FAKE Direct Leak & Nintendo FINALLY Addresses Switch 2 Price | Nontendo Podcast #144

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FAKE Direct Leak & Nintendo FINALLY Addresses Switch 2 Price | Get up to 54% off with my code: NONTENDOPODCAST by going to 👉 https://partner.ekster.com/nontendopodcast
2025-07-11 86 min Transcript

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Transcript

<v Speaker 1>Welcome on into the Non Tender Podcast. Glad to be here,
<v Speaker 1>so glad to have you all here. Oh my god,
<v Speaker 1>what a day. I feel like so many of the
<v Speaker 1>episodes start like this. Bingle literally just watched me have
<v Speaker 1>a nervous breakdown. I was I'm like, I was, like,
<v Speaker 1>I really wish I could help so I could alleviate this,
<v Speaker 1>but I had no idea what to do.
<v Speaker 2>I want to talk about what happened, but I want
<v Speaker 2>to know first if you can hear everything, if everything
<v Speaker 2>sounds good.
<v Speaker 1>I'm gonna let you all know right now.
<v Speaker 2>It is a beautiful It was an eighty degree day
<v Speaker 2>out today. It was nice, gorgeous day. It's been really
<v Speaker 2>hot here lately. It is July tenth. My name is Wood,
<v Speaker 2>and I can show you that's me right there on
<v Speaker 2>the screen right now, Oh hell ya. And then a
<v Speaker 2>second I'll hit Bingle with you. Sounds good to me,
<v Speaker 2>all right, Jimmy a favor and bring that music down,
<v Speaker 2>Thank you so much. And I'm gonna cut to you, Bingle,
<v Speaker 2>and I'm gonna I'm gonna hit you with this.
<v Speaker 3>Is that one?
<v Speaker 1>You? Yeah? Oh my god? It still it still says
<v Speaker 1>ham on this on the switcher. Great, really yeah, not
<v Speaker 1>on the screen? Say no, no, I know, I know,
<v Speaker 1>I see it.
<v Speaker 2>Really quickly, guys. Oh god, sorry, we have so much
<v Speaker 2>to talk about today. There was there's been a bunch
<v Speaker 2>of Nintendo Direct rumors from all kinds of places, and
<v Speaker 2>then one massive leak which is just a four Chan
<v Speaker 2>post that is it's fake. And I said in the
<v Speaker 2>title that it's fake because it is fake. But we
<v Speaker 2>can look at it and take a laugh at it
<v Speaker 2>because I always love those really long four Chan ones
<v Speaker 2>that predict everything under the sun. Galaxy three is always
<v Speaker 2>in there, you know, every single time, every time, egg
<v Speaker 2>on my face if that ends up getting revealed. But
<v Speaker 2>and then Nintendo actually addressed the price concerns people have
<v Speaker 2>as well as they talked about game cards and supply
<v Speaker 2>and demand. And there's a whole article with I think
<v Speaker 2>fotacabo or at least somebody left to look at it
<v Speaker 2>and talking about everything, which is really good. I want
<v Speaker 2>to read the whole article right before we start. A
<v Speaker 2>couple of things. One, I am now manually camera cutting.
<v Speaker 2>I'm sorry, and I literally I handed the auto switcher
<v Speaker 2>to Bengal a second ago, and what did I say, get.
<v Speaker 1>This out of my face before I throw it.
<v Speaker 2>It's twelve hundred dollars and I was seriously considering snapping
<v Speaker 2>it in half on the edge of the table. I
<v Speaker 2>have no idea what was happening if you joined us
<v Speaker 2>for the live right before we had to scrap it
<v Speaker 2>and start this one. There was freezing audio crackling. I
<v Speaker 2>tried everything I good to fix it. I was rebooting,
<v Speaker 2>restarting everything, changing chords, changing plugs.
<v Speaker 3>It was just it was the new auto switcher.
<v Speaker 1>That thing is a real It's a piece of shit.
<v Speaker 1>It sucks. It's terrible. Everyone loved it last week, and
<v Speaker 1>I will admit it looked really good, nice when it
<v Speaker 1>was working. But the crazy workaround that we had to
<v Speaker 1>do king to get it to work. The nightmare you
<v Speaker 1>have to go to go through to get this thing
<v Speaker 1>to even function. It's not worth it. It's not worth it.
<v Speaker 1>It's really not I was like, let me just press
<v Speaker 1>the buttes, I'll do it. I don't care at this point.
<v Speaker 1>This is terrible. It was terrible. Just see what you
<v Speaker 1>have to go through get this thinc to function.
<v Speaker 2>It was like, uh, I don snakes and ladders just
<v Speaker 2>trying to route the audio through everything.
<v Speaker 3>And like connect this to here.
<v Speaker 1>And putting a bad names on Snakes and Ladders. It
<v Speaker 1>was it was I'm going to get my money back,
<v Speaker 1>but I was going to use it today, even though
<v Speaker 1>it was literally took me hours to set up again
<v Speaker 1>because everyone liked it and it did work once I
<v Speaker 1>you know, Snaked and Ladder, but it was causing crazy
<v Speaker 1>video lag and audio lag and causing obs to crash.
<v Speaker 1>Yeah it was. It was no good. Yeah, so it
<v Speaker 1>just put too much strain on the system we were using.
<v Speaker 1>It was no good.
<v Speaker 3>I dropped the price on the road cast on the video,
<v Speaker 3>I guess.
<v Speaker 1>Yeah.
<v Speaker 2>So anyway, Sorry, Now I have to manually switch again,
<v Speaker 2>and I got to find another solution for switching. And
<v Speaker 2>Max isn't here because you caught in sick again and
<v Speaker 2>it's all it's all falling apart on me.
<v Speaker 1>But I got Bengal. I'm here, all right, and we
<v Speaker 1>do have to start the show.
<v Speaker 2>I have an intro for you here, and then, believe
<v Speaker 2>it or not, there's a little surprise after the intro
<v Speaker 2>that I'm really excited about. Oh hell, personally, I am
<v Speaker 2>what buttons the intro.
<v Speaker 3>And now, ladies and gentlemen, a two minute word from
<v Speaker 3>our sponsor.
<v Speaker 1>This episode of the Nintendo Podcast is brought to you
<v Speaker 1>by Exter. And when Exter said they wanted to sponsor
<v Speaker 1>the podcast, I said, thank god, because we haven't had
<v Speaker 1>a sponsor in a year. But as well as that,
<v Speaker 1>I said, there ain't no way I'm taking that sponsorship
<v Speaker 1>unless you can offer my viewers up to over fifty
<v Speaker 1>percent off using my link can my code?
<v Speaker 2>And they said, fine, how about fifty four percent off?
<v Speaker 2>So I'm just out here wheeling and dealing for you guys,
<v Speaker 2>and I'm gonna unbox these with you guys. Oh, this
<v Speaker 2>is a really nice wallet and then I.
<v Speaker 1>Whoa, that's so cool. Oh okay, oh this is a
<v Speaker 1>metal one.
<v Speaker 2>Whoa look at look at all of those cards, and
<v Speaker 2>then this is a finder card, so where it works
<v Speaker 2>with Apple to track it essentially.
<v Speaker 1>So first we looked at their new wallet Pro with
<v Speaker 1>improved leather and a full recycled aluminium mechanism. It holds
<v Speaker 1>up to fourteen cards and bills, has a metal card
<v Speaker 1>ejector trigger which is the fun part, and has a
<v Speaker 1>lifetime warranty. Then we looked at the aluminium card holder,
<v Speaker 1>space grade aluminium expandable aluminium backplate holds up to twelve
<v Speaker 1>cards plus cash also blocks wireless theft and comes in
<v Speaker 1>fourteen colors or patterns. So exters are doing a bunch
<v Speaker 1>of sales coming up. As I said, you can get
<v Speaker 1>up to fifty four percent off with my code nontendo
<v Speaker 1>podcast or by going to partner dot xtra dot com
<v Speaker 1>forward Slash Nontendo podcast, which I'll leave links for that
<v Speaker 1>down below, or it's on the screen right now.
<v Speaker 2>I guarantee you pull this out and do this. When
<v Speaker 2>you go to pay for something, you're gonna have people
<v Speaker 2>ask questions. People are gonna want to know where you
<v Speaker 2>got this, or like what spy agency you work for.
<v Speaker 2>I can't stop doing it, all right. There'll be links
<v Speaker 2>down below for these if you want to check them out.
<v Speaker 2>Oh my god, we did it. We actually made it.
<v Speaker 2>Oh my god, I have a sponsor. I can't believe it.
<v Speaker 2>I was so excited and also getting so mad when
<v Speaker 2>the audio when the when the episode wasn't working, because
<v Speaker 2>I was like, we got a sponsor today, all right,
<v Speaker 2>I can take the headset off now we can just
<v Speaker 2>do an episode.
<v Speaker 1>All right, let's freaking go.
<v Speaker 2>Oh I hate that I have to audo. I hate
<v Speaker 2>that I have to manual cut again. You know what,
<v Speaker 2>I was thinking, it's such a pain in the ass.
<v Speaker 1>It could be a pain in the ass. But you
<v Speaker 1>know what I was thinking, like, what can be a
<v Speaker 1>good workaround? What when any of us want to talk,
<v Speaker 1>just press a button on our end kind of thing.
<v Speaker 2>Oh, yeah, we could do that. Yeah, then you could
<v Speaker 2>just have your own Yeah. But then we'd be fighting
<v Speaker 2>for the camera. Yeah, I think we would be.
<v Speaker 1>It'd be a lot of waybe There'll be.
<v Speaker 2>A lot of fighting for the camera. I don't think
<v Speaker 2>you realize. Guys, we've made you wait so long. A
<v Speaker 2>lot of our fans have been waiting literally an hour
<v Speaker 2>to start hearing some of the news. Also, Kim's not here.
<v Speaker 2>She wasn't gonna join anyway because she was really tired.
<v Speaker 2>But it turns out she couldn't have because now we're
<v Speaker 2>starting too late, and Kim's mum would have had to
<v Speaker 2>have gone home.
<v Speaker 1>So true.
<v Speaker 2>All right, we're gonna start with the fun one, which
<v Speaker 2>is the fake leak that was posted up over on
<v Speaker 2>I believe this is four.
<v Speaker 1>Chan, see it. King, I'm so sorry. It's gonna be
<v Speaker 1>really hard for me to cut you, and I do
<v Speaker 1>my best though. No, you're good, You're good.
<v Speaker 2>Ultimate shadow X shared this on Twitter. It's not their leak.
<v Speaker 2>They shared it from This account is known for posting
<v Speaker 2>satirical and misleading content. Posts often appear factual, but typically
<v Speaker 2>jokes or fabricated leaks. Yo, they got hit. I told
<v Speaker 2>you it was fake. Well, it's it's freaking four chun texts, Oh,
<v Speaker 2>it's all this four chan one is always.
<v Speaker 1>It's always.
<v Speaker 3>I'll give you the dart points of it. It's really
<v Speaker 3>it's terrible.
<v Speaker 2>Date of the direct today, we missed it, king, we
<v Speaker 2>missed it.
<v Speaker 1>We missed the direct. We were dealing with all the
<v Speaker 1>audio issues. I mean.
<v Speaker 2>Direct actually opens with five nights at Freddy's Secret of
<v Speaker 2>the Mimic. Then up next, Mia Moto introduces the direct,
<v Speaker 2>revealing the fortieth anniversary Mario logo. They have celebrations planned
<v Speaker 2>first teaser for a brand new Mario Sunshine game.
<v Speaker 1>Yo, Sunshine three.
<v Speaker 3>You know, I kind of we knew this was fake.
<v Speaker 2>I kind of wish it didn't get hit with the community, no,
<v Speaker 2>because it took the wind out of the sales of
<v Speaker 2>how funny it is that this is just so bad.
<v Speaker 1>I wonder what people like actually reported on it like
<v Speaker 1>this is real on YouTube.
<v Speaker 2>I mean it's a I kind of like these they're
<v Speaker 2>kind of fun. They're funny to read. As expected, Mario
<v Speaker 2>Coott what will announce? It's a big two point update.
<v Speaker 2>It will be themed around Doctor Kong Bonanza that features
<v Speaker 2>Diddy Kong, Funky Kong and King k Roll. It will
<v Speaker 2>have a DK country track. Now you know, I actually
<v Speaker 2>theorize that myself. But they're going to release an update
<v Speaker 2>ford I think worlds. Yeah, that makes sense. I don't
<v Speaker 2>know when it will happen, probably post post launch. But
<v Speaker 2>I always figured they would do DC for Mario Kott.
<v Speaker 2>I mean, they've already set an example of that in
<v Speaker 2>the past, and I figured that they would expand the
<v Speaker 2>map because they'd have to. They can't just throw a
<v Speaker 2>new course in the exist map. Are they going to
<v Speaker 2>throw the DLC for free though? Uh No, it's only
<v Speaker 2>gonna be for online expansion members. I don't even know. Maybe,
<v Speaker 2>well that's what uh Deluxe DeLux did. Oh but you
<v Speaker 2>had you had to be the highest tier. You're Nintendo now, Bingle,
<v Speaker 2>It's Nintendo now.
<v Speaker 1>It's true. They don't they don't give anything for free.
<v Speaker 3>No more that Nintendo tax is hurting.
<v Speaker 2>Yeah, actually, speaking of which, we have this on the
<v Speaker 2>dock and I want to keep looking at this, but
<v Speaker 2>they're discontinuing those vouchers that they released.
<v Speaker 3>Okay, you know about you remember those where you buy
<v Speaker 3>how much?
<v Speaker 1>Were they like one hundred bucks, right, something like that,
<v Speaker 1>one hundred bucks and they like to picked two games. Yeah,
<v Speaker 1>and they released that at the same time where they
<v Speaker 1>made Tiers of the Kingdom seventy. Yeah, and I have
<v Speaker 1>a theory now that that was that that was them
<v Speaker 1>doing something that would piss people off while making it
<v Speaker 1>more tolerable. Yeah, because it was like it was seventy,
<v Speaker 1>but if you buy the vouchers, you can get it
<v Speaker 1>and another game a little cheaper, so it kind of
<v Speaker 1>equals out. So everyone was like, oh, they did it
<v Speaker 1>again with Mario Cup because they were like it's eighty,
<v Speaker 1>but you can get it in the.
<v Speaker 3>Bundle for fifty.
<v Speaker 2>Was like oh, and you see people defending it, right, like, oh,
<v Speaker 2>just get it in the bott.
<v Speaker 1>Wonder if the vouchers would have worked for Mario Kart.
<v Speaker 3>I don't know.
<v Speaker 1>That would have been a while.
<v Speaker 2>But at the time, even with the seventy dollars two
<v Speaker 2>to the Kingdom. People were defending it because they were like, oh,
<v Speaker 2>but you can get it with the voucher. I remember,
<v Speaker 2>but then it's a limited time and the vouchers go away,
<v Speaker 2>but games are still seventy.
<v Speaker 3>In fact, now they're eighty.
<v Speaker 1>You know, the mark up bundle goes away, but Mario
<v Speaker 1>Cott is still eighty. True.
<v Speaker 2>I also wonder, I'm thinking I was singing a BYuT
<v Speaker 2>this in the shower. I wonder if Donkey Kong was seventy,
<v Speaker 2>so people went, oh, but Donkey Kong is seventy, So
<v Speaker 2>not every game is going to be eighty. And that
<v Speaker 2>was another way that Nintendo wire like curbing the hate.
<v Speaker 2>And then after Donkey Kong, everything's going to be eighty anyway.
<v Speaker 1>Well, also, Doug Bowser went on the record saying it's
<v Speaker 1>variable variable pricing, meaning not everything's going to be eighty
<v Speaker 1>or seventy. Yeah, I know. I think what that means
<v Speaker 1>is that most things will be eighty, and then every
<v Speaker 1>now and then you might get one that's like fifty
<v Speaker 1>or sixty, like like a game bill, a garage might
<v Speaker 1>be fifty. You know.
<v Speaker 2>Yeah, a little a little pissy like remake of a
<v Speaker 2>clubbe game.
<v Speaker 1>Or what's that one Dragon Race or what is it
<v Speaker 1>called the one? Yeah, you got it, dragon Race, that's
<v Speaker 1>the one. It's called dragon Dragon Wait, dragon Race, Queens
<v Speaker 1>of the Stone Age or right. And what's that other
<v Speaker 1>basketball game that they're really saying, Big Hoops, Big Hoops?
<v Speaker 3>Yeah, that's like thirty bucks? Yeah it is?
<v Speaker 1>Yeah? Is that?
<v Speaker 2>What's Big Hoops? Is even better baseball? Is that the
<v Speaker 2>one you know? Well, the one you have to drag
<v Speaker 2>the joy cons Oh, wheelly bins, wheely wheely.
<v Speaker 1>Chairs, wheely Yeah, that's what it's called. Yeah, wheelly chairs,
<v Speaker 1>thirty bucks, the one that's like motion controls, No, you
<v Speaker 1>have to use the mouse. Yeah, it's really really fun.
<v Speaker 1>Really chairs is what I can't wait for that game.
<v Speaker 1>I said wheely bins, which is what we call uh
<v Speaker 1>and I didn't mean anything by this, but it's what
<v Speaker 1>we call like uh, the like trash cans in Australia
<v Speaker 1>when you take the bins out, it's the wheelly bins. Oh,
<v Speaker 1>I didn't mean. I didn't mean to cool the characters
<v Speaker 1>wheely bins by any means I was.
<v Speaker 2>I don't know why I said wheely bins, oh man,
<v Speaker 2>but didn't I want the camera on you for a second.
<v Speaker 1>Wait didn't they didn't They also like say that because like,
<v Speaker 1>all right, you said about the.
<v Speaker 2>Oh it's cold pool poll ru Rue pools, drag and drive.
<v Speaker 2>That's what it's called it drag and drive ru pools,
<v Speaker 2>drag and drive. That's a mouthful. It is as mouthful.
<v Speaker 3>I guess they're doing like a ton clancy thing.
<v Speaker 1>Okay, but I was saying, like if they're if they're
<v Speaker 1>charging like they did say, they will also want to
<v Speaker 1>scale down the game development a little bit because they know,
<v Speaker 1>like certain game development is going to be very expensive
<v Speaker 1>and they're not going to want to spend Oh yeah, well.
<v Speaker 2>Jumping all over the place with my all right, yeah,
<v Speaker 2>let's go back to the first topic. We can go No,
<v Speaker 2>it's fine, we can. We can't talk about it, but yeah,
<v Speaker 2>you're right, Nintendo were, well, we have an article about it.
<v Speaker 2>But Nintendo said something about games are too expensive to
<v Speaker 2>make now, so they're going to pare down development time
<v Speaker 2>kind yeah, which kind of sucks because the whole thing
<v Speaker 2>was like we'll spend forever to make a game and
<v Speaker 2>make it good, and now they're like, well that's costing
<v Speaker 2>a lot of money, which is insane considering now their
<v Speaker 2>games are like eighty dollars.
<v Speaker 1>True. I don't like the way the industry is going.
<v Speaker 1>King No, I think it's time to kill games. No,
<v Speaker 1>you have to stop killing No. I think it's time
<v Speaker 1>to just get rid of all of them. No, no, no,
<v Speaker 1>it's time for the indie.
<v Speaker 2>I'm going to make a stand right here, right now.
<v Speaker 2>I'm going to start a petition to kill all games.
<v Speaker 1>And you know what, you know what I'm going to
<v Speaker 1>do even I'm going to pirate the software from now on.
<v Speaker 1>I can't I care.
<v Speaker 3>This episode isn't real anymore.
<v Speaker 1>It's not real.
<v Speaker 2>This episode just got chalked by all those issues. I
<v Speaker 2>was losing my mind. I was yanking out chords. I
<v Speaker 2>was about to smash. I was trying so hard not.
<v Speaker 3>To break something.
<v Speaker 1>Oh I see it in your face. I was.
<v Speaker 2>I was getting At one point, I even said, I'm
<v Speaker 2>so glad you're here.
<v Speaker 3>This isn't about you.
<v Speaker 1>I know, I know, I can't due this was you.
<v Speaker 1>For a minute. You were pacing and I seen you
<v Speaker 1>glare at the thing. You're glaring at it. He's like this,
<v Speaker 1>just staring at it, like like he was ready to
<v Speaker 1>rip it out. Moments later he ripped it out. I had.
<v Speaker 1>I even had a moment where I just put my
<v Speaker 1>head in my hands for a couple of minutes, and
<v Speaker 1>none of us said anything. And then I got up
<v Speaker 1>insteade of ripping out quotes, and I was like, this
<v Speaker 1>thing is done, all right? Sorry, Uh, we've been through
<v Speaker 1>an experience today. This was the Now I'm jumping all
<v Speaker 1>over the place.
<v Speaker 2>But someone in chap mentioned Nash Wheedle and yeah, I know,
<v Speaker 2>I know, I'm getting to everything. Give me a second,
<v Speaker 2>it's all in my doc. But uh, Nash Wheedle hinted
<v Speaker 2>that it direct might be coming this week, which is.
<v Speaker 1>What mhm. I I don't know what that was. It
<v Speaker 1>was like a virus or something. I tried to click
<v Speaker 1>on this link.
<v Speaker 3>Wait, don't do it. Oh I did it again? What
<v Speaker 3>is happening? What is this?
<v Speaker 1>Okay, I don't know, bocket, what am I? What side
<v Speaker 1>am I on canceled verifying your request?
<v Speaker 4>Wait?
<v Speaker 3>Wait wait, get rid of that. I should click. Maybe
<v Speaker 3>I'm a boomeraight now I have no idea.
<v Speaker 1>Whatever they just tweeted us, so this week is all
<v Speaker 1>they wrote. And then I guess this person I don't
<v Speaker 1>know who this is maybe che Do you know who
<v Speaker 1>Nash Wheedle is?
<v Speaker 3>I don't even know.
<v Speaker 2>It sounds like a Pokemon does it sounds like a
<v Speaker 2>Pokemon with a with a status issue, or if my
<v Speaker 2>Wheedle has.
<v Speaker 1>Nash, it sounds like a yu gi oh duels. Do
<v Speaker 1>you have an adote?
<v Speaker 3>Do you know the way to the nearest Pokeston?
<v Speaker 1>Because my Wheedle's got Nash? Who is this?
<v Speaker 3>I have no idea, but everyone I don't know.
<v Speaker 2>For some reason people took it seriously, like for example
<v Speaker 2>of some of the comments in here from these savvy
<v Speaker 2>reddit uters say true if real, someone else said factual
<v Speaker 2>if legit, followed up by correct if accurate, and then
<v Speaker 2>isn't nasheetl one of the pod racers and fantomness I
<v Speaker 2>think job after five hundred credits on him. Here we
<v Speaker 2>go every Monday and Nash Weasel says this week, this week,
<v Speaker 2>this week.
<v Speaker 3>You can ever be wrong?
<v Speaker 2>If every week is direct week, it isn't a new
<v Speaker 2>week without new direct rumors. So yeah, I don't know
<v Speaker 2>where all these July direct rumors started. Yeah, I have
<v Speaker 2>no idea, but now a lot of people are tweeting
<v Speaker 2>about it.
<v Speaker 3>We can go back to this.
<v Speaker 1>Oh did I close it? Oh my gosh, I am
<v Speaker 1>a mess today. I'm so sorry. I wanted it. Do
<v Speaker 1>we care about the fake league? Do you want me
<v Speaker 1>to keep reading it? You can go for it.
<v Speaker 2>I mean, it's very funny, I like, but we know
<v Speaker 2>it's fake. I'm going to rapid fire it real quick.
<v Speaker 2>Genian Impact on Switch too, which you know, I really
<v Speaker 2>wonder if that will happen.
<v Speaker 1>I would like it, but at the same time, I
<v Speaker 1>might piss people off. I don't like Benshin.
<v Speaker 3>We tried playing it the other day.
<v Speaker 1>I can't do it anymore.
<v Speaker 3>Yeah, it's not right.
<v Speaker 1>And you know what, And this has come from someone
<v Speaker 1>who put hours into the game. You've seen what I
<v Speaker 1>had in the game.
<v Speaker 2>You keep saying you don't like it, but you did
<v Speaker 2>finish it. You did like one hundred percent everything I
<v Speaker 2>got up to, like level the max level before they
<v Speaker 2>upped it. So like you played Genschin Impact, I did.
<v Speaker 1>Yeah, yeah, so it's.
<v Speaker 3>Fine, you like it.
<v Speaker 2>I I waited this whole time to play it because
<v Speaker 2>I refused to play it until it came to Switch,
<v Speaker 2>and then we had the baby and I was sat
<v Speaker 2>there just kind of I was looking for things to play,
<v Speaker 2>and you played with you, and I was like, screw it,
<v Speaker 2>let's just try Genschin. I've been waiting this whole time
<v Speaker 2>to play it. And then I finally played it, and
<v Speaker 2>I had to play like fifteen hours or something crazy
<v Speaker 2>to even.
<v Speaker 1>Un venturing fifteen, which can take a bit, took so long.
<v Speaker 2>And then we finally did call up and we found
<v Speaker 2>out it's one of those games where in call op
<v Speaker 2>it lucks you out of doing missions.
<v Speaker 1>Yeah, it's all co op is for, is like grinding
<v Speaker 1>mats and doing dungeon. Yes. So I was like, well,
<v Speaker 1>that was a waste of time, yes, And then I
<v Speaker 1>wanted to play it with you as the whole reason
<v Speaker 1>I wanted to play. You know, I know, I knew
<v Speaker 1>you were desperate to play games, and you were bored
<v Speaker 1>because you were ready to play f F fourteen and
<v Speaker 1>that's not something you would play.
<v Speaker 3>I downloaded f F fourteen.
<v Speaker 1>I love fourteen what I've been playing, but des stranding too,
<v Speaker 1>I know you have. Yeah, yeah, very very sparingly at
<v Speaker 1>night when spent when I spend time away from stinky Joe.
<v Speaker 1>Oh okay, I want to play that trending too, but
<v Speaker 1>I need to be one first. I've just been playing
<v Speaker 1>too much Delta Run and just going for everything in
<v Speaker 1>that game.
<v Speaker 3>Not time away when Stinky Joe's asleep.
<v Speaker 1>This is your personal time. You play personal time. I'm
<v Speaker 1>spending time in my personal time. And I check it
<v Speaker 1>with Kim first.
<v Speaker 2>I'm like, do you mind if I go play an
<v Speaker 2>hour or two of Desk Stranding?
<v Speaker 3>She's like, sure, I got it.
<v Speaker 1>Nice.
<v Speaker 2>Just everybody is clear, but I'm not avoiding my son.
<v Speaker 1>I like it.
<v Speaker 3>It's very much the same game again, but I like it.
<v Speaker 1>I heard I heard the so the first game, from
<v Speaker 1>what everybody tells me, I have to give it a chance.
<v Speaker 1>But like at the end of the first game, it
<v Speaker 1>gets it picks up big time.
<v Speaker 2>So the first game, the first game picks up after
<v Speaker 2>chapter four, and I feel like it's just like a
<v Speaker 2>rolling ball down a hill from there, of like speed
<v Speaker 2>of just like crazy action. But it takes so long
<v Speaker 2>to get there that people bail on the game and
<v Speaker 2>they think it's just an Amazon delivery game.
<v Speaker 1>Yeah. Yeah, this time around, they put all the action
<v Speaker 1>in the first episode to get you in, just to
<v Speaker 1>get you hooked. It's a good idea.
<v Speaker 2>I mean they do, so I don't know what you
<v Speaker 2>consider a spoiler from the very very first opening moment
<v Speaker 2>of the show.
<v Speaker 3>But obviously you're still walking. You still you're still going somewhere.
<v Speaker 1>You're you're por you're you're you're traveling, so I won't
<v Speaker 1>say where, but you get asked to essentially do it again.
<v Speaker 2>And the first uh, like I want to say a
<v Speaker 2>couple hours, hour or two is walking somewhere, but there's
<v Speaker 2>enough stuff on the way and it's relatively quick.
<v Speaker 3>It feels fast pace.
<v Speaker 2>You hit like four or five locations on the way,
<v Speaker 2>and then you are able to get back very quickly.
<v Speaker 2>And along the way you're doing fights. You're like going
<v Speaker 2>through camps, you're like stealthy and like taking guys down,
<v Speaker 2>and then there's a big boss battle even before the
<v Speaker 2>first chapter ends.
<v Speaker 1>Okay, so that's nice.
<v Speaker 2>Yeah, I'm trying to dance around spoilers, but they definitely
<v Speaker 2>get to the point sooner and people saying, just wait, yeah, no,
<v Speaker 2>I know, I know. If that's how the first act started,
<v Speaker 2>I'm prepared for it to get crazy, trust me, I
<v Speaker 2>played the first one. But so far in the first
<v Speaker 2>couple acts, it's it feels like the same game with
<v Speaker 2>the new story. I fully expect it to get crazy though.
<v Speaker 2>People are saying the redonation. What's up with your direct
<v Speaker 2>leak from your source? It's not my leak. Actually, it's
<v Speaker 2>a shadow, ultimate shadow, and it's a four chan thing,
<v Speaker 2>which is as far as we can tell it. All right,
<v Speaker 2>we can move on. We're spending too much time on
<v Speaker 2>this paper. Mario Peculiar Pencils is announced in the league,
<v Speaker 2>in the fake league.
<v Speaker 1>Peculiar Yeah yeah, yeah, yeah, that's a great name.
<v Speaker 3>We'll move on because it's all fake.
<v Speaker 1>Do you want to talk about them scaling down on games?
<v Speaker 2>I would like to do that, but I think first
<v Speaker 2>I'm going to hit the title and do this article
<v Speaker 2>when Nintendo was addressing all of these things, and it's
<v Speaker 2>a pretty lengthy article, so I'm just going to dive
<v Speaker 2>into it here and I won't be able to see
<v Speaker 2>chat for a second while.
<v Speaker 3>I have this up. I apologize.
<v Speaker 5>Uh.
<v Speaker 2>Nintendo addresses switch to price, supply versus demand issues and
<v Speaker 2>game key cut concerns. Publisher's president says for forty nine price, oh,
<v Speaker 2>let's just read the article. That's a little Nintendo has
<v Speaker 2>addressed concerns regarding the switch to is higher price point?
<v Speaker 1>All right?
<v Speaker 2>Doing a during a general Q and A at its
<v Speaker 2>annual shareholders meeting, Nintendo president Futokawa told investors at the
<v Speaker 2>console's price is appropriate for the gaming experience that it
<v Speaker 2>offers on its face value. How do you feel about
<v Speaker 2>that statement?
<v Speaker 1>So for the switch to being at four four to fifty, yeah,
<v Speaker 1>is appropriate for the gaming experience that it offers. I
<v Speaker 1>think that's spot on. Yeah.
<v Speaker 3>I think so too.
<v Speaker 1>The switch to price, the pricing of the console itself,
<v Speaker 1>I think is fair. I think it's good.
<v Speaker 2>Like this good can of gamer subs students actually tastes
<v Speaker 2>really Yeah, I need it after what we just went through.
<v Speaker 1>It is so good.
<v Speaker 2>I think Game of SUPs is actually launching these cans today.
<v Speaker 2>They are oh, this is cherry. What did you get
<v Speaker 2>over there?
<v Speaker 1>I got strawberry Kiwi.
<v Speaker 2>They sent these to me a week ago and I
<v Speaker 2>messaged them and I'm like cool, gonna tweet about it,
<v Speaker 2>and they was in all caps.
<v Speaker 3>They were like.
<v Speaker 1>No, because they were like yeah, they were a secret
<v Speaker 1>and I didn't know, so I didn't tweet about it.
<v Speaker 1>But I think now I can talk about it because
<v Speaker 1>I think you can buy them now with co bet.
<v Speaker 1>The mumps.
<v Speaker 3>I've been waiting so long for them to do cans.
<v Speaker 1>I agree with you. I think that I think that
<v Speaker 1>it's appropriate for the price. We've talked about that to death. Yeah.
<v Speaker 2>When asked whether the firm had concerns if the price
<v Speaker 2>would reduce opportunities for young children to engage with the console,
<v Speaker 2>that's a really interesting question. I've seen a lot of
<v Speaker 2>people pose because I mean, obviously the Switch was very
<v Speaker 2>successful in the young, younger market. Yeah, and it's expensive,
<v Speaker 2>and you're asking your parents to spend a lot of
<v Speaker 2>money at that point, an actual buck fifty.
<v Speaker 1>Yeah, there's quite a lot of money, or an extra
<v Speaker 1>hundred if you had the old one.
<v Speaker 2>Well, really an extra four to fifty because they already
<v Speaker 2>have a switch, and now they're asking for four hundred
<v Speaker 2>and fifty more dollars plus tax.
<v Speaker 3>For the new one.
<v Speaker 1>True.
<v Speaker 2>Yeah, and Nintendo said they were closely monitoring to what
<v Speaker 2>degree the price of the system might become a barrier.
<v Speaker 2>Speaking of the price, there were also concerns that the
<v Speaker 2>hardware improvements of the Switch, too, could affect development costs
<v Speaker 2>and higher software prices. Recent game software development has become
<v Speaker 2>larger in scale and longer in duration, resulting in our
<v Speaker 2>higher development cost. Oh, this is actually probably going to
<v Speaker 2>tie into the other thing. Yeah, for the Kawa noted
<v Speaker 2>the game business. The game business has always been a
<v Speaker 2>higher risk business, and we recognize that rising development costs
<v Speaker 2>are increasing that risk. Our development teams are devising various
<v Speaker 2>ways to maintain our traditional approach to creating games. Admits
<v Speaker 2>the increasing scale and length of development, we believe it's
<v Speaker 2>important to make necessary investments for more efficient development, he continues,
<v Speaker 2>and we'll we'll continue in a second. But yeah, I
<v Speaker 2>mean that that sounds like by efficient he's he's saying
<v Speaker 2>scale down.
<v Speaker 1>Yeah, time, you either want to scale down time.
<v Speaker 2>But he is also saying by saying it more efficient development,
<v Speaker 2>he's also saying that he wants to do the same
<v Speaker 2>level of quality. He's just trying to figure out how
<v Speaker 2>to do it in a less amount of time.
<v Speaker 1>I mean, like a double a game kind of thing,
<v Speaker 1>you know.
<v Speaker 2>Well, I mean I'm taking it even as like, hey,
<v Speaker 2>how can we make the next Zelda not take five
<v Speaker 2>years to make?
<v Speaker 4>Oh?
<v Speaker 3>Okay, can we develop it.
<v Speaker 2>In four years but produce as quality of a product?
<v Speaker 2>How can we speed up efficiency? How can we find
<v Speaker 2>ways to make that possible? And I'm assuming hope hopefully
<v Speaker 2>as ethical and non crunchy as possible.
<v Speaker 1>Hopefully it's non crunchy. And the other good news would
<v Speaker 1>be is that Nintendo has no plans and they stated
<v Speaker 1>adamantly that they do not want to use any generative AI.
<v Speaker 2>Yeah, which is really good to do, because that is
<v Speaker 2>like the first thing you think is like, well, you
<v Speaker 2>could speed it up with AI, but you know who
<v Speaker 2>wants that?
<v Speaker 1>No, I don't and Nintendo. I love that Nintendo's not
<v Speaker 1>interested in that. I mean we Xbox is literally replacing
<v Speaker 1>employees with jener of AI. Yeah, and it's sickening. Yeah.
<v Speaker 2>I'll say for every dumb decision Nintendo seems to be
<v Speaker 2>making right now. And I say dumb from a personal standpoint,
<v Speaker 2>I don't know. Maybe it's smart practically for their business
<v Speaker 2>things like game cards, things like raising prices, stuff like that.
<v Speaker 2>They are still they are still knocking it out the
<v Speaker 2>park with certain ideals and ones like that. With the
<v Speaker 2>not doing AI and focusing on creating quality games, all
<v Speaker 2>of that stuff is you know.
<v Speaker 1>That's well, this is where I get into like the
<v Speaker 1>argument with people like, uh, yeah, I like to give
<v Speaker 1>Nintendo shit because they sometimes actually a lot of times
<v Speaker 1>do deserve it. But there are things that I'm willing
<v Speaker 1>to deal with when it comes to Nintendo, especially with
<v Speaker 1>the Nintendo tax and all that, because they're not doing
<v Speaker 1>all this bullshit that other companies are doing.
<v Speaker 2>Yeah, it's hard to it's hard to say that argument,
<v Speaker 2>and I agree with you. It's hard to say that
<v Speaker 2>without people seeming like you're like being a shill or
<v Speaker 2>right just forgiving.
<v Speaker 1>Foot I've had video essays are just ranking on Nintendo.
<v Speaker 3>Yeah, no, I agree with you. I do the same thing.
<v Speaker 2>You know how many videos have I made about their games,
<v Speaker 2>their practices, the game key cards, the e shop, Pokemon
<v Speaker 2>where I bag on them. I would notoriously was hated
<v Speaker 2>at the start of my career for going in on
<v Speaker 2>Seno Blake, even though that has nothing really to do
<v Speaker 2>with Nintendo.
<v Speaker 3>I mean, it does and it doesn't, you know, but
<v Speaker 3>I don't hold back.
<v Speaker 2>And even still when I say stuff like what you
<v Speaker 2>just said, people will be.
<v Speaker 3>Like, oh, you're just chilling for the company.
<v Speaker 2>But I no, I agree with you, Like there are
<v Speaker 2>certain there are a lot of things that suck about Nintendo,
<v Speaker 2>and a lot of things they're doing right now that sucks.
<v Speaker 2>But it's hard not to ultimately forget about them and
<v Speaker 2>just play their games because the games are so good,
<v Speaker 2>and it's like, no.
<v Speaker 1>They're they're quality games. Yeah, I'm like like, legitimately, when
<v Speaker 1>you play a first party Nintendo game, majority of the
<v Speaker 1>time there are few outliers, but majority of the time
<v Speaker 1>it's a good experience. Yeah.
<v Speaker 2>I know, and I've said this too, but I do
<v Speaker 2>honestly believe that Nintendo are the best gaming company, and
<v Speaker 2>it comes to a majority of their practices on the
<v Speaker 2>business side, but also the practicality of what they offer
<v Speaker 2>on the gaming side too, because like Xbox, I would
<v Speaker 2>not say is.
<v Speaker 1>A great gaming company anymore. No, they're not a gaming company. No,
<v Speaker 1>you can call them a gaming game.
<v Speaker 2>You can maybe argue they're a great hardware company or
<v Speaker 2>gaming service provider company. They're software software, But I wouldn't
<v Speaker 2>argue they're a great gaming company anymore, because you really,
<v Speaker 2>when I'm talking about games, when I'm talking about Xbox,
<v Speaker 2>I guess what I'm talking about is like Fable, Hailo, Gears,
<v Speaker 2>And I don't know if any of those are in
<v Speaker 2>the place that people want them to be in.
<v Speaker 1>They're all acted anyway. Yeah, the majority of those the
<v Speaker 1>same devs that worked on the games that I grew
<v Speaker 1>up with as a teenager. With Xbox three sixty, all
<v Speaker 1>those devs are gone. They're not even working on those
<v Speaker 1>games anymore. Yeah, I agree, Xbox. That's why I wouldn't
<v Speaker 1>say they're a great gaming company. I think that also
<v Speaker 1>comes into terms like when we talk about Nintendo and
<v Speaker 1>why their games have such like they're consistent, is because
<v Speaker 1>the same developers that we grew up with as kids
<v Speaker 1>are still there working for them. They do not lay
<v Speaker 1>off their employees. They like to keep talent, I.
<v Speaker 2>Agree, which is gonna make it really hard when those
<v Speaker 2>people do stop, like literally retiring and passing away.
<v Speaker 1>Well, they which s on their knowledge, No they do.
<v Speaker 3>Yeah I know, Yeah I know.
<v Speaker 2>But back to my point, PlayStation I think are a
<v Speaker 2>great gaming company. I don't, you know, I don't think
<v Speaker 2>they're a bad gaming company at all. I personally think
<v Speaker 2>Thenintendo a better, but then the PlayStation is great.
<v Speaker 3>It's just you know, the frequency.
<v Speaker 2>They have great quality, but Nintendo has quality and quantity,
<v Speaker 2>and I feel like the quantity on PlayStation is getting
<v Speaker 2>slimmer and slimmer.
<v Speaker 3>We're gaining like one a year, two a year.
<v Speaker 1>The same the same thing that that goes on with Xbox.
<v Speaker 1>It's not as egregious as Xbox. Okay, I want to
<v Speaker 1>make that clear, but the same thing that happens with PlayStation.
<v Speaker 1>They don't. There's a lot of employees that get laid
<v Speaker 1>off too when it comes to PlayStation. Yeah, they might
<v Speaker 1>not be the same employees that they had years ago
<v Speaker 1>and have to relearn a bunch of different things. You know.
<v Speaker 2>Yeah, I agree with that. And when it comes to
<v Speaker 2>their games, their games are great. My only complaint with
<v Speaker 2>their games is almost always a PlayStation exclusive game is
<v Speaker 2>like a third person over the shoulder action game.
<v Speaker 1>Yep.
<v Speaker 2>It's most likely going to be a shooter, most likely
<v Speaker 2>going to be gritty, most likely going to be mature,
<v Speaker 2>most likely going to have zombies of some kind. Maybe
<v Speaker 2>you know, God of Wars more like a hacking slash
<v Speaker 2>type thing, but it also kind of has zombies. It
<v Speaker 2>kind of has like, you know, that kind of vibe.
<v Speaker 2>I got a War, sick, but you know what I mean,
<v Speaker 2>it's the same over the shoulder gritty. You have got
<v Speaker 2>a War, you have Last Diverse, you have Horizon. I mean,
<v Speaker 2>even Spider Man. I mean Spider Man is the most
<v Speaker 2>like bubbly and personality field and like, I think, different
<v Speaker 2>to the other games, it almost feels more platform ry
<v Speaker 2>in a way, but it's still an over the shoulder
<v Speaker 2>third person action game.
<v Speaker 1>But like even even then, like like not even going
<v Speaker 1>to go off on like like, yeah, maybe the third
<v Speaker 1>person action games are getting a little stale, but uh,
<v Speaker 1>every like I don't want to remaster of the same
<v Speaker 1>game five times.
<v Speaker 3>Yeah, there is a lot of that going on too.
<v Speaker 1>Yeah, I don't want that, Like, oh I want what
<v Speaker 1>Last of Us remaster remaster?
<v Speaker 3>I don't really want to go in. But I do
<v Speaker 3>love PlayStation.
<v Speaker 1>You know.
<v Speaker 2>I'm literally playing Death Stranding right now, my favorite over
<v Speaker 2>the shoulder gritty action game.
<v Speaker 1>It's good.
<v Speaker 3>It's good.
<v Speaker 1>I like it. I mean I literally just said how
<v Speaker 1>much I like it. I do like it. Doesn't it
<v Speaker 1>also challenged the status quo, like that'th Stranding. It does
<v Speaker 1>things that Streading is a very unique game. It doesn't
<v Speaker 1>does things very different.
<v Speaker 2>But end of the day, it's a gritty over the
<v Speaker 2>shoulder action game, you know, but then you look at
<v Speaker 2>but it is Kojima.
<v Speaker 3>It's awesome. I love it. I love playing, I do
<v Speaker 3>love PlayStation.
<v Speaker 2>I'm just saying when it comes to the games, they're
<v Speaker 2>all very saying me with different storylines. When it comes
<v Speaker 2>to Nintendo, though, and I talked about this a bunch,
<v Speaker 2>they have a game in like every genre, and it's
<v Speaker 2>all all always the best.
<v Speaker 3>In the genre.
<v Speaker 2>You have Animal Crossing as their first part like Cozy
<v Speaker 2>Live sim game, and is often regarded as like the
<v Speaker 2>best Cozy Life sim game. You have Smash Brothers, which
<v Speaker 2>is their fighting game, and it's often regarded as the
<v Speaker 2>best fighting game. I mean, a lot of these can
<v Speaker 2>be disputed depending on your opinion, but I think for
<v Speaker 2>the most part.
<v Speaker 1>I don't play fighting games by I play Smash right.
<v Speaker 2>You have Mario Kart, which is a cart racing racing game,
<v Speaker 2>and it's often regarded as the most fun and best
<v Speaker 2>racing game that you can get.
<v Speaker 1>You know.
<v Speaker 3>You have Mario Odyssey, the.
<v Speaker 2>Three D platformer, which is often an all Mario games
<v Speaker 2>in general are often regarded as the best three D platformer,
<v Speaker 2>but again it's another kind of game. You have their
<v Speaker 2>over the shoulder shooter which is Splatoon. I wouldn't say
<v Speaker 2>it's regarded as the best game of all time. Fun
<v Speaker 2>to cut to you, but it's fun and they at
<v Speaker 2>least they have a game in the genre and it
<v Speaker 2>is fun. Right then Metroid's coming up, which is their
<v Speaker 2>actual FPS, which is finally they go I'm sorry, me too.
<v Speaker 2>And that was the gap in their their genres is
<v Speaker 2>they didn't have an FPS because they stopped doing Metroid.
<v Speaker 2>But now they're bringing it back and it will hopefully
<v Speaker 2>it'll be super fun. Obviously we can't speak for it
<v Speaker 2>right now, but you know, they have an FPS that
<v Speaker 2>will hopefully be really quality and really fun. I mean,
<v Speaker 2>what am I forgetting? What are the first part? I
<v Speaker 2>mean they have they have some other platformers. They have
<v Speaker 2>like the Kirby that just went platformer. They have two
<v Speaker 2>d's RPGs. What have they got zena Blade one and three?
<v Speaker 2>Nobody one and three are sick. Yeah, they do have RPGs.
<v Speaker 2>I don't know if they regarded as like some of
<v Speaker 2>the best, well, it definitely not some of the worst.
<v Speaker 2>I freaking loved it. I wouldn't put it up there
<v Speaker 2>with Claire Obscure.
<v Speaker 1>Score is amazing.
<v Speaker 3>I know my brother, My brother streams on Twitch. His
<v Speaker 3>name is Arrow. I think it's just arrow infused Arrow.
<v Speaker 3>I should know. Thanks.
<v Speaker 2>I'm glad you knew and he's been playing Claire Obscure
<v Speaker 2>and he does not his his his first time playing
<v Speaker 2>at JRPG.
<v Speaker 1>It is it. It's j RPG coded.
<v Speaker 3>Yeah, yeah, well RPG j RPG.
<v Speaker 2>Yeah, it's the first time playing a game like that,
<v Speaker 2>and he loves the story. I think he loves it.
<v Speaker 2>But he just got to Gradient Counters and he hates
<v Speaker 2>Grady Encounters.
<v Speaker 1>I first, it threw me off. I don't blame him
<v Speaker 1>at first. Grady Encounter keeps.
<v Speaker 2>Raging and saying that it's ruining the game for him.
<v Speaker 2>You gotta, it's so funny to watch. You gotta like
<v Speaker 2>take a moment, you know, I gotta. He's usually my
<v Speaker 2>early morning watch. Yeah, because he's in Australia. Yep, we
<v Speaker 2>had Australian All right, let's get back anyway. That let
<v Speaker 2>me finish my point. I just feel like Nintendo when
<v Speaker 2>it comes to making video games. And I know I'm
<v Speaker 2>sat on a Nintendo theme podcast. I don't know how
<v Speaker 2>else to tell you this though.
<v Speaker 1>There's a reason why I am sat on a Nintendo
<v Speaker 1>theme podcast, not a PlayStation one. It's because I prefer
<v Speaker 1>it because I love it. What do you want me
<v Speaker 1>to tell you? You know, if I thought this way about Xbox.
<v Speaker 1>I have a big green X behind me. I don't know.
<v Speaker 1>I don't know what to tell you. I mean, you
<v Speaker 1>do have a good chunk of Xbox gins. I do.
<v Speaker 3>We keep saying that you can't see them.
<v Speaker 1>There's a lot.
<v Speaker 3>There's at least fifty NX might be sixty.
<v Speaker 1>Honestly, I can't believe the amount of Xbox One games
<v Speaker 1>you got. Actually, it's just show him that you're gonna show.
<v Speaker 2>People have seen it before. This has been pretty easily
<v Speaker 2>there they are. Look at all those Xbox games.
<v Speaker 1>That's a lot. I don't want to pan up, but that, well,
<v Speaker 1>Hannah can do this. Look all this place, and and
<v Speaker 1>by the way.
<v Speaker 2>Look at all those PlayStation four games. All right, So
<v Speaker 2>I'm not playing favorites here, I am, but I like
<v Speaker 2>it all, you know what I mean?
<v Speaker 3>Trying? Where are we?
<v Speaker 1>There? We go? I settle of that to say that
<v Speaker 1>I think Nintendo is the best gaming company. I think
<v Speaker 1>they offer the best quality.
<v Speaker 2>I think when they release a game, they know that
<v Speaker 2>it's you know, it's gonna be a good game.
<v Speaker 1>There are exceptions. We had Peach Showtime. Yeah I did
<v Speaker 1>not like Peach Showda No, but it was more for kids. Yeah,
<v Speaker 1>what are you gonna do about it? Going back to this,
<v Speaker 1>I'm sorry, I still can't see chat. I just assume
<v Speaker 1>you're all agreeing with us and nobody is upset. I
<v Speaker 1>feel like I have to hedge it so much because
<v Speaker 1>people there are always people that are like Xbox is
<v Speaker 1>really good, which is good, Like, if that's what you prefer.
<v Speaker 1>I used to be an Xbox fanboy, like huge Xbox fans.
<v Speaker 3>It's definitely preference. Let me go back.
<v Speaker 2>It's definitely a preference thing because there's one thing that
<v Speaker 2>Nintendo doesn't do well. There's a lot of things they
<v Speaker 2>don't do, yeah, but the main thing they don't do
<v Speaker 2>is big budget, high fidelity, crazy graphic over the shoulder
<v Speaker 2>third person action games. Sometimes I want that though, Yeah
<v Speaker 2>I know so me too. I would love Nintendo to
<v Speaker 2>do that actually, and Ninda just don't do that. They
<v Speaker 2>don't offer that. And that's what PlayStation offers. And it's
<v Speaker 2>definitely like a more mature market, and it's definitely like
<v Speaker 2>catered for people who kind of see, you know, you
<v Speaker 2>know the game of that Seeson. Nintendo is like kiddie
<v Speaker 2>games or like goofy fun something they'll play with their family.
<v Speaker 2>They'll load up a switch to play jack Box, but
<v Speaker 2>they're not exactly going to sit there and play Splatoon.
<v Speaker 2>They're more interested in playing Call of Duty and you know,
<v Speaker 2>the latest Last of Us. And they're gonna look at
<v Speaker 2>Nintendo and be like, well they making a little kiddi games.
<v Speaker 1>What is this leap frog? So like, there's there's different.
<v Speaker 2>Strokes for different folks, and when it comes to Nintendo,
<v Speaker 2>that's what strokes my folk.
<v Speaker 1>You know, I get it, and oh boy does it
<v Speaker 1>stroke it. But at the same time, I am.
<v Speaker 2>Like a thirty five year old man and I also
<v Speaker 2>like gritty over the shoulder action. So death Stranding also
<v Speaker 2>is stroking my f.
<v Speaker 1>I mean king. We also play a lot of competitive
<v Speaker 1>shooters too, well we used to. At least we play
<v Speaker 1>a lot of valance. I play everything, I really do.
<v Speaker 1>I'll play literally anything that's fun.
<v Speaker 2>And I'll say this, I don't think a Nintendo game
<v Speaker 2>has ever made me cry ever, but des Stranding one.
<v Speaker 2>I cried like a baby des Stranding two at the
<v Speaker 2>start at chapter start of chapter two, when you get there,
<v Speaker 2>you know I was almost crying. Uh Walking Dead tell
<v Speaker 2>Tale made me cry.
<v Speaker 1>Zenoba three. You didn't You didn't feel any emotions with
<v Speaker 1>that one?
<v Speaker 3>Didn't play three? Yeahe had had some moments.
<v Speaker 1>I had some heavy moments.
<v Speaker 3>Yeah, I did have some heavy moments.
<v Speaker 1>What I'm saying is I get I get so much
<v Speaker 1>more invested into stories and worlds when it comes to
<v Speaker 1>like PlayStation and some other like third party stuff like
<v Speaker 1>Alan Wake was incredible, the new one and that wouldn't
<v Speaker 1>even love. Yeah, that was incredible. That was the whole
<v Speaker 1>The whole thing was amazing start to finish.
<v Speaker 2>There are some experiences like that that I think, like
<v Speaker 2>in their genre, in their category, they rival Nintendo games,
<v Speaker 2>like they knock it out the park in what they're
<v Speaker 2>trying to do. It's the same quality as something like,
<v Speaker 2>you know, a Tears of the Kingdom or maybe not.
<v Speaker 1>It is such an it is but like, yeah, I
<v Speaker 1>don't even care. It's like it was like watching a
<v Speaker 1>painting or or a theater just art. It was art.
<v Speaker 1>It was right.
<v Speaker 2>Well the Meiamoto would say, it's a product, not art.
<v Speaker 2>What do yeah we have that he said that that's
<v Speaker 2>in the thing that hurts.
<v Speaker 1>Yeah.
<v Speaker 2>It's weird though, I kind of get where he was
<v Speaker 2>coming from. And we'll get to that we're we're in
<v Speaker 2>We're in a big thought experiment right now. As I
<v Speaker 2>go through this, I apologize. I know I'm off on
<v Speaker 2>a tangent, but I do want to clarify that. Yeah,
<v Speaker 2>I love I love PlayStation two. I definitely love and
<v Speaker 2>I do think there are experiences outside of Nintendo that
<v Speaker 2>rival Nintendo. Astrobot, for example, there's a it's a platformer
<v Speaker 2>made by Sony that I think rivals most of the
<v Speaker 2>intend those platforms.
<v Speaker 1>It's the only thing that justifies my PS five at
<v Speaker 1>the moment.
<v Speaker 2>Yeah, Astrobots And that's a one for one that's actually
<v Speaker 2>a platformer. Yeah, you know, and I wasn't even talking
<v Speaker 2>about that. I was talking about like bigger budget things.
<v Speaker 1>You know.
<v Speaker 2>They just put Cloud and Sepharoth into that. I was
<v Speaker 2>seeing clips today and what in Astrobot?
<v Speaker 1>Wait?
<v Speaker 5>Really?
<v Speaker 2>Yeah, it's like little collectible Astrobots. Oh hell yeah, I
<v Speaker 2>can find a clip of that later maybe, sorry, let's
<v Speaker 2>go back to this.
<v Speaker 1>Okah, what time is it?
<v Speaker 3>Seven thirty? Okay?
<v Speaker 2>He continued. We also believe it's possible to develop game
<v Speaker 2>software with shorter development periods that will still offer consumers
<v Speaker 2>a sense of novelty. Novelty is not the I guess
<v Speaker 2>novelty is not a word I would use in this case.
<v Speaker 2>Novelty to me kind of sounds like cheap, but I
<v Speaker 2>get he doesn't mean it that way. Yeah, yeah, probably
<v Speaker 2>also translating different from Japanese. We see this as one
<v Speaker 2>potential solution to the concern about rising development costs and
<v Speaker 2>software prices, and we'll explore it from all various it's
<v Speaker 2>also just saying they will explore it, notther than necessarily
<v Speaker 2>going to do anything about it. But they are wanting
<v Speaker 2>to pad down development time, which, to be honest, if
<v Speaker 2>they can find a way to pare down development time
<v Speaker 2>and still produce the same level of quality that they're
<v Speaker 2>happy with, that's good for us.
<v Speaker 3>Because that just means more games more frequently.
<v Speaker 1>They they could, I mean, like, it's not like they
<v Speaker 1>haven't uh get it in the past, like especially with
<v Speaker 1>Zelda games, they've done it well, like they reused assets but.
<v Speaker 2>Completely like oh yeah, which is of the Kingdom was
<v Speaker 2>quicker to develop? Well, they still spent five years on
<v Speaker 2>that though they did, and that was reusing everything.
<v Speaker 1>Well they added new assets, did they?
<v Speaker 2>Yeah, the whole underground Well, yeah, I know, I just
<v Speaker 2>wanted to point back at you, all right, we need
<v Speaker 2>to keep going here. I think the last thing I'll
<v Speaker 2>say on that is, uh, yeah, I trust them, you know.
<v Speaker 2>I don't think they're gonna do anything nefarious with Crunch.
<v Speaker 2>I think they're literally just talking about, Hey, where can
<v Speaker 2>we streamline things, tidy things up. We've been developing games
<v Speaker 2>long enough now that maybe we can find ways to
<v Speaker 2>make a five year development time four years, which is
<v Speaker 2>good because then you know, if they can finish up
<v Speaker 2>a game sooner and it's great, they can move on
<v Speaker 2>to the next game, which are free up resources. Yeah,
<v Speaker 2>we're already getting such quantity and quality. Imagine if they
<v Speaker 2>speed up the quantity, I'd be nuts. We're already getting
<v Speaker 2>so many games. We could be bees.
<v Speaker 1>We can be bees. I just realized. I just realized
<v Speaker 1>what I'm reading chat right now.
<v Speaker 2>We will continue to strengthen our production and supply systems
<v Speaker 2>to development on the switch to. All right, So now
<v Speaker 2>he goes into the supply issue, which, by the way,
<v Speaker 2>and this also ducktails into another sales figure that I found,
<v Speaker 2>but we'll talk about this first. The switch To was
<v Speaker 2>the biggest console launch in Japan and everywhere in the
<v Speaker 2>world actually, with two point two million people applying to
<v Speaker 2>pre order the console. It also broke US console launch records.
<v Speaker 2>Regarding the sales situation in Japan, in early April, we
<v Speaker 2>began accepting applications for purchase by randomly Okay, cool, we
<v Speaker 2>don't yeah so yeah.
<v Speaker 1>Yeah, it's been like completely sold out in Japan.
<v Speaker 2>We also continue to strengthen our production and supply systems
<v Speaker 2>to develop as many switch tools as possible. You know,
<v Speaker 2>I honestly think they did a great job at having
<v Speaker 2>units that launch to be able to break those records,
<v Speaker 2>because you think about you think about the fact that
<v Speaker 2>they how am I gonna work this? They even could
<v Speaker 2>break the record to begin with, they even had enough
<v Speaker 2>there to break the record because you think about PlayStation
<v Speaker 2>five when that released, even if they would have sold
<v Speaker 2>that many, they literally wouldn't have been able to because
<v Speaker 2>there wasn't enough supply.
<v Speaker 1>No, so there's also a global chip shortage at the time.
<v Speaker 3>That was why.
<v Speaker 1>Yeah, yeah, but even still you know with Nintendo right now,
<v Speaker 1>even still, I mean, I know there was a chip
<v Speaker 1>shortage then, but you got to think, like when a
<v Speaker 1>console launches, there's x amount of systems, right, yeah, we
<v Speaker 1>know that they broke insane sale records, so they had
<v Speaker 1>to prep for what if we break insane sale records?
<v Speaker 1>So they had enough there just in case they made
<v Speaker 1>history like five times over and they and that's why
<v Speaker 1>they were able to gimble. It is a gam that's
<v Speaker 1>a gamble, Yeah, to make that well, I mean, I
<v Speaker 1>think they knew they would get rid of them eventually.
<v Speaker 1>But you know, most of the time, when there's a
<v Speaker 1>launch for a console, public development whatever, console manufacturers don't
<v Speaker 1>make that many at launch because then they're just they're
<v Speaker 1>not going to sell them. But Nintendo literally said, let's
<v Speaker 1>put as many as we can out there just in case.
<v Speaker 1>I feel like, all right, this might be a weird
<v Speaker 1>I feel like because they did that, they even had
<v Speaker 1>like naysayer's people who were like dead set on boycotting
<v Speaker 1>this thing, yeah, buying it because it was just so
<v Speaker 1>readily available.
<v Speaker 3>Yeah.
<v Speaker 2>Maybe, I think also having that many there is awesome
<v Speaker 2>because once people hear like, oh, it's broken insane records,
<v Speaker 2>it sold three million, that's an instant thing in people's
<v Speaker 2>minds that are on the fence that go, wait, didn't
<v Speaker 2>it Well, I want I want to be part of
<v Speaker 2>that three It must be good.
<v Speaker 3>If three million people are buying it.
<v Speaker 1>How many? How many? I think it's like on trajectory
<v Speaker 1>to outsell the WIU and it's current like like what
<v Speaker 1>the we you sold in its whole life.
<v Speaker 2>It's on trajectory if if this the steam keeps up
<v Speaker 2>and who knows, right, But obviously if it's already breaking
<v Speaker 2>sales and it's only been a month, it's yeah, it's
<v Speaker 2>on trajectory to do something that no other console has
<v Speaker 2>ever done before, like just absolutely blitz everything. It just
<v Speaker 2>depends on if Nintendo can actually keep up the momentum.
<v Speaker 2>While we're talking about this already, I wouldn't mind pulling
<v Speaker 2>up the sales numbers that I found if I actually
<v Speaker 2>put them in here and I remember to put them
<v Speaker 2>in here.
<v Speaker 1>Yep.
<v Speaker 3>Switch to sales still crushing it.
<v Speaker 2>So we're gonna deviate from the article and we're gonna
<v Speaker 2>we're gonna doctail back into it. But this is on
<v Speaker 2>fam Femitsu way I struggled with that nin ten. I
<v Speaker 2>switch to sales are still on fire. And this is
<v Speaker 2>just from the week of the end of June to
<v Speaker 2>the end of the first week of July, so one
<v Speaker 2>week sales. This is what sold in one week up
<v Speaker 2>until you know, the last few days, the Swim which
<v Speaker 2>two sold one hundred and sixty thousand more units in
<v Speaker 2>Japan in a week they sold one hundred and sixty
<v Speaker 2>thousand more. That's just in Japan. M they also have
<v Speaker 2>other sales figures here. I mean, it's not really you know,
<v Speaker 2>a fair comparison, because you know, these consoles have been
<v Speaker 2>out for a while, but the O Lead and the
<v Speaker 2>Switch light are selling six thousand each right now in Japan,
<v Speaker 2>which is more than PlayStation five, the normal switch, you know,
<v Speaker 2>the non O lead one, PlayStation five, pro Xbox, PlayStation four,
<v Speaker 2>they sold twenty three PlayStation fours. That's funny that they
<v Speaker 2>even have that metric. What I'm saying is Nintendo, between
<v Speaker 2>the Switch to, the O Lead and the Light sold
<v Speaker 2>more than everybody else. So even their last gen still
<v Speaker 2>crushing it, let alone the switch to still crushing it.
<v Speaker 1>We are.
<v Speaker 2>Look, I'm gonna say this in a way where it's
<v Speaker 2>not meant to be negative at all. If there was
<v Speaker 2>ever like a console war, I think Nintendo have stood
<v Speaker 2>the test of time and right now are winning the war.
<v Speaker 2>Oh like, if we were to if we were to
<v Speaker 2>have that silly hypothetical conversation. I mean, obviously Xbox has
<v Speaker 2>been out for a long time, so really it's just
<v Speaker 2>PlayStation in Nintendo, which kind of feels mean even to
<v Speaker 2>still call it a war in that case.
<v Speaker 1>But Xbox is, yeah, that's not going back. I don't
<v Speaker 1>even know how they're even why they even considered it
<v Speaker 1>can consider themselves console manufacturers. I mean, everything is an Xbox.
<v Speaker 1>Everything is my phone, is my phone, my my folk
<v Speaker 1>is Do you know what's not an Xbox? What could
<v Speaker 1>be if you hack it, if you pack it. That's true.
<v Speaker 2>I don't know what point I was trying to make
<v Speaker 2>by that. It's just it's funny to me that we
<v Speaker 2>used to have like console wars. But you know, I mean,
<v Speaker 2>look at it, look at what's happening here, Uh, for
<v Speaker 2>comparison's sake, here are the numbers from last So last
<v Speaker 2>week they sold one hundred and thirty thousand Switch twos
<v Speaker 2>and then O Lads and lights well obviously on top again,
<v Speaker 2>so two weeks back to back. I mean, just in
<v Speaker 2>Japan we sold another three hundred thousand consoles. And then
<v Speaker 2>here are the software charts. So this I believe is
<v Speaker 2>also from the last week. So Mariokott World is the
<v Speaker 2>number one selling game in Japan at one hundred and
<v Speaker 2>fourteen thousand copies, which is almost as many switches that sold,
<v Speaker 2>So that makes sense.
<v Speaker 1>Okay.
<v Speaker 2>I don't know what the second number is. I'm gonna
<v Speaker 2>guess maybe total for Japan. I can't really see what
<v Speaker 2>else that would be. Otherwise. Number two is Tamagotchi Plaza
<v Speaker 2>on Nintendo Switch W which I assuming is just the
<v Speaker 2>first switch, and then Death Stranding two was the number
<v Speaker 2>the third best selling, and then the rest of the
<v Speaker 2>ten are all Nintendo games. Mario catt eight Deluxe still
<v Speaker 2>number four in the charts, selling almost seven five hundred.
<v Speaker 1>People still buying the lux in Japan.
<v Speaker 2>It's the it's the fourth best selling game last week.
<v Speaker 2>Oh my god, just under Death Stranding too. What this is?
<v Speaker 2>I know, I know it sounds really I wish I
<v Speaker 2>had worded it differently than they're winning the war, because
<v Speaker 2>I think it's so childish to even bring that up.
<v Speaker 2>But they're on another level, is what I was trying
<v Speaker 2>to say. They're on another level, because I know people
<v Speaker 2>are going to be like, well, the switch to just
<v Speaker 2>came out the PlayStation five years old, but like Deluxe
<v Speaker 2>and Jamboree are still selling almost as much as Death
<v Speaker 2>Stranding two. Like, it's just they're just operating on a
<v Speaker 2>different level right now. Although you could argue that those
<v Speaker 2>are only selling so well because the switch to is out.
<v Speaker 2>Maybe people are going back and picking them up, but
<v Speaker 2>still still dominating here. Tamagotchi Plaza, Animal Crossing, New Horizons
<v Speaker 2>are still doing numbers. Minecraft on the switch specifically, Fantasy
<v Speaker 2>Life and Ruin Factory are.
<v Speaker 3>The ten there.
<v Speaker 1>I love Fantasy Life.
<v Speaker 3>Yeah, when we really enjoy it.
<v Speaker 2>Cutting back to the article, we'll continue to strengthen production
<v Speaker 2>and supply systems. It will ever as many switch twos
<v Speaker 2>as possible. This scarterarian Japan includes having a switch online membership. Yeah, no,
<v Speaker 2>we know about all that. Okay, So moving on essentially
<v Speaker 2>for the supply and demand, they said they're going to
<v Speaker 2>continue strengthening relationships and trying to meet demand.
<v Speaker 1>Okay, Well, isn't the switch to. Uh don't they have
<v Speaker 1>a Japanese version region locked switch to? That's cheaper. That's
<v Speaker 1>probably what they're a lot of the Japanese. Uh yeah,
<v Speaker 1>trying to get them for.
<v Speaker 2>I mean, I do I think that it sells more
<v Speaker 2>here because we have more people. We have more people here, right,
<v Speaker 2>we have to have more people there are Tyland Island.
<v Speaker 3>Yeah, I don't know how many people live in Japan.
<v Speaker 1>No, there's a good chunk, there's a good there's good
<v Speaker 1>trunk of people in Japan, of course, absolutely, But can.
<v Speaker 3>You google how many people live in Japan? We should
<v Speaker 3>know that. I've been that twice.
<v Speaker 1>You have been there twice.
<v Speaker 2>To be fair, I didn't see them all. I didn't
<v Speaker 2>start counting, you know what I mean? The second island okay,
<v Speaker 2>one two, three four, Nope, that's a tourist five six.
<v Speaker 1>One hundred and twenty four million.
<v Speaker 3>Wow, that's not that many.
<v Speaker 1>That's a lot considering it's all how many in America
<v Speaker 1>like six hundred million or something. The last time I
<v Speaker 1>checked it was four hundred million. But that number can
<v Speaker 1>be off google it. I know that there's only like
<v Speaker 1>two million people living in Australia. Three hundred and forty million,
<v Speaker 1>twenty two million, many, three hundred and forty million. That's
<v Speaker 1>way less than I thought, well twice as many. Yeah,
<v Speaker 1>so you would have to imagine the US sailors are
<v Speaker 1>doing better in general just because there's more people. Yeah,
<v Speaker 1>there's a all right, what now, I was gonna say,
<v Speaker 1>it's one hundred and twenty million. It's not it's not bad.
<v Speaker 1>I can see. That's an insane amount of people for
<v Speaker 1>a tiny island. I mean it's not that it's not tiny,
<v Speaker 1>but comparatively to the US. Google, I'll google Japan size
<v Speaker 1>US US, there's like a couple of I feel like,
<v Speaker 1>I feel like Japan. Oh yeah, I feel like Japan
<v Speaker 1>is like the size of like our East coast, maybe
<v Speaker 1>a little less.
<v Speaker 3>Oh yeah, you're on it. King. They even they even
<v Speaker 3>compared it to the East Coast in this picture.
<v Speaker 1>Yeah.
<v Speaker 2>Uh, I don't know if you'll be able to see this,
<v Speaker 2>but that's Japan. And then yeah, here's just the East coast, right, Yeah,
<v Speaker 2>it's it's basically our East coast.
<v Speaker 1>So they fit everybody. Man, that's crazy.
<v Speaker 2>That's like, that's like I don't want to keep doing this,
<v Speaker 2>but that's like, UK is such a tiny little place
<v Speaker 2>with so many people.
<v Speaker 3>Well, how do they cram them all in there?
<v Speaker 1>The majority of our population on the East coast or
<v Speaker 1>in the cities.
<v Speaker 3>Yeah, I know that's true. All right, Can we can
<v Speaker 3>we can?
<v Speaker 1>We can move on?
<v Speaker 3>Can we please move on?
<v Speaker 1>We can move on, We can move on.
<v Speaker 2>Hey, can you cut the mics for a second. Okay,
<v Speaker 2>I need you to stop. You're completely derailing the show.
<v Speaker 2>I'll you know, I'll keep doing what really, I don't
<v Speaker 2>I need you to start. I'll keep doing it.
<v Speaker 1>You are literally you will go the way of him
<v Speaker 1>and Mac. Bring the mics back. MIC's are back. Thank you, buddy,
<v Speaker 1>Love you, buddy.
<v Speaker 3>You don't over there? Are you crying?
<v Speaker 1>Good? Ah?
<v Speaker 3>Where were we?
<v Speaker 2>When asked why Nintendo applied these pre order restrictions, foot
<v Speaker 2>car were stated that it was to offer Yeah, all
<v Speaker 2>move past that. I want to get I want to
<v Speaker 2>get to the game key cards. Share order share holders
<v Speaker 2>also expressed apprehension regarding game key cards, in which the
<v Speaker 2>cartridges act as keys to unlock a download rather than
<v Speaker 2>storing the game. We heard a little bit about this,
<v Speaker 2>we talked about this, but this is a bigger breakdown
<v Speaker 2>of what actually was said. Seeing Nintendo do this is
<v Speaker 2>a little disheartening, said Night Dive Studio CEO. What did
<v Speaker 2>can you look up Night Dive Studios? What did they
<v Speaker 2>make that sounds really familiar?
<v Speaker 3>Night I've never.
<v Speaker 1>Heard of Night Dive Studios CEO Stephen Kick or Stephen Kick,
<v Speaker 1>I should say, you would hope that a company that big,
<v Speaker 1>that has such a storied history, would take preservation a
<v Speaker 1>little more seriously. They yeah, they made Quake two. Oh wow,
<v Speaker 1>to Rock two. They made to Rock and quake.
<v Speaker 2>That is I'm going to read that quote again because
<v Speaker 2>I was made you. I made you Google, and you
<v Speaker 2>weren't listening. Yeah, tell me listen to how badass this
<v Speaker 2>quote is from this guy. You would hope that a
<v Speaker 2>company that big, that has such a storied history, would
<v Speaker 2>take preservation a little more seriously.
<v Speaker 1>That's this is what the studio told Nintendo. Yeah, I mean, yeah, yeah,
<v Speaker 1>that's right.
<v Speaker 2>It's funny that they're saying that this was in an
<v Speaker 2>investor's meeting. So this guy said that right to footoo
<v Speaker 2>car was face. That's how I'm love, That's how I'm
<v Speaker 2>gathering that. That's balls on that guy right there. No,
<v Speaker 2>I agree one hundred percent, and I about this in
<v Speaker 2>my gamekey cut video, but I'm going to reiterate it here.
<v Speaker 2>As you can see from behind me, Nintendo fans in general,
<v Speaker 2>we're very nostalgic people, and Nintendo lean on that a lot,
<v Speaker 2>and they exploit that a lot. I mean and it
<v Speaker 2>works out in our benefit a lot. But they just
<v Speaker 2>re released a physical GameCube controller to buy so that
<v Speaker 2>we can play GameCube games, which they used and marketed
<v Speaker 2>as a selling point for the Switch to right, they
<v Speaker 2>release these physical amebos, these actual toys that they expect
<v Speaker 2>us to buy and spend thirty dollars on because they
<v Speaker 2>know that we like to collect and they know that
<v Speaker 2>we like to have, Like what are the company like
<v Speaker 2>gaming company PlayStation Xbox aren't releasing little toys of their
<v Speaker 2>characters from their games because no one would buy them.
<v Speaker 1>They also have to know that people who are buying
<v Speaker 1>Nintendo are physical collectors. They have to know this exactly.
<v Speaker 2>Like that the crossover of people that have like some
<v Speaker 2>NESQ games that they've picked back up or Super Nintendo,
<v Speaker 2>like the cartridges and stuff like that. I feel like
<v Speaker 2>collective a way more Nintendo focused to because there's just
<v Speaker 2>so much of it. There's so much nostalgia there, but
<v Speaker 2>in general where such physical people. And I remember Ham
<v Speaker 2>and I sat here and did an episode somewhat recently
<v Speaker 2>in the last few months where we pulled up the
<v Speaker 2>statistics on how many physical sales, how many sales of
<v Speaker 2>Nintendo Switch games, were physical, and it was something like
<v Speaker 2>sixty or seventy percent big number of Switch games were
<v Speaker 2>physical sales. So you take all that into account, and
<v Speaker 2>I really don't know why Nintendo thought it would be
<v Speaker 2>a good idea to have most, if not all, of
<v Speaker 2>their third party games be essentially digital.
<v Speaker 1>We'll put it this way. If Nintendo didn't exist, game
<v Speaker 1>Stop would not exist either.
<v Speaker 3>I don't know if that's true.
<v Speaker 1>I feel like a lot of people go to game
<v Speaker 1>Stop and buy like a ten dollar PlayStation for care duty. Really, yeah,
<v Speaker 1>they call it the Xbox in PlayStation sections are always
<v Speaker 1>the biggest because there are always the sections that have
<v Speaker 1>the five dollars ten dollar games that have like the
<v Speaker 1>by or get one free that you can only really
<v Speaker 1>do that in the PlayStation section.
<v Speaker 3>Now, I think they do make more money there than
<v Speaker 3>you realize.
<v Speaker 2>Also, like I think because those games are so cheap,
<v Speaker 2>and they buy them back so cheap, and people are
<v Speaker 2>so flippant with getting rid of them that they can
<v Speaker 2>just trade. They trade them quicker, they buy them back,
<v Speaker 2>they trade them. Whereas they buy like a Galaxy back,
<v Speaker 2>they got to spend twenty bucks and then sell it
<v Speaker 2>back to someone for forty or fifty and it just
<v Speaker 2>sits on the shelf. I think I could be wrong.
<v Speaker 2>You want to call Game Stop. Maybe we'll get that
<v Speaker 2>same girl from that one time.
<v Speaker 1>No, dude, that was in a bonus episode.
<v Speaker 3>You guys didn't see that.
<v Speaker 2>But there was a bonus episode where I tried calling
<v Speaker 2>game Stop to This was like, what five days before.
<v Speaker 1>The Switch came out?
<v Speaker 3>Should I?
<v Speaker 2>I could probably find the clip. I don't know how
<v Speaker 2>well the audio will work. Is it worth it?
<v Speaker 1>No, it's not worth it. It's fine, it's fine.
<v Speaker 2>I called Game Stop and someone answered and I asked them,
<v Speaker 2>this isn't an episode in a bonus I was like,
<v Speaker 2>I was being silly. Remember I was just being goofy
<v Speaker 2>to be. I wanted to find out they're doing a
<v Speaker 2>midnight launch. Yeah, but I goofully asked.
<v Speaker 1>Hey, is the Switch to coming out next week? Like
<v Speaker 1>I didn't know, and she said supposedly not. And I
<v Speaker 1>was like, wait what what?
<v Speaker 3>And she was like, no, it's start coming out? What
<v Speaker 3>do you mean?
<v Speaker 1>What do you mean?
<v Speaker 3>It's so funny? Uh?
<v Speaker 1>Okay, okay, okay, No, I can hear stinky Joe crying stinky.
<v Speaker 3>M bla blah blah bah.
<v Speaker 2>Where were we In response to investors, Footocar said Nintendo
<v Speaker 2>will continue to work closely with publishers to support the
<v Speaker 2>various distribution methods offered on the Switch too. This is
<v Speaker 2>one of the new software distribution methods we have introduced
<v Speaker 2>to accommodate the larger game data sizes on switch to
<v Speaker 2>compared to the Switch. He explained, software can be released
<v Speaker 2>in various formats, and we will continue to work closely
<v Speaker 2>with software publishers on many fronts to ensure they actively
<v Speaker 2>support our platform. I kind of I understand why he's
<v Speaker 2>not really giving an answer there. I kind of don't
<v Speaker 2>like that he's not giving a total answer there, But
<v Speaker 2>he is also saying that he will work with publishers
<v Speaker 2>on many fronts to ensure they are actively supported and
<v Speaker 2>are supporting the platform. So I think ultimately, if these
<v Speaker 2>third party publishers and developers are like, Yo, this isn't working.
<v Speaker 2>We need game key cards to go away and we
<v Speaker 2>need like actual cards, I think then that's something that
<v Speaker 2>they're saying, Well, they would look into it.
<v Speaker 1>Yeah, Well, well, like you said, seventy was it seventy sixty?
<v Speaker 1>Seventy percent of people bought on the switch one physical
<v Speaker 1>and I feel like at this moment, at this current point, right,
<v Speaker 1>it's probably a lot of the most dedicated Nintendo fans
<v Speaker 1>that are buying the Switch two percent, so they're going
<v Speaker 1>to be the same people that want physical I agree,
<v Speaker 1>and I talked about this in my video too, but
<v Speaker 1>I do there was a there was a publisher or
<v Speaker 1>developer that's said that the Switch games were selling beyond
<v Speaker 1>the lowest of low expectations. Some people tried to.
<v Speaker 2>Point out that, like they're all older games. People went
<v Speaker 2>rushing out to buy Hitman Again or whatever, Right, and
<v Speaker 2>all that is true, But I posed in the video
<v Speaker 2>that the publishers and developers when they say we had expectations,
<v Speaker 2>they took that into account, like they know their game
<v Speaker 2>is all they know. They're not putting out a new game.
<v Speaker 2>They're not expecting to sell crazy amounts. They said that
<v Speaker 2>they had low expectations, they had like a level of low,
<v Speaker 2>and they sold under that. So they took everything into
<v Speaker 2>account and even still it was abysmal.
<v Speaker 1>I'll tell you this. There was the Ridero game.
<v Speaker 3>Yeah, I was excited for it, me too. I didn't
<v Speaker 3>buy it.
<v Speaker 1>Well, yeah, you know why because it's not physical, Because
<v Speaker 1>it's a gamekey cut Yep, I'm not buying it, and
<v Speaker 1>you could buy the physical for Switch one, but then
<v Speaker 1>it wouldn't have the upgrade and you'd be playing a
<v Speaker 1>Switch one version on switch. I'd rather at that point,
<v Speaker 1>I'd rather pluck out my eyebrows. I wanted to play
<v Speaker 1>it on my switch to for the portability and have
<v Speaker 1>it at six c FP. Yes, but at that point,
<v Speaker 1>like I was like, oh, should I just get it
<v Speaker 1>for Steam and like, you know what, I'm just not
<v Speaker 1>going to get the game. I'd rather I'd rather fist
<v Speaker 1>a cactus that's bold, like just like in my hand,
<v Speaker 1>that's the old one. Damn yeah, damn. What do you
<v Speaker 1>think I meant? H? Not suited for the general audience?
<v Speaker 3>Ill disgusting?
<v Speaker 1>Um that was the ad, was it?
<v Speaker 2>That was the article there? So he addressed it all.
<v Speaker 2>I don't know how you guys feel about the answers
<v Speaker 2>that he gave. It was very open ended for some things,
<v Speaker 2>but I I at least like that things are being
<v Speaker 2>addressed and that things are being talked about, and that
<v Speaker 2>they're not not having these questions asked directly to their face,
<v Speaker 2>all right, So I don't know how much longer we
<v Speaker 2>can go because we were, you know, supposed to start
<v Speaker 2>at six and it's already eight. I much prefer doing
<v Speaker 2>those longer shows, like an hour and a half, two
<v Speaker 2>hour long shows, but we got we still got to
<v Speaker 2>do a bonus episode. And if Bengal doesn't get to
<v Speaker 2>his train on time, he's going to have to stay
<v Speaker 2>the night. You know, the train stop at some point, so.
<v Speaker 1>The trains stop at some point. We kind of got
<v Speaker 1>really royally screwed by that road caster video thing.
<v Speaker 2>Unfortunately, I would love to stay. I mean, we can
<v Speaker 2>look at chat for a bit. Here's literally here's everything
<v Speaker 2>I had. Donkey Kong director, producer, don Key Kong director
<v Speaker 2>and producer have been revealed.
<v Speaker 1>I actually I have some points to talk about that.
<v Speaker 1>I know that.
<v Speaker 2>I mean, there's so many things to talk about on
<v Speaker 2>let me keep going, let me let me tell you
<v Speaker 2>everything that I have here. I like to get through
<v Speaker 2>all this stuff because I kind of feel like what
<v Speaker 2>the podcast has become is like the weekly all round
<v Speaker 2>catch up of everything that's happening in Nintendo news. And
<v Speaker 2>I don't like when we miss things mea Moto viewing
<v Speaker 2>games as products not art.
<v Speaker 3>Uh, there was a uh.
<v Speaker 1>That's crazy that's crazy meo moto.
<v Speaker 3>See, I feel like I should read it.
<v Speaker 1>Let's just go, we'll fire through it.
<v Speaker 2>There's a lot you want to fire through everything. You
<v Speaker 2>can see fire through chat. Should we fire through it?
<v Speaker 2>One in chat?
<v Speaker 3>If we should?
<v Speaker 1>I think we could.
<v Speaker 2>They sold the lowest of lowers on only one game,
<v Speaker 2>Lamou said Michael Gutman. Yeah, that's I mean, you're not
<v Speaker 2>wrong that that's all we know for sure that one
<v Speaker 2>publisher or developer has said that. I do think it's
<v Speaker 2>across the My guess is that it's across the board.
<v Speaker 2>And I feel like, I mean, what what game would
<v Speaker 2>that have been that it would that it would change
<v Speaker 2>the opinion that it wasn't all of them, that wasn't Cyberpunk.
<v Speaker 2>I'm pretty sure we have numbers on all of them,
<v Speaker 2>and they all sold really low.
<v Speaker 1>Yeah, I just I think it's because Cyberpunk did magic.
<v Speaker 1>When I tell you magic, because the game on my
<v Speaker 1>PCs like one hundred and some gigs. I think it's
<v Speaker 1>one hundred and eight. They managed to squish it down
<v Speaker 1>onto a cart and it's all physical. I think that's
<v Speaker 1>why Cyberpunk sold the way it did.
<v Speaker 2>This is just too clarify that statement. Here is a
<v Speaker 2>gaming business quote from our gaming most most most third
<v Speaker 2>party switch two games posted very low numbers one third
<v Speaker 2>party publisher, characterizing numbers as below our lowest estimates despite
<v Speaker 2>strong hardware sales.
<v Speaker 3>Most third party.
<v Speaker 1>I really, I've talked about this a lot.
<v Speaker 2>There are always people that weirdly try and like defend
<v Speaker 2>it or pass it off or find excuses for it
<v Speaker 2>not being the game key cuts.
<v Speaker 1>I think it's so abhorrently obvious that is the game
<v Speaker 1>key cut. Yeah, I think it's really cool that it's
<v Speaker 1>on the game key card.
<v Speaker 2>If you ask literally anybody that didn't want to buy
<v Speaker 2>one of those games at launch why they didn't want
<v Speaker 2>to buy it, they will say gamekey cut.
<v Speaker 1>It is. For me, it is a factor because, like
<v Speaker 1>right now, I want to I don't even know why
<v Speaker 1>we're having the comment. I don't know, but what we're
<v Speaker 1>talking about so obvious. Two seconds Wild Wild Wildhearts. Yeah, yeah, yeah, Okay.
<v Speaker 1>I had to delete stuff off my Switch to download
<v Speaker 1>this game. Imagine if I had to do this for
<v Speaker 1>sixty gigabyte games when you do have to, I've not
<v Speaker 1>got it. I'm not buying them. I just won't.
<v Speaker 3>Yeah, no, I think it's a poorly obvious but all right.
<v Speaker 1>Donkey Kong Bonanza's director and producer have been confirmed, So
<v Speaker 1>this is this is good news.
<v Speaker 2>Mark, we can be bees. We can be bees. Uh.
<v Speaker 2>No one understands what the brain rot. Don Key Kong
<v Speaker 2>Bananza's key development stuff, specifically, it's director and producer has
<v Speaker 2>been confirmed.
<v Speaker 3>I'm trying to zoom in here for you, guys. Here
<v Speaker 3>we go.
<v Speaker 2>Thanks to a new interview with IGN, we knew that
<v Speaker 2>the team behind Super Mario Odyssey has been busy working
<v Speaker 2>on Donkey Kong Bananza, but it's now confirmed that Kazuya
<v Speaker 2>Takahashi is serving as games director, while Kenta modul Kata
<v Speaker 2>is the game's producer. I feel like I did pretty
<v Speaker 2>good at pronouncing that second one. Mudu katua Nope. I
<v Speaker 2>put a w in there for some reason.
<v Speaker 1>Moto kara nope, Moto moto kua, moto kuda, moto kuda.
<v Speaker 1>I don't know.
<v Speaker 2>I am previously directed Super Mario Odyssey and worked on
<v Speaker 2>the likes of Super Mario Sunshine, Pickman, and Super Mario Galaxy.
<v Speaker 2>So to reiterate that it was the director of Mario
<v Speaker 2>Odyssey that is being confirmed that has directed uh Donkey
<v Speaker 2>Hoong Bananza, which is really all we need to know.
<v Speaker 2>That's cool, But to add on top of that, he
<v Speaker 2>also worked on games like Sunshine, Pickman and Mario Galaxy, which, well.
<v Speaker 1>He's the producer, right, that's the producer, the guy you
<v Speaker 1>just mentioned.
<v Speaker 3>Oh you might be right here, hold on, yeah yeah,
<v Speaker 3>yeah right yeah.
<v Speaker 1>So the game director this is where it's interesting to me.
<v Speaker 1>The game director is Kaziya Takahashi, who is worked on
<v Speaker 1>a lot of Square Enix titles, Final Fantasy titles and
<v Speaker 1>did their open world game.
<v Speaker 3>That's interesting.
<v Speaker 1>So the ones I'll tell you, uh, Final Fantasy fourteen.
<v Speaker 1>Love that game. Uh, Final Fantasy fifteen.
<v Speaker 3>So weird that and the MMOs.
<v Speaker 1>Yeah, Sonic Adventure two apparently, oh wow, but the I
<v Speaker 1>think as a as a producer he did also, but
<v Speaker 1>like I don't think the original. I think he ported
<v Speaker 1>it or something. I'm not sure. He also worked. He
<v Speaker 1>worked on a decent amount of Sonic Sonic The Hedgehog four.
<v Speaker 3>Wow.
<v Speaker 1>He did also House of the Dead four.
<v Speaker 3>That's so bizarre. Why was he directing and not producing?
<v Speaker 3>Why is it flipped?
<v Speaker 1>I don't I don't know, But like he worked, but
<v Speaker 1>they were mostly like he was credited in for spoken
<v Speaker 1>as well.
<v Speaker 3>That's really Oh no, don't tell me that a special thanks, well,
<v Speaker 3>don't tell me that.
<v Speaker 1>Yeah.
<v Speaker 2>Well, to reiterate, don't worry about that that It's still
<v Speaker 2>the The entire development team is still the Mario Otasea team.
<v Speaker 2>It was just headed and directed by that guy who
<v Speaker 2>apparently worked at squaw Enix before.
<v Speaker 1>Well, from what we you even played it right at
<v Speaker 1>the at the yeah, yeah, yeah, yeah, it seems open world,
<v Speaker 1>open world ended at least, I.
<v Speaker 3>Couldn't really tell.
<v Speaker 2>It seemed like you have these open world sections, okay,
<v Speaker 2>where it's almost like on a giant platform, like, Yeah,
<v Speaker 2>it was really hard to tell in what I was playing.
<v Speaker 2>To be honest, I couldn't get that far in it. Okay,
<v Speaker 2>m yeah, what else can we say?
<v Speaker 1>The way I'm excited as hell for this game.
<v Speaker 3>Taught me too.
<v Speaker 2>Takahashi only joined Nintendo back in twenty twenty, bringing with
<v Speaker 2>him some key experience in open world game design. Oh see,
<v Speaker 2>yeh interesting, So I guess it must be open world
<v Speaker 2>of some kind of course. The quick the quick question
<v Speaker 2>win chess in our minds now is what might potentially
<v Speaker 2>mean for the next third party. I can't read anymore
<v Speaker 2>three D Mario title with model Kata on producing duties
<v Speaker 2>for Bonanza. Does this mean he's been creating a new
<v Speaker 2>Mario title right now? They're just speculating, all right, dear,
<v Speaker 2>So there's that one cool beans that is cool, that
<v Speaker 2>is really really good to have that confirmed. Let me,
<v Speaker 2>you seem really annoyed by this Miamoto quote, So let
<v Speaker 2>me get this real quickly. It's not a long article
<v Speaker 2>and we can breeze throw it. So during Nintendo's latest
<v Speaker 2>shareholder meeting again we go back to the shareholder meeting,
<v Speaker 2>Miamoto stressed the importance for developers to work for the consumer,
<v Speaker 2>not your boss. So he's actually coming at this from
<v Speaker 2>a really pro consumer way, and you'll see what I
<v Speaker 2>mean by that, ensuring that teams can produce games that
<v Speaker 2>will satisfy players. Afterwards, ex Nintendo developer taka Ya taka
<v Speaker 2>Ya Immamorta added his own two cents to the conversation
<v Speaker 2>and stated that Miamoto has always viewed games as products,
<v Speaker 2>not works of art, and believes that his background studying
<v Speaker 2>industry industrial art helped.
<v Speaker 3>Shape this viewpoint.
<v Speaker 2>Uh, the actual quote is, mister Miamoto studied industrial deign
<v Speaker 2>at an art university, and he fused games as products,
<v Speaker 2>not works of art. I think this perspective is what
<v Speaker 2>leads to game development that's more aligned with the user.
<v Speaker 3>So it's an interesting way of thinking about it.
<v Speaker 2>He's he's not saying like Memo's not saying, hey, I'm
<v Speaker 2>here to create my elaborate art piece that people will
<v Speaker 2>enjoy whether they like it or not, because I made
<v Speaker 2>it and it's mine and it's pretty and it's beautiful.
<v Speaker 2>He's saying that I, as a game creator, I am
<v Speaker 2>creating a product, and that product is for my fans,
<v Speaker 2>my consumers, the people that are going to play the game.
<v Speaker 2>So this needs to be not my art piece. This
<v Speaker 2>isn't like my artistic version of something. This is exactly
<v Speaker 2>what I think the consumer needs and what they want.
<v Speaker 2>And in that regard, he views it as a product.
<v Speaker 2>He's trying to create a product for the consumer more
<v Speaker 2>than art. I don't think he's necessarily saying that, like
<v Speaker 2>he doesn't believe that games are a form of art.
<v Speaker 2>I think he's just saying, in his mind, more than anything,
<v Speaker 2>it's a product.
<v Speaker 1>Well it is. I mean every game, almost every game
<v Speaker 1>is being made to be sold, right, Yeah, I.
<v Speaker 3>Mean you can.
<v Speaker 1>You can go to a museum and stare it up
<v Speaker 1>for free, but you have to buy a video game.
<v Speaker 1>It's a bad comparison because you can also watch someone
<v Speaker 1>play video game for free and you can buy art.
<v Speaker 1>So I don't really know what point out was trying
<v Speaker 1>to make. There's also games that you can play for free,
<v Speaker 1>yeah there are.
<v Speaker 2>Yeah, so my comparison doesn't work, but it sounded smart
<v Speaker 2>when I said it.
<v Speaker 1>I feel like in his mind, I think what he's
<v Speaker 1>doing is like in his mind, he shapes a game
<v Speaker 1>for products. Yes, it's so that he can better It's
<v Speaker 1>like I think a lot of times, like games that
<v Speaker 1>are being made for the vision of art sometimes get
<v Speaker 1>muddied and not everybody's gonna want to enjoy it. For him,
<v Speaker 1>he likes to have something that's more of a broader appeal.
<v Speaker 1>I don't know.
<v Speaker 2>I think, yeah, he just wants consumers to be happy
<v Speaker 2>more than he cares about making something pretty.
<v Speaker 1>I I don't know. I mean, I don't create games.
<v Speaker 1>Miamoto creates games. He's been making games since the eighties.
<v Speaker 1>But I disagree a little bit.
<v Speaker 3>I'll do you now, I disagree, disagree.
<v Speaker 2>The discussion about this is from the article where the
<v Speaker 2>game development can be viewed as an art form has
<v Speaker 2>been going on for many years, and we believe, yes, absolutely,
<v Speaker 2>it is an art form, but it's one that customers
<v Speaker 2>are ultimately paying good money to experience, and we don't
<v Speaker 2>necessarily believe it's wrong therefore to also view them as products.
<v Speaker 3>And I, yeah, I agree, Okay, that's fair.
<v Speaker 1>That's a fair statement.
<v Speaker 3>That's what I was where I was trying to say to.
<v Speaker 1>You, Oh, now that was worded better now Now, I
<v Speaker 1>think that's where he's coming from.
<v Speaker 2>Like it's I don't think he's saying it's not art.
<v Speaker 2>I think he's just saying he is creating a product
<v Speaker 2>he hate.
<v Speaker 1>It is an art form however he wants to do it.
<v Speaker 1>He can see it as peepie pooh poo kaka. He
<v Speaker 1>can see it as like, oh, this thing that I'm making,
<v Speaker 1>I hate it and it sucks, but I'm making it
<v Speaker 1>for everybody else, and as long as that thing it's
<v Speaker 1>awesome to us, I don't really care how we've used it.
<v Speaker 1>I don't really care how we thinks Zelder is I
<v Speaker 1>like it, and he helped make it. I also think
<v Speaker 1>Miamoto is in the mindset of like, whatever's fun. He
<v Speaker 1>likes to have fun. He likes to have a bit
<v Speaker 1>of fun.
<v Speaker 2>Yeah, if he cared about oh, he wouldn't have let
<v Speaker 2>drag Drive look so bad.
<v Speaker 1>You know what I mean.
<v Speaker 3>It's a product.
<v Speaker 1>You tell me you don't want to play that game.
<v Speaker 2>Artistically, I think it looks awful. It doesn't gameplay wise,
<v Speaker 2>it looks fine.
<v Speaker 1>Uh. Switch your sales still crushing it? Uh?
<v Speaker 2>Switched to price game? Stop selling? A stapled switch to
<v Speaker 2>three D platform is ranked by IGN. Oh this this
<v Speaker 2>we have to look at bingle?
<v Speaker 1>Is it?
<v Speaker 3>This? This for continuity? I feel like we have to
<v Speaker 3>look at this.
<v Speaker 2>Oh God, give me a second here, let me make
<v Speaker 2>sure this is yeah, okay, for some reason, the audio
<v Speaker 2>is actually working now that we ditched the thing.
<v Speaker 3>This this is tangent. I'm so sorry.
<v Speaker 1>You know how recently we talked about Tackle on Titan
<v Speaker 1>being the best anime of all time. Yes, and then
<v Speaker 1>we looked at a video from a guy that was
<v Speaker 1>rating the top twenty episodes of old TV shows. Yep,
<v Speaker 1>the highest rated ones, and six of them were Attack
<v Speaker 1>on Titan episode. Right.
<v Speaker 2>This is the same guy, and he's followed it up,
<v Speaker 2>this is greatest episode runs in TV history?
<v Speaker 1>What does that mean? So, how many ten star episodes
<v Speaker 1>they had in a row? Oh?
<v Speaker 2>And in the top ten shows that did it the best? Like,
<v Speaker 2>how many perfect episodes in a row?
<v Speaker 3>Did they have.
<v Speaker 4>Perfect episodes in our row? The newest edition to this
<v Speaker 4>list is and Or. The last five episodes of season
<v Speaker 4>two all heavy to nine point zero or higher rating
<v Speaker 4>on IMDb, which is what you need to make it
<v Speaker 4>on this list. Looking at the episode ratings for Game
<v Speaker 4>of Thrones is always hilarious because of the final season,
<v Speaker 4>but it makes the list because of season four having
<v Speaker 4>five episodes in a row with a nine point zero
<v Speaker 4>Lost is another series with five straight episodes with the
<v Speaker 4>ending of season three, Mister Robot was so close to
<v Speaker 4>having nine straight episodes with a nine point zero or
<v Speaker 4>higher rating, But there's that one domb episode at the
<v Speaker 4>ending of season four. But I just finished this all
<v Speaker 4>well deserved ratings. This was a mind blowing season. Similar
<v Speaker 4>situation for better call to all the last seven episodes.
<v Speaker 4>Almost what we're learning by doing five do qualify? Dark
<v Speaker 4>on Netflix is actually.
<v Speaker 1>The top five? Now six notice something.
<v Speaker 4>Ten rating or higher? Maybe this is my sign to
<v Speaker 4>finally watch this now. Fourth place goes to Attack six
<v Speaker 4>episodes all having.
<v Speaker 3>A rating that's insane.
<v Speaker 1>How many?
<v Speaker 2>Uh, there's a group here of one, two, three, four, five,
<v Speaker 2>six episodes in a row.
<v Speaker 1>I don't know, I don't know what the grouping is actually.
<v Speaker 4>Then third place is season three with ten straight episodes,
<v Speaker 4>and second place the season four, also with ten.
<v Speaker 2>So the so season season four has six episodes in
<v Speaker 2>a row that had an almost perfect score. Season three
<v Speaker 2>had ten episodes in a row that had an almost
<v Speaker 2>perfect store, and then season ten also had tenisodes in
<v Speaker 2>a row that had almost a perfect score. And again,
<v Speaker 2>this is for all TV shows ever, including things like
<v Speaker 2>Breaking Bad. And this got the number fourth spot, the
<v Speaker 2>number third spot, and the number two spot on this list,
<v Speaker 2>leaving only one show that did it better.
<v Speaker 4>You glaze from the IMDb users. Honestly, the number one
<v Speaker 4>goes to the.
<v Speaker 2>Which is Breaking Bad, but she had twelve episodes in
<v Speaker 2>a row. This is Breaking Bad. Yeah, so literally second
<v Speaker 2>out of all shows of all time.
<v Speaker 1>So if you're still watching this podcast and you haven't
<v Speaker 1>taken my advice to watch Attack on Titan, you're literally
<v Speaker 1>not taking my advice on watching one of If not
<v Speaker 1>the best thing you will ever see. I can't help
<v Speaker 1>you anymore. There's nothing else I can do to help
<v Speaker 1>you if you care about what I say at all.
<v Speaker 1>This is like the one thing I care about. Go
<v Speaker 1>watch Attack on Time. This man has an amazing statue.
<v Speaker 1>He does care about Attack on Titan. It's sick. Actually, yeah,
<v Speaker 1>statue picture. I don't want to move it. I'm scared
<v Speaker 1>to move it.
<v Speaker 2>Twinklink and uh, animal crossing crocs? That was everything, really,
<v Speaker 2>that's all of it. Free twinklink freedom. Yep, there you go.
<v Speaker 2>There's animal crossing crocs. How do you feel about that?
<v Speaker 1>Oh?
<v Speaker 3>Just blasting at this point.
<v Speaker 1>Okay, I might have a hot take. I hate crocs.
<v Speaker 1>Everybody does. I like wearing them in my house everybody.
<v Speaker 2>I believe no one actually likes them, just like I
<v Speaker 2>believe no one's actually ever had stick Drift.
<v Speaker 1>I had stick driven. I had stick driving.
<v Speaker 2>This is you remember having Game Stop with stapling, game
<v Speaker 2>Stapling switch two boxes?
<v Speaker 1>Oh yeah, yeah, the sann Island one.
<v Speaker 2>The current bid for the game Stop, Stapled switch to
<v Speaker 2>and Stapler is setting at eighteen thousand dollars and there's
<v Speaker 2>still six days and nineteen hours left. All proceeds go
<v Speaker 2>to charity. And this is game Stop themselves that are
<v Speaker 2>selling this and like a little glass case here.
<v Speaker 1>I wonder how much it is now. I don't know.
<v Speaker 2>I can't imagine that bid is actually going to go through.
<v Speaker 2>That's definitely one of those big fake bids that don't
<v Speaker 2>don't go through.
<v Speaker 1>It's just drumming up like plu. Let's see, let's see
<v Speaker 1>what it's at now. Actually, I don't know. I don't
<v Speaker 1>have a link to it's probably twenty one thousand game
<v Speaker 1>Stop switch to Staple. Someone's saying it's over one hundred k.
<v Speaker 1>I no way, no way, no way. Who's paying one
<v Speaker 1>hundred thousand for this switch? Who's Staple or in Switch?
<v Speaker 1>No one.
<v Speaker 3>I think it's fake as there's no way king you not.
<v Speaker 1>Ready, I'm not obviously that's disgusting, disgusting, bro that's a
<v Speaker 1>whole house or like half a payment on a for
<v Speaker 1>some people.
<v Speaker 3>It's also funny on this.
<v Speaker 2>On this page specifically because it looks like it's just
<v Speaker 2>as Staple being solid certificate of authenticity. My guy who
<v Speaker 2>signed it, GameStop Corporation chief of executive officers signed it.
<v Speaker 3>Yeah, well there you go, all right?
<v Speaker 2>I gotta be honest, I'm exhausted after all of those issues,
<v Speaker 2>and also.
<v Speaker 1>I mean we did rapid fire through a lot of them.
<v Speaker 2>Yeah, I think we did pretty good. It's been an
<v Speaker 2>hour twenty What time is it now, age twelve? What
<v Speaker 2>time do you need to leave? It takes you so
<v Speaker 2>long to get home.
<v Speaker 1>The problem is you.
<v Speaker 2>Know what we should do, but we should as soon
<v Speaker 2>as we end. You should call the uber and then
<v Speaker 2>we'll start the bonus and then whenever it comes you
<v Speaker 2>just leave.
<v Speaker 1>I could do that. Let me tell let me, let
<v Speaker 1>me see, let me see it is. I gotta go
<v Speaker 1>through my trip planner.
<v Speaker 2>Let me look at chat real quickly. Maybe I can
<v Speaker 2>hit some super chats. Then we can get out of here.
<v Speaker 2>But I appreciate everybody joining us. I'm sorry if the
<v Speaker 2>vibe seemed a little weird at all. After an hour
<v Speaker 2>of trying to tech fix to go live my mind,
<v Speaker 2>my mind was definitely in a frustrated place. But I
<v Speaker 2>think we did pretty good ultimately. I'm going to read
<v Speaker 2>some of these here, Rich Isaac. You hear about the
<v Speaker 2>Tony Hawk three four being updated bord to switch to
<v Speaker 2>version for free, the digital version only and not the
<v Speaker 2>physical version. I didn't hear about that. That's insane. Thank
<v Speaker 2>you for the five rich. I haven't played Tony Hawk
<v Speaker 2>yet because I'm waiting for the non it's on switch.
<v Speaker 2>But it's like the pre or to buy it early
<v Speaker 2>and pay more version that they do.
<v Speaker 1>Now I don't, I don't.
<v Speaker 3>Yeah, I'm waiting.
<v Speaker 2>Wait the direct leak fake I just popped in. Yes,
<v Speaker 2>the four chen leak that's been going around recently there
<v Speaker 2>was so obviously fake and uh and Twitter themselves put
<v Speaker 2>a little debunky on it there for that one.
<v Speaker 1>I don't know who was the leaker. I can't remember
<v Speaker 1>right now, Shadow x or something. No, that was the
<v Speaker 1>Twitter ges somewhere.
<v Speaker 2>Cam said to me, Nintendo is like Metali and they
<v Speaker 2>appeal to people ages five to seventy five. PlayStation and
<v Speaker 2>Xbox don't do that, and that's what makes them so special.
<v Speaker 2>I agree with that, Cam, actually, thank you for the five.
<v Speaker 1>Nash Wheel. Nash Wheel, No, it was Nash Wheel. It
<v Speaker 1>wasn't nashal wheel that leaked too. No no, no, oh,
<v Speaker 1>never mind.
<v Speaker 2>Nash Wheetel was hinting towards his own rumor. Oh yeah,
<v Speaker 2>the four chan thing was some user on four chan
<v Speaker 2>posted a leak that was fake. Nintendo has identity and
<v Speaker 2>personality very similar to Disney. It sets them apart, says
<v Speaker 2>Cody one Kenobi uh with five. I agree with that too.
<v Speaker 2>Five from Charizade wrong. The switch to is prohibitably priced
<v Speaker 2>at at least fifty dollars, and if they think their
<v Speaker 2>toys can compete with groceries and people's budgets, they're arrogant.
<v Speaker 2>I don't know what you're referring to now, we're so
<v Speaker 2>late in the day, but considering it sold three point
<v Speaker 2>five billion, million million uness, I would say it's competing
<v Speaker 2>with people's budgets pretty well. It will be interesting to
<v Speaker 2>see moving forward though, post launch excitement.
<v Speaker 1>If like my kid wanted a console or something and
<v Speaker 1>he was like, I want a PC or a PlayStation
<v Speaker 1>or whatever, I would tell him you're getting.
<v Speaker 2>A switch Obviously, there are going to be people that
<v Speaker 2>get priced out at a higher price. Point of course,
<v Speaker 2>you could four point fifty to four seventy five now
<v Speaker 2>prices out a percentage of people for seventy five to
<v Speaker 2>five hundred prices out more people like Yeah, the more
<v Speaker 2>expensive something is, the more it's going to price people out.
<v Speaker 3>But for what they're offering to what they've priced.
<v Speaker 2>Clearly people have found it worth in it because it's
<v Speaker 2>the best selling console of all the time, and they
<v Speaker 2>really just can't be disputed. That's not even like an opinion,
<v Speaker 2>that's just, unfortunately a fact. Yeah, don't have to tell
<v Speaker 2>you that, munching, munch lax. I'm going to ask the
<v Speaker 2>question a lot of people want the answer to last
<v Speaker 2>month you said there'd be a direct in July.
<v Speaker 3>Are you trolling?
<v Speaker 2>Or are you one hundred percent certain this is happening
<v Speaker 2>if you can share this leak. I am not sharing
<v Speaker 2>anything that I've been told. I said what I said
<v Speaker 2>when I said it the guy Robbie with but thank
<v Speaker 2>you so much for the super chat. I really don't
<v Speaker 2>know what else you want from me other than that
<v Speaker 2>that guy Robbie. What happened to your leak from the
<v Speaker 2>previous pard same thing? Professor Rock just up by to say, hey,
<v Speaker 2>do you and Bingle? I hope you had a fun stream.
<v Speaker 2>Thank you so much for USA Rock. That guy Robbie,
<v Speaker 2>what's up with the direct?
<v Speaker 3>Leak?
<v Speaker 2>From your source hasn't changed as far as I'm aware,
<v Speaker 2>same thing. We're still in July?
<v Speaker 3>All right?
<v Speaker 1>Cool? You want to get out of here.
<v Speaker 3>Yeah, well I need my music.
<v Speaker 1>Then which color is it? Red? Press it?
<v Speaker 5>I'm new at us.
<v Speaker 1>I was just staring at your t You figured it out, guys.
<v Speaker 1>Thank you so much. We love yours so much.
<v Speaker 2>You guys are so special and beautiful and wonderful. I'm
<v Speaker 2>really enjoying the podcast.
<v Speaker 1>It's been so much fun lately, and thank you for
<v Speaker 1>tuning in every single week. Oh, I was gonna ask you, guys,
<v Speaker 1>did the audio from last week's episode actually go out
<v Speaker 1>because we were having technical issues and if it did
<v Speaker 1>go out to audio platforms?
<v Speaker 2>Was the first word in the title Nintendo or Intendo.
<v Speaker 2>I was trying to figure out if there was a
<v Speaker 2>typo in the title there and if the episode actually
<v Speaker 2>went out on times because I couldn't find it on
<v Speaker 2>my Spotify so I was getting confused.
<v Speaker 1>But then it was on iTunes, so there might have
<v Speaker 1>been an audio glitch last week. Please let me know
<v Speaker 1>if you saw anything. Yeah, if you're a Patreon, we're
<v Speaker 1>going to try and do a bonus episode now for you.
<v Speaker 3>As always, Patreon's got a.
<v Speaker 2>Thirty minute bonus episode right after the main episode, where
<v Speaker 2>we continue the conversation is kind of like a little
<v Speaker 2>after party.
<v Speaker 3>And if you want to join it, it's only five
<v Speaker 3>dollars a.
<v Speaker 1>Month and it's overall patre on basically.
<v Speaker 5>Yeah.
<v Speaker 2>Also, this episode actually has a sponsor this time, and
<v Speaker 2>if you could please help, I bought them. There are
<v Speaker 2>links down below in the description to Extra and their beautiful,
<v Speaker 2>wonderful wallets of the future.
<v Speaker 1>Thank you Bingle for joining me today.
<v Speaker 2>Anytime you can check them out at Fry Biscuits over
<v Speaker 2>on Twitch. Thank you all of you for joining me today.
<v Speaker 2>If you're listening to the audio or you're watching, he
<v Speaker 2>did like comment rate us, give us all the stars
<v Speaker 2>and all the likes and all the comments and everything
<v Speaker 2>that you've got for me.
<v Speaker 1>What else? That's it.
<v Speaker 2>I love you personally and I'll see you next week
<v Speaker 2>for another Banger episode where we can break down the direct.
<v Speaker 5>Bye byepot Ba

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