YEAR OF SHADOW
Jeff Grubb has Lex Luddy on the show today to chat about Persona 6's theme color being leaked, EA focusing on Battlefield, updates on the Prince of Persia: Sands of Time remaster, and the YEAR OF SHADOW approaching.
2024-04-10
67 min
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He'll be don't be bait. It's the Internet. You're busy. Let's do this for April tenth, twenty twenty four. For the next hour or so, let me help you sort through the world of gaming on Game Mess Mornings Live with Me Jeff Grubb. Today, the woke mob better watch out because Sega just announced that twenty twenty four is the year of Shadow the Hedgehog. But first please join me and welcome me today's co host of Game Mess Mornings. It's Lex Lutty. Everybody, Lexi, how are you doing? Just like Shadow of the Hedgehog, I too, am oppressed by the woke mob, right, the woke mind virus comes for Jordan Peterson. Uh, Shadow of the Hedgehog and Lex Luddy? These are these aren't don't like any of that group? Can't see why? I can't see the problem there. Yeah, well listen, people already get me mixed up with another Lex and that's problematic. So let's let's fucking not go there. But yeah, I'm not doing too bad. How are you doing? Go up? I'm doing good, you know, busy doing the lot all the time. I was doing my podcast last night and then my mod's guilted me for not streaming on Twitch anytime recently. So now I'm like, oh, you know what, They're right, I should be working more. That's a good point. I should Yeah, I should be creating more content, not doing enough. So I have that. A little while ago, someone asked me, like, when I was going to bring back the STOCKMANU podcast, and I was like, when I finished doing like fifty exams and also trying to get to LA and also trying to make money and also like trying to survive. But it's on the way. It's on the way, on the way. Uh. The other thing I noticed is that is that I've been the clinched jaw, Like my jaw feels tight, and I'm like looking for like shortcuts to not have it be tight anymore. And I look, I went on the Google Machine Lexi, and I discovered this thing where it's like, if you like, let your jaw hang and that little button next to your ear opens up, and I'm rubbing that and it feels real nice. It feels real good. I don't know if it's helping, but I'm getting in there and I'm ah, ah, yeah, that feels good. I'm at the point where like, I'm almost twenty four and for the last month my back is just hirsh, just like really fucking hirsh. And so I'm really hoping that it's just stress, because otherwise I have to contemplate the idea that I am actually getting older and that can't be happening. No, that's impossible as far as I'm aware. Yeah, I don't think I believe that's allowed for you to happen. Yeah, so it's it's definitely the stress that's doing it. I should shout out. I was actually I went to a thing. I went to a thing in person, I met people. Yeah, it turns out the people who play video games in Ireland. There's people who make video games in Ireland. What. Yeah. I was at the Fush game Summish in Galway on Friday where I interviewed a bunch of people and those will be going up on Shack News. Someone in Chad said, just Danny, come on now, we don't count from as Irish anymore. How many former like Rock Star Ireland employees were there, like people that used to work there and now just have their own thing. None, none, it was there wasn't even any black shamrock people it was just like indie game developers. Wow, okay cool. So it was really fucking grassroots. It was set up by the Galway Film Council. They've been doing it for like three years now, and last year as well, I interviewed Josh Sawyer. This year I interviewed Cello Ramanan and one of the creators of Sable and they were great speakers. Mark Brown was also there from Game Makers tool Case. He did he did a really good talk on game jams. But yeah, it was a really great event. And it's like it's cool to go to these small events and be like, oh shit, the people who make games are fucking mad, and like as negative as the Internet can be, even at like these small scale things, like the people who are making games are just cool and nice people, and they want to hang out and talk and tell you about the cool shit they're doing. They don't fucking care about the other stuff. They're just they'd have fun. Yeah, it turns out that even the people who play games are cool the second you get in person. That's the thing I've recognized over time is like all of the bullshit that happens online disappears in an instance the second, like we all get in person and we're hanging out and none of that stuff ever comes up. No one ever comes up to be and brings up some stupid woke bullshit or whatever, like oh you you said something that made me feel like you're woke, and like no one's ever said anything close to that. It's all that's just all online bullshit. So uh, I think it's almost like no one likes hanging out with those people, so they stop part of the things because they're fucking loses. Yeah, and I think some peop are really good at like sort of compartmentalizing that stuff and keep it online or like not even notice it in the first place, and I envy them. They're better better than I am. But it's always a strong reminder like, hey, get in person. You can see some people who are just going to be human beings about everything, and that's always great. I did have a great moment d during the weekend where someone had told me that I was part of like the woke leftist cabal on the West Coast, and I was like, dude, I live in Galway. What coast is closest to Galway the West coast, so technically they were like again, so what do you complaining about? I do live on the wild Atlantic Way, so like, yeah, maybe it's the woke Atlantic Way. Hell yeah, all right, we should explain what we do here most weekdays, I Jeff Grub will help piece your gaming life back together. That includes breaking news and maybe even some of our own original reporting. For all these topics, I'll get the input of a bona fide expert who will make me look smart. If you were watching live on twitch, welcome. You can always listen to the show later on podcast feeds by searching for game Mes Mornings, or find the RSS on giant bomb dot com. You can also catch the show later with chapters and timestamps on YouTube. Hello YouTube, All right, let's get into this. Oh no, just tell me Team Electricity or Team Sanity. No, team, It's fucking easy. It's it's the English language, motherfucker, it's not. It's not. Yeah, they're talking about the thing that they are talking about. People don't speak in double entendres. It's weird that they're talking about the thing they're talking about though, LEXI, that's weird. They don't do that in movies. All Right, I'm sorry, everybody. I can't I can't let it Go. Sega announce this Year of Shadow. This is remind Ntendo News. Today, Sega announced its latest campaign, Fearless Call in Year of Shadow to celebrate the amazing fans of Sonic and Shadow. I think what happened here. The reason I'm doing like, oh, this is like uh a Sega standing against the woke mob is the there's a right wing conservative sports commentator called Jason Whitlock who has been fired from every job he's ever had, and now he works for Glenn Beck and he has a show on the Glenn Beck Network called Fearless. And so I saw that and I'm just like, what are you talking about, Sega? But that's just me, that's just my brain going there. Yes see, the last year, Sega launched the Fast Friends Forever program, And there's a period between each one of those words, which is why I said it like that, which highlighted the special bond that Sonic and Friends, Tails Knuckles and Amy Rose share with their fans. This year, the focus shifts to everyone's favorite brooding hedgehog, Shadow, who has set the star in the upcoming video game Sonic Across Shadow Generations, as well as the highly anticipated movie Sonic the Hedgehog three later this year. The campaign celebrates what it means to be fearless and embracing your inner shadow by bravely facing challenges head on with a gun. Doesn't say that part, but I'm sure that's telling us to go out and buy a block. I think they're tomas to go. It's like a desert eagle, right, He's got a degal, he's got the biggest handgun you could possibly have. Yeah, Okay, hey, Shadow the Hedgehog is here, and I've accepted that we cannot do anything about Shadow the Hedgehog anymore. I guess I keep forgetting though, over and over again, that he is someone that Sega can like rely on to like get kids excited about stuff, so they can have a whole year based on Shadow, and that is going to be the central theme of their marketing campaign. But he is. He's the central theme of Sonic the New Sonics Generations with the remake, whatever that is, and he is going to be a big part of the movie. So clearly they think Shadow is important. How important is Shadow? Young person like Lutty? So this morning I went and I got coffee with a good friend of mine, Rhann, and Bevin, who is a reporting lead over at The Gamer and number one Sonic Shiger. So I asked her. She was very excited, but also so acknowledged that all this ship is fucking lame. Yeah, and I'm listen, maybe the coolest thing Shadow has ever done is now in my head, Shadow has taken Luigi out back and murdered him because the year Luigi is no longer. I can't do that. You can't do a year Luigi again after we've had a year of Shadow. Absolutely. Yeah, So yeah, I think Shadow killed him executions. I don't. I don't care, is what I'm saying. This is fine. If you like this, good for you. I don't, I don't care. None of those games are fucking good. Generations, wasn't that good? You're being stupid. If those games are fine, some are fine. Lex Latti says, mobile game event. Okay, there's a wholeunch of stuff's gonna happen here. They go have a mobile game event, play the Fearless Mobile events in Sonic Forces and Sonic Dash for a chance to unlocked powerful Shadow variants including Super Shadow, Vampire Shadow, Sir Lancelot, and Dragon Hunter Lance a lot. Okay, they're gonna make lego based on Shadow the Hedgehog. I guess. Sonic Speed Cafe, the official Sonic Hedgehog themed restaurant, is serving up new locations, menu items, merch, and much more featuring Shadow product themes, photo opportunities and menu items. Fans can come celebrate the year's shadow. Stay tuned for updates. There's gonna be new locations and I can go to a Sonic restaurant because I would do that. I'd see what that's all about. And then if you can't make that happen. They will of course also be at the International House of Pancakes where Shadows Chaos Chocolate pancakes will be a menu item until May fifth. So, well, here's the biggest issue I have with this. That will be on the menu when we get there for for Summer Game Fest in LA. That was so we can't all just go there and get our Shadow the Hedgehog on to be able to have a successful show. So we're screwed. Yeah, and we all know there's nothing more chaotic than chocolate pancakes. That's actually true. That six year old trying to eat one of those. Yes, it's a war zone completely, it's a mess. This does weyhs a good question about something I do actually care about, what food should I eat when I'm in LA And because I care about that way more than a shoutow of the Hedgehog. Yeah, there's a couple of good restaurant restaurants to get chicken and waffles. They got some really good chicken waffles out in LA. Korean food that we have, there's a huge Korean scene in uh in Los Angeles. One of the biggest Korean populations outside of Korea. I believe it's in Los Angeles. And last time I ate Trean food, I gout the ships in Germany, so they should go. Yeah, that's that's Germany. That doesn't count. Like this is the real deal, and this is like Korean barbecue is the slam, So do that. There's a couple other things. I mean, obviously, if you can get out to some like legitimate Mexican food, which is awesome in Los Angeles, that's worth having as well. Jan is asking if I've heard of cheesecake factory, and I'm pretty sure that's one of the games. Ben soars in, Yes, that's right, and yes, and we're the one that put him there, So absolutely we'll go to cheesecake factory as well. Let's fucking go ohella. EA's iron Man developer is now working on Battlefield as well. This is a story we talked about on the BombCast yesterday. I have a slight update to it, just kind of like put some stuff in context. So let's recap. This is from Eddie McCoo at Game Spot. EA's Motive Studios, which is working on a new iron Man game, is now assisting Dice and developing the future of the Battlefield franchise. This doesn't mean the Iron Man game is taking a back seat, though, as Motive gm Patrick Klaus said in a blog post, the game remains a priority for the studio and that it recently passed a development milestone. Klaufs said a group of developers from Motive are now working with Dice, Criterion, and Ripple Effect on creating experiences that lead to the full potential of Battlefield. Motive joining the Battlefield team comes not long after EA close Battlefield co developer Ridgeline Games. Okay, so a couple things are happening here. Let's let's start with Motive and then we'll kind of get to the wider like what the hell is going on over the EA. So they said that they have they're going to be a two project team going forward, and that's going to be iron Man and Battlefield, Lex Luddy, What does that leave out that came out last year? Does that leave out like maybe a dead Space game? Which literally, literally the second I saw this was, oh, we'reever getting that dead Space two? We make AWI. So they were working on it. They were working on dead Space two and they are no longer working on it. It is on the shelf because the first games had lackluster sales, is how it was phrased to me. Yeah, that's so if you were looking forward to a dead Space two, it's bad news. It's straight up is just bad news. I does this mean it never happens? I don't know if that's the case, but as it stands right now, they were working on it. It was in the concepting phase, I believe something like it was still in production. And now that work has been put on the shelf and they are done with it, and this studio is now making iron Man and Battlefield, which brings me to the yeah or go ahead questions? How o the fuck have we go on to a point where remakes are no longer safe besh, Like are no longer safe enough? Besh. I don't know how have you made this whole thing so fucking unsustainable and expensive that remakes now can't sell enough. Remakes with huge fan bases that sold quite well, like that game shifted copies. They were talking about it shifting copies, Like anyway, yeah, condition, I mean, it feels like some kind of thing where it's like they you know it, maybe it's sold enough to justify what they did with the first one, but they're like they were expecting big enough sales to be like, all right, and this will power us through remaking a bunch of dead Space games and making a bunch of new Dead Space games, and maybe the numbers just weren't there. And I'm like, man, if you just kept going, I bet it would grow over time. But what do I know? All right, So battlefield, that's the answer that so EA is like looking around like, hey, we got this with a lot of unknowns. Putting all of all of our teams on call of duty is working out so well, Factivision, right, And let's be clear, Battlefield is not call of duty. It just straight up isn't. Now, I understand the thinking here to a certain extent, Battlefield is the closest thing they have to something that can get back up to that stratosphere that they're looking to get to, and so being like, okay, let's it's a risk. I bet they know at EA that this is going to be a challenge and there's no guarantee that they're going to be able to turn Battlefield into what they want it to be. And yet it feels like, well, okay, well maybe you should have some contingency plans if you know that's the case, because Battlefield is a smaller project, like a remake or you know, something that you can have worked off in the side. And as close as Battlefield is compared to the other EA projects and other EA franchises to getting that stratosphere, it's still a million miles away in a lot of ways, where it's like, if you just put out a great Battlefield game that doesn't really necessarily move the needle like it once did, it will get a lot of sales, it could do very well, but you're still going to be competing with a several free to play shooters, including your own in Apex Legends, but Fortnite and Call Duty, war Zone, and pubg. There's a million things that people have out there that they can play for free. So the idea that you're gonna put out a Battlefield for a premium price, well, maybe that does change, all right, all right, maybe you do a free to play Battlefield game going forward. For at least the multiplayer or a slice of the multiplayer is free to play. That is not necessarily some easy transition as well. How do you make Battlefield feel important? How do you make Battlefield monetizable with micro transactions? When people had a backlash to like seeing like prosthetic limbs in that one game, and they they lost their minds and they just couldn't handle it, Battlefield doesn't feel that malleable to me. So they're putting all their recent into this, It's going to be a big challenge. I just don't see this ending. Well, I don't know, what do you think, Lexi? Yeah, I mean Battlefield. I grew up in a weird time where Carl of Duty was very much so in the process of winning the war, like the PS three was like the console I was playing when I was a teenager, when I was a young teenager, and so I was very much so there when everyone was trying to get in on this, I wasn't allowed in on any of it because my parents were like, you're not allowed like Carl of Judy. But I remember, you know, like Medal of Honor tried to do this, Bawlefield tried to do this. They tried to have these smallest scale games that could compete with Car of Jugy and were more close quarters or whatever, because they thought that they could take on Carl of Jugy, and it turned out no, people just wanted Carl of Judy. They didn't want something like Carl of Judy. They wanted Carl of Judy. And ultimately that's why things like Apex Legend succeeded, was because it's not like, you know, not Fortnite, but you know, it's a very different thing, and it's not like Paula Jugy. It's a very different thing. And like, I don't there are so many teams working on this, like you named out the developers that there are so many people working on this project. It just seems like a huge, huge investment for something that like, yeah, we'll probably make its money back, but like, is it the tenth Pole franchise that once was like, I really don't know unless they have data that says otherwise, unless they have data that says like people are chomping at the bit for a new Battlefield. I mean, I think their numbers probably look better for the excitement for Battlefield than a lot of other things. And I think they're just kind of stuck in a place where like everything looks so risky, which is why you have a team like Motive and you're like, hey, you work on an IP, You're gonna work on Iron Man, and you're gonna work on what rips that is already established with all of our other other teams, and you're gonna work to just make it bigger and bigger rather than go make your own small thing off to the side. That doesn't mean there's not like multiple variations of Battlefield that we probably do get some free to play multiplayer thing. We probably do eventually get a Bad Company follow up that feels like a breakas glass in case of emergency sort of situation that they are likely in. Right now, Do you think odd company like Bad Company means something to you? But Bad Company wasn't that big four people of my generation? No, no, no, yeah, right, But I think that there is. There's two things there. I think one is keeping that audience that is like constantly asking for Bad Company giving throwing them, throwing them that bone creates enough goodwill that can maybe then, you know, especially if there's a there's a Bad Company crossover stuff with the multiplayer game and you could take some of your content in there and take some of your items in there. I think they're hoping that that goodwill can spill over. And then also I think we've seen a bunch of times now that if there is something of a classic franchise or a classic story that our previous generations have cared about, when it gets announced and there is that excitement, that huge pop for that, people are like look around. Younger people look around, I think sometimes and go, oh, you know, I'll check this out. I want to see what all these olds are talking about. I think that is a tool that these companies use sometimes, and I think Bad Company is one of those that can actually pull that off. Personally, I never want to check out what the olds are talking about. I disabout everything you said. Well, that's completely fair, that's fine, you know. That's that's why we are gonna give the worth earth to you eventually listen, you gotta give me some time here. Don't take everything away from me, please, All right, Battlefield is going to never go It was never gonna go away. We were always gonna get more Battlefield. I just think when I look at these companies and the way they operate, and they sort of have this black hole mentality of we have one thing that it has this gravitational pull that pulls everything else into it to the detriment of the rest of our roster. It hasn't worked out. And it felt like they were on the right path with stuff like a dead Space remake, where it's okay, yeah it probably did it probably did do fine, It probably did well enough. Can't you just give it another chance? Keep pushing down in that direction, make people realize how important you think dead Space is. A lot of people really do like Dead Space. I think if you announce a dead Space to remake and also promise like and there's a new game coming as well, I think that builds up the excitement and people go back for Dead Space one over and over again, like you know, Evil, so they really are unlucky launched in the same years as in Evil four. Yeah, it wasn't exactly, but Resident Evil wasn't built in a day, right. The current, the current feelings around Resident Evil weren't like, Okay, look if you go back to the Resident Evil remake on GameCube, like that probably wasn't like the best seller ever, but it was a really solid seller for them, and that led them into Resivil four and then they've had ups and down since then. But the current like track of Avil remaking these games one after the other after the other and making new games, it makes people feel like investing their time in the franchise is worth it. And what EA has done is like, oh, this was just one and done for you. I'm glad I didn't spend my time and money on dead Space one because you're not even going to do Dead Space two, where you make let alone like do something new in that franchise. I never believed you in the first place. That's what happened here. I think so EA did not sell that their commitment to Dead Space was there, and surprise it wasn't. Yeah, and it does feel like everyone says they're hunting for a new ip. Everyone says they're hunting for a new thing that they own that they can make stuff about and when given the option to invest in something that they could reboot and have as their new IP and go in a new direction with EA, has gone Actually, no, we're just going to try Battlefield again, which they've tried to reboot several times. So yeah, it's it seems perplexing. All right, We're going to take a quick break. When we get back. Persona has a color. I suppose I want to ask you about this, LEXI because I need someone to really explain it to me. We'll be right back after this. All right, we are, and Persona six main color might have leaked. This is from Georgiang at game Spot. We might already know quick important thing. Yeah, just go ahead. It was bought my attention on Twitter that Mike Manati now has a goatee. Yeah, and thus the ritual of Dark Mitch's complete. Yeah. I was worried about this. I was like, I'm pretty sure that this is an evil doppel ginger all along. But I do think that Dark Mitch has escaped the confines of Capcom's Dragon's Dogma two and has been been unleashed upon the world. This is a reverse Tron situation, is what I was saying. He had the power and it's out now, so clearly his electricity is gonna go all right. Persona six's main color is probably green. I don't know. A bunch of bunch of weirdos online are freaking out about this. Uh, there is a green paint can or like a bucket of paint that green paint. And then Sean explained something to me about how if you look at the characters backwards, they somehow spell out the hex code for a color of green, a shade of green. I didn't really understand what he was saying. I just not smiled because I'm afraid of Persona fans what's going on here? So what it was was they put out a piece of artwork for the twenty fifth anniversary of the series last year, and the order that the characters were in, if you applied the number of the game, like Persona one for the Persona one characters, Persona five for the Persona five characters, if you had that backwards, then that would be a hex code that was the same shade as green as the green that was in the bockish next to them. And the reason people were like getting so excited about it is because Persona fans are fucking weird. But also I think a lot of the tone of those games comes with the color and the clearly how stylistic game. Yeah, and having sort of a basis of like where that style exudes out of. I get it. I get it, like lessons from looking for a distance, like those games look slick, And I think the things for Persona fans is they lead so much into that stuff because even when you know, Persona five Royal came out and it added more gold to the color scheme, like that felt like it was part of the story and the tone and the narrative that they were going for. And I think in this one, what they're trying to convey is that the next Persona game will be sessh in Cork. So yeah, it's gonna be irish. Everyone's gonna be from Cork. And I'm gonna say, like a bunch of what's up. It's great, everybody, great from lan in Persona, let's fucking go, we did it. Whoa, Sorry, there's confetti going down for audio listeners and pizza slices in elf. I have this scene. I'm gonna use it, everybody. That's just how it is, all right, Yeah, there's still good things to the bit rate that that really does. Yeah, yeah, loves that. Man. When I first did that, I was still at like four thousand kilobits per second on a ten eighty sixty stream and it was just destroying it. It was just when in chat says a Japanese take on Ireland would be something. Let me tell you about a game called Folklore. Oh, is that that skills game? No, it's a PS three orpg sessh in Ireland and it's not very good. Okay, well is it Blake club worthy? No, it's just one of those not that great turn based PS three orpgs where like they hadn't figured out they hadn't figured out how to move those systems into the HD era and like maybe make them a bit more, a bit less turn based on a bit more like dynamic. It's it's fine. Uh when does Persona six get announced? I think the question is less when does it get announced? And how? And it's more how many times does it get delayed after it's announced? Sure? Okay, and give me that, cause like these games are always delayed, Like Persona five was announced in like fucking twenty thirteen, twenty fourteen, and then didn't come out until twenty seventeen, and there were loads like that game went through a really hard reboosh. Yeah, Sean saying announced maybe next year. I could see being announced at the Game Awards. I could see it being announced at a TGS early next year. And those are like the two options I think for them. And the Persona franchise is definitely still growing, like the most recent ones sold a million in a week, which is better than any other ones previously. So I definitely think that there's maybe a chance of them going for a Western event like the Game Awards or something. But if we're talking about like first look at the game, it would definitely be at TGS before one of the Western shows, fair enough. Yeah, And then I mean, it just feels like a game that should be here sooner rather than later. You got but you all seem to be expecting very similar sort of development, like beats and release memes, and that's Persona team have been working on a bunch of games recently because they are. They've released Persona three just this year for releasing mesh fo We Fantasio this year right, and technically Persona five Tactica. Some of the internal persona team worked on Mash so like they have been working on a lot of different games, so I don't expect it to be super soon. Cool all right, Well, hey, Blizzard Games are returning to China this summer. This is from Alex Hopley at Game Reactor. Blizzard and net Ease have confirmed a new deal which will see the Formers games brought to China for the first time since Blizzard and net Ease's old partnership died last year. We at Blizzard are thrilled to re establish our partnership with net Ease and to work together with deep appreciation for the collaboration between our teams to deliver legendary gaming experiences to our players in China. And that's according to Blizzard. It's a president Johanna Ferries. We are immensely grateful for the passion the Chinese community shown for the Blizard games throughout these years, and we are focused on bringing our universes back to players with excellence and dedication. Of course, this is notable because these had these companies had a very public breakup of like last year or two years ago something like that. They had a pretty it was probably last year because it was like near the end of the deal between Microsoft and Activision, and as part of that public breakup, net Ease was like, hey, we're gonna give our employees sledgehammers and they're going to destroy all these World of warcraft things that we have on our like in our office park. And they were just like going to make someone go outside and like put them back together. Yeah exactly, Like what are they gonna do. They're gonna put it back together, right, Yeah, but whatever, it's all business in the end. Also, I'm sure it helps that Bobby Kottick is gone. This is Phil Spencer making this deal, is my understanding. Uh, And also net Ease nuts, that's great. Yes, back there you go, everybody, And yeah, this was it was inevitable. I guess that these games will be back in China. I think I'm a little surprised that it's back with net ease. They didn't like find a new partner, just because the breakup was so messy. And at the same time, it's like, well, yeah, that's the path of least resistance, so it's not too surprising, right. Yeah. I think I actually had this conversation just today of it's really interesting looking at Microsoft at the moment, because it seems like a company where their relationship with third parties is really really good at the moment, Like they're very good at managing their third party relationships, getting things on game Pass, you know, working with Japanese developers, getting them in showcases, working with neshies now, and getting Blizzard back into China, and like Overwatch was huge for them in China when it launched, and it was a huge part of the esports scene too, and they're trying to make another push for the esports scene of Overwatch, So it makes sense that they're trying to get it back up there. But then when you look at the internals and Microsoft, a lot of the stuff that you see are like, hey, like why are you not shipping any first party games? Why are the first part of games that are shipping not living up to, you know, the standard that people are expecting and what's going on there. So you do have to want at some point if there's so much attention being given to third parties that some of the management of first party studios has been lost or that it was never even there. So I'm kind of curious about that. Yeah, it does feel like, you know, they're spread so thin, right, But I mean, I think part of it just comes down to for first party and like what we perceive as getting a little bit less love, a little bit less juice, is maybe a lack of vision in the in the first place of you know, there's no one coming down from the top and providing like this sort of the strong leadership that says this is what our games can be. It's more stand office and saying, hey, your games can be what you guys think they can be, go ahead and make that thing. And I think that is beneficial to a lot of these teams, and it's a detriment to many of these many of the other teams. And then as far as like these big deals, clearly they have to be taking some attention and resources away from establishing a vision like that, because you know, it does seem like though Spencer Legit just traveled to China went to go talk to these partners, and we know he's constantly traveling to all these places. He's been to Japan a bunch of times talking to partners there, and that, Yeah, that's got to be very distracting at the very least. And at the same time, these are things they couldn't ignore China's a massive market. Getting back into there, I'm sure was a priority. It also probably makes Blizzard games financially make a lot more sense all of a sudden. Again, so not surprised that. Yeah, it's definitely an evaluation of which one is that you're going to get more value out of. But I think it's something that you saw with the Donalduire document John Pentiment where they talk to Josh about getting the game made, and this is something I talked to him about as well when I interviewed him. Of like, getting that game greenlit was much easier because the game Pass and Xbox were like, yeah, we're fine for you to go work on your own thing and like we're not really going to be temperate tampering with it and like go make your weird stuff, and that works for them. And then you also have the story of Arcane and Red Fall, where they weren't getting that much feedback from Microsoft and they were like, oh, well, Microsoft probably want us to make a live service game. And then you get Red Fall and you don't have someone coming in and saying like, hey guys, this probably isn't your core competency, Like you we bought you to do this one thing. So yeah, it's it's hard to know what's going on in myself at the moment, and it's always been hard. It's a very lockdown company, it's a very secretive company, and so it's it can be hard to figure out what their grand plan is and if there even is one. But this seems like just like a no brainer thing that needed to get done as soon as we signed Blizzard. Yeah, and you know in Red Fall definitely started under Prothesda before they rent Microsoft. But it's the kind of thing where like they were continuing that project, making it the way that they were making it, with the understanding of that like, this is the kind of game that our leadership if we'd want, and what we heard is like there was just not really that you know, come to Jesus moment where everyone came together and was like, Hey, what what are we really doing here? Is this what we should be doing? Is this what you want us to be doing? Microsoft? Could could you help us make this better? And none of that ever happened, and they've admitted that publicly a bunch of times now, and you got to hope that's like, you know, you have teams dedicated to these different these different problems of third party partnerships, and then you have teams dedicated to making sure the first parties are are making games as well as they can. But yeah, we just haven't seen that manifest yet. Is behind sil Apathesta Because I lap that I loaded up the I could have sworn I saw him when I loaded up the Elder Skulls announcement then for the new DLC, and he was talking at it and I was like, I thought you left, So I need I need to figure out why he's hanging about. Is he just hanging around the offices of Bethesda being like, hey, guys, I still want to hang out here. I don't know. Yeah, maybe it's like one of those slow transitions out of the business or something like that. I think he said he announced he was leaving. I don't know if he's necessarily gone yet. Maybe that was something that is going to happen later this year. I'm not entirely sure. Uh all right, Prince of Persia Sands of Time remake has apparently been completely redone from the ground up. This is from my Nintendo News. There was a fair amount of fan criticism leveled at Ubisoft's Prince of Persia's Stands of Time remake, so much so the game was passed off to another developer. Today, further details have emerged regarding the remake of the critically acclaimed Prince of Persia title, and this comes from Insider Gaming specifically, and it would appear as though the game has been completely rebooted from the version we originally saw. The team at Ubisoft is approaching the game with a more realistic art style and everything has been built from the ground up on the project. Here's the details. The game is completely redone Ubisoft Mumbai and Prune. Previous work is seemingly not used at all. Prince of Persia Sands of Times remakes overhaul also includes a more realistic approach. Everything has been built from the ground up, which includes a complete graphic graphical overhaul, new animations and mechanics for combat and Parker and much more. Starting from scratch has meant that the game has been rewritten, recaptured in mocap and more, and Uri Loenthal is not reprising his role as the Prince. This is the most the most blowback from like a handful of screenshots. Yeah, like the biggest issue that we've seen in development, because like there was obviously stuff like Wall Guy back in the day with Perfect Dark, but like, this is literally an entire game being scrapped based off of a handful of screenshots on a couple of seconds of footage. Yeah, I mean the game didn't look great, but I was just like I was the opinion, like, yeah, I mean, look, it's a remake of an old game. They're not going to put that much into it. I bet it's still fun. I'm like worried about like, what what do you mean like redoing the combat and parkour? Like, Okay, maybe you could add more to the combat. I suppose that could always be more complicated and have some like fun like little things salted across the various features you have there to make it a little bit more engaging these days. Sure, the partcore you kind of don't need to touch it. We don't get a lot of those games that work that way. I suppose they could be improving that too. I'm being pessimistic, but I just like, this is not necessarily what I'm asking for. I'm not asking for a super realistic remake of Prince of Persia Stands of Time that has different mechanics than what. I just want to play that game again, and I wanted to look a little bit better. That's a game that I think was fantastic at the time. I bet it still mostly holds up. I've not played it in a long time, and I was looking forward to this remake to do exactly that. I don't know, have you ever played Sands of Time? It was definitely like a like something I played coming out of high school, so like, that's how long ago it was. No, I've never properly gone into any of the Prince of Persia's because when I was when I would have been playing them was when they were like bouncing between rebooting the universe. I'm not rebooting the universe. Yes, like they did that one game, then they rebooted it, then they would back to the old version for a different sequel. So I just found it like I was way too fucking confused by it. I saw the movie when I was eight, and I thought it was that because I was fucking a dumbass, and I was like, oh, Jake Joenhall's in this he's handsome, and that was kind of like my critical thinking of that at the time. And have you seen it again recently. I've not seen that movie before. I've always been curious about watching it. I've been tempted. One of these days, I'm going to watch like the Assassin's Creed movie Vash, I'm like the hit Men movies all back to back, and that'll probably have a heart at Shack and Die. Yeah, that's that sounds about right. They're they're going hard on Prince of Persia. So we have that Prince of Persia, the Lost Crown game that came out earlier this year. We have rumors of that Dead Cells developer making a Prince of Persia rogue light, which sounds very very promising. Uh. And then they're still and then they're putting a lot of extra effort into this. Uh yes, So it it seems like the kind of thing where I'm like, Okay, they seem like we have Yeah, sure, we have Assassin's Creed. We have some of the other projects, and we've really focused on those and we've been been doing that for years and years. But maybe we can build Prince of Persa back up to that place of prominence as well. Do you think it has the pot, like the standing to get back to that point, like to think so like that franchise is super important to video games when you look at it, like it's incredibly important to original computer games back in the day, the Jordan Macna stuff. It's super important to the foundation of modern open world games in that it basically like created Assassin's Creed and that templation. Yeah, I think would be cool if they could find a way to bring it back and make it its own thing that is unique from Assassin's Creed, because Assassin's Creed is now so much of its own thing. And Mike's and chat saying like he has a story, but I think he just means that it's his turn on Black Club next. I think that's right. I think that's what he's trying to say, and not anything else that would cause him harm in any way. Yeah, the Peeves exicle in chats has. I watched Sants a time in the hospital on morphine and remember it being a blast. So all right, I think I know what I'm doing this weekend. Let's have a real good time watching some Jake, Jill and Haul everybody. I can't I can't get that Roadhouse movie out of my head. It's not good. It's not And I think it's I think the original Roadhouse is bad in a fun way where it's not actually, at the end of the day, not that bad, because it holds up over time and gets better the more times you watch it. So it's like, technically, no, this is not a bad film. It's just made in a way that like resembles a bad movie. This new Roadhouse is bad in the way that I think people will will mostly forget about it. And yet, as for shitty as he is, every time Connor McGregor came on the screen, it was the most terrifying thank I've ever seen. He's just it's terrifying and hilarious. Turns out Batman being a massive, like dirt bag shit hedge. Yeah, it turns out she's just like that, Like not much acting was going on. I really think that's exactly true. They're like, hey, just pretend you're gonna go fight someone that you think is pathetic and poach a woman. But he's also like, thatsh right, and he seems to have some actual issues, like some serious mental issues beyond just like what he's going on with what going on with this ultra nationalist scumbag, Like Irish people hate him. Bush I'm just kind of bummed that, like Doug Limon made that and he's not allowed to go make Edge of Tomorrow too, Like, fucking isn't there a rumor that he's making Edge of Tomorrow too? Or is that there's been a movement he's making Edge of Tomorrow two for like a decade now, that's been on his IMDb page. Tom Cruise is constantly being asked about it and he's like, oh, yeah, I want to do it, Like everyone wants to do it, but no one can like get it off the ground movie fucking rips. That would be that would be fantastic. This that The other think about that Roadhouse movie is like they use so much weird CG to like fish like a bunch of fights and punches and stuff, and like the virtual camera takes so weird. Yeah, they use a new approach, like a new technique that they were like hyping up and how people are looking at and they're like it's weird. This isn't murdy ash. Yeah, it's a weird movie, all right. Epic Mickey Switch remake translates Mosha controls to analog sticks and enhances the camera. This is from Liam Dulan at Nintendo Life. Earlier this year, during the Nintendo Partner Showcase, it was announced that the twenty ten we title Epic Mickey would be making a return to the Switch this year in a brand new faithful remake titled Disney Epic Mickey rebrushed the remix. Senior producer Pan Schroeder has now shared more information about this applican upcoming release and revealing how there will be quality of life improvements, camera enhancements, analog stick controls and more. Here's what he had to say during a recent chat with game Spot. The video is up now on GameSpot. By the way, everybody, we had to change the controls, we had to enhance the camera, and we needed to translate Mosha controls to analog sticks while needing to keep the heart of the game intact. And don't worry, if you want to play this title like the original release, Mosha controls will still being an option for you freaks out there. I guess so you could channel the Nintendo WEE days GameSpot. Game Spot also shared eight mints of gameplay and again that's that footage. It's on there. Jan says it was pretty good when he played it, and I've I know Kurt Indovina, who did this video, was like, yeay, like it's it's pretty good. I think for me hearing that the analog controls work and the camera has been has been improved, that's like a big step up for me as someone who's like, whenever I touched that game very briefly at the time, was like, oh, a three D platformer that isn't Mario Galaxy where you can't control the camera seems like a bad time, And it turns out for the most part in that game it kind of was. So I'm like, oh, if that, if that, like if that edit fixes a lot of that those elements of this game, maybe you can more quickly get to the fun of what Epic Epic Mickey had, Not that it had some not that it was like a bountiful feast of fun. It's a pretty solid game underneath all that. So I'm hopeful. I don't know how about you. The real question is like, even if it makes a good, will it make it important? Well, Listen, I'm no Jeff Beckler. I don't feel confident competent to comment on such a thing. But we do know Epic Mickey not nearly as important as I don't know what we do mint air force Gater, sure, yeah, a bunch of other things. Yeah, I mean he's the public domain now he doesn't count anymore. He's not doesn't even register. That's how that works, right, does me? I wonder what Epic make what Mickey Mouse being in the public domain means for like setlling that game, if it changes anything, and how they have to write their legal copy of like, hey, you can't just rip assets from this, Probably not much because so much of that game would be well, I suppose if Epic is in the public domain, that means that fucking Rabbit that they were all freaking out about that was before that predates Mickey Mouse. He would also be public domain, so there would be stuff in there that you would be able to like riff on. But if they did anything like original with the story or had new character elements, would that with stuff would be now under a new copyright that started in twenty ten, So it's really messy with that kind of thing. You would not be able to rip assets from the game, though that actually wouldn't work. That would be copyrighted by this team. Still make aficionados in chashes. How are they going to make that porn now I know, right, They'll have to find some other way to do it. Epic mckney's steam filmmaker. Porn is my favorite genre, though all right. Star Wars Outlaws season pass is already causing controversy. This is from Kyle Knight at Dual Shockers. Yesterday afternoon, You'd Be Software revealed the very first story trailer for you for its upcoming open world adventure game, Star Wars Outlaws, alongside a new trailer of the studio also confirmed in August thirtieth release date and the various pre order bonuses and additions which are now available for pre order. However, shortly after pre orders for the next big Star Wars game went live, fans quickly took to Twitter and read it to express their outrage at not only the pricing, but at the encclusion of a season pass as well. Over the year, season passes have become the go to way for studios to add extra monetization to games, even if they already come with a hefty seventy dollars price tag. While there are plenty of free to play games on the market that also offer season passes, such as Fortnite, Apex Legends, and Call of Duty Warzone. A trend has started to emerge where single player games also offer the same incentives. Some believe there's no harm in giving players the option to purchase additional content, but others believe it has no place in the world of single player games. So, yeah, a season pass for a single player game does feel strange to me. It's the kind of thing of like, why not just make it a DLC pack so when I buy it, I get all that stuff, But apparently they care about engagement, so they're doing a season pass. I'll say it the very for this game, Star Wars Outlaws Legacy. They are throwing everything at it, Like there's multiple versions that are special additions that are like one and one hundred and thirty dollars. If you get one of those versions, you get the game three days early. They're like doing all of the tricks to try to maximize their return on investment here, and we know why Star Wars license is expensive, So I'm not like shocked that they're doing these kinds of things, but it does feel like, hey, a season pass is the kind of thing that could spoil some of that fun where it's like, why are you making your game this way when you could just make it better and have some other way of monetizing it instead. But their life, it seems like their answer to that is, well, no, we're doing all of the ways of monetizing it. I don't know. How do you feel about it, Lexi, Yes, it's the like a Dragon problem. It's the Persona problem of like the things that they put behind the DLC paywall feel like things that probably should have been in there. The DLC for Like a Dragon. You didn't play it, but it's a post S game dungeon, and like it's a fun dungeon, and there's some good stuff in that, and there's some really go to writing and it's like, oh, this is like just like a non canonical fun goof or whatever, and it would have been cool if that was included. Persona three is probably more egregious because it's the answer DLC and that was part of one of the pre games, and that like ties up some of the story and shit, and I think it will very much. So. The thing I always wonder about these is like, how many people go back and play the DLC. How many people go back and play DLC for these single player games after their release. How many people are going back and playing the Final Fantasy sixteen DLC and things like that. Also, did you see that fucking adding the lady from Solo into this? Yeah, Kira, uh yeah, I mean I don't love that, But that's very specific to my Star Wars fandom, where I think that that movie wasn't very good in terms of establishing Hot Solo as a character. But the movie's fine otherwise for a lot of reasons. But it once again reinforces the canonical existence of Terras Cassie, which is very important. That is actually important. She is the character that said Taris Kazi I believe, right. Yeah, she's the one who's trained in that fighting side, that's right. Yeah. So she's the leader of the Crimson Dawn, which is that the crime send that I think was established originally in Solo by Darth Maul spoilers for fucking Solo, and then she takes it over and so she's the leader at the point of this also means that she's still alive between Empire Strikes Back and Return of the Jedi, which I guess did we know that. I suppose we might have known that. I also like just As a side note, I really hope there aren't like lightsabers in this game, like not like you know, there can't be any Jedi, but like they just hope there. I just think it would be fucking better if they made the Outlaw game an Outlaw game and instead of trying to tie it into the Grand Narraship. The only way that a lightsaber could well not the only way. The primary way a lightsaber could show up in this game is if Luke Skywalker or Darth Vader show up, and that's pretty much it. I suppose the Emperor could bring out his lightsaber. Well, I mean, Yoda's still alive. You go see Yoda, So you go see Yoda and he pulls out his tiny lightsaber and that's a fun time for everybody, which is a fun sentence to say, Yeah, I'm pretty hopeful that they are making the Outlaw game that you are talking about. Le See, that's what I want them to make. That's what they're selling here. Well we'll see though. The people curious to see what the gameplay loop of this game actually is and what the progression is, and like there's one world where this is very similar to a Jedi Survivor and Fallen Order where you just go to different planets and they're quite linear within that, but they have this metroidvania design so you can double back and explore them more. Or there's a world where like these are small open worlds and I'm super curious to see which route they went and see how much it is, Like I really hope this game is it. We made a bunch of small open worlds and now you go do nuclear bases and you liberate these planets and then eventually it's your planet. Like I don't, I mean, I can tell you exactly what it should be like. It should be like Sid Meier's Pirates. It should be you are going from town to town. I was not the game I was expecting. They can't be exactly like that. But Sid Meyers Pirates is a game where it's like you are on the high seas most of the time. You're going from town to town and you're spotting things like the chances to do arbitrage selling where you see something selling for really low in one town, you take it to another town and you sell it for a higher price, and so like the smuggling element, and then there's definitely gonna be like factional requests where you can like endear yourself to these factions and unlock more quests. I just hope that stuff stays interesting. But I also hope there's a chance for me to be like sort of on my own doing my own thing, and all of the factions hate me, and yet there's still like a path through the game for me. That's ideally what I would want to do. Someone in Shot also said that apparently people aren't happy about how this game is in sexy enough, and I'm not sure if they saw that droid. That droid is real fucking sexy. Fuck the hell out of that droid. Have you seen that droid's hips? What the fuck? I'm that fucking drench code? Jesus Christ. Absolutely, it's fucking wild, all right. Sometimes you just say, yeah, try hot to gamers. You're just not trying how to walk off to the game. Yeah, try harder to whack off to the video game. Everybody, Come on, I'm excited about this game. That's that's the real story here is. I'm excited about it. I think it looks pretty good. The pricing, yeah, listen, they're gonna try to get more money out of you, especially if you're a big Star Wars fan. That's what these things do. I was kind of conflating the season passing battle pass earlier. Still a season pass for a game like this is maybe a little bit annoying, but of course they're gonna sell that shit these days, and of course they're going to include it in the big ultradition that you could spend one hundred and ten dollars on. I've accepted these things, Lexi, and I'm also someone who's like accepted. I bet if I bought just a bass version and play through that I won't feel like I'm missing anything probably, So yeah, all right, last story here. H fans claim that the eighty dollars Call of Duty King Glove cosmetic is quote not worth it. This is from Jordan Miller at VGC. The item, which is a beast glove inspired by the New Kong Cross Godzilla film, is acquired by purchasing four separate skin packs in the game. The glove is a melee weapon that could be equipped as part of a loadoun and it's only accessible to players who've purchased all four separate skin packs. Each of these packs, which included an operator skins which include operator skins and weapons inspired by the film, cost twenty dollars each. Okay, where are you at with cosmetics these days? Lex Luddie? Are you someone who is like, Hey, I'm going into shops in any of these free to play games and I'm gonna buy a thing here or there. Do you try to complete sets? Are you someone who would ever spend eighty dollars for a set with the goal of getting a glove in mind? I was going to say that, like, I just don't buy any skins at all in games anymore, but then I realized that I did upgrade to the special edition of Hell Divers because I was enjoying that so much. On us Actually, I think this game is worth sixty dollars, not for or sixty or forty. And but I can't think of a single one of these crossover events where I've been like, yeah, I want the fucking Cheech and Chong skin, Like it just always seems like the lamest shit, And it's something that like people have talked about very eloquently before and written about before, of like the fortnitifacation of all these different games where like suddenly no multiplayer game is allowed be serious or have its own universe or have its own correct like storyline anymore. But it's one of the main problems with the Naughty Dog Last of Us multiplayer game, is they they couldn't figure that out. Yeah, because how do you insert crossover events into it? How do you get co marketing deals? How do you get people to sponsor things in ish? And I fucking hate that shit? And I really like I. I know that it's fucking funny to see this, you know more dab I enjoy that. But also I could just rig a Zeno morph to dab in unity if I wanted to, Like, I could get that done if I really wanted to get it done. As someone who love loves those recent monster movies from Legendary, this isn't fucking with it. Who's the fucking's bhind this? Who the fuck is watching that movie? I'm going I want King Kong's fucking glove, his metal glove. That's a pretty cool glove, to be fair. I'm not gonna spend eighty dollars to get it though. In chat, I think it was Death Metal Dance said just don't buy something if you don't like it or don't think it's worth it. It's it's easy, and I'm like, that's mostly where I land on these kinds of things. Let's see where it's like this is I go into a store every single day, and I don't buy ninety nine percent of the things in that store. Like every time I go into a store, it's not like, oh my god, I'm being bombarded with all these options. I'm just like, I came here to buy the thing I came here to get, and there's other stuff on the shelf. I can ignore it and I can leave. And yet I think it's probably it's probably still valuable that we occasionally have some pushback against these companies trying to raise the price on everything and trying to like do these little tricks of here's an item you can only get if it's really like the people are right, it's really an eighty dollars item. Sure, it's a bunch of other items that come with four different twenty dollars packs, but the fact that one item is locked behind all of that, clearly what they're trying to do is to get you to spend eighty dollars. You're like, I already spent the twenty and I have half the stuff, I might as well get the rest. Some pushback here is beneficial. These companies are going to get away with whatever you let them get away with. I'm super for people saying like, hey, this is not fucking worth the money, Like what are you trying to? Like that's how you phrase this. You don't say like, hey, this is a scam, because the scam is very clearly trying to trick you. It is just like, hey, this isn't worth the monetary value that you've attached to it, because it's not it's not worth the value, like this is not worth a video game and a bish yep, And so yeah, if you don't think it's worth that fucking tell them, tell them that that isn't worth your money. I wonder how like the money situation works for all these where it's like Godzilla Cross Kong comes out and and they're going to do a big event with Call of Duty, like who is pain? Who for that? Is it? Like something like maybe maybe just split I don't know. It's the Jeff Chili thing of like what game developers pay to get into those conferences and what developers just Jeff go to. Yeah, so yeah, I'm super curious as to how those things work out. But I just hope Dan Stevens is getting paid because that guy is great. He's fantastic in that movie. What a fucking weirdo, What a handsome man who just loves being a weird movie. Did you go see it? You want to go? You want to go see Congresses Godzilla or cong Yes? Great, there's a there's a there's a scene where Kong posed pocket sand in Godzilla's trail that owns Yeah, and then Godzilla suplex Kong. It's real fucking good. It's stupid as hell. I it's definitely like, it's not like Godzilla minus one, which is, you know, a massive piece of I've got to get you, you got to get you a Kaiju that can do both. Absolutely, yeah, I genuinely do kind of love that. Adam Wingard was this guy who made your Next and everyone was like, oh, he's the next horror maestro. We'll give him a Blair Witch movie. And then that didn't do too well, and they're like, okay, we'll give him a license thing. And she goes and he makes that terrible death note thing, and then he's just gonna like, fuck it, I'm just gonna play with my toys. I'm just gonna like make these movies where these monsters fight each other and like barely even have human characters in them, because that shit's fun and like I appreciate that it's dumb fun and like, yeah, I had a good time. All right, Well, apparently that movie is doing very well. I'll check it out eventually. At some point. I'm just ready to watch June two again. That's what I'm so Monkey man, fantastic monkey see that as well, Dad, Tell what if he's handsome for a man, I'll say that, Jesus fat that public. That man is incredible looking in that movie and everything. All Right, that does it for the news. I'm gonna get to the pole question. While I get that set up, Lexie, why don't you tell people where they can find you, what you have going on, whether or not you're gonna be in Los Angeles for Summer Fest, all that good stuff. Yes, So over the next few days you can catch my stuff on Shack News. I interviewed some people at the Fish Game summits and I'll be going up there and you can also find my community start menu, trying to help people break into the video games industry. We're at the start menu on Twitter, or you can email us hello at satmanu dot co dot UK. I will be at LA for Summer Games Fest. If you want to commission me, please fucking commission me, because it's really hard to get appointments without a sche commissioning you to get an appointment. So yeah, if you need help covering the show, reach out. I'll be there for pretty much the entire week, so any events going around the play days and the actual event itself. I don't think they've confirmed the play day, so I won't say when I'm there. And yeah, if I'm allowed anywhere near the fandom officers, I'll probably mill around there because I'm sure as I'll not get invited to any after parties. I don't know any Americans. You can you could try that. We're not gonna be at the Phantom offices this time last, as far as I'm aware. Less time I discussed shit, well, a secret location that I will inform you about. You come hang out with us, absolutely, I'd be great. I want to go someone that I won't fucking die. Yes, yeah, oh well listen, no promises, All right, it's Los Angeles. You're right, I've said a lot of shit about Mike Manatti, not time. I'm worried about the LAPD. We don't we can't control them. That's that's the one thing I'm worried about. All right, Let's see which do you prefer higher frame rates or higher resolutions? Eighty three percent says higher frame rates. Only seventeen percent are going with higher resolutions. I think this is one thing where I agree with this, I do. I voted for higher frame rates Lexi. But you know, if resolutions got down low enough, I would start to say, okay, let's get the resolution back up from four eighty or five, you know, sixty or whatever the next one is. You know, can we at least get seven to twenty p like an even that feels kind of low these day, especially when I'm playing on my four K TV over here that I sit pretty close to. But if I had to choose one or the other, I'm choosing I'm choosing frame rate. That's where I'm at. I don't know how about it. Yeah, I have a super like funny thing where because I had the p S three when I was growing up, and I used to play loads of boardlands too, and I'd played like high level Boardlands too, where you were at like max level and you were two rocket launchers and was just like killing the fucking frame rate. Whenever a game dips down into a low frame rate, I'm like, yeah, good, shit's happening. Fuck yeah means what Yeah, it's like, oh yeah, well, fucking breaking ship Like I like that feeling, but also yeah, a nice time lights weigh at it. I have a terrible memory, but like one of the one of the best like gaming moments that's just I could see in my head perfectly, Like Crystal Clear is when I was playing hard hard Ship or hard line shipbreaker that Shipbreakerreak, yeah, Hardship, and uh it was like early on, I think it was still an early access and I had my laser being cutting apart the ship and I just went right cross its nuclear reactor and all of a sudden, I'm like, I just get it explodes and like it flings me away, and then the game just like completely freezes and then it's like one frame per second for like twelve straight seconds as I'm like turning my character back around to look at this giant nuclear explosion in space, and it just it ruled so hard. That was so cool? Was the real understated beauty to playing Guy's Mode on a computer without a graphics card and what you can do to that computer? Boy, I fucking probably messed up some laptops by doing that. Hell yeah, yeah, that's right. It's it's hard, bull boiled shipbreaker, That's what it is. Yeah, all right. There was another poll question because we did two Are you excited about Star Wars Outlaws? Forty eight percent said yes, fifty two percent said no, you know, fifty to fifty. I suppose. I think this is where all major ips are at right now. I think if you had a shocking kind of new IP come out of or like an IP that hasn't been overdone in a lot of media right now, I think people would be like, yeah, I'm excited about that. But I think there's a lot of people for whom Star Wars and Marvel these massive, pervasive ips have been everywhere for so long that they're like, why would I be excited about this? I haven't had a chance to miss it, So I'm not surprised that this is at forty eight percent versus fifty two percent. How do you feel about it? Like se like really deep down like Star Wars Outlaws, like just as like if you were someone spending your own money on these games showing up, like, how would you feel about it? As someone who usually is spending my own money on these games? And I am excited for it in the sense that I am afflicted with consuming most Star Wars media and I'm cursed that way. Same with Marvel. At some point my brain went, yeah, you should watch all of these and then I got through, like halfway watching the in Humans, and I was like, what the fuck am I doing with my life? I'm not. I watched the rest of it. Oh my god, all right, you don't do that. Listen. I made it into content for a podcast. It was worth it. Oh yeah, absolutely, Yeah. I think like it looks good, so I'm excited for it. It's kind of as simple as that. So as long as like it keeps on looking good, then I'll sick continue to be excited for it. But yeah, I'm hopeful. I want to play it. Yeah, And I didn't even like think about this don Fiasco and Chad says this is more about Ubisoft than Star Wars for them, and it's like, oh, yes, a lot of people are going to be that they do have that thing where like, I don't play Ubi Soft games, and I think the assumption here is this is going to be another one of those, And in my heart, I'm like hoping it's not just another one of those. Even if it has some elements of that, I would be fine. I just need to give ub Soft credit. Like as much as Avatar was one of those, it seems like they're trying to deviate and that was trying to and that was massive as well. Yes, yeah, so I am curious to see what other directions they can go. Yeah, but I wasn't thinking about that, and I bet that is a significant number of the no's are people who are like I don't trust the Ubi Soft game until it's in front of me, and I don't put it in front of me until it's thirty dollars. I'm not gonna get excited about it until that point. All Right. Finally, the new poll question PERSONA, is green, true, false or what the hell are you talking about? Those are your options. We will discuss the results of this poll on Game Mess Mornings on Giant Bomb tomorrow. Speaking of Giant Bomb, later today, there will be a Blake Club. As far as I'm aware. I'm pretty sure that's gonna work out just fine. That will be at three pm Eastern. Again, the time is shifted around a little bit as we've moved things around on our internal schedule. Tomorrow we will have a voicemail dump truck. I think we will also be playing Hell Divers too, and then on Friday upf I'm gonna mod the hell out of a out of a Fallout game, I think I'm gonna do. I keep going back and forth between New Vegas and four, but I'm gonna be working on that. To you, you shouldn't do New Vegas because it's the perfect video game. Yeah, but I want to mod it to hell so it's imperfect and weird. And I know that New Vegas has a certain threshold where like it breaks, but I think it's like one hundred and thirty mods and I probably won't be using the hot reminds me when I did meet Josh, it was like a week before my brother got married. And my brother's favorite franchise is Fallout and his favorite game is New Vegas, and so I bought a copy of Fallout three for the PS three, well, Fallout New Vegas for the PS three, and I was like, hey, can you sign this, and he was like, why is it the PS three version. I'm like, listen, it's important to me that it's the PS three version. I know it fucking sucks, but please just say Europe just like, yeah, okay, this is what they give us there, all right. Yeah. I'll probably will end up doing Fallout four for this, and then I'll play Fallout New Vegas for real, because I've never really played through that game and I would like to do that. But that reminds me. If anyone has any like funny or fun or weird mods for a Fallout four, send them to me. Hit me on the discord, hit me on Twitter. I appreciate that. I'm gonna be doing that work tonight, all right, and then anything else PCR will happened on Friday, all that good stuff. Yeah, look out for it on giant bomb dot com. In the meantime, LEXI thank you so much for spending today talking with me about video games. I really appreciate it. Anytime. I'll be able to annoy you in person at some point this year too, so that'll be fun. That sounds good. Mike's asking me if he's on anything today. Just Blake Club. I think I don't think we have anything until then there's other other Oh yeah, Jan's also got WrestleMania VIDs coming. He's back. The poop flight has landed. He is safe. You should listen to the BombCast yesterday if you're wondering about that. Oh my god, was the poop city slammer Jama? What happened in the airplane? I mean, honestly, at this point, I'm wondering if maybe Jan himself is the poop city slamm of Jama. It's impossible to say. We'll dive into this, investigate further. Lexi once again, thank you, what's good. Thank you everybody. You're the best audience in gaming. Until next time, have a good one, take care of yourself and goodbye.
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