YEAR OF SHADOW

Game Mess Mornings

Jeff Grubb has Lex Luddy on the show today to chat about Persona 6's theme color being leaked, EA focusing on Battlefield, updates on the Prince of Persia: Sands of Time remaster, and the YEAR OF SHADOW approaching.
2024-04-10 67 min Transcript

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Transcript

He'll be don't be bait. It's the Internet. You're busy. Let's do
this for April tenth, twenty twenty four. For the next hour or so,
let me help you sort through the world of gaming on Game Mess Mornings
Live with Me Jeff Grubb. Today, the woke mob better watch out because
Sega just announced that twenty twenty four is the year of Shadow the Hedgehog.
But first please join me and welcome me today's co host of Game Mess Mornings.
It's Lex Lutty. Everybody, Lexi, how are you doing? Just
like Shadow of the Hedgehog, I too, am oppressed by the woke mob,
right, the woke mind virus comes for Jordan Peterson. Uh, Shadow
of the Hedgehog and Lex Luddy? These are these aren't don't like any of
that group? Can't see why? I can't see the problem there. Yeah,
well listen, people already get me mixed up with another Lex and that's
problematic. So let's let's fucking not go there. But yeah, I'm not
doing too bad. How are you doing? Go up? I'm doing good,
you know, busy doing the lot all the time. I was doing
my podcast last night and then my mod's guilted me for not streaming on Twitch
anytime recently. So now I'm like, oh, you know what, They're
right, I should be working more. That's a good point. I should
Yeah, I should be creating more content, not doing enough. So I
have that. A little while ago, someone asked me, like, when
I was going to bring back the STOCKMANU podcast, and I was like,
when I finished doing like fifty exams and also trying to get to LA and
also trying to make money and also like trying to survive. But it's on
the way. It's on the way, on the way. Uh. The
other thing I noticed is that is that I've been the clinched jaw, Like
my jaw feels tight, and I'm like looking for like shortcuts to not have
it be tight anymore. And I look, I went on the Google Machine
Lexi, and I discovered this thing where it's like, if you like,
let your jaw hang and that little button next to your ear opens up,
and I'm rubbing that and it feels real nice. It feels real good.
I don't know if it's helping, but I'm getting in there and I'm ah,
ah, yeah, that feels good. I'm at the point where like,
I'm almost twenty four and for the last month my back is just hirsh,
just like really fucking hirsh. And so I'm really hoping that it's just
stress, because otherwise I have to contemplate the idea that I am actually getting
older and that can't be happening. No, that's impossible as far as I'm
aware. Yeah, I don't think I believe that's allowed for you to happen.
Yeah, so it's it's definitely the stress that's doing it. I should
shout out. I was actually I went to a thing. I went to
a thing in person, I met people. Yeah, it turns out the
people who play video games in Ireland. There's people who make video games in
Ireland. What. Yeah. I was at the Fush game Summish in Galway
on Friday where I interviewed a bunch of people and those will be going up
on Shack News. Someone in Chad said, just Danny, come on now,
we don't count from as Irish anymore. How many former like Rock Star
Ireland employees were there, like people that used to work there and now just
have their own thing. None, none, it was there wasn't even any
black shamrock people it was just like indie game developers. Wow, okay cool.
So it was really fucking grassroots. It was set up by the Galway
Film Council. They've been doing it for like three years now, and last
year as well, I interviewed Josh Sawyer. This year I interviewed Cello Ramanan
and one of the creators of Sable and they were great speakers. Mark Brown
was also there from Game Makers tool Case. He did he did a really
good talk on game jams. But yeah, it was a really great event.
And it's like it's cool to go to these small events and be like,
oh shit, the people who make games are fucking mad, and like
as negative as the Internet can be, even at like these small scale things,
like the people who are making games are just cool and nice people,
and they want to hang out and talk and tell you about the cool shit
they're doing. They don't fucking care about the other stuff. They're just they'd
have fun. Yeah, it turns out that even the people who play games
are cool the second you get in person. That's the thing I've recognized over
time is like all of the bullshit that happens online disappears in an instance the
second, like we all get in person and we're hanging out and none of
that stuff ever comes up. No one ever comes up to be and brings
up some stupid woke bullshit or whatever, like oh you you said something that
made me feel like you're woke, and like no one's ever said anything close
to that. It's all that's just all online bullshit. So uh, I
think it's almost like no one likes hanging out with those people, so they
stop part of the things because they're fucking loses. Yeah, and I think
some peop are really good at like sort of compartmentalizing that stuff and keep it
online or like not even notice it in the first place, and I envy
them. They're better better than I am. But it's always a strong reminder
like, hey, get in person. You can see some people who are
just going to be human beings about everything, and that's always great. I
did have a great moment d during the weekend where someone had told me that
I was part of like the woke leftist cabal on the West Coast, and
I was like, dude, I live in Galway. What coast is closest
to Galway the West coast, so technically they were like again, so what
do you complaining about? I do live on the wild Atlantic Way, so
like, yeah, maybe it's the woke Atlantic Way. Hell yeah, all
right, we should explain what we do here most weekdays, I Jeff Grub
will help piece your gaming life back together. That includes breaking news and maybe
even some of our own original reporting. For all these topics, I'll get
the input of a bona fide expert who will make me look smart. If
you were watching live on twitch, welcome. You can always listen to the
show later on podcast feeds by searching for game Mes Mornings, or find the
RSS on giant bomb dot com. You can also catch the show later with
chapters and timestamps on YouTube. Hello YouTube, All right, let's get into
this. Oh no, just tell me Team Electricity or Team Sanity. No,
team, It's fucking easy. It's it's the English language, motherfucker,
it's not. It's not. Yeah, they're talking about the thing that they
are talking about. People don't speak in double entendres. It's weird that they're
talking about the thing they're talking about though, LEXI, that's weird. They
don't do that in movies. All Right, I'm sorry, everybody. I
can't I can't let it Go. Sega announce this Year of Shadow. This
is remind Ntendo News. Today, Sega announced its latest campaign, Fearless Call
in Year of Shadow to celebrate the amazing fans of Sonic and Shadow. I
think what happened here. The reason I'm doing like, oh, this is
like uh a Sega standing against the woke mob is the there's a right wing
conservative sports commentator called Jason Whitlock who has been fired from every job he's ever
had, and now he works for Glenn Beck and he has a show on
the Glenn Beck Network called Fearless. And so I saw that and I'm just
like, what are you talking about, Sega? But that's just me,
that's just my brain going there. Yes see, the last year, Sega
launched the Fast Friends Forever program, And there's a period between each one of
those words, which is why I said it like that, which highlighted the
special bond that Sonic and Friends, Tails Knuckles and Amy Rose share with their
fans. This year, the focus shifts to everyone's favorite brooding hedgehog, Shadow,
who has set the star in the upcoming video game Sonic Across Shadow Generations,
as well as the highly anticipated movie Sonic the Hedgehog three later this year.
The campaign celebrates what it means to be fearless and embracing your inner shadow
by bravely facing challenges head on with a gun. Doesn't say that part,
but I'm sure that's telling us to go out and buy a block. I
think they're tomas to go. It's like a desert eagle, right, He's
got a degal, he's got the biggest handgun you could possibly have. Yeah,
Okay, hey, Shadow the Hedgehog is here, and I've accepted that
we cannot do anything about Shadow the Hedgehog anymore. I guess I keep forgetting
though, over and over again, that he is someone that Sega can like
rely on to like get kids excited about stuff, so they can have a
whole year based on Shadow, and that is going to be the central theme
of their marketing campaign. But he is. He's the central theme of Sonic
the New Sonics Generations with the remake, whatever that is, and he is
going to be a big part of the movie. So clearly they think Shadow
is important. How important is Shadow? Young person like Lutty? So this
morning I went and I got coffee with a good friend of mine, Rhann,
and Bevin, who is a reporting lead over at The Gamer and number
one Sonic Shiger. So I asked her. She was very excited, but
also so acknowledged that all this ship is fucking lame. Yeah, and I'm
listen, maybe the coolest thing Shadow has ever done is now in my head,
Shadow has taken Luigi out back and murdered him because the year Luigi is
no longer. I can't do that. You can't do a year Luigi again
after we've had a year of Shadow. Absolutely. Yeah, So yeah,
I think Shadow killed him executions. I don't. I don't care, is
what I'm saying. This is fine. If you like this, good for
you. I don't, I don't care. None of those games are fucking
good. Generations, wasn't that good? You're being stupid. If those games
are fine, some are fine. Lex Latti says, mobile game event.
Okay, there's a wholeunch of stuff's gonna happen here. They go have a
mobile game event, play the Fearless Mobile events in Sonic Forces and Sonic Dash
for a chance to unlocked powerful Shadow variants including Super Shadow, Vampire Shadow,
Sir Lancelot, and Dragon Hunter Lance a lot. Okay, they're gonna make
lego based on Shadow the Hedgehog. I guess. Sonic Speed Cafe, the
official Sonic Hedgehog themed restaurant, is serving up new locations, menu items,
merch, and much more featuring Shadow product themes, photo opportunities and menu items.
Fans can come celebrate the year's shadow. Stay tuned for updates. There's
gonna be new locations and I can go to a Sonic restaurant because I would
do that. I'd see what that's all about. And then if you can't
make that happen. They will of course also be at the International House of
Pancakes where Shadows Chaos Chocolate pancakes will be a menu item until May fifth.
So, well, here's the biggest issue I have with this. That will
be on the menu when we get there for for Summer Game Fest in LA.
That was so we can't all just go there and get our Shadow the
Hedgehog on to be able to have a successful show. So we're screwed.
Yeah, and we all know there's nothing more chaotic than chocolate pancakes. That's
actually true. That six year old trying to eat one of those. Yes,
it's a war zone completely, it's a mess. This does weyhs a
good question about something I do actually care about, what food should I eat
when I'm in LA And because I care about that way more than a shoutow
of the Hedgehog. Yeah, there's a couple of good restaurant restaurants to get
chicken and waffles. They got some really good chicken waffles out in LA.
Korean food that we have, there's a huge Korean scene in uh in Los
Angeles. One of the biggest Korean populations outside of Korea. I believe it's
in Los Angeles. And last time I ate Trean food, I gout the
ships in Germany, so they should go. Yeah, that's that's Germany.
That doesn't count. Like this is the real deal, and this is like
Korean barbecue is the slam, So do that. There's a couple other things.
I mean, obviously, if you can get out to some like legitimate
Mexican food, which is awesome in Los Angeles, that's worth having as well.
Jan is asking if I've heard of cheesecake factory, and I'm pretty sure
that's one of the games. Ben soars in, Yes, that's right,
and yes, and we're the one that put him there, So absolutely we'll
go to cheesecake factory as well. Let's fucking go ohella. EA's iron Man
developer is now working on Battlefield as well. This is a story we talked
about on the BombCast yesterday. I have a slight update to it, just
kind of like put some stuff in context. So let's recap. This is
from Eddie McCoo at Game Spot. EA's Motive Studios, which is working on
a new iron Man game, is now assisting Dice and developing the future of
the Battlefield franchise. This doesn't mean the Iron Man game is taking a back
seat, though, as Motive gm Patrick Klaus said in a blog post,
the game remains a priority for the studio and that it recently passed a development
milestone. Klaufs said a group of developers from Motive are now working with Dice,
Criterion, and Ripple Effect on creating experiences that lead to the full potential
of Battlefield. Motive joining the Battlefield team comes not long after EA close Battlefield
co developer Ridgeline Games. Okay, so a couple things are happening here.
Let's let's start with Motive and then we'll kind of get to the wider like
what the hell is going on over the EA. So they said that they
have they're going to be a two project team going forward, and that's going
to be iron Man and Battlefield, Lex Luddy, What does that leave out
that came out last year? Does that leave out like maybe a dead Space
game? Which literally, literally the second I saw this was, oh,
we'reever getting that dead Space two? We make AWI. So they were working
on it. They were working on dead Space two and they are no longer
working on it. It is on the shelf because the first games had lackluster
sales, is how it was phrased to me. Yeah, that's so if
you were looking forward to a dead Space two, it's bad news. It's
straight up is just bad news. I does this mean it never happens?
I don't know if that's the case, but as it stands right now,
they were working on it. It was in the concepting phase, I believe
something like it was still in production. And now that work has been put
on the shelf and they are done with it, and this studio is now
making iron Man and Battlefield, which brings me to the yeah or go ahead
questions? How o the fuck have we go on to a point where remakes
are no longer safe besh, Like are no longer safe enough? Besh.
I don't know how have you made this whole thing so fucking unsustainable and expensive
that remakes now can't sell enough. Remakes with huge fan bases that sold quite
well, like that game shifted copies. They were talking about it shifting copies,
Like anyway, yeah, condition, I mean, it feels like some
kind of thing where it's like they you know it, maybe it's sold enough
to justify what they did with the first one, but they're like they were
expecting big enough sales to be like, all right, and this will power
us through remaking a bunch of dead Space games and making a bunch of new
Dead Space games, and maybe the numbers just weren't there. And I'm like,
man, if you just kept going, I bet it would grow over
time. But what do I know? All right, So battlefield, that's
the answer that so EA is like looking around like, hey, we got
this with a lot of unknowns. Putting all of all of our teams on
call of duty is working out so well, Factivision, right, And let's
be clear, Battlefield is not call of duty. It just straight up isn't.
Now, I understand the thinking here to a certain extent, Battlefield is
the closest thing they have to something that can get back up to that stratosphere
that they're looking to get to, and so being like, okay, let's
it's a risk. I bet they know at EA that this is going to
be a challenge and there's no guarantee that they're going to be able to turn
Battlefield into what they want it to be. And yet it feels like,
well, okay, well maybe you should have some contingency plans if you know
that's the case, because Battlefield is a smaller project, like a remake or
you know, something that you can have worked off in the side. And
as close as Battlefield is compared to the other EA projects and other EA franchises
to getting that stratosphere, it's still a million miles away in a lot of
ways, where it's like, if you just put out a great Battlefield game
that doesn't really necessarily move the needle like it once did, it will get
a lot of sales, it could do very well, but you're still going
to be competing with a several free to play shooters, including your own in
Apex Legends, but Fortnite and Call Duty, war Zone, and pubg.
There's a million things that people have out there that they can play for free.
So the idea that you're gonna put out a Battlefield for a premium price,
well, maybe that does change, all right, all right, maybe
you do a free to play Battlefield game going forward. For at least the
multiplayer or a slice of the multiplayer is free to play. That is not
necessarily some easy transition as well. How do you make Battlefield feel important?
How do you make Battlefield monetizable with micro transactions? When people had a backlash
to like seeing like prosthetic limbs in that one game, and they they lost
their minds and they just couldn't handle it, Battlefield doesn't feel that malleable to
me. So they're putting all their recent into this, It's going to be
a big challenge. I just don't see this ending. Well, I don't
know, what do you think, Lexi? Yeah, I mean Battlefield.
I grew up in a weird time where Carl of Duty was very much so
in the process of winning the war, like the PS three was like the
console I was playing when I was a teenager, when I was a young
teenager, and so I was very much so there when everyone was trying to
get in on this, I wasn't allowed in on any of it because my
parents were like, you're not allowed like Carl of Judy. But I remember,
you know, like Medal of Honor tried to do this, Bawlefield tried
to do this. They tried to have these smallest scale games that could compete
with Car of Jugy and were more close quarters or whatever, because they thought
that they could take on Carl of Jugy, and it turned out no,
people just wanted Carl of Judy. They didn't want something like Carl of Judy.
They wanted Carl of Judy. And ultimately that's why things like Apex Legend
succeeded, was because it's not like, you know, not Fortnite, but
you know, it's a very different thing, and it's not like Paula Jugy.
It's a very different thing. And like, I don't there are so
many teams working on this, like you named out the developers that there are
so many people working on this project. It just seems like a huge,
huge investment for something that like, yeah, we'll probably make its money back,
but like, is it the tenth Pole franchise that once was like,
I really don't know unless they have data that says otherwise, unless they have
data that says like people are chomping at the bit for a new Battlefield.
I mean, I think their numbers probably look better for the excitement for Battlefield
than a lot of other things. And I think they're just kind of stuck
in a place where like everything looks so risky, which is why you have
a team like Motive and you're like, hey, you work on an IP,
You're gonna work on Iron Man, and you're gonna work on what rips
that is already established with all of our other other teams, and you're gonna
work to just make it bigger and bigger rather than go make your own small
thing off to the side. That doesn't mean there's not like multiple variations of
Battlefield that we probably do get some free to play multiplayer thing. We probably
do eventually get a Bad Company follow up that feels like a breakas glass in
case of emergency sort of situation that they are likely in. Right now,
Do you think odd company like Bad Company means something to you? But Bad
Company wasn't that big four people of my generation? No, no, no,
yeah, right, But I think that there is. There's two things
there. I think one is keeping that audience that is like constantly asking for
Bad Company giving throwing them, throwing them that bone creates enough goodwill that can
maybe then, you know, especially if there's a there's a Bad Company crossover
stuff with the multiplayer game and you could take some of your content in there
and take some of your items in there. I think they're hoping that that
goodwill can spill over. And then also I think we've seen a bunch of
times now that if there is something of a classic franchise or a classic story
that our previous generations have cared about, when it gets announced and there is
that excitement, that huge pop for that, people are like look around.
Younger people look around, I think sometimes and go, oh, you know,
I'll check this out. I want to see what all these olds are
talking about. I think that is a tool that these companies use sometimes,
and I think Bad Company is one of those that can actually pull that off.
Personally, I never want to check out what the olds are talking about.
I disabout everything you said. Well, that's completely fair, that's fine,
you know. That's that's why we are gonna give the worth earth to
you eventually listen, you gotta give me some time here. Don't take everything
away from me, please, All right, Battlefield is going to never go
It was never gonna go away. We were always gonna get more Battlefield.
I just think when I look at these companies and the way they operate,
and they sort of have this black hole mentality of we have one thing that
it has this gravitational pull that pulls everything else into it to the detriment of
the rest of our roster. It hasn't worked out. And it felt like
they were on the right path with stuff like a dead Space remake, where
it's okay, yeah it probably did it probably did do fine, It probably
did well enough. Can't you just give it another chance? Keep pushing down
in that direction, make people realize how important you think dead Space is.
A lot of people really do like Dead Space. I think if you announce
a dead Space to remake and also promise like and there's a new game coming
as well, I think that builds up the excitement and people go back for
Dead Space one over and over again, like you know, Evil, so
they really are unlucky launched in the same years as in Evil four. Yeah,
it wasn't exactly, but Resident Evil wasn't built in a day, right.
The current, the current feelings around Resident Evil weren't like, Okay,
look if you go back to the Resident Evil remake on GameCube, like that
probably wasn't like the best seller ever, but it was a really solid seller
for them, and that led them into Resivil four and then they've had ups
and down since then. But the current like track of Avil remaking these games
one after the other after the other and making new games, it makes people
feel like investing their time in the franchise is worth it. And what EA
has done is like, oh, this was just one and done for you.
I'm glad I didn't spend my time and money on dead Space one because
you're not even going to do Dead Space two, where you make let alone
like do something new in that franchise. I never believed you in the first
place. That's what happened here. I think so EA did not sell that
their commitment to Dead Space was there, and surprise it wasn't. Yeah,
and it does feel like everyone says they're hunting for a new ip. Everyone
says they're hunting for a new thing that they own that they can make stuff
about and when given the option to invest in something that they could reboot and
have as their new IP and go in a new direction with EA, has
gone Actually, no, we're just going to try Battlefield again, which they've
tried to reboot several times. So yeah, it's it seems perplexing. All
right, We're going to take a quick break. When we get back.
Persona has a color. I suppose I want to ask you about this,
LEXI because I need someone to really explain it to me. We'll be right
back after this. All right, we are, and Persona six main color
might have leaked. This is from Georgiang at game Spot. We might already
know quick important thing. Yeah, just go ahead. It was bought my
attention on Twitter that Mike Manati now has a goatee. Yeah, and thus
the ritual of Dark Mitch's complete. Yeah. I was worried about this.
I was like, I'm pretty sure that this is an evil doppel ginger all
along. But I do think that Dark Mitch has escaped the confines of Capcom's
Dragon's Dogma two and has been been unleashed upon the world. This is a
reverse Tron situation, is what I was saying. He had the power and
it's out now, so clearly his electricity is gonna go all right. Persona
six's main color is probably green. I don't know. A bunch of bunch
of weirdos online are freaking out about this. Uh, there is a green
paint can or like a bucket of paint that green paint. And then Sean
explained something to me about how if you look at the characters backwards, they
somehow spell out the hex code for a color of green, a shade of
green. I didn't really understand what he was saying. I just not smiled
because I'm afraid of Persona fans what's going on here? So what it was
was they put out a piece of artwork for the twenty fifth anniversary of the
series last year, and the order that the characters were in, if you
applied the number of the game, like Persona one for the Persona one characters,
Persona five for the Persona five characters, if you had that backwards,
then that would be a hex code that was the same shade as green as
the green that was in the bockish next to them. And the reason people
were like getting so excited about it is because Persona fans are fucking weird.
But also I think a lot of the tone of those games comes with the
color and the clearly how stylistic game. Yeah, and having sort of a
basis of like where that style exudes out of. I get it. I
get it, like lessons from looking for a distance, like those games look
slick, And I think the things for Persona fans is they lead so much
into that stuff because even when you know, Persona five Royal came out and
it added more gold to the color scheme, like that felt like it was
part of the story and the tone and the narrative that they were going for.
And I think in this one, what they're trying to convey is that
the next Persona game will be sessh in Cork. So yeah, it's gonna
be irish. Everyone's gonna be from Cork. And I'm gonna say, like
a bunch of what's up. It's great, everybody, great from lan in
Persona, let's fucking go, we did it. Whoa, Sorry, there's
confetti going down for audio listeners and pizza slices in elf. I have this
scene. I'm gonna use it, everybody. That's just how it is,
all right, Yeah, there's still good things to the bit rate that that
really does. Yeah, yeah, loves that. Man. When I first
did that, I was still at like four thousand kilobits per second on a
ten eighty sixty stream and it was just destroying it. It was just when
in chat says a Japanese take on Ireland would be something. Let me tell
you about a game called Folklore. Oh, is that that skills game?
No, it's a PS three orpg sessh in Ireland and it's not very good.
Okay, well is it Blake club worthy? No, it's just one
of those not that great turn based PS three orpgs where like they hadn't figured
out they hadn't figured out how to move those systems into the HD era and
like maybe make them a bit more, a bit less turn based on a
bit more like dynamic. It's it's fine. Uh when does Persona six get
announced? I think the question is less when does it get announced? And
how? And it's more how many times does it get delayed after it's announced?
Sure? Okay, and give me that, cause like these games are
always delayed, Like Persona five was announced in like fucking twenty thirteen, twenty
fourteen, and then didn't come out until twenty seventeen, and there were loads
like that game went through a really hard reboosh. Yeah, Sean saying announced
maybe next year. I could see being announced at the Game Awards. I
could see it being announced at a TGS early next year. And those are
like the two options I think for them. And the Persona franchise is definitely
still growing, like the most recent ones sold a million in a week,
which is better than any other ones previously. So I definitely think that there's
maybe a chance of them going for a Western event like the Game Awards or
something. But if we're talking about like first look at the game, it
would definitely be at TGS before one of the Western shows, fair enough.
Yeah, And then I mean, it just feels like a game that should
be here sooner rather than later. You got but you all seem to be
expecting very similar sort of development, like beats and release memes, and that's
Persona team have been working on a bunch of games recently because they are.
They've released Persona three just this year for releasing mesh fo We Fantasio this year
right, and technically Persona five Tactica. Some of the internal persona team worked
on Mash so like they have been working on a lot of different games,
so I don't expect it to be super soon. Cool all right, Well,
hey, Blizzard Games are returning to China this summer. This is from
Alex Hopley at Game Reactor. Blizzard and net Ease have confirmed a new deal
which will see the Formers games brought to China for the first time since Blizzard
and net Ease's old partnership died last year. We at Blizzard are thrilled to
re establish our partnership with net Ease and to work together with deep appreciation for
the collaboration between our teams to deliver legendary gaming experiences to our players in China.
And that's according to Blizzard. It's a president Johanna Ferries. We are
immensely grateful for the passion the Chinese community shown for the Blizard games throughout these
years, and we are focused on bringing our universes back to players with excellence
and dedication. Of course, this is notable because these had these companies had
a very public breakup of like last year or two years ago something like that.
They had a pretty it was probably last year because it was like near
the end of the deal between Microsoft and Activision, and as part of that
public breakup, net Ease was like, hey, we're gonna give our employees
sledgehammers and they're going to destroy all these World of warcraft things that we have
on our like in our office park. And they were just like going to
make someone go outside and like put them back together. Yeah exactly, Like
what are they gonna do. They're gonna put it back together, right,
Yeah, but whatever, it's all business in the end. Also, I'm
sure it helps that Bobby Kottick is gone. This is Phil Spencer making this
deal, is my understanding. Uh, And also net Ease nuts, that's
great. Yes, back there you go, everybody, And yeah, this
was it was inevitable. I guess that these games will be back in China.
I think I'm a little surprised that it's back with net ease. They
didn't like find a new partner, just because the breakup was so messy.
And at the same time, it's like, well, yeah, that's the
path of least resistance, so it's not too surprising, right. Yeah.
I think I actually had this conversation just today of it's really interesting looking at
Microsoft at the moment, because it seems like a company where their relationship with
third parties is really really good at the moment, Like they're very good at
managing their third party relationships, getting things on game Pass, you know,
working with Japanese developers, getting them in showcases, working with neshies now,
and getting Blizzard back into China, and like Overwatch was huge for them in
China when it launched, and it was a huge part of the esports scene
too, and they're trying to make another push for the esports scene of Overwatch,
So it makes sense that they're trying to get it back up there.
But then when you look at the internals and Microsoft, a lot of the
stuff that you see are like, hey, like why are you not shipping
any first party games? Why are the first part of games that are shipping
not living up to, you know, the standard that people are expecting and
what's going on there. So you do have to want at some point if
there's so much attention being given to third parties that some of the management of
first party studios has been lost or that it was never even there. So
I'm kind of curious about that. Yeah, it does feel like, you
know, they're spread so thin, right, But I mean, I think
part of it just comes down to for first party and like what we perceive
as getting a little bit less love, a little bit less juice, is
maybe a lack of vision in the in the first place of you know,
there's no one coming down from the top and providing like this sort of the
strong leadership that says this is what our games can be. It's more stand
office and saying, hey, your games can be what you guys think they
can be, go ahead and make that thing. And I think that is
beneficial to a lot of these teams, and it's a detriment to many of
these many of the other teams. And then as far as like these big
deals, clearly they have to be taking some attention and resources away from establishing
a vision like that, because you know, it does seem like though Spencer
Legit just traveled to China went to go talk to these partners, and we
know he's constantly traveling to all these places. He's been to Japan a bunch
of times talking to partners there, and that, Yeah, that's got to
be very distracting at the very least. And at the same time, these
are things they couldn't ignore China's a massive market. Getting back into there,
I'm sure was a priority. It also probably makes Blizzard games financially make a
lot more sense all of a sudden. Again, so not surprised that.
Yeah, it's definitely an evaluation of which one is that you're going to get
more value out of. But I think it's something that you saw with the
Donalduire document John Pentiment where they talk to Josh about getting the game made,
and this is something I talked to him about as well when I interviewed him.
Of like, getting that game greenlit was much easier because the game Pass
and Xbox were like, yeah, we're fine for you to go work on
your own thing and like we're not really going to be temperate tampering with it
and like go make your weird stuff, and that works for them. And
then you also have the story of Arcane and Red Fall, where they weren't
getting that much feedback from Microsoft and they were like, oh, well,
Microsoft probably want us to make a live service game. And then you get
Red Fall and you don't have someone coming in and saying like, hey guys,
this probably isn't your core competency, Like you we bought you to do
this one thing. So yeah, it's it's hard to know what's going on
in myself at the moment, and it's always been hard. It's a very
lockdown company, it's a very secretive company, and so it's it can be
hard to figure out what their grand plan is and if there even is one.
But this seems like just like a no brainer thing that needed to get
done as soon as we signed Blizzard. Yeah, and you know in Red
Fall definitely started under Prothesda before they rent Microsoft. But it's the kind of
thing where like they were continuing that project, making it the way that they
were making it, with the understanding of that like, this is the kind
of game that our leadership if we'd want, and what we heard is like
there was just not really that you know, come to Jesus moment where everyone
came together and was like, Hey, what what are we really doing here?
Is this what we should be doing? Is this what you want us
to be doing? Microsoft? Could could you help us make this better?
And none of that ever happened, and they've admitted that publicly a bunch of
times now, and you got to hope that's like, you know, you
have teams dedicated to these different these different problems of third party partnerships, and
then you have teams dedicated to making sure the first parties are are making games
as well as they can. But yeah, we just haven't seen that manifest
yet. Is behind sil Apathesta Because I lap that I loaded up the I
could have sworn I saw him when I loaded up the Elder Skulls announcement then
for the new DLC, and he was talking at it and I was like,
I thought you left, So I need I need to figure out why
he's hanging about. Is he just hanging around the offices of Bethesda being like,
hey, guys, I still want to hang out here. I don't
know. Yeah, maybe it's like one of those slow transitions out of the
business or something like that. I think he said he announced he was leaving.
I don't know if he's necessarily gone yet. Maybe that was something that
is going to happen later this year. I'm not entirely sure. Uh all
right, Prince of Persia Sands of Time remake has apparently been completely redone from
the ground up. This is from my Nintendo News. There was a fair
amount of fan criticism leveled at Ubisoft's Prince of Persia's Stands of Time remake,
so much so the game was passed off to another developer. Today, further
details have emerged regarding the remake of the critically acclaimed Prince of Persia title,
and this comes from Insider Gaming specifically, and it would appear as though the
game has been completely rebooted from the version we originally saw. The team at
Ubisoft is approaching the game with a more realistic art style and everything has been
built from the ground up on the project. Here's the details. The game
is completely redone Ubisoft Mumbai and Prune. Previous work is seemingly not used at
all. Prince of Persia Sands of Times remakes overhaul also includes a more realistic
approach. Everything has been built from the ground up, which includes a complete
graphic graphical overhaul, new animations and mechanics for combat and Parker and much more.
Starting from scratch has meant that the game has been rewritten, recaptured in
mocap and more, and Uri Loenthal is not reprising his role as the Prince.
This is the most the most blowback from like a handful of screenshots.
Yeah, like the biggest issue that we've seen in development, because like there
was obviously stuff like Wall Guy back in the day with Perfect Dark, but
like, this is literally an entire game being scrapped based off of a handful
of screenshots on a couple of seconds of footage. Yeah, I mean the
game didn't look great, but I was just like I was the opinion,
like, yeah, I mean, look, it's a remake of an old
game. They're not going to put that much into it. I bet it's
still fun. I'm like worried about like, what what do you mean like
redoing the combat and parkour? Like, Okay, maybe you could add more
to the combat. I suppose that could always be more complicated and have some
like fun like little things salted across the various features you have there to make
it a little bit more engaging these days. Sure, the partcore you kind
of don't need to touch it. We don't get a lot of those games
that work that way. I suppose they could be improving that too. I'm
being pessimistic, but I just like, this is not necessarily what I'm asking
for. I'm not asking for a super realistic remake of Prince of Persia Stands
of Time that has different mechanics than what. I just want to play that
game again, and I wanted to look a little bit better. That's a
game that I think was fantastic at the time. I bet it still mostly
holds up. I've not played it in a long time, and I was
looking forward to this remake to do exactly that. I don't know, have
you ever played Sands of Time? It was definitely like a like something I
played coming out of high school, so like, that's how long ago it
was. No, I've never properly gone into any of the Prince of Persia's
because when I was when I would have been playing them was when they were
like bouncing between rebooting the universe. I'm not rebooting the universe. Yes,
like they did that one game, then they rebooted it, then they would
back to the old version for a different sequel. So I just found it
like I was way too fucking confused by it. I saw the movie when
I was eight, and I thought it was that because I was fucking a
dumbass, and I was like, oh, Jake Joenhall's in this he's handsome,
and that was kind of like my critical thinking of that at the time.
And have you seen it again recently. I've not seen that movie before.
I've always been curious about watching it. I've been tempted. One of
these days, I'm going to watch like the Assassin's Creed movie Vash, I'm
like the hit Men movies all back to back, and that'll probably have a
heart at Shack and Die. Yeah, that's that sounds about right. They're
they're going hard on Prince of Persia. So we have that Prince of Persia,
the Lost Crown game that came out earlier this year. We have rumors
of that Dead Cells developer making a Prince of Persia rogue light, which sounds
very very promising. Uh. And then they're still and then they're putting a
lot of extra effort into this. Uh yes, So it it seems like
the kind of thing where I'm like, Okay, they seem like we have
Yeah, sure, we have Assassin's Creed. We have some of the other
projects, and we've really focused on those and we've been been doing that for
years and years. But maybe we can build Prince of Persa back up to
that place of prominence as well. Do you think it has the pot,
like the standing to get back to that point, like to think so like
that franchise is super important to video games when you look at it, like
it's incredibly important to original computer games back in the day, the Jordan Macna
stuff. It's super important to the foundation of modern open world games in that
it basically like created Assassin's Creed and that templation. Yeah, I think would
be cool if they could find a way to bring it back and make it
its own thing that is unique from Assassin's Creed, because Assassin's Creed is now
so much of its own thing. And Mike's and chat saying like he has
a story, but I think he just means that it's his turn on Black
Club next. I think that's right. I think that's what he's trying to
say, and not anything else that would cause him harm in any way.
Yeah, the Peeves exicle in chats has. I watched Sants a time in
the hospital on morphine and remember it being a blast. So all right,
I think I know what I'm doing this weekend. Let's have a real good
time watching some Jake, Jill and Haul everybody. I can't I can't get
that Roadhouse movie out of my head. It's not good. It's not And
I think it's I think the original Roadhouse is bad in a fun way where
it's not actually, at the end of the day, not that bad,
because it holds up over time and gets better the more times you watch it.
So it's like, technically, no, this is not a bad film.
It's just made in a way that like resembles a bad movie. This
new Roadhouse is bad in the way that I think people will will mostly forget
about it. And yet, as for shitty as he is, every time
Connor McGregor came on the screen, it was the most terrifying thank I've ever
seen. He's just it's terrifying and hilarious. Turns out Batman being a massive,
like dirt bag shit hedge. Yeah, it turns out she's just like
that, Like not much acting was going on. I really think that's exactly
true. They're like, hey, just pretend you're gonna go fight someone that
you think is pathetic and poach a woman. But he's also like, thatsh
right, and he seems to have some actual issues, like some serious mental
issues beyond just like what he's going on with what going on with this ultra
nationalist scumbag, Like Irish people hate him. Bush I'm just kind of bummed
that, like Doug Limon made that and he's not allowed to go make Edge
of Tomorrow too, Like, fucking isn't there a rumor that he's making Edge
of Tomorrow too? Or is that there's been a movement he's making Edge of
Tomorrow two for like a decade now, that's been on his IMDb page.
Tom Cruise is constantly being asked about it and he's like, oh, yeah,
I want to do it, Like everyone wants to do it, but
no one can like get it off the ground movie fucking rips. That would
be that would be fantastic. This that The other think about that Roadhouse movie
is like they use so much weird CG to like fish like a bunch of
fights and punches and stuff, and like the virtual camera takes so weird.
Yeah, they use a new approach, like a new technique that they were
like hyping up and how people are looking at and they're like it's weird.
This isn't murdy ash. Yeah, it's a weird movie, all right.
Epic Mickey Switch remake translates Mosha controls to analog sticks and enhances the camera.
This is from Liam Dulan at Nintendo Life. Earlier this year, during the
Nintendo Partner Showcase, it was announced that the twenty ten we title Epic Mickey
would be making a return to the Switch this year in a brand new faithful
remake titled Disney Epic Mickey rebrushed the remix. Senior producer Pan Schroeder has now
shared more information about this applican upcoming release and revealing how there will be quality
of life improvements, camera enhancements, analog stick controls and more. Here's what
he had to say during a recent chat with game Spot. The video is
up now on GameSpot. By the way, everybody, we had to change
the controls, we had to enhance the camera, and we needed to translate
Mosha controls to analog sticks while needing to keep the heart of the game intact.
And don't worry, if you want to play this title like the original
release, Mosha controls will still being an option for you freaks out there.
I guess so you could channel the Nintendo WEE days GameSpot. Game Spot also
shared eight mints of gameplay and again that's that footage. It's on there.
Jan says it was pretty good when he played it, and I've I know
Kurt Indovina, who did this video, was like, yeay, like it's
it's pretty good. I think for me hearing that the analog controls work and
the camera has been has been improved, that's like a big step up for
me as someone who's like, whenever I touched that game very briefly at the
time, was like, oh, a three D platformer that isn't Mario Galaxy
where you can't control the camera seems like a bad time, And it turns
out for the most part in that game it kind of was. So I'm
like, oh, if that, if that, like if that edit fixes
a lot of that those elements of this game, maybe you can more quickly
get to the fun of what Epic Epic Mickey had, Not that it had
some not that it was like a bountiful feast of fun. It's a pretty
solid game underneath all that. So I'm hopeful. I don't know how about
you. The real question is like, even if it makes a good,
will it make it important? Well, Listen, I'm no Jeff Beckler.
I don't feel confident competent to comment on such a thing. But we do
know Epic Mickey not nearly as important as I don't know what we do mint
air force Gater, sure, yeah, a bunch of other things. Yeah,
I mean he's the public domain now he doesn't count anymore. He's not
doesn't even register. That's how that works, right, does me? I
wonder what Epic make what Mickey Mouse being in the public domain means for like
setlling that game, if it changes anything, and how they have to write
their legal copy of like, hey, you can't just rip assets from this,
Probably not much because so much of that game would be well, I
suppose if Epic is in the public domain, that means that fucking Rabbit that
they were all freaking out about that was before that predates Mickey Mouse. He
would also be public domain, so there would be stuff in there that you
would be able to like riff on. But if they did anything like original
with the story or had new character elements, would that with stuff would be
now under a new copyright that started in twenty ten, So it's really messy
with that kind of thing. You would not be able to rip assets from
the game, though that actually wouldn't work. That would be copyrighted by this
team. Still make aficionados in chashes. How are they going to make that
porn now I know, right, They'll have to find some other way to
do it. Epic mckney's steam filmmaker. Porn is my favorite genre, though
all right. Star Wars Outlaws season pass is already causing controversy. This is
from Kyle Knight at Dual Shockers. Yesterday afternoon, You'd Be Software revealed the
very first story trailer for you for its upcoming open world adventure game, Star
Wars Outlaws, alongside a new trailer of the studio also confirmed in August thirtieth
release date and the various pre order bonuses and additions which are now available for
pre order. However, shortly after pre orders for the next big Star Wars
game went live, fans quickly took to Twitter and read it to express their
outrage at not only the pricing, but at the encclusion of a season pass
as well. Over the year, season passes have become the go to way
for studios to add extra monetization to games, even if they already come with
a hefty seventy dollars price tag. While there are plenty of free to play
games on the market that also offer season passes, such as Fortnite, Apex
Legends, and Call of Duty Warzone. A trend has started to emerge where
single player games also offer the same incentives. Some believe there's no harm in
giving players the option to purchase additional content, but others believe it has no
place in the world of single player games. So, yeah, a season
pass for a single player game does feel strange to me. It's the kind
of thing of like, why not just make it a DLC pack so when
I buy it, I get all that stuff, But apparently they care about
engagement, so they're doing a season pass. I'll say it the very for
this game, Star Wars Outlaws Legacy. They are throwing everything at it,
Like there's multiple versions that are special additions that are like one and one hundred
and thirty dollars. If you get one of those versions, you get the
game three days early. They're like doing all of the tricks to try to
maximize their return on investment here, and we know why Star Wars license is
expensive, So I'm not like shocked that they're doing these kinds of things,
but it does feel like, hey, a season pass is the kind of
thing that could spoil some of that fun where it's like, why are you
making your game this way when you could just make it better and have some
other way of monetizing it instead. But their life, it seems like their
answer to that is, well, no, we're doing all of the ways
of monetizing it. I don't know. How do you feel about it,
Lexi, Yes, it's the like a Dragon problem. It's the Persona problem
of like the things that they put behind the DLC paywall feel like things that
probably should have been in there. The DLC for Like a Dragon. You
didn't play it, but it's a post S game dungeon, and like it's
a fun dungeon, and there's some good stuff in that, and there's some
really go to writing and it's like, oh, this is like just like
a non canonical fun goof or whatever, and it would have been cool if
that was included. Persona three is probably more egregious because it's the answer DLC
and that was part of one of the pre games, and that like ties
up some of the story and shit, and I think it will very much.
So. The thing I always wonder about these is like, how many
people go back and play the DLC. How many people go back and play
DLC for these single player games after their release. How many people are going
back and playing the Final Fantasy sixteen DLC and things like that. Also,
did you see that fucking adding the lady from Solo into this? Yeah,
Kira, uh yeah, I mean I don't love that, But that's very
specific to my Star Wars fandom, where I think that that movie wasn't very
good in terms of establishing Hot Solo as a character. But the movie's fine
otherwise for a lot of reasons. But it once again reinforces the canonical existence
of Terras Cassie, which is very important. That is actually important. She
is the character that said Taris Kazi I believe, right. Yeah, she's
the one who's trained in that fighting side, that's right. Yeah. So
she's the leader of the Crimson Dawn, which is that the crime send that
I think was established originally in Solo by Darth Maul spoilers for fucking Solo,
and then she takes it over and so she's the leader at the point of
this also means that she's still alive between Empire Strikes Back and Return of the
Jedi, which I guess did we know that. I suppose we might have
known that. I also like just As a side note, I really hope
there aren't like lightsabers in this game, like not like you know, there
can't be any Jedi, but like they just hope there. I just think
it would be fucking better if they made the Outlaw game an Outlaw game and
instead of trying to tie it into the Grand Narraship. The only way that
a lightsaber could well not the only way. The primary way a lightsaber could
show up in this game is if Luke Skywalker or Darth Vader show up,
and that's pretty much it. I suppose the Emperor could bring out his lightsaber.
Well, I mean, Yoda's still alive. You go see Yoda,
So you go see Yoda and he pulls out his tiny lightsaber and that's a
fun time for everybody, which is a fun sentence to say, Yeah,
I'm pretty hopeful that they are making the Outlaw game that you are talking about.
Le See, that's what I want them to make. That's what they're
selling here. Well we'll see though. The people curious to see what the
gameplay loop of this game actually is and what the progression is, and like
there's one world where this is very similar to a Jedi Survivor and Fallen Order
where you just go to different planets and they're quite linear within that, but
they have this metroidvania design so you can double back and explore them more.
Or there's a world where like these are small open worlds and I'm super curious
to see which route they went and see how much it is, Like I
really hope this game is it. We made a bunch of small open worlds
and now you go do nuclear bases and you liberate these planets and then eventually
it's your planet. Like I don't, I mean, I can tell you
exactly what it should be like. It should be like Sid Meier's Pirates.
It should be you are going from town to town. I was not the
game I was expecting. They can't be exactly like that. But Sid Meyers
Pirates is a game where it's like you are on the high seas most of
the time. You're going from town to town and you're spotting things like the
chances to do arbitrage selling where you see something selling for really low in one
town, you take it to another town and you sell it for a higher
price, and so like the smuggling element, and then there's definitely gonna be
like factional requests where you can like endear yourself to these factions and unlock more
quests. I just hope that stuff stays interesting. But I also hope there's
a chance for me to be like sort of on my own doing my own
thing, and all of the factions hate me, and yet there's still like
a path through the game for me. That's ideally what I would want to
do. Someone in Shot also said that apparently people aren't happy about how this
game is in sexy enough, and I'm not sure if they saw that droid.
That droid is real fucking sexy. Fuck the hell out of that droid.
Have you seen that droid's hips? What the fuck? I'm that fucking
drench code? Jesus Christ. Absolutely, it's fucking wild, all right.
Sometimes you just say, yeah, try hot to gamers. You're just not
trying how to walk off to the game. Yeah, try harder to whack
off to the video game. Everybody, Come on, I'm excited about this
game. That's that's the real story here is. I'm excited about it.
I think it looks pretty good. The pricing, yeah, listen, they're
gonna try to get more money out of you, especially if you're a big
Star Wars fan. That's what these things do. I was kind of conflating
the season passing battle pass earlier. Still a season pass for a game like
this is maybe a little bit annoying, but of course they're gonna sell that
shit these days, and of course they're going to include it in the big
ultradition that you could spend one hundred and ten dollars on. I've accepted these
things, Lexi, and I'm also someone who's like accepted. I bet if
I bought just a bass version and play through that I won't feel like I'm
missing anything probably, So yeah, all right, last story here. H
fans claim that the eighty dollars Call of Duty King Glove cosmetic is quote not
worth it. This is from Jordan Miller at VGC. The item, which
is a beast glove inspired by the New Kong Cross Godzilla film, is acquired
by purchasing four separate skin packs in the game. The glove is a melee
weapon that could be equipped as part of a loadoun and it's only accessible to
players who've purchased all four separate skin packs. Each of these packs, which
included an operator skins which include operator skins and weapons inspired by the film,
cost twenty dollars each. Okay, where are you at with cosmetics these days?
Lex Luddie? Are you someone who is like, Hey, I'm going
into shops in any of these free to play games and I'm gonna buy a
thing here or there. Do you try to complete sets? Are you someone
who would ever spend eighty dollars for a set with the goal of getting a
glove in mind? I was going to say that, like, I just
don't buy any skins at all in games anymore, but then I realized that
I did upgrade to the special edition of Hell Divers because I was enjoying that
so much. On us Actually, I think this game is worth sixty dollars,
not for or sixty or forty. And but I can't think of a
single one of these crossover events where I've been like, yeah, I want
the fucking Cheech and Chong skin, Like it just always seems like the lamest
shit, And it's something that like people have talked about very eloquently before and
written about before, of like the fortnitifacation of all these different games where like
suddenly no multiplayer game is allowed be serious or have its own universe or have
its own correct like storyline anymore. But it's one of the main problems with
the Naughty Dog Last of Us multiplayer game, is they they couldn't figure that
out. Yeah, because how do you insert crossover events into it? How
do you get co marketing deals? How do you get people to sponsor things
in ish? And I fucking hate that shit? And I really like I.
I know that it's fucking funny to see this, you know more dab
I enjoy that. But also I could just rig a Zeno morph to dab
in unity if I wanted to, Like, I could get that done if
I really wanted to get it done. As someone who love loves those recent
monster movies from Legendary, this isn't fucking with it. Who's the fucking's bhind
this? Who the fuck is watching that movie? I'm going I want King
Kong's fucking glove, his metal glove. That's a pretty cool glove, to
be fair. I'm not gonna spend eighty dollars to get it though. In
chat, I think it was Death Metal Dance said just don't buy something if
you don't like it or don't think it's worth it. It's it's easy,
and I'm like, that's mostly where I land on these kinds of things.
Let's see where it's like this is I go into a store every single day,
and I don't buy ninety nine percent of the things in that store.
Like every time I go into a store, it's not like, oh my
god, I'm being bombarded with all these options. I'm just like, I
came here to buy the thing I came here to get, and there's other
stuff on the shelf. I can ignore it and I can leave. And
yet I think it's probably it's probably still valuable that we occasionally have some pushback
against these companies trying to raise the price on everything and trying to like do
these little tricks of here's an item you can only get if it's really like
the people are right, it's really an eighty dollars item. Sure, it's
a bunch of other items that come with four different twenty dollars packs, but
the fact that one item is locked behind all of that, clearly what they're
trying to do is to get you to spend eighty dollars. You're like,
I already spent the twenty and I have half the stuff, I might as
well get the rest. Some pushback here is beneficial. These companies are going
to get away with whatever you let them get away with. I'm super for
people saying like, hey, this is not fucking worth the money, Like
what are you trying to? Like that's how you phrase this. You don't
say like, hey, this is a scam, because the scam is very
clearly trying to trick you. It is just like, hey, this isn't
worth the monetary value that you've attached to it, because it's not it's not
worth the value, like this is not worth a video game and a bish
yep, And so yeah, if you don't think it's worth that fucking tell
them, tell them that that isn't worth your money. I wonder how like
the money situation works for all these where it's like Godzilla Cross Kong comes out
and and they're going to do a big event with Call of Duty, like
who is pain? Who for that? Is it? Like something like maybe
maybe just split I don't know. It's the Jeff Chili thing of like what
game developers pay to get into those conferences and what developers just Jeff go to.
Yeah, so yeah, I'm super curious as to how those things work
out. But I just hope Dan Stevens is getting paid because that guy is
great. He's fantastic in that movie. What a fucking weirdo, What a
handsome man who just loves being a weird movie. Did you go see it?
You want to go? You want to go see Congresses Godzilla or cong
Yes? Great, there's a there's a there's a scene where Kong posed pocket
sand in Godzilla's trail that owns Yeah, and then Godzilla suplex Kong. It's
real fucking good. It's stupid as hell. I it's definitely like, it's
not like Godzilla minus one, which is, you know, a massive piece
of I've got to get you, you got to get you a Kaiju that
can do both. Absolutely, yeah, I genuinely do kind of love that.
Adam Wingard was this guy who made your Next and everyone was like,
oh, he's the next horror maestro. We'll give him a Blair Witch movie.
And then that didn't do too well, and they're like, okay,
we'll give him a license thing. And she goes and he makes that terrible
death note thing, and then he's just gonna like, fuck it, I'm
just gonna play with my toys. I'm just gonna like make these movies where
these monsters fight each other and like barely even have human characters in them,
because that shit's fun and like I appreciate that it's dumb fun and like,
yeah, I had a good time. All right, Well, apparently that
movie is doing very well. I'll check it out eventually. At some point.
I'm just ready to watch June two again. That's what I'm so Monkey
man, fantastic monkey see that as well, Dad, Tell what if he's
handsome for a man, I'll say that, Jesus fat that public. That
man is incredible looking in that movie and everything. All Right, that does
it for the news. I'm gonna get to the pole question. While I
get that set up, Lexie, why don't you tell people where they can
find you, what you have going on, whether or not you're gonna be
in Los Angeles for Summer Fest, all that good stuff. Yes, So
over the next few days you can catch my stuff on Shack News. I
interviewed some people at the Fish Game summits and I'll be going up there and
you can also find my community start menu, trying to help people break into
the video games industry. We're at the start menu on Twitter, or you
can email us hello at satmanu dot co dot UK. I will be at
LA for Summer Games Fest. If you want to commission me, please fucking
commission me, because it's really hard to get appointments without a sche commissioning you
to get an appointment. So yeah, if you need help covering the show,
reach out. I'll be there for pretty much the entire week, so
any events going around the play days and the actual event itself. I don't
think they've confirmed the play day, so I won't say when I'm there.
And yeah, if I'm allowed anywhere near the fandom officers, I'll probably mill
around there because I'm sure as I'll not get invited to any after parties.
I don't know any Americans. You can you could try that. We're not
gonna be at the Phantom offices this time last, as far as I'm aware.
Less time I discussed shit, well, a secret location that I will
inform you about. You come hang out with us, absolutely, I'd be
great. I want to go someone that I won't fucking die. Yes,
yeah, oh well listen, no promises, All right, it's Los Angeles.
You're right, I've said a lot of shit about Mike Manatti, not
time. I'm worried about the LAPD. We don't we can't control them.
That's that's the one thing I'm worried about. All right, Let's see which
do you prefer higher frame rates or higher resolutions? Eighty three percent says higher
frame rates. Only seventeen percent are going with higher resolutions. I think this
is one thing where I agree with this, I do. I voted for
higher frame rates Lexi. But you know, if resolutions got down low enough,
I would start to say, okay, let's get the resolution back up
from four eighty or five, you know, sixty or whatever the next one
is. You know, can we at least get seven to twenty p like
an even that feels kind of low these day, especially when I'm playing on
my four K TV over here that I sit pretty close to. But if
I had to choose one or the other, I'm choosing I'm choosing frame rate.
That's where I'm at. I don't know how about it. Yeah,
I have a super like funny thing where because I had the p S three
when I was growing up, and I used to play loads of boardlands too,
and I'd played like high level Boardlands too, where you were at like
max level and you were two rocket launchers and was just like killing the fucking
frame rate. Whenever a game dips down into a low frame rate, I'm
like, yeah, good, shit's happening. Fuck yeah means what Yeah,
it's like, oh yeah, well, fucking breaking ship Like I like that
feeling, but also yeah, a nice time lights weigh at it. I
have a terrible memory, but like one of the one of the best like
gaming moments that's just I could see in my head perfectly, Like Crystal Clear
is when I was playing hard hard Ship or hard line shipbreaker that Shipbreakerreak,
yeah, Hardship, and uh it was like early on, I think it
was still an early access and I had my laser being cutting apart the ship
and I just went right cross its nuclear reactor and all of a sudden,
I'm like, I just get it explodes and like it flings me away,
and then the game just like completely freezes and then it's like one frame per
second for like twelve straight seconds as I'm like turning my character back around to
look at this giant nuclear explosion in space, and it just it ruled so
hard. That was so cool? Was the real understated beauty to playing Guy's
Mode on a computer without a graphics card and what you can do to that
computer? Boy, I fucking probably messed up some laptops by doing that.
Hell yeah, yeah, that's right. It's it's hard, bull boiled shipbreaker,
That's what it is. Yeah, all right. There was another poll
question because we did two Are you excited about Star Wars Outlaws? Forty eight
percent said yes, fifty two percent said no, you know, fifty to
fifty. I suppose. I think this is where all major ips are at
right now. I think if you had a shocking kind of new IP come
out of or like an IP that hasn't been overdone in a lot of media
right now, I think people would be like, yeah, I'm excited about
that. But I think there's a lot of people for whom Star Wars and
Marvel these massive, pervasive ips have been everywhere for so long that they're like,
why would I be excited about this? I haven't had a chance to
miss it, So I'm not surprised that this is at forty eight percent versus
fifty two percent. How do you feel about it? Like se like really
deep down like Star Wars Outlaws, like just as like if you were someone
spending your own money on these games showing up, like, how would you
feel about it? As someone who usually is spending my own money on these
games? And I am excited for it in the sense that I am afflicted
with consuming most Star Wars media and I'm cursed that way. Same with Marvel.
At some point my brain went, yeah, you should watch all of
these and then I got through, like halfway watching the in Humans, and
I was like, what the fuck am I doing with my life? I'm
not. I watched the rest of it. Oh my god, all right,
you don't do that. Listen. I made it into content for a
podcast. It was worth it. Oh yeah, absolutely, Yeah. I
think like it looks good, so I'm excited for it. It's kind of
as simple as that. So as long as like it keeps on looking good,
then I'll sick continue to be excited for it. But yeah, I'm
hopeful. I want to play it. Yeah, And I didn't even like
think about this don Fiasco and Chad says this is more about Ubisoft than Star
Wars for them, and it's like, oh, yes, a lot of
people are going to be that they do have that thing where like, I
don't play Ubi Soft games, and I think the assumption here is this is
going to be another one of those, And in my heart, I'm like
hoping it's not just another one of those. Even if it has some elements
of that, I would be fine. I just need to give ub Soft
credit. Like as much as Avatar was one of those, it seems like
they're trying to deviate and that was trying to and that was massive as well.
Yes, yeah, so I am curious to see what other directions they
can go. Yeah, but I wasn't thinking about that, and I bet
that is a significant number of the no's are people who are like I don't
trust the Ubi Soft game until it's in front of me, and I don't
put it in front of me until it's thirty dollars. I'm not gonna get
excited about it until that point. All Right. Finally, the new poll
question PERSONA, is green, true, false or what the hell are you
talking about? Those are your options. We will discuss the results of this
poll on Game Mess Mornings on Giant Bomb tomorrow. Speaking of Giant Bomb,
later today, there will be a Blake Club. As far as I'm aware.
I'm pretty sure that's gonna work out just fine. That will be at
three pm Eastern. Again, the time is shifted around a little bit as
we've moved things around on our internal schedule. Tomorrow we will have a voicemail
dump truck. I think we will also be playing Hell Divers too, and
then on Friday upf I'm gonna mod the hell out of a out of a
Fallout game, I think I'm gonna do. I keep going back and forth
between New Vegas and four, but I'm gonna be working on that. To
you, you shouldn't do New Vegas because it's the perfect video game. Yeah,
but I want to mod it to hell so it's imperfect and weird.
And I know that New Vegas has a certain threshold where like it breaks,
but I think it's like one hundred and thirty mods and I probably won't be
using the hot reminds me when I did meet Josh, it was like a
week before my brother got married. And my brother's favorite franchise is Fallout and
his favorite game is New Vegas, and so I bought a copy of Fallout
three for the PS three, well, Fallout New Vegas for the PS three,
and I was like, hey, can you sign this, and he
was like, why is it the PS three version. I'm like, listen,
it's important to me that it's the PS three version. I know it
fucking sucks, but please just say Europe just like, yeah, okay,
this is what they give us there, all right. Yeah. I'll probably
will end up doing Fallout four for this, and then I'll play Fallout New
Vegas for real, because I've never really played through that game and I would
like to do that. But that reminds me. If anyone has any like
funny or fun or weird mods for a Fallout four, send them to me.
Hit me on the discord, hit me on Twitter. I appreciate that.
I'm gonna be doing that work tonight, all right, and then anything
else PCR will happened on Friday, all that good stuff. Yeah, look
out for it on giant bomb dot com. In the meantime, LEXI thank
you so much for spending today talking with me about video games. I really
appreciate it. Anytime. I'll be able to annoy you in person at some
point this year too, so that'll be fun. That sounds good. Mike's
asking me if he's on anything today. Just Blake Club. I think I
don't think we have anything until then there's other other Oh yeah, Jan's also
got WrestleMania VIDs coming. He's back. The poop flight has landed. He
is safe. You should listen to the BombCast yesterday if you're wondering about that.
Oh my god, was the poop city slammer Jama? What happened in
the airplane? I mean, honestly, at this point, I'm wondering if
maybe Jan himself is the poop city slamm of Jama. It's impossible to say.
We'll dive into this, investigate further. Lexi once again, thank you,
what's good. Thank you everybody. You're the best audience in gaming.
Until next time, have a good one, take care of yourself and goodbye.

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