Call Of Duty's New Update Is Apparently Teasing A Tony Hawk's Pro Skater Reveal

Game Mess Mornings

Jeff Grubb is joined by Tamoor Hussain to chat about January 2025 U.S. video game market highlights, a new Tony Hawk game getting teased in Call of Duty, and more!
2025-02-21 61 min Transcript

Available Results

Generated results are saved to the knowledge database for reuse and search.

No generated results are available for this episode yet.

Extract Knowledge

Pick what you want extracted first. Model, scope, and chapter options appear after a template is selected.

Generated results for public episodes are saved to the knowledge database so they can be reused and searched later.

Transcript

<v Speaker 1>Don't bit, it's the Internet. You're busy. Let's do this
<v Speaker 1>for what's the date, February twenty first, twenty twenty five.
<v Speaker 1>For the next hour or so, let me help you
<v Speaker 1>sort through the world of gaming on Game Mess Mornings
<v Speaker 1>Live with me Jeff Grubb. Today, game sales continue to
<v Speaker 1>skid in the United States, and Microsoft is using the
<v Speaker 1>power of call of Duty to hype up Tony Hawk.
<v Speaker 1>But first, please join me and welcoming today's co host
<v Speaker 1>the Game Mess Mornings. It's two more. Who's saying? Everybody, Tam,
<v Speaker 1>how are you doing? You know?
<v Speaker 2>Remember when I said everything's good? Oh no, ye highlight,
<v Speaker 2>I can't see you. I can't see you.
<v Speaker 1>Oh no, my bad. Let me I can fix that
<v Speaker 1>real quick, and then that's gonna break things.
<v Speaker 2>But now everything is fine. Now, yeah, I can see
<v Speaker 2>a ho It's very cute. That's why I'm supposed to
<v Speaker 2>got kind of how.
<v Speaker 1>You know, I don't know. I don't know the name
<v Speaker 1>of it. In my head, it's just the hat they
<v Speaker 1>wear in Soviet Russia. That's what I think of when
<v Speaker 1>I say.
<v Speaker 2>I call it, I call it the Batman red Son hat. Okay,
<v Speaker 2>Batman is one of those in red Song.
<v Speaker 1>Fargo hat. There we go. Yeah, Fargo hat TM, that's
<v Speaker 1>your Canadian bacon hat. Yeah, lots of good names for
<v Speaker 1>this thing.
<v Speaker 2>Brown hat sometimes yep.
<v Speaker 1>Absolutely. Now, of course, somehow I have the cameras getting
<v Speaker 1>messed up. I think discords being weird. It's normally fix you.
<v Speaker 1>We got to bring you down a little bit. There
<v Speaker 1>we go. Now we're all framed up. Damn, you've been
<v Speaker 1>You've been traveling, You're back home. You've been able to
<v Speaker 1>keep up with any games recently. You've been kind of
<v Speaker 1>out there doing a bunch of stuff. Anything that you
<v Speaker 1>are enjoying right now.
<v Speaker 2>I am just preparing to go on another trip tomorrow.
<v Speaker 2>What if I ever been enjoying? What can I I'm
<v Speaker 2>trying to compartment lies into what I can talk about about. Yeah,
<v Speaker 2>I think I finished Silent Hill. That was fantastic. Oh.
<v Speaker 2>I've been playing the Warriors game, uh, the rock No Warriors, Uh,
<v Speaker 2>the Dynasty Warriors game. That's pretty fun. That's a good time.
<v Speaker 1>I kind of wish your Warriors from Rockstar.
<v Speaker 2>I've already played that. I mean, if they made that
<v Speaker 2>failable to play on a modern console or a platform,
<v Speaker 2>I would one hundred play it.
<v Speaker 1>All right, Well, how is that that new Dynasty Warriors.
<v Speaker 2>It's fun. It's it's a it's a hades like I
<v Speaker 2>call it. But yeah, it's it's like it's got the
<v Speaker 2>old Like you you're getting attacked by one trillion enemies
<v Speaker 2>and you press the button once and it kills about
<v Speaker 2>five hundred million of them in one sweep, and that
<v Speaker 2>feels good. Yeah, yeah, it's it's good, and it's got like, Oh,
<v Speaker 2>they made a good design decision in the way that
<v Speaker 2>they implemented you know, all the many characters that are
<v Speaker 2>in the Warriors games and in you know, Chinese mythology
<v Speaker 2>or wherever they pull from by like integrating a like
<v Speaker 2>a relationship system, like you can make form bonds with
<v Speaker 2>different characters and that gives you buffs and that kind
<v Speaker 2>of thing. So it's it's cool. I enjoyed that quite
<v Speaker 2>a bit. But yeah, beyond that, I I've been mainly
<v Speaker 2>playing that. I'm playing a few other games for that
<v Speaker 2>are under embargo, but yeah, it's been a good time.
<v Speaker 2>I got I'm playing Castlevania on my little ambiniic device still,
<v Speaker 2>which is a good time, and still doing nothing in
<v Speaker 2>Castlevania where if I encounter a new enemy. I cannot
<v Speaker 2>go past it until I collected soul true behavior.
<v Speaker 1>Yeah, I love it.
<v Speaker 2>It's real nasty, man. Sometimes I'm just nasty bombing the
<v Speaker 2>same enemy for an hour. It's cool.
<v Speaker 1>I mean, it's worth it because I like a lot
<v Speaker 1>of those powers are really interesting. A lot of them
<v Speaker 1>don't do shit, but when you get that's really cool.
<v Speaker 2>I just wish that in the original. I think I'm
<v Speaker 2>playing the one in Uh the original version doesn't have
<v Speaker 2>like a tracker that when you hit them, like it
<v Speaker 2>tells you, oh, you've got this one. It's like, Okay,
<v Speaker 2>you just have to keep going into it that by
<v Speaker 2>can I get this one? Yeah? Yeah, it's good time.
<v Speaker 1>Yeah, I've been. I'm planning to start the thing. We
<v Speaker 1>did have punishment because we we did a stream about
<v Speaker 1>a game about a game about digging a hole and
<v Speaker 1>I won, so I handed out punishments and told everyone
<v Speaker 1>they have to play the thing remastered. But I haven't
<v Speaker 1>played it either, so I'm like, okay, a game close.
<v Speaker 2>Yeah, I'm moving forward to play the original.
<v Speaker 1>No, no, I haven't so yeah, the.
<v Speaker 2>Sac it was surprisingly good. I haven't played that since,
<v Speaker 2>but like I remember it being quite short as well
<v Speaker 2>as like four or five hours and and yeah it was.
<v Speaker 2>It was enjoyable. I remember back in the day thinking, wow,
<v Speaker 2>this is this has no right being as good as
<v Speaker 2>it is.
<v Speaker 1>Yeah, absolutely, ushankas ch That's what the hats are called,
<v Speaker 1>and that's I've heard that before, So that makes sense.
<v Speaker 1>That lines up with what I've heard on the street, Tam.
<v Speaker 1>In the meantime, let's explain what we do here most weekdays. I,
<v Speaker 1>Jeff Grub, will help you your piece your gaming life
<v Speaker 1>back together. That includes breaking news and maybe even some
<v Speaker 1>of our own original reporting. For all these topics, I'll
<v Speaker 1>get the input of a bona fide expert who will
<v Speaker 1>make me look smart. If you are watching live on
<v Speaker 1>Twitch welcome. You can always listen to the show later
<v Speaker 1>on podcast feeds by searching for Game Mess Mornings, or
<v Speaker 1>find the RSS on GiantBomb dot com. You can also
<v Speaker 1>catch the show later with chapters and timestamps on YouTube.
<v Speaker 1>Hello YouTube. All right, we have a lot to get into,
<v Speaker 1>so let's start the Morning Mess with January twenty twenty
<v Speaker 1>five US video game market highlights from Matt Piscatela at Sirkana. Basically,
<v Speaker 1>the short version of all this is that everything is
<v Speaker 1>down sales are down across the board. Total video game
<v Speaker 1>sales dropped to four point five billion for and that's
<v Speaker 1>just the entire video game market in the United States
<v Speaker 1>from five point three billion last year. That's a fifteen
<v Speaker 1>percent decline. Content was down twelve percent, accessories down twenty
<v Speaker 1>eight percent, and hardware down a massive forty five percent.
<v Speaker 1>Just yeah, people are not spending as much money on
<v Speaker 1>hardware as they were last year.
<v Speaker 2>Do you know the do you know the poll Johnson
<v Speaker 2>song Down Down Down, No, I do not. I feel
<v Speaker 2>like that should be playing right now because it's a
<v Speaker 2>perfect song for this jam.
<v Speaker 1>Make it happen. Just put in the back yeah.
<v Speaker 2>Yeah, put on now down Down Down by Paul Johnson's
<v Speaker 2>skipped to the minute mark. Yeah, just went not and
<v Speaker 2>in I'm classic yep.
<v Speaker 1>Right, So yeah, he Matpisktello over there at Sirkana did
<v Speaker 1>a whole rundown of what's going on over there. You
<v Speaker 1>could kind of see some trends. It's it's you know,
<v Speaker 1>we are in the back half of the console generation
<v Speaker 1>for the most part. Obviously we are at the very
<v Speaker 1>end end of the console generation for the Nintendo system,
<v Speaker 1>but both the PS five and the Xbox series consoles
<v Speaker 1>have been declining for years. Matt pointed out that Xbox
<v Speaker 1>hit its peak in twenty twenty two, PlayStation five hit
<v Speaker 1>its peak in twenty twenty three, and both are declining.
<v Speaker 1>And when I talked to him, when asked him about
<v Speaker 1>this when he was on this show a few weeks back,
<v Speaker 1>probably would have been a month ago because it was
<v Speaker 1>right around the time of his last report, I asked
<v Speaker 1>if it was normal for his for consoles to drop
<v Speaker 1>this harshly at this point in the generation. He says,
<v Speaker 1>it's normal for them to drop at this point. Yes,
<v Speaker 1>we are on the decline for both these consoles. That's normal.
<v Speaker 1>They are declining faster than he was expecting. And I think,
<v Speaker 1>dam that just goes back to a lot of people
<v Speaker 1>bought consoles very quickly during the pandemic, when you know,
<v Speaker 1>getting when everyone was trying to get them and making
<v Speaker 1>sure they had them, and the fomo was at its height,
<v Speaker 1>and so maybe there are fewer people waiting in the wings,
<v Speaker 1>but I think it's still not a great sign that
<v Speaker 1>there's not like not a lot of people looking to
<v Speaker 1>still get on board to the console the consoles, and
<v Speaker 1>I think that is what's driving a lot of the
<v Speaker 1>anxiety from these companies, even Sony, who had a really
<v Speaker 1>good earning support report recently. They're making a lot of money,
<v Speaker 1>more money than ever before in a lot of ways,
<v Speaker 1>even though they still seem to have this anxiety about
<v Speaker 1>the future. And it's because console sales aren't really growing.
<v Speaker 1>Uh you know, PSI pros out, now, why is this
<v Speaker 1>fever not breaking?
<v Speaker 2>I suppose it is absolutely wild that we're like already
<v Speaker 2>in the conversation about these consoles being on the decline,
<v Speaker 2>which presumably segues into what's next for the for the
<v Speaker 2>both the brands, But because I do not feel like
<v Speaker 2>they have earned their existence in any meaningful way, Like
<v Speaker 2>I can't think of yeah, like I if this, if
<v Speaker 2>we closed you know, releases right now and weighed them
<v Speaker 2>and like assess them on what they have available, I
<v Speaker 2>think they probably both get like a fail grade. Like
<v Speaker 2>it is. I can't think of at least a less
<v Speaker 2>impactful console generation than this one. I think personally, like
<v Speaker 2>even the PS three back in the day, it was
<v Speaker 2>like probably my least favorite release or like life cycle
<v Speaker 2>of a console. But it's still you can name like
<v Speaker 2>twenty thirty bangers off the PS three as well, but
<v Speaker 2>like PS five, like I Demon Souls is the one
<v Speaker 2>that comes to mind for me, Like what else Astrobot?
<v Speaker 2>Those are two games that I'm like, oh, great, fantastic.
<v Speaker 2>On the Xbox side, is is brutal. I can't think
<v Speaker 2>of a single like amazing Xbox game that I would
<v Speaker 2>like be like, this is a this is incredible. Like
<v Speaker 2>the most fun I've had recently is avowed. I guess actually,
<v Speaker 2>now that I think about PlayStation there's like return or
<v Speaker 2>as well as is a pretty big one on that.
<v Speaker 1>There are games on these consoles for sure, but I
<v Speaker 1>just not yeah, yeah, not yeah.
<v Speaker 2>I mean, like I do think it is partly the
<v Speaker 2>fever hasn't broken because one, as you said, people were
<v Speaker 2>buying consoles in the moment for this for the purpose of,
<v Speaker 2>you know, taking their mind off things at that time
<v Speaker 2>during the pandemic, and probably we're just like after that
<v Speaker 2>once it passed it past, you know, it was an
<v Speaker 2>expensive thing to kind of like splash out on a
<v Speaker 2>bit and move on. So a lot of people are
<v Speaker 2>also like one one type of gamers, you know, like
<v Speaker 2>they've got their MLB game, they've got their FIFA, they've
<v Speaker 2>got whatever, and it's like, I'm fine, got my call
<v Speaker 2>of duty and not touching any of this. I also
<v Speaker 2>feel like the other thing is like console is down
<v Speaker 2>for sure. I would love to see how PC gaming
<v Speaker 2>is doing. I know it's hard to get a grasp
<v Speaker 2>of that, but like PC gaming as has got a
<v Speaker 2>lower barrier to entry than ever before, both in like
<v Speaker 2>the towers that you can buy, pre build or build yourself,
<v Speaker 2>but also the and held devices. I know a lot
<v Speaker 2>of people this is completely anecdotal, so it's not indicative
<v Speaker 2>or representative of an overall trend, but like I know
<v Speaker 2>a lot of people who now more than ever, they're
<v Speaker 2>just like, I'm not gonna I'm not gonna buy a
<v Speaker 2>console anymore because I can spy a PC. Everything comes
<v Speaker 2>there eventually, and it's just more versatile. I can have
<v Speaker 2>you know, and it it can do so many things.
<v Speaker 2>And also I can plug it into my living room TV,
<v Speaker 2>which is like I feel like the barrier to entry
<v Speaker 2>to that and the versatility of PC as a platform
<v Speaker 2>is lower than ever. And I just got to imagine
<v Speaker 2>that a significant chunk of people are just moving away
<v Speaker 2>from consoles and going to devices a little more ubiquitous.
<v Speaker 1>Yeah, I think it's I think that's it, and I
<v Speaker 1>think the argument that the console has made for a
<v Speaker 1>long time of being easier to use. You know, they
<v Speaker 1>are still easier to use than a PC in a
<v Speaker 1>lot of way. It's a lot more standardized, but they
<v Speaker 1>are not as easy as they once were, and a PC,
<v Speaker 1>like you're right, ubiquitous and versatile, and in the meantime,
<v Speaker 1>you know, the consoles are looking a lot more like PCs,
<v Speaker 1>and so they have to make the argument of, hey,
<v Speaker 1>well you could still get a lot of power out
<v Speaker 1>of these things. And so here's the PS five pro
<v Speaker 1>to compete with your PCs, and it's you know, really
<v Speaker 1>powerful for seven hundred and fifty dollars, but that is
<v Speaker 1>a big price tag, and once people start seeing that
<v Speaker 1>big of a number, you are going to automatically cut
<v Speaker 1>a lot of the audience out. And then at the
<v Speaker 1>same time, it's still not quite as powerful as the
<v Speaker 1>most powerful PCs, which maybe are order of magnitude maybe
<v Speaker 1>like twice as expensive, possibly if you want to get
<v Speaker 1>like the most power or whatever. But either way, once
<v Speaker 1>you're in that argument, I think consoles begin to look
<v Speaker 1>a little bit more questionable, and a lot of people
<v Speaker 1>are just not going to be able to talk themselves
<v Speaker 1>into spending that much money. And we're seeing that, according
<v Speaker 1>to Matt Biscuitella, PS five Pro is fallen behind PS
<v Speaker 1>four pros pace, So people are just not as into
<v Speaker 1>the PS five pros they were into the PS four Pro.
<v Speaker 1>PS four Pro was never like a massive seller, did
<v Speaker 1>pretty well, but in the PS four Standard edition always
<v Speaker 1>outsold it and alsold it by a wide margin by
<v Speaker 1>the end. Of course, it was around for a lot longer,
<v Speaker 1>but even when they were out with when they were concurrent,
<v Speaker 1>the PS four Standard was out selling the PS four Pro.
<v Speaker 1>That's obviously true for the PS five Pro as well,
<v Speaker 1>but fewer people are interested in the pro model. I
<v Speaker 1>think that goes back to what you were saying Tam
<v Speaker 1>about people just not really feeling that need to upgrade,
<v Speaker 1>because a lot of people feel like this generation hasn't
<v Speaker 1>fully started in earnest yet, right.
<v Speaker 2>I yeah, it still feels like you hasn't. The other
<v Speaker 2>thing that I've been really thinking about recently and trying
<v Speaker 2>to figure out like a good through line to maybe
<v Speaker 2>turn it into an arcor or a video or something
<v Speaker 2>like that, is and this is just a dumb thought
<v Speaker 2>that I had but do kids ask for consoles anymore?
<v Speaker 2>I don't, Like, I don't think so, right, Like I mean,
<v Speaker 2>like you've got kids, say you wouldn't know. I just
<v Speaker 2>think about it from like my personal perspective and think
<v Speaker 2>about too when I was like getting into games as
<v Speaker 2>a kid. I think we're now in a world where
<v Speaker 2>things are that the circumstances of the world we live
<v Speaker 2>in are so that people just I kind of get
<v Speaker 2>the feeling that kids aren't really interested in consoles as
<v Speaker 2>much because back in the day, I'd be like someone
<v Speaker 2>would be like, oh, this is game on PlayStation two
<v Speaker 2>called God of War, and then you would see it
<v Speaker 2>or you'd hear about it, and then you just speak
<v Speaker 2>obsessed with trying to get that console. Now I don't
<v Speaker 2>hear much about like teenagers younger being like, oh, I
<v Speaker 2>play this game called you know, Astrobot on the PlayStation five.
<v Speaker 2>You got to check it out, because their time is
<v Speaker 2>and their kind of attention is eaten up by singular
<v Speaker 2>games where it's like Roadblocks or Fortnite, Call of Douty
<v Speaker 2>like that. That is, people don't with those games kind
<v Speaker 2>of taking up all your mental attention and desire and
<v Speaker 2>them having their own economies and that kind of stuff.
<v Speaker 2>I just wonder if like the idea of a kid
<v Speaker 2>going up to their parents or whoever it may be
<v Speaker 2>and being like, I want to PlayStation is gone now
<v Speaker 2>beca because people are like I want Fortnite Bucks V
<v Speaker 2>Bucks or I want Roadblocks Box instead, And how much
<v Speaker 2>of that I would love to know from people, like
<v Speaker 2>to be like, what's the what's the kind of adoption
<v Speaker 2>rate for consoles among youngsters or people who traditionally would
<v Speaker 2>have been the engine behind console sales in the PS
<v Speaker 2>two Xbox three sixty era.
<v Speaker 1>You know, yeah, I mean my kids have asked for
<v Speaker 1>a PlayStation before, but they're weird. They live in their
<v Speaker 1>house with me, right, so yeah, it's a little bit different.
<v Speaker 1>The since I get is that no, that generation is
<v Speaker 1>definitely not asking for consoles, And really I think it's
<v Speaker 1>like pretty similar to the way music worked over time,
<v Speaker 1>where you know, you had your stereo. There was a
<v Speaker 1>stereo that that you know, everyone was really into, and
<v Speaker 1>everyone got their stereo, and eventually the stereo became something
<v Speaker 1>that dads have. It's something that the dad has, And
<v Speaker 1>I have my Walkman and this is my personal music
<v Speaker 1>device and it ain't as powerful or whatever. It's that stereo.
<v Speaker 1>Who care? This is my little device? And I think
<v Speaker 1>we're seeing that happening. You know, obviously it's not one
<v Speaker 1>to one, but the switch being a personal you know,
<v Speaker 1>a handheld, and now the steam deck and people seeing
<v Speaker 1>that the like everything come to steam and being like,
<v Speaker 1>I just get a steam deck. I think something similar
<v Speaker 1>has happened. And of course, really that is smartphones. I
<v Speaker 1>have my smartphone. I don't need a console U And
<v Speaker 1>so yeah, I just think consoles are for dads, right,
<v Speaker 1>you know, or for for old older folks, and if
<v Speaker 1>they're in the house with you, you might use one,
<v Speaker 1>but like you said, you're gonna use it to get
<v Speaker 1>on roadblocks and things that are like your friends are
<v Speaker 1>already on and you just don't view it as this
<v Speaker 1>important walled garden the way we did, because they really
<v Speaker 1>aren't anymore.
<v Speaker 2>No, no, And I think this is one of the
<v Speaker 2>acceleing factors in you know, consoles becoming less and less
<v Speaker 2>obvious walled gardens, with you know, Microsofts being like, hey,
<v Speaker 2>this is a Xbox. That is an Xbox that you
<v Speaker 2>see that man walking down the road, He's an Xbox.
<v Speaker 2>That kind of thing, and Sony being like, hell, no,
<v Speaker 2>we're not keeping all of our games on PlayStation anymore.
<v Speaker 2>Everyone can have them. We're going to put them on
<v Speaker 2>PC whatever, and you know, presumably leading up to Xbox
<v Speaker 2>will have PlayStation games. So I definitely see where this
<v Speaker 2>is going, and it is a wild state of affairs.
<v Speaker 2>But I think that's, like I said, I think, I say,
<v Speaker 2>there's definitely some level of contributing factor to the decline
<v Speaker 2>of consoles, and I think it's going to carry on
<v Speaker 2>continuing this way until sadly we reach a place where,
<v Speaker 2>you know, the ways we experience games no longer happen anymore.
<v Speaker 2>We won't be buying hardware. We'll be you know, downloading
<v Speaker 2>an application, and internet will be fast in our subscription
<v Speaker 2>service will be like accessible enough for the target audience
<v Speaker 2>that it's just we're just streaming everything. And I hate
<v Speaker 2>the sound of that. But also it seems inevitable, you know,
<v Speaker 2>Like my kids never asked for a console anymore, so
<v Speaker 2>it's just like, no, they've never They just want our
<v Speaker 2>he tuna in a can, all right, right, I'll get
<v Speaker 2>you the of course.
<v Speaker 1>Yeah, my cat, we got them those cheesy treats and
<v Speaker 1>he is a crack addict for those things it is.
<v Speaker 1>It's a bad thing. I got it. Once he's done,
<v Speaker 1>I'm cutting them off, all right. Yeah, so hardware down
<v Speaker 1>forty five percent. As far as game sales go, this
<v Speaker 1>is like, you know, the top twenty best selling games
<v Speaker 1>physical and full games digital from the E Shop, PlayStation Steam,
<v Speaker 1>Xbox platformers at platforms for publishers in the digital leader panel,
<v Speaker 1>which is their way of saying the the publishers that
<v Speaker 1>share the data with them over there. At Sircana, Call
<v Speaker 1>of Duty Black Ops six was number one again, Madden
<v Speaker 1>NFL twenty five was number two again. Final Fantasy seven
<v Speaker 1>Rebirth meanwhile, which that just dropped on PC? Right, is
<v Speaker 1>that what happened there? That went from fifty six to
<v Speaker 1>number three? So big jump there. The only new game
<v Speaker 1>on this list like new four the month is Donkey
<v Speaker 1>Kong Country returns at number eight, and of course that
<v Speaker 1>doesn't include digital does not share digital.
<v Speaker 2>Yeahs back, baby.
<v Speaker 1>Yes he is. It's it's well, I'm trying to like
<v Speaker 1>see if there's even anything else like relatively new on
<v Speaker 1>this list.
<v Speaker 2>The other thing is like, and Jeff, you can if
<v Speaker 2>at any point you feel like it's getting awkward too, weird.
<v Speaker 2>Like I'm just gonna say it, but you can cut
<v Speaker 2>me off. The other thing that I think really impact
<v Speaker 2>the impact is games himself. You know, let's talk about wokeness, Okay,
<v Speaker 2>in video games.
<v Speaker 1>I would never cook it off. That'd belation of your
<v Speaker 1>freedom of speech.
<v Speaker 2>I'm not talking about wokeness.
<v Speaker 1>Yep. The rest of this list is like a Super
<v Speaker 1>Mario Party Jamboree at number fourteen and elden Ring at fifteen.
<v Speaker 1>There are so many games on the line.
<v Speaker 2>Still, the.
<v Speaker 1>Crew Motorfest jumped to eighteen. What happened there is the
<v Speaker 1>Crew Motorfest having like a resurgence. Tam hard to play
<v Speaker 1>a Crew Motorfest. I haven't played the.
<v Speaker 2>Crew Modelfest has just in the background quietly been good.
<v Speaker 2>I guess, funny, Okay, it's a it's a it's a
<v Speaker 2>good game. They clearly have like zeroed in on a
<v Speaker 2>sustainable community and they're just serving that community, and like
<v Speaker 2>it's a Like I said back then, it's not my
<v Speaker 2>kind of game that I would play play like long term.
<v Speaker 2>But when I played it back in the day, I
<v Speaker 2>was like, oh, this is pretty good. This is it's
<v Speaker 2>doing the same thing that like four Honor did where
<v Speaker 2>people some people played it are like nah, and they
<v Speaker 2>moved on, but like quietly in the background, things just
<v Speaker 2>been popular, you know. And as far also like there's
<v Speaker 2>not a lot of racing games coming out, you know
<v Speaker 2>that there's a big turnover of audiences where you're going
<v Speaker 2>from one game to the next in the genre. You
<v Speaker 2>pick a racing game and at this point you've probably
<v Speaker 2>played Forzer or Grand Turismo, and the crew is the
<v Speaker 2>one that feels most alive. So makes sense, yep.
<v Speaker 1>I think the last point I would take away from
<v Speaker 1>the Sikana report, and of course this was January. Not
<v Speaker 1>a toime happened in January. That's the reality. That's why
<v Speaker 1>they aren't a lot of new games on the list,
<v Speaker 1>And if there were new games that popped off, they
<v Speaker 1>probably weren't from publishers that Sir Kana gets data from.
<v Speaker 1>That's probably what happened there. But the accessories one is
<v Speaker 1>always one I like to look at. During the pandemic,
<v Speaker 1>accessory sales were growing every month, massive, like leaps and bounds.
<v Speaker 1>They were growing, and that was because people were planning
<v Speaker 1>to spend a lot of time playing video games, and
<v Speaker 1>accessories is something people spend money on even if they're
<v Speaker 1>playing the same game over and over. If you're playing Fortnite,
<v Speaker 1>maybe you do go get a new controller, Maybe you
<v Speaker 1>do go get a headset, maybe you invest in one
<v Speaker 1>of those expensive controllers, things like that. That accessory category
<v Speaker 1>has been dropping pretty consistently now for a while, and
<v Speaker 1>now it's kind of, you know, plummeting a little bit
<v Speaker 1>down twenty eight percent versus last year. Yeah, so in
<v Speaker 1>twenty twenty three it was one hundred Yeah. January twenty three,
<v Speaker 1>who there was one hundred ninety two million. Yeah, and
<v Speaker 1>it must have dropped. There must be a typo here
<v Speaker 1>because he said one hundred ninety four million that would
<v Speaker 1>be up for this year. So yeah, he doesn't have
<v Speaker 1>the right numbers here, but he says that you fell
<v Speaker 1>twenty eight percent. PlayStation portal A portal, excuse me, was
<v Speaker 1>the month's best selling accessory. But beyond that, people are
<v Speaker 1>not buying headsets of controllers the way they once were,
<v Speaker 1>And I think that is looking into the data if
<v Speaker 1>you want to find some evidence that people are not
<v Speaker 1>as hot on live service games as they once were.
<v Speaker 1>I think this is like your best bet when you
<v Speaker 1>look at like what hardware sells because this is the
<v Speaker 1>category ware controllers and headsets sell because of those kinds
<v Speaker 1>of games, and people are just not planning to spend
<v Speaker 1>much time playing those games anymore. So it really does
<v Speaker 1>feel like all everything is pointing towards and obviously we're
<v Speaker 1>seeing this with games like Concord Crashing and burning. But
<v Speaker 1>if people are still like, hey, maybe our live service
<v Speaker 1>game could do well, I would be like, I don't,
<v Speaker 1>I don't know. The temperature seems wrong for those kinds
<v Speaker 1>of games. Right now. Is that something that sounds right
<v Speaker 1>to you?
<v Speaker 2>Yeah? I right now. I would not be trying to
<v Speaker 2>get into the live service market, as I think it's
<v Speaker 2>fairly obvious that that that you better have something exceptional
<v Speaker 2>if you think you can kick it in that market anymore.
<v Speaker 2>I just don't think that it's a small businession these days.
<v Speaker 2>But that's not going to stop people from trying to
<v Speaker 2>make it. Definitely gonna still happen, but yeah, got it.
<v Speaker 1>Someone a chat points out that they got a Hall
<v Speaker 1>effect controller, which is, you know, the sensors don't use
<v Speaker 1>the mechanical things, they use magnetic fields, so you don't
<v Speaker 1>get stick drift, and stick drift happens on everything, not
<v Speaker 1>just switch. But it happened especially bad on switch, but
<v Speaker 1>it happens on everything. And they're saying, I got a
<v Speaker 1>Hall Effect controller. It's not drifting, it's not breaking, it's
<v Speaker 1>lasting a lot longer. So I'm buying fewer controllers than
<v Speaker 1>I once was. I'd say, oh man, that model of
<v Speaker 1>just letting these like using cheap components so they break
<v Speaker 1>on a regular schedule so people have to buy a
<v Speaker 1>new one. That really that was a real thing. And
<v Speaker 1>it does feel like it's finally over. I finally broke it.
<v Speaker 2>This is the one. Okay, this is the controller.
<v Speaker 1>This is that thing, the ultimately the eight big differentdim
<v Speaker 1>is what TAM's holding up.
<v Speaker 2>Yeah, I've got another one over there is so good.
<v Speaker 1>Yep.
<v Speaker 2>I just it's this is the one I talked about
<v Speaker 2>on the Game of the stuff.
<v Speaker 1>Yep.
<v Speaker 2>Just whenever I need it, it works. It just works.
<v Speaker 1>Every one chats popping off for it too, yep.
<v Speaker 2>And like it works better than Microsoft's official Microsoft Gaming
<v Speaker 2>Controller for the Microsoft platform on the Microsoft operating system,
<v Speaker 2>which cannot maintain a connection yeah more than like three
<v Speaker 2>minutes at a time. Absolutely dog shit behavior.
<v Speaker 1>Yep, I think, having especially when the ultimate comes with
<v Speaker 1>the dock and the dock you could put the you
<v Speaker 1>could plug the dock into your PC with the USB cord,
<v Speaker 1>and then the dongle sits in the dock, so it's
<v Speaker 1>right there, pretty close to probably where you're gonna be playing.
<v Speaker 1>It's such a good idea and it is such a
<v Speaker 1>strong connection. I've never had any issues with it. I know,
<v Speaker 1>I talk about this thing all the time, so Droia,
<v Speaker 1>we get it, we get it. But man, I really
<v Speaker 1>do love it. So it's so good, yep, so good.
<v Speaker 1>And I do not feel the need to get new
<v Speaker 1>controllers unless it's like I could get a couple more
<v Speaker 1>of those for when like the girls want to play
<v Speaker 1>or something. That's where I'm at with that, all right,
<v Speaker 1>Let's move along here. Call of Duty's new update is
<v Speaker 1>apparently teasing a Tony Hawk's pro skater reveal. This is
<v Speaker 1>from Eddie McCoo at GameSpot. Call of Duty's big new
<v Speaker 1>season two reloaded update is out now, and fans quickly
<v Speaker 1>discovered that one of the maps added to Black Black
<v Speaker 1>Ops six appears to point to a Tony Hawks pro
<v Speaker 1>skater reveal soon the Grind map I Get It, which
<v Speaker 1>takes place at a skate Park. I get it includes
<v Speaker 1>a banner that says three four twenty five with the
<v Speaker 1>iconic pro Skater logo above, and that as in March fourth,
<v Speaker 1>twenty twenty five, but also three to four, as in
<v Speaker 1>Tony Hawk's pro Skater three plus four. I don't think
<v Speaker 1>that's coincidence. Assuming it's styled for America, this would put
<v Speaker 1>point to March fourth, twenty twenty five. Exactly what could
<v Speaker 1>happen on that day, however, is unknown. It was previously
<v Speaker 1>reported that a new Tony Hawks pro Skater remaster would
<v Speaker 1>launch this summer, and if that's true, then March fourth
<v Speaker 1>could be when the game is revealed or at least
<v Speaker 1>teased further. Yeah, I am yeah, okay, I get Europeans
<v Speaker 1>in chat think it's April third, but it's not March
<v Speaker 1>March fourth. We're gonna get some more details here. I've
<v Speaker 1>heard Tony Hawk's pro Skater three plus four before, like
<v Speaker 1>a year ago, that that it's been like an open
<v Speaker 1>secret of being rumored online very frequently. Tony Hawk himself
<v Speaker 1>has like said something that's gonna happen in the future
<v Speaker 1>when this uh uh yeah, and then Tony Hawk like
<v Speaker 1>responded with the eyes emoji on social media. Uh so, yeah,
<v Speaker 1>feeling pretty good about this one at this point, Tam,
<v Speaker 1>I am excited, how about you.
<v Speaker 2>I mean, I'm excited for people who love the Tony
<v Speaker 2>Hawk's games and me one of those people. Like I'm
<v Speaker 2>I've been a passing Tony Hawk enjoyer, like I said,
<v Speaker 2>just educational enjoyer of it. Like I was never super
<v Speaker 2>into those games. I was. I was. I was an
<v Speaker 2>SSX boy. Okay, I played sex Tricky those are my
<v Speaker 2>That was my trick based game series that I was into.
<v Speaker 1>I'm out rushmore of this genre for sure.
<v Speaker 2>Hell yeah. And I I just kind of like playing
<v Speaker 2>Tony Hawk heron there just to be like, well these
<v Speaker 2>games about why do people love them? And I got
<v Speaker 2>it just wasn't for me. It makes perfect sense that
<v Speaker 2>they would want to release the first like re release
<v Speaker 2>complition was well received, right so, and there's a desire
<v Speaker 2>for it. I just do wonder are they building up
<v Speaker 2>to a new Anthony Hawk game, because I would be
<v Speaker 2>I would be fascinated to see if that's that would
<v Speaker 2>have happened, especially in a world where skate is kind
<v Speaker 2>of existing.
<v Speaker 1>Yeah, I think that they will definitely have that as
<v Speaker 1>a consideration. My big question, I think it is the
<v Speaker 1>question has been surrounding this project since we since it's
<v Speaker 1>been rumored, is who is making it? Because Vicarious Visions
<v Speaker 1>is now Blizzard Albany, they work on Diablo. There's no
<v Speaker 1>way that they're going to like let those people reform
<v Speaker 1>a studio outside of that to go make this game.
<v Speaker 1>At least I don't think that's possible. So like, what
<v Speaker 1>is that studio, Like, what is the sustainability of that
<v Speaker 1>studio to continue working on Tony Yawk projects after this?
<v Speaker 1>Is it? Like, No, we have a team that's making
<v Speaker 1>this game, and we're going to keep them together and
<v Speaker 1>they're going to keep working on stuff like this going forward,
<v Speaker 1>and stuff like this could mean you know, Thug one
<v Speaker 1>plus two remasters or remakes and then eventually a new
<v Speaker 1>Tony Hawk game. I mean, I think that's possible. I
<v Speaker 1>think they are maybe building up to that, but there's
<v Speaker 1>no guarantee at all that that is what they're different.
<v Speaker 1>That's not their plan. It is just maybe one thing
<v Speaker 1>that could happen coming out of this. I think, do.
<v Speaker 2>You reckon they keep it like oh internal where it's like, oh,
<v Speaker 2>this is the this Call of Duty team is currently
<v Speaker 2>not that busy, so we just put them on this
<v Speaker 2>or do you reckon they work with a third party?
<v Speaker 1>Are you asking you like they work for like an
<v Speaker 1>outside studio on this? Is that what you're asking Yeah? Yeah,
<v Speaker 1>yeah yeah so uh Turbo Shawn and Chad has a
<v Speaker 1>great idea toys for Bob, toys for Bob.
<v Speaker 2>Yeah, I was gonna say, toys Bob? And is it?
<v Speaker 2>Did b NOx still exist?
<v Speaker 1>I think b Knox still But isn't bnox the one
<v Speaker 1>that did? Who did Tony Ox pro Skater five? Was
<v Speaker 1>that b Knox? Let me see here. I just got
<v Speaker 1>to know for my own personal edification. They don't get
<v Speaker 1>they did help with Tony OOKX pro Skater one plus two?
<v Speaker 2>Yeah, one and two. So that's who I would think
<v Speaker 2>it would be.
<v Speaker 1>And like the yes, thank you Robomoto did tony Ex
<v Speaker 1>pro Skater five? Okay?
<v Speaker 2>So be.
<v Speaker 1>Yeah, yes, And I think maybe that's possible that that's
<v Speaker 1>the kind of team that they'd be able to be. Like, Okay,
<v Speaker 1>you're helping call of duty still, but you can have
<v Speaker 1>a team inside of there. Take the technology that was
<v Speaker 1>already established by Vicarious Visions and yourself, and because you're
<v Speaker 1>familiar with it just take that same exact thing and
<v Speaker 1>just make the content from three plus four instead, and
<v Speaker 1>then we have a game again if that's If that's
<v Speaker 1>the case, I think they probably like wrap things up
<v Speaker 1>here for now and then they wait a long time,
<v Speaker 1>kind of like they did this time, and maybe come
<v Speaker 1>back to Thug one plus two. But I don't think
<v Speaker 1>they try to spool that up to a new Tony
<v Speaker 1>OKX pro Skater game anytime soon. That's just me trying
<v Speaker 1>trying to avoid myself from getting hurt, because I would
<v Speaker 1>like them to just keep doing tonyak games every every
<v Speaker 1>handful of years. You know. It doesn't have to be
<v Speaker 1>like it once was, where we got a new one
<v Speaker 1>every year. That'd be crazy, But every four to five
<v Speaker 1>years a new Tony Hawk game would be fantastic. And
<v Speaker 1>I'm fine with sometimes their remakes and sometimes they're a
<v Speaker 1>new game. But we'll see what the appetite is from
<v Speaker 1>Microsoft for that after this. Because Tony Hawk's pro Skater
<v Speaker 1>one plus two was the best selling Tony Hawk game
<v Speaker 1>franchise that has always done very well, so that must
<v Speaker 1>mean it sold very well, and I'm sure it did.
<v Speaker 1>It's a fantastic remake. Well three plus four replicate that.
<v Speaker 1>I think that's a good chance of doing very well.
<v Speaker 1>I doubt it's as it sells as well as one
<v Speaker 1>plus two, just because that was pent up demand. But
<v Speaker 1>if it sells very well, I think Microsoft will find
<v Speaker 1>a way to continue to justify because I think they
<v Speaker 1>want to still want to be a diversified publishing environment.
<v Speaker 1>Even though they are less interested in game Pass these
<v Speaker 1>days than maybe they once were, they're not so much
<v Speaker 1>less interested in it that they don't want to have
<v Speaker 1>a bunch of variety of content in there. So Yeah,
<v Speaker 1>I think Tony Hawk fits very nicely with everything they're
<v Speaker 1>trying to do.
<v Speaker 2>I think it's one of the wilder parts of this
<v Speaker 2>story is announced through Call of Duty.
<v Speaker 1>Yeah, which is crazy, very good points.
<v Speaker 2>I don't I mean, like, I don't really care that much,
<v Speaker 2>but it's just like it's kind of weird that Activision
<v Speaker 2>is announcing a brand new game and a well known
<v Speaker 2>franchise that has some motion behind it in Call of Duty.
<v Speaker 2>It's like, why, what, why is it the only thing
<v Speaker 2>that like they can see anymore. It's like, the only
<v Speaker 2>way we exist is Call of Duty. If we do
<v Speaker 2>anything in need to somehow be filtered through Call of Duty.
<v Speaker 1>It's like wild again. But I mean I think, uh,
<v Speaker 1>they're right. They're thinking is the Tony Hawk people will
<v Speaker 1>find out about this. The people who care about this
<v Speaker 1>will find about it, find out out about one way
<v Speaker 1>or another, that doesn't matter. We're going to try to
<v Speaker 1>reach out to a wider audience. And what is the
<v Speaker 1>widest audience that we like have captivated Call of Duty
<v Speaker 1>players in our live service Call of Duty games. So yeah,
<v Speaker 1>I think that is then being like, let's like try
<v Speaker 1>to really push this Tony Hawk game, make a big
<v Speaker 1>deal about it, Let's tell the Call of Duty people
<v Speaker 1>about it. And uh, I'm I'm in favor of it.
<v Speaker 1>I think it's a good move. We'll see if it
<v Speaker 1>pans out, we'll see people care. But you're I think
<v Speaker 1>you're definitely right that when they're when they start thinking about, hey,
<v Speaker 1>how can we reach out to people, all they see
<v Speaker 1>is Call Duty because it really is, it's much bigger
<v Speaker 1>than anything else they have other than Minecraft, I guess,
<v Speaker 1>And that's not really the way Microsoft works. That's like
<v Speaker 1>Activision is kind of a silo over here in Minecraft's
<v Speaker 1>over there, they can tease another Activision game, Tony Hawk
<v Speaker 1>inside of Call of Duty pretty easily. Doing that with
<v Speaker 1>their other things that are under the Microsoft umbrella a
<v Speaker 1>little bit more difficult for those teams. So yeah, I
<v Speaker 1>think this fit well and we'll see if it actually
<v Speaker 1>pays off. But I'm glad they're trying to make call
<v Speaker 1>or make Tony Hawk feel like a big deal, even
<v Speaker 1>to the Call of Duty people.
<v Speaker 2>Yeah, good for them.
<v Speaker 1>Wed Yep, it's it's definitely not not not weird, it's weird.
<v Speaker 2>Yeah, I think it'll be funny if they announced another
<v Speaker 2>Activision game. It's like, oh, X game is back, but
<v Speaker 2>it's announced for Call of Duty again. All of the
<v Speaker 2>announcement should go for Call of dutey know, no matter ways,
<v Speaker 2>it should be fire us back via Call of Duty.
<v Speaker 1>Should I worry that what's actually happening here is that
<v Speaker 1>there's going to be ninety dollars worth of Tony Hawk's
<v Speaker 1>skins in Call of Duty instead of a new Tony
<v Speaker 1>Hawk game.
<v Speaker 2>I would be slightly worried, But I also feel like
<v Speaker 2>that the fact that we've had a Tony Hawk one
<v Speaker 2>plus two means that, yeah, they come out and they're like,
<v Speaker 2>we've made Tony Hawk three and four, but it's only
<v Speaker 2>available through Call of Duty. That would be insane if
<v Speaker 2>it's like a corner of the is it still for
<v Speaker 2>densk corner? Like people are just like fucking skating over
<v Speaker 2>there and dudes with guns are like, well, nerds, dude,
<v Speaker 2>we're dying over here.
<v Speaker 1>I kind of hope it's like they do both. I
<v Speaker 1>hope it's that that the game comes out and Tony
<v Speaker 1>Hawk is in Call of Duty and they kind of
<v Speaker 1>like recognize that they have this Smash Brothers like effect
<v Speaker 1>that they can have, where it's like people discover games
<v Speaker 1>because a character was in Smash Brothers start putting characters
<v Speaker 1>into Call of Duty to sell other games, and I
<v Speaker 1>think that, yeah, I think that can work. It would
<v Speaker 1>annoy me though, that you think about, like there's kids
<v Speaker 1>out there that only discover Tony Hawk cous of Call
<v Speaker 1>of Duty. That would bother me. But I'm an old man.
<v Speaker 1>Lots of things bother me. All Right, I'm gonna fade
<v Speaker 1>to black for a real quick break. Everybody. We're gonna
<v Speaker 1>come right back after this to talk about Samurai pizza cats.
<v Speaker 2>For some reason, we actually have time for a break
<v Speaker 2>because I need to run and pe.
<v Speaker 1>Yeah, we could take a real break. Go take away. Well,
<v Speaker 1>you know what, I'm just gonna start talking about it.
<v Speaker 1>You just hop back in when you get back.
<v Speaker 2>Okay. I don't know anything about Pizza Cats.
<v Speaker 1>Or Tam. Go ah, Tam, where'd you go? Don't worry everybody,
<v Speaker 1>He'll be all right. It's okay. Yeah, the hot mics
<v Speaker 1>during the breaks, it's how we run this show. A
<v Speaker 1>game based on cal anime Samurai Piza the Cats is
<v Speaker 1>in development and Tam doesn't care, so I let him
<v Speaker 1>go take a walk for a little bit. He'll be
<v Speaker 1>back soon. This is from Chris Scullion at VGC. A
<v Speaker 1>new video game based on anime Samurai Pizza Cats is
<v Speaker 1>in development. Samurai Pizza Cats Blasts from the Past is
<v Speaker 1>coming to all major platforms in twenty twenty six, with
<v Speaker 1>a Steam page already up. Set to be published by
<v Speaker 1>Red Dune Games. The game is being developed by Dutch
<v Speaker 1>studio Blast Zero, best known for the anime inspired Beat
<v Speaker 1>Them Up Jitsu Squad. The game is described as a
<v Speaker 1>two D action RPG, and we'll see players able to
<v Speaker 1>switch between the members of the Pizza Cats has to
<v Speaker 1>explore the world of Little Tokyo. Each cat will have
<v Speaker 1>the abilities. Yeah, we're still on Samurai Pizza Cats, Tam,
<v Speaker 1>You're my Samurai Pizza my favorite. It's an anime, so
<v Speaker 1>you should know about it.
<v Speaker 2>I know of it, but I don't know about it.
<v Speaker 2>If you know I'm not about it, I am. I'm
<v Speaker 2>also now of that. I don't know what that means.
<v Speaker 2>I mean, this looks like it's for people who I
<v Speaker 2>wouldn't us around children.
<v Speaker 1>Yeah, I mean it looks like it is one of
<v Speaker 1>those cartoons that got made because teenage Mutant Ninja Turtles
<v Speaker 1>is a big thing, and you got, yeah what were like,
<v Speaker 1>what were the sharks? It's not Sewer Sharks, that's us.
<v Speaker 2>I know. No, the sewer Sharks is a thing, but
<v Speaker 2>it's like radical skating shots. Yeah, street thank you. Yes, yeah,
<v Speaker 2>I think it's three Sharks. Because I was a Street
<v Speaker 2>Sharks was fine. I was more of a gargoyles person.
<v Speaker 2>But man, the anime series, those are the those are the.
<v Speaker 1>Top tier works of fiction of all time, Tam. Those
<v Speaker 1>are fantastic things. Biker mice from Mars, thank you. That's
<v Speaker 1>another good example, Tom, Tom, this is like, I think
<v Speaker 1>one of those. But people like Samurai Pizza Cats. I
<v Speaker 1>do remember it, like get getting brought up pretty frequently. Uh,
<v Speaker 1>it is still incredibly weird that they're making a game
<v Speaker 1>based on this A two d's it's made by Red
<v Speaker 1>Dune Games that's supposed publishing it, and Dutch studio Blast
<v Speaker 1>Zero that's known for the anime inspired Beat Them Up.
<v Speaker 1>Jitsu Squad is developing it.
<v Speaker 2>Cool man, good luck to you.
<v Speaker 1>Yeah.
<v Speaker 2>I like Summariz, I like pizza, and I like cats. Okay,
<v Speaker 2>so winning formula.
<v Speaker 1>It's also got a good look. I like the way
<v Speaker 1>it looks.
<v Speaker 2>It's like, look like Mega Man.
<v Speaker 1>Yeah, that's exactly what it is. Tim, that's one, right,
<v Speaker 1>And I like cats and I like things that look
<v Speaker 1>like Mega Man. So fantastic. Yeah, and Sashawn says Jitsu
<v Speaker 1>Squad was pretty solid. So yeah, I'm sure. I bet
<v Speaker 1>this is going to be surprisingly good. Still to the
<v Speaker 1>action RPG, you would just kind of assume it's going
<v Speaker 1>to be a beat him up. But hey, cool, that's
<v Speaker 1>that sounds neat. It sounds like maybe like one of
<v Speaker 1>those GBA Dragon ball Z games or something like that.
<v Speaker 1>We'll see.
<v Speaker 2>I forgot there's another TM and T game coming out.
<v Speaker 1>Yeah, there's a man just happened constantly. I think we're
<v Speaker 1>going to talk about that. I put that in the story.
<v Speaker 1>I did not put that in the rundown.
<v Speaker 2>From strange scaffold, which is the wildless part of it.
<v Speaker 1>Strange scaffold? Would they do?
<v Speaker 2>Uh so, what do you call it? Strange scaffold? The
<v Speaker 2>xavan and Nelson's.
<v Speaker 1>Oh right, right right, Oh that's right. Yeah, man, prolific
<v Speaker 1>person that does that wild here, that's wild. Teenage mutant
<v Speaker 1>ja turtles. The skins are in call of duty. If
<v Speaker 1>you want to get all the skins, ninety dollars, ninety
<v Speaker 1>dollars for all the teenage mutan ninja turtles.
<v Speaker 2>Come good, which I mean it looks like Michael bay Ones.
<v Speaker 1>I mean that's the that's the thing that like, just
<v Speaker 1>to go back to Tony Hawk real quick. If they
<v Speaker 1>put Tony Hawk's skins in call of duty, what do
<v Speaker 1>you think makes more money for activision tam Tony Hawk's
<v Speaker 1>pro skater pre plus four or the Tony Hawks skins
<v Speaker 1>and call of duty?
<v Speaker 2>Uh? Neither is making them a crazy amount of money
<v Speaker 2>because the people to play that call of duty they're
<v Speaker 2>not of the Tony Hawk generation.
<v Speaker 1>Yeah, but everybody just played call of duty from all
<v Speaker 1>these like just across the board.
<v Speaker 2>I don't know what it was the last time you
<v Speaker 2>played it.
<v Speaker 1>You're right, Yeah, I only play it.
<v Speaker 2>When you're talking about Tony Hawk.
<v Speaker 1>Yeah, okay, you're right. I still think I think there's
<v Speaker 1>a chance that the Skins make more money though. That's
<v Speaker 1>that's the scary thing.
<v Speaker 2>Do people believe I just looked at the chat, which
<v Speaker 2>I rarely do, but like, do people believe that people
<v Speaker 2>who are playing Call of Duty war Zone give a
<v Speaker 2>shit about Tony Hawk? Because you are delusional if you
<v Speaker 2>think that it is true. That's insane. Like the the
<v Speaker 2>the audience of Call of Duty war Zone is so
<v Speaker 2>far beyond the people who know who Tony Hawk is.
<v Speaker 1>To me, like, Call of Duty is just like every
<v Speaker 1>Like there's so many playing people playing Call of Duty
<v Speaker 1>that you're gonna be able to sell something about anything
<v Speaker 1>to the audience because that it's basically the audience of
<v Speaker 1>the world at a certain point. Like a lot of
<v Speaker 1>older like a lot of older gamers have been playing
<v Speaker 1>Call of Duty their entire life and still play. Yeah,
<v Speaker 1>but yeah, like when Spider Man is in a game
<v Speaker 1>like this, for sure.
<v Speaker 2>The international audience for Call of Duty, like Call of
<v Speaker 2>Duty is is bolstered by abroad by so many different
<v Speaker 2>people than what people think. You know, in America equalities
<v Speaker 2>for old boomers, but like around the world, it's not
<v Speaker 2>the same man Like, it is very different.
<v Speaker 1>Right, Tony Hawk is like well, okay, maybe not Tonyak specifically,
<v Speaker 1>but Tonyaka is looked upon as a figure of skating.
<v Speaker 1>Skating is more popular globally than it's ever been. It
<v Speaker 1>is massive in Japan, massive in South America, like national
<v Speaker 1>sport level of popularity in Brazil, in Japan.
<v Speaker 2>So I end up, Yeah, Tony Hawks still still that
<v Speaker 2>is he like in.
<v Speaker 1>Those communities, So I think that, So I think that
<v Speaker 1>might translate like he's not like you're You're right, they
<v Speaker 1>don't know him the way that I know Tony Hawk.
<v Speaker 1>Where I was like, I was watching the X Games,
<v Speaker 1>which is a thing that was a TV show on
<v Speaker 1>linear cable in the nineties, Like definitely not having that experience.
<v Speaker 1>But those kids still make jokes about like, oh I
<v Speaker 1>met a guy that looks like kind of like Tony Hawk,
<v Speaker 1>and it'll they'll take a picture of themselves with Tony
<v Speaker 1>Hawk and stuff like that.
<v Speaker 2>He's an im I don't think. I don't think Tony
<v Speaker 2>Hawk stuff in call of Duty makes crazy amount of
<v Speaker 2>like a dozen more numbers. I think it does more
<v Speaker 2>than the three and four game would. I think together
<v Speaker 2>they won't do any like blockbuster numbers or anything like
<v Speaker 2>to get excited about. They will just break even maybe
<v Speaker 2>a little bit higher, have a long tail. But I
<v Speaker 2>just don't think there's a massive overlap between people on
<v Speaker 2>on on like Call of Duty and people who care
<v Speaker 2>about Tony Hawk.
<v Speaker 1>Yeah. I do wonder about like that number of like
<v Speaker 1>tonyok Skater one plus two sold better than any Tony
<v Speaker 1>Ooks game, tonyok Skinner game before that. I'm like, is
<v Speaker 1>that just part that there are more people in the
<v Speaker 1>world now, like I think just a large numbers game.
<v Speaker 2>I mean that's a big part of it. Yeah, that's
<v Speaker 2>a huge part of it.
<v Speaker 1>More people playing games than ever, so that just kind
<v Speaker 1>of helps that. Yeah, yeah, all right, let's keep going here.
<v Speaker 1>Split fiction supports games sharing between formats. This is from
<v Speaker 1>Jonas mackiet Game Reactor. We already knew that Hayes Light's
<v Speaker 1>upcoming Split Fiction. Just like the studio's previous game, It
<v Speaker 1>Takes Two, can be played online with a friend, even
<v Speaker 1>if only one of you owns the title. Basically, you
<v Speaker 1>got like a cub on to share with someone else,
<v Speaker 1>and you can both play this game at the same time.
<v Speaker 1>Now it's been clarified via Instagram that this concept is
<v Speaker 1>not only back in Split Fiction, something we knew before,
<v Speaker 1>but it has been further improved. The offer also applies
<v Speaker 1>to cross play. Anyone who owns the game for Xbox
<v Speaker 1>can play with someone who has a PC or PlayStation
<v Speaker 1>five but does not own the title. We can only
<v Speaker 1>hope that more developers will follow this concept. Split Fiction
<v Speaker 1>will be released on March sixth, and now we're looking
<v Speaker 1>forward to it even more.
<v Speaker 2>Joseph Ferris is wilding house Someway just like doing.
<v Speaker 1>Like Randy Pitchford was like freaking out trying to get
<v Speaker 1>cross play to happen on like with PlayStation and he
<v Speaker 1>couldn't make it happen. And then Joseph Ferris is just
<v Speaker 1>make put.
<v Speaker 2>Off magic tricks. Joseph first is who Randy Pichford thinks.
<v Speaker 1>Yes, yeah, yeah, and is like.
<v Speaker 2>Yeah, Joseph ferrist is, I think like he's doing what
<v Speaker 2>Elon Randy Patremord thinks he's doing, like he thinks he
<v Speaker 2>has that presence, you know, I understanding these magic tricks
<v Speaker 2>you know, yeah, he makes well he has like has
<v Speaker 2>an Elon energy on special K all the time. Yeah, absolutely,
<v Speaker 2>and and like compared to like, you know, josepheris being
<v Speaker 2>a little more legitimate. I was trying to figure out
<v Speaker 2>who would be the equivalent in in you know, in
<v Speaker 2>the tech industry, but all the tech people are bad,
<v Speaker 2>so I didn't want to be like they're bad, yeah
<v Speaker 2>Bill Gates, because Bill Gates is suck all the like,
<v Speaker 2>no one really good. But yeah, it shot to Joseph
<v Speaker 2>just being like I'm doing I don't care. I mean also,
<v Speaker 2>like I mean.
<v Speaker 1>Right, like this is this is a game. You're going
<v Speaker 1>to be like, am I gonna buy this game? I
<v Speaker 1>gotta find someone to play with. That's annoying and they
<v Speaker 1>have to convince them by it as well, that's a
<v Speaker 1>non starter. But this like really solves all of their problems.
<v Speaker 2>Yeah, So during this spolit fiction event, I got to
<v Speaker 2>talk to him, and like his whole thing is like
<v Speaker 2>if no one just tries to do it, it's never
<v Speaker 2>gonna happen, and you have to be basically it was
<v Speaker 2>like you have to be an asshole about it, and
<v Speaker 2>that's exactly what I'm doing. Like I just go in there,
<v Speaker 2>say what I want, stand my ground, and sometimes it works,
<v Speaker 2>and this is one of those situations. But I think
<v Speaker 2>I talked about this before as well, but like it
<v Speaker 2>also benefits them because they have an ecosystem which is
<v Speaker 2>like self sustaining at this point, it's almost like I
<v Speaker 2>talked to him about it and I was like, you
<v Speaker 2>have your own like Haze like ecosystem where you're one
<v Speaker 2>of the few developers who are actively making co op games.
<v Speaker 2>Even a fewer subset of them are making split screen
<v Speaker 2>co op games, and even few of them are making
<v Speaker 2>it on a scale and budget that you have access
<v Speaker 2>to with the backing of EA, which means if you
<v Speaker 2>do them right, you have this unique type of game
<v Speaker 2>that people play, and if they're good, the first thought
<v Speaker 2>is I had such a good time with that playing
<v Speaker 2>with someone, I want to do more of that. And
<v Speaker 2>when they want to do more of that, and they
<v Speaker 2>look what other games are like it, it's all Haze
<v Speaker 2>like games for the most part yep. So like it
<v Speaker 2>behooves them to keep trying to speak to as many
<v Speaker 2>people as possible because ultimately, when they decide they want
<v Speaker 2>to spend more money on something like that, Either past
<v Speaker 2>present or future. They look at what's available to them.
<v Speaker 2>It's more of the hazel like games for the most part,
<v Speaker 2>so it makes perfect sense for them.
<v Speaker 1>Yep. I think it's clearly early on. I think I
<v Speaker 1>was skeptical of this whole thing. I'm like, all right,
<v Speaker 1>that's a cool little trick you're doing with a way out.
<v Speaker 2>Yeah.
<v Speaker 1>Oh, they're doing it again with it takes two g
<v Speaker 1>And then of course that game goes on to win
<v Speaker 1>Game of the Year. And I still never played it
<v Speaker 1>because I don't it's hard for me to like schedule
<v Speaker 1>time to play a game with other people in general.
<v Speaker 1>But I like, okay, fair enough, they figure up, they
<v Speaker 1>found something that works, and they've conquered this idea. Clearly
<v Speaker 1>they'll move on. And now that they've tripled down, I'm like, oh,
<v Speaker 1>I finally kind of understand it. It's what you just described,
<v Speaker 1>this path of like building something and being the only
<v Speaker 1>ones in that space and then when people look for it,
<v Speaker 1>you're the only vendor that can provide that sort of experience. Oh,
<v Speaker 1>I get it now.
<v Speaker 2>Yeah. And you know the article said, oh, we hope
<v Speaker 2>other developers learn from this. They won't. Yes, I don't
<v Speaker 2>think it's sustainable for a lot of a lot of
<v Speaker 2>most companies and developers at the type with the types
<v Speaker 2>of games that they are making. I feel like even
<v Speaker 2>if Hazeler and Joseph Astone I admit, they are somewhat kind
<v Speaker 2>of careful about the scale and type of game that
<v Speaker 2>they make because they have to factor in the fact
<v Speaker 2>that they're going to be giving a bunch of these
<v Speaker 2>games away. I don't think it's a business model that
<v Speaker 2>you can quickly apply to all games or a bunch
<v Speaker 2>of other games without changing the type of game, the
<v Speaker 2>budget that you have, the scale of the game, and
<v Speaker 2>like various other factors that will change the overall experience
<v Speaker 2>to be different. So yeah, I don't think many others
<v Speaker 2>are going to be learning for it. It might be
<v Speaker 2>a few situations where others are in a position to
<v Speaker 2>also adopt this, but yeah, I don't think it's likely.
<v Speaker 1>I mean, I think you're You're also right in that
<v Speaker 1>you know they're in a very unique position, right because
<v Speaker 1>think about the kinds of studios that would think that
<v Speaker 1>this idea, that this is something they could pull off.
<v Speaker 1>If you're an indie studio, you got to get kind
<v Speaker 1>of a little bit bigger to compete in this space now,
<v Speaker 1>because these like split fiction doesn't look indistinguishable from a
<v Speaker 1>lot of like I guess Double A games. For as
<v Speaker 1>useful as that term is, it's not very useful. It
<v Speaker 1>looks it looks like a pretty high budget game. It
<v Speaker 1>takes two, it's like a full fledged massive game with
<v Speaker 1>like a lot of content in there. But then if
<v Speaker 1>you're on the other side, if you're like this big
<v Speaker 1>Triple A studio, you're like that this will limit our
<v Speaker 1>our potential audience if we can only sell to people
<v Speaker 1>who are going to play cooperatively. So we're not going
<v Speaker 1>to do that either. But you know, Hayslight is, you know,
<v Speaker 1>basically an independent studio that constantly works with EA now
<v Speaker 1>and has had a lot of success doing so. So
<v Speaker 1>they have this backing of a major publisher, and so
<v Speaker 1>it's a unique position that where they can kind of
<v Speaker 1>do this and can be the only ones that can
<v Speaker 1>really make this make sense.
<v Speaker 2>All right, agreed?
<v Speaker 1>All right, let's move on here to the switch O
<v Speaker 1>led Mario Wonder bundle revealed ahead of Mario Days from
<v Speaker 1>Liam Dulan and Nintendo Life. We talked about this before,
<v Speaker 1>but now it's confirmed. Nintendo is releasing this thing. It's
<v Speaker 1>basically already up for sale. It will launch on March first,
<v Speaker 1>so about a week from now. That leads into Mario
<v Speaker 1>Day on March tenth, So they're not holding this back
<v Speaker 1>for a Mario Day presentation or anything like that. But
<v Speaker 1>that doesn't mean they won't have something to talk about
<v Speaker 1>on Mario Day. They usually do. But obviously Nintendo in
<v Speaker 1>a little bit of a weird spot because switch To
<v Speaker 1>is coming, and a lot of people assume because switch
<v Speaker 1>To is coming, a new three D Mario, or at
<v Speaker 1>least a new game from that three D Mario team
<v Speaker 1>will be coming as well. And with that in mind,
<v Speaker 1>it's like, oh, well, you know, what are they going
<v Speaker 1>to be able? What are they going to actually have
<v Speaker 1>for this Mario Day. Well, it might be stuff like
<v Speaker 1>this little gestures towards that huge audience that has come
<v Speaker 1>into Nintendo gaming and Mario, an interest in Mario since
<v Speaker 1>the movie popped off so hard, and Nintendo has a
<v Speaker 1>product targeted right at that audience and could take advantage
<v Speaker 1>of that. Do you expect Nintendo to have any like,
<v Speaker 1>I don't like a Mario thirty five equivalent like they
<v Speaker 1>had a few years ago, because we are I think
<v Speaker 1>we are at the fortieth anniversary right for Mario this year?
<v Speaker 1>Is that right? Yeah, it's something like that.
<v Speaker 2>I think so. I honestly don't know where Nintendo is
<v Speaker 2>at these days with this kind of celebratory stuff because
<v Speaker 2>it was it was pretty much the only thing they
<v Speaker 2>were doing for a really long time, right, Like those
<v Speaker 2>are a pair of where it's just like, oh, another
<v Speaker 2>anniversary style thing is coming out, which is like, oh great.
<v Speaker 2>I think for with a new platform on the horizon,
<v Speaker 2>it might behoove them to focus on building momentum with
<v Speaker 2>new things, but I wouldn't be surprised if they sprinkle
<v Speaker 2>in some of this like remember us we go, We've
<v Speaker 2>got the Mario he's still knocking about.
<v Speaker 1>Yeah, yeah. I think the other thing here is, you know,
<v Speaker 1>just something that didn't get announced at like a mini
<v Speaker 1>Nintendo director or something that could be happening still. Like
<v Speaker 1>I said, I've heard something might happen, but that was
<v Speaker 1>vague and odd, and pH Brasil from who has had
<v Speaker 1>these rumors before, keeps saying he's hearing something. We'll see.
<v Speaker 1>At this point, I don't expect to be anything major
<v Speaker 1>because if it's gonna happen, in February. That would mean
<v Speaker 1>next week now, and next week is I think there's
<v Speaker 1>an Xbox showcase of some kind, Like are they doing
<v Speaker 1>like I think they're doing other indie things, right, I
<v Speaker 1>meant to look into that. Let's see Xbox already, Xbox
<v Speaker 1>show let's see here news. Yeah, I'm meant to. I'm
<v Speaker 1>meant to double check on this, but I think, okay,
<v Speaker 1>for sure, Pokemon Direct is happening next week, ID in Xbox. Yes,
<v Speaker 1>the indie Xbox Showcase happened next week, and there's I
<v Speaker 1>think there's like one other show happening, so maybe a
<v Speaker 1>bunch of stuff will happen, and Nintendo we'll have something
<v Speaker 1>as well. At the very least Pokemon Direct will happen.
<v Speaker 2>And yeah, what what is this story that you never mentioned?
<v Speaker 2>Elden Ring movie.
<v Speaker 1>There's an elden Ring movie. I'm sorry, Cam, I'm dying. Yeah,
<v Speaker 1>you're dying. Elder Ring movie, all right, let's see.
<v Speaker 2>Oh yeah, I.
<v Speaker 1>Can see this, and I sort of like, I'm like, well,
<v Speaker 1>that's that thing. George, Yeah, George r R. There is
<v Speaker 1>some talk about making a movie out of elder Ring,
<v Speaker 1>but there's one big obvious thing that could limit his
<v Speaker 1>involvement with it. That's cotdy Nyegan. I don't know.
<v Speaker 2>There's no way this gets made. However, if it does, George,
<v Speaker 2>I would like to play the role of I'll record,
<v Speaker 2>but if you can get me in as Buck the seams,
<v Speaker 2>so I'll take that as well.
<v Speaker 1>You know. I would just like to do some of
<v Speaker 1>the motion capture for some of the bosses. That's just
<v Speaker 1>something in there, and I will just do some freaky
<v Speaker 1>stuff with my body for you.
<v Speaker 2>I'll do that regardless.
<v Speaker 1>I'm gonna do that. I'm gonna do that no matter what.
<v Speaker 1>But if you want to point a camera at it
<v Speaker 1>and capture some data for a computer, but I'll give
<v Speaker 1>you full permission right now, all right. Last thing here,
<v Speaker 1>among Us VR is getting a non VR release called
<v Speaker 1>among Us three D. Basically, they're just adapting the VR
<v Speaker 1>game that they made two three D so that they
<v Speaker 1>any everyone could play together VR people will be able
<v Speaker 1>to play with people on PC. Now cool. Yeah, among
<v Speaker 1>Us still a pretty big game.
<v Speaker 2>Among Us became a VR game and now it's being
<v Speaker 2>on the VR. But somehow it's a different game, a
<v Speaker 2>different game.
<v Speaker 1>Yep. I I like among Us. I don't play it
<v Speaker 1>like all the time, but like, that's the game I
<v Speaker 1>want to check in on like once a year. So
<v Speaker 1>maybe maybe we'll use this as as an excuse to
<v Speaker 1>play some among us.
<v Speaker 2>I would I would, I would be done for that
<v Speaker 2>would be fun.
<v Speaker 1>Well, last thing, you know, that was the last headline
<v Speaker 1>I have here, But there was that story that Super
<v Speaker 1>Giant was going to replace some actors voice actors because
<v Speaker 1>of the strike. They just came out and said, we're
<v Speaker 1>not doing that. So I'm like, that's it sounds like
<v Speaker 1>it's not really a story, but you know, that's that's
<v Speaker 1>you all caught up on that. Now. If anything does
<v Speaker 1>change there, we'll we'll cover it. But I just don't
<v Speaker 1>think there's much happening there.
<v Speaker 2>Oh game Boy, what's going on?
<v Speaker 1>Yeah, we talked about that yesterday. So the Lego game
<v Speaker 1>Boy they announced that previously, but they haven't given us
<v Speaker 1>any details about it. They gave us a price. It's
<v Speaker 1>like sixty dollars for a four hundred and twenty one
<v Speaker 1>piece set something like that, and it's coming out soonish, yes,
<v Speaker 1>so yeah, it's a little bit more expensive per Lego
<v Speaker 1>brick than other licensed kits from Lego. So it's like, oh,
<v Speaker 1>what's going on? There. But other than that, Hey, cool
<v Speaker 1>lego game boy, I want one.
<v Speaker 2>Can you tell how busy I've been lately, because I'm
<v Speaker 2>just seeing news from like two days gonna be like
<v Speaker 2>what buff?
<v Speaker 1>Yeah? I was like, I'm like, I know you said
<v Speaker 1>you were okay for today, but I'm like, is he
<v Speaker 1>going to be there? I thought he was still traveling?
<v Speaker 1>So okay, there we go. All right, let's get to
<v Speaker 1>the poll question. This one's from yesterday. I have it
<v Speaker 1>right there if it loads in fantastic. Do you use
<v Speaker 1>AI tools for work? You had all those AI news
<v Speaker 1>that AI news from Microsoft talking about how they're going
<v Speaker 1>to have their.
<v Speaker 2>Developers use series of announcements. But it's like, dog, this
<v Speaker 2>is the worst time for you to do this. Ship man.
<v Speaker 1>I know, and I don't get why they all these
<v Speaker 1>companies still come out and I mean, I guess they're
<v Speaker 1>talking to people who don't immediately rollerrize to that stuff.
<v Speaker 2>But investors, Yeah, they're told to investors. I don't think
<v Speaker 2>there's a single group of people outside of investors. And
<v Speaker 2>like the bubble, I air bubble that needs to know
<v Speaker 2>when you're doing an AI product because otherwise it has
<v Speaker 2>a net negative effect on anything that you're doing.
<v Speaker 1>If it's good, If it's good, just put it out
<v Speaker 1>and people will adopt it, right, Like, let it just
<v Speaker 1>speak for itself at a certain point.
<v Speaker 2>Don't just do it if you're out there being like investors,
<v Speaker 2>if you're going like AI, it's just for people who
<v Speaker 2>have money investing and start stunks and stuff like that.
<v Speaker 2>Because let me tell you, I've been using AI unfortunately
<v Speaker 2>for a bunch of things, because it's forced into my
<v Speaker 2>workflow via just you know, suddenly you open email application
<v Speaker 2>and it's got a and you're like, oh fucking do
<v Speaker 2>you even get a choice? I got the new I've phone.
<v Speaker 2>Apple Intelligence the most useless a joke I encountered life. Yeah,
<v Speaker 2>it is like offensively annoying with how unusable it is
<v Speaker 2>and pointless is and it's like they're using it to
<v Speaker 2>market the new phones is a big thing. I'm like,
<v Speaker 2>is crap. It has not made my life easier in
<v Speaker 2>any way. Yep, this is bizarre.
<v Speaker 1>I mean, Apple Intelligence is especially bad, but that's the
<v Speaker 1>truth for a lot of them. Uh. The result the
<v Speaker 1>results here are seventy four percent said no, twenty six
<v Speaker 1>percent said yes. I don't use AI for this job ever.
<v Speaker 1>I have used AI for when I have a bunch
<v Speaker 1>of thoughts that I write down in a notebook or
<v Speaker 1>like a notepad notepad app, and I'm like, oh, I
<v Speaker 1>wish I like, all this is kind of a mess.
<v Speaker 1>I wish I could just have something organize it. I
<v Speaker 1>use it for that. And then yesterday I was making
<v Speaker 1>homemade slime with my daughters and my hands were covered
<v Speaker 1>in sticky slime and like, I'm like trying to get
<v Speaker 1>the instructions out because there's a little thing that says
<v Speaker 1>how to make it less sticky. But first of all,
<v Speaker 1>it was poorly translated, probably by AI, and I couldn't
<v Speaker 1>understand a thing that was same. Also, it was hard
<v Speaker 1>to like turn the pages because my hands were sticky.
<v Speaker 1>So I met my phone there I'm like, uh, okay,
<v Speaker 1>you know the company that owns everything, Uh, how do
<v Speaker 1>like what like what should I do if the slime
<v Speaker 1>is too sticky? Can you explain it? And the AI
<v Speaker 1>voice came up and it's like it just explained it
<v Speaker 1>because I that's the case where the Internet is going
<v Speaker 1>to have that over and overgain the answer for that.
<v Speaker 1>It is a decided known thing. I can trust that
<v Speaker 1>the results for that will probably be accurate, and if
<v Speaker 1>they're not, the worst case scenario is my hands are
<v Speaker 1>still sticky from slime.
<v Speaker 2>It's low stakes as the most insane anecdote and context
<v Speaker 2>for using I've ever heard.
<v Speaker 1>I think it's going to be way more common. Everybody's
<v Speaker 1>going to be covered in slime. Do you know how
<v Speaker 1>popular slime is with kids? Damn? Kids love slim. Elmer's Glue,
<v Speaker 1>the company that owns Elmer's Glue started selling like the
<v Speaker 1>old out of Elmer's glue because that's the basis for
<v Speaker 1>home for homemade slime, to the point where they had
<v Speaker 1>their best earnings ever after this began to pop off.
<v Speaker 1>It's it's nuts.
<v Speaker 2>What's going with people?
<v Speaker 1>Aither way?
<v Speaker 2>Listen.
<v Speaker 1>I don't love it. I hate my hands being sticky.
<v Speaker 1>It was very uncomfortable, But my kids really love it,
<v Speaker 1>so whatever, I bear it for them. All Right, we
<v Speaker 1>got a new pole question. We'll get to here in
<v Speaker 1>a second. But first, dam why don't you tell people
<v Speaker 1>we have going on where they could find you on
<v Speaker 1>the internet, like where the results and a lot of
<v Speaker 1>this cool stuff you've been doing recently will pop up?
<v Speaker 1>All that good stuff.
<v Speaker 2>The only a I like is Alan iverson I am
<v Speaker 2>on as tomorrehtomorrow dot com on Blue Sky. The stuff
<v Speaker 2>that we're working on is still kind of behind the scenes,
<v Speaker 2>is slowly going to be start to get a rollout.
<v Speaker 2>We've been triling new styles of content that will hopefully
<v Speaker 2>make their way out in a in an interesting way
<v Speaker 2>for folks to enjoy. You know, we're gonna have Giant
<v Speaker 2>Pollman Games working closer together on a bunch of things.
<v Speaker 2>You'll you'll see a lot more collaboration happening because we're
<v Speaker 2>all very good friends and it doesn't make sense for
<v Speaker 2>us to try and make two polls of content when
<v Speaker 2>we can make, you know, a singular pool that's even
<v Speaker 2>better while still maintaining our kind of unique identities. It
<v Speaker 2>should be fun, it should be enjoyable.
<v Speaker 1>It's gonna be We have a lot more to say
<v Speaker 1>about it soon, like all the details and stuff like that.
<v Speaker 2>Yeah, and yeah, Giant Bomb isn't going away. Game Spot
<v Speaker 2>isn't going away. We're not forming into one. We just
<v Speaker 2>realized that we have the most fun when we're in
<v Speaker 2>the same space is working together. Because we would go
<v Speaker 2>to like a game fest and work together and it's
<v Speaker 2>such a good time and we're like, oh, we came
<v Speaker 2>up with we came up with these amazing ideas. So
<v Speaker 2>now it's just like, oh, let's let's just you know,
<v Speaker 2>break down that barrier as much as we can and just.
<v Speaker 1>Trying to people there I want to work with more
<v Speaker 1>frequently exactly.
<v Speaker 2>So it's going to be interesting and it's going to
<v Speaker 2>be a kind of iterative process where we work with
<v Speaker 2>you know, the people who are watching the audience, uh,
<v Speaker 2>both live, vo social, whatever it may be, to kind
<v Speaker 2>of iterate on on this stuff. It's going to be
<v Speaker 2>very live focused, but there will be vod elements of it,
<v Speaker 2>and we're trying to strengthen the community and build a
<v Speaker 2>more creative output of you know, shows and content, and
<v Speaker 2>it's going to be enjoyable. I hope people look forward
<v Speaker 2>to it.
<v Speaker 1>That's right. I'm yeah, and like, like, like I said,
<v Speaker 1>we love a lot more to say. Soon it will
<v Speaker 1>be pretty obvious how things are different, but it's not
<v Speaker 1>going to be massive change. And if you like shows
<v Speaker 1>like this, you have nothing to worry about. I'm not
<v Speaker 1>going anywhere.
<v Speaker 2>I've seen some stuff about this show. Yeah, yes, yeah,
<v Speaker 2>I've given approval on some things on this show, and
<v Speaker 2>it's gonna be good.
<v Speaker 1>It's gonna be a good time. All right. Let's see here,
<v Speaker 1>new poll question. Did you ever watch Samurai Pizza Cats?
<v Speaker 1>Yes or no? I just want to get your response
<v Speaker 1>on that, which will be very informative to me based
<v Speaker 1>on like my assumptions on this audience. I have no
<v Speaker 1>idea like what the results of this are going to be.
<v Speaker 1>So we'll talk about this on Game Best Mornings on
<v Speaker 1>Giant Bomb on Monday, speaking a Giant Bomb. Uh. We
<v Speaker 1>don't have a plan for BCR and UPF, so I'm
<v Speaker 1>gonna go figure that out right after this, everybody, we're
<v Speaker 1>gonna do something today. Watch play more Overwatch. I might
<v Speaker 1>because we don't have a plan. I might try to
<v Speaker 1>get Thug Pro going, okay, because we it's it was
<v Speaker 1>very easy to install, and if I can like gather
<v Speaker 1>together people to play that, we might make that happen.
<v Speaker 1>But we'll see. All right, let's see so kan hig
<v Speaker 1>Wen just said play this. I'm a click on that.
<v Speaker 1>Whatever it is, I'm gonna play at Whisker Squadron Survivor
<v Speaker 1>sounds like a pornography game, so I'll say that.
<v Speaker 2>Is this stoughtbox?
<v Speaker 1>It looks like a Starbucks. Actually, yeah, there's a hand.
<v Speaker 2>In the chat, relaxed. Brad is not leaving. Brad is fine,
<v Speaker 2>He's not going anywhere.
<v Speaker 1>Do you guys get that idea? All right, let's see here.
<v Speaker 1>Anything else that we should point out. Uh, we'll be
<v Speaker 1>back next week. Last last Friday, I'm like, i'll see
<v Speaker 1>you on Monday, and then we had Monday off. I
<v Speaker 1>had no idea. This Monday, I'm pretty sure we'll be back.
<v Speaker 2>I will not be here next Friday.
<v Speaker 1>Okay, yeah, that's right, Yes, I will be traveling. All right,
<v Speaker 1>no problem. Well, we'll get someone to stand in for
<v Speaker 1>you as best we can, which is never very good.
<v Speaker 2>But in the meantime, I find my my find my
<v Speaker 2>official replace replacement, Jordan Middler.
<v Speaker 1>Yeah, we'll just get him. It's been a minute, so
<v Speaker 1>we'll get Jordan back all right tomorrow. Who's saying? Thank
<v Speaker 1>you so much for hanging out with me today and
<v Speaker 1>talking about video games. Man, I really appreciate it.
<v Speaker 2>Thank you for having me, love doing it. I know
<v Speaker 2>we'll see you again very soon.
<v Speaker 1>See you again. Thank you all for watching, thank you
<v Speaker 1>for listening. Until next time, have a good one, take
<v Speaker 1>care of yourself, and goodbye.

Chapters

No chapters available.