Details on Blizzard's Scrapped Survival Game and Switch 2 Specs?
Grubb and Tam detail Blizzard's now scrapped survival game, Microsoft pulling back from physical game releases, a ROG Ally successor coming out later this year, and some Switch 2 details!
2024-01-26
56 min
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Yo, beare it's the Internet. You're busy. Let's do this for January twenty sixth, twenty twenty four. For the next hour or so, let me help you sort through the world of gaming on Game Mess Mornings Live with me Jeff Grubb. Today, more fallout from the massive Microsoft layoffs and we keep finding reasons to say the word switch to But first please join me and welcoming today's co host the Game Mess Mornings. It's Tomorro, who's saying, everybody, Tam, how are you doing? I'm here. I am ready for Dregs Day. I cannot wait. I'm very excited for Dregs Day because you know, I love dregs. I love the drags. And let me tell you some some dregs. Actually, there's some pretty big stories there as well. Actually, yeah, yeah, we got We've got some actual stuff to talk about it. Yeah. I'm very excited about the uh the Nintendo One. Yeah yeah, I mean yeah, we'll get to it. Well, there's there's plenty. I also I also love hunting for antiques. Uh yeah, it's I do look forward to getting a Friday for Dregs Day. Absolutely, go through the dregs when you make your tea. Do you did use the tea bags or are there They're actually like loose leaves, so there actually are tea dregs in there. So I have two types of tea in a In a normal day, I'll have two types of tea. I will sometimes well, actually these days I'm more bag focused, but I will usually sure that I am am secure in the bag will I will try and make it in the style of a South Asian chai, which means I'll add like cinnamon and cardamom and clothes to it and ginger and that kind of stuff, so it has a chai vibe to it more than a just a straight up you know, like te tea, right A Weston T Well, T T. That is what a tea is, right T T. Yeah, that is exactly what it is. Yep, T T. Coffee. Yep. I was actually you mentioned that to me recently. I think that chai tea is repetitive, and I got a crossword puzzle where it's like a repetitive way of saying like tea or something like that, and that that was the solution. I'm like, oh, thanks, tam uh came in handy. Yeah, we're off next week. Well, excuse me. I'm off next week, So this show is off next week. That's what I mean by we the Giant Bomble still have plenty of stuff happening. Definitely tune in for that. But I'm streaming into a microphone every day in the morning. Yeah, we'll just show up and see what happens. If Tam might be here yelling at you about video games, I'll watch. I'll be excited about that. I'll be sitting there with the now five year old. We'll just we'll tune in and be like, hey, look a look at Tam doing his thing. But in the meantime, let's make this a good show, and then I'll be back in about a week. Everybody, well, you know a little bit after you know, tenniche days or something like that. All Right, if anything wild happens, I will try and make it a thing where it's like, jan can you just get me a microphone tomorrow? All right? Deal, definitely definitely do that. All right, fantastic, and again I'll be tuning in. All right, Let's explain what we do here most weekdays. I Jeff gravelhelp piece your gaming life back together. That includes breaking news and maybe even some of our own original reporting for all these topics, I'll get the input of a bona fide expert who will make me look smart. If you were watching live on twitch welcome, You can always listen to the show later on podcast feeds by searching for game Mes Mornings, or find the RSS on giant bomb dot com. You can also catch the show later with chapters and timestamps on YouTube. Hello YouTube, All right, helly, Hello YouTube. We have a lot to get into, so let's start the morning mess with a rumor that Microsoft could be looking to limit physical game releases. This is from Marcus Person at Game Reactor. It's been a dark day for the games industry, with almost two thousand employees being forced to leave their at Xbox Game Studios, as well as Blizzard CEO mikey Bars stepping down from his role. Dark day dark direct effect of the overemployment that occurred during COVID, but also a reflection of the difficult economic times. However, it seems that not only developers have been affected by today's layoffs at Microsoft in Xbox Game Studios, because, according to a report from Jess cordon Over at Windows Insider, it seems like they are shutting down their internal team that publishes games physically. He says he's been told that the entire team over there has been let go that handles that, and that team was previously at Xbox. Like, it's not like a new team coming in from Activision Blizzard. This is maybe a little surprising, not too surprising, right, Tam. Physical game sales seem to be a less important factor with Xbox these days, more so than ever still though, that is it's like, Oh, it seems like if you were going to be having big games coming out Xbox, get them in retail, making a big all about that would still be important. What do you think? Yeah, I would like to know what this divisions, as it's been referred to, does. Like physical game division is very broad. What does that mean? Is it the people that deal with, you know, the marketing element of having physical games? Is it the people who you know are in charge of making sure that discs are physically pressed? Is that the thing? I feel like this that would be I can see the logic behind it, or I can make it make sense. It just feels very premature to me right now. Too. I'm not saying it isn't the case. I'm just saying like, I feel still skeptical about the idea that Microsoft is like everyone who is involved in making sure we have physical games available is gone at a time when when you know people are still buying physical game. The conversation around the physic the call games and owning games hasn't been settled. It's still very much in process of being selled. Unless this is a case of Microsoft like moving a piece on the board to say we're going to sell this and just kill physical games on our things in the next you know, and it could you know, it could be them to just being like, listen, this is a thing that we had been doing internally internally because it's a major part of our business, and now it's definitely less of a part of their business than it has been in the past, and so they're like, we'll just outsource it going further. It still is it's shocking and deplorable that all those people lost their jobs. Microsoft's a big business. It's likely a lot of those people could have got shifted around instead of just being left or right and kicked out of the building. But in terms of Microsoft strategy here, Matt Piscatla does point out from Sircana's retail tracking service in the United States. In twenty twenty three, physical spinning on software for Nintendo platforms accounted for more than half of total physical software spending. Meanwhile, physical spending on software for Xbox platforms accounted for less than ten percent of total physical spending. So that's I mean, and I you know you once we start thinking about it a little bit timent, Well, they did sell a lot of Xbox Series ESSs, so just inherently like there are fewer people out there who are even considering physical games. Uh, and it seems like that has had a really good that's done quick work. And at the same time, a lot of people getting Xbox Series x's are like, yeah, I mean, I want the disk drive for when I get to the disk based games, and then they get game Pass, then they play a lot of online digital games that they're downloading a lot more Fortnite and stuff like that, and they just end up buying fewer physical games. It seems like for Microsoft it is come down fast. What do you think about that? Yeah, I like I said, it makes sense and I'm not surprised if they do this. I think the case is more the thing that confuses me about it is like the perception part of it. I don't think Microsoft is already in a spot where they're willing to take the kind of parts and minds hit that would come from being like, all right, we're done with this. It's it's again, it's too early. It's and especially them with the memory of the Xbox One still lingering constantly, it's something that they can bring up and they know that, oh, if we start making moves towards this, people are just going to throw this in our face and then we've got to deal this. From a deal with this From a marketing perspective, I think, like my in my like mind, I think the slow like bleeding out of the process is what I would expect them to do. Maybe they're like, this is our opportunity to just get it done with and over with. I think both. I think that this is I think it's still part of the slow bleeding. It's just like it is exposing that that is like they're end what they're eyeing as the end goal. But I think you're right, like the overt strategy, the public facing strategy will be a slow bleeding of well, yeah, help, A two is not gonna get a physical release that's only a fifty dollars game, it's eight hours. It's better if that's just digital. And you know, handful of games more here and there don't get physical releases from from Microsoft. And I think in the meat they'll keep offering like when they have a digital only a like big big boy console coming down the line, which probably will happen eventually. That those are the rumors that came out of the FCC documents that there would be like a revision of the Xbox Series X that didn't have a disk drive. They might sell a separate disk drive separately, because they'll be, yeah, we're still going to sell physical games to people who want it. And it's like, I think they expect fewer and fewer people to want it, to the point when they one day stop making physical games, it'll be like, make just a small little squeak when they do it. The other thing is like I'm trying to think about how many big games they've put out in the last year plus that have warranted like a major physical push, and I can't think of anything that maybe the Last Force and Halo Infinite are the ones, like in my mind, the next since then, the big Xbox games that have come out have been like high fire rush, I mean, you know Starfield, I mean Starfield and even like it's wild that I just don't even think about Stallfield in that in that regard where it's just like, well, I mean, we got we got work. I mean, you know this is related that story we heard about Walmart uh destroying Starfield discs and there they're not going to sell Starfield discs anymore now, fun they do. I think I think they just like we're letting off some steam, you know how sometimes just frisbeeing discs into the air. Apparently they're just going to take about backing him with the hammer. That's a normal thing at retail, which I find to be very strange, but I guess that's something that retail does sometimes. Yeah, it's it's maybe I don't know, maybe we aren't seeing it, Tim, Maybe this is all just gonna happen real fast here. And they later this year they announced some new Xbox revision that doesn't have discrive and there is no disruption, and it's like, no, we're all digital, fuck you, I did you help think? I hope they surprised us and announced new version of the Xbox with two discs Russ. Yeah, it's got a disc rewriter in there. We we're gonna go back and make a mixed mixed CDs. It comes out and someone's like, what the fuck is there a UMD reader on this? That's going on many discs? Yeah, it just has all the physical formats. Uh, that's the way they really are going to go. Yeah. I mean Nintendo Switch, I think like capture a lot of collector's imagination and I think people were happy to keep buying physical games for that. But you know, based on these numbers, Switch is maybe like fifty five percent according to Mac Piscatel here just kind of estimating, he said more than half. Uh, we'll say that, like, you know, Xbox is at like five to eight percent. That puts you know, PlayStation physical sales somewhere between thirty five to forty percent of the market in that range. And it's like, yeah, that that's that's also probably like drifting down a little bit, but probably much slower. There is a digital version of the PS five, very few people have that. They do have the new model now that doesn't come with the discrive necessarily, you can get it included, but that's probably also drifting down slowly that I think that's what I was expecting Xbox to be. More like the fact to hear it like it's oh, it's already blow ten percent. And here they are not concerning themselves with selling games physically internally, and when they are going to do that, they probably will just hire someone out externally to handle that. For them, It's like okay, for Microsoft, it's here, they're moving on. I've asked this kind of every one we had this conversation with. I might ask to you, but like disdrive on the next like big like when we go from Xbox Series X not to a revision, but what whatever is next generation? Will there be a disdrive of any kind for Microsoft specifically? Yeah, hmmm, that's a good question. I feel like no, like we might have a switch around where it's like they have a version with a disk drive, and either it will be something that's like oh you can you know, buy it as an option and bolt it on, or I think at the very least we're gonna get a kind of switch around where, you know, how the Xbox Series X is currently the golden child or the favorite child, and the Series S is like just kind of the one they're like, oh, we've also got this. It's going to be the other around, whether they like, we've got this thing, it's a circle. It doesn't have a disk drive. If you're if you want one of those things, We've also got that thing over there, which is like the other version, the next gen version of A series X series S that will have the disk drive and they'll push the one without it and its Sony's done the same already. Yeah, it's only's done the same already with their like the disc one and whether and the digital one, and now the PS SLIM has that detachable disc drive, which like I've got I've got a Slim, I just don't have the discrive connected to it like it is. I just you know, you know what, Yeah, I I originally I'll give on digital. So yeah, yeah, However, I do still like owning things, so of course, yeah, I mean it's I think that's the real thing for like us as like people trying to exist in the video game industry or like consume video game media. It's complicated. I like the idea. I still like the idea of owning stuff. I don't want to go away in my personal life. I like the convenience of having everything on the device digitally, but that could you know, if I suddenly I was like, oh, you know what, maybe I wouant to have shelfs full of games again. That could happen at any moment. To me. I'm forty. My midlife crisis is just going to keep developing in many new and exciting ways, and I don't want that to that option to go away. So it's going to be it's going to keep getting kind of messy, and I think we're probably it probably is going to keep deprecating to the point where we're going to look around, like most of these games that we are that we would have thought would have been on disc, you know last generation, now that's not happening as much. And Grant AFT all six definitely will be on discs on shelves. But there I think there's gonna be a tier below that, maybe two tiers below that that. It's like maybe it's gonna be a roll of the dice. I feel like there is a really good opportunity to like do what I can't remember what company it is, but like they do the special editions of games I always forget. Yeah, there's limited run, there's a handful of limit and something where it's like, you know, you know, Helpla two comes out, it does well, let's say, and people are super into it. They looked at that. They know that our people are really into this game. Let's make a very nice, high end physical version of this. This is what happened with Bolderskate three right. Balder's Gate Preak doesn't not necessarily a physical edition. There is a collector's edition though, that has physical I think a physical disc in it, but definitely is like for the physical collector. Yeah, yeah, I would. I feel like that's a good middle ground as long as they do don't like, as long as they make sure that they're actually putting in the work and making nice stuff instead of they're like, is it one of those plastic green cases that comes with all these Xbox games have fun? Yep, all right, sticky kind of in the same vein here, New details about Blizzard's canceled survival game have been revealed. This is from Tom Ivan at VGC. Fresh details about Blizzard's canceled survival game have been revealed. On Thursday, Microsoft announced plans to lay off nineteen hundred staff across Xbox, Bethesda, in Activision, Blizzard. Alongside the news, it was confirmed that Blizzard's president Mikey Barra and its chief design officer Alan Adham are leaving the studio and that it's untitled In that it's untitled survival game, which was announced in January twenty twenty two, is no longer in development. Inspired by games like Minecraft and Rust, the project was co named Odyssey, was set in a new universe, and had been in development for six years. According to Bloomberg sources, staff were only informed of its canceled cancelation on Thursday, and it's claimed that many of the one hundred plus people who had been working on it there were told that they were being let go, and a leaked internal email Microsoft's Game Content and Studios president Matt Booty said that the company would be shifting some of the people working on it to one of the several promising new projects Blizard has in its early stages of development. According to Bloomberg, the project was ultimately canceled because of technical issues with the game engine being used to make it. While it was originally prototyped on Epic's Unreal engine. Blizzard executives felt that technology wasn't the right fit because it wouldn't support the goal of having vast maps supporting up to one hundred players simultaneously. Instead, they wanted the Odyssey team to build the game using Sinnapps, an internal engine in the studio had originally created for mobile games and wanted to be shared across many of its projects. However, it's claimed that this suite of tools and technology was slow to coalesce, and honesty was ultimately canceled when they concluded that sinnapps was not production ready. As difficult as making decisions are and this is a quote, and experimentation and risk taking are part of Blizzard's history and the creative process, spokesman Andrew Reynolds said, ideas make their way into other games, or in some cases become games of their own. Starting something completely new is among the hardest, hardest things to do in gaming, and we're i mentally grateful to all the talented people who supported the project. Damn a couple things here. One of this seems to be something that is maybe it's not more common at Blizzard, but if maybe because we just hear about it, but maybe it is more common at Blizzard. Of them trying to do something big and new and it not working and them having to shift all those resources to something smaller and more refined, and that got us Overwatched. That's great, but now looking at the state of Overwatch, it's like, man, maybe what if one of these projects just worked when you started it? And then the other thing of Yet again, this story of executives wanting to use their internal goddamn engine in a world where it's been proven over and over again that you should just use the engine that developers are most comfortable with and has the most variability. And I know people have some like hesitation about, oh, everything's on an unreal engine. We used to have so many different things. It's like it's just not the way the world works anymore. You could do anything with unreal engine, and we got to work where everyone's using that, you know, a couple of guitars from a couple of guitar manufacturers, and yet we still have a lot of different kinds of music. It's going to be the same thing with games going forward, right, Yeah, Yeah, this is like who made the judgment called that, oh this doesn't work with unreal engine? Yeah, because I imagine if it was I imagine it being one of these executives. And the thing that sticks out to my mind is like Unreal Engine is so popular now that developers work directly with Epic to get stuff that they need to make their games. I just cannot fathom a world where Blizzard goes to Epic and it's like, yo, can you help us make a hundred make this work in a massive open world with one hundred people, and Epic is like condit man, condu, it's not possible. That sounds that sounds like a straight up lie to me, Like I don't. I do not like the things that they make the Unreal Engine do is baffling. Like the stuff that they do, it's like, oh, this is working on a movie. You're using this in XYZ. Thing like that engine is basically putty. Yes, they mold to anything. So the idea that, oh, we finally found the thing that Unreal Engine isn't capable of and there's nothing we can do about it, so you have to use this engine instead, it's like weird. I don't. I don't get it. Like I again, I don't make games. I'm not super familiar with Unreal Engine. I know there have been some issues with unreal Engine here and there, but something so severe that a major developer with that much talent and know how, it's just like, can't do it, can't do it. Let's let's use an internal engine. Doesn't seem right to me, And I think what is likely more the case is like how do we save money on developing this spending a lot of money on unreal engine, but we have our own engine. Why don't we do that? That's exactly right, and and like hearing it was prototyped on unreal and then move to something else internally that's like sets off alarm bells you had. The studio been like, no, we're very comfortable working with the tools that we have. Someone chat mentioned like IOI, Like IOI probably never considered unreal engine for Hitman. They didn't need to. They were very happy working with their tools. They knew how to use them and knew how to get the most out of them. But when like mass effect, like mass Effect five, it's like, man, what are they going to use? Or like the whole the biowhere, like you going from unreal Engine and then swapping over to cross by. Thank you. Yeah, It's like that was clear, Like, oh that was an internal demand, and they went from Unreal to this other thing. Had they just stuck with Unreal, they would have been better off. Seems like the same thing would have been true here. Yeah, I'm trying to figure out what games have been made using the Synapse engine, and I I mean, like, it doesn't look like it's super popular, but I can't. Like, you type the name in of an engine and usually games pop up and they're like, oh, this is made in this right they said that. They said it's Blizzard Mobile Games. I imagine that doesn't mean necessarily like Hearthstone. Fucking there are a couple like Wow Mobile Games. I honestly don't keep praying that. I don't know how you make a like. The only engine that I know of that is really good at making mobile games and can also scale up to tripa A Games is Unreal AG and maybe maybe Unity if you're like real good at using that thing. This feels like a executive decision through and through, and it's one that has done irreparable damage to people. And this is the story of the video games industry, especially over the last few months. It is the consequences of people who have no clue what they're doing no clue what they're talking about, making people who know everything about it and probably know the right thing to do do things that make no sense, and then forcing them to live with the consequences. And meanwhile, a smaller team in Japan is like, let's make a Pokemon with guns in Unreal Engine, and they're selling eight million copies in a week, in which they would kill to be, like, oh, to have that kind of success. Blizard does usually have that kind of success, but to have a new game just launch and do that well immediately, they would kill for that too. Yeah, I mean, like, I'm sure this conversation around engines has way more nuances and and like, like I said, we're not developers. We correct. I have only messed with Unreal Engine just for funzies, and I do not know the full extent of what you can and kind of do with it, So maybe I'm completely wrong, But again, like I just the way this is set up and explained, it feels like the people who have that knowledge and to make that decision accurately on the people making that decision. Yep, it's and you're right, the real word, real world ramifications of actually ended up hurting people now with this whole team basically getting kicked out the door. They said they're going to move some people to other their projects, but it sounds like most of them are lose their jobs. And yeah, and it's just another cost cutting measure that was basically led into by a previous cost cutting measure. Whether like we could save more money by not going with Unreal and let'sten. I get that to a certain extent, profit margins on games, if you're not sure that it's going to be an infinite money maker like a Fortnite or you know, I guess Overwatch. At one point you're like, you like, look at like fifteen percent margins, so every little bit matters. And when you're maybe you have to get three I don't know how much is like like five percent you have to give to Unreal or give to Epic That can cut into a big time. I get that. But again, like Power World's doing just fine eight million. If if you even this big team was selling eight million copies, that would be more than fifteen percent, and I bet Blizzard would find ways to monetize it beyond that as well. All Right, one last thing in this only twelve percent of German game companies expect industry growth in twenty twenty four. Just figured this with cap off this conversation. This is from James Bachelor. Games Industry up is. German developers and publishers largely have a negative outlook when it comes to the year ahead for the country's video game industry. That's according to the annual Industry Barometer survey conducted by German trade body Game Yes. This study of one hundred and twenty five member companies shows that only twelve percent of respondents expect a positive economic development for Germany's game industry in twenty twenty four, significantly lower than forty eight percent of the companies that were optimistic in twenty twenty three. Why are we talking about Germany, That's where we have the data from. Can this be extrapolated across the globe? Maybe not one for one in every territory. I bet this is pretty indicative of how developers are feeling worldwide. Maybe not to the point where only twelve percent of developers, and let's say the United States are feeling like they're going to grow, but I bet a similar like decline has happened from forty eight percent to twelve percent in Germany. I bet something similar is happening about every territory in the world right now. This is what we're dealing with, and this is like the underlying thing that's the it's behind all this. The industry isn't growing really, and it was expected to grow keep momentum coming out of the pandemic, and those were like already inflated highs and now we hear we're not even crashing back down to Earth, Tam. It's just kind of stagnating, and that's enough to do this much damage. Imagine if like the industry was shrinking. Imagine if we were like down two percent, Tam, how much on like the fire would be so much worse. It's kind of it's actually a little bit scary to me. It is scary. I think that we are now a lot of people are realizing this is an industry built on sand and there's a house of cards made of glass whatever, every other fucking you know cliche that you can add to talking about how vulnerable and fragile. It seems to be like I don't know how you fix that. I I mean, like I have ideas, but like I'm a dumb dumb who sits outside and like comments on games and like the people who are in What I do know is it doesn't feel like there is a concerted intent or even a desire to fix it or like find ways around it, because the the kind of path is being led by people who are very, very focused on margins, revenue corner for the next quarter, for the next quarter, and nothing more. That is the biggest issue. Like beyond that, it's like whatever, and like it's a cliche at this point, and it's romanticized because of how long we've had them. But like the only company that feels like it is doing kind of like forward looking planning for its future is Nintendo out of all of these And and it's like it's not they're not doing it in you know, there's when people say that. When I say that, in my mind, I think about the way you know it Water would talk about like you know, looking after developers and and you know, working within the legal system to make sure that it's you know, they're not doing anything weird and all that kind of stuff and thinking about the future of the game's business. So that's the romanticized version. But also Nintendo these days has taken a very like clinical approach to future proofing and stuff like stuff like dumb shit, like they've made this game and they've got it on a shelf and they are not publishing it. It sucks fast. We're like, what the why is it out to them? Make it me look like an asshole primary master, keep cutting my hair, damn it. But but like for them, like the reasoning is probably we see a gap head that could be potentially hurtful faust If as a company and the way we run, and we can potentially fill that gap and minimize the issues there by moving this there and not you know, having it come out right now, that kind of approach, or it's like it could be like they're looking at Okay, so we have five games ready to go, and it takes us into in order to Q and market these things that takes a lot more people. What are we going to do about this? Are we going to higher up while we have these five extra games at the moment so that we have to have these teams And then we get to a point where we're past all that, and then we're looking around and being like, uh, well, we got nothing for you to do. Get the fuck out the door, or do we just put these things in a line, and we slowly higher up and we'd be very responsible and cautious. This is the story of the Japanese game industry right now. I think the lesson there is that some of those regulation laws do cause them to be very hesitant about hiring up. But it means like when you get hired there, you are locked in and it's very unlikely you're going to get laid off. And it's like which is better, where it's easier to get a job but much easier to get laid off, or a little bit more difficult to get a job and much more difficult to get laid off. I think I know which one I would pick, but I get why people do pick one or the other. And that just seems like Nintendo's benefiting from this right now in the current scenario that we're in. I mean, like they still have the issues contractors in Japan, but also like on the flip side of that, I think the Japanese law and the language around it protects people or it has very specific kind of uh guardrails against layoffs there. Yes, that's why they're that's why they're afraid to hire, because they're like it will be difficult to these people there, which we are, which is an argument against regulation. I get that. I hear that. I understood, Like you want like people. It creates more jobs by just making it easier for people to get laid off later later. It's like, oh, okay, that feels like a catch twenty two. It feels like there is something fundamentally unsound about that. Still, maybe there's a middle ground here. I don't know if we Yeah, I mean, like the end of that the kind of like the message behind that law is they are protected to a degree, you know what I'm saying, Like the developers at these companies are protected and have bargaining power. When they are the late the essential labor that makes the game, they have some control over that labor. And that's something that doesn't exist most places around the world. It definitely doesn't exist in America. Unless you implement that one you would so usurp the ruined class exactly. These bitches I'm saying spoken, we're on Nintendo and this is this is gonna lead in the thing that we're gonna talk about after the break in some ways. But I do wonder do you think the industry is kind of like like, for the most part, a lot of these third party developer especially are kind of playing wait and see until those switch to launches, and they're like kind of hoping that that is going to be the thing that breaks the fever, because we could see a lot of quick growth based on that, and they're like, well, let's just wait and see. We should we shouldn't make any bet until we know how the next Nintendo hardware is gonna go. Is it gonna be another switch a Wei or is it gonna be a we U or or or is it gonna be something like in the middle, it's gonna be a GameCube. Uh, And they're gonna kind of start making their decisions based on how that. Do you think that's having an effect? Is it that big of a deal? I honestly, I'm not sure. I've just been completely derailed by the thought of a you like products. I'm just like your brain, Yeah, fortunate son is playing in my head and I'm having ADSD I'm like, no, the Transparent it was just flashing behind you. Yeah, I can see it right now with all the games. It's just it's just on me. You over the over again. I'm like, oh no, what happened. Yeah, I feel like Nintendo is in a much stronger position, especially like they don't really make consoles anymore, which is kind of funny if you think about it. They were like look over there, just like absolutely around the consoles. They were like, goodbye, look at this the game boys for your new console. Yeah, all right, well I guess so, Like I don't know, I think Nintendo's in a very privileged position and secure a person in most but like they put themselves there, like it's it's not like developers and publishers and companies in the West. I look at them and being like, ah, man, that's impossible for us to do. No, it's very possible. It's doable. It just requires some kind of like empathy and even thinking a little less selfishly. I think that's that's the main thing. Capitalism is driven by being selfish, Like that's kind of the point. But like in this day and age, it is destructive to the point where there was a time when any any old Joe Schmoe could become a capitalist, you know, success at some point that ain't the case anymore. Like that is it's not happening. You are going to be part of the grunt class for most of your life. And and you know what, I'll take a new GameCube. I would look at that sad the rest of my life. Give me a game cube. Yeah, he will keep the sadness at day a little bit. All Right, we're gonna take a quick break, everybody. When we get back, we will have switch To stuff to talk about, I guess, and a handful of other things right after this. All right, we're back, and I got a headline here. Switch To launching this year with eight inch LCD screen. This is a report, and we're gonna get the report. Via Evan Campbell at game Spot. While Nintato still hasn't unveiled a switch success or, a new report says the company's next system will sport an eight inch LCD screen LCD not O lead, and we'll arrive later this year. That would be the biggest display ever for Nintendo. A media analyst Hiroshi Yama hayasay Roshi ya Yasa is the source behind this latest info for the switch To. According to Bloomberg, the source is like he's an analyst. He is making an analyst prediction. I do think that the reason Bloomberg was kind of hot and heavy to post this though, because I think it lines up with what they're hearing that this is from. Is it the guy that Bloomberg? Whoway says the Nintendo rumors, I'm sorry the name is escaping me. But the story goes on to say an LCD screen could also be seen as a step backwards for Nintendo, since switch o led launched in twenty twenty one. The upgraded hybrid console features a seven inch screen, while the original model had a six point two inch screen. The latest info lines up with a report from last year that Sharp was making LCD screens for a new game console. The company was cag at the time about the collaboration, even apparently taking down presentation slides after the fact. Meanwhile, the most popular PC handheld system just upgraded from LCD screens when Valve unveiled the Steam deck o Lead in November. Earlier this month, analyst Cercin Toto predicted that switch to would be a more iterative that iterative than revolutionary. The founder of the consultancy group Catan Games also believed that the system would launch this year, costing four hundred dollars. Tam, were you all reiterating a lot of predictions? That have been made a lot of rumors that now feel like they are being accepted as probably likely fact this year eight inch screen l c D, four hundred dollars. I think I bet every single one of those facts is probably going to happen. Tim, what do you think this was by Takushi chuk? Thank you for that? Thank you the name escaped me. Yes Uk for a call as well, I believe right. And what I'd say to that is, it's not about the size, it's about what you do with it. That Jesus about the motion of the Mode seven graphics, I think exactly. Yeah, I so what was the question? Was your question on this? My question? Think about this? But those like four facts, the this year eight inch screen l c D and four hundred dollars, all that sounds right to me. I think. I think that. I think that given the when Nintendo is what factors have led to its success in the last years, especially in the switch generation, pivoting away from the WU, those they want to replicate as much of that as possible. That goes from how much they spend on R and D and production, manufacturing and marketing, to price point of the thing and all of that kind of lines up with the timing of how long the switch has been around and what the next step for them logically is. So all those kind of elements that have been reported feel like they make perfect sense. I agree it lines up so well. The circumstantial evidence is all there as well, like where we look exactly the way Nittendo behaved with the switch as the as the generation went on, where they never lowered the price of the of the switch, not really, and then they had to switch O lead and they raised that up to three fifty, making it very easy to make the next system four hundred dollars. That's only fifty dollars more than the O lead and then they will have an O lead down the line that could be four to fifty even five hundred. Uh. There is they are giving themselves flexibility by training the consumer because they kind of have a lot of us in their the palm of their hand, and they know that and they're going to take advantage of it. They're a capitalist corporation like that. Yeah, the LCD element of it is a bit of a sticking point for me, and it's confusing. It does suck, but it's shit. So one shit. I think the bigger the bigger question. The bigger issue is why and what does it mean for this new hardware? So like to my mind and you can correct me if I'm wrong, like in this line of thinking. Nintendo, one of the reasons they do stuff like this where they use old tech is because they usually have some sort of gimmick to their consoles or they have some sort of kind of idea that they're trying with a content. They're a company that always feels like, oh, they personally believe they're trying something risky, and in order to kind of do that, you know, execute on that risk and minimize the potential damage that it does to them if it goes askew or doesn't work out, they kind of rely on all the technology, so it's not like crazy expensive. The PlayStation three huge risk used cutting edge technology was a disaster for Sony in PlayStation whereas to the point where they almost didn't make a profit that entire generation. Yeah, yeah for them, Whereas Nintendo will do something wacky with old technology and if it completely ships the bed, they're like, we didn't lose much money on it. The idea of that going into it kind of carries through into the next iteration of their console or their hardware. But if the next iteration of their hardware is already a proven gimmick, why the step back? You know, if the switch is going to be if the next switch is going to be iterative on the switch to switch one, which has a proven success to it, what is stopping them from going, Okay, we know that everyone loves this shit. The thing that they want now is that but better, So let's put an old ed screen in there. But instead we're like, we've got a new switch, let's take it back a nut so then we can go forward again. I think you're right there. I think you set it up where it's like I think they believe in their gimmicks. The switch too, is probably gonna be editive. It will still definitely have those headline gimmicks that Nintendo always does with like the three DS Nub is always the one I new. Three DS Nub is the one I always go to. They'll have something at least of that level, probably something a little bit more marquee than that ir camera on the bottom of the joy Con for the switch, things like that. There will be something along those levels. And I think the Tindo is a company that sniffs its own farts on this stuff. I think they buy. I think they buy what they're selling a lot of times, so we believe what we're doing here with this gimmick actually does matter and does make a difference. And six months from now everyone will stop talking about it, or six months after the system launches, everyone will stop talking about it. Even Nintendo won't really have much of it anymore. But leading up to selling the system, I think there's a lot of drinking the kool aid on it. So I think that they feel very comfortable going back to that old technology. The reason it's easy for them to buy in on it is because it saves them money. You nail that as well. That's what it's really all about. They want to make money selling their hardware from day one, and that means the big deal is this little three three cent thing that we added in that makes you know, the HD rumble or whatever, and they'll have some new version of that that kind of it will be the thing that they talk about in their marketing a ton and no one actually cares about because they're just happy. It's basically a switch again. Yeah, I think like we're past the past, the era of big swings, like where everything every new console is a drastic difference from the last one. Is I think that like it or not, the foreseeable future for Nintendo hardware is going to look like a switch to some degree. So I feel like the gimmick days, and when we say gimmick, we know it is a negative connotation to the idea of gimmick. Four stop so lescens it's the you know, it's the new thing when you get the twenty twenty four Ford F one and whatever they talk about in the commercial. It's it's that bang, we get it. Yeah, yeah, yeah, it's that element of it. So like the ideas behind a new new hardware are going to not be like too outside of what a switch like device is capable of. The maybe in the previous that when motion control was becoming a thing, they were leaning into it. That was definitely like the I think, like more Dictionary definition of a gimmick. But yeah, I feel like I'm definitely interested in seeing it, and a lot of the response to it has been this sucks because we know what it can be without within an old LED screen. Interado has done it, but like LCD screens are still ridiculously cheap comparatively relatively speaking, they can also look really nice, like that it's not the end of the world, but like the thing that pisses people off, and I think the thing that the issue that a lot of people are having and maybe they're not like vocalizing it in this way, is the lack of progress, especially relative to other companies. It feels like when we got we go from the last Madden of one generation to the first Maden of the next generation. They strip all those features out so they can slowly add them back in over the course of the generation. Again, it feels like that we know we're gonna get who knows, it will probably be an O lead for Nintado, it will probably be an old when they do a revision of this new device. They could be micro l c D or whatever, micro micro l ED. There's a bunch of different competing technologies now that are looking to kind of sneak in on Old and also in one of those like very rare positions where it's like they can be like, look, we made dog shit, and then like then they know, and then they and then they make they show you dog shit. New Super Mario, New Supermero game running on the dog shit and people are like, I want to smear that. I mean when they got me in their palm, they have me I wrap around their finger like I was shopping dog shit. It looks stupid and on paper until they show you the next Mario game or the next Elder game or the next Metrod game and be like, hey, this is the game that was running on it, and everyone will be like, all right, I guess I'll buy this and it will fly off the shelves and Nintendo will love its way to the bank again. Pardalas asks Sount how much a Labbo I bought. I think I bought the first Labbo and then I think Nintendo sent me the second Labbo thing, so there might be other Labo's. I got the two big kits that had a bunch of little things in there and actually just got them out to do all the rest. I haven't done yet with the kids this week while STEP's out of the country, so looking forward to that. A SU's plans to release a second gin roj ally later this year. Darren Bonthu said, Game Spot, I'm begging you, let's go relax on the window shit, Okay, I know you're gonna put Windows on there. I know it. You had a good device. The Windows part of it sucks booty hole in the worst way possible. It's very frustrating. It's still will plug it in and still won't go in the standby mode if it's pluged in occasionally, if I'm lucky. It's what it feels like. It decided to listen this time A sister Roger ally is a very very good device. Armored Crate sucks. Yeah it does. And I've been using that Ioneo Slide and like that on you slide has its own problems and I'm gonna probably I'll talk about all this in a more detailed video at some point. But the Ieo slides software way more responsive than Armory Crate, and I was like, oh, this can work on top of Windows. I thought it was like Windows holding these things back, and obviously that is still part of it, but it's like, no, it instantly responds every time I press the button, and Army Crate's like, give me a minute, Yeah, I get off this couch. I feel like I am using a Motorola device in the age of an iPhone. Yeah, that is how it feels where it's like you look at it and you're like, why does it look like this? Why does it perform like this? I hate every part hardware companies, and then they have to become software and it's like they definitely have software teams, but that is not their focus and they're bad. Yeah, but like they're on the onto such a good thing with the work Ally, Like the Roger Ally is a fantastic little bit of hardware. I went back to it after the after using the slide and it was like, oh, this is actually so comfortable to use. I forgot how comfortable the Ally is and then it's really powerful. Yeah, it's it is surprisingly light. Yeah, I love my steam Deck, especially since led one favorite. Right, there's still fantastic. But I also still played the Roger because I'm like, this is a I feel like the Ally is a really good travel device because it doesn't take up a lot of space, it's lightweight, and and it like performs really really well. So I'm just like, you're so close. Just don't do the MRI cra thing again. Well, the good news say they're releasing a new one this year, and you got to imagine that they are seeing enough investment from the public enough buy in on this device that they will invest a little bit more than else unimproving armory create and improving and improving that software. And it's like, if you can get it close enough to fixing these annoyances of how Windows behaves on a handheld and get Microsoft to like pick up on their in on that bargain as well, make Windows eleven but better on these devices. I get they're probably gonna stick with Windows eleven. There are some third party devices that it's beginning to ship with steam Os. That's not necessarily what we're asking for either. I love steam Os. Stemos is great, but I do want devices where it's like, oh, I actually can play Destiny on this. I can play a bunch of Windows games that won't work on Steam or cause a lot of headaches to run on Steam, all the game pass games. So get Microsoft to pick up their end of that and then just make the software a little bit better, put an O led screen in there, use the new generation of chips whatever. I probably will be all born on this. But how do you feel about the Hey, we got the Roger ally last year, We're getting a new one this year. How do you feel about that cadence, because that's not what Steam is doing about is doing with the Steam Deck. I I don't love it, but I also understand it. This felt like a bit of a shot in the dark or like a thing that they were like, let's try this, and I think they might have been caught off god by the success of it and how well it actually like turned out. And they're in a position now to be like, oh, people really like this thing. They keep saying XYZ should be better. Well if we made that better quickly, to capitalize on the awareness around this thing, because right now, like there's a lot of these devices out there, I feel like they're in a position to be but I feel like the Roger ally is the one that stands out after the Steam Deck as being the thing too to talk to get and to talk about, like it's it's it's the Xbox to the Sony to the Steam Decks PlayStation, if you know what I mean, Like in terms of profile. So I feel like this cadence I'd be interested to see if this is the cadence going forward or if this is a this is a like this is the moment where they really want to plant the flag and they need to do this to make it happen, and it just so happens. It's a yearly kind of one year after they put the original version out. I would I hope that it's more a case of the second where it's like, oh, we tried this, it worked out really well, Like everything is pointing towards us doing this again and making it better. While the strike, let's strike while the iron is hot, put out a better version of this, give people and make sure that it's got enough like a runway to last a few years, and then down the line will put another one out. Yes, I'm right there with you. That's what I hope as well. I hope this isn't actually going to be a yearly thing, but that'll be the pull question later everybody, Well ask kind of how you're feeling about the updates to these handle PCs. Well could then answer when I return to do the show. All right, last story, Harada thinks about how hot teeth it is just like the rest of us. In response to a fan on Twitter dot com I'm asking for the final Fantasy seven character to be headed to Tech and eight through DLC, the series producer said, we all know she is attractive and understand that, but as yet we have not decided anything about guest characters, et cetera. Uh. And then a little addition here from the editor. Sorry, Jeff, this is very important news, Tam. I know you get it anyway. Watch the Scrub League on UPF today, love Sean. Yeah, thanks for your input, Sean. I appreciate it. Yeah, yeah, he does. Of course he thinks about it. Of course Harada gets it. Oh boy, do you think who's more likely Tifa or like my from from King of Fighters. Yeah, I mean the souper freaks both get get what they want either way. But who do I want? I want Tifa, Like Tifa is the goat, but I think I think like Tifa is the smaller epic you want. I think Techan is good about grabbing characters. That makes it, and Tifa just makes sense. Well, you know what people say about Tifa, She's the vegan of Final Fantasy, So that who you're saying this. I just said, sorry, please, I would love it if they were like, we made a deal with Final Fantasy and we got all the punching people from every Final Fantasy in this. We've got Zell, We've got Yes, we've got. It's just all the different sids. I don't know anyone. Yeah yeah, said yes Sabin, But yeah, I'm getting I would like Tifa, I would like you for I'm trying to think about who else I would want in Tech and I had it. I had had one the other day that I was like, would be cool, but they put this in Tech and oh yeah, put in there, That's what I was saying. Or like more I think more appropriate would be Magma, like I would yeah, yeah, and like that would be Sock or have Kiri, but like have Maguma like just every now and then and deimally run in and do a punch because he's everywhere. That would rule. Yes, Mike, and Chat says he doesn't believe Harada, that he doesn't thought about guest characters. Do you believe him? Because I think I'm with Mike on that one, But he's the one hundred. This is lying to everyone's face. Okay, that's what I figured, all right. I also want to acknowledge that Curriu does have rules that prevent him from being in playing games, including he doesn't hit women, so uh, then he just automatically loses those matches that would be great, but also like it's the King of Ie fifth tournament here, you grow up? Yeah, come on in the s punch of some women. Yeah, they're gonna Yeah, it's gonna hurt, so let just get on with It'll be don't be sexist, cury if they can handle it. Yeah, Uh all right. Uh. We did no pole question yesterday because I wasn't the moon after those layoffs, so we we will have a new pole question. We'll get to that here in a second. In the meantime, Tam, what are you gonna do while I'm gone? What's what do you have happening over in games? It's gonna be chaos, So I don't As you mentioned, next week, I'm gonna chat to Jan and be like, Yo, we should maybe think about if there's a way to just do something in the morning. Maybe I'll John, let's chat a am every every day next week, Like, I'm sure we can, like at the very least nine am. You guys could do it later if you, I guess you guys are probably I've got stuff to do. Yeah, but like maybe we could just like shoot the ship every day except Tuesday. I guess maybe I'll figure out a wayfucking just like stream something at a am every every if you guys, if you gotta stream, like, I'm just gonna be sitting around, So I'll call in every once in a while and I'll give you guys to quick run yeah or yeah, or or you guys could play poker. There you go. I'm not great at poker, so I wouldn't mind just a bunch of us jumping on just playing like poker for a bit and being like, how do we play this game? That's Chang's in the same exact boat and Jam wants to learn lad So that would be fun. That'd do it, John, Let's talk man, Let's talk j Chew and showing as well, and whoever else there will be. There will be fun stuff on the site for sure, you guys. Next week doesn't happen still is still going down to Jeff Cheffs is back next week, right, Jeff Jeffs is back and it's back to JoJo's Bizarre Adventure next week. That should be fun. This week, Game Spot has the latest spot on with me and Lucy has been will be going up today we talk about power World and what the fuck is going on over there? And then upf is happening today. What's the PF today, Teken eight tec and yeah, if we can get the you know, the servers working. I was thinking if we can't get service, like if there's connection issues, because we had trouble making our own private room last night. It was crashing on us. If that happens, maybe we'll just part second to one device and we can all still keep playing that way. Sean says, server team fixed though, So that's really good news. Okay, So I got my leave lest controller yesterday. Really that okay awesome? How have you tried it out? How's it going with the hands? I've not tried it out yet, Like I felt better? Okay, good, But I imagine it's also going to be down to how hort I'm hetting things, So chill a bit on that respect and my hand placement. I need to do the Yeah, Wiggly's right. You gotta just like gravity, do most of the work exactly exactly. So it's gonna be scrub league, that's what That's what Sean was talking about in his his teeth of Horning this earlier. The check and eight scrub league will be happening today. We're gonna just kind of do round robin or maybe a little tournament style where we kind of play against each other, and that'll be a lot of fun. I can't wait. There is a BCR today as well, BombCast Revengeance. I'm I was gonna be on there. We're going to do a like a Dragon review. Jan. I don't know if you saw on Slack. I can't make that. I gotta take some kids to a dit dis appointment. They'll still be doing it though, I believe Lexi. I believe Amron's gonna be on there as well. Make sure the m Ron gets connected with you Jan to talk about that game, So look out for that, and then yeah, next week, there will still be some fun stuff Blake Club. I'm still gonna show it for Blake Up next week because I could just sit here and watch Mike's misery. That totally works just fine, all right, I think it's going to do it for the show. Tam, Thank you so much for hanging out with me today and talking about video games. Man, I really appreciate it. Thank you for having me. Yeah again, I love being here and I will hopefully see you next week. Yeah, I'll pop in here and there. I'll be around for sure. Thank you everybody for watching. You're the best audience in gaming. Thank you for the nice things you've all said this week. And you know, especially if like we're dealing with the tough news the way we all are in this together, that's how I feel as well. Let's keep it going until next time. Have a good one, take care of yourself, and goodbye.
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