Resident Evil 1 May be Next for a Remake

Game Mess Mornings

Jeff Grubb is joined by Jason Fanelli to chat about Ghost of Tsushima's playability on the Steam Deck, Sony performing very well and some slight updates on Concord, Resident Evil 1 potentially being next for remake treatment, and impressions on the new Assassin's Creed game!
2024-05-15 65 min Transcript

Available Results

Generated results are saved to the knowledge database for reuse and search.

No generated results are available for this episode yet.

Extract Knowledge

Pick what you want extracted first. Model, scope, and chapter options appear after a template is selected.

Generated results for public episodes are saved to the knowledge database so they can be reused and searched later.

Transcript

Yo, he a, go me bad. It's the internet. You're busy.
Let's do this from May fifteenth to twenty twenty four for the next hour
or so, let me help you sort through the world of gaming on Game
Best Morning's Live with Me Jeff Grubb. Today, Sony has a warning for
investors about PlayStation and we might have an idea of the next Resident Evil remake
from Capcom. But first, please join me and welcoming today's co host the
Game Best Mornings. It's Jason Finelli. Everybody, Jason, how are you
doing? I am doing great. On a Wednesday, got a random DM
about ten thirty. Hey h hey, I need you for the mess,
and I got myself cleaned up and here we are. Let's do the mess.
It's good to have reliable people in your life, is what I'm feeling
right now. It's good to have people you can rely on. Let's go
it. Didn't have the didn't have time to get dressed up. I'm mary
got people. That's on me every money. Don't get mad at Jason's costume.
Just ending the show. Uh oh yeah, I have it. It's
back there. I just didn't want to know. Did want upstage? Jeff
twice in a row. Thank you. I appreciate that even better though we
don't need costumes. We're in the same shorts. That's that's some meaty white
meat right there. Let's go all right, Yeah, welcome to shorts scam.
Emphasizing the mess of game mess today. That's all right, that's thirsting.
I got I got to go grab something. He's like, wait,
we were in the same shorts, and yeah, it's dad shorts season.
What do you want from us? And that's how you do it? Sixty
five and all dads everywhere go to shorts for the rest of the year.
Let's go. Yeah, how you been man? Things are good? Busy
man. So much stuff happened all at once, getting the Summer Games Fest
stuff down and things happening between now and then. I was doing guides for
sand Land over at IGN, which is there's a panel at Packs East every
year called the best seven out of ten games You've ever played in sand Land.
I think has found itself a nice little niche in there. I'm glad
to hear that. I'm I definitely got seven out of ten vibes from the
demo. Oh I got worse than that for the demo but I'm like,
maybe there's just some stuff they're holding them back. I'm glad to hear that
that that's a game that people are could finding some fun with. Yeah,
it's it's the vehicular combat is fun. I just feel like, A,
there's not enough of it, and B there's some weird like PS two era
open World jank where they say the same dialogue back and forth over and over
again. They'll talk about a mission that you have beat like five missions ago,
when you go back to the area where it was, as if you
haven't started it yet. Stuff weird stuff like that. But I can forgive
that because it's fun. Like I said, the vehicular combat's fun to play.
Traveling around and finding different things is fun. You can definitely see like
as most of my Toriama exposure before this was Dragon Ball, like most people,
and there's definitely some like things where I'm like, oh, okay,
that's what that acts like, and I definitely see connections. It's cool.
I would I I would recommend it for someone who is curious. I don't
think you're gonna be You're gonna leave the game a feeling worse about yourself,
but it's also not going to make any game of the year lists if sure,
totally? Yeah, And what's that game of the year list is the
best seven out of ten's, which hey, who knows, maybe we end
up doing something like that. Yeah, it was. I think Bandai Namco
is like often with their anime games right in that seven out of ten area.
That's kind of their their meaty part of the bell curve for them.
Meaty. That's the kind of show we're doing here today. Everybody meetia men
slapping meat over the internet. That's what we're doing. Let's explain what we
do here other than that. Most weekdays, I Jeff Garb will help piece
your gaming life back together. That includes breaking news and maybe even some of
our own original reporting. For all these topics, I'll get the input of
a bona fide expert who will make me look smart. If you were watching
live on twitch Welcome, you could always listen to the show later on podcast
feeds by searching for game Mes Mornings, or find the RSS on GiantBomb dot
com. You can also catch the show later with chapters and timestamps on YouTube.
Hello YouTube, Hello. We have a lot to get into, so
let's start the morning mess with Sony to reveal long term vision this month,
PlayStation described as essential the two separate ideas there. This is from Eddie McCoo
at GameSpot. Sony has announced that it will share its long term vision for
the company overall this month, and this includes an update from the PlayStation division.
The company said in a release that Sony Interactive Entertainment, which is the
PlayStation unit of Sony Group, has an essential role to play in Sony Group's
future. The fact that Sony said it will have an update to share this
month has led to some has led some to believe there could be another PlayStation
showcase in the works, but that is only an unsubstantiated rumor for now.
Another possibility is that Sony might conduct a business focus briefing of some capacity where
sis new joint CEOs could discuss their plans for the future. Jason will pause
there and say, that's probably what there referring here, referring to here,
there's something business focused. And yet last year when they did that, they
had a showcase on the same day, So it's probably some form of oh,
both its happening here. But I think what they were talking to what
they're actually saying when they're saying Hey, we're gonna talk about the future of
PlayStation is that business group meeting. But it would help in that business group
meeting if they had some stuff that they could talk about publicly. At that
point that they've announced they got it, they kind of have to get on
with the show a little bit. Right with PlayStation They're gun, I'm sure
to get out there and start talking about some of these things. And like
I've said before, I've heard a showcases happening in this month that hasn't changed.
Yeah, now's now's the time, right, Yeah, time is right,
especially with all the tumult, for lack of a better word, the
craziness that's going on with their main competitor. Now's the time to go in
and be like, Hey, this ship is steady, or at least pretend
the ship is steady. We have this stuff coming out. Here's some things
to look forward to. Here's some you know, some cool third party stuff
perhaps that I don't know if it's only coming to PlayStation anymore now Thatt square
Enix's jump ship on that. But yeah, I don't think these things are
mutually exclusive for one another. You have the business meeting and then you have
the showcase. As well, and they kind of have to do that.
And if they use the business meeting to focus on how this is going to
impact the business side, and then you do the showcase to be the marketing
side of the same sort of announcement, that makes the most sense to me.
Now, does is it going to be the end of this month or
beginning of next month? Do they want to give themselves some distance from the
summer game fest ig and live all that stuff? That's possibility. I wouldn't
be surprised if it's like right after a Memorial Day, if that's what it's
going to happen. And don't quote me on this, I'm not the insider,
Jeff is, but if I was going to book one for wrestling term
book one, it would be like the Wednesday after Memorial Day that twenty eighth,
twenty nine. Yeah, somewhere in there we start summer off with a
bang and then ride the waves. That seems like a completely fair expectation.
Again, I don't know the date. I haven't known the date, Try
to be open about that. Just heard may so all. I've heard heard
some rumors about some games they'll be in there, some stuff that's weird.
I was telling you before. I'm like, well, how's hell the Why
they're going to do that? Still like afraid to even talk about that because
it's so weird, but but hey, there is good. They're gonna have
some big game announcements at that point. And really what they're gonna have is,
here's what Concord is right, here's like a good look at that game
that's coming out later this year, and then say, okay, well you
know that's the fall up to Hell Divers too. Now there's some more expectations
behind there. Your best selling game or your fastest selling game ever with Hell
Divers Too. Let's see what the next live service game does. Probably not
going to do that, but if they, if they feel like, hey,
they have there's some swagger in their step, maybe they can make a
big splash with that game as well. We'll see. It's kind of difficult
out there for games like that other than Hell Divers Too. You know,
I didn't put it in the rundown next. Tan's not happy with the finals,
for example, and everyone was like, hey, we're all playing that
game that seemed like it was doing just fine. Now it's underperforming. Some
other details that came out of this up the Sony financial report. We talked
a lot about it on the BombCast yesterday, but hey, they had one
of their best I think they had their best year ever at PlayStation in terms
of the amount of money that they made. And at the same time,
they've sold a ton of PlayStation fives in the last quarter four point five million,
And that looks especially good when you compare it to the Xbox where and
this according to I think Daniel maud Over at Yeah he bit, She's like,
by our estimates, that's five times as many PlayStation five ship compared to
Xbox. So when you're like looking at the console war, things are looking
pretty good. But then there's there's another side to that where, which is
why the console war stuff is so small minded and so closed off, and
why these companies don't listen to console war fanboys, because that doesn't matter what
Sony's telling their investors. And this is the warning I was alluding to at
the top of the show, is, hey, we expect pace, excuse
me, the pace of PlayStation five sales to top off and slow down.
We're not expecting to sell more ps fives in future years than we have in
past years. We are on the other side of that, this spell curve
now and I think that is why we see this company but kind of being
like pretty touchy about Hey, what's the future look like? Because we've been
promising growth and now the most obvious place for growth to come from is selling
more PS fives than they sold PS fours. That no longer seems like it's
on the table. So yeah, I think investors are probably like, oh,
okay, so what's the plan, and Sony's you know, the plan
seems to be, well, we're going to make more money from the people
we have, and then we're going to take some stuff to PC more frequently,
and that seems like a pretty decent strategy for the near future, right,
how are you feeling about it? Hell divers Too is a perfect example.
Yeah, we'll get to that. And then that launched day and date
on PC. They I mean, they almost they shot themselves in the foot
there. There's the recovering from that, even with that hurdle fastest selling PlayStation
game of all time beat God of War. That's also in the notes too.
Sorry if I spoiled your it's gonna be one big mess, the game
mess, that's right. But yeah, so I feel like bringing more of
their games to PC, even closer to the PlayStation release date than they were
or than they have been. Right, maybe like Spider Man was what six
months between the first one second? Maybe more than that. My brain is
a sieve. But if this Hell Divers too, should show them that launching
day and date on PC doesn't hurt them. If anything, it helps them,
particularly in the live service situation. So if this Concord game, which
we'll get to in a minute, they do the same thing that you might
see, maybe not twelve million success, but more success than they would just
PlayStation. Yeah, And I think what will help here is if they move
on hard from the positioning and the framing of the console war. If it's
no longer about like we got to beat Xbox, Like that seems well handled
at this point. So Hell Divers two, what if you did just put
that on Xbox? Doesn't seem like it would hurt you in any way and
it would just be beneficial. And obviously there's rumors out there that that was
a conversation that's happening, just a conversation though, And it's like I I
like, was like trying to thick this out in my head, I can't
see any way in which this would be a problem for PlayStation that the argument
for getting a PlayStation would not be weakened because Xbox is saying, hey,
we're we're putting all our games on XP or many of our games on PlayStation,
and it seems like that's just going to be even more games going forward.
So I think, like, yeah, just put Hell to Everge two
on Xbox, the one game that would probably perform very well with that audience.
Yes, And it's a I have. I'm of the opinion right now
that in this early like testing the waters on the other platform that Xbox and
potentially PlayStation are doing, live service is the least risk avert. It has
least risk associated to it because if you if the server, if if people
start playing the game, then you know, you build that online community and
it's another continuous revenue stream as opposed to a like a high Fi rush where
people buy it once and it's done right. That's right. So if you're
going to try experiment with the Xbox ecosystem, a live service game like this
makes the most sense, and if it doesn't work, then it just it
doesn't work. Right, Risky to begin with but if it does work,
the live service game to me is more fruitful in the long run. So
Hell Divers two, as you said, perfect sense. If the game became
a viral hit at Xbox. The Xbox only people, you know, all
five of them, however, many more are left are like, well,
we want to play this too. If they were to do that, I
think it'd be uh, it'll be smart. Yeah, And I think over
at son of they got to be wondering, like, okay, we did.
We're kind of crushing in a lot of ways. So why is Xbox
get to make more money from us with c A Thieves and we're not able
to do that with Hell Divers two on their system. And at a certain
point it's like we got to get past these old blinders that we have on
and realize that the battlefield has like shifted from who can get the most people
to buy their console and it's like, well, now the they're expecting the
PS five to sell what it's going to sell. They aren't predicting some huge
bump going forward by making big moves, and they're like, no, that
stuff's pretty much on autopilot. So that's the case. Making some other moves
to make sure these games can make as much money as possible. Seems to
be completely fair. Now how much money is actually in them their hills when
it comes to to Xbox, I think we're heldivers too. It's a significant
sum. That's why I think we're having this conversation. But beyond that,
I'm not expecting, oh, God of Ord, beyond Xbox, that's that's
not happening. That's not what we're talking about here, not at all.
So yeah, this is also a part of like a reorganization that's happened at
Sony in terms of the leadership after Jim Ryan left. They have the two
new leaders. We talked about this a little bit on the BombCast as well.
But I feel pretty good about this this move because it does the exact
thing that I was worried about. It's like, Okay, well a company
either has a money person in charge or like they're the expert in charge.
Like that was the thing with Boeing is for a long time they had playing
guys running that company plane engineers, you know, avionics experts, and they
made really good products and then they're like, well, now it's time to
make as much money from these really great products as possible. So we're gonna
put the money people in charge and look at him now and it's like,
well, you know, Sony faces a similar thing. They're in a place
where they've had a lot of success, but they have two problems. They
could be making as much money from that success as possible, or they could
be figuring out what the future of their games looks like, which is a
problem that remains unsolved. So how do they approach this? Put two people
in charge, the game guy in Herman Holst and the money guy in Nishino,
I believe is who comes up from the business side of the company.
I think this is a good approach overall. How do you feel about it?
One hundred percent? Agree more. I mean some people may say too
many cooks, spoil the broth, right, whatever, But in this case,
you have two guys who have two different expertises, and they can collaborate
with each other and more importantly sort of fill in gaps what the other one
might be a little short. I'm more into the host hiring than I am
the Nachhino. Get nothing against the Shino, but I think Holst being in
charge of the first party product that he's very, very familiar with and you
know, Bungie and also the video game, TV and movie division. I
love that too because I feel like I don't know why I get this vibe
from him, don't I can't explain it, but I feel like he is
better suited for the more creative decisions. Yeah like that, and then you
give Nishino the technology products, third party publisher relations, commercial sales platforms,
all that you know, nitty gritty grindee number stuff. I think this is
a very smart decision now, as we have seen with Xbox, a lot
of people in charge, Phil and Sarah, and sometimes that gets a little
complicated. You got somebody say in one thing that the other person might not
say it. So as long as they stay collaborative, as long as they
stay on the same page, I think this could be a good direction going
forward. But also kind of puts a highlight on how much Jim Ryan was
responsible for that. No one of that boy retired. He was overworked,
Yes he was, that's what. So among the many reasons that I think
he retired, his stated reason was it was a lot of traveling. I
you know, I wanted to live in London, but those you know,
Sony's headquartered PlayStation's headquartered in America. Now, obviously we have a lot of
interest in Japan, So he was traveling too much and he didn't like that.
And I think, you know, having to be responsible for this entire
massive unit meant that he was probably traveling even more than we're imagining. And
then on top of that, he got out wall with the gimmen was good.
These are this is a time where May the PS five is going to
slowly step down in terms of its expected sales and growth is going to stutter.
He's had his success, he took his victory lap. Why not get
out now and let someone else figure out these next round of problems? He
you know, oversaw you know a PS four PS five generation that did very
well for Sony, So why sully that by having to deal with whatever's going
to happen next less A little tidbit here from from this part of the story
placed you know, held average two sold twelve million copies, and I know
we talked about that a little bit, but that does you know, it
puts it ahead of God of War Ragnarok. This is the fastest selling PlayStation
game in the amount of amount of time that it was on the market.
That is, even when it was happening, even and it was like everywhere
we saw the player numbers and we knew it was like this massive thing.
It was just like I didn't like it didn't occur to me. That's like,
oh, well, hell, Diverge two is going to be bigger than
anything else Sony's ever put out. Now, obviously when you think about it
PlayStation and PC, that makes a big difference. But I think it really
just does speak to how much you can't ignore Steam. You just can't.
Right, That's the truth. And also too that the most powerful marketing in
this industry continues to be word of mouth. Yeah, I imagine a lot
of these players came from people who took the chance, played it and was
like, yep, you got to come with me. Yeah, you don't
sound like your friends are having fun with Right, that is so much more
powerful than anything else exactly. Fomo alone probably sold a million copies on this
yame on PC and PlayStation combined, So I'm not surprised. I mean,
if you have a fun multiplayer game, especially one that's meme worthy or social
media worthy, you know, drop and supplies on your friend's heads and weird
stuff like that that makes people laugh, that brings more people in and they
want to try it, and all of a sudden they're hooked to I.
Again, it's not It doesn't shock me in the least. I am not
one of the twelve million. I haven't jumped in yet, but I have
been loving what I've been seeing in the periphery and eventually I'll dive in and
see what hell dive in and see what's going on with with this game.
But yeah, I'm not I'm not shocked about it. I mean, it
is weird to read dethroning God of War by hell Divers. That is very
weird to read, as you've said, but that's how new ip are made,
right. They got to stand out somehow, and Helldivers do did that
and this is I mean, honestly, this is It's like, kudos to
everyone involved, including Jim Ryan, who like, hey, our next big
initiative is going to be live service, and they nailed it out of the
gate here at this Obviously there's been some other like live smaller live service stuff,
I guess the Grand Tarismo or something at one point whatever, the MLB
games are always live service, Yeah, sure, sure, I get that
those do really well as well, but Hell Divers two is like this thing
where it's saying, this is a statement game to that older audience. They
hey, maybe you can complay this and have fun, and everyone went,
yeah, hell ya, this seems great all right. Moving on, Sony's
new live service game, Concord, launches this year. This is from Georgiana
GameSpot. One of Sony's live service games, Concord will be released this year.
The game is the debut launch a game from Firewalk Studios, which Sony
acquired last year. According to Sony's latest financial report, Sony said that he
is looking forward to releasing more live service games, especially after the massive success
of Hell Divers two, which sold twelve million copies across PS five MPC in
twelve weeks. The latest expansion for Destiny two, called The Final Shape,
is launched on June fourth, while Concord is just scheduled for later this year.
Yeah, so this is one where it's like when they do have a
showcase, this has got to be one of the bigger games there because they
have a lot to talk about, right, They got to get they have
to like make the new statement of Okay, Helldivers two's over here doing this.
Here's like why this one also matters, Here's how it's different, and
here's how it fits into your life. And I think already they'll bump up
against people will be like, no, I'm already playing Hell Divers two,
Like that's a reliable game. That's gonna be our hobby. But they have
to. It's like that doesn't mean you can't or you shouldn't try, Like
they have to try to make another hit and another hit, and so like
they kind of can't like hold back because they have a success already. They
have to, Like, this game is ready, Let's get it out there
and see if we can replicate that. Uh, but it's gonna be a
tough nut to crack, right, yes, And I wonder too, with
the sci fi setting that it has. We've only seen the one trailer,
right, the one revealed trailer. I just remember that. Yeah, yeah,
yeah, it's jiggling cheese f Yeah, I remember, yeah, yeah
me yeah. Uh. But like if this is more of a chill,
low key experience, I don't expect it to be like a cozy simulation or
anything like that. But but if it's not as bombastic and in your face
as Hell divers is that might carve out its own little audience, right,
some people who can you know, explore space or or you know, fly
through the universe at their own pace and explore kind of like a No Man's
Sky sort of thing. I don't want it to be exactly like No Mansky
because that they're doing their own So you can find another little niche in the
in the space, live service, air space, go for it. There
is a way too. I'm full of them today, or I that I'm
loving it. There is there is a way to pull, to pull more
people who are just looking for something a little less prenetic, maybe like a
little less frantic, because Hell Divers to every clip I see it looks like
people are just screaming and it's a managed democracy and testoster all this other stuff.
Some people might see a little more lowkay. So maybe Concord can fill
that void, but we won't know until we see more. And that goes
back to the showcase thing. This is the kind of game where like you
start the presentation with another trailer for this and then say stay tuned after for
a fifteen minute deep dive, or like come back next week for a fifteen
minute deep dive or something like that. So that way you address it,
you say that it exists, you give a release date, more information here
to look forward to, and then you move on to the rest of the
showcase. That would make the most sense to me. Yep, Like I
just went back to the Concord teaser trailer. I'm just just to read the
little description. Not going to describe the trailer everybody. You can watch that
on your own time. But here's how they describe the game. Here's what
we know about it. A new PvP, multiplayer first person shooter from Firewalk
And I want to say, Firewalk Studios is like one of those studios that's
like former Call of Duty people things like that. So is that what we
can expect from it? I mean, yeah, probably, But it's like,
boy, okay, a first person shooter competitive game. There are a
lot of those. I get why. That's what a company like looking to
get int the live services green lighting. That makes Yeah, that makes sense,
But it seems like the thing that you start describing of like, hey,
a space exploration game. I hope there's like more to it than just
here is a competitive round a shooter where it's all right, we've shot each
other. Now the round's over, let's tally of our scores. And that's
that. There's a little bit more to it that can make it feel like
it is a living, breathing game. But stuff in between it. Stuff
in between me let the player travel to that mission exactly, let me exist
in this world a little bit, so it can't like it can justify becoming
another hobby if that's really what they're going for here exactly. But the more
we talk about this now, and this is in your notes too, it's
almost like Sony is going to be competing with themselves because a lot of the
City two vibes and what we're talking about here. Yeah, how does Bungie
feel about all this? Well, Bunge, it seems like they could have
gone in there and shut this thing down if they wanted to, because they
did that with factions, so they're over at Naughty Dog. I think that
this is a game that's like New It was going into a world with destinies,
so they must have had a way to establish a separation there from the
beginning. I bet, I bet they'll have something, but hey, we're
gonna find out soon enough. Point is this game's out later this year.
This is going to be one of PlayStation's major releases this year because they're not
not gonna have a ton of other first party releases. This again, that
Astrobot game, maybe some other surprises, but nothing massive. So yeah,
I'm interested to see how they position it, and I wonder if some of
that confidence from Hell divers to will leak into this and we'll see it could.
Yeah, it could, It could, and we're going to probably find
out soon. PlayStation Portal is selling better than expected, says industry advisor,
who underestimated demand according to himself. This is from Rachel Fitus at Duel Shockers.
Released on November fifteenth, twenty twenty three, the PlayStation Portal initially received
quite mixed reviews. Some loved it, while others didn't feel like there was
a market for one. Coming in with a two hundred dollars price tag.
Designed solely for remote play, it's easy to see why some PlayStation fans were
skeptical about the gadget. A portable device, but not really one since you
couldn't take it out of your home, well, you kind of can be
able to play it over whatever. The PS four Portal wasn't really a match
for the Steam Decks Ultra portability. However, it seems that the PlayStation Portal
isn't doing so badly after all, as the executive director in video game Industry
Advisor at Sircana Mapiskatella revealed, it's done better than I expected it to last
year. Hit He Nashino, who as soon to be the CEO Sony Interactive
Entertainments Platform Business Group, said that the PlayStation Portal was never really intended to
make money, but rather increase playtime on the PS five, designed to allow
players availabilities to still play their favorite games while they couldn't on a TV or
whatever. Yeah, I think the PlayStation Portal is one where it's like,
I don't think it's probably doing this like exceptionally well compared to expectations, but
it seemed like people were into it, and at the very least it's almost
always sold out. It seems like I haven't looked recently, but that's what
people tell me is this thing's a very frequently sold out. So I don't
think they're making a ton of them. But yeah, the thing doing well.
I think what it speaks to is people are looking for other ways to
play their games. They have their games in the PlayStation ecosystem, and if
you provide them away to access those games that is more convenient to their their
lifestyle, They're going to jump on that. It really just just speaks to
the eventual real PlayStation handheld, right, That is where this all ends up.
Yeah, this is a stepping stone I think. I think they saw
the switch, and they think they saw the reaction to the death of the
Vita, and they realized that they needed to do something, so they developed
this as like a stepping stone for the people who love PlayStation but don't want
to love love their games, love PlayStation, but don't trust steam deck.
This is like there, it's got the PlayStation name on it, so we're
like, all right, we'll give this a shot. This is another thing
I think they've benefited from word of mouth because seeing it it looks ridiculous.
Holding it different story And as you said, you can connect it to your
phone through hotspots and player PlayStation games wherever you want, if you're out in
the in the world or whatever. But I feel being able to play this
like on my couch when the PlayStation is in the basement sounds awesome. Now,
I don't own one. I've held one, but I don't own one,
So I'm not one hundred percent you know the authority here, but just
based on what I'm hearing from other people, once they get it in their
hands, they're like, oh, Okay, this makes sense. This is
something I can invest in now. If it will have maybe additional functionality later
on, I don't know what that would be, to make it a little
bit better. Maybe release a version with a five G capability in it for
people who want to be able to play it on the go and like,
you know, attach it to their own plan. Sure the Hotspot does that
too. I don't really know how you improve on it anymore than it already
is, because it's just it's such a niche thing. Yeah, such a
niche group of people. It's weird to say niche and PlayStation, but in
this case it kind of is right. So I'm not surprised that it's selling
better. I think PlayStation people will buy anything PlayStation just to try it,
yep, and especially if it's good, I think, And I think it's
the rare case where it's like one of those things where this is a hard
thing to buy. It's a nice thing to have, and I think most
most products we get are oh, here's a list of reasons why I can't
wait to buy it, and then you get it, and most of those
things full the wayside, and you're like, well, it'd be better if
I had this or that, and I'm not quite happy with it, but
I have it now, and this seems like everyone who has it seems pretty
pretty happy to have owned it, and that's a hard thing to pull off.
So I think you're right, Like, the the thing here is delivering
on the promise in a much better way than it did initially or that people
expected to, I should say, and now it's up to Sony to figure
out how to carry that forward. I'll say I don't have one because the
steam deck O lead is a really good way of replicating all these same functions,
and I get it to do it on an OLED screen and something with
like seemingly an even better battery life. So I just I was able to
talk myself out of it. But if Sony does come up to dedicated handheld
that sort of continues this lineage, probably not anytime soon that we're talking years
out, I'll be there. I will be getting one because I have plenty
of games on the PlayStation ecosystem that would be great. Yeah, I would
probably be there too. I'm with you on Thatt. All right, let's
see here. Let's take a quick break when we get back with a little
bit more PlayStation news and what's happening with Resident Evil remake right after this scandalous
All right, we are back, and as promised, let's just hit this
last little thing. I mean, we talked about this one as well.
PlayStation shipped almost five times as many Xbox Series X and ses as in Q
one. Yeah, the battle's over, It's what it feels like. I
think everyone has sort of recognized that at these companies. They haven't recognized it
on the you know, the little islands where they're still fighting like World War
two on Twitter and stuff like that, where no one's gone gone and told
them, hey, the battle's over. But whatever, Let them have their
fun. I guess i'll call it. But how do you like, compared
to last generation and compared to like early in this generation, how do you
think this changes things? When we're looking at things, It's like, Okay,
it does feel like everyone recognizes that this Xbox can't ever really do what
it needs to do against this PlayStation in terms of hardware sales. Do you
think that like changes the calculus of how the whole overall industry going to be
kind of business as usual? I think it makes Xbox this approach make more
sense when you hear five times as many consoles. Like before it was just
we don't know how far they're behind, so we don't know like how valuable
this is to them to get their games on PlayStation. Five times more consoles
puts a different context on that. I feel as far as the overall other
than maybe Microsoft going fully third party at some point, which is you know,
a one percent fringe chance, I think they're gonna stick with a designated
Xbox machine at in some form or fashion for people, maybe even just stick
with like the S version and then do like an even closer to PC super
powerful version for the real nerds like myself. I don't think that this will
change a whole lot other than we can finally declare a winner. And you
know, have have the picture of the guy kissing the girl, but it's
a dude kissing a PlayStation. Wow, that's good, but uh yeah,
I mean it's it's not anything. It's it's it's something we knew right like,
because they were acting like it. Now we know how bad they're getting
crushed, and yeah, so it's it's mad. Yeah, and people chat
pointing out Nintendo's throw winner of course progress it's it's it's it's like, there's
no question there because they not to get off on a tangent here, because
they remembered what making games is all about. It's about having fun in the
games and keeping people in them for enough time that they want to finish them
and move on to the next one. The Switch is very much underpowered,
and yet it's still selling. Gangbusters seven years later tells you everything you need
to know. And yes, there's the family friendly bend. I get that
too. But they're law against Sony and Microsoft trying to be family friendly.
No, not at all, and they and they have tried to try,
but they those the people fighting the war were on the island say no,
only hardcore games for me, and you know they scream at anybody who wants
more Peppa Pig on Xbox. Nicky says they did actually pass that law.
And then that being Nicki, NICKI, why do you always do this?
You gonna stop just passing laws unilaterally. Man, I was watching h you
know, Danny uploads those old videos that he that he saved from game Spot,
and they had the the you know, legendary two thousand and four.
You know, it's a twenty year anniversary of the Nintendo Show when it had
when you know show the DS and and you know, comes out with the
sword and all that stuff, taking names. Classic, yes, kicking ass,
taking names. It was quite a show. And it's forty five minutes.
Did they just run through it? And they even take time to do
like sales charts and Excel spreadsheets and ship it's a hell of a show.
But like in that show, I think either when they're talking about spreadsheets or
whatever, when they're talking about sales, they're like, and this is like
leading up to them announcing the revolution and whether which turns into the Wii eventually.
But they start talking about and I think this is a lot of saying,
we're already done chasing graphics. We are all like with things look about
as good as we need them to look to make games that are appealing.
We are done twenty years ago, Jason. When I thought about it that
way, I'm like, holy moly, it my head, it's like,
yeah, yeah, Nintendo just started doing that. That's like a recent thing.
I was like, maybe, okay, maybe it's like five ten years
ago when graphics really stopped mattering. Nintendo knew twenty years ago, and they've
been right ever goddamn since. And it's like, oh, and in the
meantime, Xbox and PlayStation just didn't get the memo. And listen, not
that they haven't had their own success on their own terms selling games that look
amazing, but Nintendo saw the writing on the wall of where they were headed,
and they're like, what's what matters more is, you know, controlling
scope so that we can understand where the profits are going to come from.
Sell enough of this game. It only costs this much to make, so
we're gonna make this much money. And the other companies were like, no,
we're going to keep pushing up costs under the assumption that there will always
be more growth to be found. And they've reached the wall now, and
they are kind of like like, while Microsoft seems very bone and has to
make all these huge changes, PlayStations not like in some completely different boat.
They are also having a sim similar issue at the same time. So two
decades ago is the best time to plan a tree, right? Yes,
that is correct. And if it wasn't obvious that two thousand and four when
a lot to set it miss you every day, so tore. It was
in two thousand and seven when Reggie stepped onto the we fitboard for the first
time. In two thousand and eight when good old Ravi drums set us all
home with Wei music. Yeah, scratching our heads and wondering what the hell
was going on in the Nintendo at the moment. But yeah, I mean
it's proven to be correct. Even we go back to seven out of tens.
Even the seven out of tens for Nintendo are a ton of fun,
million sellars, have million sellers. Princess Pete Showtime. No offense to that
game. My daughter absolutely loves it. But it's a Nintendo with Cleveland of
a seven out of ten game. Yeah, I think I'm expecting Endless Ocean
to sell probably around one million copies, maybe nine hundred thousand. Endless Ocean.
What are we talking about, standing fish and time. Yeah, it's
it's a lot, It's wild, and I really I just keep it like
in this moment, especially with corporate layoffs and corporate edicts and corporate acquisitions and
corporate corporate, corporate, I do am and this is what's leading us to
do more of these things like Demo Derby's Everybody and playing these old games.
Is it's like games used to be made by humans and they still are made
by humans, but corporations do everything they can to make it feel like it's
not and it was better when it was like people in a garage, people
in a lake house, and Shreveport like it, like its software started out
like it was just better. So yeah, it's the truth or just trying
to survive all the things corporations are doing to kind of ruin games to their
own ends. So yeah, yep, all right, so let's move on
here. There's a rumor Resident Evil one is next in line for a Capcom
remake. This is from Jonas Mackie at Game Reactor. After scoring hit after
hit with the remakes, most people probably expected Capcom to continue the same pattern.
But what game will come next? Many have guessed that it will be
Residentvil five or even Resident Evil Code Veronica, but maybe both are wrong.
The gamer the website cites several sources who all say in the unison that Capcom
is currently working on a remake of the very first game in the series from
nineteen ninety six, which actually already got a remake after only six years.
But considering that even that remake is now twenty two years old, holy God,
an updated version doesn't seem unreasonable. If the information is correct, the
remake is expected to premiere in twenty twenty six. Given that the events from
Microsoft and Sony, as well as the Summer Game Fest is within this month
or within the next month, there's a decent chance that we may soon know
more about what's next for the series. Yeah, I think we find out
about Resuble nine. They probably don't announce Residual the next rights a Resident Evil
remake for quite some time. Yeah, I think this was always like if
I was like laying out odds, I think this one probably still would have
had the best odds. From me. It would have been right there with
five for sure. But I'm not shocked by this. If this is how
it goes down, how about you? It makes the It makes perfect sense
because, as this UH report points out, and it instantly puts more gray
in my beard, the game remake is twenty two goddamn years old. Yep.
So yet Resident Evil one in that mansion with the R E two and
R E four code of paint. Yes, absolutely, that makes make that
game even scarier and weirder and crazier than it was before. I would not
have guessed five, just because there are so many people screaming for Code Veronica.
Oh sure, yeah, but I think Code ronk. Okay, do
you think Code Ronic does happen? Though? I don't know if they go
full remake or if they just do like a like how Square did Final Fantasy
seven make? But Final Fantasy eight remastered? Right? Yep? So they
do something like that where they bring it back, but it's it and even
more so than them. I think they already did a remaster in the PS
four era, did they not? Ye? I think so? Yeah,
Like, but maybe it looks a little bit better. I don't know.
I One again, as you said, makes the most sense, and maybe
you add like you did with four, you add a little more lure to
Resident Evil one that relates to games that are out now, like how four
had all the eight inferences? Yep? That makes sense to me anyway.
If you're using these remakes to further the story too, that's just you know,
double dippit right, And further than the story is investment in the series.
It gets more people caring more about what happens in the other games,
and it increases the sales across the board, which is why I keep going
back to EA giving up on Dead Space after just Dead Space one remake,
which it was sighted, because it's like, yeah, that's the start.
But people really start caring about this franchise once you're two, three, a
side story, four or five games in and and then it just everything builds
on itself and gets bigger and bigger and bigger. At that point. Resident
Evil is a clear is clear evidence of that. It's not special because it's
Resident Evil, that's part of it, but it's special because how Capcom is
treated Resident Evil, which is just like with these delicate white gloves of just
presenting it as something that is so much fun and worth spending your time on.
Yeah. So you know, we talked about like Code Veronic. People
in Chap mentioned Code Veronic is the one that needs it the most. No
one is saying the second part. I'm just this is what I'm going to
say here is that and that usually doesn't matter. No one everyone gets that
everyone in this chat understands that Capcom doesn't as a business, isn't making decisions
based on what game do we need to upgrade the most, like what needs
it the most, or like what is going to be the most beneficial to
selling the video game? And Resident Evil one remake, even though Resident Evil
one a remake from the GameCube and has been updated for PC and all the
other platforms, holds up really well and is still totally fun to this day,
that has no bearing on this decision. It is what will this game
sell, and it will sell that crazy, it will do very very well,
bonkers bonkers bonker stuff. And maybe Resident Evil nine, maybe this hints
at Resident Evil nine having something to do with going back to Raccoon City to
connect all that. Lord, yes, gears are spinning just here in this
rumor, which I think is enough that if they were on the fence about
it now they're not. Yep, I think yeah, I think this makes
the most sense. And then for after one, So so if you follow
the order here, nine is probably next, then one remake is the rumor?
Then what's next? Huh? Ten? You go back to the beginning,
and then you're at ten. That it's very smart. They seem to
know what they're doing over there at Capcom recently, and I am on board
yep. And this will be the poll question everybody for tomorrow's show, so
you'll get it tonight at the end of this show. Which Resident Evil game
do you want remade the most? And the options I do have on there
are going to be Resident Evil one, RESIDUEBAL five, and Residuabal code.
I think those are the right options, so people can vote on that.
So when Champ mentioned they were like a Revelations three, I've yeah. I
thought they were making like a new handheld switch Resident Evil. That was always
a rumor. It doesn't seem like that's panning out, so maybe they're waiting
for the switch too. All right. Ghost of Sushima will be playable on
Steam Deck. But there's a catch. This is from Darren BoNT Us at
GameSpot. Ghost of Sushima Director's Cut is officially slashing its way onto PC this
month, and for anyone looking to experience the open world samurai game on Steam
Deck, this guy, there's mostly good news. Sony's PC porting studio Nix's
has confirmed that Ghost of Sushima will be playable on Steam Deck and similar handout
gaming PCs, but only for the single player campaign and its Ekey Island expansion.
That's fine. The Ghost of Sushima Legends co op multiplayer mode won't be
playable on that system due to it requiring Windows to access PlayStation network integrated features.
This has led to a strange situation where the game has been listed as
unsupported for Steam Deck. Nix's didn't clarify if the multiplayer mode would function on
Steam Deck competitors like rock Ally and MSI Claw. It should those use Windows,
so it should just work, which do run Windows eleven operating systems.
Okay, I'm fine with this. This is not the first case of this
happening where I'm online multiplayer thing that has anti cheat or whatever, and that's
probably what they're talking about here. Doesn't work because the anti cheat is it
runs on Windows, and if you try to run it through a compatibility layer,
the anti cheats like someone's trying to cheat. We're shutting this down.
Why Destinia doesn't work in a whole bunch of other online multiplayer games. Some
studios have updated their anti cheat to work with Linux and that compatibility layer,
but not everyone's done it, and like Bungeie has said we're not going to
do that. That is not even an option. Don't expect that ever,
So I'm not like holding this against Sony, and I think this is perfectly
acceptable. I'm glad that the game otherwise is going to run just fine on
Steam Deck. It's a bummer that has to say unsupported on there, but
hey, a part of the game is unsupported, so that's only fair to
give that full on warning in the store or I think it might hurt its
sales a little bit, but overroll, Yeah, I'm excited about this.
I've played a little bit of Ghost of Tushima. I enjoyed what I played.
I kind of just fell off at the time, and I've been waiting
for this moment Jason to jump back into this game, and I'm very excited.
It's like one of my most anticipated games right now. I love Ghost
That's all I ever hear about it. Absolutely loved it. And if the
choice is be able to play it on Steam Deck but in limited capacity or
not play it at all, I think everybody's choosing just play it. You
know, in limited capacity you can't play the online now. I've never touched
the online movie, and I never went back. Yeah, we're playing out
on you know about everybody this week, bro, So I'm gonna get a
good experience of that this week. I'm looking forward to that too. But
the main story is fantastic, and Ikey Island is also very very good.
They're both. I'm so excited for you to play this finally on your steam
deck one. For me, this helped my authenticity. You don't have to
do this. They have the different language options and filter options. I did
not go full Curasaw while Black and White do that, but I did do
Japanese voices with English subtitles. Okay, that really helped. I think I'll
do that. I'll do that as well. We're gonna do it a little
more. Yeah, And it also may be pay attention because like if you're
playing a game with English, if a cutscene starts, I have to turn
around and I can miss my phone or whatever for this reason, so that
I have to pay attention to what they're saying. Yeah, yeah, yeah,
but yeah, definitely, I'm very excited for you to play that and
to get back to the story at hand. Yeah, I mean it does.
It does. Think that they have to say on support it because technically,
as you said, part of the game is not functional. But if
they can put a caveat in there. Yeah, in the bio of the
game saying only multi single player and the expansion worked only the multiplayer doesn't work,
and people actually take the time to read, which is a coin flip,
they might be able to get around that. Yep. I think most
people see the big warning nets as far as they go and they're like,
Okay, well he's not gonna buy it, so that that will happen.
But oh well, that's that's the that's what happens when you have this kind
of issue on your PC game. Correct, Yep, all right. Assassin's
Creed Shadows apparently Okay, Shadows cover apparently leaks, revealing two possible heroes is
from Georgiana GameSpot. The cover for Assassin's Creed Shadows seems to have leaked,
and it looks like players will be able to assume the role of two heroes.
The week cover features a black male samurai named Yaske and a female Shinobi
named Naoi. According and that's according to Insider Gaming, Yaske was on a
slave ship when it was attacked, and everyone else on it was killed.
He was the lone survivor, being rescued and brought into Japan. There he
looked up. He took up learning the art of samurai under A Nobunga.
While there weren't many details about Naoi. Apparently this starts off as Yaske's enemy,
However, they eventually become allies in order to reunify Japan. The series
has been known to include real life historical figures. Some that will appear in
Sassage Creed Shadows are reportedly Naoe's father, who is Fujibayashi Nagato, as well
as Oda Nobunga Nobunaga, excuse me Atketchy, Mitchuhidi, hadari Ha, tore
Hanzo, and Toyotomi Hideyoshi, a whole bunch of more. There's a whole
list of people who are going to be in this game. I'm getting to
a point where I'm kind of starting to look forward to this one, where
I before it was like, man, Assassin's Creed doesn't register with me anymore
until it's right in front of me, and I was like, man,
yeah, I always liked that story about the black Samurai in Japan, and
now this game fully going on and like embracing that and telling its own version
of that tale, which is a real historical thing. Oh yeah, that
sounds fantastic to me. I remember playing Assassin's Creed too and saying that my
number one time period that they would visit at some point in the future was
feudal Japan. I was opening. I didn't expect it to happen after Ghost
of Sushima kind of filled that niche for me. So maybe I'm not as
excited for it as I would have been if they had launched it like instead
of, you know, before Ghost of Shushima. But yes, I am
one hundred percent on board. I do think Assassin's Creed Shadows. The name
just isn't punching for me, Like especially when yeah, Assassin's Creed Kaga kagay
is Japanese for shadows, yep, makes more sense. But you know what,
they're worried everyone's gonna call Assassin's Creed cage and they're like, like I
did when I played Virtual Fighters A kay, Yes, I get it,
yes, but just like how Separate Store is the mass Immune, I get
it. But uh yeah, I'm I'm looking forward to this that that trailer
actually debuts in ten minutes Okay, you know, maybe we'll do at the
very end of the show, see if we can tack that on here and
we'll watch that. Yeah, let's see it. But yeah, I love
when it digs into as much as I love the present day like sci fi
stuff and Assassin's Creed, when it really digs into the actual historical uh people
of the time, Like that's why Assassin's Creed two is so great. Toe
the porges are there, Ynhi is there? I love that stuff. So
they can if they can sort of build a mirage where it's not the open
ended oh my god, there's so much to do with Valhalla, but also
expand on the stream lined mirage and find that Assassin's Creed too sweet spot.
I'm in sign me on. I'm sorry, I'm just Someone mentioned that Vim's
Layer has been hit by Nintendo DMCA and people think it maybe it's it could
be a troll pretending to be Nintendo, but I wouldn't be surprised if it
was Nintendo. Vimslayer is where I've been getting my ROMs for quite some time
now. It's a really handy, useful site, very simple. They don't
get in your way. Boy, this sucks. It really sucks. I
love Vimslayer. I hope it's I hope this isn't true. I hope this
said it turns out to be something where there's a mistake here and everything's back.
But this is Nintendo in twenty twenty four. They've been doing this one
after another, and it always felt like Vim's was too good to be true.
And now here we are all right in truly pour one out for VIMS
Layer. Yes, please, please please. That's whenever I say a rom
site that I won't mention it's VIMS. So maybe this trick is like,
now that we're meant to here, Ninto'll be like, oh well, now
we are paying attention. So in that case, my bad. Yoko Taro,
Yoskoi, Sato Saito, and Kichi Okbe is working on a new project
which could or could not be near. They're being kind of coy about it.
This is from my Nintendo News. The latest issue of Weekly from Mitsu
has revealed that Square Enix executive officer and near series producer Yois k Saiito,
Near series director Yoko Taro, and series composer Keiichi Okabe are all working on
a new project. It is not clear whether this is a is the longer
way to follow up to the acclaim nera Automata or I think it's Automata or
a spinoff or mobile based game. Here is what they did say. I've
been talking about wanting to do something with Yoko and Okabe for some time now.
I'll have something a bit more put together to say in the not so
distant future, so please stay tuned. It might be near, it might
not be near. And then parentheses laughs. That's about all I could say
for now. Former Capcom producer Hiriyoki Kobayashi said, I'm doing various things with
the idea of creating something that does not yet exist. I can't devote my
time to that fully, so most of it has been left in my staff,
and it's turning into something quite interesting. I'm looking forward to the to
the day that we can announce it. Yeah, this has gotta be near,
right, Yeah. Near. Automata was twenty seventeen, Yeah, something
like that. So and they did the mobile one, and they did the
remake of the first one with the replicant and all the numbers near nearest supplying
spot for me admittedly, but yeah, I feel like there's enough there's been
enough time to develop the follow up or however you're going to follow Automata itself,
whether it's a direct sequel or just something else in that world. I
think I think Near fans are ready to be depressed again. It seems always
it seems like what happens with Near with with Near Automata fans, they play
it, they get real depressed. Which, you know, hey, if
that helps you, that helps you get into it. I'm I'm not gonna
judge you play how you want to play. But yeah, I think it's
I think it's time. I think I think it's it's it's the especially now
with games, you know, the whole Triple A being so expensive. I
don't know how Yo Katarro's budget is, but if he can get his game
in there when there's a bit of a lull at the moment, I think
the time is right to strike. And uh yeah, I think I think
there's a lot of people that will be very happy about this. And we're
coming off to the conversation in the BombCast yesterday where you know, Square Nix
had its financials and it was saying, boy, we're doing the whole new
thing, the reboot and Awakening of Square in X as they're calling it,
because we got to change everything up. And one of the things they said
they were going to do is investing big time in their classic or their IP
library, is how they put it. It's like, okay, all right,
that means hey, okay, time to do more Chrono trigger. I
get that. Okay, what's next after that? Maybe parasite eve? I
guess, okay, well what about after that? There's not that much below
that line. There's some things people will shout out, for sure, but
there's a there's a really quick cliff, a really quick fall off. But
Near is up there. If it's one of these games where it's like they
aren't they weren't actively working on it, Near's one like, hey, it
was only getting bigger and only getting more attention and becoming only more of a
classic can many people's estimation, So keep investing in it, Make another one
and build on that. Do the resident evial thing we were talking about a
little bit ago. Near seems well suited for that, and I hope they're
able to pull that off. Yeah, I agree, last thing here,
really quick, Super Mario, Land, Alleyway, and Baseball have all been
added to Nintendo Switch Online. That's according to Jordan Miller of VGC, who
mentioned that all of these are available now through the Game Boy app on Nintendo
Switch Online, but you can get as part of like the twenty dollars per
year twelve month subscription service. These are also all three game Boy Launch games.
Is how this is going down, Alleyway Baseball, and Super Mario Land
in Japan. They also got the Frog for Whom the bell Holes, which
is from the team that eventually would go on to make Links Awakening. Yeah,
very cool. All right, that does it for the news. I
got a pull question I'm going to bring up. Well, I get that
set up. Jason wanting to tell people where they can find you, what
you have going on and all that good stuff. Yes at big Man Finelle
on the social media's come follow me for assorted ramblings and other nonsense. Writing
news at Game Spot, reviews at m M r PG. Have a couple
of things in the pipeline right now, one coming out early next week that
I can't talk about yet, but I am very excited to do so looking
forward to that. Uh and then summer games fests. I'll be all over
the place, I understand there's a seat on a couch for me at some
point, so we'll be doing that. Yeah, we will excited to go
out there and and see some games and do some things. So yeah,
that's that's basically it. I'm not I'm doing doing some stuff. And who
called me Mike earlier? Wait a second, what got the chat? I'm
sorry I called you Mike earlier. That's that's damn it. My voice is
not that high. Sorry, guys, I love you, love you Mike,
love you Mike. But yes, a big Manfili on the socials,
come follow me for a sort of nonsense and let's have it. Let's have
some fun, still a little games. I love it all right? Before
we watch this Assassin's Creed trailer, and you know, between you and me,
I really hope that they mentioned that we can trust and follow the blade.
But I'm skeptical. We'll see this thing is true, everything is permitted.
Yes, just trust and follow the blade. Darn it? All right.
Here is a pole question from two days ago on Monday, how do
you think Nintendo will handle a breath or wood handle? Because we don't know
if what's happening, how do you think Nintendo would handle a Breath of the
Wild update on switch to Eighteen percent says they think there will be no enhancements
whatsoever. It will just be backward compatible. Fourteen percent think it'll be a
free update with enhancements, so even fewer think if there's enhancements that they'll get
it for free. Seventeen percent think it will be a paid update around ten
dollars that includes those enhancements, and then fifty one percent more than half of
respondents of the three thousand people that vote three point one thousand, I think
it'll be enhancement that are exclusive to a switch to re release for what I
think most people are thinking will be seventy American US Human being dollars. What
do you think the The hopeful part of me says a paid update with as
we can get five definitely want my money, I know that, like I
don't. I don't give. I don't mind giving them ten dollars for enhancement,
but A I need to finish, you know, Cheers of the Kingdom
first, and B I don't want to pay seventy dollars for Breath of the
Wild again. I did it. I paid sixty dollars seven years ago.
I don't need to pay seventy dollars. I will, I will do it,
but of course I don't want to. Don't make me. The ten
dollars upgrade is fine, thanks, it'll be. It'll here's what it'll be.
It'll be. If you have a digital version, you can update for
ten dollars, but if you have the hard copy, sucks for you.
Basically, Oh no, I saw that. Yeah, I was keeping track.
It was like it was it popped off yesterday. Huh it did it?
Did? They said that Roaring Kitty. Uh, just tweet and I
was like, oh no, we're back again. Has it crashed? It
started crashing back down this morning in a big They hold it like six times.
Oh yeah, yes. I will never understand stocks. Don't get them.
It's it's it's just like if you could bet on people's emotions. Is
kind of all there is to it, which is a really weird thing.
All right. I can frame up this trailer which looks like it's about the
premiere here any moment in the meantime, Uh, what are you uh?
What are you looking forward to in the next couple of weeks In terms of
games, So I'm very I'm very into multi verses. I really really liked
that's coming back, and I'm really hoping that it's a very much improved,
very much. You know. Yeah, I still expect a lot of my
transaction nonsense because it is a free to play game, But depending on who
they add to the roster and how improved that fighting system is, I really
really want to get in on that. Also, Wayfinder from Airship synding it.
I don't know if you saw the story that dropped this morning that some
guy wrote they are taking out that they've they've taken the game off of Steam
and they are The next update, called the Echo's Update on in June is
bringing the game back as a pay once co op RPG. Micro transactions are
gone. All of the the the online requirement is gone. You can play
solo if you want, and it's one price. If you were a founder,
if you bought it during early access, you continue your access. You
don't lose it. People can I think it's like thirty twenty five thirty.
I'll have to look at the price again to get in on it, and
then early access ends with an Xbox version later this year. One point zero.
When it comes to Xbox, it hits one point zero and it's a
offline potential but online co op RPG experience, and I think that is an
interesting experiment. Yeah, I'm gonna pa. I'll be paying attention to that
that sounds that works out. If it works out, it could be huge
for them. They were able to rest the rights from digital extremes, bring
it back completely in house, and now they're doing this. I think the
headline alone taking out micro transactions will get a certain subset of people to at
least look at it right exactly. And if you have if you have it
on PS four and PS five, you can continue to play it in its
current state. But this is important too. When this new update goes live,
only PS five will be supported from then on PS five. Okay,
interesting, Okay, that's an interesting caveat. I could see that to a
certain extent, I suppose. I mean because the PS five Xbox and PC
and the people on PS four who who are still playing games. The reason
they're doing that, it's like, well, I already have those games.
I'm not going to be buying new things. Don't necessarily. I already have
four it and I already have all these things that I'm playing there. That's
why I'm not up reading. All right, we're getting the countdown here.
We'll see if we could dial in the audio and everything, everybody real quick.
Uh. I will be playing Dakatana on the site later day as part
of Daikah Greba for Blake Club. Uh hi uh say hi to Why is
this the super Fly? Yeah yeah, yeah, Rome for me and John
Ramar and super Fly Johnson for you. Of course you can rely on me
for that and and then you know, expect the stuff for the rest of
the week as normal. We'll be back with game this mornings tomorrow as well.
All right, let's see if we can watch this, Let's see what's
going on. Let's see what's going on. Yeah, all right, it's
the Assassin's in the Creed. Let's turn it up, turned down a little
bit. Are you hearing it? I have I have, I haven't loaded
up fantastic album, so I am good. I'm already a fan. Yeah,
all right. For adio listeners, it is Hello Japanese and looks really
cool. Actually, have we have? We have this? This is the
Woman Customs. This is a cinematic trailer, but I mean just establishing the
setting. Looks really good, isn't isn't there a Have they confirmed a forward?
Yes, yes, that's happening the tenth of June. Okay, so
that's probably that's they'll play in this trailer saying see more gameplay on the tenth
of gum. The other is that is that our guy here oh oh okay,
yep uh Samurai burning in a village. Yep, that's just what they
do. That's their thing. Who knows nothing of the sea. The ocean
is filled with new ships, there he is, but they all come from
the same Yeah, christ ship. I just can't believe that DEI started in
eighteen hundreds, can you? Yeah? Gits oh man, this is fifteen
hundred s. Thank you, thick you dressed. Yeah, it's sort of
an underrated potential improvement. Here is the hand to hand. Yeah, combat
like like Assassin' Sqrea has always been. I mean they've had like fighting and
throwing and stuff like that, but this is like jitsu like like like there
could be some like for that Chinese, but karate that that sort of more
or sort of thing that would be interesting, that could be really cool.
And I mean, obviously sword gameplay will be a huge part of it.
Like even then, we haven't had like to straight up like a katana sword
in quite some time for some of these games. Right, all right,
yep, Now she's gonna do a little assassin stuff. It feels like,
yeah, yeah, there he is getting a note. That's cool. He
must learn to trust there is and follow the blade. Now. I did
learn that the reason that Samurai shaved their head is so that their Samurai helmets
will fit on properly. So I wonder how he's gonna make that happen with
the braids up top. He was a real person, uncomfortable. Yes,
I didn't imagine that would be. All right, y'all try to do that.
I'll try to do that after the trailer. Okay, yeah, so
they're going for a tone here. So now like for audio listeners that they
are showing like some combat and some assassin's creedy. A assassin breaks up and
Joyce Day has a mace and it's just beat the hell out of people while
this music plays. I love it. That's fun too. That's like a
pretty good It sets it apart from Ghost of Sushi mind stuff like that.
When now we're back to the first see where the subtles. That's the light
Narth the Assassin's Creek theme and her blade just shot out of her wrist and
she just grabbed it and stabbed them. November fifteen, November fifty Yes,
let's go. I mean all right, that looks. That looks someone chat
said, badass. I'm gonna agree. I think they won me over with
that again, cinematic trailer. We'll see if we can find out more.
And look, they have one here who are Naila and Yaske. But hey,
that is available for everyone to check out now real quick, someone wanted
me to describe the story of Assess's Creed and less than five hundred words.
The you besought a video game corporation made a brain time machine that countinue back
to your ancestors. And they did this so they could mind people's ancestral DNA
memory for ghosts, alien ghosts who are gonna do stuff. And I've been
trying to control they're trying to control the humanity through video games. Well,
yes, of course that goes out saying that's every company of mixed video games,
and that's the Assassin's Creed story thus far, I believe. Oh,
and Progenitors right right right, the Progenitor Alien ghost race. Yes, all
right, and one time one of them talked directly to the player. That's
right. And and Kristen Bell died. Sorry, spoilers, spoilers everybody.
They didn't want to they didn't want to pay christ and Bell anymore, so
she had to fucking die. Jason Benelli, thank you so much for spitting
today. Talk with you about video games and everything else. Man, I
really appreciate it. Hey, anytime, pal as I said, whenever you
want it, Let's talk games, buddy, love it, dude or meat.
All right, until next time, everyone, you're the best audience in
gaming, and I mean that. Go buy tickets to the live show.
They're available now the Bell Weather in Los Angeles. Come hang out with us.
It'll be worth it, I promise that much. Until next time,
have a go one, take care of yourself and goodbye. That shorts peace.
That's Shorts.

Chapters

No chapters available.