Sony Revokes the Helldivers 2 PSN Linking Policy
Jeff Grubb and Emma Fyffe are here to chat about Nintendo finally revealing details on ther "next game console" will look like at an investor meeting, Sony revoking the PSN account linking for Helldivers 2, Activision rejecting a proposed Tony Hawk's Pro Skater 3+4, and much more!
2024-05-06
58 min
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He'll be go'll be bit It's the Internet. You're busy. Let's do this for May sixth, twenty twenty four. For the next hour or so, let me help you sort through the world of gaming on Game Mess Mornings Live with me Jeff Graub. Today, the hell divers psn Login Saga has reached its zenith with a stunning twist ending and Activision hates us and we now have the proof. Also, Nintendo just said they're going to talk about the new switch tomorrow in some way, but first please join me and welcome to today's co host the Game Mess Mornings. It's Emma Fife. Everybody, Emma, how are you doing? Just great? I got my coffee, Yeah, I got my cat. Yeah. Right here, he's just barely out of brain. You can see his little nose poking and he'll probably be around mostly he'll just lay on my hand. That's the thing about this cat. This is yeah. He time I come down at this desk, like he's doing it right now, but you can't see because he's in front of me. But he just like will lay on my hand or rub his face all over my hand, or stand directly in front of the monitor. That I'm working off of. Yeah, he just really really likes to be involved in everything that I do. Oh kitty cat, Yeah, my cat now just basically yells at me for more food. That's it. That's his main His main mode in life is just a yell old man. Right. Oh, yes, he's about he's got to like thirteen fourteen old and big. That's the way we like him. Brown here yep. Yeah. How was your weekend though? How you get get any games played? You? Oh? My god? Yeah? So yeah, yesterday I spent some good time with and I threatened to do it earlier on this show a few weeks ago to download star Os in the Second Story are even though I was like, I don't need to play star Os in the Second Story again because I played it on PlayStation. I've played it on the PSP version, and yep, now I'm playing it again. And you know what, it is great love all the quality of life improvements. Some psychopath went in there and they re rendered all the maps in like a three D like following the back of your character type perspective. Yeah, it's fanta love the new character art. Yeah, absolutely, totally totally enjoying it. And then the other thing I did this weekend was my fiancee has a friend who is in a group called Extra Lives. So basically they're all like studio and touring musicians, but they have this other project they do that is all like rock renditions of video game music, primarily from the sixteen bit and earlier era. But the way that they do it is go to choose your own adventure format. So basically there's a story that you're following effort, and periodically it comes up in the audience and you have to like make the next choice. And so they play songs for video games and they'll use like b roll from games. Yeah. So the new one that they have a new show, Now, this one's like a post apocalyptic one where you live in this world of robot overlords and are trying to like free the people. Yeah, it's it's really really fun. That sounds great. Yeah, and my friends we went with some other friends and one of them he said afterwards that they, you know, three minutes of them playing the music from Dire Dire Docs. He's getting married this year, but he thinks that might be the best moment of all of twenty twenty four. That's incredible. Okay, yeah, that sounds really fun. Yeah, it's really fun. I spent basic all day yesterday taking care of my yard. It's getting out of here. Yes, yeah, I'm over it. A kid came by and he was like, do you need help with one care? I'm like, get out of your kid. And then I'm like, wait, I should have said yes. What was I thinking? Yeah, like I need to read think. Thanks, you're back here. I'm so sorry for me. I'm be an old man. Yeah, but next time, next time he's next time I see him, I'll just yell at him to come mow my lawn. Instead, I'll be kind of yelling. All right, let's see here, you know what, let's explain what we do here most weekdays, I, Jeff Greb will help help piece your gaming life back together. That includes breaking news and maybe even some of our own original reporting. For all these topics, I'll get the input of a bona fide expert who will make me look smart. If you are watching live on twitch welcome, you can always listen to the show later on podcast feeds by searching for Game mess Mornings, or find the RSS on giant bomb dot com. You can also catch the show later with chapters and timestamps on YouTube. Hello YouTube, All right, we have lots to get into, so let's start the morning mess with. Nintendo says it will talk about the next game console at its investor meeting this week. This is something that just popped off right before I came online. Let's see. At ten forty am, Andrew Marmo on Twitter captured this from Nintendo's Earnings Relation investor portal or Investor Relations. I should say, and yeah, I'm just kind of I'll read what they're what they say here. They said the main dialogue topics and matters of interest to investors. These are the things that it's planning to talk about at its financial earnings call with investors. Topics covered include financial results overview and business outlook, business momentum of Nintendo Switch, the next game console, and business impact of a hardware transition IP strategy, including the visual content, business capital policy ESG, and sustainability initiatives. That is kind of what I was expecting, Emma, in terms of, Hey, this is Nintendo, and they when they start talking about these things, the first place we usually hear about it is in a very vague reference in an earnings report. In some like official SEC approved documentation where they say this thing is going to happen, let's all get ready for it, and here we are. I mean, it feels momentous, even if it's also extremely boring. What do you think? Sure, Yeah, it's one of those things where everybody knows that Nintendo is going to make another console. There you know the Nintendo's not going to just give up certainly, and and we've talked about this before that Nintendo is in this very advantageous position of having these ip that nobody else can touch that are extremely beloved, like your Marios and your Zelda's. So yeah, I mean it's like, we know Nintendo is going to make another console, uh, and that it's about time, and here we go, we're gonna here that it's definitely happening. So but again, it's it is that confirmation of this is happening, even though we all knew that that was definitely I feel like I'm talking in a circle here, but it is circular, right, And we knew this was going to happen here it is now now it's happened, and they did it in the exact way we're expecting, So right, we kind of know what like how this dance goes a little bit. I think when it comes to Nintendo, we always look for pad. They don't always abide by those patterns, but this one is I think dictated by a certain obligation to investors that they don't normally ignore. So here we are, we're getting this. What do you think this means about the timing though? Do you think that they say this little tidbit here in this document that when they actually have the call, what do you first of all, what do you think they're going to say to investors. Do you think it's going to be anything in depth or is it just going to be vagaries. I think at this point we might actually get something in depth, because once again, you know, we're already hearing talk about PlayStation sixes and Xbox infinities, whatever the heck Xbox is going to call our next console. So I do think that we are in an area wherein we need some more concrete discussions about when we are getting this hardware. I maybe it feels like the time I'm for new hardware is holiday. I feel like saying holiday twenty twenty four might be a bit ambitious, But then again, they had a whole Lass Mario game last year that nobody knew about. Yeah. True, you know, it's an interesting call with Nintendo. Yeah, so, you know, we've had some conflicting reports and they are all just reports and rumors at this point, but conflicting reports that hey, maybe the switch could still come out this year. Most of the reporting, most of the rumors say, now, the thing is is that Nintendo's pushing it back internally. It's coming out sometime in twenty twenty five. Yeah, there's obviously a question. And then do they still try to get it out before March, which would be before the end of their fiscal year. They probably would like that. But also, this is not a company that is like looking around being like, God, we got to make sure this fiscal year looks good or else we're boned. I think they have a the investors have a pretty good idea of like, Intendo's going to release something. If it's not this year, then it's next year. So if we want to like see, you know, reap those rewards, let's stay on and keep our investments in this company. So I don't think Nintendo would panic necessarily unless they are ready, right, But I think that you know, the chances are if they were trying to launch this thing this year originally and the games were coming, and they're pushing back the system so the games are ready and so they can get enough hardware made, I think that probably does mean we get it early next year. I agree. And again, it's like it just doesn't feel like in a year after they had a gigantically successful Zelda title, that they would have something ready for launch, and they're going to want to launch with big Nintendo IP titles. So I agree with you that realistically next year yep. Also, apparently Fami boards, the Nintendo fan board has just crashed. H oh no, that's where we're at. This is this is what's happening right now? Is uh is this this kind of news happens and the nerds freak out? Myself included, uh so, yeah, I think, you know, I'm trying to remember how it went down with the switch. I think, you know, it was very similar. And then and then I think they what they did is if my member is correct, and Chap, feel free to hop in here and correct me. When they did have the actual earnings call with investors, I think they did mention the code name like the uh you know, Project NX or whatever they called it. It was NX, but like Project NX or something like that, and they didn't really provide much beyond that. That's what I expect to be happening at this call is they'll be like, hey, yes, we are working on Project blank, and we will talk talk about more and more of that later. Here's what you should know otherwise though, in terms of, hey, what's this transition going to be, like, here's the vague ideas. What we're trying to do to make sure it's as smooth as possible. Intend to switch online will be completely excuse me, We'll continue completely uninterrupted, so you can expect those revenues to continue unabated from those from those kinds of things. I think they'll talk about the busy, this optic side, and they will be very vague about any specifics for this device except for a code name and then maybe some allusion to some big, you know, new new feature that they put on the side of the box that may or may not matter in the end. And you know with with Nintendo, for these big consoles they have, they always have something, and when it's like the Wei, it's like, oh, the most controls were central to that thing. It was super important. And when it was like the New three DS, it was here's an analog nub that no one's ever gonna use. You should buy this thing for that, which I did, and you know, but they always have something. Maybe they allude to that, but probably not. So Okay, So we get through, we get through this call, and then we we expect the thing sometime next year. Maybe do you think that means we get like a video teaser of this thing this summer? I mean yeah, I mean one would think that we would get some sort of sample of I don't know what stuff is going to look like. It's so interesting. Nintendo is so interesting because, as you point out, it's more about feature innovation than it is about like keeping up graphically with what's going on on PC, et cetera. So I don't know, maybe they tease a Donkey Kong like we have it on a Donkey Kong in a while, you know, So yeah, so we'll have news about that here in a little bit. So yeah, yeah that maybe maybe Now I guess it's been so long since that maybe they switched to something else. Either way, I think this is like definitely going to kickstart a lot of we were already in Hey, Nintendo switched to speculation mode. But there is a difference between like we all expected to be happening and now Nintendo could be talking about at any moment. There was there was no real chance, no real opportunity or likelihood that Nintendo would have started talking about this thing before this moment, before they warn their investors, Hey, we actually are now in that mode. Get ready for it. This is like the starting gun. So now we are at the point where it's like, okay, this thing probably is getting manufactured right now, so leaks probably can be a little bit more trustworthy and probably come a little bit more frequently. One of the reasons they're very likely talking about this thing to investors because investors are going to start hearing about it. Nintendo's like, here, just listen to us, we got some actual facts for you. And then exactly and then you know, like they could drop a video at any point this summer or later this year, whenever, but it's like now it officially could happen, So it's it's worth getting excited about. And I'm kind of I'm relieved because I think at a certain point, you know, the switch. I am starting to feel nostalgic for that device, where it's like I have kind of put it in the past a little bit now at this point because I've just played all the games I wanted to play on there, and I'm like, I'm ready for a new Nintendo device. So it's exciting. Yeah yeah. I mean my cat's clearly excited about it because he's in here and he's screaming about it. So we're we're ready Nintendo. But I once again, it's like Nintendo has their their their uh pie is in so many of its Yes, yeah, it's just like they Yeah, they're there to be Nintendo and and be able to just kind of, you know, really let stuff cook until it's perfect. Uh that's nice for them, yep, really nice. Yeah, you know. And I'm gonna bring this. Uh, let's just bring up this little thing on screen here for everybody. Sure, let's see here. I got it right there. There we go. Okay, now it's news assets and this is on the Nintendo dot co dot JP investor relations page and again main dialogue topics the next game console and business impact of a hardware transition. Now again, if this is what they're saying here in this thing, it could be no more than like that little thing there is a next game console, or even like they just they like they just gesture at the idea that something will be happening, and it doesn't have to be more than that either. So it's like, you know, we're getting excited. We're starting to speculate in a big way. It also, there's no guarantee that that's how it'll go down. It could be very much like, yeah, of course there's going to be a next generation, and that's the most they say about it. You although they probably would still answer questions about like what does a transition look like? They do say that, you know, a business impact of a hardware transition, that's probably what they're most interested in talking to investors about. So yep, we'll see how that goes down. All right, moving on here to the hell of a story out of Arrowhead about Hell Divers too. Let's let's go through this chronologically a little bit. So last week. Last week Hell Divers two was hit with some some tough dudes for a lot of people, where Arrowhead told told there's community that PlayStation was forcing them to add on PSN like a PSN log in requirement for the game on PC. There was a huge reaction to that, and that started with a bunch of negative review bombing on Steam, to the point where the developers came out, We're like, holy crap, this is nuts. We are talking to Sony. We'll see if there's anything we can do. We're kind of basically they said, we're on your side. So Hell Divers Do two devs apologize as it hits. As it's hit with over one hundred thousand negative reviews. This is from Andy Robinson at VGC. The developer of Hell Divers two, is apologized after fans barrage the game's Steam page with negative negative reviews over news of a mandatory PlayStation account requirement. On Friday, publisher Sony announced that from May thirtieth, the Steam version of Hell Divers will require all players to sign in with a PlayStation network account. This requirement was briefly present when Helldivers two launched, but it was removed after the game's huge early success led to technical issues. Many PC players, particularly those in countries where the service is not available, are clearly not happy with the return of the PSN requirement, So this was like a weird scenario, how Emma, because it was something that was required at one point, they did mention it on their Steam page. It was something that you could have expected to come back, and yet it has been months and it wasn't there. The game clearly works. People are wondering, one, why do I need this? And two, Hey, I'm in a country where this is our PlayStation network is not available, so I can't even sign up for it. So I'm going to lose access to this game that seems bananas and that they're they're right, And so they just got slammed with negative reviews. And I don't know if it was like really hurting the daily active users. I was kind of paying attention to that a little bit. Seemed like it might have been down a little bit weekend to weekend, like compared to last weekend to this one. The number of players on Steam on the Steam database like tracker, might have been down a little bit. But either way, like clearly a massive backlash and this left them in a pretty tough space. And you got to imagine, like at the studio, the are going we told you, we told you, Sony, this was a bad idea, but this is you know, Sony published this game, they probably got to make that call. What do you think the conversations were like at that point? And it's just wild. I mean, it's it's a clear misunderstanding of online game play. You know. It's like if if your game is available on Steam in regions wherein PSN is not available, then you are literally cutting those players off. Uh. And so again it's like, I just how did we even get there in the first you know what I mean, like, if how can you add this requirement later? And as you mentioned the fact that it was initially listed as it's something you were going to have to do, but then it was functioning without doing that, and then coming back around on it. It's just it was just a stupid move on Sony's part. Yeah, and it's I think it's it's very easy to be like, oh, that's nothing. People signed into a million games that that shouldn't do much. But like seeing the headline, you know, and let's just jump to the next one right now. Well that was too removed from Steam in one hundred seventy seven countries. This is from Jonas Macki, a game reactor. Everything was running smoothly for Hell Divers two, which set one record after another for Sony on both PC and PlayStation. But for some reason, Sony decided to shake things up and announced just before the weekend that a PSN account would now be required to play on PC. The developer Arrowhead and Sony said that it was a security issue, something that was widely panned by the community. After all the security leagues that have hit Sony over the years, and a use and you as a user road on the Steam forum and they basically just document it, documented a timeline of all the times Sony has been hacked over and over again, whether that was PlayStation Network or like the Sony pictures hacks, whatever, it's like, don't come to us. This was that was always a terrible thing to say, right because we know that that's not really the motivation you're doing this, Because this was like, this is already the seventh highest grossing PlayStation published game of all time, and you want to have more control over how that's going to work and be able to funnel more of that money towards you, And we get what's really happening here. You want the data, and so just coming out and tell it and pping on people and calling it like rain, it's just a bad move. And then on top of that, it's a really a bad optics because Sony is a company that is associated with getting hacked over and over again. Beside all that one hundred and seventy seven countries. Really before I saw that, before I realized just the extent of it, and it's like, you know, you probably there probably is some like data. It's like, okay, well you add up all those countries and the number of players there's don't even match how many people are in playing America or something like that. I don't know if that's the case, but even if that were the case, one hundred and seventy seven countries, how can it possibly how could you possibly make this move when it's like when it looks so bad like that? So they were really getting panned at that point, right, Yeah. I mean it's just such concrete data showing that you gave all these people access to this game, and then because of the lack of availability of the PlayStation network, you are negatively impacting one hundred and seventy seven like that is It's not like, oh, it was five or six countries, it's almost two hundred, right, So yeah, it just it looks real bodad and it's not even the kind of thing where it's people are like the backlash was happening and people and I think a lot of times you go like and the people go, oh, well this country can't play anymore. It's like, well, you never have even thought about that country before in your life. Now you're just kind of getting mad on their behalf. So you could backlash against this company making a choice and making you sign into something you don't want to sign into. At a certain point, at about like a couple dozen countries, it flips over to being like, now this is just what's right. It's just right that you don't do this move that you block all these people who have been playing the game and have purchased the game and have spent money on the game in all these countries, they should have every right to keep playing. So it's like I think there was like some talk about, yeah, about like maybe not require PSN in those countries and things like that. Throughout this entire time, the studio and the CEO were sort of out there kind of like, hey, we are continuing to talk to Sony. We hear you, and we are trying to represent your interest when we have these conversations. So again it seems like Sony was pushing for all this, and it goes back to what you were saying, this misunderstanding of an audience to such a detrimental degree. And really, I like we ever, we haven't really seen a back question this severe for a move like what would otherwise feel that like this small in a long time. But it's like this is such a popular game and people feel such an ownership over it that they really let Sony have it, right sure, And ultimately it's the ownership thing that is the reasoning behind Sony wanting people to have to link their PSN accounts. They want that data, they want to be able to claim those users because you know, PlayStation's entire thing is their like first party partnerships that they have and those have if you take for example, like the Final Fantasy of it all, those have not been doing well financially, and granted, ultimately that is something that's going to affect Square more than it affects Sony, but they do have that first party partnership. For example, when I when we because we did a partnership with Square for Final Fantasy seven Rebirth which was super fun. Please watch it if you haven't. But the big thing we were pushing was Sony not Square, because again we were featuring squares game. So this puts Sony in a position wherein they can basically claim all of those hell Divers users, and they can do that more effectively by forcing people to have those PSN logins. But obviously that's a huge oversight because PSN isn't even available in a ton of the places where people are playing this game. Yeah, and that, like there's like something to be said for that. Why isn't PSN available in those countries? I don't give it. I mean signing up for an account for PSN? Why can't you just have that set up? I might haven't. Why hasn't it been set up to this point? And how hard can it possibly be the get set up so that this wasn't a problem in the first place. Do that before you make this move, and then there's less argument, less of a position that the community can have. You'd be like, well, you just sign in. Now we'll get to like that's still a bad idea, and we'll get to that. And here in a second, let's get to the big twist Sony revokes widely despised Hell Divers two PSN linking policy. This is from Nicole Carpenter at Polygon. In the days since Sony Interactive Entertainment announced an unpopular Hell Divers two and PlayStation linking policy, players have been flooding the game Steam page with negative reviews. By Sunday, more than two hundred thousand of hell Divers two's two hundred and sixty six and twenty six reviews on Steam were negative filed in the aftermath of the disastrous announcement, But the review bombing worked. Sony heard hell Divers two players and announced Monday that it's no longer requiring Steam players to link a PlayStation network account. Hell Divers fans, We've heard your feedback on the hell Divers two account linking situation, Sony wrote from the PlayStation Twitter account. The May sixth update, which would have required Steam and PlayStation network account linking for new players and for current players beginning May thirtieth, will not be moving forward. Helldiver's two game director and Arrowhead Games Studio CEO Johann Pilstatt added that he's impressed by the willpower of the hell Divers two community. Over the weekend. Pilstatt, who is known for his transp transparency on social media, has been updating players via Twitter that Sony was in active conversation with Arrowhead over the policy, but they did that he didn't have the final say. It's part of that tweet from Sony by the way, they said, Hey, we're still figuring out this whole PC thing. We're like, we're still figuring out this PC community thing. And I think that is like, once again the lesson. Gamers are so loud, so vocal, so savvy and so tapped in that you need to be very cautious about how you approach them with something when you want them to change, when you want to change their behavior, and we've learned it over and over again, I think. But forcing them to do something is it can work, but rarely is it done without consequences. And sometimes it doesn't work and it's this bad and you have to change it by the end of the weekend, you know, you said Friday, and by the other the week and you have to change it. Yeah, and and ultimately the developer comes out of this looking fine, oh yeah, you know, like it's Sony that looks like it. It's here Tony hubers once again sort of like rearing its head in a way where it's like people are like, what people, That's what people are saying out there. People are saying on the street, what's going on over its Sony? Well, you know they raising the price of PSN and and and you know, adding all these tears that are confusing, and like what was all those moves and all these stories about indie game developers not like using the indie game portal on PlayStation and uh and then closing down Japan studios and like there's like a series of things where you know, all these companies have problems. Sony's at the highest profile, so when they make a mistake, it's very very noticeable. But I think as people saying like what do they do? They have their finger on the pulse. I think this was one where I think their eyes, there's eyes just got as big as saucers. They looked at the plate, saw the money and saw the data, and we're like, no, we are getting in on that. Now. You can force put people, You can force people to change their behavior by forcing them and requiring them to sign in online. Bad idea. Someone chat pointing out the obvious answer is you just give people a bonus when they sign into place they should network, and they will that you lead them, you don't push them. It's that simple. Yeah, we are all buying that, we're not all buying. I have a Digital X or a Digital PS five and an Xbox Series S. And when they release new consoles, if they don't have a disk drive, I am going to buy them. At this point because they slowly shifted me to all digital despite the beginning of the Xbox one generation. Everyone freaking out about them trying to make us go all digital because they tried to force us at that point and I was among the people complaining. And now they've like led me to this place where it's more convenient and I'm happy with it. And now I've made the choice myself and they won in the end. That's the way you do it. Yeah, well again you They basically came out on hell divers and said, oh uh, you need to log into your PSN account. Why, oh, just because. But as you say, if you give them a nice reason to do it, your winship says, jingle, nice set of keys above me. That's all as It's all I need. It's hard, very simple. Yeah. In the end, I think that this will be studied. This is a moment in gaming where it's like boy, wow, that got out of hand fast, and it's a reminder of like why gaming is such a powerful marketplace because you don't get this kind of reaction from like an unhealthy place where people are sort of like not spending much time or thinking about it or not spending their money. The people who are in gaming are paying a lot of attention, and that means they're probably spending a lot of extra money and that's why they feel I'm so invested in feel that ownership over it, and there's power there that is that's the kind of fuel that can power these massive corporations that want to make these massive games. You could do that and you could succeed because of the passion of these of this community. But then that passion can get turned against you if you get a little bit greedy, if you reach a little bit too far. And I think you know, it keeps these companies in check and I'm always like appreciative of that, like, hey, yes, well done. The community spoke up and they were able to get the community or get the big corporation to back down, and hey, at the end of the day, this is the best case scenario that it goes back to be in the way it was because that worked just fine. And if they want now, if they want to try to do something again, they will have to incentivize. And then if they give me a couple bucks in premium currency, I will sign in and with my ps and account. No problem, yes, yes, no problem, Yes, give me a good reason other than you just have to. The kappa of this story is hell Divers two. Devs are considering turning the games review bombing graph into a cape from Kyle Knight at Dual Shockers. Arrowhead CEO John Pilstett has said that the studio is considering making Hell Divers twos or hell Divers twos Negatives or negative review Graph into an end game cape, thus immortalizing the great Steam in PSN account linking fiasco forever. Earlier today, PlayStation announced they would be reversing the decision to force PC players to link their Steam in PSN accounts in order to play Hell Divers two. The announcement came from Arrowhead's hit live service game win. The hit game was barraged with negative reviews over the weekend, basically they made that change, but they showed out like a mock up of this cape, which you know, if you don't know, players and hell Divers two can wear cosmetics including a helmet and armor and a cape, and the cape just had the red the gigantic red lines that the show up on a Steam review page when it's like, okay, here's the green graph going up, and if you look at the bonopart, here's the negative ones, and the last several days it was just these massive red lines all going down until Monday, where it's like, here's just a few gative reviews, and you could just it was actually a pretty cool design, and apparently they're going to put it in the game, and I think that's a that's a great idea. Yeah. I think that the other side of this is you can sort of ride the bucking bowl of a scenario like this as a CEO of one of these companies, if you actually are representing the gamers' interests, if you if your community is your number one concern the way it seemed like it was for Pilstet throughout this entire scenario, you can kind of tweet through it. You can be out there like talking it out and then at the end coming out looking like a kind of like a slick superhero and being like, wasn't that Like, wasn't that rowdy? Wasn't that fun? Let's go immoralize that as an item of the game and get back to the game. It's inspiring a little bit. I don't know, I totally agree with you. Yeah. Again, look the way that the people got in there to make their voices heard, and yeah, unfortunately it had to come through review bombing, but you know what it got people's attention. Uh, it got Sony to retract their dumb policy, and ultimately, as you say, the devs come out looking good and they're able to embrace this as something that ultimately it's kind of funny. Yep. Yeah, you know, like it's the kind of thing where yeah, did they Uh, it's going to be something they look back at and laugh at. You're right, that's that's very cool and yeah, you know, and Sony, what they're going to learn from this is probably either you have to be Ticketmaster or you have to be I beloved. Like Ticketmaster exists so that they can charge all these extra fees and everyone hates everyone hates them instead of the bands. You know, it's like, yes, they we're going to go to this concert, like, oh fuck tick Master. How much they're charging the extra and so that turns out a lot of money. It kind of still finds its way to all these other entities that they're involved, but you don't think of them. You get mad at Ticketmaster, and Sony clearly doesn't want to be like Ticketmaster. They want they need that positive a feeling towards them still, so it's like, well, then you can't mess around. You need to understand what you're doing before you do it. Speaking up Ticketmaster, don't forget to get tickets too, That's right. Giant Bomb Live in Los Angeles Sunday, the ninth of June. Yeah, definitely pick up those tickets as immediately. Looking forward to it everybody. I think we'll have some announcements about some big guests this week. I was able to lock some folks down. Yeah, we're gonna align on that. I was told me, I need to align on everything, and then once we do, I'll tell everybody what's going on. All right, let's take a quick break. When we get back. We got some more stories, including one more about linking your PSN account at this time, it's good news. And then what's going on with Vicarious Visions and Donkey Kong? Right after this? All right, we are back and ask promised one more PSN account linking story, this time for Ghost of Sushima on PC. It is not going to require that account linking on Steam. This is from Marcus Hrsila at game Reactor. Last weekend was wild for hell Divers two. Sony decided that starting today May six it would have been mandatory for players to link Steam in PlayStation Network accounts in order to play Arrowhead Game Studios hell Divers two. For current players, this demand would have started on May thirtieth. People online went berserk, and in the end, the mandatory link between Steam and PlayStation Network for hell Divers two was will not move forward. Game Reactor recently reported about this extensively. So if this was the intention of parrel Divers two on Steam, how about Ghost of Sushima. Sucker Punches, a Samurai action game, is coming to PC on May sixteenth, twenty twenty four, but it does not require linking your Steam account to your PSN account in order to play, and that's just for the single player to be clear, the single player will not require that in any way. Now it's the main part of the game. There is that Legends cooperative online mode, however, and that is going to require a ps account, So I guess, I mean, you know, I guess as long as they're doing it from the beginning, they're probably going to be able to get away with it a little bit easier there. Yeah, But also there is this massive single player portion that most people are going to come to the game for, so they probably won't even think about log and then like signing into their PSN account until they maybe try Legends eventually. So I think this is not going to be a similar scenario at all, right, absolutely not. Yeah, it's a This Ghost of Sushima is a perfect example of what PlayStation does, which is the single player epic story experience, and that's what this game primarily is. So again, you are coming to this game to experience the story on your own, not to participate in some kind of online gameplay. So yeah, okay, cool, some people will play this online, and if you have to link your PlayStation account from the beginning, and they don't have all kinds of login issues forcing people to forcing them to basically resind that at launch then yeah, I mean this is I this is not going to be another Hell Divers scenario. Yep. And it's uh. And it's very clear at this point because they have had it's like so visible. Yeah, for sure. And I think at the end of the day, signing a PSM is never going to be an issue for me personally. It wasn't an issue for me when this hel when the Hell Diver's two story broke, I'm like, yeah, I just cannot personally care about it because that's something I do for all these different games. I don't even think about it anymore. It is like a one button thing because I have signed into so many of these outside accounts previously, and that stuff is saved through Steam, so I just hit one button. It's like, yeah, you're logged in. So I just I just couldn't care. It was like when I saw that was one hundred and seventy seven countries, that's what it clipped over, Like that seems fucking insane, what are we doing here? Then you get the Ghost of Sushima and they're like, yeah, you'll be able to play most of what you want to play there without any account linking and then this online feature that was always a bonus for this game plays require it whatever I'm back to kind of like, okay, fair enough, I mean, what does that mean for those that one hundred and seventy seven countries for the Legends online multiplayer mode in Ghost of the Sushima, Well, now they know, don't buy it for that because they're well aware. But also hopefully Sony just launches PSN in those countries so people could just lug in and play that if they want. Yeah, all right. Vicarious Visions was making a three D Donkey Kong platformer game. This is her mid Nintendo news. The name Donkey Kong Freedom may not ring a bell to Nintendo fans, but that is because this was the code name for a three D platformer Donkey Kong game that unfortunately got scrapped years ago. In fact, the only reason we even know about the game is due to a report by dk Vine, as well as further findings uncovered by a new did You Know Gaming video. The game was being developed by Vicarious Visions, which has since been renamed to Blizzard Albany. Because there's no justice in the world for the Nintendo Switch, it was going to take a place on a large open island, and its gameplay would emphasize the kinetic energy of the Donkey Kong country games. But in three D Donkey Kong would slide down vine and ropes on his feet. Kong would have would also have had banana appeals as makeshift shoes. This was in response to feedback from Mia Moto, who was concerned about Donkey Kong getting rope burns on his feet, because of course he is. Meanwhile, Donkey Kong himself would have had his own original look with bigger arms and smaller legs. The game story would have evolved around around a factory opened on Donkey Kong Island, basically damming the river and causing problems with their bananas. As you can imagine, that would have upset the conks. Apparently this got shut down because Activision lost interest or something like that. You know, this was years and years ago, and see if the Activisions, like you know, working with Nintendo on one of their games. Sure that might be okay, but you know what's better, you should be working on more Call of Duty games. Maybe we'll let you do this Tony Hawk thing, but definitely get back to work on Call of Duty. You know now Vicario Stations didn't end up going to work on call of duty. They got subsumed into Blizzard instead and basically made Diablo for like they were like very key to that process. Yeah, and I get I get that Diablo is very important to Activision and Blizzard. I said, man, I really wish we would have got this. I like Vicarious divisional bummer. Yeah, and I you know, I think that Donkey Kong works well as a three D platformer. The story about the Donkey Kong needs to put bananas on his feet so he doesn't get rope and is adorable. Also, yeah, I love that, and I like, you know, this is a this is a good uh negative effects of industrialization on the environment story, which with me. Yeah, So I don't know, Donkey Kong deserves a good game and it sounds like there was a lot of potential here. So this is a huge bummer. I'm happy that this team had a lot of success with Diabolo for because again, that is a huge, huge, definitely part of the act to Blizz model and back it was good. So I think this game probably would have been good. I don't know, yep, I was you know, there has always been rumors for the last couple of years that there was a Donkey Kong game in the works that probably wasn't this because this seems like this was scrapped a long time ago, but the Nintendo definitely seems interested in doing something with Donkey Kong. I think this would have been a fantastic fit. And really what it bums me out is at this point, Okay, so Vicarious Visions is now just Blizzard, and it is probably supporting Diablo and maybe going to work on some other stuff, but it's going to be Blizzard stuff for sure. I don't think that team gets extracted back out to like become Vicarious Visions ever again. But you know the reason that bums me honest, like, man, now Microsoft owns the Vicarious Visions and Activision, and they could have had a Vicarious Visions that was making more Tony Hawk gams, which we'll talk about in a second, and then working on some of these three D platformers for a lot of the franchises that Microsoft owns, you know, Crash and Spiro and Bancho Kazuoi and all that stuff would have been exumping. Like now that team can't even work on that stuff, and Toyster Bob is external that they were working on something as well. I like three D platformers a ton and it's like, man, just a couple more of those every generation at this point, not even every now, every generation. I would really appreciate that. I'm just thinking about. I feel like one of the best three D platformers in recent years is Astro's Play, you know what I mean. Like, there's just like there's so much potential for the three D platformer to have a big comeback, and Donkey Kong feels like such a good fit for it. So this is yeah, it's it's sad. It's a bummer, even more sad. Activision rejected to pro Skaters four story in favor of supplementary call of duty work. It is claimed this is from Jordan Miller at VGC. Activision reportedly rejected a pitch for Tony Hawk's three plus four, referring Vicarious Vision to work as a preferring excuse me, Vicarious Visions to work as a call of duty support studio. In a new video from Video Gamer Store and Liam Robertson, it's claimed that, following the huge success of the first remake, a pitch for a second remake collection was created. Initially, the first remake, Tonyaks pro Skater one plus two, was planned to include three plus four as well as the first game. Instead, we settled on adding some handling features from the later games to reflect the way people remember the old Tonyaks pro Skater games. The improvements from three seemed to bleed into people's memories of the first two, claimed one Vicarious Vision source to Robertson. Eventually it became clear that we didn't have time for more than one plus two, so the idea that we'd continue on and release a three plus four in some fashion was on the table. A pitch for Tonyak's three plus four was presented to Activision following the commercial and critical success of the first remake. It's claimed, however, this was declined, and let's just put that in perspective. The commercial and critical critical success, it was critically lauded one of the better reviewed games of that year. It is also the best sound Tony Hawk game ever made, a franchise that has always sold very well. This is infuriating. Yeah, chat is really popping off, So shout out to them saying we've got no choice now but to put Cranky Kong and Tony Hawk in Call of Duty. Let's go. That's clearly yeah, that's clearly Lee, that's the that's the only way we get them. So or at least at least in Call of Duty. Give us some good uh, like Tony Hawk's skate jams, like the Tony Hawk's soundtracks. We're working. Yeah, you know, yeah, and that's all. The music isn't good until it's in the Tony Hawk game. It's been my opinion for a very long time. Uh yeah it you know, Okay, I've heard rumors and this is unsubstantiated that the tonyok something could still happen. Uh, But at this point, it's like, who would make it? Because I don't I don't think Blizzard. All the knee slash kery decisions is going to be taken away off the Blizzard stuff to work on it. So, you know, do they go back to that? Who did tonyaks pro Skater five and Tony I don't remember the name of the motor Robo or something like that. It's going to go back to that because that's not great. You know. Note maybe that studio has improved their ability to make Call of Duty, but like The point is is like we wanted three plus four from Vicarious Visions. Yeah, and them just like farting now to three plus four h as a name, but it doesn't have the same spirit and energy and high quality behind it. That would be very troublesome. And concerning Vicarious Visions has always been involved with with Tony Hawk. They you know, they weren't the original developers, but they were the original port studio and they made great versions of it on Game Boy Advance. And so when they came back and took over Tony Oaks Pro Skater one plus two and made it feel like Tony Hawk again, it was very It wasn't surprising because they were like, we can make this game feel like Tony Hawk on a game Boy Advance, but let you know, be able to make this work in the future. So it's like just having some studio come in and make a Tony Hawk game. I don't know what that looks like. Again, that's unsubstantiated and probably a long ways off. So I was trying to think the last game that I skateboarded in, and it was that game Anna Purna published called Thirsty Suitors. There was a skateboarding portion of that game. Yeah, And so I'm like, maybe there was skateboarding and there was like insult battling. So I don't know, maybe that's maybe that's where we need to go. Maybe that's where we need to go. Last game I skateboarded in was Tony Hawk's Pro Skater one plus two. Yesterday. Yesterday, I was playing that game. I was I finished, What did I finished? I was playing a game and I finished it, and then I was like, ah, I should play something else, and I couldn't decide, So I do what I always do in that situation and play Tony Hawk. Yeah. Research firm reveals the top grossing PC and console games of Q one four. This is from Tom Ivan at VGC Research firm. Firm New Zoo has revealed what it's what it's claimed were the top grossing console and PC games in the first quarter of twenty twenty four. Its data covers premium and in game spending across the United States and last year's five biggest European game markets, the UK, Germany, France, Spain, and Italy. Fortnite led the way across all tracked markets, accounting for over ten percent of total revenue in the first three months of the year. According to new Zoo, that's for all games apparently, which is just nuts. EA Sports FC twenty four was Europe's highest grossing title. It came in at number two. Yeah Yeah, Europe's highest grossing title. It came in number two worldwide, generating eight point three percent of total revenue. Other top ranking games include Helldivers two at number three, Call of Duty HQ, which is all the Call of Duty games at number four, and NBA two K twenty four at number five. Madden NFL twenty four came in at number six, followed by Dragons Dogma two, Pow World Invalorant. Tom Clancy's Rainbow six Siege, which ranked at number ten, accounted for one point six percent of the total revenue. Fortnite was the leading console game by cumulative revenue in the first quarter of the year, while Held Divers two was the top PC game, ahead of Power World. According to new Zoo, the global games market generated and estimated one hundred and eighty four billion dollars in twenty twenty three, representing eight point six percent increase over twenty twenty two, which itself was down five percent year on year. It expects the game market to generate revenues at one hundred and eighty nine point three billion in twenty twenty four, and for the figure to grow to two hundred and five point seven billion in twenty twenty six, So they're still expecting quite a bit of growth over the next couple of years, more next year than this year though this you know, once again, Emma is the recognizable names, mostly at the top. But it is interesting to see Power World and Hell Divers be able to like crack their way in there a little bit, right. That's like spending on the games to purchase those games, which is a big push for those games, but then also end game you know, purchasing especially for Hell Divers too, which seems to be doing just well with that stuff. Do you think that that stagnation is holding back game and do you think that it's stagnate or do you think, well, you know, you can't do anything about four Night, but maybe it's still worth getting into that top five, sixth, seventh slot and that you'll make plenty of money that way. Yeah. I gosh, it is so funny though when I read these things and I go, am I a gamer? Like, I don't I don't play any of these pan that's just not my jam at all. Yeah. I think more of what it is is that it's like I would I would prefer people to branch out in what they're playing, you know. Yeah, I think that's I look at this and I and that's why it makes me happy to see things like hell Divers in Power World making a dent. Yep. Yeah, it's and it's uh, it's kind of thing where those games both have upfront costs. A lot of these other games are are free to play portions, and it's say, Okay, some people are still buying games when they come out to play, but that's the reason why they keep going with these free to play games. No risk, Yeah, just play that. Yeah yeah yeah, all right, last story here. Madori, who's a leaker of a lot of Sega and Atlas stuff, says Sonic Rumble will be officially announced soon. This is where my Nintendo News proven. Sega Atlas leaker Midori has stated on social media platforms platform Twitter that the Sonic themed Fall Guys inspired party game Sonic Rumble for iOS and Android will be officially unveiled soon. Footage of Sonic Rumble, previously called Sonic Toys Party leaked a month ago and looks as you would expect from Sonic Party title and includes a number of returning classic characters. Sega has yet to confirm the existence of Sonic Rumble, but Madori says that that will soon change. I wonder where that would show up, Like I'm legit wondering where that would show up. It's like it's a mobile game, so I don't know. I guess that's kind of thing where maybe it could pop up at like summer game fests though even if it's a mobile totally yeah. I mean they did definitely show off some mobile titles at Summer Games Fust last year. I got to play like the final Fantasy seven mobile ever crisis, right, gotcha? Yeah? Never crisis. Yeah. Look, I think mobile gaming is very legitimate to me. Maybe other people are more mobile gamers than I am and can totally disagree with this statement. But the thing about Fall, guys is it's goofy ass platforming, and I feel like I need a controller in my hand for that. So I just, you know, like I just am like why I understand from an accessibility standpoint why this is a mobile game, but isn't platforming on a mobile device really frustrating? Not for kids, apparently. I guess you're right. I guess you're right. Yeah, but I'm with I mean, I wish they would just have it ready for everything. Sure, it could be on mobile, but at least Switch. At least I have it ready for Switch as well. I gotta say, like, like, I really like the idea of a Sonic Fall Guys party game. That sounds great to me. I don't care. I've played an I played a ton of Fall Guys. I'm more excited about this than I would be for like a Sonic Superstars two platformer. No, yeah, give me, give me the party game, because you know, if that's silly and weird and has like if like plays oddly, that could be part of the fun, right, and so but we'll see. I'm like not really get my hopes up too high, because I think if they really believed in this game, it wouldn't just be a mobile game, it would be on console as well. And it's like, you know they have like, oh, well, there's an endless ceiling how much money they can make from one of these mobile games. It's like, I think they've done this dance enough times to know that no Sonic mobile game is going to be like Pokemon Go. They put tons of those. They make some money. I'm sure they do fine, but they aren't making a billion dollars a year like Monopoly Go or whatever it is. You know, they're probably making somewhere between a couple of million to tens of millions of dollars a year, and that's that's great. Maybe more than that, I could be wrong, but not not a billion dollars per year. So it's like, okay, then, just you can make a version for consoles as well. Like I really, I am very excited about this Star Wars Hunters. It's very excited. Maybe overstating it. I'm somewhat excited about the Star Wars Hunters game from Zinga that's a online shooter because it's coming out on mobile and Switch on the same day, and I love that all played on Switch. That's great. Download it for free. Yeah, that sounds fantastic. I wish that was happening with this as well, but as I probably would want, like maybe a two attach a controller to a phone, but I'm not actually gonna do no, no, there's an extra step involved in that that wouldn't be involved if I could just play it on Switch, which is the place, I mean, Switches, the home of Mario the you know, the gold standard for platforming. So why don't we just also put I think, for me, as a Sega Genesis kid and as somebody who spent many many hours playing Sonic Adventure Sonic Adventure two on the Dreamcast, I just think that Sonic deserves better than a mobile game. And again, nothing wrong with mobile games, I just don't think that's where Sonic is meant to be. Yep. Yeah, and I like Sonic Dash and all those things. I see them, I'm like Macmatt Noise. Mostly I'm like, eah, not for me, but we'll see. There probably could be like a Sonic event here coming soon. I wouldn't be surprised if they have one of those for the summer. They tend to have those every once in a while and then announce a bunch of stuff, including like TV shows and merchandise. I think there was one year where they had one and they had the Sonic bling like the like the diamond crusted like Sonic like necklaces. So yeah, maybe we'll get more of those. I don't know the ice. That's right, Yes, yes, all right, that does it for the news. I got a pull question. I'll get that set up right now. Actually, here it is. Let's do this. I asked for your help selecting which shirt you would want to get from the seven eleven Tetris event, and you all went with option three, the one that says Tetris, Tetris, Tetris, Tetris, Tetris, Tetris Speedway, the gas station chain, which hey, I did get this, so don't worry. It's on its way. I think that's right. Did you see these things that's seven eleven's like selling. And then they have a bunch of shirts that have seven eleven. Get these at a seven eleven to be able to get some of them. Yes, they have it on the seven eleven has their online store for apparel. Of course. Well I'm gonna go on hunt for Tetris t shirts at seven eleven. Yeah, I have a speedway near me and I haven't seen the speedway shirt, but I'll try. I'll check out some more seven eleven see if I can find it. But either way, they're selling a handheld that plays Tetris. It looks like a Slurpy cup and a bunch of these shirts, and so I got a bunch of the shirts. Oh the other options was thirty percent for the one that has the seven eleven logo going down a tetris well, and then twenty two percent said the one that I think is like the tech one, which is why I think I like it a lot as well. No, that's why I want that one. Yes, it's like exactly what you want from something like that. All the tetris piece is flying at the screen says seven eleven at the top of tetras underneath that, and then I'm a slurpy a pizza of slice of hot dog. I got big Gulf so stupid. Really, I really really love that shirt, and I'm getting that one too, so it doesn't matter. There we go. All right. That was the poll question. Thank you everybody for your responses. One point four thousand people voting my apparel selection. I appreciate that. I got a new pole question coming up in a second. Before we get to that, though, Emma, why don't you tell people where they can find you on the internet what you have going on? All that good stuff? Oh yes, well I'm at Emma Fife everywhere the m fifes are sold, and there's three total fs in my last name. That's f y f f E. It's an unusual smelling of Fife, but it is the way we smell my name. And also right now, if you are you know, just half than to be browsing any of the wikis over on fandom, you might see me in a video talking about wikisats because I like that stuff and I'm very nerdy about it. Uh yeah, so I'm doing that. I'm doing this show most mondays. Uh yeah, just freaking out out in the world doing doing stuff. And I don't really like to use social media very much. So just, uh, you know, catch me in the Giant Bomb discord and come see our live show on the ninth of June. Uh, come see it for nothing else other than the stupendous amount of work that Emma has done on it, the absolutely astonishing amount of work. So you can she can have some of the fruits for labor shown off there that way, we would appreciate that. Uh. Those tickets again are on sale now. You can find out the details by going to give bomb dot com. We got them all up there, all right, new pole question. Let's see, I was gonna say Yeah. Are you interested in Sonic Rumble, which is the mobile fall Guys clone? Yes or no? I'm just curious. Talk about it on a game of Mornings on Giant Bomb on Wednesday. Speaking to Giant Bomb Tomorrow's the BombCast. We'll have a lot to talk about there. Let's see that later this week, I will be getting back into Dike Katana Daika greba excuse me? Or did I say did I say the one that Dan likes? Never mind, I'll go with yeah, Dakah graba uh uh. And then we'll have you, you know, normal stuff upf a voicemail dump truck. I think it's a BCR week look out for all the normal stuff. I'll probably play more fall Out New Vegas. Been really enjoying that people seem to be enjoying watching me play it, even though I'm I'm killing all their favorite characters. It's going really bad for all their favorites. Look, honestly, it's it's the favorite characters problem for doing you wrong now, Like couldn't take a joke, and really I didn't even care. He fell down. He felt sometimes people will die and they fall through a floor and never to be seen again. He fell through some dinosaur teeth. It's we felt down after I shot him whatever. He fell down though. It's nice. That's that's what matters, all right. Uh See, I think that's I think that's gonna do it. Emma, thank you so much for spinning today talk with me about video games. I really appreciate it. Thanks for having me, Thank you all for watching. You are the best audience in gaming. Until next time, have a good one, take care of yourself and goodbye and check out Blessings Playing
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