Embrace Group Sells Off Saber Interactive
Jeff Grubb is joined by Jan Ochoa today to chat about the sale of Saber Interactive, reports of consumer spending trending downwards in 2024, GTA 6 being lauded as an important game, Summer Game Fest dates announced, and more!
2024-03-14
60 min
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Be bab it's the Internet. You're busy. Let's do this from March fourteenth, twenty to twenty four I think that date's right for the next hour or so. Let me help you sort through the world of gaming on Game Mess Mornings Live with me Jeff Grubb. Today we got the official dates for Summer Game Fest and just how important is GTA six to the video game industry. But first, please join me and welcoming today's co host of Game Mess Mornings. It's Jana Choa. Everybody, Jan, how are you doing. I'm doing great. I've put this on my notion calendar. I'm blocked out. Bricked up baby, that's what that means, right, I think that's what bricked up needs. That's what how It's always the way I've used it, and I've been thrown out of many places for using it that way. I don't get it. Jan. When you yeah, you have the templates, could you share me the one you think is the most useful. If that's the thing, it's great to do. I'm still drowning in them. But I'll do that. Yeah, I'll do that. I don't I'll do that, and then well we'll be vaguely organized together, vaguely organized. See, I never am able to maintain the momentum with any of these efforts. They always just kind of follow the wayside. So it's like having a daily show is like about as much organization as I can handle. Like, just doing this, we can be accountability buddies. Okay, I mean, if you want to go down that road, we can. I okay, Greb. I was showing my partner my my Notion calendar, And for folks that don't know, Notion is like a planning journaling website app that goes through your phone and your computer whatever. H She looked at my calendar and then she looked at me, and then she looked at the calendar again, and she looked at me, and she was like, are you sure you did this? Something else to do this? Oh? Okay, all right, well that's something like jerk. I did put putting the dishes on my calendar. I ripped it off. I did do the thing last night where it's like we're trying to get the kids to bed and stuff's like dishes. I'm like okay, and I'm like, no, I'm not gonna just do the dishes. I've been like I didn't clean the house last weekend, and I've felt like shit since then. So I just stayed up to like one am cleaning the house downstairs. So the whole whole first floor is now good to go. And I'm feeling I'm feeling I got a little bit of skip of my step now because of it. So that was something. And I don't know, I think if I tried to put that in the calendar of like, hey, this is the cleaning block. That sounds nice, That sounds good. All right. I will develop a template and I will share it with you, and I'll share with the Giant Bomb audience, and I'll just have like a to do list on one side, all right, and we wait out the tasks to equate to points, okay, and then we tally up the points either at the end of the day or the end of the week, and see who has the most points. Okay, I'm down. And then whoever wins the most weeks in a month, someone will buy them a pizza. Yeah, they get to play as Mace Windu in Star Wars Battlefront two. They get first stph I want to do that. Yeah, that sounds pretty fun to me. Let's explain what we do here most weekdays, I, Jeff Greb, will help peace your gaming life back together. That includes breaking news and maybe even some of our own original reporting. For all these topics, I'll get the input of a bona fide expert who will make me look smart. If you were watching live on twitch welcome, You can always listen to the show later on podcast feeds by searching for game mess Warnings, or find therss on giant bomb dot com. You can also catch the show later with chapters and timestamps on YouTube. Hello YouTube. All right, we have a lot to get into, so let's start the morning mess with US games spending could be down ten percent this year. This is from Andy Robinson at VGC. US consumer spending on games could decline by ten percent this year, according to market research firm Circana Sircana. Sircana analyst Matpisktella told Games Industry DOZ that this figure was in the pessimistic range of what could play out in the US market in twenty twenty four, but predicted a tough nine months ahead. Even if spend is on the more positive end of the spectrum right now, my most optimistic outlook is down two percent piscatell has said, if you start looking a little bit on the more pessimistic side, you're looking at down about ten percent. If things really go sideways, you're looking a little bit more than that. There's so much uncertainty when you look at the sales data or look to project this year. There's uncertainty around the hardware. There's uncertainty about the content. Who the hell's making the games, says Matt Piscatel. Over there, he does also mention GTA six, which is now not coming out till twenty twenty five. You know, there was always the chance that could come out this year. He also mentioned switch to moving internally from this year to next year. There are mitigating circumstances that cause people be like, Eh, you know the things that we're gonna be, these big pillars we're gonna hold up the industry, they're not happening. So then that's where that uncertainty comes in. And we're like, but overall, jam like, we we know that this uncertainty, uncertainty is like much bigger than just a couple of things not coming out this year. It really is like, what is the state of making these big games? And I'm starting I'm leaning more and more towards this is this is just a big shift. This is gonna be a major shift, and I I'm not gonna be like pessimistic like I was with mobile gaming and like the twenty twelve, like twenty sixteen, where it's like it's just these games and only these games can succeed. I think that's how I feel some of the time right now, where it's just Fortnite's Minecraft, it's a handful of other things, and you know, Matt calls some black hole games. Everything gets sucked into the black hole of these games, and I think there is definitely like we have to recognize, yes, that is taking up all this time. But one thing with the like hardcore gaming, is it always changes. It's never the same for that long and there will be something new and shiny that will attract people in a couple of years. As long as these companies keep making games, or someone keeps making games. I suppose it does have to be any of these companies. The twenty twenty four is going to be rough, right, Yeah, you know we say the twenty twenty four is going to be rough. Yet the beginning of like these first three months into twenty twenty four, I feel like has been absolutely back to back to back bangers left and right, right and uh, greb, sorry I didn't read the story yet, But so this is down ten percent from last year, which is still kind of recovering off of whatever inflated numbers we got because of like peak pandemic COVID years. Right, yeah, yeah, So this would be Circana, which would be the NPD. So it's the United States for one, and it would be I'm trying to remember. I think spending in twenty twenty three was up about one to one and a half percent in the United States from the previous year. Now, of course, if you went once you factor in inflation, that's a little bit, that's down a little bit, But overall that's like, yeah, you know, it's maintaining a lot of the growth that came out of twenty twenty two, which I think was still up over twenty twenty one, which was up way over twenty twenty, which was up way over twenty nineteen. So there is still a lot of like built in a growth that happened during the pandemic. The big trouble for a lot of these companies, this was something we'll go back to over and over again. Is they factored in continued growth at that rate, set their businesses up on that assumption, and now things are leveling off, not necessarily dropping down. They might drop down this year, that does seem like that's really in the cards. But even before this, but when it wasn't dropping down, they were like, uh, we expected huge growth and we're getting three percent growth. That's not enough to fund everything that we're putting bets on. Right. Yeah, I don't want to also have a pessimistic outlook, but you know, I looking at those back to back to back bangers, those audiences aren't like the wider general gaming audience is. For as much as like Infinite Wealth sold really well, Corn Overlord is selling really well as well. I don't think you're regular gamer visiting Target Walmart for physical releases is going to see that and be inclined to go pick it up, especially when the carton of eggs that they're also at Target or Walmart for is now suddenly ten dollars. Yes, that's of course the other thing here, and Matt has talked about this on Twitter this week, where it's like people are spending way more on just daily necessities and that is that is going to take away from game spending in a very noticeable way. A lot of that's going to be money taken away from like, hey, I do get on every week with my buddies and play Fortnite, and you know, one of them is you know, they're still doing that every night, and another one like, well, she's over here, like she's like she's not playing as much, and so I'm like, maybe I won't get on as frequently, and by just you know the way number work, that is going to lower the opportunity for the people to want to spend money in these games. And we're going to see that sort of filtered down. And we're talking about like big games that have already made a ton of money, not necessarily new games coming out and selling, and that's the tail that wags the dog now or these handful of big games, and if spinning drops on those, the whole industry sort of drops overall. You mentioned a lot of new games are doing very well. I mean, Hell Divers too clearly is a huge, massive blowout success. So it's like that can happen, but it's not going to fill in the comparison to previous years where we've had, you know, elden Ring two years ago and several big games last year, Cleveland, Zelda and stuff. I interesting to bring up Hell Divers too, and I think Matt also brings it up in the story glancing at it. But like Hell Divers two in Power World kind of set the world on fire, even though you know, kind of flashing the pan for Power World, but Hell Divers two has had some staying growth. Those are cheaper titles as well, like coming out at forty bucks a pop. So I think if I was that gamer in that position of playing your weekly cod games with your friends or Fortnite with your friends, and this is a cheaper title that you can play with your friends, and like the buy in is just at forty dollars, I think I'd be more willing to shell out forty dollars rather than seventy dollars to play something like Suicide Squad or however much Skull and Bones is, even though Skull and Bones they were trying to give that away for free for a while. Yeah, I think that one's awesome. Isn't that one also seventy It's at least sixty, right, I mean, it's a quadruple A game. Quadruple Ay. That's what the quadruple A thing was all about, was him defending the price of it. So, yeah, you're absolutely right, Like the Matt says, hell Divers two Impowe World have done a lot of heavy lifting earlier in the year, but were up against comparisons last year with Hogwarts Legacy, which was a massive hit, and he didn't even mention what you said, like Hogwarts Legacy, I think was it was at least sixty was probably seventy. Again, I can't keep track of all these, but the very least sixty. And then we have these two games that are doing a lot of the heavy lifting but at forty dollars and you know, not even necessarily across every console the way Hogwarts Legacy did. So that's part of it, Like it's about comparisons. Last year had several big games. Hogwarts Legacy, Legend of Zelda, Tiers of the Kingdom sold twenty million copies in a handful of months. There was games just all throughout the year that we're hitting very hard, and this year it's like, even if they do hit just about as hard, it doesn't feel like we are We're going to have both a Hogwarts Legacy and a Zelda like anything comparable to that this year. So you know, is that really like, oh, is that the industry drooping overall? Well? No, actually, yes, in a few places it is. But it's not like again, a rushing out of funds from the industry. It's not like people are losing interest overall and spending money on games. They are just being a little bit more selective with where they're putting their dollars. And the problem that goes back to once again, these companies having astronomical projections and that gap being so huge that it's that it has to be sort of painful for now for everyone else because they miss misallocated their predictions. You have to think, Greb that like the frequency of these games dropping, also has to play a factor into like reduce spending, because with all of these games coming out in such close proximity, I'd have to imagine I'd be pinching my pennies as well, because all right, well, I know that this game is going to take me at least forty to sixty hours to complete a main story, not even including any of the side content. So that's going to last me if I'm just like casually playing a game a couple times per week or whatever, or even trying to platinum a game that's going to take me a decent chunk of time that I can save that sixty to seventy dollars on another game in a month and a half or two months down the line. And then it's the same pattern, especially with like these big JRPG style games coming out. Yes, and I think people are very happy to just like pick their games once they have them. Like if you got everybody, if you've got everybody in on Hell Divers two, you're not sitting around looking for the next game to come out. You are like, hey, no, let's go back. We already spent money on this. We're having a good time. Why mess with a good thing. I think there's a time in gaming where everyone's like, hey, no, we're jumping from game to game. That's what our crew does. And I think this year feels like a year where no, we're very cool just playing Hell Divers two and we're not doing that when everyone's busy. We're playing Bolotro and we're playing a ton of that, and these games are selling. But I think like the behavior of jumping from game to game and going from seventy dollars game to seventy dollars game. I think we've already seen people not jump on polm Stars, people not jump onto Cfteves too season two of Foam Stars Suicide Squad, like it's already happened. I think if we get through this year, we're gonna we're gonna look back and see that that was a trend that continued where people were just very happy to stick with what works for them, a trend that I hope continues. And you and Lex highlighted this yesterday on game mess But I really enjoyed despite me not participating it in as much. But I love watching the periphery of how Hell Divers two is rolling out new content. It just feels so fresh, it's in cool. It feels like you have to be playing or like you're watching along in like it feels like world news popping off in the world of Hell Divers too in such a way where like, you know, new updates roll out all the time in Fortnite, PUBG Call of Duty, and then you know, I'll occasionally check out Fortnite, but I don't quite care. I think I've been conditioned by like the season's model to like all right, if I'm not buying in this season, I'll wait, I'll check out next season. So far with Hell Divers Too, I'm like itching like every single meeting we have of like what if we're just playholdt like these five other things we have to do? Yep, And I mean it really does come down to just they're they're combining all the best elements of what a live service game can be and then live storytelling the current thing where everyone's working together to establish these bug like spray things on all these planets. Uh. And it's like at least four planets in the Bug system. Uh. It is like that's such a cool idea. I mean they did that same thing with the Mets, where it's likef you liberate this one planet, everyone works on this one planet. We could unlock the Mets, and they everyone unlocked it early because everyone was so excited to play it. That's really neat. That's really neat. Yeah, And like you know, uh we we we mentioned Hell Divers Too as like a game that you would pick up to play with friends. But I think the way so far in my experience in like randomly lobbying up with Randos and mostly everyone else's experience, it's been positive, yep, surprisingly enough of like a bunch of chill people wanting to play a un chill game and just like cooperate together, the like the like the worst things that happened to be in that game when I when I started up with Randos, is uh the guy that is level twenty seven and you know I'm playing with seventeen and twelve, and I'm like, I was like level seven when we died. He just went for like a solid three minutes of just doing not his own thing. He was doing the mission, but he like, let us just stay dead until like you say, okay, well I've got everything you know, set the way I wanted to. Now I'll bring you back and say, oh, I'd like to play the video game I'm trying to play. But it's like that's you know, the most extreme and and I am like at a certain point I get it, Like I'm level seven, he's level twenty seven. Uh, I get it to a certain extent. Uh. Up next still part of this story. GTA six is most important game release in industry's history. According to analysts from Hayley Williams, a game spot the games in this isn't in the best shape at the moment, with cost cutting measures leading to layoffs, studio closures, and game cancelations, and there are few major titles on the way to shore up sales. In an interview with Games Industry dop is, industry analyst Matt Piscatella has said that GTA six might end up being an incredibly important release for the industry at large. Piscatella, who works for tracking from Sircana, says twenty twenty four isn't looking great for the games industry, with overall spend expected to be down that aforementioned two to ten percent spending. How optimistic you are, there's so much uncertainty when you look at the sales data or look to project this year. Piscatella said, there's uncertainty around hardware, as he said previously, he does go on to talk about GTA six being the thing that everyone was looking forward to holding up this year and now moving beyond out of the fiscal year, so like after out of March of next year, so sometime later in twenty twenty five. So it's like man that is already begun to slip that makes it feel like even further away, and people that were like, hey, survive twenty four, survive until twenty five. That was like the mantra. It's like, well, as the switch to gets pushed out, and as GTA six gets pushed out, and the excitement around games could wane if there isn't like that big game pulling people's interest back in, A lot of people are like, man, what is going to happen here? How important do you think GTA six is? Though? Because I have some thoughts here, but what's like your gut reaction? I realize that I live in a bubble and I am a dirty hipster in the year of twenty twenty four. I'm gonna pull a Jeff Backler and say, like, I don't care, it's not important to me. Yeah. But when that initial GTA six teaser trailer dropped a couple months ago, I was seeing friends out of the woodwork that I didn't know played video games yep, reposting that trailer saying oh, y'all don't know how much GTA means to me? Right? And then I was thinking, like, that is an insane sentiment, But maybe I'm the insane one. Greb. We were talking about this on the BombCast. I believe of like a sequel not quite living up to its predecessor, and I don't think that GTA six will fall fall under that banner. And I'm more curious about how they will handle the transition of gt online because I feel like GTA online has ananely huge audience that how do you handle that pivot from five to six? Like I I'm curious is to know what that on ramp process looks like for Rockstar. Yeah, I mean, I think that's That's one of the things that makes it the most important, right is that there is this juggernaut money printing factory in GTA online and they need to figure out that transition of what it looks like if there is a transition or if it's like no, here's a big update to gt online and you can access that through GTA six. But for me, I look at the I look at this as Yeah, GTA six is a harbinger of what is going to happen with the biggest games, and it'll tell us a lot about how much like what is the ceiling here? How big and expensive can a game be? Before it even doesn't make sense for GTA six, and I think we're probably gonna find GTA six is gonna be fine. Rock Star is going to make their money here. But that game's gonna come out, and I think a lot of other publishers and developers are going to look at it and be like, there's no world in which we can do that. I think that's already happened with like Red Dead Redemption two, where a lot of developers publishers look at that and be like, so much work went into the details of that game that it is beyond it's incomprehensible how much money would take for us to do something like that. We already like we don't have necessarily the skill or the desire to do those things. If we had to keep up with the Joneses and the Joneses being rock Star, that would be like a non starter. But it's like, I think GT six is the most important for this old guard of making games in a certain way, and I think it is going to kind of like be like, hey, this is yeah, this is what it can do. But in the meantime, I think there will be this whole other torrent of things off to the side happen in Steam, Early Access and frankly Mobile and a bunch of other places where it's like, yeah, GTA six is important, but the industry has grown and changed and shifted so much that it's only so important to a certain segment. Now. Yeah, it feels weird kind of putting it or putting it that way, because now I'm thinking the industry is in such a disarray that I don't think any other studio, maybe Sony, could try and pull off something to the the caliber that GTA six is going to be even red dead redemption too, that is there even a possibility grub that like a GTA seven is in the like in the future at all, because like this is an expensive game that is taken forever ground, and even we know rock Stary is going to make their money back, They're going to continue to make their money back with even GTA five still helping fund GTA six. But like Grand Theft Auto seven just seems like an imaginary thing. It doesn't feel like a real thing that will ever exist, because like this may be the last of like you said, those old Guard games. This is like a Scorsese flick. Yeah, yeah, and I agree, I think that GTA six will come out, and I legit believe it'll be closer to twenty years before we get GTA seven. Like, oh, I really believe that, unless you know, they completely change the way that that model works, where it's like, oh no, here's GTA seven and it's something you go by, but it feeds into this larger connected GTA universe that it mostly lives online. They could do something like that, but their efforts have been have been better spent getting more people into GTA online because that makes them more consistent money over time. So I think that they are setting this game up to last for a very long time. GTA five already was ten years, right, I mean we're longer than that eleven years now in that range, I think eleven years, So yeah, at least fifteen years. I'm really I really think that's very likely for between GGA six and GTA seven moving on here around anymore. I know that I'm like I was, like I was thinking in those terms, like maybe I see GTA seven, but the idea of a GTAA is impossible. There's no way. Summer Game Fest is set to start June seventh. This is for Ben Lyons at Game Reactor. Jeff Keeley has officially announced the date and time for when Summer Game Fest will be airing its live showcase this year. The major conference will be held at YouTube Theater once again in Los Angeles and will be set for June seventh, twenty twenty four at I think this is like two pm Pacific time. I think is what this is around there they have this story says twenty two hundred BST and twenty three hundred ceest. Heally has stated that the event will be approximately two hours long, have a live audience, and of course be streamed around the world on a variety of platforms. Yeah, it always felt like this is around when it would happen. It's confirmed. How are you feeling about the summer video game announcement season? Jan Yeah, let's go do it. I'm tired already. Yep, gonna happen. So listen, we know Microsoft said that they will we would have something in that timeframe. They've already confirmed that. When they were clolling all the concerns about a couple of games going to PlayStation and Switch, They're like, yeah, we will have our event in June. I think is how they phrase that. So I think around this same time. We could expect that, but I'm you know, I'm not going to be shocked if EA and Take two and all these companies have something around this time. Sony could have something, Nintendo could have a direct. It could feel like a pretty robust announcement season because all these companies still have like laying people off, like it's signified that, like, hey, they aren't gonna make a lot of games because it's true, and they're going to pay for that in a couple of years. But I think they're thinking so short term. The way that they look at it is we have so many games about to come out because so much stuff got delayed, and our slates are so full, which is something if you watch that Danny O Dwyer video about trying to get published something he heard a lot from publishers when he was trying to get his little game some funding, and it was like, you know, our slate ist full, Our slate ist full. And I think that these companies are like, well, no, we have so many games coming out, and so I think they will have stuff to announce, even though it'll be I think it's going to feel a little strange coming off all these layoffs and now it's like, now here, look at buy all our fucking games. It's going to feel a little weird. But I expect most of these companies to have big events over the summer. Yeah, I for whatever reason. I mean it's it's justified that I'm expecting the there to be a slight uncomfortable vibe in the room of it's great that we're all here to go, it's great that games are coming out. It's bad everything else. Yeah, because I mean, you know what is Summer Games Fest? It is a in what was E three? Before that it like well E three was like a show where people could connect and new business. Summer Game Festival is just raw commercialism. It is just raw. We are here to sell these corporations video games to the consumer. That is the reason the whole thing exists. And so it's a show not really even for the people who make the games. You know, he has the Game Awards for that ostensibly. Yeah, that also turns into this is about selling games to the consumer. So that's like some of the that's why where people have some criticism there. But whatever, this show just is upfront and honest about No, this is for the CEOs trying to find a place to market their games, and so the end I think that's going to make the vibes be a little bit weird as well. But you know, at the same time, I like to get excited about new new video games people have they want to sell video games to me, I'll pay attention to a certain extent, But twenty twenty four is going to continue to be a situation where it is going to be frustrating to have them listen to these companies market to us when they are not taking care of the people who actually made these studio games. I do think you're right, though, that this will be a It feels like this is going to be a bigger SGF, not only because of like all these companies have several games in their back pocket that they've been waiting to release trailers for release. Hype four just get them out the door, get them off of their release slate. With summer game fests in general has also been growing year by year. Last year it was already double the size it was from the initial year, And I can only imagine like Keely is looking at a blueprint or maps of downtown LA and thinking, like, all right, let's take over that building too, and I believe and the whole thing is just going to continue to get bigger despite the industry hurting. Those marketing dollars got to go somewhere grub right, Yeah, I think that these companies will still have a pretty significant marketing budget. That's you know, that is a huge cost for them, But I think they I think they find that the summer game Fest and the Kili stuff is pretty cost effective. It does cost a lot of money to get a showcase in there in one of his shows, like a lot of money. But when I talk to like pr people who whose business is hey, get get attention to this game, They're like, it's worth it. It's like it gets it gets enough eyeballs on it. There are you know, often millions of people watching live, millions of people watch it later. It does drive the news. So yeah, I think that you're right though, marketing dollars, dollars will still go into it, and it's got to go somewhere. So because it ain't coming to me, that's for sure. What what like do you think that a like Microsoft expect to be like a full E three thing. I think that they set those expectations, so I their showcase and they've done this the last several years should be a big one. What do you think the scale of the Nintendo and Sony shows are likely to be. I don't know. Yah, can we take a quick break. I gotta get a kid off the bus. We'll be right back, everybody. I would be scatting, all right, jan I was asking you how what scale you expect from Nintendo and Sony for their press conferences at the summer Game Fest season. You know, if they even happen. There is no guarantee that they do happen. I think it's probably likely just based on although I feel like I said this last year with Sony, Sony doesn't have a ton of stuff, and now it so they you know, they probably should and they probably will. And then Nintendo feels like they should set stuff up for the second half of this year, even if they're not ready to talk about the switch to quite yet. What do you think I feel like Nintendo has to be ready or move themselves into a position to start laying the groundwork for you switch to get those consumers ready to spend their dollars there. Don't I don't think they'd be shooting themselves in the foot by announcing it and still planning on releasing big ish titles, medium ish titles later in the fall, in winter months. And you know, we've said this multiple times. I feel like, just treat the rest of this year as a victory lab for Nintendo. Just fill out the rest of your just release the rest of those games, but make sure you leave clear enough of a runway for whatever the switch to is going to look like. I'm so ready for that thing to be announced in a name to be announced, so we stop calling it the switch to or super Bowl, the switch to. Well, you know, all right, let's do that. We could. We said it here first. Tony is the bigger outlier though for me, Grub, I don't know what they're going to do because I feel like they've canceled so many projects and everything that they've announced over the last couple of years is like we're working on like twelve games, does a life service games, We're working on like so many things. Yet we've heard several projects get canceled, that Spider Man one, most recently just getting canned at the uncharted multiplayer stuff, several a lot of people getting laid off of laid off from PlayStation so I don't know what they have, like Marathon, Yeah, Marathon's ways off. Yeah that's a ways off. So yeah, that's that's a weird one because it's like they have to get Destiny back into a decent place before they can even really I think focus all in on Marathon. They probably will have some announcements, but like they their partnership games like Rise of ronin which a first party game, but like also then like Final Fantasy, that stuff is out, they will probably have a couple more of those in their pocket. I just how many other big games is a company like Square Inix a frequent partner actually working on, especially after like twenty twenty two where they had a ton of games that didn't quite hit and so they were like pulling back from that strategy a little bit. I and you know, and Sony has told us flat out this fiscal year up through March of twenty twenty five, no sequels to establish Triple A franchises, So we know, like the one that was most likely would speculate his Ghost of Sushima be like, oh, if they had, that would definitely justify a showcase. So I think when we're talking about the scale of these shows, if Sony has something. I think it's probably a state of Play, and then we do get something like that Astro game announced in there. Now they do also have allegedly and you know, and based on good reporting, a PlayStation five Pro that should launch this year. How do you launch that without having a bunch of games to go along with it. I don't necessarily know, but you know, the audience that wants a PS five Pro will just show up and buy a PS five Pro, especially in this first holiday, so they that's probably not going to stop them. And that's the kind of thing that could show up in a showcase. It could maybe justify a showcase if they have a couple of games ready to go with it. But I don't. I don't know, man, You're right, it's really hard to guess what it could be. I mean, we were pleasantly surprised with Valhalla dropping out of nowhere, and I'm trying to think, like, all right, what other PlayStation games have not already made its way out onto the PC. Where can they cover their bases there? What else can you add a rogue like mode too? Because they already did that as well with the Last of Us Part two. They did there was something else too, didn't they like the Samett of War. Yeah, I don't know how that. You know, we're not the biggest fans of Horizon here at GB, but I guess you could hamphist a rogue like mode into that somehow. I don't know. Maybe you could even do that with Ratchet and clank and that'd be fun. That could be cool. That'd be cool. That would be cool because there's so many fun weapons in there. That'd be great. Sony had a like, like the Sony account did like this tournament of most popular PlayStation franchise and the reason didn't do very well. I was like, I'm like, am I being gaslighted by this industry? I feel like a little bit. I think so, like I don't know what it is like I want to see what people see in Horizon. Yeah what I can't yet. There's a big audience, but not a big audience. I don't. I don't know. And it's not like him Ryan just buying a bunch of copies. Yeah, him and Herman Holtz were just going from target to target road tripping. That sounds like a good time. Here's what we need to get and hang to go to get PlayStation to go back and get into the butter zone with with everyone. Hell yeah, kill Zone. Yeah, that was a joke. Bring kill Zone back. I'm like, would they I wonder if they would ever bring back kill Zone or the one that everyone I guess really wants is Resistance, so calm, so resist, so calm. Yes, that's the one everyone really wants. It's the first thing that got mentioned in chat was so calm. So yeah. I they probably do consider bringing back one of these shooters, but I I guess now that they own Bungee, maybe they maybe that aren't thinking that way. I don't know, all right. Embracer Group sells a Saber interactive for a cool two hundred and forty seven million dollars. This is from Sophie McAvoy at Games Industry Dot. Is this is a follow up to like a like reporting and then evidence of like, hey, Saber removed a bunch of stuff on their website, and the reporting was like, hey they sold. They bought themselves out for five hundred million dollars. No, two hundred and forty seven million dollars. As announced by the firm and a statement published today, it has agreed to divest selected assets from Saber to Beacon Interactive, a new company founded by Sabers co founder Matthew Kark Arch Kark. Saber will retain a number of studios as part of the sale, including Nimble Giant, three D Realms, Sandbox Strategies, New World Interactive, Slipgate, mad Head Games, Fractured Bite, and Digit As For Embracer, the firm will keep the following studios, Zen Studios, four A Games, although I think for both of those when for A Games is the Metro Studios in studios is the that Pinball studio the video game Pinball. Saber seems to have an option to eventually buy those two studios later if they want. Embrace will also keep Tripwire, Beam Dog, who does a lot of did a lot of those old computer RPG remasters, Tuxedo Labs, demi Urge, Shiver, Aspire which just did that Star Wars does a lot of the Star Wars remasters, Snapshot in thirty four Big Things. It will also retain ipst I think be an Embracer and future publishing rights for a variety of titles, including various announced Triple A and Double A projects. In addition to Killing four three and Tear down. One of those projects that Embracer will have a hand in it will co own with Saber, is an a previously announced triple A game based on a franchise and everyone speculating and that's the Knights of the Old Republic. So that is going with Saber, but they are still going to work with Embracer on it to some extent. And I'll say what I've been saying from what I've heard for weeks now, Sony's not interested in seeing that thing through, or at least at least not as it stands today. That could change, but that when when I said that thing was done, it was it was done with Sony. They continued to try to make it happen though, Hey, they extracted themselves from from uh Embracer. Embracer is keeping about half the studios here, so that probably explains why the price tag is two hundred and forty seven million dollars to buy themselves out. But yeah, I'm glad of many of these studios were able to get out from Embracer, and I hope that Embracer is keeping many of these studios because they want them and want them to make games, and isn't just going to lay them off later. That would stink all It smells stinky already. Grub smells pretty sticky over there in Embracer Land. Yes, maybe we'd maybe, you know, there should be a higher ranking official group of folks that are like, nah, we won't We're not gonna let you buy the people, And hey, look at this. From this morning, Jason Treer mentioned that Saber CEO Matthew Karch confirms that they've already decided to take four A and Zen studios, despite the messenger from Embraser suggesting that it may retain those two studios. So that's already happened. So I think what's weird here though, is I think Metro is going to stay with Embracer. I would have to like sort this out and know exactly, but there's going to be some like figuring out what this all means for the studios and the ips that they're most frequently associated with. But I hope that's not the case because four A would would definitely want to see that stuff through, and you know, at the very least, if Embracer does keep it or A would likely have a deal in place to just continue to work on it. Yeah, it's it's smell stinky over an Embracer. It is a publisher that is looking to continually cut costs, and I think if I were in a situation here where it's like if I had to go with Saber or stay with Embracer, I would easily choose let's go let's go it on our own. Let's see if we can go figure it out. I know there's no funding out there, but we were able to get investments to buy ourselves out from from Embracer. Let's just see if we can make some money selling some video games and a lot of these studios that are still at at Saber. You know, it's it's a pretty massive organization, you know that all those like you know, three D realms and stuff. So yeah, I think that they can probably make yes, thirty four big things. Well, we'll see how this continues to fall out. Though. It is confusing over an Embracer, mostly because it just makes no sense from the ground up what they did over there. It's like, how are they making money? Are they making money? Do they know what they're doing? Do they know they're in the games industry. I don't think they do. No, they were in the organic growth of acquiring businesses industry, and now that's dried up on them. Do they want to organ acquire me for a couple months and then I just leave right and then you buy yourself back for half the price. Yeah, that sounds like a good plan. I'll do that. Prince of Persia the Lost Crown reveals post launch roadmap. This is from Nintendo Everything, and this is interesting. This game's getting quite a bit of DLC. More content is in store for Prince of Persia the Lost Crown, with a few free updates and and an even bigger piece of DLC. The first update, Warriors Path, is planned for this month and include a speed run mode, perma death mode, and new Sargon outfits. The second update, Boss Attack, is slated for this spring. It'll include a boss rush mode and another round of Sargon outfits. The Divine Trials update will close things out in the summer. This will be comprised of new combat, platform and puzzle challenges, which that's music to my years because I really enjoyed those things in the game. There all also be new amulets, Sargon outfits, and more for the DLC. You besot just keeping things close to the vest. We know it'll include story, but nothing else is known at this point, so it's full on story DLC, which I'm surprised they're doing. Happy they're doing it though. Glad this game is getting support. I hope fans show back up for it, but I will. I'm definitely gonna be there for a lot of this stuff. Yeah, I'll check out that speed run moment of the mode a little bit, but those challenges sound great to me. And then story a continuation of the story. You know, the story was okay, but at the very like, at the very least, it's like giving me new places to explore. Is that what we're doing here? That would be great too. This is definitely on the top of my list to like circle back around and revisit once things kind of slow down after what Dragon's Dogma two. Perhaps I just remember I just lost steam so hard, like maybe halfway through this game. But I hope with the new DLC plans being revealed and when that comes out, it also breathes new life into it with more people flocking to it for the first time. Agreed. Yeah, And I think that's one of these One of the things that happens here is you add in all this content and then you could put out a definitive mode later. Again, that gives you another chains to reintroduce the game to people, make it feel like an even better deal. You can cut the price then and it's like, well, this is good, this has all the DLC and it's only you know, thirty dollars instead of forty dollars. There's a good chance to get a bunch of people to hop on board at that point. Which, hey, I hope they pull that trigger. Uh greb. A couple of folks are mentioning this in the chat, but no plans at all to release this on Steam. Huh Yeah, they're not foreseeable future. They aren't. They did not mention that, right, So this continues to be on you be soft Play I think you Is it called you playstell Yes, yeah they are. You'd be self connected, I think the new name. Yeah, that's where you have to play it on PC. So, and which is weird because you'd be Stuff goes back and forth with releases on Steam, like from game to game, So this game seems like it would greatly benefit from being on Steam. But maybe that's what happens with that definitive version. Maybe they release all this stuff and at that point you put it out on Steam a year later, not about it? Okay, I put this story in here, Jan, mostly as a question. Monopoly Go has hit two billion dollars in revenue in just ten months after launch. This is from Dean Takashi, a games beat Scopeley announced that what Monopoly Go has generated two billion dollars in revenue just ten months after launch, three months after hitting one billion dollars, The reimagined take on Hasbro's an iconic board game has garnered a massive player base, solidifying its place as a beloved, highly engaging title in the free to play market. It's a big score not only for scop Lee, but it's new owner, Savvy Games Group, which is Saudi Arabia. Jan. Have you ever heard of Monopoly Go? Yes? Because Okay wondering when I am scrolling on TikTok These are the worst UGC user generated content ads I have ever seen. Okay, getting the bottom of the barrel. Oh, those tier z Tiktoker's influencers whatever to make the worst edited content to promote this game, and I've only ever heard about this game in those poorly edited ads. Stay. Perhaps you visit different websites, right, we'll all infer what I mean by different websites. Uh huh, exactly. We're used. We're used to in condition for those different websites to have those different types of ads with them. Those ads also have Monopoly go ads. What the hell? Really? Yes, So I feel like they're getting gen Z, They're getting the freaks and pers visiting those different websites. I never actually played this game. No, yeah, I've never knew. I didn't even look at it until I saw the story and saw two billion dollars. I did install it, though, I'm try it out for myself. Uh, those gen Z ads, the bad ones on TikTok where someone's like, oh, a comet said this is fake, Well, I'm gonna go check it out myself. It prove to you it's not, even though it totally is fake those day I think they work. They seem to really work. They just capture some sort of audience, And I wonder if it's like I mean, it's about TikTok, so how old how much old of an audience can to be? I think it's the tricking other gen Z s. So yeah, it's a it's a wild one that that is so effective, like the type of game that it looks like Monopoly Go is based off of looking at screenshots and play footage. I guess I've seen from those ads it seems like the perfect game catered to the boomer audience. Yeah, right, that's what I figure too. Yeah, and I bet, I bet there are the biggest audience on there, likely, but you don't get the two billion in revenue without having a wide, huge swap of the of people playing. I did google Monopoly Go and the auto fill is Monopoly Go free dice, So I'm assuming free dice is like your currency, you know, V bucks or whatever, or maybe the thing you need to just play the game in the first place. It also shows like a Monopoly board with different people on there, so there is like some live multiplayer element. I don't know, but two billion dollars in ten months is a buck wild. That is Nutso that is it's hard to Like most huge new mobile games come out and they're aiming to do about a billion dollars in the first year, which is huge on its own, two billion dollars in less time than that is crazy. I'm curious, grub, where do you fall on Monopoly The board game. Do you like it? Do you hate it? I don't know if I've ever played like the Shoot rules, so I kind of feel like I'm not I would be like, oh, yeah, it's not great. But I wonder if I've just played weird house rules that actually ruin the game. So I don't know. I was thinking about I would like to play Risk again. Risk is one I played a lot as a as a kid and enjoyed with my older brothers. So I'm like, I want to check back in on Risk, and maybe it's time to do Monopoly as well. Are are those games in tabletop simulator or are they too basic? I just no, I feel like everything is in tabletop simulator. All right, Well, we need to have a board game night or something. Board game, board game, Yeah, yeah, we should do We should do that. That'd be actually pretty neat, like we do that trivial pursuit perhaps, yeah, poker drinking, shoots and ladders, all right, yeah, but board game sounds like fun. We also, you know, should eventually play Wingspan as a crew because we we shoved about so much. Also, Tam has like twelve hundred board games that he continues to buy. We need him to take some of them. I didn't know he was like a secret sick Oh he's never he's never even talks about that. That's how you know it's a real sick oness Tam, that guy's a cicco. Why did you know he was a sick on that way? So he was sick on multiple multifaceted ways. I just didn't know his board games as well. Ham only functions in sicco mode. That's right, that's it's his only gear. Uh. Embracers suggests Star Wars Codor remake isn't coming out for over a year. This is from Tom Ivan at VGC. Star Wars Knights of the Old Republic remake is reportedly still in development at Saber Interactive, but it doesn't sound like it will be released in the next twelve months in it now. On Thursday, Embracer Group announced plans to sell off a large part of Saber the group, which is home to multiple studios and projects, and a deal that could be worth up to five hundred million dollars, while Embracer will retain Aspire Media, the studio originally enlisted to Listen to make the Knights of the Old Republic remake. The game the game is going with Saber, according to Bloomberg's Jason Schreyer, who previously reported that the company had taken over development. Never Nevertheless, when the deal closes and Embracers Sabers Star part ways, Kotor is expected to be jointly held asset between the two companies. In today's announcement of the deal, Embracer said it's retained assets, including two joint projects with the buyer, including a previously announced Triple A game based on a major license. And a conference call discussing the deal, Embracer CEO Lars Wingerfer's Brain Genius was quizzed about the jointly held Triple A projects on a couple of occasions. One analyst asked if it was expected to come out in the next twelve months or whether it was a more distant release, and he said, no, I think that kind of game needs more deep love and respect. So without giving full color, I think it's some time left until that is released. Color is always something that these guys say to analysts, and analysts say in their questions, Can I get some more color on that? Yeah, deep love and respect is what that game needs. Yeah, I think I wouldn't expect that game before like twenty twenty seven, if it ever really happens. Yeah, I've I've resigned that if I am going to pick up in play Ko Tour, it's just going to be whatever version exists right now on the internet, versus waiting for a remaster. Totally fun. It's it's you know, it's an older game, but it holds up, checks out. There's oh Tor show. Well we're still work shopping the name. Oh but yeah, but yeah, man, if you want to play that game, I will sit there and watch you play it, and I will will stfu Friday while you do that so that we could see see your reactions, because I think that'd be a lot of fun. Uh. Finally, Yeah, this is this is a finally Overwatch two fans think one or I think the Cowboy skins are excuse me, Cowboy Bebop skins are goofy as hell in the game, but especially one of them from Ken Shephard at Kotaku. Overwatch two's the latest collaboration is with the beloved space Western anime Cowboy Bebop. The event, which kicked off on March twelve, let's five heroes from Blizzard's team based Shooter cosplay has different characters from the classic nineties show. The event follows in the footsteps of other crossover events, like like October Over twenty three to one that featured K pop group Le Seraphim. For this latest crossover, five heroes Cassidy, Sambra, Ashmauga, and reky Ball each get a skin and a few other cosmetics. Each come packaged in a twenty five dollar bundle. But some of the new skin well, some of those new skins are great. I played a few rounds with Damage hero Sombard dressed up as Bebop's fellow hacker ed last night and had a bonding moment with a Masaga player wearing the jet black skin. But some overwauch fans aren't too fond of the new Cassidy skin, which stresses him up as bebop main character Spike Spiegel. Have you seen this, jan I'm looking at screenshots now and it looks okay unless I'm not seeing like the one that folks are complaining about the most. So what people are mostly, I think they're mostly frustrated with the hair. I think, yeah, in generally just kind of looks a bit goofy. But I think people are like annoyed that he kind of has what looks like the wrong hair. Uh, And yeah, it's kind of like too spiky on the top and doesn't have like the swoop that Spike Spiegel's hair has. I'll say, in general, I do think these kind of look a little bit, eh. I think they're not maybe in motion they look a lot better. It looks like it looks like they're just doing poor cosplay. Yes, it looks like poor cosplay. Yes, but yeah there's this one here where it's like, please fix the hair, and it's like, yeah, if you kind of actually just did that, Although it looks like this also modified the face a little bit as well, But if you just fix the hair, that would be a huge win there in terms of making them look more like Spike Spiegel. Really, no, jan twenty five dollars for these skin packs these days. That's that is where we're at, like each yeah, twenty five dollars each. Well, no, don't do that that. Supers at home, don't do with that. Consumers at home save yourselves. Uh there, let me tell y'all if you just just go watch the original anime grub. I've never seen it, but uh, there's tons of pictures of what's her name, Fay out there on the internet. I know that y'all just trying to look at Faye on in Overwatch. Just just go through that somewhere else. Jane, you gotta watch it, man. It's one season, Bud. It's worth it. It's so worth it. Change that's fair. It's really good, Cowboy man like that show a whole bunch. I still get to another story. But CEEF stars to reach five million copies. But I think they added a replayer cooperative mode where it's like you can like time the hits in the turn based combat all together, and that sounds pretty neat. I don't know if I'm going to play a whole turn based like j RPG with with you know, a cooperative partners, but it's cool that it's in there. Cool mode, I guess j RPG style. I should say grub. There was a tweet linked out in the chat. It looks like the Apex Legends team had had faced a bunch of layoffs today. I'm trying to find that. Oh now, really, okay, let me well look for that. I'll look as well. Man, that is that would be terrible, Okay, let's see here. Yeah, the Apex team was hit with layoffs today. It sucks seen some of the people I've worked with for almost three years now get let go. Hopefully they land on their feet sooner rather than later. And that is from fifteen hours ago. And that was a level designer at Respawn, Aaron Stump who tweeted that, got another tweet here from Alex Ackerman, who ran social media for Apex. After twenty seasons of Apex and five years at Respawn, nearly to the day, my job has been made redundant. I've been laid off, and then working on this game and supporting this community has truly been the honor of my career and highlight of my life. Thank you for everything, Legends heart and emoji jeez. Yeah. Connor Ford, who was a security analyst on Apex Legends sat tired of these layoffs. Man, losing friends at worked is soft up? Yeah, respond build engineer Tyler Owans, that's who you mentioned, I think. Yeah. So this is on top of the layoffs that happened a couple of weeks ago. And at that time it was a EA's laying off five percent of people, and I remember mentioning like I thought more would happen because I knew a lot of that was in the consultation period in places like Europe where they have those sorts of things like the UK has, you know, you can't just lay people off. You got to go in this consultation and talk to the government and explain what's going on. So it's like once they got through that period they probably cut some most jobs that this doesn't seem to be that. This just seems to be there are more people we need to lay off. Let some people around here that we could have cut in the last round. I don't know. Apex Legends again, is something that they are looking at as not being able to reach the heights it was once at. They aren't looking at it in terms of this is EA. They look at at Apex Legends and like it's not going to necessarily grow. We're just trying to extract as much value from it as possible. And in their opinion, I guess what that means is have fewer people making stuff for the game, and so you have fewer people you have to pay. And again that's just it's just nuts because Apex Legends is something you could definitely keep going for much longer, and they just talked about how they're going to it's gonna like the launcher is gonna have a ton more stuff in there, It's going to grow beyond the confines of Battle Royale. I'm not really buying it, which you know, we kind of weren't buying it any anyhow, because we already knew that titan Fall Legends, which was effectively titan Fall three, they were making that to be a part of Apex Legends, similar to what they're talking about now. They canceled that, which everyone was into what they we're making with that, they canceled that. So it's like, Okay, they're already looking at looka, well, this isn't worth it. The Apex Legends is going to make enough money back for that. So when they talk about we're going to continue supporting Apex Legends and growing it in different ways at feels like lip service at best. All Right, I just don't know how. God, the job pool is so vast and wide now, yep, and it's going to uh yeah, this is gonna it's gonna be rough out there because there's a lot of talented people going for the same jobs and it's you know, it's not like if you don't have a name, if you don't have a big executive producer, director, senior developer credit on shipping a major game. Like if you if you got laid off from Riot and you worked on League Legends, you're gonna have a little bit easier time. But these days, even those people are going to struggle to get investments to start up their own studios. So yeah, it's it's a lot of people are going to end up out of the video game industry, is what it feels like. And that's just that just stinks, all right. Whole question from yesterday is Mega Man important? I'm going to refresh that real quick, because you get three thousand votes and I voted yes, and so did sixty four percent of respondents. Mike breath there, my tummy started hurting. I was I was hoping he wouldn't get too mad. I think Mega Man is important. I don't know how important it is that to like Capcom's game making strategy, but I think as an icon, as a a mascot, it's very important and it can be important to games, probably just not as important as Monster Hunter or Resident Evil these days. Next Poole question, for tomorrow Friday, Dregs Day. Have you ever heard of Monopoly Go? Have you heard of Monopoly Go? Yes or no? Answer that question? Don't count it if you heard it on the show? Was the first place you ever heard it? Say? Now, I appreciate that. We will discuss the results of that though on Game mess Mornings here on Giant Bomb tomorrow. Speaking to Giant Bomb, Jan, what do we have going on on the website. We are going to attempt to throw it down on a Thursday night. We'll see what happen afternoon with Star Wars Battlefront, specifically the PC version. I understand that there's a very small amount of servers available, which, hey, you know, I make a custom server because I'm paying for one for Power World. Still grub stopped paying for the custom server and power it was a three month thing, so it hasn't expired yet. That's what it is. I mean, I shouldn't have paid I shouldn't have bought three months in the first place. Jan, But hey, no, no, no, no, no no, that was a mistake. A voicemail dumb truck popping off Later today tomorrow, another episode of Games Mornings, as well as an episode of UPF where we were doing a Bolatrouh seeded run and then BC we are as well to cap off the week, or we'll talk about wrestling games. Talk about them wrestling games, all right, I think that's going to do it. Jane, thank you so interested today talk with me about video games. I really appreciate it. It's the only way to start a Thursday grub. And thank you all out there for listening. You're the best audience in gaming. Until next time, have a good one, take care of yourself and goodbye.
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