Game Mess Mornings 6/24/22
Grubb is joined by Tamoor to discuss Chris Pratt, From Software, and more.
2022-06-24
67 min
Transcript
Available Results
Generated results are saved to the knowledge database for reuse and search.
No generated results are available for this episode yet.
Extract Knowledge
Pick what you want extracted first. Model, scope, and chapter options appear after a template is selected.
Generated results for public episodes are saved to the knowledge database so they can be reused and searched later.
Transcript
You know me, Beer, it's the Internet. You're busy. Let's do this. And of course my camera is already messed up, But who cares about that that that doesn't matter. I don't care about that anymore. I don't care about anything anymore. For the next hour or so, let me help you sort through the world gaming. On Gay Mess Mornings Live with Me Jeff Grub today, Chris Pratt threatens to sing the Forbidden Tones that Shall awaken the Old Gods and the Mario movie and from Softest Hiring. But first, please join me and welcoming today's co host for Gay Mess Mornings. It's Tomorrow's saying, everybody, it's me. I'm here. I'm ready to talk about the news. Fam. You know I love the news. Sam. We needed you today, we needed you today, and I'm glad and I am here. I'm glad that you're here to help. So I'll tell you so, you know, I want to keep a light tone on these shows, but today the world is on fire, and I don't know what do I do? What do I do here? I just kind of feel like, hey, it's awful, and I'll tell you what I've been doing in my life. I have begun turtling. I think it's it's the concept where I look outside the world and I see no help coming for any of the problems in the world, and so I begun only looking toward areas of my life where I do get help. So, you know, my immediate family, we bought this house. We're trying to like say, like, let's just build a little conclay for us to be happy in. And then I've been building up communities and you know what, this audience here like, that's my big problem. It feels like no one wants to take care of each other except for when I do stuff like this, and like I found people here that like want to take care of each other, and that's what's important for me. I don't know how do you deal with it? You know, I have a rule where I whenever I'm on Twitter, I try not to fight with people. But today is one of those days that really tests that rule. My rule is I have a little a little a new money or Ryan. I guess I tell everybody tell them to live their life by it because it helps, and it is see the drama, don't be the drama, right, And I'm great, I'm great at seeing the drama and not being the drama. But today's one of those days where I'm like, oh, these these motherfuckers are testing me. I might be I might be the drama. And you know, sometimes I've I've voiced my opinion on what's going on, which is that it's disgusting and I can't believe it. And motherfuckers with American flags in their bios talk about laid off due to COVID in my ass, talking about maybe you should leave and here's the thing, maybe you should leave forever. Maybe you should leave. And you know, I'm trying to. I'm trying to. I'm trying to find a better, more positive way to channel my energy instead of fighting anyone on Twitter. And I do that by, you know what, taking care of my people and so, you know, I'm just keeping an eye on everyone at Game Spot everyone I dram vrama as best as I can and let them know that today's a today is a day that where they can forget about work and go and do something else instead. So the way I get through it is by just making sure that my people are okay. Yeah, It's a kind of thing where I'm I'm looking around and I'm like it's there is no solution here that we can turn to. So yeah, what can you do other than just try to be there for each other? I'll just say, yeah, obviously, women's healthcare is just healthcare. And it is a shame and completely baffling to me that we are back here. But it also feels like sort of what we deserve for not being more vigilant about what could have happened. But you know, yeah, by not taking care of of what we need to take care of in the past. Every with every passing day, the phrase land of the free, home of the brave, becomes less of a certainty. And you should think about that, yeah, And people should think about that closely because patriotism is massive in this country. And I would say, do you think that matriotism is earned? Like, really think about it, because you have women and people of color and people who are discriminating against, constantly just being shot on by by everyone in this country. And it's just like, I don't know, man, I wouldn't I wouldn't be calling that this heason that for at that phrase to describe this country anymore, it makes me very angry. And I just want to say, people don't give in to that the hatred you're probably feeling, which is what I feel. Let's try to just put another foot in front of the other for now. I know that's very difficult, but let's do what we can and just saying hopefully we get a better day in the future again, people and look at it. That's honestly, it's really is the best thing you could do because it makes you feel like you're accomplishing something and look after your others. Yeah, absolutely, all right, before we get into the news and the mess, let's explain ourselves. Each day, I Jeff Grub will help peace your gaming life back together. That includes breaking news, the catchup where we discuss the biggest topics of the day, and maybe even of our own original reporting from GameSpot from me wherever. For all these topics, I'll get input from a bona fide expert who will make me look smart. And if you are watching live on twitch, welcome. You can always listen to the show later on podcast feeds by searching from Game Mess Mornings, or find the RSS on GiantBomb dot com. You could also catch the show later with chapters and time stamps on YouTube. If you are watching on there, please be sure it hit that like button. Okay, we got a lot to get into. Let's start the morning mess, all right. So I put this new story at the top ten for you because I wanted your inputs. A new interview with From Software Hita Taka Miyazaki is live. I got these tidbits from Nybel on Twitter, and then I'll see what you have to say. An unannounced project is in the final stages of development. Miyazaki intends to continue to focus on directing games and is already working on his next game, Eldering. Will receive more updates. Another interesting tidbit is that Miyazaki is apparently interested in working on something he describes as more abstract fantasy than the projects we've seen from from so far, and how he has come up with a lot of ideas and images that don't fit with their current games. Miyazaki also notes that from Software is working on improving the compensation and treatment of its employees, and that they plan to increase the salaries of young to mid career employees as well. He claims that the working environment has improved greatly in recent years. So I'll say, as someone who has who adores SECO and adores elden Ring and is trying to find other ways to get into the other from soft games. A lot of what I'm reading here is very exciting to me. How are you feeling, Yeah, massively exciting. Obviously, the big thing that people are going to focus in on is the unannounced project in the final stages of development. We know they're working on Ahmed Core, but obviously that's been announced that that's something that we all know about is coming. So don't think that counts as the unannounced project in the stages of development. So what could that game be? I don't know, it's interesting. I want to go towards something secular related. I don't. I wouldn't say with any sort of certainty that it is something secular related. I just remember how Secular kind of came out of nowhere, if you remember correctly, Like there was a little bit of hubbub around it where they like, there were some whispers around them making something new, but then it just appeared and it was at game wards I think it was, and then vanished and then returned and was basically out. And I do wonder sometimes if they're they like they could take a similar approach to something new or even something more in that in that world. I mean, they are coming up as it was the elder Ring like approach right where it was announced way ahead of time and it was literally years of people just dying for any new information. And you know, I don't know what kind of effect they can have on any particular development studio, but I wonder if they didn't, if they didn't love that pressure. Yeah, I mean I would one think that they don't like that pressure. And then on top of that, they have to contend with leaks and things like that once it's available, like I know the elden Ring leak that happened where that was like a major thing for them. It was devastating for them, and they really like tightened up ship and we're not pleased about that at all. Obviously Secuo is the is or something big is something is what we want. But they have done smaller drops before. Remember they made de Racene, which was the VR game for I think it was PlayStation VR anyway, So they have the capacity to make smaller unexpected experiences, and you know they would I don't think they would describe that as a a VR tech demo or anything like that. They would just describe it as a new project. So it could be that, you know, they are in the final stages of development on something that is like a VR project or a smaller title, almost like a you know, a smaller budget, smaller experienced for it could even be like something I'm not saying it would be like equivalent of like a mobile game. You know, I'm excited to see what it is. Obviously I hope it's something big and grand that not not on elden Ring size, But like, I feel like we now have to rescale the kind of projects that we think they're capable of because they made a certain type of game and it was the the you know, the Dark Souls Bloodborne style games, and then they made elden Ring, which was like, oh, these guys can make massive open worlds. So now we have to think about, like what does a unannounced project what they when they say an announced project, What kind of experience are we talking about? And it could be very well be something closer to like a Dark Souls, but then also it could also be something way way smaller, like a the resume. Yeah, like that makes me think, is there a possibility that this is and maybe the terminology prohibits is from being a possibility. But you tell me, could this be a Bloodborn sort of ultimate edition that they would consider to be an unannounced new project, But it's also something that they could do relatively quickly, and that they were probably waiting for elden Ring to sort of be out of the way so they could focus some of their attention on this, maybe bringing in another studio that could do some of the work while they are still working on elder Ring alongside that. There's any of that register, Yeah, I mean, like I think that, God, I think that would be the thing that most people would want out of them right now. I hope it is because and it also does like it is is theory crafting, and it is a little bit of like my own hopes and dreams. Sure, it doesn't make sense like developing a brand new game like a Secural or something like it on the scale of the Souls feels quite rough to do it at the same time as making an armored core game and elden Ring team wise from software isn't isn't massive still like on the scale of a Western developer like a I don't know, an Active Vision studio Call of Duty outfit, Like they're not They're not capable of churning out multiple games in the same way that an EA, a bunch of EA studios or a bunch of Activision studios could. They're still quite limited. So I feel like if they have a team working on Elder Ring for a while, and then they have a team working on Armored Core for a while, a smaller group of people working on they would be available to work on something like an update or blood Borne or you know who knows a DLC for Securo or something like that. I would love for it to be, and I hope it is the Bloodborne stuff, And I hope that they if they feel like a studio where they would want to if they did it, they would want to go back and really like tighten the screws and fix some things on stuff that they know that isn't the best. Like I would love to see them kind of update blood Borne in the way that we want, you know, their performance stuff, maybe take another pass Challice dungeons and like figure out something about around that that could be interesting. Like they Charlie dungeons are interesting, but like they're also kind of weird in a lot of ways, and it feels like that's the one part of it that they kind of rushed out, and I would love to see them go back and be like, hey, this is what we originally intended for it. Yeah, I could see making a lot of sense where it's like, this is a chance to sort of edit Blood Born in some key ways still make it feel like a brand new thing for a lot of people and give people reason to upgrade to the game on PS five And so yeah, it makes sense. And I the thing I always my understanding was always like they always wanted to do more with Blood Born, but like they own the keys to those doors, to the development code, and they couldn't just hand it off to someone else in the middle of the Elden Ring, and because they needed to be present to make sure that people could understand like what was going to do what, and or at least they were, you know, hesitant letting someone else go in there and mess around with code when they weren't there. And so now that they've had more time to me the timing works out where it's like, yeah, they could be in the later stages now that they've been able to focus on that. So I'm hopeful, Uh, this this other tidbit about upcoming stuff. Mimazaki in tents continue to focus on directing games, and it's already working on his next game. What are you feeling about that? Obviously over the moon, Okay, as long as if if, if the if, the Miyazaki is working on stuff like that, giving me something that I definitely enough thought to be excited about, you know, and and and that's that's he hasn't made a bad game yet, So why would I would I have anything but pure like elation and the idea of him working on something new. Yeah, I'm really excited for what he means by abstract fantasy. I don't know if that his next project is that, or if the abstract fantasy thing is something separate. It feels like it is something separate because he says I'm interested in working it. He wouldn't say that if he was actively working on that, if you know what I mean. So I imagine we'll get something quite similar to what we have up until now. I am really excited to see. And I think the thing that I've been doing is like, if you're a from software fan, you know that the seeds of Muzuki's next game are always planted in the game that he last released, Like you know, Blood Born was planting the seed for that was planted in in Dark Souls and Securos in blood Born and the same goals that is it like explicit or you just like are you seeing the connecting tissue but it's more abstract or is there's something like literally it's a little bit of everything, Like I mean, the one that everyone knows is Dark Souls had DLC where there was a character called Marvelous Chester who looked unlike anyone else in the Dark Souls universe. He was wearing Victorian guard, he had very strange vibes to him. He came from a far off land and and like the people are like, this guy seems very out of place here. And that was because he was the prototype for blood Borne character. And then and then like the fight between the DLC fight between the player character and Lady Muria of the Astral Clock clock Tower, is it is the prototype for a securo one of the one battle and and you could when you play that battle in hindsight, you can feel, oh, this is they are figuring out secual here in this fight because it's a lot of the similar like pacing similar requirements of you, and it's really really cool to see that happen. And I've just been digging around in Elder Ring trying to figure out what it is where they're going next, and there's a few things. I think there's a boss fight at the very end of the game against the character that plays out unlike anything else they've done in in the other games, and I feel like it could be I don't know if we're in it, were in there, if we're allowed to talk spoilers yet, but maybe block a way of doing it that seems like fair about block your ears if you haven't finished it, but for like, let's say a minute or so and I'll explain that and then you can come back. So the one of the climactic, the second to last fight is Godfrey, the first Eldin Lord aka Horror Lou, and it's he behaves in a way that no other from software boss does. He's very melee focused. He plays like Zangief. The first thing he does is like he grabs you and like he launches you into the air, and he jumps into the air and he fights like he's a fighting in character, which is like very strange like obviously from software are always like sword and board based stuff, Like they have a very specific time type of interaction between character model, player and boss character, and there's kind of like a the way the hip boxes collide. This feels very very strange me in a way that it feels very melee focused, and I would be I'm like, I'm very, very very convinced that their next game is going to have some sort of like up close melee focused style thing where like I've never seen them like launch up the player character into the air like that and have someone follow you up and then bring you back down and kind of like move into the sky in that in that kind of fashion. So it's it's it's interesting, So I would love to see that. I wouldn't be surprised if the next game they have like a brawler class and like you're you're grabbing enemies and like launching them and like using malea attacks and that kind of stuff. I love that. That's uh that yeah, that sounds fantastic, But I also just love the the theory crafting that you are doing there where it's like you're seeing the string and that's insightful. Uh yeah, when it comes to frum Stoft like it's it's a team that has had, you know, a string of hits. They are building up their talent. So this idea that they are very aware that they need to make sure they are increasing compensation and make their place more to work, a better place to work. I mean, no one likes it when all the old people leave and gets replaced by a whole group of new people, so they're trying to avoid that, right, So it's a good thing that they're recognizing recognizing this and does this give you confidence that from Sotoft is here to stay and you're going to be making these games us for a long time. I think they're like, I think that the stuff around them figuring out like workplace environment, quality, compensation is a sign that they now know that they are a big deal and that they are here to stay. And it's kind of them going, oh, we're not just a bunch of weirdos making games anymore. We are a career option. We are life option for people. It's that moment where they're becoming without sounding in the worst way apostable, but like they needed to have a moment where they realize that they are a corporate corporation. Sure, not for the worst parts of it, but the parts of it like they are, they are aspirational. Now people will likely be out there being like, I want to make games for from software. And they can't be just a group of homies being all like group of lands just being like, hey, let's just you know, let's just make some video games just you know, get good, get good, let's do this. They have to be like, we got to look after these people because we are clearly we're operating on a different scale now. So this is one a good sign that they are now kind of figuring out how they exist long term, and two they are figuring out how to make sure that the people that are making their games, the real talent of the studio is being preserved and being looked after. So it's exciting. Yeah, it's like that they're establishing that the next gen, like it is young mid career employees, like they are going to be building up talent themselves and like investing all that stuff and people. And then what's going to happen after that? Are those people going to want to leave to start their own things, or are you're going to create environment that makes them want to make the from staff games. I mean the way you put it like that is what makes like Nintendo continue to operate for so long, is that people grow up wanting to make Nintendo games in Japan, all around the world, but especially in Japan, and so they want to go work for Nintendo, and Nintendo hires the best of them and they're able to keep that that train moving from stuff has the potential to do the same thing. I think you're right, yeah, And also like especially with it's that small towns to a small town situation right where like sometimes you're you live in a small town and the biggest the only life option is that big factory that makes cause you know, and like most people who grow up there unless they leave, they grow up knowing that I'm going to end up working there, right, excuse me. And it's the similar thing like in Japan where development studios, like once you get big enough and you become popular enough, that becomes the kind of like again like the North Staff for people to be like I want to work there Nintendo when it comes to like developing in Japan, like it's hard to look away from Nintendo and Sony and and be like I want to work for one of those studios and them cool Bandai. There's big monolith studios that you're kind of always moving towards, and I think like From Software is now one of them where it's like it can stand toe shoulder shoulder with Nintendo to be like, I will make my life decisions in a way that will take me closer to being able to work there, And I think it's it shows a level of responsibility, hopefully from the people who are in charge to recognize that and be like, we can't we can't be as big as we are and make games that are acclaimed as we as much as they are, and continue to make the money that we do while while and become this place where people want to work without doing these things to make sure that we're not like screwing them over. And I'm glad that they are doing that, And he says, like it's improved greatly in recent years. It's worth like pointing into context what's happened in recent years around From Software. They were acquired, like and they now operate, you know, as part of kind of car games. And also like Mirzaki became CEO or is it CFO one of those two he took a senior executive position as opposed to having someone else. So now a creator is in charge of the studio, and these kind of things where take they take time to kind of roll over, and also the impact of having someone in that position like that take time, takes time. So when he says it's just it's starting to get better, it's improved greatly. That is hopefully just the beginning of it, and hopefully we continue to get to move towards a situation where from is better about compensation, it's better about treating their employees well. The other tricky thing is like there's especially in Japan, like start, you're you're also fighting against company working culture or like culture around working that is ingrained in Japan itself. You know, we all deal with the idea of crunch and that's something that the Western world is taking head on. It's it crunches it that kind of stuff, and like the weird work life balance is that in the fabric of working in Japan. And it's interesting. We're actually on Game Spot doing a kind of investigation into this a little bit currently and and it's it's fascinating, but it's also like that's that's that's as a hard pill to swallow and it's a hard thing to push back against. But hopefully slowly but surely we'll get there in Japan as well. Yeah, and it's like it seems clear that from Stuff, like just saw from Stuff has been around for a very long time now, but it's like at a certain point they become this like hit band, right, and they have they can look at their future, but like, are we going to continue to be this hit band where there is a superstar front like frontman that's out there on stage singing, or are we going to be a sports franchise that is capable of eventually like building up over time. And it's like those are the two paths that you could take if you're like an outfit like that, and I think they are slowing the process of being like we want to be a long term, like winning sports franchise, and yeah, we want to have this superstar player in Miyazaki out front for a very long time, but eventually, but eventually, we have to be looking at a future where maybe that doesn't happen. What can we do to maximize his talent and being able to invest in a new talent that can learn from him and the people that are inspired by him in the next generation, we want them to come work for us as well. And and that comes down to us creating a place that is maybe growing, and how we treat workers and employees in a way that has not been the way it traditionally works, you know, and many many cultures, but yeah, especially JAPAM. Yeah for sure. All right, let's let's move on. Subset games announced Into the Breach Advanced Edition. Here are the details from the Twitter account. The new Advanced Edition free content update will be coming to all platforms and a mobile version will be coming. It will be available through Netflix with an Netflix subscription. Both will be available on July nineteenth. The Advanced Edition features new squads, weapons, and pilots, as well as new enemies, bosses, and challenges. You can also get a physical edition from fan Gamer for the Nintendo Switch and that includes all the Advanced Edition content as well. Into the Breach is one of my favorite games. Dam I'm very excited about this. I love any excuse to go back to this game. I suppose maybe the most you know, the more interesting thing here is like Netflix putting out the mobile version kind of seems like they're trying to do a Apple arcade like for all platforms. Is that what it seems like to you? Oh yeah, it feels obviously this is weird. Like when Netflix first were like, we're getting into games, but were like all right, cool, yeah, and they starting to make smarter and smart decisions around the entry points into games as well as putting out their own games. I feel like they are. They released a point Peel point Peve, but we talked about point one of the bomb casts, so I'm like, okay, check that out. So that looks like that's their own thing, and that came from the down well kind of creative, which is very clever, like that's a good good like and it's and it's very it's got that same kind of like cannot put it down kind of feel to it. And now they are looking at other this is like a Shure Fire win right like Into the Breach is an incredible game. And and like now if they if they can like if they move is how do we move into gaming? Or We'll take this game that we know is a dead certain amazing game and we can bring it to new people a new platform with Netflix's they'll go next to it. That's massive mind share. I think there's a really really smart thing that they're doing. I'm surprised to see subset bringing more content to into the Breach all this time later they were very quiet on it, but like I'm elated that game is just incredib Like it's it's the I haven't got that obsessed with that kind of game since Advanced Wars, and like it's been a while. So I'm one very very excited that they're bringing it a new content to it as an advanced edition. Two very excited that it's free, free content update. And then I'm excited that it's out extremely July. And the fact that it's going to be available on mobile mobile is just like a massive cherry on top of this, right It's and it's one of those games where I was like I played it on Steam and then I played it again on Switch and got obsessed with it both times. And and I will absolutely hit that tab on the Netflix app to open up the games and get it there as well. And you know, I don't know how much I ended up playing it on my phone, because I always get the anxiety about phones or games on my phone where it's like, oh, let's just use my battery, but I still like having the option and even still just this content going to be everywhere for free. I'm going to be checking out on this. Oh, Jeff, you need to do what I done. I have a separate game phone. Listen, I've could phones game phone, yes, because I can just tether the game phone to the real phone, right, and that souks like it's all good. Yeah, I keep this. This is my like entertainment phone. Okay. When I got a new phone, I kept my old mainly because it's got like a really busted like but I dropped it once and it like really fucked up. So I was like, I'm not trading this and I'm just gonna keep it. And people are people are going to be like, oh, he's got two phones. That's actually incorrect. I've got three phones. I've got an Android phone as well to get the entertainment phone and the porno phone, right, yeah, exactly exactly. I just I just like keep this in my bag at all times, and I use a bluetooth pair of headphones, so like I would play music off this, I listen to podcasts off this, I play games on this. That way, my battery life is completely unaffected. On this like I most most days end end my day with like eight percent battery on my phone. Now I associate having multiple phones with nefarious drug related stuff. You already have trouble going through airports when they see the multiple phones. Are they like, well, definitely there's something going on here. Uh. You know what I say is those days are behind me. Okay, those days, those days are behind me in your entire life. Understanding, you can you can make any assumptions as you as you want about having three phones, but I can say right now, I'm clean. Egg on my face, Egg on my face, all right. Chris Pratt declares his voice is Mario voice is unlike anything you've ever heard. By David Olenski at Game Spot. Just a fantastic headline, all right. This is from David, echoing similar remarks from a producer of the upcoming Super Mario movie made last fall. Actor Chris Pratt, who will voice the titular plumber, said in a recent interview that his portrayal will be unlike anything you've ever heard. Speaking with Variety to promote his latest upcoming Amazon Prime video series, The Terminal List, Pratt also touched briefly on the Nintendo film. I worked really closely with the directors on trying out a few things and landed on something that I'm really proud of and can't wait for people to see and hear. Pratt said, it's an animated voiceover narrative. It's not a live action movie. I'm not going to be wearing a plumber suit running all over I'm providing a voice for an animated character, and it is updated and unlike anything you've heard in the Mario world before. Why does he say this, Tam, Tam, Why is he saying that this particular thing, I here's a thing. There's a big mismatch in or a misunderstanding. This is one of the things that people are going to have to figure out in PR and marketing when it's facing the movie world and the gaming world that when you apply the standard PR marketing bullshit from the movie world to the video game world, it's really bad. It's like, if he has said this about literally anything non gaming related, it would have been absolutely fine. If this was like, oh, I'm gonna Chris Pratt is doing a new take on the Iron Giant, like it would have been like most fine people have been like, oh, We're not sure about this. This is gonna be weird. He's doing it, He's applied. They're applying the same strategy to a video game thing and video What they don't realize is video game fans are unhinged, like just completely lets They haven't thought about grass in ages. I think about Mario's voice all the time. That's not all I should not be doing. No, this is the thing. Then you're gonna say this sittence to me, I'm gonna be like, what could that part? I think I've thought about all the possible Mario voices. How dare you that? Like? What they don't understand is there's some movie pure people being like, yeah, I just tell them that it's gonna be awesome and it's gonna be great. And they were like and He's like, yes, we're getting awesome. It's gonna be great. And they're like, you have no idea because we've been doing the Mario voice all our lives. Ask any gamer and they can do a one for one perfect Mario voice. To me, name the character. I can do Worrio, I can do Wallauisi, I can do Toad, I can do bows like And that's the thing He's rolled it up, thinking I'm just gonna say this and then I will do a bog standard voice, just like I did in the Lego movie, and it would be absolutely fine. But it's it's not. People in chat are now asking me to do voices. Can do Marcus Phoenix down in front? There you go, who wants toast? I like it crispy? Remember that scene? I could do any video game voice. Oh no, I can't do. I can do Ben now, but it's a bit creepy. Fair enough, We'll save that for the premium subscribers. Don't worry every yeah, exactly. People are like, I want toast. People don't remember there's a there's an Easter egg in Gears too. I think it is where there's just this like toaster in the middle of nowhere, and if you shoot it for a really long time, it like toasts some bread and it burns and then it pops out, and then Marcus goes, who wants toast? And then what's his name? Don goes, I like it crispy, and then Marcus goes, I like it crispy on the outside, and then they just carry on with I'm like, this is so weird. That's my favorite Gears of War moment, but that you probably think about that moment very frequently. And then if someone were like, we're going to turn that toast scene into a movie, I have opinions on this. So yeah, it's I think the voice is going to be just absolutely normal. It's just gonna be he's gonna be slightly gruffer, and he'll just be like, Hey, my name's Mario, I'm walking here, watch out from my Yeah, that kind of stuff, and and like people will be like, all right, fair enough. I think what's happened here is like a just a a misunderstanding of how to how to pr and market to video game fans, and that's what has happened here, and people are losing their mind because of it. And my hope is I'm in the Dan rache at school. I hope it's a catastrophe movie in every conceivable way, is a nightmare healthscape, sure, but I think I don't think so. I think it's just going to be fine. It will be It's going to be super fine. It's where I'm at. That's that's the reality of like where did this movie? Just like there's too much involvement from Nintendo there's too much. Like there's a huge partnership on the line between Illumination and Nintendo, where like, if this goes well, Illumination has huge ip to draw on for years to come. They're not gonna mess that up, and they would rather put out something sort of mediocre than put out something as a disaster and takes. We did a live game spot Off the Dark for the first time yesterday, and we discussed the same story, and I came up with the idea of them doing the Mario Cinematic Universe, and they treat Warrior in the same way that they treated Thanos, where he appears at the end of every movie just kind of like sitting there and then eventually he's like, fine, I will do it myself. And then he like gets up out of it and it gets up and he's like that, and then it cuts to later on and he's like sitting there and he goes, you should have aimed for the hand. He clicks, He clicks, and everyone's money disappears. Oh my god. And then that's it. That's perfect. Yes, I always thought like they'll do the Smash Brother Invite thing. That's way better. Tam Tam. That's the way about it. That's what I want from the Mario movie. That's what I want now as well. Perfect. All right, let's move on. We've done Mario news. Now it's time for the Sonic news of the day. Sonic remaster developer says he's very unhappy about the state of Sonic Origins. This is by Chris Scullion at VGC. The Sonic CD remaster was originally developed by Christian Whitehead using his Retro engine, while Sonic one and two were developed by Whitehead and Headcannon Games. Headcannon then confirmed in April that it had remasters Sonic three and Knuckles for the upcoming Sonic Origins. However, Sonic Origins itself was developed and compiled in house at Sega using the Remasters and Headcannon developers. Simon Thomley aka Stealth is not happy with the finished product. Project or this is frustratingly said in a Twitter thread. I won't lie and say that there weren't issues and what we gave to Sega, but what is in Origins is also now. What we turned in integration introduced some wild bugs that conventional logic would have one would have one belief where our responsibility a lot of them aren't, I'll say to him, mostly, I haven't heard too many concerns about bugs. I think, to me, this sounds like a developer who sees all of the problems and like they stand out to them so much that they can't help but notice them. But but even even still, I'm sure this is frustrating. If you turned in one thing and then you like give it the Sega and they, you know whatever, they don't treat it with the responsibility that you think it deserves, that's got to be a little bit frustrated. But I haven't heard too many people being too concerned about like the performance in these games, at least as far as I'm aware. Yeah, I mean I think it is. I think it is. I can understand the impulse to do this from this team, especially Christian Whitehead and the team that I've worked on it, because let's be honest, Sega is not good at making sonic games. Like I'm gonna I'm gonna just gonna be plain and forth right, here's my create credentials. I grew up a Sega kid. I love Sonic. I was Sonic over Mario every single time, or Mario, as I used to call him, I would call him. I love that character. I love those games. I do not think Sega is capable of making a good Sonic game wrong and the thing is whatever, But yes, I think I agree. In that world, Christian Whitehead came and the team came along and made the best Sonic games in literally years like Sonic many favorite credible. Yeah, it's it's incredible. And what happened there is now you have basically the fan base. You've you've asserted yourself as the Sonic team, like you are better than the Sonic team, and that's gives you credibility, and it gives you credentials, and you, I imagine Christian white is like, I'm going to protect this because I've just shown the world that and he's a Sonic fan and they're a Sonic fan. So it's like I've just shown the world that I'm capable of doing this and I've been and the world has like replied by saying, you are. You've made the best Sonic game in a little really long time. And now they're working on this new Sonic Origins thing. They go back to the roots and they do all this work to make the game, make the games awesome again and playable. They give it to Sega. Sega does their boondoggle shit and it goes out there with Christian Whitehead and team's name on it. And now that that's their reputation tarnished because from their perspective, they probably did. What they gave over was like this is this is in line with what people expect from us as the people who made the Sonic Mania game. And then Sega comes along and just like Freddy Krueger Glove hands it and puts it out there, and there's no context around that, right, people are just going to be like, oh, I guess, I guess that team isn't as good as making Sonic games as we thought, which isn't the case, Like it was the Segast part. So the fact that they came out and were like, hey, we did some good ship here. We put in the work to try and make this awesome and and and like this was an our fault. It makes perfect perfect sense and the frustration is warranted, and it's interesting. I feel like like the fact that they have had to come out there and say this kind of jeopardize is their future as in making Sonic Tea and Sonic games, But I don't know, man, Like it's it's I'm like, I've reached I passed the point of being sad about Sonic, and I'm just ambivalent about it now where I'm like I saw Frontiers and I was like, I was just like that, it's just absolutely pathetic and and like maybe that game will be will be good, Like there's parts of the game that looked good. There's elements of it that looked good. But the thing I was laughing at was just the utter disrespect that Sega and contempt that Sega has for Sonic. You don't. It's like it is fumbling in the dark for trying to figure out what Sonic could be. And it's like throwing the dart and it lands on open world game and they're like, well, I guess that's what we're doing. It doesn't come from it where from some deep seated need to make a Sonic game. It's just no ethnic one. Yeah, here's my thinking, okay, And this is what I would ask Sonic fans Sonic right now, since the since the early days of Mega Drive Genesis, where let's say that those days where he was block processing and doing what Ninten don't like that was the peak of Sonic. Since that time, never has been has Sonic been as popular as he is right now with two hit movies literally like Hollywood, like blockbuster movies. If Sega can't get its act together enough to put out a half decent Sonic to get New Sonic game of its own right now in the height of its popularity and his popularity, he will They will never be able to do it. It's not happening. It's not possible. Like they do not give a shit right now. When let's look at it from a commercial and corporate perspective now is when you make the money. Baby, every every every kid in the world is like Sonic is awesome. Like they have to just just squat out something okay, just okay, and you'll be fine. They can't do it. It's not possible. They can do it in like in terms of like comics, the comics are doing good, they can do it. In terms of animated shows like the Animated show. They know how to make the character appealing and cool, and they have the right the people they partner with. But like they have the Pokemon Company side of things where it's like, hey, we know how to license this thing out and put it in on products and stuff like that. And we have the older fans who are still obsessed, and then there's new generations like all that stuff is working for them. It's really just the games that continue, the games the games that like and like I said, Frontier could be good, Like if they delay it and and and they and they work on it a bit more, it could be good. The problem is they are still out there showing dogshit to people and be like ah, and it's like, if you cared about this character, you wouldn't be showing this. Why are you doing this? Like you've just shot yourself in the foot and made the process of making this game and marketing this game harder for yourself. Why did you do that? Like, there's elements of Sonic Frontiers that I genuinely think could be something. It feels like if they sit down and put it in the oven and really think about it could be something. But now they have to convince people. They have to undo what they've shown people before they can pitch them on, hey, this is actually a good game. Like they're perpetuating, perpetuating the Sonic cycle themselves. It's just like, why why you like this? Man, like people really care about this character. I mean, like I've reached the point where I can't care about the character anymore because for my own mental health. But like, damn stop. Square Enix wants to develop story focused NFTs is by Jordan Miller VGC, according to the company twenty to the company's twenty twenty two shareholders meeting report, as reported by Michuzuki, it plans to continue to integrate blockchain technology into game development. As revealed in the report, the company's medium term goals include the development of blockchain games and entertainment products. However, when discussing how the blockchain would impact the company's biggest franchise, Square Nix president Yozuki Matsuda said, and apparently it was smart enough to say this, it's still too early to consider making dragon quests and final Fantasy blockchain games, which to that I say, no, no shit, no shit, Like, why are you to me it's worth than that that even needs to be said, that you even need to say, like it's just too early to do a final fantasy blockchain game. Well, they're saying. What this Square is saying is, hey, we're not sure that NFTs are dead yet. We're just going when we're gonna say when we're interested in making it so that the shareholders look at this and go, Okay, they are on top of this NFT thing. And then when they say when it's too early for us to make any final fantasy or dragon quest things, that's saying them saying we're not gonna drop. We're not going to start shoving this ship into our own our real money makers. I'm hopeful let's get But this is the company that, for the basically their Christmas card wrote out to investors into everybody to the world, we are like, we believe in NFTs, and like the CEO like wrote that and like dude was pushing in himself. The thing about NFTs is everyone fucking believes in them. If you you have to believe in if you like, that's the it's it's fucking snake oil. The only way you sell snake oil is by saying you believe in the snake oil. And that's that's how it works. And every company is currently do this unless you're a douchebro on Twitter who's actively engaged in this kind of like blockchain shit and or like I dislike NFTs in a way that I cannot, But I also recognize that they are good like for certain people like artists have made a living off for them, and I respect that. I love that small businesses making like NFT is good, good on you whatever. I don't care when you get corporations coming along. Every corporation is saying. What they're saying is they're basically towing the lying, hedging their bits. They say, hey, we're gonna do this because that helps you know, the shareholders and it makes it look like, you know, they're on top of this ship. But they never commit. They just say like, oh, we're not gonna, We're not gonna. They're just like they're just like yeah, yeah, yeah, I care about this up until up until they then it's clear whether it's going to happen or not. Like right now, they're sitting on a fence with this. That's what every company is doing. Every company was doing that. Now they've all shut the fuck up. They've all mentioned it. Yes, this is the one company that keeps bringing it up. That's why I'm worried. And then I mean, on top of that, this is a company like they have a successful game that they could be like hey, Final Fantasy four team, we're doubling down on that. Here's some other stuff. And every time, like they get there's an opportunity to bring out a NFTs, they still bring out, you know, and the way they speak about it is they sound like, I think this is what investors want to hear, And I don't even know if investors want to hear this anymore because investors are more tuned in the effect that like cryptos crashing at the moment, and so the fact that Squen still keeps coming out and talking about this is very confusing to me. It's like the news about crypto crashing is taking very long to like actually spread to the people that yes, that's probably not all communicating to us. Like you still get celebrities coming out and being like, hey, I've got an NFT, and meanwhile the NFT bros are like someone stolen my monkeys and I can't get them back. Like there's still a disconnect between that where it will take a little while for it to go down the various pipelines marketing and that kind of stuff. But like, here's the thing. If Squareness gave a ship and was actually intended intended to do it, they would they would put that ship in a Final Fantasy or fourteen right now, like it would be in there already, because this their most successful game is the most like it's their most their biggest money maker. If they gave a shit, if they actually wanted to make money off of this, there would be at least one NFT in Final Fantasy the memo right now, there isn't. They're just sitting around until they're one hundred percent sure that they can stop saying that we care about NFTs without facing any kind of like stock repercussions or shareholder repercussions, because right now, no one is willing to say, actually, this ship is dead, We're fucking done with it. Everyone's just kind of being like, yeah, well, we're investigating, we're looking at it. And also I think Screennix is probably looking at others doing it and just seeing like Ubusoft were like, we're doing NFTs and everyone went what you're doing what? And then Ubusoft not only like got media backlash, they just like absolutely fled flubbed it, and it's like no one wants this. Okay, You've been very insightful on this topic. The only thing some people are going to hear is that one those three words we said, for some people, NFTs are good. I'll just I'll say like for that, like even when some people have made money, you could tell that, like they know that the stuff is going to crumble and it's going to be like this pyramid scheme. And I know you understand that, but people are here that you know that. No, no, no, no. I know artists that were struggling and they were like, I'm gonna make a couple of these fucking NFTs and then I'm good. Maybe people made some money, honestly if you're doing that, And like I know artists that did that, and the important thing is they're not peddling it. They did the thing. They sold. They sold that art to some dickhead who paid a lot of money, and they were like, I'm done. I I'm not hitting anyone. I'm not touching anyone else. I'm out of this. And like fair play if you if you use someone's stupidity to like make money, if you use an NFT post to make money, yeah, get the bag, exactly. Get And it's like these are people whose art has probably been repurposed and reused for free on the internet for literally decades. Finally finding someone that will give them a pay day. I get what you're saying. Uh yeah, all right. Halo Master Chief Collection cosmetic micro transactions being explored by three four three. This comes from Darren bomb Fused. How do I say bomb? Thus? Is that right? I think it's BUNTHEUS okay. At game spot, three four three Industries is confirmed that is exploring the idea of adding micro transactions to Halo the Master Chief Collection, and an update on the Waypoint site, community writer Alex Wakeford explain that three four three will be renaming season points as Spartan Points and is looking into adding a new form of micro transactions. Now there's some more details here, but like the real quick points are they are exploring this. They are going to keep all of the play to earn stuff, not not that kind of play to earn, but like play to like actually unlock stuff in the game. They're just going to introduce stuff that might be able to shorten that time for people who just want to pay for things. To me, this is strange because this is the Master Chief Collection, a much older game. I don't know what's your knee jerk reaction to this. Dam well, my knee Jack reaction is like why yeah, Like what again, it's like taking it's a it's a it's a it's taking an l for no reason, Like why are you doing this? Like if this had been there from the outset, you would have got backlash, right and like master Chief Collection it start. Let's not forget the journey of that game. It was. It was busted for a really long time, like and and now it's got to a position where it kind of works, is fine? If that had if they had micro transactions from the outset, it would have been part of the story and people would have been okay with it. Retroactively going back and shoving in more micro transactions and extracurrency into a game that didn't have it. What what what do you think is going to happen there? I can tell you what's going to happen. You've just created a lightning rod for people to moan about. And like you've just created a lightning rod for bad pry. It makes no sense too, right, Like where people are like worry about the Halo Inth and it's future is this, Like are you doing this because that's now that doesn't have a future and you're already going back to master Chief collection, and is this going to be your solution for all your problems? Is, well, we have to figure out our future, so we're adding micro transactions. Congratulations everybody. Now, yeah, the thing is too bad, but it's it's very easy to read into it all your anxieties that you might have as a Halo fan. Yeah, it's like it looks like it's gonna have nothing. It's not going to really have any major impact on the game. Like it's there as an option for people. Anyone who doesn't want it doesn't You can just ignore it and continue to play the game. But like, again, we live in a world where you've given people a bad talking point, and like, and is that worth it considering that your other mainline Halo game isn't doing great, Like it's not. It had a moment, but like you drop the ball on that, and like it's not. You're not winning the hearts and minds of that of the of the fan base or even gamers at large. So the fact that you're adding to that kind of adding another drop of poison to the well, Like, why are you doing that voluntarily? It makes no sense. It's like an unforced error, and like it's just it okay, Like, hopefully you make some money out of it, but I hope that that risk is calculated and enough to to offset the fact that people are going to have a big old moan about this, that you're going to be maybe trending on Twitter for a while and people are probably going to think lesser of the Halo property as a whole. Yeah, I don't I don't understand. Also, like it does it make sense for that kind of game, like as master Chief collection changed in a way that I just didn't understand. I thought it was just a collection of all the Halo games like work of like unlockable cosmetics and stuff like that, for sure, And I think they have they have seasons. Clearly they have seasons, so like there must be stuff that you can unlock in there. I just I don't understand either. Really. Maybe maybe like I'm being like, oh, well back in my day, but like remember when it got like two, there was a point where a game would come out and people would like release content for it, and then after a few years when the game was like kind of not like actively in discussion and was like out of the spotlight, people would be like, hey, we're just gonna unlock all the content right, like you can just you can just play everything now, like we're done with it. We're gonna move on sure, and to kind of like give it a good send off. Everyone can have everything all the time now if you if you paid for stuff, has a couple of extra things that will remain exclusive to you, but like we're done with it, and has all the good ship they used to be. There were a few games where they did that stuff and it was like, oh, that's nice, that's cool. Yeah, and that was a nice thing to do. Now it's like, no, how can we I can really get some blood out of the stone. Let's just say, come on, I got some retro scene drama to report. Community developers are upset that God has replaced their version of Blade Runner. This is Thomas fah Patterson, who tweeted the following. Over a number of years, I along with friends lovingly reverse engineered Westwood's Blade Runner for Scum VM, which is love the emulator of playing old scum games, reviving the game, and helping God to release the game for sale once again. For this, we have asked for and received nothing but the honor of the work. Now at Nightdive Studios has released their enhanced version. It is by all accounts, and there's a link to a Rock Paper Shotgun article that you tell some of these bugs. It is ugly and bug and offers no tangible benefits over SCUMVM aside from very poor console support. They even forgot to credit me for the subtitles that we let them use. That's disappointing, but hardly surprising. This would all be fine in quotes if Gog hadn't decided to replace our version of Blade Runner with this so called enhanced edition, now offering the scum VM only original only as an add on for this new enhanced edition. So sadly, it is now no longer possible to purchase and play a digital copy of Blade Runner and scum VM without sending money to Nightdive Studio. I'm sad to see gog dot com relate relegate our free work to a mere attachment on somebody else's mediocre, paid product. Again, this is to me. This feels like a developer taking ownership of something that they saw being abandoned for a very long time and feeling that when people now have to go when they ask them about this game, Hey didn't you do all this, where can I get that to the point to this thing that is inferior and then explain while you could still get it, but you have to give this other company money. Yeah, it's the kind of thing that can happen when like you are working on someone else's IP. But it also just feels bad. It feels bad to me. Yeah. Again, it's the same situation as Sonic origins in a Christian whitehead, Like a developer put their heart and soul into something and prove that they love it and and and like did it for the passion of the work, and then a company came along and screwed it up and left them to kind of deal with the aftermath of it, which sucks. But yeah, I mean, like it's just such a shame. And it's kind of surprising from Night Dive. Like I don't know too much about Night Dive, but they seem to be not being weird about most things. They seem to be good. Yeah, they seem to be like they have their heart in the right place. They want to bring back old games and and and like you know try and you know, put them in front of new people in a way that's convenient and maybe create some new games in love franchises along the way. So this feels like a fuck up where it's like, why you've just you've done the opposite of what you're trying to be known for doing. This hurts your cause and you're kind of like you're credo in a big way. With any luck, they're like self aware enough to see it and be like, oh, we should fix this, we should we should like sort this out, and we've done that in the past with stuff like this, So I'm hopeful. I guess full disclosure. I consider at least one person who works at night to have to be a friend, but still they have a history. I don't think people can look this, look into this themselves of when games come out and have had issues, especially like even like console versions that don't run as great, they stick with it and make it better and better. So I would at least have some hope that that's gonna happen. That doesn't change the fact that this, uh, the original version should also still be on sale from this other team that put it out already. It should just be two separate things. I get that God's worried about probably store confusion and and things like that. But the people did this work. It has been it has stood up to you know, the fandom, and they've been happy with it. They should just leave it up for sale. Yeah, let's see, oh, go go ahead. Anything else damp. It was just stop screwing things up on a lot of unforced errors in the industry right now, just wild, yes, exactly. Let's get to the catch up. So I had a couple of topics here, let's just we're gonna let's do this one. The snitch is teasing a God of War Ragnarok news and coming next week. The snitch has been a leaker who's been putting stuff out, like about a week before something's going to happen. He'll drop a tease on Twitter and then and this time it is it is Craate Toes holding an axe and then numbers one one, one, one zero flash on the screen. People have taken that to be binary for the number thirty, uh, implying very likely. And this is in line with the rumblings I've heard, not being able to hear, I don't hear this firsthand, but the things I've heard secondhand. For people who seem to know that June thirtieth, we will probably get a release state for this game, so uh, I guess you know, Okay, that's cool. What do you do you expect that to be like a full first party state to play with a bunch of other announcements. I think that if Sony was smont that would I think if someone were smart, they would do a big, like a blowout state of play just focused on God of All Ragnarok. People are excited for it. People want to know more about it. They've been very quiet about it. They've been quiet to the point where they've allowed others to kind of take over the narrative around it, which is pry is something that you never want to happen. Like people are like, oh, it's delayed. Other people are like, oh, it's it's being changed, and people are just I've seen people just making things up, like the dev team like has pivoted and it's it's a completely different type of games. I've seen people be like I've heard it's in the final stages of Polish and I'm like, how do you what are you talking about? Like I work in the industry, and like, I've never not any of this ship were you were you getting this from? It's just like random to it, people being like making stuff up. You're making stuff up time of this game recently, Yeah, and people are so desperate for any news that that carries, like I mean, it's the puddle, it's the puddle news thing, It's the yeah, yeah spider Man puddle news. Were so anxious about this. The puddles are different. I'm going to freak out. And we never talked about these things ever. Again, it's going to be the same thing for a lot of stuff with goad a war here exactly. And I think the way you do that is by coming out and being like, hey, we've got a ten minute video here where we're just gonna say everything that needs to be said until later, where it's like here's a release date, here's what the game is, here's a couple of new things, here's a story, here's all our special editions. We will see you on this date later. That's it. And then that is like anytime someone goes I've heard that Kratos has been taking Rogain and has a fall ahead of hair now and be like, no, they if you look back here at this state of play, it's still he's still border as fuck, and it's like, Okay, cool. He also followed the snitch followed up that tweet with a gift that said order order, so pre orders also likely coming. Yeah, I mean like also, like you know, Corey Barlog has reappeared on Twitter after a lengthy stay away, which is one I'm grateful for because I'm hope he's doing okay. He's a good fellow, he's great, like, and I was just like, I hope he's doing it right wherever he is, and he popped up and he's doing his TS thing again. I'm like, great, seems like he's doing well, and so that obviously means his activity around the Golden Wold franchise again. Yeah. That was similar to h Josh Sawyer, who's the developer of Pentiment, when I was like, I was like, oh, I heard that games coming later this year, but I'm like, I don't know. Then I saw Josh Sawyer pointing posting stuff like oh, I'm like at a bike swap thing, just drinking a beer on the weekend. I'm like, oh, he's chill. That game must be actually in a good state right now. And then of course we saw at eighty three, so I think you're like, you're onto somethingwhere like Corey Barologue appears, he shows himself like basically playing the game on Twitter, and then he's just seems to be in a good mood. So it's like, obviously his executive producer role is like calmed down a little bit that he can relax on on social media. Yeah, all right, we had a question for the day yesterday. Let me see him to get this over here, should Sonic Games be sad? And this is this had to do with the fact Sonic Frontiers is going to be a sad world that's going to force him front whether or not he could still be happy. The results are forty eight point nine percent said yes, fifty one point one percent said no, and most people said they should be sad, but not on purpose. That was a lot of that was a bigger students. So, uh, you know what I would do with Sonic? Uh, let me find Yeah, So I would. I would if I had, if I was in charge at Sega, I would just be like, we're gonna find the perfect person to take Sonic and make like a self aware kind of like game that really takes into account the journey that Sonic has been through. I would find Yoko Taro and I would say, can you make Sonic sad? And Yoko Taro? So I did this tweet Sonic up absolutely. So I did this tweet a little while ago where I was like, oh, Sonic Sonic Frontiers, it looks like a game that like is designed to be give you the same kind of existential crisis as as you get when you see Automata and people are like, oh, are you saying this is like good like Neo Automata. I'm saying no. I was like, people, people misinterpret it. What I was saying is the way I felt profoundly sad while playing the Automata is how I felt while looking at Sonic Frontiers. And I know I'm just the more I think about it, I'm like, if we just let Yoko Taro make a Sonic game where he's like, what the fuck is my life? Man is spinning out of control? Just let Yoko Taro turn into the spin like let's just do yeah, Like, let's that would be so good and like it makes perfect sense because like you have like he'd have to like talk to like he'd have there would be a chapter where he has to reckon with the fact that he is into a human girl or like he wants to shag a human, he would have to like really look at the darker side of himself with adult Like, all the pieces are in place in the Sonic universe to make an amazing Yoko Taro game, And if Saga had any fucking sense in the even an atom of sense in the in the existence, they wouldn't give that franchise to Yoko Taro and just be like, just do your weird thing. We want to make people depressed with Sonic, we want to make them sad, we want to make them upset. Make your game, and then we would get a Sonic game that is like it would probably end up looking a lot like Frontier, but it would be like very very interesting narratively and thematically. Absolutely, let's do another question for Monday, because it's Friday, we can wrap up the week here. I was trying to come up with a question for the show and I failed, and I just I came up with this one. Have you played or do you intend to play any games through the Netflix app? And I imagine this is gonna have a pretty small response, so people saying yes, But I kind of just want to see if that's like a single digit number or like a double digit number and let's see. Yeah, what do you think I'm I would love to play. I'm gonna into the breach on there. I'm gonna I'm gonna try. I honestly like I go where the games are, Like I've played Stadio games, I've played games. I'll play games anywhere. Like if you put a game on my microwave, I'll give it a go. I played the sky Rim game on Alexa stop. But yeah, I would love to check. I think like Netflix is interesting because they're making some you know, making plays, like we said, like I want to try into the breach on there, and if they come up with original games that are cool, like they bought a bunch of studios that are known for making good games. And what was it the name of the team at Night Night. It's not night Dive. I keep on to saying night Night School School. Yes, that's right, Yes, I think they bought them, and like we we are chances are, like you know, Night School, They've made a bunch of good games. Into the Into the Woods? Is it axon free ox and free oxon free? Yeah, so oxon free like that we know they have pedigree, so once they put out then new game on Netflix. I'm definitely gonna play that. Yeah, there's like Moonlighters. To someone that's a big evil, say moonlighters in Netflix, Moonlighters are a pretty good game. Uh, that's yeah, that's I think it's at least cool and it's a smart move for Netflix in terms of like there's a potential for growth there where there's not for their other stuff. But really, Okay, that's gonna do it for us to see the results of that poll. Return on Monday for another morning mass here on Giant Bomb. For now, though, Tim, what's you know? What's happened on Giant Bomb? We got today, we got the un professional Fridays, we got anything coming up on the site next week or anything next week we will have We're going to be recording another episode of Jeff just as Our Adventure, the One Punchman Guide In as we call it. We're also going to be recording a very online show next week. So we're making a lot of things. And then I think there's a couple of quick looks in production currently, but it remains he was gonna asked for today. Obviously, given the what's happening in the news, there's been some changes. Just tweeted about this earlier, but run for the hills. It isn't happening. That game obviously is Obama and now it's not the right time to be playing. Yeah, a game that's a major Obama Yes, yes, maybe needs an explanation, people understand. Yeah, just bear with us as we make some adjustments to give people some time, to give people some grace to figure things out. It is impactful news, and we'll do We'll do our best with what we can. Right now, as far as I know, UPF is still happening, but you know, we'll see how it goes. Just keep an eye on keep an eye on the Bob and Twitter and stuff. We'll let you us know there for sure, and keep an eye on the site. We'll remove it from upcoming if something changes there. But sure, yeah, if if we do do that, we will be I think fall guys. Customs got fixed. So at the end of that stream, if you go, if you want to play along, make sure you haven't installed, make sure that you have your Epic account tied to it. I think that's a big part of cross play, So tune in for that. We'll be looking forward to that. And then yeah, I always think these shows by saying have a good one, to take care of yourself, but I really mean that. And the thing, uh, you know, I said the show's only as good as the audience watching. I really mean that. You people have been very very kind and very gracious, and I just want to let you know I'll repay that in any way I can. When you come to this show, We're gonna do your do our best to let you know that we are trying to create something that cares about you the viewer, but also you the community member, someone who shows up the giant bomb dot com a lot. You go are very good at being a community and that means so much to me, so I always want to repay it in any way way I can. But yeah, thank you so much. We'll be back with another show on Monday. Until then, have a good one, take care of yourself, and goodbye.
Chapters
No chapters available.