Was Metroid Prime 4 Running On Switch 2?
Jeff Grubb is joined by TurboShawn to answer the questions surrounding Metroid Prime 4's platform of choice, Marvel vs Capcom Fighting Collection skipping Xbox, and Bluepoint's next title.
2024-06-20
62 min
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He'll be go me bad. It's the Internet. You're busy. Let's do this for June twentieth, twenty twenty four. For the next hour or so, let me help you sort through the world of gaming on Game Mess Mornings a lot with me Jeff Grubb. Today, Metro Prime four impressed a lot of people with its visuals in the Nintendo direct So does that mean it wasn't actually running on original switch hardware? But first, please join me and welcoming today's co host the Game Mess Mornings. It's Sean Turbo, Sean mcdal. Everybody, Sean, how are you doing. I'm sitting here with my AC at a cool, crisp seventy four degrees. Yeah, uh huh, I got We're running seventy five, which I'm okay with. I think I personally would like it a little bit. That's okay. Yeah, it's okay. I tell you why it's okay for me. I'm in the basement, and it's like I get all of the benefits of it, So I am good. Down here, it's much cooler than seventy five. Down here it is, and I recognize the seventy four. It's a little high. It's a little higher than most people by I totally acknowledge that. Yeah, and I mean it's like this, there's no way to do this without being a humble brack got kind of like a larger home, so it takes a lot to cool it. And that is why it's like, no way or I can't run it lower than what it's at right now, basically because it would just be running constantly. I did do a test last night. I'm like, let me set it to seventy three and see if it gets down there. It did, but it took like three hours to go from seventy five to seventy three. I'm on the opposite side of the spectrum where our apartment has central air. Thankfully it's very nice, but it's a very old units, right, Yeah, same results, but for different reasons. Exactly. Yeah, I think it work. But also, you know, I'm wearing what I would wear outside right now, just a T shirt and shorts. You know that in a seventy four that's comfy to me, that's comfy. I asked people for people wonder why we're talking about this. I asked on Twitter last night kind of what people set their acun and it's normally at when they're at when they're at home. And I did do this because of Vinnie Caravella on The Next Lander podcast says that he runs his AD seventy eight seventy eight all the time. Use like I hear it might listen, everyone's got to do their own thing. But I work from home, Steph works from home. The kids are home for the summer. We're not driving, so we're saving money on gas from not commuting commuting. Let's just use that money to cool the home. Like it's it's probably still a little bit more expensive than what gas would come to, but not that much more expensive. So it's it's kind of our big reasoning here in the last couple of nights when it's been you know, eighty even at night. Yeah, just running it constantly basically. So sometimes you get the people who are just wild, you know. Our buddy Nita Hate was just like, my thermostats is eighty right now and I'm cool with that. Mike was like, what are you talking about. I get very uncomfortable when i'm hot, so I get it. But yes, but also it's like, you know, a certain point, it's physics, and I can't get this house any cooler or whatever. So I'm just like, uh, I just have to accept it and yeah, exactly. How are you doing otherwise, Sean, not bad, It's not bad. You know. We mostly had the day off yesterday, so I had a chance to wind a little bit after taking care of some moilar businesses stuff. Mm hmmm. And uh, yeah, I don't know. I'm tired. Yeah, I'm always tired of the same. Yeah, I'm trying to do. You have vacation coming up here soon, so you deserve that. Yeah, thank you. I'm gonna we're gonna drive up to up North is what they say, uh, in in Michigan. We're gonna go to uh Traverse City and hang out and see something Middle West thing going going up north there? Up north there? Yeah, yeah it is, And it's in Michigan. Going up north didn't mean the Upper Peninsula. They just meant nor like the northern part of the Mitten. Uh. And then if you were going to go to the Upper peninsul you be like, we're going to up Yeah. Yeah. It's all just a bunch of woods and then a few and Traverse City is one of the bigger ones actually. Uh. But we got some family up there, we're gonna We're gonna see them hang out, maybe go to like Lake Michigan, go swim and stuff like that, Sea Fireworks eats the cherry pie at the Cherry Festival. I'm I'm looking forward to it. It'll be good. So uh and like steps, like, what do you want to do on this trip? Like, I'll do whatever you want. Then I want to like sit down and read a book, so hopefully some time yourself. Like man, uh, you know, I'm a little busiest week. I'm filling in for jan most stuff while he's on vacation this week. And but you know what keeps me going is Brian that high from Marvel versus Capcom Fighting collection and that Nintendo Direct and the and uh you know Prime for Gain re revealed and there that Man, I have such a good present even if you don't like Nintendo. Come on, that was just a good presentation. Yeah, since it's from most people too, They're like, yeah, these aren't normally my games, but they just did a really good job. You know. Not everyone feels that way, and that's fine, but uh boy, I was people who don't like video games didn't like that one. Yeah, sure exactly, you said it not me, but I agree with you that one guy who said I'm still not buying a Nintendo Yes, that ruled. That just made my day. That's that's the best stuff. We should explain what we do here most weekdays, I, Jeff Grubb, will help piece your gaming life back together. That includes breaking news and maybe even some of our own original reporting. For all these topics, I'll get the input of a bona fide expert who will make me look smart. If you were watching live on twitch welcome, you can always listen to the show later on podcast feeds by searching for Game Mess Mornings or find therss on giant bomb dot com. You could also catch the show later with chapters and timestamps on YouTube. Hello YouTube. All right, we have a lot to get into, so let's start the Morning Mess with that question about Metroid Prime four that some people are asking, which is, hey, is that was that on switch to? And come from Mike manadia Game Space. Here's a headline for you. No, the Metroid Prime four beyond Treiller was not running on switch to. This is from I Renilds at Nintendo. Over the last few years, is more and more time passed with barely a whisper from Nintendo or Retro Studios. Regarding Metroid Prime four Beyond, many fans had begun to ask the same question, will it skip the switch and launch on switch to? After all, the game's eventual revival during the latest Nintendo Direct came after the firm had finally acknowledged the switch's successor, confirming that it would be revealed within the next financial year. So many had come to the conclusion that if Prime four doesn't feature in this showcase, than chances are it isn't heading for the original Switch. Alas alas, there it was, and it looked beautiful. But did it look good enough for the switch? Or too good for the Switch? I should say that's what some folks seem to think, But IGN has gained some pretty affirmative comment from Digital founders Richard Ledbetter that Metroid Prime four Beyond is, at least based on evidence so far, a switch game. Here's what Richard said. It's looking great and there are a couple of nice effects in there. We took a closer look at, but ultimately all the evidence points to this game running on the original switch. The internal rendering resolution counts at nine hundred p which is the same as METROI Prime Remastered, and as good as it is, there are some alc and issues and even some minor frame rate drops. Everything about the visual makeup is consistent with a reality with a really well made Switch game where Retro has an excellent track record. I can imagine the development studio is really happy that people are making a connection with Switch to though, mind you. Yeah, I love that they got the DF guys because I already know shouts to the homies over there on DF Director Weekly next Monday, you're going to talk about yes, having to beat the claims up is it too big for Switch? Which you know the quote that they're always attributed to m hmm. Well, and it's like, you know, I was guilty of this with what was that game? That man, It was a couple of years ago when the Switch pro rumors were really going around. There was something at one of these directs. I can't remember what it was now, Oh, Here's the Kingdom was the big one for a while. Cheers of the Kingdom was one of those, for sure, but there was another one. Either way, it was like it's like, oh, yeah, I guess maybe this could be what we're seeing a Switch oh, Marion Rabbits Mario was we got four K assets because it was a Ubisoft game, and so they must have been doing it on PC, which you're not supposed to do, by the way, if you're presented well, I don't know if they did Nintendo Direct. I think it was like on the Nintendo website or something like that. I have learned recently apparently you are never supposed to do the whole rendering it on PC preview footage then saying captured on PC. This is not representative. Switch you like, can't do that if you're going to be a Nintendo Direct specifically, like Nintendo won't allow that, right, So you need to show, which is what's going to look so terrible, right exactly. That's why you always see games ranging a low frame rates in Nintendo directs is because it representative actual footage from the console itself. This isn't surprising, like like we're really I looked at it. I'm like, I understand that this game does look very good, But I know why it looks good. It's because it's retro and they're artists. Are a lot of the artists they have still are very unmatched in a lot of ways and taking advantage of the of the technology that they have. And Metroid Prime one remastered looked fantastic on the switch already, and this definitely has a few more things going on. As Richard points out, it's like there's some cool effects. I definitely thought that the volumetric fog of smoke that was happening, it really added a lot of ambiance to it. And you know, there was definitely stuff like that in Metroc Prime one remaster as well. But it's just like in this scenario it looked very premium, but it didn't. It doesn't look like some massive leap forward either. It's like, no that that could run on the switch. I think people are just like, sixty frames per second looks really smooth. It's like they were really good at that way it was remastered, So it was remastered exactly. So yeah, which is what rich allude to here, because you know this I'm still trying to rememb I should just go back and look it up. But those rumors that I believe where around where someone was looking at code or it was a to like leaks or whatever. People are basically saying, oh yeah, Prime four is being based on the Primary Master yeah, and so we always expected to just look like Primary mastered whatever that would look like, because those rumors happened before that game came out. That game did come out looked gorgeous. Right of course you wanted to look like this. It just looks just about as good as any Switch game has ever looked. Yeah, nine herd pee very good. Upscale to ten eighty, and then you know from there it's to switch. Their TV's going to do with it? What does with it? But it looked fantastic. It ran at sixty as far as I remember, like very very stable sixty, no less, and yes, we're gonna get here. Speaking of the DF guys they were also talking, Alex pointed out in the Doom Dark Ages trailer there there is like when the Slayer gets shot from space to the ground, like all of that seemed to be like an engine. But the fog or like the clouds that parts when gets shot in that's not necessarily something that's happening in real time. That's something that could have been pre rendered and layered over time graphics that that makes sense. I was thinking about that with a Primary or Prime four here a little bit where I'm like, yeah, you know what deves are getting good at that, figuring out where they can cut corners. Yeah, being very smart about their graphics. And that's why I was saying when we were talking over the director given our thoughts afterwards, is I could already see some things were slightly cut back. Some textures were like you know, if you're really looking at them, it's like, oh, those are a little Laura's low, muddier. They're making the smart cuts. I won't be surprised if there's some sort of rendering techniques similar to phobia and rendering or whatnot. Where what is a variable rate shading? Oh yeah, y yes, yeah, yeah, so I won't be surprised. They may not necessarily that tech because I don't think you know, if the engine doesn't implement or the switch to handle it well, but something like that where they are. But yes, I know where they are rendering certain things in the scene at Laura's solutions are texture resolutions because you're not looking at that kind of yeah, exactly that. I mean, shadows are the first thing I turned down when I'm turning down PC things because they're very heavy and you never know so matter a certain point exactly. Yeah, So its make smart cuts, and I think what we what we know about Retro still is that, yeah, they are very talented artists and very talented technologically. So yes, put those two things together, you're going to game that looks like this. I think the other side of it for a lot of people. Sean though, is just the circumstantial evidence right where it was. For a long time we were hearing that the Switch Too was supposed to launch this holiday this fall, and this game, this game is coming out in twenty twenty five, so after that point, so people just go post hoc ergo propter hut. This thing followed that thing. So how would this game have come out on the Switch one? If it was going to come out after the Switch Too. It's like, well, obviously there is some more happening here that we don't know about, right, and it probably will take advantage of the switch To in some way once that's out. Do you think though, that this game is cross gen? Do you think it is like launches like on Switch one as we see it, even after the Switch Too is out? Still? Is that possible? It really is? The big mystery of the Switch To in general is how are these games going to be handled? On the next system, and I think we're just so past the cross gen peer or the cross and idea in gaming in general. That you know, people always talk about how behind Nintendo is in variety of ways, but they actually, you know, they have good tech skills. They just are very conservative with them because you know, they always put out a weaker hardware because they like to say, we don't take a loss on hardware. We like turning at least even a small profit on the hardware from the get goes way. If we do really well, then these systems are generating money as well. But they know what they're doing with tech, and so I wouldn't be surprised if they look around and they see that the way everyone's doing previous gen to next gen is that they're gonna do you know, backwards compatibility updates. They're going to do an upgrade path something like that. It's Nintendo. They very easily could just say here is a switch one version that is sixty dollars, here's a switch to version that's seventy dollars, anything like that. Yes, yeah, it's it's Nintendo. They could do anything, But I I don't know. I just have this gut feeling that we're going to get something and maybe even disappointing that it is just, oh, it just runs on switch to better, which they have done in the past. They've just said plays better on blank. They've like slapped that sticker on, you know, like DS boxes and stuff like that in the past. So I won't be surprised if they just do something very basic. I don't know, because again, if this game is just running at you know, a upscale two ten ADP, you can make that look good on four K screen even if you just do a nearest neighbor upscaling, you know, you just you know, double it vertically and horizontally. Maybe again, if it has DLSS or something equivalent, if that's very agnostic, I mean, maybe that just takes the ten AP image and upscales it too four K. It looks really nice in a AMD's FSR if people don't know the PC equivalent on the AMD side of things. That's similar to Nvidios DLSS upscaling that just the older versions of that just take an image and upscale it the way and upscale are in the game itself works right, We could easily see them just go that route as well. There's a bunch of possibilities here. I expect them to take the slightly more conservative one while still acknowledging that yeah, you kind of just want to pop the game in, it'll just work on your new system like PlayStation Xbox are doing. Yeah, I'm like very curious to learn more about the switch to I wonder if like they'll do something where it's like, yeah, obviously there's a lot of tech in the switch too, and it has a lot a lot of nvidious stuff to upscale stuff DLSS and and some of its other technologies it has that do those things. But I also wonder it's like maybe this time the DOC will have a little something in it, not extra processing power, but you know like that m cable where it's like we added some extras aliasing on top of it to really get you up to like fourteen forty P You know that that works decently well. I like the when I used mine, and it's like, yeah, you could add a little bit of that on top of everything and just smooth things out, and it's like, yeah, that would affect every single game no matter what. So I think there's a possibility that they there's a lot of possibilities. Basically, they could do a ton of things to make the switch to feel like an upgrade in whatever way. We'll see what route they take and how that affects a game like Metroy Prime for here pretty soon, all right. Another quick Nintendo story, Splutween three physical release bundled with Expansion Pass DLC has been announced. This is from Liam Dulan at Nintendo Life. Nintendo has announced it's releasing a new physical version of Splaittoon three in Japan next month, on the eighteenth of July. This new package will come bundled with a copy of the game, the Expansion Pass, including the Ngopoless update and side ordered DLC, as well as a three month Switch Online subscription. It's not specifically mentioned if everything and is actually on the game card, but Nintendo has done this with previous Switch game and DLC bundles. There was an update to the story that Nintendo of Australia Australia also confirmed a Western release, although Australia not exactly whatever and not see the same physical bundle will be released locally onto the twenty fifth of July twenty twenty four. It's select retailers. This is probably gonna go everywhere. Splaittoon three very big seller for them, and like just bundling with the DLC is something we expect. I almost like, I am a little surprise. It's not more of a thing right where it's like Splatoon Mega Edition, excuse me, or like Splatoon Game of the Year Edition or something like that. Well, as someone who does like by physical copies anymore, you probably haven't been up on this. Nintendo does do this a lot. They do them, yeah, and they're they're close close partners too, like ninten or sorry. Game Freak does this with Pokemon where they'll put out whatever Pokemon game and then now as of Sword and Shield, they do expansion passes for instead of doing instead of the third game, and then at retail like a year out, they will just they will replace the sixty dollars skew with Pokemon game plus expansion pack and you know, the game game card plus a DLC code for the expansion pass. They've done it with what I believe Zelda Breath of a Wild got one. I think Mario Kart eight Deluxe has one in select territories, and Splatoon two I think only got it in Japan. The first time around, and so now it's s Platoon three. It getting some kind of Western or other territory to release is Yeah, it's just kind of following suit with these are ones that they've already done. And yes, it's exciting. Yeah, and it definitely makes a lot of sense. It's the kind of thing where you know, you put these out, get ready for the holidays and well done, massive seller in Japan especially, so having that there ready to go there, it's gonna just help that game a little bit more and kind of keep things fresh for the Switch going through what should be its last major holiday without a successor on the market. All right, let's hit this next one. I'm glad you're here. Marvel versus Capcom fans are angry that NBC Fighting Collection won't be coming to Xbox. This is from Jordan Miller at VGC. The collection, which was announced during Tuesday's Nintendo Direct, will be released on Nintendo Switch, PlayStation four, m PC, but not Microsoft's consoles. Capcom has yet to explain why Xbox players won't be getting the game, but fans took the social media to voice their displeasure with the phrase no Xbox trending across social media. According to IgM, I was hype at af until I saw there is no Xbox version. Why not, wrote user Bella drive a game like Marvel versus. Capcom should be on as many platforms as possible. Previous Capcom collections have always been on Xbox two. Why is this different? Another Capcom collection featuring two Ace Attorney investigation games was also announce during the Nintendo Direct. This collection will be coming to Xbox. VGC asked Capcom why the collection isn't currently planned for Xbox. Capcom has yet to respond at the time of writing. Now, did you see this thing about the mt framework and Xbox I no, okay, so someone online said mentioned on social media. I think they might have taggled Jess Corden or something they like. Capcom doesn't seem to have a pipeline to port MPT framework games, which is like the engine that Capcom used before ori E engine, Right, is that pretty much they don't have a pipeline to get that on Xbox series consoles, and so they just aren't doing it because of that. And then apparently Windows Central went out and asked some sources about that and they're like, yes, this is true, and that is the reason why this game isn't on Xbox Now, does that sound right to you? Because my I would be like, well, we don't know what engine this game is running on, so that feels like a lot of speculation. Yes. Also, I mean, wouldn't they have had a pipeline to put empty framework games on Xbox One and then be backward compatible on Xbox. Yeah, because ultimately Marvel Versus Capcom three is an empty framework game and that's on Xbox One. So maybe that's deeprecated, maybe there's something lost there. But but I'll just saying that doesn't sound super right to me when I hear that. Yeah, I Chuck just linked us to the tweet that seems to you know, have some of this where it comes from. And yeah, it looks like people are just speculating on that one right now. I don't know. I don't know if you know, the Windows Central peeps, Jaz or anyone has heard anything more. But that does feel like it's speculation at this point. Uh. Either way, it's as as it stands right now, not coming to Xbox. It does feel a little odd still, even though we were talking on the talk over about like why is this happening? And so we you know, fighting games, it is very much a PlayStation thing right now, with like I mean, my understanding is you go to the fighting game tournaments and you're gonna have mostly PlayStations, maybe some PCs, right and the universally, yeah, almost universally it is PlayStations because everything is on PlayStation that gets run at a tournament outside of obviously smashed the exclusive switch Ki exclusive to Xbox is where they've replaced it with like Series s's or access depending on what they can forward. Yeah, we talked about this at some point during the week. I'll remember when, but I mentioned, you know, Xbox. I'll be fraightd Xbox fanboys in particular, but even as you know, people who like their Xbox consoles aren't gonna like hearing this. But what does Xbox bring to the table on this one? Yeah, because you need to keep in mind the logistics of this one. Despite the fact that it is a big ip with Marvel, this is absolutely going to be a smaller project in general. They definitely didn't throw a ton of money at this. You can tell with things like it does not have cross play? Why is it not cross play? Because friendly reminder Tarry one anytime you do cross play, you need your own third party system managing the matchmaking, managing accounts and everything like that because you need to link people together. They have capcom ID, but they would need to do all the work that involves bringing capcom i D into this smaller release and then managing the servers and server costs associated with that. They probably just don't think that's worth it, and that's an going hand in hand with why is it not coming out on Xbox? They seem to just not think it's worth it, and like and those like running that cross play like back end stuff, it's not like super expensive it does. It's not. It's the development cost of putting it into the game of the first time. And it's like, but I think it's also indicative of like where this project's at. As you're saying, where it's like, you know, it's not some massive cost, but it's a cost. And they're like, it's you know, a dollar saved is a dollar earned, So let's just go ahead and save that dollar in this case. Yeah, And so someone in chat is saying, like, you know, there's so many millions of Series consoles out there, like thirty million. We're guessing plus at this point. But how many of those people are going to buy this specifically on that platform is the question. And with the Ace Attorney series, you know again even you know, it's much smaller than Marl Versus Capcom, but they saw no return on that investment, and I wouldn't be surprised if that's something that soured them, and that's just going to continue forward. Is them saying that's why we're not playing the Mega Man Bolle Network collection on there, That's why we're not going to get Marlversus Capcom because they're saying, if y'all ain't buying it, we're just going to put it over there. And I don't know. I yeah, I get it out like it. I would like for the game to be everywhere. I want everyone to play every game in general. So the fact that's Dock coming Xbox is definitely a bummer. But like I was saying, uh previously, what does Xbox bring to the table When the hardcore audience for this game is playing PC, tournaments are being round PlayStation and people play portably on their switches, what does Xbox bring It brings a smaller version of PlayStation's player base or it brings a check for game Pass, and that's if that didn't happen, which maybe in the future that's how it comes because like sometimes games do get ported over to Xbox specifically because the deals struck with game Pass and that's what takes. That would be cool, but that also is kind of the double edged sword of something like game Pass at this point is that there are these developers who say, look, if Microsoft ain't come in the check, it's not worth our time. And so then it's on Microsoft because their ecosystem to get these games in there, which they're not doing a great job of right now. It kind of feels like so, yeah, it's it's I don't know, things are messy over there, you know, no offense to the Xbox audience at all, Like I wish you could play this, but it things are messy over there right now. Yeah, And it's like, you know, Microsoft Capcom seem to have a pretty good relationship right now. Ksudami. The major releases will come over because those will sell and they won like Path of the Goddess, Like yeah, you know, you know, it's a fifty dollars game. It's not the biggest thing in the world, but No. Still, it's like they clearly have a good relationship, and I think Capcom does like game Pass, but it's like, but when when absent of that, what is putting stuff on on Xbox? Well? I think they're much more pragmatic because this, yeah, this is gonna be a budget release. I must say, you know, peer agree. I'm purely hypothetical here, Like if the project costs them an additional what, let's say half a million again hypothetically, I have no idea, that's probably way off, but hypothetically half a million to pour it over to Xbox, and then because it doesn't sell particularly well on Xbox, they get a return of like, you know, seven hundred and fifty k back in sales. Is that two fifty k worth the investment to them to like put developers out to like have time spent that cou have been spent on our projects there, And they're probably looking at the numbers and they're saying, no, we don't think that's worth it. And that's all what comes down to at this point. YEP. I think, so all right, let's take a quick break when we get back, a lot more headlines to get into, including what's Bluepoint working on. We haven't heard from them in a while. All right, we are back. Let's get right back into it. In fact, with Blue Point Games is still working on an original title. This is from Jonas Mackie at Game Reactor. Every time Sony has an event, people show up hoping that Bluepoint Games will announce their next game. The studio was bought by Sony in twenty twenty one and has become known for releasing really well crafted remakes. Many are therefore hoping that the next up that they next up will launch remix of games such as Kill Zone, Resistance or Bloodborne. But in connection with the acquisition, it was revealed that in the next game to be released is something completely new and now. Bluepoints head of Technology Peter Dalton writes via Twitter that nothing has changed since our statement that we are working on an original title, and with that we know given that their last title was Demon Souls, which was released four years ago, it's definitely time to announce something new. But don't expect a spectacular remake. Yeah, just kind of a proof of life a little bit here. But it's I think it also is like important to get these updates sometimes because I think myself Sean I was in the situation where like, yeah, they said they were working on something original, but maybe they were also at the same time working on a new remake, and we'll get that first. That's totally possible, And so no, that's not what's happening. Nothing's changed the last time they told us. The thing that they're working on is a new original ip from Bluepoint that we'll see whenever they're ready to show it. And I'll just say I appreciate that. It's kind of good to like recheck things, and it's a reminder that, no, they probably aren't making the Bloodborne remake. So yeah, are you excited about whatever Bluepoints doing next? I'm like, I'm like cautiously optimistic. I think that they're really great at technology, but I've never really loved the way the Bluepoint remakes look. I guess demon souls look great, but I don't have a lot of affinity for their original demon souls. But the Shadow of the Clausus for me was I think I like the way the original game looks better. And maybe that's just a me thing, but it's it's like now and now they have to make a new game that like can a stand on its own in terms of visual style and then also be in a completely original game that they have to design from the ground up. Like I'm sure they can do it, but I guess I don't have a lot to carry forward in terms of believing that, oh well, for sure they can do it, because I haven't seen that before from them. Jeff, does the letter X just read as the word Twitter in your brain? Now? You do it so well? Thank you. The audience can't see is on the document. There's so many references to a certain website here. It just says Twitter so effortlessly. It's just the brain is clicked in place now where it's like, Nope, that letter just means Twitter, Yep, exactly. Okay. I I like what Bluepoint does, but ironically the games that they have been remaking aren't the ones that I'm into. I'm not into a Shall of the Classes because Shall the Classus is a very intentionally empty game. It's all about, yeah, all about introspection in between these giant boss fights. So that was never really my cup of tea. And I'm not a soul's guy in general. Again, nothing else to those games either. I just don't like them, and so I didn't I had no affinity for the Demon Soul's remake. I was just like, hey, this looks incredible, and then it seems like there's some small tweaks there that people like, so hey, good for that crowd. Absolutely. When it comes to what they're doing next, I'm curious what working on an original title means in general, like original IP or new game inexisting franchise. My memory of them announcing this originally was new IP. I think they should sound like you will want remember too, Yeah, yeah, so hey. I mean, if that's what they want to do, like that should be allowed to do what they want as long as it makes sense for everybody involved, Like, yeah, go for it. But I would like to see how they would tackle some stuff. It seems like, as far as we know, any sort of rumors flowing around of like them doing MGS two as they're not or sorry MGS one as their next game, that seems like probably not the case at this point, But that is also a thing. I would like to see how they handle it because they are so faithful to the original games. I'm curious to see how they handle going back to PS one and tackling that because MGS one is the game that I think is basically flawlessly. Obviously there's some PS one jank involved in it, but it's such a great example of they nailed what they were going for on that console, and so I would be curious to see how that translates in modern day and not just having soon like Twin Snakes. Where friendly reminder, by the way, because I know it's even come up on this site recently, coaching is the reason that Twin Snakes is whack like a rich as Dayak is on record as saying no, no, no, we were going to do a one to one remake like what Bluepoint is doing nowadays. He said, because they also got like the combat director or whatever from Combat a choreographer from like the Matrix or something. We hired you to make this over the top because that's what I want. So the friendly reminder that that was him who did that to Twin Snakes. But anyways, yeah, I woulds and two human and all the rest. He's done a lot, so you don't get me wrong, but yeah, just I'm interested to see what their next remake would be, and I'm very very curious to see what they'll work on. An original ip would be like, because what have they done a truly original game? Ever? Maybe think not that I remember, you know, I first time I remember hearing about Blue Point was the Titan fallport to Xbox three sixty and they did a good job on that, Like so yeah, just the technical wizards over there. But I don't I don't remember ever hearing them related to an original game. But that doesn't mean they can't do it. They're there. I think, you know, they got purchased by Sony in part it seemed well obviously for their their remake work, but at the time, the thing that they think they were pitching to Sony was this new game, and then that's when Sony bought them. So Sony must have a belief in what they're doing and that that usually speaks pretty high highly to what they're working on. So we'll see. I do think that we get to a next major showcase from Sony, and we probably do hear about this Bluepoint game at that point. Whenever that showcase does happen, could be later this year, could be next year, who knows, we'll see. Yeah, all right, up next times, Footers could be headed to PlayStation plus. A new ratings suggests this is from tom Ivan at VGC. The Taiwanese Ratings Board have revealed the identity of another upcoming PlayStation Plus Classics title, as spotted by Gamatsu. The country's classification body has rated Time Splitters for PS four and PS five. The taiwan Is Rating Board is a regular source of product leaks, including several games that ended up coming to PlayStation Plus. Originally Excuse Me, originally released for PS two and two thousand, sci fi first person shooter Times Splitters was the debut title from Free Radical Design and the first in a trilogy of games. Following a disappointing reception to another first person shooter, Hayes and a canceled Star Wars Battlefront project, the studio went bankrupt in two thousand and eight. It would later be rebranded after being acquired by cry Tech. A lot more happened with that studio later on, where they got re brought back by play On and Slash Embracer and then got closed down again. But yeah, either way, yeah this is happening because we have seen that this rating sport has done this a bunch of times now, and it does seem like PlayStation's full steam ahead. On PS two emulated games, something that is relatively new. It's that's all. This might be the game that looks like Fortnite. This is probably not gonna be the Fortnite game. God, that's right. I forgot about it that everyone didn't see that. Yeah, the canceled Fortnite style Time Splitters. Holy moly, Yeah I have I have that stuff footage saved my hard drive somewhere. Yeah. Well it was rough. Yeah, this this will be the original game, which is pretty good. I think I like time Spwlitter's two a little bit better, but times Splitter's one was pretty good. The problem is, like this is still right in that time when not everyone was just doing either Halo controls or eventually called Duty controls. So it's, uh, there's a little bit of funkiness there. I think they're in the options. You can like just choose something that references Halo and then kind of get into control that way. But you can get used to it. Times Twitters is a it's a it's a good game and mostly, Sean, what I'm excited about here is they aren't slowing down with these PS two games, and that is a good sign that we're gonna get a lot more new stuff that has not been on PlayStation Store in the past, that has been previously emulated. They're doing new stuff. So it's a good sign for me. Yeah, definitely, because especially in you know, we talked about a Nintendo direct, but in the face of that where people are saying, why are they freaking out that, you know, old games are getting re releases or add to Nso it's not for us, It's not for the me and Jeff Grubbs of the world. Yeah, we're going to emulate this crapt we don't care. Yeah, but it's about accessibility. It's about more people getting a player who are just going to turn off console and want to play the game and not think about, you know, firing up their computer or attaching something to their phone or buying a new handheld. They want the game to just be playable. And if someone who you know, maybe even at this point, grew up playing Times Players, that's you know, may someone my age is slightly older grew up playing this game a lot in high school or what have you, they would be really stoked to see this come to a subscription like PS. Plus, I really really don't like the fact that these things all seem to be tied to subscriptions nowadays, I missed the virtual console method or just you know, a standalone releases that I think Sony does usually put these in the store separately as well. At least that's been my assumption. It doesn't say that here. No, these are just in the subscription. These are just in the subscription. Huh. Okay, and less they changed that, that's at least the way it started. They were just in the subscription. Yes, it was not like PS four where well the new ones, the new ones are getting add right, maybe that has changed and to feel free to correct me, but to buy them LEXI bought sly yes, okay, fantastic, Yes, okay that but I know what you mean. Still where it's like a lot of stuff can still happen, where it's like it's only happened because of the subscription. It's like PlayStation has done this like frequently, where they do still put it in the store. Yeah, originally how they rolled out all of their it was so confusing. The retro stuff was it was just the PS plus tears and because they were copy Nintendo, and Nintendo's method freaking sucks. Nowadays, I don't like the nso model, like, give me the option to buy them piece meal if I want, and then you know, make the proposition looking more appealing by having them in the subscription. So okay, if so he does like you buy both perfect That is the ideal solution nowadays then because yeah, just give people the option, right, yep, absolutely, and uh cool. Yeah, I again, just keep doing more of this because eventually get to PS three, Like I've heard a long time ago that they were working on a PS three emulator, so we'll see, maybe that does eventually happen, all right. Star Wars Jedi Survivor has been rated for last gen console, suggesting release date news could arrive soon. This is from tom Ivan, a VGC. Last gen console versions of Star Wars Jedi Survivor have been rated, suggesting EA may share release plans for the product in the near future. According to VGC contributor Andrew Marmo response, SQL was recently classified for Xbox One and PS four in Brazil. While this doesn't necessarily mean a product release is emminent, fans could receive news on win the game. We'll be making the jump to new platforms soon. EA announced plans to bring Star Wars Jedi Survivor to PS four and Xbox one. Last August, Star Wars Jedi Survivor is pure blockbuster entertainment rooted in a timeless culture. To find an ip CEO Andrew Wilson said during an Urning's call, our team at Respawn probably launched the title to critical acclaim and commercial success. Millions of players have already engaged with the game, making this one of the biggest events in the Star Wars galaxy this year. Thanks to the strength of this legendary franchise and community demand, our development team is committed to bringing the Jedi experience to PS four and Xbox one. The question with this one, Sean was always God doesn't run great on current gen hardware. What do you talk What are you talking about here? Yep, Obviously they've updated a bunch of times. Maybe it is better. I still don't think that PC version is great though, by my understanding, but maybe that's changed as well. But hey, they're not re releasing on a PC. They're releasing on Xbox one and PS fours, so maybe that's where all the efforts have gone. This is a strange one. I know they said it last August. We've probably talked about it then, but just remember talking about yeah, but it's just it's like, yeah, I get it that those consoles are still going concerns. There's such going concerns though, that this is worth it. It must be they know better than I do. They have more access to the numbers. But I think that really says about where we're at in terms of these consoles and how they're moving and who's buying them. I do think it's going to be a defining moment for is it worth it to still release these games on the last generation because we are now closing in on God, I hate year massa i'by one, two, three or four. Yeah, four years out from when these current consoles are released. At what point do we just drop them? Drop them? And did they are looking? I think they probably are looking at the numbers of free to play games, including their own, and saying, oh, people still have these things hooked up because obviously, if you're playing a on a PS four specifically, that's going to report to them in their metrics as APS four, they know that you're playing on that console, so they must think that's worth it in some capacity. EA is also very weird, So who knows, but right, that's the only thing I think of is that, yeah, the numbers are there. I think the other theory here that people suggested, and I suppose this is possible, is getting it ready for PS four and Xbox One could get it in a situation where and now it will easily port to the switch to at launch. So that makes some sense to you. I guess I see the thinking there. I I don't think that would be an EA's plans because EA doesn't like to switch period. They would look to rectify that with Swiss shoes. They did mention that right there where it was like Andrew Wilson around this time. I think it might have been this same earnings call was like was asked about what's the deal, why didn't you support the Switch after it sold so well? And they're like, we maybe we misjudged it there, and we probably we're going to try to fix that next time. Yeah, we're going to try to fix that the next time around. So I wouldn't be surprised if they try to have some more stuff at the Switch tos launch to sort of gauge things this time around. And yeah, I guess this game makes some sense for them. It makes more sense than like Madden. I think you know, Madden would probably do okay on the Switch, but the sports people who buy sports games have already chosen their homes and it's not the Switch, so that's fair. Yeah, so I could see them being like, well, to really gauge whether or not we're going to be able to capture some of that audience, let's put one of our better games on there. That's a lot of speculation, It's that's a long road to get to like making this all make sense. But I guess we'll see. We'll see here pretty sure. I'm here to see how they get to run on any of these systems, because my understanding is that now on consoles this game is at the very least very playable. Yeah it's not PERF, but they got to a very playable state. No like super major dips and frame rates or stutters or anything still bored on PC is my understanding, and they're just like whatever. But uh yeah, it'll be interesting to see how this one looks if it'll be the home constant equivalent of a Switch Miracle port right exactly now, the Xbox one and PS four getting Miracle Ports all right up, next, Shadow of the Ur Tree, is the highest rated DLC ever according to Metacritic. This is from Jordan Midler at BGC. Elden Rings Shadow of the Tree is now the highest rated DLC of all time according to Metacritic. Reviews for the expansion, which will be released on The expansion will be released on Friday. We're published on Tuesday. At the time of writing, the expansion has a Metacritics score of ninety five based on fifty six reviews. This puts Elden Rings Shadow of the Tree at thirty sixth place in metacritics over all list of highest rated games of all time. The base game has a score of ninety six based on ninety three critic reviews. Shadow of the Air Tree is also by far the highest rated from soft at DLC release. Dark Souls as DLC Astorias of the Abyss holds an eighty nine on Metacritic. Dark Souls two's three expansions have an eighty two, seventy nine, and eighty two respectively. Dark Soul Threes Ashes of Arundell earned a seventy one, and The Ring City managed in eighty two. Bloodbourne's only expansion, The Old Hunters earned in eighty seven on the platform BGC's shadow. The ear Tree review called it a sequel size sensation. That is not the only review that referred to this as basically elden Ring two. That's how big it is. So yeah, they sounds like they knocked it out of the park. I still have not touched it. I have it, I just haven't. I haven't booted it up yet because I've been trying to finish the one thousand year Door and honestly, hearing that it's like the size of a sequel, you can look at this as elden Ring two already in a lot of ways has has me thinking it's like, Okay, you know what, I'm not gonna rush in there because I'm probably gonna I probably am going to spend like fifty to sixty hour is in this thing at least, and so let's just I'll get in there when I'm ready and just kind of let it take over my summer. But this will be the one I'm definitely playing on vacation Sean for sure. Yeah, I was gonna say, you played the entire thing on steam Deck originally, what's gonna keep you in front of my buy this out each or what When I say like taking my time, I'm like, I'm not gonna like like be like, well, I got to play it right now, So I'm ready to talk about it this weekend. I probably maybe will we will start it on the website here pretty soon. Maybe I'll find some time for that today or tomorrow. I don't know, but either way, it's like, hey, that this game is going to be there. It's going to be in the zeitgeist in the way the last one was so kind of just experiencing it with everyone else sounds like a great deal to me. I can't remember you like, you know, you don't like the Soul's games. How'd you end up feeling about elden Ring. I just didn't play it? Okay, all right? Does this have you more curious? At some point? This is one of those things where, back while I was streaming on a regular basis, I would tell my Chad if it comes to game pass and there's like no barrier to entry from me, at that point, I'm like, eh, you know, I'll check it out at least, but na it says I don't like open world games, I don't like Soul's games, And so the concept of combine those is like not appealing to me at all. Again, can't emphasize it enough. It's one of those games where I look at it, I'm like, yeah, this looks like incredibly well made game. Of course it's not for me, yep, So you know, I don't really have an interest in even checking out shout the ur tree, Like, nothing about that is doing it for me either, but it is wild to see that. Yeah, there are other delcs they've made kind of okay ratings wise, and people tend to like them too, so it's like, right, so it's like these are you know, they're in the media part of the curve where it's like, yeah, these are good that's the best thing ever. It's not the original game, but these are good deal c's And it's like that means an eighty two, a seventy nine on Metacritic or something like that, So this must just be I mean, I have heard it's like off the charts for so many people to get up to a ninety five on Metacritic for DLC, Yeah than even Bloodborne. That's very impressive. Yeah, yeah, and this is this is also indicative of where we're at in gaming right now. Where a company might struggle to make a true sequel because of how many original assets they make, but making a SEQL sized DLC is very possible because the framework is already there. They just build upon it with any new art they want. But then they can also recycle old things in ways you may not even notice. So I think that's very cool. I think that's why Phantom Liberty was very good for cyberpunk. I think part of that was they not to worry about building Libertycy completely from scratch. They could reuse some things and expediting the process and then just you know, focus on having a good story, having those right and in the process making everything better right, Like they could see all the things they need improvement and do it along the way. Yeah, it's a lot of sense. I do wonder it's like Man Shadow of the R Tree, would that have made more so as an expand alone, But that's just not what they've done before, And clearly it doesn't seem like it needs to be an expand alone because a lot of people do own Elden Ring, and those people do want more of it, so they will show up for DLC. In my head, it's like I always find things that stand alone from the main game more appealing personally, but that's not going to be a barrier here for this game. This game has everything going for it, so it'll be able to carry that moment the forward. Definitely Perfect Dark Switch Online release has various issues. This is from Nintendo Everything. Perfect Dark was one of the surprise additions to the NSOT Plus Expansion Pack service as part of this week's Nintendo Direct, but unfortunately fans, we're quick to discover that it's played with a number of issues. What's especially concerning is that these problems weren't present when the title first came to the N sixty four all those years ago. Because they're ammunition issues. Butt's start here with this list. Sound is too low compared to N sixty four, and this is not a settings issue. The dizzy effect is broken, almost making it unplayable. Can get to the point of freezing the screen entirely. Switch version lags from guns emitting smoke from the barrel after firing full auto or fast enough for a bent. Some action tracks won't play if you're quick. If you're quick restarting a level, the level of music won't play at all until you pause the game. Once light flare effect is broken, they will go through any weapon and also some walls and doors explosions are more transparent slash dim. There's texture issues, input delay and the wrong sensitivity, conusting, issues with aiming, and there's issues with online play. A lot of those like lighting effects, music. Music's notoriously difficult for emulation. These issues, these are things that sound very familiar to me, Seana, someone's done a lot of emulation. I think the good news here is that Nintendo has been pretty good about making improvements to its emulator when these things pop up in the past. I can't remember some of the previous games that were issues that then got a little bit fixed up over time. All of the N sixty four games I had issues at first or release. I think some of them that I'm trying to remember how many they released at this point, I believe because I know for a fact that Octory Anti had a hard time. Yeah, yeah, yeah, and then I think some that got released in the middle there were actually okay, but then yeah, Perfect Dark. Perfect Dark was also a late N sixty four game. A lot more going on there, required the expansion back and everything, so there's just a lot well it didn't require it in it basically required it. Yes, it basically it had the really squashed version of the game that you could play with that. I tried it once when I was like right, stuff is missing and it's line rate without the expansion bag. That's why it is let Yeah, yeah, yeah, this is just because what the amulayer is NERD for the N sixty four stuff. Correct, Yeah, yesto European Research. That's a NERD for short, which is good, good name. You know, they keep working on this because, uh, I feel like we had to going back around to the original, like why can't Nintendo emulate their own games as well as the community? Again, it's just people making an emulator from scratch, which is what they have to do when it's a commercial project. So they have the team over at NERD making an M sixty four emulator, and sometimes things go wrong, and especially if it's a smaller project, like you know, we talked about Marvel being a smaller project earlier in the show, which seems ridiculous because it's a Marvel branded game. How could that be possible because the company's not thrown now a lot at it. Because as much as we hold in high regard, not a time people are going to play it. That's what's happening here with Perfect Dark. You know, people hold in high regard. But at the end of the day, it's going to be a smaller project for Nintendo in general. So maybe they couldn't QA every tiny little emulation bug. They kind of just had to, you know, put it in their existing n sixty four emulator, do the tweets necessary to get a run better, because that's what you have to do with three D games being re released through emulation, and that's how we get to this situation here. They'll fix it. They fixed Doctor at a time, so yeah, yeah, they'll get there. Yeah, that's the good sign. And you know, in sixty four always a fun thing to emulate. That was always something that was like very complicated from the beginning, which is people might not realize that because there were several very good for emulators early on. Man ultra hlly, what a freaking miracle that I was, like looking into that year two In the year two sixty four, you could emulate it on your PC just a while, and to this day still kind of a difficult system to emulate despite all that, So nintenda we'll fix this up, so just keep it on that. But you know, also not the best way to play for dark anyhow, You go play this on your Xbox right now backward compatibility, and that's a pretty good time too. Definitely. All right, let's finish up here with confirmed Sony and Nintendo will not be at games Com twenty twenty four. This is from Jonas Mackie at Game Reactor. This year's games Colm kicks off on August twenty first, and as usual, we can expect to see lots of games and also enjoy some exciting announcements, especially during the opening night live I've produced and hosted by gamer Jeff Keeley. However, the companies that will be attending have yet to be confirmed, but we already know one company that won't be there, and that's Sony. The last time it participated in Gamescom was in twenty twenty nineteen. Todo usually attends games coms sporadically, and you expect them to show up this year if they have so many interesting things in the works, but according to a company representative, they'll be skipping the Cologne show as well. Meanwhile, Xbox is already confirmed it will be there Xbox will definitely be there. Yeah, Games Come is a weird one. I wonder because it's like so close to the holidays. I wonder how these companies like figure into their marketing plans. It's like, if we have something, will definitely be there. But I don't know. It's definitely a massive show. It seems important to a lot of these companies, yet Sony's just not been a part of it for a long time. I wonder if it's just like we don't need it, so we're not going to use it. You think that's what it is. I think it might be a perception thing. I don't know, because PlayStation is relatively well regarded over in Europe. As far as I know, that is like default in youth. They used to be huge, huge in Europe. But I believe, Yeah, I believe there's still like you know that beloved is what I'm trying to get at there. So I find it odd. I can't believe that they would say like, oh, we don't have a fans are there, because clearly they do. Yeah. I guess they just find it to be not worth it. I have a theme of this episode is how worth it is it something to a company. You know. My view of this is like there was the Sean Leyden era and everyone before him that seemed very invested in showing up to live events to the point where they even had their own PSX, and then Jim Ryan steps in and he's like, I am of the opinion, and this is just me guessing based on what happened. I'm of the opinion as being Jim Ryan, that this is all waste of money and we should not be doing these things because we don't need it. We could put on our own shows much cheaper, and we're gonna sell games just fine. We've already won Europe. We don't need to be doing stuff like this in Europe. And so I and I think, even even though he's gone, who knows how they feel about these kinds of events now. But the budget for this stuff isn't there. The teams aren't in place to make these things happen anymore, so that they'd have to rebuild that, and there's probably not enough momentum to make that happen either. So this is like them just coasting along on decisions that have been made previously, and who knows how they feel about it. But the fact is they just logistically can't make that happen because these are massive undertakings for a big company to have a big booth at a show like this, And as Lexi and Chats Games comes Massive, Xbox already has had big booths in the past, and apparently, according to Lexi, they said they're gonna have their biggest booth ever. So okay, yeah, first of all, because well, why I say worth, It's just it's not only a question of you know, their presence, but also what do they have to show? You know, we know the majority of what they have in the near future. Why reiterate that with new trailers or just smaller trailers Trying to get Concord to make sense on a show floor when you could just do an open beta for everybody, Like, that's way more worth their time then exactly, Yeah, that's the worth that I'm talking about. Yeah, yeah, I think you're right. That would make more sense as a online thing, right, because like Concord could totally backfar because it's like, oh, I didn't run grade. There was internet connection issues and it was loud and we couldn't understand what was going on, and everyone was kind of making fun of it. It could be a bad situation, so you kind of want to be have more control over that. You could do that with your own online test. Yeah, but I also mentioned, you know, Xbox is going to be there, you know I was. I was kind of down on the state of Xbox earlier, and I think justifiably because as a business, they've been making some really stupid decisions. But they had a damn fine showcase n s JEF season, So I'm and they said we got more stuff or like we will show more or whatever they said at Games Common, and yeah, allegedly they're gonna have a big presence. That's honestly exciting to me because if yeah, they carry that energy from their game showcase from a week or two ago, now that's cool. I'm actually excited about that. I mean, that's what they need to be doing right now until we start getting these games. Honestly, if they have this E three showcase and they get to games Coming, they have another some more positive announcements and then a vout comes out, and that's like a really good mid eighties Metacritic game. To me, it's like, Okay, I'm still concerned about how this company. It needs to make cuts to survive and I'm going to continue to be concerned about that, but like to view this in the most positive light possible. They need to be putting out good games and making people feel good about the future at the very least, or it would just like, why are we doing any of this? It seems like they're getting to the point where maybe they can hit that, and I would like to feel good about Xbox. But yeah, you said mid eighties, and my first instinct was, oh, the internet, skin, I think that's bad. You're right, you're right, But that's very good. Everybody, y'all weirdos out there about eighty five eighties. Eighty five so hard to get on Meda critics under. Yes, that's such a high score. If it comes out and it's like an eighty six, that it is massively successed, that's a triumph. That's a triumph. That's the right word. Yeah. Yeah, nineties cannot be every game. Yeah, the fact that we've had so many games in the nineties recently is just speaking to how good games can be. Right now, a ninety Metacritic. The difference between like an eighty six and a ninety one on Metacritic is like three years and another one hundred and fifty million dollars. It's like it could be that massive of a gap. So it's give us more eighty five eighty fives that are easier to produce. Hell yeah, yeah, what's hell yeah? And like real eighty five. It's not like the ones where it's like maybe this one's just on its momentum because of the name, brand recognition or whatever. Oh I just got to run d there are we still good? Let's see here, we're still living obs. Who knows what test broke? It's impossible to say. All right, I got the pull question from earlier this week. Let's get to that. Where are you buying Lego Horizons, Laystation switch PC or you're not buying it? Of course, seventy four percent said I'm not buying it. I put that on there because people want to vote on these things even if they're not, and I don't want them messing it up. So everybody just chill. It's not me being like, oh, we're not buying that bullshit. That's not what I was saying there. Uh. Six percent think you've fostered a certain kind of community around here. Yeah, I will take responsibility for that for sure. Six percent say they're buying it on PC, seven percent say they're buying it on Switch, and fourteen percent are buying it PlayStation. So about fifty percent of people are buying it on PlayStation and the other fifty percent are buying it elsewhere. Yeah, I got it feels right to me. Yeah, especially when speaking to a core audience, because, like you know, looking at the statistics, you have to like ignore the seventy four percent in order to look at who is buying it. And you know, PlayStation being double with Switches and Switch being slightly more in PC. That's interesting. I'm not sure how they'll shake out in the real world. Yes, Switch might even be like head to head with PlayStation. Well a lot to see how that works out. Yep, we'll see, depend on how good the game is, right and there's Yeah, there's also probably just gonna be a bunch of Switch people who don't even know what Horizon is, because that's how big the Switches is that there are people out there who have never even seen a Lloyd They've already seen the cover of a Horizon game, they've never even thought about that series, and then they're like, oh, new Lego game. Cool, I'll pick this up for the kids. All right, I have a new pook question. We'll get to that here in a second. Before we do that, though, Sean, what do you have going on? Where can people find you on the internet all that good stuff? Oh? You know, I'm on the the website that autocorrects our brain to Twitter dot com as under the score of course, s h A W n uh. What else do we have going on here at Giant Bomb because that's where I'm at there is so Yeah, we will do a voicemail dump truck today. Yeah, I got to make sure we can figure out how to pull voicemails, which I think we can do, but off the double check. Then yes, I'll, like I said, I'll try to find some time for elder Ring. Who knows if that's gonna be able to happen or not. That's a lot of it's just going to depend on our capacity to make stuff happen on this website. Yeah, Jan's you know Dan's out or going to be out here. Yeah, well you know we're we're main things work. Yes, we're making do But tomorrow we will do a upf don't maybe that should just be elden Ring. I can't remember if we decided something else. Did we say we're gonna do something else for UPF this week? I don't think you said anything about you can say anything. Maybe that should just be Elden Ring and then and then we'll have a BCR as well where we will talk more about l I think we're gonna get tam on to talk about that. Lucy played a couple other games that we haven't been able to talk about from a SGF I have. Nope, that's still next week. Plenty embargoes left to come for that. But yeah, well we'll just talk about some games on BBCR. Maybe do like a Mount Rushmore or something to make it a fun episode, So look out for all of that on GiantBomb dot com. Speaking to Johnbomb dot com, we're gonna have a game this morning's tomorrow as well where we will discuss the poll question where do you want to buy Marvel versus Capcom Fighting Collection, PlayStation, switch, PC, Xbox if you could and I'm not buying it? There you goose are those are your options? We'll discuss that on the show tomorrow. In the meantime, Sean, thank you so much for spending today talking with me. About video games. I really appreciate it. Hey, it was a fun timelike always Jeff, like always, And thank you all for watching and listening. You're the best audience in gaming. Until next time, have a good one, take care of yourself, and goodbye.
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