Game Mess Mornings 01/04/24

Game Mess Mornings

Grubb and guest Scott McCrae chat about Scott's preview of Like a Dragon: Infinite Wealth, a 13-year-old "beating" Tetris, and more!
2024-01-04 63 min Transcript

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Transcript

You'll be like a be bad. It's the internet. You're busy. Let's
do this first episode ever of a podcast I've ever done on January four,
twenty twenty four. For the next hour or so, let me help you
sort through the world of gaming on Game Mess Mornings Live with Me Jeff Greb.
Today we have like a Dragon previews and a child beat Tetris, so
we should probably put them in charge of everything. But first please join me
and welcome you. Today's co host the Game Mess Mornings. It's Scott McCrae.
Everybody, Scott, how are you doing. I'm good, happy to
start this podcast for the first time. That's right. I'm just glad to
have you unmuted. I was like, oh that would been fun. I
didn't have you unmuted either. No, we're good. We got everybody can
hear us? Am I coming through? We're coming anyway coming through it?
Yeah? No, I'm good. I'm still recovering from the you know,
the time off. But uh huh aren't we all? You know, everyone
seemed to get sick and and even if you didn't like it was it's just
a lot, you know, You're always be like I want to pack in
a bunch of plans at the end of the year and then or even if
you don't, like just like decorating the house and I'm going to take all
the decorations down, and I'm like looking around, I'm like, I haven't
really started doing that yet. So it's like weighing on me. But I
think I think I'm gonna go watch a sporting event this weekend. I'm gonna
go see that the Lions at their last regular season game of the season in
the NFL. I'm gonna go to Detroit and watch that, so I have
that to look forward to. But then that just gets me thinking, like,
Okay, I was gonna take down the Christmas decorations this weekend. Now
I'm definitely not gonna do that, So who knows when that's gonna happen.
So, yeah, I know what you mean, Like there's so much happening.
I feel like I need a break from the break. But you know,
you got right back to work. There's there's plenty of stuff to do.
Were you was that transition to getting back into things difficult? I mean
I took the week before Christmas off and then I was back in for the
next few days. After Christmas, but then I was off again for another
like three days. So I'm like, as soon as I'm getting to get
back out at the swag of things, I'm back out of it. So
you know, I'm slowly, but surely, hopefully by like two weeks from
now, I'll be right there where I need to be. Yeah, that's
that's usually what I need, like, you know, a running start of
two weeks before I really can feel anything again. Absolutely, We're we're doing
pretty good over here at Giant Bomb. We got everyone sort of back on
the same page, except for of course, then like as soon as we're
coming back, like the day before chance like I'm not feeling so well.
And then of course he tests positive for COVID. So we're just letting that
little boy sleep. Although I think it's it's weird because he's still like this
little grimlin in the machine where I think he's still doing some of the things
like getting the pages ready. Sean might be doing this stuff. I know,
Sean, if you're doing it, let me know. But I think
Jan's like getting a lot of stuff set up still in the background, and
he does I don't hear from him, cause I think he knows if he
like was like, hey, I'm gonna do this, we'll be like,
go to sleep, Jan But I think he feels so guilty he still has
to do stuff. So oh our wolves as they're doing it in Chad of
course, how'd you get in the machine? How are you our new gremlin?
We gotta clear out all these gremlins. Scott, all right, so
you know what. Let's explain what we do here most weekdays. I Jeff
Grubwell piece you're gaming life back together. That includes breaking news and maybe even
some of our own original reporting. For all these topics, I'll get input
from a bona fide expert who will make me look smart. If you are
watching live on Twitch welcome. You can always listen to this show later on
podcast feeds by searching for Game Mess Mornings, or find the RSS on giant
bomb dot com. You can also catch the show later with chapters and timestamps
on YouTube. Hello YouTube. All right, we have a lot to get
into, so let's start the Morning Mess with like a Dragon Infinite wealth,
Fine tunes the RPG formula to find its own identity. This is from Scott
McCrae at Mirror dot co dot uk. We talked about this last time that
you mentioned to me, Hey, I might have a preview for like a
Dragon Infinite Wealth. Let's talk about it. And here we are. You
have looked into the new offerings from the Cold Dragon series and you're pretty familiar
with it, right, How are you feeling about Infinite Wealth? So?
I love the last one. I'm not really an RPG person despite that,
but somehow it really clicked and I don't know, I don't know why.
That just feels like the big one. This feels like the biggest thing they've
done since like yak is zero popped off, Like in terms of how big
the game actually is and in terms of how big it feels like. It
feels like an event in a way that Yaks at least hasn't before. But
you know, it's it's really good. You know, maybe it's going to
be a hard few months, the next couple of months, considering how many
one hundred hour long RPGs we're going to have, But if you had to
pick one, I think this is the one. Yeah, why I've played
Yeah, And I mean a lot of that just comes down to that they
continued to build on what they've done with these games. For so long and
now they they reset things a little bit when they went to Like a Dragon
and they went to the new protagonists and Ichiban, but they still kept a
lot of what made Yakuza and then Like a Dragons and what they are,
uh, And this one feels like they are really building on things in a
lot of ways. It feels like they have a ton of confidence that people
want what they're selling and that this is going to be the biggest one of
those yet. Is that the sense you've got? Yeah, I mean there's
like there was a Q and A and stuff like that, which is gonna
go up over the weekend. I mean, I think if you please to
have it up just now. But it basically like they basically said, like
yeah no, if I mean, if the last one then land, it
probably wouldn't have been you know, turn based going forward. But at that
so, you know, I think that's very much feels like, you know,
like we're confident. Now let's go for it. Let's really push the
turn based than how far it can go. And obviously, you know,
I've played about four hours from game that's going to be you know, a
hundred, right, so I can't quite tell you how big it's going to
be, but it feels huge in a way that kind of none of these
games have before the I tried to read your previous this morning, and some
of the things that stuck out to me, improve combat mechanics. Is that
something that you were able to notice. You said you liked Yakisra seven and
then are like a Dragon and that was turn based. It's still turn based,
but what have they done to shake things up and maybe improve it?
In your opinion? So, I mean, I think anyone who played seven
probably remembers that, like the biggest issue with it was like, Okay,
your characters are walking about. You have these like AoE attacks or these attacks
that move in a line, but you can't really control where your character goes.
That's the biggest thing. Like they've done that they allow you to move
about and you can actually line up these attacks, which seems like a basic
thing, but like it changes up in a big way. And I just
think, like moved automatically in the last one, right, yes, okay
that's what you're saying. Yeah, And it feels the last one is very
dragon quest. This feels like more of its own thing, Like it's quite
like it's got more of its own identity now than it did, because like
even Kreu alone has like a bunch of different mechanics, like he's got style
switching from zero and he's got his the special movie. You can do a
reburs out of turn base and you can like play like as a normal yeahk
as a game for like twenty seconds or something like that. So like they
are they are trying to carve out their own niche rather than just go straight
Dragon Quest with this one, and you can like feel it, like it
definitely feels like an improvement over what the last game was because last game wasn't
really carried by its gameplay. It was carried by the story and all that,
which, yeah, it's still very good, but you know, at
least it's more of it's less of a frustrating combat experience now, just even
from those like small details. Yeah, I think having like a Dragon seven
be set up is like, no, this is not just inspired by Dragon
Quest. It is admittedly inspired by Dragon Quest, like that was part of
the story. Is like this is how Eachibond views the world and treating that
as like, Okay, this is how we are going to enter the space
of turn based combat. And now it's like, well, yeah, okay,
you could do that, but at a certain point that is still like
Dragon Quest thing, and people are happy to have dragon Quests keep doing it,
but they have expected more and different things from turn based combat from other
games that aren't Dragon Quest, because they want that stuff to evolve, and
you know, to be fair, I think Like a Dragon had a lot
of interesting things going on, at least in terms of the spectacle of the
combat, all the you know, the weird summons and things you can do
with the phone. I think we're always keeping things fresh and interesting, but
I think people still want more and different things from the combat, and so
the fact that they are making this their own and building their own identity is
probably the right choice after doing the dragon Quest inspired thing last time. So
as you're playing it, like moving characters around that you feel like that is
is that like a tactical thing. You're like, You're gonna be able to
get an advantage, like I'm going to be able to come from the side
or what you should like line people up? What does that mean? Yeah,
so it's not like it's not like free movement. You have like a
kind of cone around you, and I believe that it gets bigger and bigger
as you level up. But you know, in the last game, you
had attacks that were like you're going to run in a straight line and take
out everyone in the straight line, but it was useless because you couldn't line
yourself up so that there's like three people in a row. You would just
have to hope the character did that by themselves. So it's like more stuff
like that where these away attacks can be like actually efficient to use because you
can, you know, choose where you're standing, you can aim them,
rather than having to hope that you know it will aim itself and just work
for you. And again it's like it's such a small change, but it's
such a big change in the grand scheme of it because it makes the combat
a lot more, you know, adds that extra layer to rather than it's
you engaged. I think, yeah, yeah, And I mean that's that's
the biggest thing I think they had to do with the combat from the last
one. Then when it comes to the other thing that I think I want
to think of this series now, it is wild side things things that are
you know, these distractions that turn into games onto themselves. They are promising
not just like oh yeah, of course we're doing that. They're promising more
than ever, right, yeah, what does that look like? So we
the kind of preview was spun in like four canabts. We did like a
Hawaii section and then we did Japan section. But one of the sections was
that I believe the film name is Happy Resort on Dokal Island. Yes,
that's right, animal crossing. It's you know, you want to I want
to like about it, but it's it's animal crossing, but it's like four
year old men rather than like two animals. And they're not even trying to
like they're not trying to hide it again, they're like happy to be admitting
that this is what they're going for. Right. Yeah. It's like you
go into a deserted island. You have to clear out trash, you have
to put furniture down, until suddenly you're like, oh, your star level's
gone up, and now more people will come and visit your town and stuff
like that. So it's like, you know, it's very it's a very
obvious homage, but it kind of like it still kind of blends in with
that that kind of goofiness that the side stories have because you're like fighting.
I see their names, like the Washbucklers, and it's like just pirates,
like straight pirate guys. Your main pals are like these two weird mascot costumes
and a guy who keeps asking you if you can like build them a girlfriend,
so like, and they kind of I didn't see any, but they
kind of showed off like some of these like old characters from the series or
you know, will show up on your island and stuff like that. So
but it seems like the The Itchy Band Holdings one and last game where it's
like, you know, that's a full last game in there, you know,
yeah, it seems huge, like it seems I think I barely practices
of that many game as well, because it's like full of it. And
then you've got like the other stuff you can carry Okay, which you know,
sure as in every game. It's still good. The English Dubs version
Carryokay is a bit strange this time around because the Ace and some of them,
but hey, what can you do. I think a part of people
want a lot of the things back from previous games, right, They just
like want to do that stuff again and see how they how they spice things
up. Again mind what a sick o snap? Oh so that's Pokemon snap
Yeah, okay, yeah, it's like naked guys going like that on the
side of the buildings, thrusting and doing weird gyrations. Yeah yeah, so
you know you take pictures of them, add them to your SEQUOEDX. But
then you've also got like Sujimon, which is pokem on. You know,
you capture a group of weirdos and have them with another group of weirdos.
So it's just all this stuff is like, yeah, what a video game?
Like what like, what an amazing thing that they've built here. We're
so lucky that, uh you all this talk about, you know, Triple
A being unsustainable. It's like, meanwhile, Sega's over here doing their own
thing, building an affinity for what they've built. And I think about Yakuza
and I think about like a drag and I smile. I'm like, they
they know what they're doing, and I'm so glad that they keep doing it.
I just feel like lucky as a gamer that they have figured it out
in such a strong way. What's your sort of read on how people are
gonna, like, you know, accept this game or not, Like you
think it's going to keep fans happy and maybe even introduce the new fans to
the series. So it's like it's strange because obviously it's like you need the
They're very they always say, oh, you can start on this one to
bother, you know, but you know there's always going to be the problem
of there are seven or eight of these you need to get through, and
this is like a two character story that like have different origins, and and
then there's a recent game that sort of sets this up, and yeah,
people definitely feel the pressure to like go back and play those games. Yeah.
I mean, like I've only played zero, one, two, three,
and then I went to seven, so it's like even I'm missing some
of that context. And like I mean I think here you goes by Taiji
Suzuki, which is like his name in yak as A five is what I
can gather. So like there is stuff in there for everyone that I feel
like you maybe might mess out on, but I feel like you probably need
to play seven at least. I don't know. Again, it's hard to
come to these things, but like it's not going to be like Melgear Solid
two or you start it and the whole game is built upon like knowing what
Melgear Solid one was, Like, right, I think, you know,
it might be hard for new people to jump in, but I think people
who are in it are gonna be happy with it. It seems like I'm
happy with it from what I've played, Like I'm that's was this preview is
back in October, and it's taken us long to you know, come out,
and I've been like dying to play more of it since then. Like
it's been it's been three months and I'm getting the the atches. I've been
waiting staring at my emails hoping that will come. It can't be much longer
now, right, It feels like any any week now we should be getting
that. Uh. I'll say that I think like a dragon is positioned well
enough that yeah, the obviously there's a ton of lore and there's a ton
of history with these characters. But I think all of these these side activities
and the weird stuff you can do on the side and the you know,
Siko snap stuff like that. I got stuff that like you get in there
and you just like make your own fun with that stuff, and then if
you find yourself caring about the characters, you can always go back to those
old games. You always can U there is a way, and then you
know, even if you don't want to go back those old games, maybe
you go back to Yakuza zero and that's it, and and then you read
the Wikipedia and everything else and you'll you'll be good to go. I think,
so this is going to be one that I think is gonna actually I
gues it's gonna be the biggest one yet. And I don't think that's too
much of But I don't think that's too out there to say that. This
feels like it's going to break out in a big way, even even like
marketing wise, it feels like this has been pushed way more than any of
the other ones. I don't know if I'm just imagining that, but game
of the Year stuff for this game, Yeah, saying the cardboard cars were
at the event, Yeah, I like, I showed up. I showed
up and I was like, wait, wait, what's what's going on?
I got to have who's standing behind me? Oh? Okay, cool,
I'll pretend to jerk these guys off. Sure, why not? It's giant
Bob. Let's fucking go. You wear the first that you won't be the
last I will not be absolutely absolutely and it was I'll say, you know
again, I am not involved that stuff. I'll just say that I've heard
through the great vine. Saga was very pleased with all that stuff. It
was like, oh, really cool. I had no idea fun stuff.
That's a that's what's that LEXI everybody lean like that. Okay, I kid
didn't say you could do that. I didn't know what I was doing.
I did not know what I was doing. I just kind of came out
and a happened that way. Last thing before we move on, Mento and
Chat mentioned eachy bonnomble crossing, So each abondabill cross that's h I like it.
I think that's pretty good stuff. Maybe it works better in texts,
So okay, let's move along. Here in a world's first thirteen year old
kid quote beats Tetris. This is from Eddie McCoo at GameSpot. Tetris,
one of the most popular and recognizable games of all time, has finally been
beaten. The person to do it more than thirty years after the game's release,
thirteen year old Willis Gibson from Oklahoma. Gipson uploaded a video of his
achievement to YouTube, and it's quite a sight to behold. He is demonstratively
overwhelmed with excitement and astonishment. He claims, oh my god, before saying
I can't feel my fingers. As you could see in the video, Willis
reached level one hundred and fifty seven. The video labels it as level eighteen.
Excuse me as level eighteen, though at this point the game freezes.
Willis reached the kill screen, which is the plane at which Tetris is no
longer playable because it was not designed to reach that level technically speaking. So
it's like it's not even really technically a kill screen. Kill screens like when
the code starts to like spill into the game in some weird ways and the
like the registered data spills out and destroys the screen in a bunch of ways.
Here, just the game just froze. It just freezes, It just
stops. It can no longer give a new piece, and so the game
just doesn't work anymore. This is a game that a couple of years ago,
Scott people are like, you cannot get higher than level twenty nine,
and then this kid gets to a level one hundred and fifty seven, and
all this has happened because of a new technique that I love. You know,
I only glance at this this Tetras scene, and I know that they
have the Tetris Championships every year and they played this version, the nes version.
But they basically what they do is they hold the controller in a weird
way so that their fingers are kind of on the buttons here, and they
tap the back of the control like this, they like roll their fingers on.
It's called rolling, and so as each finger of your hand rolls on
the controller, it registers as a button press on the buttons appear as they
like hold their fingers against the buttons, and that makes it so that they
can move the pieces left and right even as they're coming down as fast as
possible. In the game. Previously, it was very hard to control the
like the highest level of Tetris, and this has made it much more easy
to do that easy. Of course, this is a very difficult technique still,
I don't know. I think this is this is really cool stuff that
you know, all these years later, people are, for one, are
still playing this version of Tetris as like the canonical version of Tetris. And
then too some new kid comes along and shows everyone else that like what can
be done that was never thought possible before. Did you check out this story
at all? I saw the video and the reaction all that. I mean,
first, first off, I could not imagine holding one of those dog
shit any ass controllers for that long. Jesus Christ, my hands would tell
me. But yeah, I mean, you know, good for he's excited,
he's he's happy. I know. There was something with like a news
channel over here being like you should yeah I would. I would tell me,
yeah, it's a Sky News reporter. It was like, did the
story and and it was like if it was my kid, I'd tell him
to go outside and beating Tetris is not a life goal. It's like,
bit she's thirteen that this was not a life goal. It's something to that
he was thirteen. It's whole life's ahead of him. What are you talking
about? West Child is happy? You know, we're receiving I mean,
yeah, that's that's maybe one thing about the British news channels. We don't
like to see happy chow. No, of course not. That's a very
deep setting in England. Yes, I can see that, you know,
we're yeah, good for him, you know, like, I'm excited for
him. I hope this doesn't become like a you know, we'll watch this
in ten years it's like the New Belly Metrol saga or something that, you
know, let's hope it's all. You know, there's no tampered West Carts
or whatever else. Yeah. The the thing here is like this this Tetris
community is so robust at this point, it's really grown in the last couple
of years that this game is really well known, and this technique now is
like I think they figured it was probably gonna get to this point once they
broke it open. But yeah, I love this stuff. And you know,
the Tetris World Championships are probably gonna have more eyes on it now than
ever before because of this, because they'll pably be like, hey, is
someone going to break this game during competition? This kid did this in like
thirty eight minutes or something like that, and that's really wild that It's like,
that's on how long you have to play Tetris to break it on the
nes So yeah, pretty pretty cool stuff. Where do you stand on the
classic Tetris versus Tetris? But you can hold a piece debate, I mean,
you know, obviously as a filthy casual. I love being able to
hold the piece, and I like the two different big changes, right holding
a piece and then being able to like rotate to keep the piece on top
of all the other pieces and move it side or left or right, and
eventually like that'll fail if you're not doing it perfectly, but if you like
are rotating really fast, you can move it from here to there and the
game kind of like slides it across the top. And of course I like
that because I'm like, I'm just trying to play a little bit of Tetris
to have fun, or I'm playing Tetris ninety nine and goddamn it, I
need this or else I'm just definitely going to lose, and I still lose
every time except for the one time I won. But I like that stuff.
I at the same time really appreciate that there is this purest community out
there that's like, no, this is what Tetras should be. These are
the rules, and we don't want anything else. We want it to look
like the NES, we want it to play like the NS. We want
to use an NES controller. That's it, not even the game Boy version.
Get that shit out here. It's all about the n Ees version.
I'm like, that's kind of wild, but I really like that kind of
stuff in gaming. And then you know that Tetris movie came out last year,
and of course it's like hyperbole and hyperbole and it's kind of a wild
take on the story. But for the most part, the broad strokes are
true, and that is about this version of the game, So I think
it just kind of adds more up to that story and I like that as
well. I don't know, how do you feel about how do you feel
about modern Tetris versus classic Tetris. I'm the same. I'm a modern Tetris
diehard. The version of Tetris I've played the most is EA's version of it
for your phone that came out in like two thousand and eight, and I
had that on my I had that on my phone from like then until they
literally like stopped it from running. It was it was a bad day for
me. But yeah, no, I mean, like Tetris, I don't
know what was the first one to introduce that. Tetris DS was the first
time I remember it, and all my kind of favorite Tetris games have been
in the last twenty years you know Tetris D effects, Yes, Tetris,
but yeah, no, I'm gonna same with you in ninety nine as well.
We're like, I'm good at Tetris, but the anyone who's like actually
good at Tetris like absolutely destroys me. It's it's a hard one. They
need to make like a that. That's the thing with Tetris, right,
is like the people who are really good at Tetris are the people who have
been playing since basically the game Boy came out, Like they got it with
their game Boy and they played it a ton then and they're like ever since
then, they're like, I just play Tetris. And a lot of people
have moved on from that classic Tetris to the new Tetrises. They like,
there's still like even among those these people that like have played thousands and thousands
and thousands of hours of Tetris, there's still like this level between like people
who are the purest and then people are like, well, I don't care,
it's just it's Tetris. But I just want to play it, and
I want to play it online. Maybe so I'll play Tetris DS and then
later I'll play Tetris ninety nine. But a lot of the people playing Tetris
ninety nine are going to be old ladies who got a game Boy thirty years
ago and have been playing that game forever and they found out about that and
they're like this, this is all I'm going to do in video games.
And I love that too, Like that's what It's what. It's such a
pure thing about Tetris. It's weird. But my mom or she never had
the Tetris phase, but she loved warri Weir touch. Oh really, that's
great. Could put I like stole mights to play Warrior where it touchs,
so you know, that's it's a strange one there. But yeah, no,
I know many people who have only played Tetris and probably I mean it's
if you had to play one game, I guess. Yeah. This just
got me a thinking. Sean, if you're listening, I don't know,
he could again, he could be busy. Is it too late to switch
today's TNT from Titan Fall two to Tetris ninety nine, because I think we
get set up rooms in Tetris ninety nine and that could be really fun.
I don't know, we'll see. Maybe it might be too late to do
that maybe we could do that for the next TNT. God, I I
have one more thought about Tetris, but now I'm not sure I'm gonna be
able to be able to go. Oh, yes, the movie. Going
back to the movie real quick. I love that movie just because they have
that KGB chase where it's like her in Russia and fucking Howard Lincoln, this
Nintendo of America president is in a goddamn car chase, like almost getting shot
at by the Rush Instead. I'm like, this is so absurd, just
knowing who Howard Lincoln was, this kind of really buttoned up corporate lawyer that
got put in charge of it into No America because he was so good at
suing people for Nintendo. They're like, yeah, you're in charge now.
The idea of him being like involved with the KGB in any way is so
good to me. I love that stuff. I think I think I'll need
to watch it. I'm not seeing it. It's you got you kind of
have to go in with being like, Okay, I know that most of
this is absurd, but just kind of have a good time with it,
all right, Yeah, what's the one question before we go? When?
When is hot? Trust too? Coming out. Oh any minute now,
I'm more. I'm a wet tricks guy. Give me, give me wet
tricks. I'm gonna make little puddles on the N sixty four. Let's go.
All right, we're gonna take a quick break. We've got a lot
more news after this that so stick with us, and we're back. And
we're back. We're talking about video games, not just any video game.
Fourteen thousand video games, more than fourteen thousand actually, which came out on
Steam last year. This is from Jordan Miller at VGC. A record fourteen
thousand games were released on Steam in twenty twenty three, as charted by independent
steam analytics site steam dB, fourteen thousand, five hundred and thirty five games
were released on the platform last year, up roughly two thousand from twenty twenty
two's count. According to market insights from Sircana, the closest any other platform
has come in the US is to the two thousand, three hundred and sixty
games released on the Switch, which was also in twenty twenty three. The
number of games being released on Steam has exploded in the past few years,
and just five years Steam has gone from releasing eighty one hundred and thirty four
games in twenty nineteen to over six thousand more in the last year. I
think there's definitely a little bit of panic about this where people see that number,
Scott, and obviously people feel like that is too many games, because
I so many people grew up in a world where it felt reasonable to play
every big game, and even like most games that would come out on a
system in a year like in sixty four had like two hundred three hundred some
games released in any particular country, and so we are a long, long
long way from that. But I continue to be of the opinion that this
is mostly fine. This is mostly yeah. Obviously, if you're trying to
make a game as your as your means of making a living, seeing that
you have to compete with all these other things is going to be a challenge.
But I don't think the answer to that in any way is we should
do something and stop people from making so many video games. Right, There's
gotta be some other answer. I don't know if you agree with that,
Scott, What do you think? I mean? I think about Edmund McMillan
that clip of Indie Game in the movie where he's like panicking that like Super
Meat Boy isn't on the front page of Xbox. Yeah. Like, but
at the same time, we are like a different you know, we're in
a different world now, you know, like so many games pop off because
that's why or whatever, or you know, YouTube video was rather than being
on the front page of Steam. But on the other hand, you know,
how many of those fourteen hundred or whatever games fourteen where you know,
porn games where you you know, do stuff with famous world leaders from the
nineteen forties. Yes, you know, like I think I bet my library
right now there's an entire series in including the BDSM Bunker Who spin off series,
So you know there's something there maybe should be some semblance of quality control,
you know, like I think a bad game being on Steam before was
like a thing, you know, like, yeah, how many people have
bad Rats Rats Revenge because someone gifted it to them on Steam the open right,
or like like there was definitely a time there where like a really bad
game on Steam was like this is a scam. They are I mean,
we still get that we got that with the Day Before a little bit but
ago, but that but because that was just such an obvious like this is
not there's nothing real there. But before that it was like, no,
it's just a really bad game and they're trying to scam me out of your
money, and we're gonna make YouTube videos about it, and there's gonna be
a whole cottage industry about exposing these games. And now that feels kind of
quaint to me. It's like, yeah, yeah, there's a lot of
bad games, but like one out of one hundred is probably got a cool
idea in it, and then one out of one hundred of those is actually
probably really good, and then like one ou out of one hundred of those
it's probably a game of the Year contender. And I mean, okay,
yeah, that's a couple of year but so like so what like I think
that is. That's the way it kind of should work to a certain extent,
there needs. I mean, I think Steam is a pretty good platform
overall because I think they have thought about this problem and they have put in
means of discoverability that has not definitely not solved it because there's there's just no
solving that. It's too many games to be But I'll be like, make
sure that every game deserves eyeballs gets eyeballs, But I think it does a
pretty good job of putting a lot of different games in front of people at
any one time and making it feel like you have a chance. And I
don't know what the answer is beyond that, I will say I have less
trouble with Steam than I do with the Nintendo Switch. Switch. The switch
door has no semblance of that sort of thing, Right, if you are
not on the featured page, if you're not on sale, and if you
are not, there's like five categories, right, and if you're not one
of those, you're fucking dead. You also look at your game specifically,
right, even if you're on sale, there's like ten shovel weird games are
like, I mean, there's like fourteen hundred games on sale at any one
time on the Switch, yes, And it's like here's a Jugsaw puzzle of
a gpeg of a woman and it's like twenty twenty pence. And that's why
it's like, you know right up there, so you know, I'll go
to Steam that they have a bit of curation. Like even looking at the
front page, it's like, oh, you like bad games, here's uh
I do. I was gonna say something, but I don't want to say
it in way that these are bad. My joke don land at all,
but oh well that hey, that's the story of this show. Don't worry
about that. But I think even on Switch, the answer to me still
is not let's let Nintendo decide what's good and bad, because I think in
that case it does prevent something like maybe like a sweak of game, because
they like, it's so easy to look at sweak a game and be like,
oh, that is just like any other mobile shovel where and no one's
gonna care about that. And I play it, I'm like, no,
there's something special about it, and uh, I am glad that And it
was made by people who like apparently barely even consider themselves game developers. They're
like, we're just gonna try something, and they just have a certain touch
that made that game feel really great to play. And so the answer,
I think all the ball is in Nintendo's court. The ball was in Valves
court. They kind of mostly figured it out with Steam still has its problems,
obviously, but when Nintendo, it was like, I don't think the
answer is Nintendo decides what's good and bad. I think the answer is Nintendo
decides to a way to make the its goddamn store better and more equitable,
and finding ways to promote these games in different ways instead of just the five
categories that are pretty bad. I think, you know, like Steam green
Light was also having lots of flaws. So yeah, I do even have
the answer either, you know, but I feel like it's weird. I
don't want to discount because I imagine someone out there has probably found one of
these good anime games. But the like en flux of like portn games or
the Steam and stuff like that, maybe maybe was the step where it went
a bit far. I don't know, but you know, yeah, a
Nintendo. It can't be a case of Nintendo decides. But like even the
Microsoft what was it called in the pre sects they where you could upload your
games, the nine, Xbox Slave, Arcade, Xbox Indie something I can't
remember. It's Scott them forever ago, you know, even like uh section
like that or something, you know, but sure, I mean I can't
I can't talk my like Gelly Pleasures was like really bad by all games she
got. It was like people running all like yeah, right portals exactly.
Sometimes that like the one where the ladies butt gets really big my IoT like
that one. Listen, Hey, we all have our own desires, all
right, Scott Uh, I don't know for real doubt. I like found
my kid playing once. She was She's like, yeah, this is funny,
like a butt gap big this rules, and I'm like, well,
say it does make me laugh too. My nephew's discovered among us, so
that's opened a whole, a whole. It's inevitable kind of worms, you
know, walk then watching he's watching his YouTube videos, his YouTube kids randomly
I generated videos, and it's like among us twere king hanging like Spider Man
some of that. That's that is where this is what we should have had
as kids. This is honestly Yeah, like the part of YouTube where it's
just all of the random IP characters doing crazy stuff and it feels like a
stream of consciousness, just random comedy animation thing. It's like, yeah that
this is basically adult swim for kids. Like this is experimental stuff and most
of it's utter shit, but kids love shit. That's kids love trash.
I say it every time on the show. Kids love trash. And at
a certain point it's like it's fun to play around in that trash because I
think kids will then be like, Okay, I reject this at a certain
point. Now I have taste, and I think what happens is you always
kind of arc back and be like, now the trash was fun. This
like the randomness of this, like not even like stuff being made by people
that have no idea what what good taste looks like. There's something playful about
that, and I appreciate it. So that's and that's kind of my feeling
about these games is let the trash on there and let me decide whether or
not I care about trash or not. I am forty years old. I
can do this myself. The unregulated IP usage, that's that's how we fix
this. Yeah, where's the ten little shreks jumping on the bed? You
know's where's my game of that? Let's go, I'd play that all right.
Nintendo hacker Gary Bowser says he's not involved with the new flash cart.
This is from Liam Dulan at Nintendo Life. A new flash cart, marketed
as the only backup and development device for all Switch consoles, was recently teased
in a surprise plot twist. It's now led to infamous. Excuse me,
it's not led to infamous Nintendo hacker Gary Bowser, denying his involvement with the
project. The former Team Executor member, who was previously jailed and find ten
million dollars in damages, rejected these latest allegations doing the rounds online, claiming
he's not involved with this new device known as the Meg Switch. References to
Bowser have supposedly been discovered in the DNS records of aftertime x dot com,
the same outlet that originally broke the news about the flashcart for the switch.
Comparisons have also been made to Team to how Team Executor products used to be
promoted on websites like mac Max consoles. In a separate discord post, Bowser
further claims he's been a victim of DNS poisoning attack and was being threatened by
a bad actor demanding ransom money. He basically says, I was the subject
of a DNS poisoning attack on my name servers. I repaired the damage and
changed all my passwords, but sadly people will talk not what I needed just
before Christmas. I am not going to engage the trolls. Bowser got released
from prison, but basically he's gonna own you know, his name is Bowser.
By the way, Gary Bowser is gonna own own Nintendo millions of dollars
basically for his whole life. He's got to pay Nintendo for forever unless somehow
he comes across ten million dollars somewhere. But it was weird how this like
this device got it came out and then people were like looking into it,
like we think Gary Bowser's behind this, the that previously was responsible for a
lot of hacks on other consoles. So yeah, but denying that it's weird
because it's like, oh, is someone trying to frame Gary Bowser. I
suppose in that scene. I wouldn't put anything past anyone, but that seems
pretty weird. I don't know. Do you have any thoughts on this?
Do you think Nintendo just like, out of all the people who were like
hacking consoles, they chose the guy who would have the funniest name, you
know, when these stories are getting reports, because like who Nintendo's too his
bozer? You know, I mean, I could only I could only hope
he wouldn't be like pillowing stuff like this at a world where he's getting you
know, he's having to pay money for the rest of his life. You
know, you would think he hasn't involved in this, But I mean,
I don't know. I'm not in these communities. But like, who would
someone try and frame someone for this type of thing? I have no idea,
right, that's that, Like I suppose it's not out of the realm
of possibility, right, because I think that there's always whenever there's a scene,
there's always seen drama, right, That's it. One always follows the
other. If there's a scene, there's scene drama. And certainly the console
hacking and moding scene is a scene and has had a lot of drama.
I suppose this would qualify to some as like an end joke. Oh,
we're gonna say Gary Bowser is responsible for it. I think someone was like
looking at the the DNS records for aftertime x dot com and being like,
the people who registered these websites always use pseudonyms, and a lot of times
they use famous dead celebrities from like the nineteen fifties or something like that,
So they're already using pseudonyms. Maybe they threw Gary Bowser in there somewhere.
I don't I don't fully understand what, like, like where all this stuff
came from. So I don't have a good grasp on it, but I
think it's possibly could be like put it being his name could be put put
in there without him his involvement, but he could also be involved because one
thing we also see is people who have committed these kinds of attacks before,
or have done these kinds of crimes before, they often keep doing them even
once they get in trouble. They're just like, this is what they know.
They kind of can't help themselves at a certain point. So I don't
know everything's alleged here. I have no insight into it, but I'm I'm
fascinated by the MiG switch and I'm kind of waiting to see, like when
the other shoe's gonna drop, when Nintendo like does something about it, because
so far they've just stood back, and I'm sure they're looking into it,
and I bet they will have something to say about all this. And if
Gary Bouser's involved, not going to be very good for him. Nintendo will
throw the book at him. They will throw the book at anybody, So
we'll see what happens. The I mean, I know you were saying on
Twitter, but well, you know what, do you hank the best course
of actions here? Should you just should you not acknowledge it? Does that
bring more attention to it? Do you just wait because the sweat stood is
coming in like, oh yeah, eight months or something. I think probably
the way Nintendo handles it is mostly ignores it in the public space. They
might might talk about it here or there, like I'm sure they might get
questions about like piracy from investors. They even then they will probably be pretty
quiet about it, but they probably will use their their team of lawyers.
Again, Nintendo of America is it's a law firm more than anything else.
Yeah, it does marketing, it does some other stuff, does translation,
localization, but really it's a law firm. They sue people on behalf of
the Nintendo in the America's and they've been very good at it for forty years,
kind of like massively successful in terms of enact enforcing the laws that Nintendo
thinks need to be enforced. So that team is kind of gonna like it's
season nail, it's a hammer, It's gonna hammer the nail. So they're
gonna they will do something about this legally, I'm sure if they have any
ground to stand on the trub like these flash cards are they exist in a
gray area where I don't think Nintendo's confident that they would be able to stop
them uh necessarily, and even if they did, it might not be worth
going after them because, like you mentioned, they're looking ahead to switch to
and that solves a lot of the problems right there. I think Nintendo is
pretty confident that the market will move on very very quickly to the switch to
UH, and they will. And I think it's been Nintendo's plan not to
have like the traditional old style of we're gonna have a couple systems kind of
overlapping. I think they saw with the switch to from you know, three
DS and WEU to the switch, people will like drop those old systems like
like you know, like on a dime right there, they dropped them,
moved onto the switch and they expect the same thing that happened with the switch
to say. They're like, you know what, let's just launch the switch
to and and ignore this. Mostly when it comes to our our consumer facing
position on this, I almost wonder obviously there was the report that maybe atritive
from the first switch, how is this factor in, you know, like
yeah, well, I mean, if they have if they have like switch
hardware inside the thing for their backward compatibility, which is possible, but I
think probably not how they're going to do it, but it's possible. They
will have to come up with some solution, but they will be able to
build some new hardware solution into that that would probably prevent this from working on
that device because they will have the foresight of being able to look at this
thing and to deal with it. And you know, the good news for
Nintendo is this is the first time that they've had a handheld device or device
that can work as a handheld in many generations where they have been able to
stemy the development of a flash cart for years. The DS, the three
DS, those had flash I mean the DS had one like almost right away.
I think the three DS took a little bit longer, took a few
years, but it was just a couple, like a few years. Here
it's like we're at the end of the generation, finally getting the first gen
device one of these things, and it kind of doesn't even have that great
a functionality. Functionality like it's going to be a pain in the ass to
use. It'll improve over time, but by the we will have moved so
far away from the switch that sales of that device will probably have already created,
and not because of piracy. Although piracy will have an effect, it'll
be because we've moved on to the switch too. We need the the resurgence
of going to a market well on holiday and finding the seven DS games and
one five of them are games yep, rom hacks from China, which are
always the fun ones to find. So Mario, yes, exactly, super
Mario six just has Sonic in it for some reason. All right, last
couple of stories here, Prince of Persia lost the Lost crowns. PC specs
and console performance revealed. As far as PC specs go, I didn't even
include those because it's gonna run on everything. You're gonna be fine. But
they included like how it's going to run on consoles. PS five and Xbox
Series X will run at four K and one hundred and twenty frames per second,
Xbox Series S will be sixty frames and fourteen forty p. PS four
Pro and Xbox one X will be sixty frames per second at four K,
and then PS four, Xbox one and Amazon Luna will be sixty frames per
second at ten ADP. And then the switch is gonna be sixty frames per
second and ten ADP docked, and then sixty frames per second and seven to
twenty p handheld. Basically, it's max you know everywhere where it's available.
And let's just say you had it like you could get it and you were
playing it on like a handheld computer like one of those asis of ra Galley.
Let's just say, I bet it runs really going on there like baby
one hundred and twenty frames per second at seven to twenty p because why would
you run your games at ten ADP on a handheld? But let's just say
that, no way to know, all right. Kim Kardashian's once massive mobile
game is no more. This is from Melissa Mercante at Kotaku. I wasn't
sure this day would ever come. Kim Kardashian The Hollywood, the once wildly
popular mobile RPG in which players had to climb the Tenseltown ranks from the E
list to the A list, is shutting down. Ten years ago this Android
iOS title dominated each store's download charts, made gamers out of regular people,
and fascinated then Kotaku at staffer Patricia Hernandez. But today Kim kardashian released this
statement to TMC reporting its imminent doom. Basically, she just says it's done.
I included this story mostly because I wanted to fig, like, just
have a little quick conversation about how you're feeling about mobile gaming these days.
There was a time where we would get like new games from celebrities and they
would pop off and they would have some success. This was maybe one of
the most popular ones somehow. But the mobile gaming has been stagnant in my
opinion for years and years and years. I mean, maybe I'm I'd probably
miss something, but the last big like iteration or disruption in my opinion was
Pokemon Go. Maybe stuff like Roadblocks coming to mobile was disruptive as well.
I don't really know, but it's been other than that, it's been Candy
Class, Yeah, Candy Crash, Candy Clash Saga for like since like twenty
twelve. I think I'm complating two games there, but it's like, yes,
a Clash of Clans and Candy Crush Naga. There we go. Those
two games have been at the top since twenty twelve, so more than a
decade and they're still at the top. Now. I don't know, mobile
gaming, it feels very stagnand to me, still, how are you feeling
about it? This is uh, we didn't plan this, this is very
good. So I was just thinking about this last night. Oh well,
I was downloading my like shatty games that I got from ads and other shit.
Yeah, of course of my base. I yeah, I think it's
it's a really hard place to get a breakthrough because there are very good mobile
games. But see, because in my head, I just think of like,
do I want to play this thing that's going to have an AD pop
up every two minutes and like and I get my down and there are good
games that are like in this kind of like Pantheon, I guess like the
you know, probably that same company takes all your day. It gives you
an AD every two minutes. But so in my head I just think of
that, and it's so hard because no one because of these types of things,
no one's wanting to pay like ten quent from well game, you know,
no one want to pay whatever subscription. You know. I I tried
Apple Arcade a while ago to try out the Platinum game on there. I
forget the name all that, but I mean one, I've not got an
Apple phone because you know I'm an adult too, but like even Netflix,
it's like, okay, cool, I'm going to go on my Netflix app.
I don't want with the Samurai Showdown, and I was like, cool,
have one of these, can't use it on there. So it's the
Hey, that's the most frustrating thing. When you go onto those mobile games.
You're like, oh, this would be perfect for one of these little
handheld controllers the backbone or what what have you, and it's like, no,
they we're just not going to work with any controllers. No controller and
put what is that? Like? What the come on man? Samurai Showdown?
Samurai? Yeah, man, what I bummer in that game? You
thought right when we roll back at first, that'd be an old timer,
but that's not that. Yeah, No, that's that's what I mean.
Like I'm like, I know there's good out there, you know, stuff
like ridiculous freshing and all that where it's like these are really good mobile games,
but because of my head, it's just like either gotcha shit, but
like you know, okay, sure you'll like bench them, but you know,
I don't see the point or it's like, you know, like I
said, the ship you get adds for where it's like the person pulling the
pens out of yeah thing. I mean honestly, and ninety percent of the
time you play those games, they are not that game. That's all those
fake ads and it's it's you're going back to Ebony. It's like, man,
Ebony is like should be studied. It's marketing should be studied by by
researchers about how they've been able to adapt their marketing from uh, hey,
king, why you come have sex with me? On those ads on the
side of the websites, from you know, fifteen years ago to now the
new ad meta of here's a fake game, come play a fake game.
Nope, the surprise, bitch, you're playing Ebony again. It's like,
oh damn, okay, man, you guys figure this out. My latest
one is the you know the game where you have like a bunch of different
vials and you have to get the colors to meet you. Hum like this
is this is the shot you get toddlers like the you know the shape and
the right hole stuff that I tell you what, it's my vice that and
like the one the one mobile game that sustained me for all this time is
Konami's Pexel puzzle colle. Oh, yeah, this game. But my problem
with that is every time I opened up that game, I opened it every
couple of months. Somehow my my Maybe it's because I got a new phone
and I just forgot about it, but my progress is always reset. I'm
like, damn, I gotta start over. But whatever that's to me.
I like that game a ton, but it's like there's no ads in it.
You know, you get a pop up ad, but it's not like,
oh, you've done one puzzle, here's a fairy second ad. I
I would love to play more mobile games. But when you know there's a
stegment there now, because that's what that says, it's you know, Mario
kartter level, gotcha set. Yeah. The manipulation is so bare and so
obvious, so naked about what they're trying to do. Like everything in capitalism
is trying to manipulate, manipulate us. Like we all know that, we
all understand that the you know, they put extra salt and food because it
makes you want it makes you create even more of it, and you come
back and you get a dictated We're being manipulated one hundred percent of the time.
I think what we ask is give us some eye candy, give us
some you do a little dance for us to make it feel like we are
in agreement about this transaction that's happening, and mobile gaming is like, no,
fucking fuck you. We're we're going to one hundred percent manipulate you.
We're taking your data, we're targeting you with ads. We are going to
put the button to try to get rid of the AD right next to the
button to download the game. Because we're doing these dark patterns. We don't
give a fuck. It is completely shady. And so it's, uh,
that is that's the stigma, right, That's what I associate with mobile gaming.
And so even when even when I see like, okay, that that
teenage mutant Ninja Turtles game on Apple Arcade that looks like haitis, well that
seems pretty cool man, Okay, Yeah, I mean there's there's one cool
thing. I'll try to track it down, but I know I'm back in
my head that's gonna be on switching six months to a year, and I
got plenty of other things to play. I don't know if I'm going to
track down an Apple device for real to actually play that I want to,
but I'm not I'm not gonna make the effort because it's like, eh,
it's mobile gaming at the end of the day. So yeah, it's tough
for them to overcome that. Nintendo is probably the best thing to ever look
at for what the kind of issue us because like, okay, what was
the first one Meetomo whatever? Who cares? Yeah, like the most successful
one is fire emblem is like up here, I don't know if I'm on
camera. I'm on camera in the descard, you know, fire moms up
here. Mario Run is like down here, and that makes no sense.
But it's because, oh, you have to pay for Mario Run, Like
you have to pay here's ten pay ten pounds to play Mario Run. Because
because there's such a market for like free to play chat. Right, that's
the other thing I should be like looked into, right, because like you
think of Mario, the brand of Mario, like one of the most powerful
brands in the history of the world, one of the most popular characters in
the history of the world. Even Mario cannot fight free the race to the
bottom. For like, as much as we care about these characters, as
much as we care about things that we recognize and have familiarity with and like
that stuff goes out the window when you tell me I can get something for
free instead, there's just no fighting with it. Like that's human nature.
So and and if you kind of give into that, like in the way
that Apple, you know, Apple kind of didn't really have to say over
it. They kind of just set the market up to work in this way.
And it turns out like that's human nature took over at that point.
But if you're going to have that race at the bottom this the results were
inevitable, and here we are, and it's kind of hard to care about
anything when it feels like these games don't care about themselves for the most part.
Remember remember when it was like, oh, there's a beer on my
screen and I can go like yeah. I remember having the fog screen where
it's like, oh, we're gonna cover your screen and fog and then you
can wipe it off with your finger because there's a touchscreen, and I'll like,
yeah, and this is technology right here. The fake later, the
fart apps, Yeah, totally soundboards, you know, like, yes,
that's so what we need to get rid of. Ninety nine cents? Yeah,
absolutely, yeah, God, all right, last story here, just
real quick. Twenty twenty three was the first Wallouigi list year since two thousand?
Is this from Zack swyzen a Kataku basically the Super Mario wiki Twitter posted
this the first year that there was no new game with wall Oigi in it
since the year two thousand. So if the year felt off, now we
know why. Hopefully we correct this in twenty twenty four, like, is
there any known game with Walluigi launching in it? And I guess we don't
know what to see, but yeah, that's right, Zach zackly So best
year for gaming my ass? That's right. I mean, I mean I
made the joke on tire ball making here as well. Marios Strikers Botle League.
Was that unfathomably shit that he took a year off. I like that
game, it's just but I don't I like the gameplay. That's day.
Yes, it's there's nothing to it. Yes, If there's nothing to it,
they could have done. Hey, here's an idea for Nintendo sports games
going forward, a rogue light mode. I don't know what that looks like.
Nintendo just take do something with that idea. Do it. Here's here's
an idea for Nintendo sports game, finish them the Scott that's not an option.
That's too much. The WEI version from fucking two thousand and seven had
so much more content than I was so excited for. I love that Week
game. I hate football, Love that Week game. I played it again
the other day. Super Mario Strikers Mario yeah whatever. I don't know.
I guess it's name over here because we we call love football. Yeah.
On the back of the box are like, it's not football, or it's
not soccer, it's strikers, it's a whole other sport whatever, because that's
why Warrior can carry the ball. Next I played, the gameplay is on
point. There's so many great like counter moves you could do at any one
time, and and and so they figure that stuff out. So it just
makes it more disappointing that there's not more content there. But I think Next
Level Games are an extremely talented studio. The animation is phenomenal. Yes,
clearly, the Mario sports formula Nintendo has done with the switch as dog shit.
Like Mario Tennis Aces was fine, but like even yeah, even Mario
Tennis Aces and Mario Golf had like bad campaign modes, like they had real
bad Camp, Yes, really bad. Bottle League had like nothing like I
don't even I think the Campaign and Battle League was like I think the most
Moore tournaments, the most disappointing one out of all them is the Golf game,
because the three DS Golf Game had that incredible online tournament's mode and the
Switch one did not have that. They just decided for the switch. All
of these sports games are going to be party games, like in person party
games, and it's like the Golf game launched what early in the pandemic,
and it's like this fucking's this is so terrible. I wish we had the
three DS game pack. I think I think football is worse. I hate
to say it, I think it's so much worse. That's that's like my
least favorite game I've bought in the last three years. And I you know
I bought. I don't try to think of a thank you bought that.
Yeah, bought Redemption too. All right, let's get to the poll question
here. Actually I get that set up. Before I get that set up,
Scott, what you got going on? Where can people find you?
So? I again find me on Twitter at s McCrae Underscore because I couldn't
get McRae. My news stuff's on murder Quody UK where you can find the
Laker, Dragon inf and a Wealth preview we were talking about earlier in the
show, which I will link in the chat now for clout. Yeah,
you know, follow me on Twitter. I'll course the kind of you know.
I don't think you need to see my like how to talk to pierographin
and Fortnite Gate that much, but if you want to see it you can
find that all my offer page on mirror. But you know, all the
big stuff I'll be posting, I'll be showing you and you can find me
on I don't know people you can find me. People find you on Game
this morning is at a couple of weeks. I'm sure get you back on
here for sure. Scott, thanks for hanging out. Let's do his pull
question. Do you want Nintendo's next console to be an iteration on the switch
or something completely new? Eighty three said they want a switch iteration, to
a little surprise, seventeen percent say they want something totally different. I wonder
how many of that seventeen percent think totally different means make a big, powerful
console like an Xbox Series X or PlayStation five. I've got a significant number
are thinking about that instead of something equivalent to like the Wii. But yeah,
I think people are hearing iterative and thinking like nothing, no upgrade at
all. To me, that just sounds like more powerful. But it's the
same thing, you know, it's still more powerful, more powerful, same
thing. And then there will one hundred percent be some new gimmick. But
every thing has had some new gimmick, you know, yes, yes,
head third three D the switch had h d rumble and the IR camera and
probably some other stuff I'm forgetting about. And that's of course that stuff.
It doesn't matter because it's the whole point is not about mattering. It's never
It's like everything we talk about at the beginning of legit console generation, it's
about four stops a lescens to make you convinced that you're getting something more than
what you're getting, so you're you feel better about spending the five hundred bucks
or whatever the system is gonna cost four hundred bucks. What you do is
you get two sweatches, you sandwich them and you can open it up and
there's two screens something REVM HAVN and Elite. The agents on a there you
go. That's my pitch. I love it. I want to see it.
Man, cut the check, cut the check, Nintendo. Let's see.
I mentioned this earlier. I just just jan and chat. He was
just cut the check. So I thought about him when we were talking about
mobile games. And he's sick. He's in bed. He just wrote honk
guy when we were talking about mobile games. Yes, he's truly, just
disgustingly sick. I just thought, I'm not just like on his deathbed,
hom guy, Like it's gonna be the last thing he says in like seven
seventy five years. But I'm not saying he's dying now. But I need
to get my myomy G peg for the day. Yeah. There, it
is good stuff. All right. A new pole question. I didn't write
one down, but here, why don't we do this? Which tetris?
Do you prefer modern tetris or classic tetris? And we'll define that as like
modern tetris is where you could store a piece and move the piece along the
top and classic tetris being kind of the nes more brutal tetris. All right,
we will talk about that on Game This Mornings tomorrow on Giant Bomb.
Speaking of Giant Bomb. Today, we're gonna do a T and T.
It's probably gonna be Titanfull two, but I might try to sneak that over
to a Tetras ninety nine instead. We'll see yes te spin or no te
spin. Thank you Marino. That's right. Tea spins are really cool.
That's when the first time I did a te spin and and made it work,
that was a I felt very neat, like, oh my god,
H'm now I'm thinking in three D. Any other things we have going on?
Oh yeah, we'll voice Moolton Truck later today. We will have some
stuff going on Tomorrow. Dan hurt his middle finger. He broke his middle
finger. So I think for UPF tomorrow, what we're gonna do is I'm
gonna have games set up that I'm playing and that he can partially control with
his voice over discord. I think that's our plan. Uh so, uh
the first is the exact one that came to mind first, and I got
that set up ready to go. So I'll be playing with the controller,
and I think what we should do is I'm not allowed to speak at all,
Like I'm not allowed to talk to the game at all, and maybe
not at all. It's so like dankns yell whatever he wants and I have
to just deal with the consequences. But we'll see. I'll say if anyone
has any other ideas for games that are like that. I downloaded Tom Clancy's
Indo War, which is on Steam stell. I also I got a version
of Tom Clancy's Hawks, which I think has voice control as well. That's
not available anymore, so I had to like find some shady places on the
internet. The lemoy One Man, Yes, he played a ton of Sea
Man, so I don't know if we're gonna do se Man, but hey,
that's on the table. Yes, hey you Pikachu, Yes, we
might do that one, all right, so look out for that on Friday.
Other than that, though, Scott mcgrae, thank you for hanging out
today with talking with me about video games. I really appreciate it. Thanks
for having me. It's pleasure as always, And you know likes know the
shbine Cascar is my husbands can't do a thing. I've said it here.
I know it's special. So hey, those cardboard cutouts are now in my
home, so let's just say move my head, get me the neon saying
I've got fours of me but months ago. It's just like the photo albums
if you would just like photoshopped you and you and them together. Good stuff,
all right, everybody, Thank you for watching your the best audience of
gaming until next time, or until T and T, which I think we're
gonna do at two pm Eastern, so in two hours from now until next
time, have a good one, Take care of yourself and goodbye.

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