181 | The Addiction We're Ignoring: Screen Time and Child Mental Health

Play Therapy Podcast: A Master-Class in Child-Centered Play Therapy

In this episode, I dive deep into a concerning trend in child and adolescent psychotherapy: the use of video games in therapy. I address an email from Carolyn in Vermont, who asks about therapists using video games to engage "difficult" clients, often using person-centered language to justify this approach.

I express my strong concerns about this practice, arguing that it dilutes the essence of therapy and may stem from laziness. I emphasize the importance of emotional engagement in child therapy, especially from a child-centered model, and highlight the potential harm of increased screen time for children who may already be addicted to video games.

Drawing from my book on reducing screen time for children, I discuss the neurobiological impacts of excessive gaming and screen use. I stress the importance of returning to foundational therapeutic models rather than seeking "innovative" approaches that may compromise effective treatment. I also touch on the global recognition of screen addiction, citing examples from China's strict regulations on youth gaming.

I conclude by calling on therapists to become advocates for children's health and well-being by educating parents about the dangers of excessive screen time and actively monitoring screen use during consultations. I emphasize that this is a critical issue that requires our immediate attention and action.

If you would like to ask me questions directly, check out www.ccptcollective.com, where I host two weekly Zoom calls filled with advanced CCPT case studies and session reviews, as well as member Q&A. You can take advantage of the two-week free trial to see if the CCPT Collective is right for you.

Ask Me Questions: Call ‪(813) 812-5525‬, or email: brenna@thekidcounselor.com Brenna's CCPT Hub: https://www.playtherapynow.com CCPT Collective (online community exclusively for CCPTs): https://www.ccptcollective.com Podcast HQ: https://www.playtherapypodcast.com APT Approved Play Therapy CE courses: https://childcenteredtraining.com Twitter: @thekidcounselor https://twitter.com/thekidcounselor Facebook: https://facebook.com/playtherapypodcast

2024-08-01 23 min Transcript

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Transcript

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You're listening to the Play Therapy Podcast with Dr. Brenna Hicks.

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Your source for centered and focused play therapy coaching.

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Hi, I'm Dr. Brenna Hicks, The Kid Counselor.

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This is the Play Therapy Podcast where you get

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a master class in child-centered play therapy

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and practical support and application for your

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work with children and their families.

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In today's episode. I am answering a question from Carolyn in Vermont.

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Carolyn. I think you might be my first Vermont

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write in. So congrats on that.

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Hello to all of my friends in Vermont. I don't know what you all call yourselves.

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Vermontians.

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I don't know. Anyway, nice to have you. Thanks for emailing in Carolyn.

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All right, y'all. So, I,

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this one is quite an interesting email in question

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and I was ready to do a lightning round because I want to get caught up on some

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emails and, and questions.

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But honestly, I felt like I needed to devote an entire episode to this topic alone.

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And if you know me, you'll understand why as soon as we dive in.

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But Carolyn is asking about

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the trend that she's noticing lately in child and adolescent

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psychotherapy where therapists are using video games in therapy.

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She actually linked to a website geek therapeutics

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and every therapist on there provides virtual video game based therapy.

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They have a dungeons and dragons section.

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They have other video game section and you book appointments online

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and you do video game therapy.

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So

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I'm quiet because I'm gonna bite my tongue. OK.

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So I'm going to read parts of her question

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and then I'm going to share some thoughts and for

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those of you that are new to the podcast.

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first of all, welcome. So glad you're here.

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You will not find a more amazing group of tribesmen tribes people

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than this podcast. So really glad that you found us.

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If this is one of your earlier episodes that you've listened to,

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I really do encourage you to start at the beginning

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and listen in order from the very first episode,

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all the way through,

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you will really kind of get a foundational training in everything from

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the first episode on.

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So if you are a veteran, you know, my bent

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about this, and

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I just appreciate being given an opportunity to

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kind of clinically talk about this more than just

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my opinion. So

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let me read part of Carolyn's email and then we'll get going

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therapists are claiming that video games are used

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to build a therapeutic relationship with quote,

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difficult to engage clients, end quote

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and often use person

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centered language such as stating that the therapeutic use

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of video games is meeting the client where they are

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honoring who they are or making therapy more inclusive.

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Sometimes they describe clients experientially learning coping skills

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in a process that sounds similar to play therapy.

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Some say these children are not very social, not very verbal or neurodivergent.

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Therefore, this is the best way to interact with them.

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My concerns about increasing total screen time

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for kids likely already addicted to video games

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have been hand waved by peers and it had me

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feeling judgmental and perhaps out of sync with the times

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as a play therapist.

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I do use board games and card games which I know some people will see as hypocritical.

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Not even close.

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Carolyn don't ever let that be something that burdens your brain because

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board games and card games are 100% part of a child-centered playroom,

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I digress. Anyway.

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However, I am also counseling parents to reduce screen time. Yes and amen

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and even show them the AACP

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recommended limits for screen time by age.

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Yes. And amen

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since you wrote a book about reducing screen

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time for children and our registered play therapist,

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I think you can probably offer a balanced and informed perspective.

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I will try.

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Please tell me,

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am I overlooking the clinical value of video games thus missing an opportunity

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to better serve some clients or am I right to be skeptical?

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Also,

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just wanna add that many schools are also

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relying on increased screen time with movies,

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TV,

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youtube chromebook to teach lesson plans for movement breaks

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for celebrations as rewards for getting work done.

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It seems they are also embracing screens as a modern tool for educational purposes.

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All right, Carolyn. Thank you. Thank you. Thank you. Thank you.

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I couldn't have crafted a more helpful question myself.

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So I'm really happy and excited to talk about this.

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Not just because

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it's

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a personal rant topic. So I promise I'm going to be neutral.

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I promise I'm going to be clinical and

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have some legit things to say even though y'all know my opinion. So,

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all right, let me share an overarching thought and

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probably not going to be received by some in the therapeutic community

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as

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favorable. But

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this is just

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the way that I see things,

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we all can have different views on things.

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My

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overarching opinion of this

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is

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that this is dilution of what therapy is supposed to be.

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And I could pretty

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solidly make the argument

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that it's rooted in laziness.

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And I don't mean that to be offensive,

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I try to be pretty diplomatic and neutral when it comes to

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colleagues and other models and things like that.

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I mean, you, you never question where I stand, but I do try to be respectful that,

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you know,

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there are different approaches and different beliefs

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and different ways to do things.

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But I think it's pretty solidly clear

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that if you are going to sit and play a video game with a child

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that is not therapy,

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that's a fun hour.

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And I would argue it doesn't require a lot of clinical skill.

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In fact, I don't think it requires any. I'm not saying it can't be worked in,

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but it does not require any.

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And I think that falls in the laziness camp.

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So not only are we diluting

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therapy and what it's supposed to be and

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let's be mindful that children and adolescence,

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which is the the

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population in question here, Carolyn specifically referenced

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child and adolescent psychotherapy.

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So we're talking about children, you know, that are not

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of age, their brains have not fully developed yet.

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We still know that the frontal lobe is developing until age 25.

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I can get into all kinds of neurobiology. But I'm gonna try to curb that.

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The point is we have children

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that

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are not at a place

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where they have full cognitive, intellectual, rational reasoning.

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Therefore,

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to

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sit and play a video game

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that is dilution of what child therapy is supposed to be.

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Especially from a child-centered model.

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We understand that kids need to engage emotionally

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because they feel

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they don't think they feel.

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So when they feel and when they process and when they play,

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big things happened for them.

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Video games are in a totally different track

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because video games require concentration, they require thinking,

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they require cognitive processing,

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not to mention all of the things that are going on neuro biologically.

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If you have not read my book,

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I, this is not a plug for you to buy it.

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This is a plug for you to understand what's going on.

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And if you don't want to do the research yourself,

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I did it for you in my book.

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Look at the addiction

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experts in the field that are talking about

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the exact same

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scans of a drug addict's brain

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are mirrored in kids that are playing video games.

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Not to, not to talk about the dopamine, the adrenaline, the cortisol,

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the pleasure centers that fire.

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I mean y'all, I could go on and on and on and please read the book or do your own research

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because

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it is so harmful. What is happening

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to a child's nervous system?

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It is so harmful to keep them in fight or flight. It is so harmful.

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The cortisol levels that are being elevated in kids

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that are playing video games all the time.

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Therapy is the antidote to that stuff.

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The kids that come into our center are there because they're on screens too much.

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Why in heaven's name

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would anybody say the answer to what's going on?

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Culturally for our kids and the screen addiction epidemic that's

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going on is more screen time and more video games.

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Oh my gosh, make it stop. Ok.

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So that was just my overarching thought

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another

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I guess observation or perspective.

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I'm not really sure what's the most ideal word there, but

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I think what I'm hearing a lot in the therapeutic world is everyone's looking for

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the next innovative thing. What what can we do? That's innovative.

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What can we do that

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really elevates this and what can we do that expands this? And

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there's kind of these verbs and adjectives that are being thrown out like, wow,

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we're really trying to achieve this thing which the field,

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you know, I, I think it's important that the field doesn't stay stagnant.

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And I think it is important that the field explores new things as a general rule.

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But

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one of the things that I've really been thinking a lot about

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is I truly believe the way forward in our field,

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especially for those of us that work with children.

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The way to be the most innovative and the way

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to be the most forward thinking and the way to

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plan for what needs to come next

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is to go back to the basics.

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It's to go back to seminal work. It's to go back to seminal theoretical model.

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It's to go back to the foundations upon which our entire field was formed

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and

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know that stuff and do it really well

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and stick to what we know works

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because the more we introduce and the more we dilute and the more we water down

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and the more we add and subtract and modify and

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whatever,

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you know, what we've lost, what we're doing,

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we've lost what works we've lost what's been empirically validated.

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So I truly believe in an attempt that therapists

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have to be very forward thinking and innovative.

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They're actually losing the entire premise of therapy.

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And I think our best bet as child-centered play therapists

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is to ground ourselves in everything that we can

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read and learn and know that came from the original

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texts and works,

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which is why we're doing the summer school series right now.

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So I truly believe the way forward is looking back,

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which I know. That's a little bit

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ironic, I suppose.

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Ok,

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so then a couple of other thoughts I have Carolyn. Thank you again.

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Screen addiction is real.

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When I give talks, one of the one of my most requested topics to present on.

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I've presented on devices and screen use with kids

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more than I've presented on any other topic.

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It's what I'm consistently asked to present on

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and I quote

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news article after news article, I quote

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medical journal after medical journal,

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I quote psychological journal after psychological journal,

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I quote scientific journal after scientific journal,

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I pull up screen addiction facilities, internet addiction facilities,

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they're popping up all over the place.

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No one talks about it. No one knows about it.

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But there are internet addiction,

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video game addiction,

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social media addiction, inpatient residential facilities popping up

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everywhere in our country.

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China has completely locked down

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video game use with their teenagers.

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There's a video clip that I show in my presentation

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00:12:22,219 --> 00:12:24,530
of a news anchor covering this story,

241
00:12:25,320 --> 00:12:30,020
they realized that the Chinese youth were so addicted to video games

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00:12:30,429 --> 00:12:33,830
and because they're a communist country they do whatever they want.

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00:12:34,940 --> 00:12:38,940
They have been quoted, the Chinese government has been quoted saying

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00:12:39,830 --> 00:12:42,809
we are not going to allow a digital drug

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00:12:42,979 --> 00:12:45,239
to ruin the lives of our youth.

246
00:12:45,669 --> 00:12:46,549
End quote.

247
00:12:48,049 --> 00:12:48,650
Ok.

248
00:12:49,059 --> 00:12:53,469
So when you have a communist country, shutting it down and limiting

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00:12:53,570 --> 00:12:54,830
video game play

250
00:12:55,039 --> 00:12:56,000
for children

251
00:12:56,340 --> 00:12:57,919
to three hours a week,

252
00:13:00,010 --> 00:13:02,669
let me say that again. Three hours a week

253
00:13:03,190 --> 00:13:05,359
is what Chinese youth are now limited to

254
00:13:06,330 --> 00:13:07,590
why. Because

255
00:13:07,849 --> 00:13:11,719
the CCP knows how dangerous it is. They know it's killing a generation.

256
00:13:15,109 --> 00:13:16,359
They actually call it

257
00:13:16,590 --> 00:13:17,880
an opioid

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00:13:18,179 --> 00:13:19,729
in the video clip

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00:13:20,369 --> 00:13:21,090
which is

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00:13:21,869 --> 00:13:26,159
a reference to drugs, which is exactly what it is. It's that addictive

261
00:13:27,010 --> 00:13:29,669
and I mean, I could go on and on y'all like my book,

262
00:13:29,679 --> 00:13:31,809
my book has so much information in it and

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00:13:31,820 --> 00:13:33,950
I'm trying to give you like little snippets so that

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00:13:34,099 --> 00:13:35,909
you have a sense of what's going on.

265
00:13:36,419 --> 00:13:36,940
But

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00:13:37,650 --> 00:13:41,250
screen addiction is real. Video game addiction is real.

267
00:13:41,659 --> 00:13:43,619
This is why kids sit, can't sit still.

268
00:13:43,630 --> 00:13:46,080
This is why every child's being diagnosed with ADHD.

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00:13:46,090 --> 00:13:50,260
This is why kids have through the roof anxiety. This is why kids are suicidal.

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00:13:50,270 --> 00:13:51,960
This is why kids are self injuring.

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00:13:51,969 --> 00:13:56,000
This is why kids are struggling across the board everywhere

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00:13:56,419 --> 00:13:58,369
because their poor little brains and their

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00:13:58,380 --> 00:14:01,140
poor little nervous systems cannot handle this.

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00:14:01,150 --> 00:14:04,340
And guess what the video game companies are hiring

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00:14:04,539 --> 00:14:05,239
the most

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00:14:05,590 --> 00:14:08,440
prominent psychologists, psychiatrists,

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00:14:08,849 --> 00:14:10,280
you name it even

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00:14:10,580 --> 00:14:11,940
addiction experts

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00:14:12,349 --> 00:14:14,510
to intentionally make games addictive.

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00:14:15,030 --> 00:14:16,309
This is on purpose

281
00:14:17,250 --> 00:14:20,080
and parents are blind to it. Therapists are blind to it.

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00:14:21,039 --> 00:14:21,700
And

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00:14:21,929 --> 00:14:25,599
I mean, I know that you hear the passion and you hear the,

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00:14:25,729 --> 00:14:29,109
the boldness. I hope that this enrages you.

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00:14:29,599 --> 00:14:31,340
I, I hope that you

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00:14:31,599 --> 00:14:32,309
are

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00:14:32,500 --> 00:14:35,380
so annoyed and angry about this,

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00:14:36,059 --> 00:14:37,599
that you become

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00:14:37,799 --> 00:14:40,719
the personal advocate to your parents

290
00:14:41,130 --> 00:14:45,119
about how much they need to limit their children's screening and Carolyn.

291
00:14:45,130 --> 00:14:47,200
I'm so glad that you've been advocating for that.

292
00:14:47,340 --> 00:14:48,559
All of us should be,

293
00:14:48,969 --> 00:14:50,840
it should be in our intake paperwork.

294
00:14:50,849 --> 00:14:53,840
It should be something we discuss at every single consultation.

295
00:14:54,760 --> 00:14:56,840
This is an epidemic.

296
00:14:58,440 --> 00:14:59,090
And

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00:14:59,440 --> 00:15:02,239
when I speak on this topic, I liken it to

298
00:15:03,409 --> 00:15:05,140
everyone and their brother

299
00:15:05,580 --> 00:15:07,760
was convinced that it was cool to smoke.

300
00:15:08,489 --> 00:15:09,590
Decades ago.

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00:15:10,159 --> 00:15:10,859
They,

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00:15:11,030 --> 00:15:14,159
the tobacco companies got actors,

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00:15:14,469 --> 00:15:18,070
they got cowboys, they got athletes,

304
00:15:18,200 --> 00:15:21,530
they put all of these prominent well known figures in their ads

305
00:15:21,880 --> 00:15:24,929
talking about how cool it was to smoke. Guess what

306
00:15:25,030 --> 00:15:29,270
the surgeon general knew even back then how harmful cigarettes were.

307
00:15:30,219 --> 00:15:32,429
But the general public wasn't aware of that.

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00:15:33,250 --> 00:15:35,530
They were sold a bill of goods about how cool it was.

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00:15:36,700 --> 00:15:40,880
Now, what do we have commercials where the people who've smoked their whole lives

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00:15:41,150 --> 00:15:41,859
now

311
00:15:42,390 --> 00:15:45,979
have to put their finger over their tracheotomy

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00:15:46,210 --> 00:15:48,960
because they had to have part of their throat cut out.

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00:15:49,419 --> 00:15:51,830
And now we have them talking on commercials

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00:15:51,840 --> 00:15:54,039
about how they wish they would have never smoked

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00:15:54,239 --> 00:15:55,760
and how awful it has been

316
00:15:55,940 --> 00:15:57,460
and how damaging it was.

317
00:15:58,700 --> 00:16:01,750
This is what's going to happen 20, 30 years down the road,

318
00:16:03,390 --> 00:16:06,119
the future generation is going to look back

319
00:16:06,380 --> 00:16:10,479
at the early two thousands, like the 2010 to 2030.

320
00:16:11,130 --> 00:16:15,070
And they're gonna say, why did someone not stop this?

321
00:16:15,080 --> 00:16:19,559
Why did someone let all these kids get addicted to video games like this?

322
00:16:19,640 --> 00:16:23,989
Why did they let social media become so prominent for, for kids?

323
00:16:24,000 --> 00:16:28,549
Why did they start giving tablets and phones to two year olds in strollers?

324
00:16:28,559 --> 00:16:30,869
What were they doing? What were they thinking?

325
00:16:30,880 --> 00:16:34,919
Who, why did someone not stand up and say no, this is bad. This is dangerous.

326
00:16:34,929 --> 00:16:35,869
This is terrible.

327
00:16:37,320 --> 00:16:38,679
It falls on us to do it.

328
00:16:40,450 --> 00:16:41,760
Ok. A couple more thoughts.

329
00:16:43,469 --> 00:16:46,440
It is really interesting

330
00:16:47,010 --> 00:16:47,780
to me

331
00:16:48,090 --> 00:16:50,710
how when we're in a child-centered playroom,

332
00:16:51,090 --> 00:16:52,969
you can tell the kids that are on

333
00:16:53,289 --> 00:16:55,489
video games and screens all the time

334
00:16:56,000 --> 00:16:57,590
because their play

335
00:16:58,020 --> 00:17:01,200
almost always mirrors and copies

336
00:17:01,369 --> 00:17:04,689
something from a TV show from a movie, from a video game.

337
00:17:05,489 --> 00:17:06,800
They replicate

338
00:17:07,118 --> 00:17:12,329
what they have already been exposed to and what they are really, really deep into

339
00:17:13,329 --> 00:17:17,310
a child that has not been exposed on that level to screens.

340
00:17:17,660 --> 00:17:20,150
They will play creatively and imaginatively

341
00:17:20,550 --> 00:17:22,310
because their brain is capable of it.

342
00:17:23,178 --> 00:17:26,048
Kids that have been on screens too much,

343
00:17:26,729 --> 00:17:28,060
they don't even really know,

344
00:17:28,069 --> 00:17:31,709
they have to relearn how to play imaginatively and creatively.

345
00:17:31,719 --> 00:17:34,150
We see it hinder the child-centered process

346
00:17:34,599 --> 00:17:39,010
even when we're trying to do traditional child-centered play therapy, we see it.

347
00:17:39,020 --> 00:17:41,040
We've been talking about it on the collective calls.

348
00:17:41,050 --> 00:17:43,319
I've been talking about it with my coaching participants.

349
00:17:43,890 --> 00:17:46,790
It's this phenomenon that has happened only recently.

350
00:17:47,439 --> 00:17:49,569
Never once in my 20 year career,

351
00:17:50,569 --> 00:17:55,150
ages ago. Did I ever see a kid come in and replicate a video game in the playroom?

352
00:17:55,660 --> 00:17:57,729
But it happens pretty regularly. Now,

353
00:17:59,000 --> 00:18:02,530
they replicate youtube videos. They've watched, they replicate

354
00:18:02,920 --> 00:18:05,489
movies and TV, shows that they're really into.

355
00:18:07,339 --> 00:18:12,670
It's hindering our process even when we're doing true child-centered play.

356
00:18:13,880 --> 00:18:14,640
So

357
00:18:14,890 --> 00:18:20,660
I can't fathom why anyone would say let's play more video games and call it therapy.

358
00:18:22,050 --> 00:18:23,989
How will a child ever know what it feels

359
00:18:24,000 --> 00:18:28,630
like to let their subconscious direct them and self-actualize.

360
00:18:29,239 --> 00:18:31,630
How will a child ever have the freedom and the

361
00:18:31,640 --> 00:18:34,819
space to dive into the work that they need to do

362
00:18:34,989 --> 00:18:38,709
if their brain is so consumed with their video game addiction,

363
00:18:39,910 --> 00:18:43,689
it's a huge barrier. We're seeing it in the playroom a lot.

364
00:18:45,300 --> 00:18:46,670
My final thought is

365
00:18:47,380 --> 00:18:50,599
yes, Carolyn schools are making it infinitely worse.

366
00:18:51,300 --> 00:18:53,420
And I talk about that when I give

367
00:18:53,530 --> 00:18:56,920
these presentations and, and when I speak on this topic,

368
00:18:57,290 --> 00:19:02,650
because the question inevitably is, well, if the pediatric association and

369
00:19:02,770 --> 00:19:06,609
you know, if all of these organizations are saying that, you know, by this age,

370
00:19:06,619 --> 00:19:08,589
a child should only have this many hours a day,

371
00:19:08,709 --> 00:19:09,000
you know,

372
00:19:09,010 --> 00:19:11,650
my kid has to do like four hours on a

373
00:19:11,660 --> 00:19:14,630
tablet or a chromebook every single day for school.

374
00:19:14,640 --> 00:19:15,719
I mean, does that count?

375
00:19:16,229 --> 00:19:16,949
Yes,

376
00:19:18,050 --> 00:19:18,069
it

377
00:19:18,170 --> 00:19:20,069
is total screen time.

378
00:19:21,479 --> 00:19:23,150
Total screen time.

379
00:19:23,640 --> 00:19:26,849
That means TV, shows movies,

380
00:19:27,040 --> 00:19:29,589
youtube videos, social media,

381
00:19:29,869 --> 00:19:33,349
video games, homework, schoolwork,

382
00:19:33,869 --> 00:19:35,670
anything related to a screen

383
00:19:35,930 --> 00:19:39,760
that counts as screen time and it's cumulative. So it's not

384
00:19:39,869 --> 00:19:45,510
two hours on homework and then two hours on video games and then two hours on TV.

385
00:19:46,849 --> 00:19:49,439
Let me just share an alarming statistic.

386
00:19:50,459 --> 00:19:52,569
Children 8 to 18

387
00:19:54,270 --> 00:19:55,750
were asked to self

388
00:19:55,949 --> 00:19:56,609
report

389
00:19:57,449 --> 00:20:00,310
how much time they spend in front of a screen each day.

390
00:20:01,189 --> 00:20:02,959
Children, 8 to 18,

391
00:20:03,270 --> 00:20:04,689
they self reported

392
00:20:05,189 --> 00:20:06,449
nine hours a day,

393
00:20:10,020 --> 00:20:12,069
an eight year old is in third grade

394
00:20:13,709 --> 00:20:16,160
and these are children self reporting.

395
00:20:16,810 --> 00:20:20,020
The numbers are probably a little bit higher because what kid is really

396
00:20:20,030 --> 00:20:22,630
truly keeping track of the time that they're in front of a screen,

397
00:20:24,810 --> 00:20:27,790
they're reporting nine hours themselves.

398
00:20:30,219 --> 00:20:33,689
If you don't count, they're sleeping and they're eating,

399
00:20:36,000 --> 00:20:39,500
they're on a screen every waking minute of their day,

400
00:20:40,939 --> 00:20:42,040
it's horrifying.

401
00:20:43,390 --> 00:20:48,550
So when schools are complicit in this and when schools require homework

402
00:20:48,560 --> 00:20:52,050
on a device and they require chromebooks in the classroom and they

403
00:20:52,060 --> 00:20:55,310
require all of the work to be done online and they have

404
00:20:55,319 --> 00:20:58,369
to take tests online and they have to watch lectures online.

405
00:20:58,979 --> 00:21:00,709
It's only making things worse.

406
00:21:02,069 --> 00:21:02,890
So

407
00:21:03,000 --> 00:21:04,329
what is the answer?

408
00:21:04,819 --> 00:21:05,640
We

409
00:21:05,869 --> 00:21:07,040
are not silent

410
00:21:07,609 --> 00:21:11,369
with knowledge be, you know, we're we're called to responsibility.

411
00:21:12,569 --> 00:21:15,449
So now that, you know, and maybe you knew before, but

412
00:21:16,380 --> 00:21:21,719
you have to become an advocate for children's health and safety and well being.

413
00:21:22,180 --> 00:21:25,319
And that means every parent, every consultation

414
00:21:25,609 --> 00:21:28,209
you're monitoring screen use and you're talking about

415
00:21:28,219 --> 00:21:31,199
the dangers and you're making sure they're aware.

416
00:21:31,969 --> 00:21:33,079
Parents don't know,

417
00:21:33,319 --> 00:21:35,839
just like parents didn't know about cigarettes.

418
00:21:36,069 --> 00:21:37,260
Way back in the day.

419
00:21:37,699 --> 00:21:40,359
We all know now and I promise you

420
00:21:40,810 --> 00:21:42,599
2050 rolls around.

421
00:21:43,260 --> 00:21:47,900
Everyone's gonna say, man, they were a bunch of buffoons back in the 2020s.

422
00:21:47,910 --> 00:21:50,849
What were they doing? Damaging their kids like that?

423
00:21:51,540 --> 00:21:53,150
How did they not know?

424
00:21:54,500 --> 00:21:55,089
And

425
00:21:55,270 --> 00:21:58,150
it's our job to advocate. It's our job to educate,

426
00:21:58,510 --> 00:22:03,189
it's our job to do everything we can to prevent this from being what it is.

427
00:22:03,729 --> 00:22:06,609
It's, it is truly an epidemic and it's so scary

428
00:22:07,449 --> 00:22:08,089
and

429
00:22:08,530 --> 00:22:11,270
we're very, very strict with our son.

430
00:22:11,630 --> 00:22:15,469
We have been since he was six years old. He's the reason I wrote the book.

431
00:22:15,479 --> 00:22:18,500
If you read the first chapter, you learn all about my story.

432
00:22:20,760 --> 00:22:24,109
We, we can't, we can't escape this, but we can't ignore it.

433
00:22:25,349 --> 00:22:28,439
So Carolyn, truly, thank you so much.

434
00:22:28,449 --> 00:22:31,530
I knew that I would need an entire episode for that question alone. So

435
00:22:31,630 --> 00:22:33,609
thank you so much for writing in

436
00:22:33,930 --> 00:22:34,449
and

437
00:22:34,699 --> 00:22:35,969
I hope that

438
00:22:36,349 --> 00:22:39,530
you're charged and I hope that you're ready

439
00:22:39,800 --> 00:22:42,180
to continue to fight this fight because

440
00:22:42,369 --> 00:22:46,569
no one else is doing it and, and that means that it's our job.

441
00:22:47,180 --> 00:22:47,689
So

442
00:22:48,119 --> 00:22:51,520
love you all. If you wanna reach out to me, I'd love to hear from you.

443
00:22:51,530 --> 00:22:54,959
If you wanna join the Collective and have live Q & A with me twice a week,

444
00:22:54,969 --> 00:22:56,599
I'd love to have you on there as well.

445
00:22:56,939 --> 00:22:59,489
So that's at ccptcollective.com.

446
00:22:59,839 --> 00:23:04,199
If you're interested in trainings, go to childcenteredtraining.com.

447
00:23:04,469 --> 00:23:07,160
All kinds of things coming up. Y'all, my,

448
00:23:07,780 --> 00:23:10,880
my juggling balls are numerous at this point,

449
00:23:10,890 --> 00:23:12,579
but I promise you there's lots and lots

450
00:23:12,589 --> 00:23:14,819
of good things coming in the child-centered world.

451
00:23:15,010 --> 00:23:18,540
So, thanks for being patient with me. Thanks for hanging out with me.

452
00:23:18,550 --> 00:23:20,800
You know how much I love you. We'll talk again soon. Bye.

453
00:23:21,949 --> 00:23:24,859
Thank you for listening to the Play Therapy Podcast with Dr

454
00:23:24,959 --> 00:23:28,089
Brenna Hicks for more episodes and resources.

455
00:23:28,099 --> 00:23:33,010
Please go to www.playtherapypodcast.com.

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