Actually, we were WRONG about Zelda: Tears of the Kingdom | Nontendo Podcast #55
After logging some more hours in the game, have Wood and Bob had a MAJOR change of heart?
2023-06-09
72 min
Transcript
Available Results
Generated results are saved to the knowledge database for reuse and search.
No generated results are available for this episode yet.
Extract Knowledge
Pick what you want extracted first. Model, scope, and chapter options appear after a template is selected.
Generated results for public episodes are saved to the knowledge database so they can be reused and searched later.
Transcript
It's a fun way to start the episode. Like they always stopped said, oh should I No? Oh? I noticed that shirt is also him. Oh it's also him. I got this from the Nintendo store. I was just there. I was just there. Shut up. I knew you're gonna tell the whole thing, but shut up. I got a toad wallet. What does that look like? It's a long like ladies wallet. I got it because I thought a handheld would fit nicely in it. But then I think I just gave it a Hannah. Hey, men can have purses too. I'm proud of you. I got nothing. Look at how I'm sitting. I get made fun of for for crossing my legs. I did in primary school. Everyone in primary I always sat like this. I went in primary school like, doesn't that hurt your balls? It's actually better, very comfortable. But I didn't want people to think I had small balls, so I started sitting like this. Bob, we both use skill Share. It's a really handy tool. It's a way of learning online learning. Let me tell you about too old to learn. No, you're never too old to You are old, but you're never too old to learn. You may know skill Chef for classes in photography, film and video editing an illustration. But did you know skillsha has hundreds of career focused classes too, career focused like what I'm in YouTube, There can't possibly be classes for YouTube people. There actually is. In fact, Mark asked Brownlee has done many so well. Smith pronounces Marquez Brownlee. But I have used skill share to be better at what I do. I've told you a bunch about Jordi's Johnny vander Put. I think it's an interesting name, interesting guy too, and interesting courses on how to edit in premiere, but also how to do after effects. And while I know some basic stuff and some even intermediate stuff, he's really helped me learn how to do some really fancy effects from my videos, which is really cool and it's easy, little little bite sized classes right there for you. I've used skill share for the keying out, for keying people out and moving around. You know, when we have the our ads and we usually do multiples a key out, there's usually multiple of us. There are literally classes on skill share that teach you how to do that. For keying with a green skiing and for doing a mask and masking out certain areas. There was actually a class for everything, not even for this kind of nerdy fun stuff. There was a storyboarding class ten years ago. Being around boss comes with hundreds of hurdles to navigate. With skillshas extensive class library, you can learn freelance tips, start a new project, or attract the right clients, or start a business. Even if you're not ready to start a YouTube channel. Skillshare I believes there's no goal too small. Yeah, it doesn't have to be about just starting a YouTube channel. Maybe you want to learn productivity tips to power more meat time, or maybe the goal is to start building a personal brand style. I would love to power more meat time. That's something that so what I said, that's probably something that I should do because you're really good at branding and all of that, and I'm not. There might be a course for me, just well not from you. For non tender listeners, skill share is offering a one month free trial for the first one thousand people to use the link in the description. Look, this is a free trial, and last time skill share was generous enough to sponsor us, we messed up and we put the wrong link in the description, and they were very nice and didn't get mad. So if you're watching this and you think any of this sounds good, please click that link, get the free trial and help support the channel. And it's time support yourself. This time that link will work and the first thousand it will actually will actually be able to get a free trial. It will be our fault, will be in trial, will be in trouble. Don't get in trouble, guys. Please please thank you skill Share, Thank you guys. Jesus. So, there was a commercial back in the day, ye and the whole commercial for a Zelda game, and the whole commercial was Zelda, Zelda, just a guy running around a room looking for Zelda. And I have a theory that it was for the first Zelda. They hadn't seen the game yet and they were just told it's you just look for Princess Zelda. It's called the Legend of Zelda. What do you do? What is it? So? You play a Zelda? No, you don't play Zelda, you're looking for Zelda. Oh I guess if you watch the commercial, it's a guy, a random guy, like in a totalneck and like frizzy hair, in just a dark room, not even high roll, and he's just gone Zelda, Zelda. And then the commercial is gameplay with a voiceover, like look for Princess Zelda and the High Roll game. Oh my god. You can tell they had no idea what the commercial was for back then, Like marketing for games was just whatever, like because the game was it was better back then. It's eight bits, so like it's up to your imagine nation. So a lot of times the marketing like like the MegaMan, the famous Mega Man one out of Him cover where it's like it's just a guy, ye speedo. But speaking about Mega Man, we wanted to talk about the new MegaMan game. Oh wait, I meant Zella. Speaking of Zela, I would love to talk about it. You'd love it to be a new MegaMan game. Yeah, yeah, well the right I get my game. Uh, there's a now Zella out of it. I never heard of it. Hopefully I've played more of it by the time this goes. I had an interesting thought. We had an interesting thought. So we've been gushing about Zelda. We had a whole episode gushing about Zelda. I finished it, you've given up, but baseline, we both love it. I mean I adore it. However, no game is perfect. There is there isn't a perfect game. So for fuzzies. Why don't we talk about what we actually don't like about this game, which might be a little frustrating to hear because no one wants to hear that, But you got you gotta think about it from the perspective that we genuinely love the game. You know what, I do have a lot of gripes driving here. Actually, I was watching Naki Jak's new video on elden Ring. It's like thirty five years video he posts like once every other That's why I jumped on it, called why from Software changed? Yeah, it changed. He is a huge Seals fan. Elden Ring is his favorite game of all the time, and he essentially just gushes about it and explains why it's so incredible, but he spends like a whole ten minutes talking about how it could be better, even though it's his favorite game. And I think it's a fun conversation to have. And there's definitely things in Zelda after I've played for one hundred and thirty hours now that I might go in and tweak if I had the tools to do so. So yeah, let's break it down. Okay, we got I always I think I think it was on TikTok. I was seeing a lot of comments about how the controls are fine, there's nothing wrong with that was like one of our big criticism. I think that's copium. Yeah. I think the reason why you're seeing that because it's such a it's such a weird thing to randomly say it's because they've seen the hate and they want people to know that they don't have a problem with them. Yeah, skill issue or but I mean, if enough people are saying it to the point where you have to defend it, people are having a problem with it because there's a TikTok of us directly saying that that there's always in response to us. Yeah, oh yeah, watch different. But yeah, I do agree that the controllers are a little wacky. They're weird. It's but I also stand by I don't see a way it could be that much better. The only thing I would want to change is the menu system. I'd want it all to be in the same, like the QuickTime menu system, all in the same hud wheels and wheels, and you could just switch pages rather than like left is shields. Nope, I wanted let me get out of that and then it unfreezes the game. And then freeze it again for my swords. No way, I actually wanted my boat. Yeah, I got to unfreeze it again. There's a lot of the thing is that there's a lot of small UI issues that add up like like a like a lot like the bow. You to mess around with your bows, you have to have a bow equipped, and pulling your shield out right after a bow sometimes just doesn't work. There's and that's another thing. If you want to mess with your shield, you have to have the shield equipment. I want to test this and go back to Breath of the Wild, but I swear in this game, when you attack and then you go to change your sword, there's like a two or three second delay before it allows you to bring that menu up. But in Breadth of the Wild you could instantly like attack and then like as the hit Lands, you can change your weapon. And this one there's such a big pause to the point where the enemy will get a chance to pretty much attack or queue up their attack before you can change your weapon. And it's so frustrating. I want to go back and test if I'm just imagining it, but like literally I'll be like spamming the dpad just like hoping that it comes up. Yeah. Sometimes I'll press a button and I'll be like, oh, maybe I hit the road. Like this all happens within like a second. Like I'll press a button, I'll be like, oh, maybe it was the wrong button, and then I'll press every other button then then go back to that button, and it happens a lot. I think we said we've we throw our our swords all the time. Oh I do, that's you know. I don't, only because I'm terrified of doing it. So I never touched the right dpad for any reason. Right, the right, the right, but right, yeah, uh, I forgot why that. I think it's because I you pick things up with the ultrahand and then you rotate it with R, so then it feels like you just want to just really quickly like do that, and you get used to pressing Oh yeah, yeah a lot because you're holding h L with the ultrahand and you take the L and then you take the big L. You can throw items in this game by holding our first to ready your weapon. Then you press up on the dpad and change what's really dumb it should be up on the dpad, and then R to equip it and you hold it. Yes, that's what it should be. And when you press up on the dpad doesn't do anything. Yeah, so there's no reason for it not to register to like going to throw. Yeah, it should be the greatest thing. And that's I've I don't think I've thrown by hand a single thing in my one hundred and thirty hours because I'm just so scared of pressing off. I'm like never going to press it. Also, I haven't figured out how to uh what do you call it? Freaking meld something? When you use the word, I need a lot of help. You were doing all kinds of movements. Fuse you ever heard of it? Weapons? Are they blow in my house? I can't? They stopped in my house? They used to be a big problem. I got an electrician for you. I go, Bob. I can't figure out how to fuse something without having it equipped. You have to have it equipped, right use? Yeah? Yeah, Oh no, I'm sorry. You have to. Like, if I have something in my inventory that I want to fuse to my weapon, you have to hold it and then drop it. Oh yeah, yeah? Why why can't I just do that from the menu? If I'm if I'm going into the menu to hold the item. I think, why can't I fuse it from the menu? I think because it's so satisfying to do it and see it happened, that they really wanted that to be the way it happened. It's satisfying when you do it in the world, sure, but it's not satisfying to having to go into the menu, hold it and then drop. But I will say they could also make that menu item satisfying. True, I will say at least they made it so when you're flicking through in the QuickTime menu you can drop from there and you can just drop it out. That was a huge change. Oh you can't. You don't just hold it, you can just straight up drop it. Yeah, Like you know how you press are you see all your weapons come up? You can drop from in there? You mean the dpad? Yes, okay, when you're in the game and you press the dpad and it comes up in the freeze menu, you can drop anything from in there now, Okay. In Breath of the Wild you could only drop if you went into the menu. Hard. I've been hitting pause, holding the thing, and then dropping it. So it is actually pretty easy to like, if you want to fuse one of the things, like a happened to just go into the quick time, drop it, then fuse. I would still prefer to just go into the menu and say, but at least use this also, like with the arrows, you just fuse directly from the menu, right the arrows. Arrows, The arrows are so easy. Yeah, the arrows have problem. Why isn't that everything do that? But with everything, the arrows are super easy to fuse. I love fusing the arrows. I've been I've been finally messing up, you know what. I haven't really done as much experimenting as I thought I would in high school. Sorry that slipped out, all right, as much experimenting as I thought I would with the items, Like when you watch the trailer, they were like you can put a mushroom on the shield and then when you get hit, the enemies won't see you. The amount of battles I've struggled in and then like one hundred hours and I went, oh, yeah, I could like do this all that, all this. Why am I just so archasically trying to kill everything like his Breath of the Wild. So now in post game, I'm trying to mess around and do more things and some things are really cool. There's a enemy you find at some point point that I won't ruin too much, but it drops a bone and when you it's really strong. It's like material. When you put it on a on a sword, it breaks first hit every time. And I was like, what's the point in this? But then I realized, arrows get one use. You put it on a heck and arrow, and now you have like a really strong arrow. Ah, that's a good idea. Yeah, I was just so I'd been messing around a sword and just I was really bad in my playthrough about only only fusing my sword. Yeah, and initially most of my playthrough it was only fusing swords to other swords. Yeah. But I've been now, really, do you want to make it stronger? Yeah, but I've been realizing every well I realized a long time ago. But every enemy drops a specific item, and that item is usually something that works well on an weapon. And there's like a lot of like like the lizards will have like massive scythe horns, and when you attach those to a weapon, it doesn't just attach to the end end of the weapon, it replaces the blade. So you get like a sixth scythe Yeah, so I've been doing that's cool. I just started doing a lot of your issues seem to be and also you're you're still playing through, so I'm like, I'm getting a lot of the repetitiveness of the game, but a lot of yours seem to be in the UI and the hut. Is there anything about the actual game itself that you think is you're you're in the in my opinion, you're in the stage where everything is still wow. No, everything is pretty overwhelming, but in like a good way, right, Yeah, Yeah, that's what I mean. Wow, Wow, what I'm asking in the early stages of the game. Most of the issues you're going to find are in the UI and stuff like that that you don't like, but the actual world and what Nintendo have built is probably still impressing you. Well. I talked about this a little bit in the last episode, but I got a little frustrated because I did that first event what it forgetting what phenomenomena? I did the first phenomenomena, and then something just made me want to go south. Whether I read something really quick and just disregarded or whatever. I went to the one that was immediately south, and I was way too under developed to go there. So then I went northeast, and then I was I was just too hot, So now I want to go to the Zoro, which is southeast. But like that whole journey took like three to four hours out of my life and that was frustrating. Yeah, and like and like it's my favorite pod. Yeah is riding somewhere for the first time. I love that. It wouldn't be so frustrating if I was like down with just I need to like let myself go and just and just let the game like washover, let myself go some set there playing The problem fout. My issue is because I have an objective that I want to do, because I just want to get to the end of the story. And I don't think this game is very good for people who just want to, you know, just get it over with the first time, probably just because it's so overwhelming you don't even know what to do. Yeah, but if I was to play through it again right now, I think I could probably crush it, like oh yeah already yeah yeah, yeah, um yeah. There are things that you can do to make it super fast, but you need like a guide or experience in order to do the exact perfect thing to get done with it super fast. The game doesn't say, like, you can do all of these wonderful things, but if you just want to get to the end. But that's not that's not a problem though, right. It's a problem for people venting. It's a problem for people who just want to get to the end. Yeah, but that's that problem. I would say, I would say, you did go to the hottest place next that Garudo Desert is legitimately the I did that last and I struggled with the bus fight that was right after. I was just praising this game for not being like a Souls Like, because in a Souls Like, you can accidentally I think in I think it was Dark Souls two or something, or maybe the first Dark Souls I you spawn and then you can go right into a cave that is an end game cave, and like you're not supposed to be there, but it makes the game makes you think that you're that it's like very easy to lead you there, and then you just get one shot and you're like, this is the game. I'm getting one shot and then you open a guided it goes whatever you do, don't go in that cave. Go around it. It's interesting that you think it's not like a souls like, because I think these two Zelta games are more like souls likes that Zelda has ever been. I was praising it for not being like that, and then it turns out it is kind of like that. But I will say that I would like to know, well I would have done if his The Kingdom was my first time playing Zeuta, and oh, I didn't remember anything about Breath of the Wild because for me, it told me to go to Rito Village first. So I went there first, and from them, my brain thought, I did where is Rido Village? You didicted the bird? The bird? Yeah, yeah, okay, that's that's why I went there. Yeah, And in my brain after that, when I'm sat there, I'm like, where do I go next? I'm like, well, I could go to another main checkpoint, or I could try and going to all the towns, like I went to the closest main checkpoint, which ended up being the end game checkpoint. I wanted to go to the first the closest events phenomenon. Oh it was the one to the south. Well that's not endgame, that's just a tricky one. It's just a hard one. Yeah. Yeah, everything one shot me and everything was impossible to find. I don't think any of them are supposed to be hard. I think they're all equivalent. I think some of them just appear trickier because you have to worry about weather conditions or stuff. Something was wrong with that one because everything was extremely powerful down there. Oh you mean the undead guys. Yeah, well no, no, there was just the comblins that were just had like armors and stuff. And then there was the giant sandworm thing that homes in on you. But he's easy to beat if you know how Okay he would he literally, you know, he looks at you and then you immediately get one shot. Yeah, so he sends it four hearts. He sends his things on the ground, So you just put something on the ground somewhere else and he goes for that and then you attack him. Oh like like Tremors, Like uh like then the Months to hunt a movie like the movie Tremors, Kevin Bacon. I can watch good movies like the Months like Tremors. You know the Resident Evil Girl. Yeah yeah, yeah, okay, no, I you know, I will concede that that area is probably I think it's the hottest. Yeah, I know you said that before and then I said it was. Then I don't. I don't think it's endgame hord, but it's definitely like the hottest. It's the fourth phenomenon. I always I always leave Gallan City till I say always out of these two games that I've played, because I hate having to deal with the heat thing and trying to figure out how do I get not hot this time? Yeah, that was the third place I went. And then that was when I was starting to get pretty frustrated. Yeah. I want to hear Hannah talk because she also she doesn't play a lot, and she started playing this game, and I thought that was a little surprised I had. She's actually played a significant amount of it, and she was complaining a lot. I have some late game gripes. I can go Ova, but let's do this first. Okay, Well, um, I did complete Rito Village. I only completed one of the regional phenomenon, but I did. I think I went to the goro on first, and then I got down into you got pretty far. Yeah, I got down into the underground area and then I just noped out of it, and I was like, I think I should have listened to the dialogue that told me to go to a certain regional phenomenon because I felt like I shouldn't be there where you want a fire, Um, it was just dark and like, I know, you have to use the seeds or whatever, but I just was totally lost, and I was like, am I missing something here? Am I supposed to be here in the depths? Yeah? U so happened to me too. I ended up in the depths before even doing the first phenomenon. But yeah, and then I knowped out of there too. But I've had a lot of fun in the depths there. The way they try and set that up, it's right near the lookout, there's a depth and there's a little bit of story down there, and you get a feel for the depths, and then after that it's on you can you don't go down there. So yeah, like like Wood said, I like kind of like discovering things for the first time. I really liked doing the shrines and everything. So I've just been trying to unlock the map and like leveling up so the rest of the game should be easier. How much of Breath of the Wild did you play? Um? I think I beat like two of the Divine Beasts, I didn't finish it same big Yeah. But it's been a while, right, it's it's been a while, yeah, because you were complaining that they don't really tell you much in the beginning about like the actual mechanics of the game, right, yeah. Yeah, I did feel like that in the beginning, and and the shrines that explain that are all kind of like weirdly spread out. It feels that is really weird. Yeah. It was kind of like that in the first game too, it was, but I feel like this one was even more egregious. Like I got like forty hours into the game, and then it taught me about bows and how to get shot and it was somewhere really random in the game, like if I'm here, I figured this out by now yeah yeah yeah. Um so like if if you're not, like I think it's like kind of a level of confidence that comes with this kind of game, like you just you you need to know like, uh, that that you are going in the right way, like uh, sometimes it feels like you aren't. But if you have that confidence, like you'll you'll you'll keep like going on the path you're going. But I was sometimes like doubting myself if I should be there. Yeah, you played a significant amount of the game. Like, if she didn't want to play it, she would stop playing. But you were complaining. I knew that you liked it because you kept playing. Yeah, and you played a lot of it, but you were complaining the whole time. Yeah. Sometimes the shrines they get in my head and I'm not there. She would get frustrated. She would get frustrated, but then she would beat it. You know. The wacky thing with the shrines this time around is I find a lot of their puzzles that they've kind of designed, and the way you're supposed to do it confuses me. Yeah, but then I always find out a weird, stupid way of doing it instead. Yeah, and that's fun. Yeah, it's better. I've solved almost every shrine the same way. Oh, I wanted to. I wanted to talk about how frustrating it is playing it on Twitch. That's kind of why I stopped playing it, because I don't want to play it on Twitch anymore. I want to quickly say something to help go Hell about the not really knowing where to go, or like feeling you might be in the wrong way. I think that's kind of the beauty of this game, where there are harder parts, but if you're finding it too hard, it's all that you shouldn't be there. You can explore any point you want to, but if you're finding it too hard, you can just go somewhere else. Yeah, And I think like someone who plays video games a lot knows that, but they know it's kind of like an open world game. But if you don't really know that and you think the story is more linear, like you're like, oh, like did I miss something that makes sense? Zeta is a breed of its own. It's not like youb Soft games where the open world just to be open world. This game and the Elder Ring they utilize the open world in a way that's very freeing. So yeah, you can just go anywhere you want and do anything you want. There's there's no wrong way to play at all. I'll say I'm on my third place now that I'm going to like I got I got noped out of two freedom enjoy exploring the game. Getting noped out of somewhere can still be fun when you explore somewhere else. Yeah, that's what I'm saying. That's why I don't think this game is for somebody who just wants yeah, you know, do the missions. I mean, it's one of the most overwhelming games I've played. I couldn't imagine going in with the mindset of let me rush this, yeah, because it's just that's the thing is that, like it's not rushed. I don't think it's rushing to want to beat the game in thirty hours. You could. I think I think you could figure it out in thirty hours if you really want it to speed running it right like you're because someone speed round it like day one, and like you can you can beat the game in an hour. Yeah. Yeah, But I think if you if you really were committed to, like, okay, screw everything, you could you can already build things with fans. Just build a flying device and just fly to the next area and just skip everything, or just be aligned to the task and fly flew to the area I wasn't supposed to be in. You can, and then I had to leave. You can crush it. The only thing that's going to get in your way is the really hot area because you have to find a solution for that. And if you're trying to be aligned straight in that's gonna be tough. Yep. But flew right into it. And now I'm like, great, now everything's on fire. But it does kind of tell it does kind of tell you how to do it. Literally, the part the part of the game that's locked out behind being on fire, there is a store right next to it that sells the thing. Well, I went into the store that had the seven hundred dollars suit. Yeah, and then I and then I was like, I don't have seven hundred dollars. I'm broke and sell anything. I didn't have much, and then I and then I was very tempted to do a duplication glitch, but then I was like, I'll just go to the zord thing. It's probably easier anyway. You wanted to talk about the glitches too. I do want to talk about it. I still want to talk about some late game gribes. But twitch. Yeah, this hadn't have anything more to say. I was wondering if you guy, like, how often you guys use the zone eye devices to build things, because I feel like I'm underutilizing all the time all the time. I at first my brain really wasn't like wired to anything other than I can make broombrooms, so I didn't. I didn't want to make too many of those because I didn't want to blitz through the game. I didn't want to like ride too quickly through it on like flying devices. But now that I'm late game and I'm exploring and trying to get places quickly, I have like an air bike that I made, and I can like air bike places. But again, there isn't like a wrong way to play, Like if you don't want to make the zoneie devices, just don't make them and just do it your own way. I honestly use the altar hand in the reverse the most to like get up high, and then I just used the power glider to fly around. But I do use like the if I see the makings of a car or a boat, I will ham that together and and go. I haven't played enough of it to even get to that point, so I want to do it. But there's like Peterbter Game or just put out his review on it, and he was saying that he's like, yeah, I am one hundred hours in and I really didn't do any building. Yeah you don't have to. No, you don't have to. It just depends on how creative you are, or what it is you really want to build like I've I've struggled in fights that I've seen someone online beat in a second because they built like a death machine. Yeah, I want to do that. I want to get the auto build that's sick. Yeah I get that. Um. I saw someone build a machine that was like a bunch of wolves that went in like a C shape and then there were springs on the inside with spike wolves and they just went like this the whole time, and he was on wheel so he could drive it around, so he would drive up to a linel and just smash him a bunch of until he died. It was sick. I got to make that. That's what I want to do. But yeah, that would be cool to like do and stream like you building things. I did doing wacky stuff. I built a truck on the stream. That's awesome. I actually saw that. It looked like it was part of the game, but you were just having a good time with yourself. Yeah, it looked even more like part of the game because the part of the game I was in had arches and it looked like checkpoints. Yeah, it looked like I was driving through check I literally thought you were doing like a mission. Yeah, but yeah, I kind of stopped playing it because I was getting really frustrated with doing shrines and then people telling you, like because like they're to a certain extent, I don't mind somebody telling me where to go because I wanted I wanted to just get to the end. I want people tell me where to go. But the Shrines is like a puzzle. This game is really, yeah, just a puzzle game. The whole game is a puzzle game. And that's cool. I like that. That's another reason why I get a little frustrated people like I want dungeons because at the puzzle, the whole game is a puzzle game. Yeah, it's the whole The whole map is one big dungeon. Yeah, like, yeah, you don't go into as many linear dungeons. The whole thing is a dungeon. I like that. I like little, small, tiny dungeons that you they just get out of the way and it feels valuable, like it feels like you're earning something for doing those. It's incentive to go in there, so especially when they're optional. Yeah, what really got me frustrated is going into one of these puzzles shrines and then you're messing around trying to figure out what to do because you just touch a bunch of stuff and look around and eventually something will happen. You know. You see all of these items around you, you start picking them up and start figuring out what to do, and then you pick up one and then a light bulb clicks and you're like, oh, this glides. I can use this to glide. The second I lifted up and go, oh this glide, somebody in chat and glide, you idiot saw many second. So that got that. I started yelling at the chat and I was anymore dream my whole play through, and like by the second stream, I had an automatic reflex of the second I knew in the game I want to solve this. I didn't look at Chat. I was dumb with Chat, and I would even be saying like, I'm not looking at you right now, Chat, yeah, because I don't want anyone and they will it doesn't matter. I have no backseating in my title in like the tags, there's no backseating. People will still backseating and then they're like they'll say things like is it backseating to tell him what to do next? Like they don't even understand what backseating is. It's very frustrated driving anywhere. Hannah told me, like to make a left somewhere where we were driving, and I was like, stop backseating, but in a car, um Yeah, but but I I also like, how you could solve the puzzles anyway you want, so, like, that's another thing when twitch chat is telling you the way to solve the puzzle, but you have a whack yeah, your minds. There's a way that you did it. Well, there's there's the way that seems like Nintendo wants you to do. But then you're like, I could build this wacky contraption and you'll lose that if somebody tells you what to do. That's more fun to do some whacked out ship to get to the other side. Yeah, this is a very stream of specific problem. But yeah, that's why I was so adamant, and I must have got annoying for my chat over eleven streams, but I just kept saying, no spoilers, no back seating. I was so rigorous with it. I was like, don't even ask me if I've done something yet, because on the first stream someone was like, have you gone to a stable yet and like checked in your old horses, and I was like, that's you're spoiling it by like asking It's like have you got the major's mask yet? It's like you're spoiling I saw that really early, like the second day of the game was out. People were getting all these wacky outfits and I was like, I would have liked to have seen that exactly. So they did have that in Breath of the Wild, but I yelled at them so much that my chat, even with like a thousand people in there, had nothing to talk about because they felt like they couldn't talk about the game. They were too scared to say anything about the games. People were getting timed out and banned left, right and center. But the thing is, I need to review this and I also want to experience it, and I don't want to tainted experience and a tainted review. I don't want to go on my review and be like, well, the puzzles were kind of easy, and then you look at my playthrough and I'm like, all right, Chat, what do I do here? And that just telling me what to do? You know, I want to experience it for myself. Plus yeah, I didn't I don't think I solved a single shrine the way I was supposed to, So why would I want someone to tell me how to do it when I could just do it myself. Yeah, were there any that like really stumped you or anything you had to look up or kind of consult with the chatter? One that made absolutely no sense so early I don't know if this is the one, but early on, before i'd really adapted to the Tears of the Kingdom lifestyle of like you can do anything you want. Yeah, there was two senses on the left and right side of the dungeon, and a ball was constantly rolling forward and you had to What it kind of made it look like he had to do was build a paddle and then time it so it hit it into the thing, the ball into the thing. And I spent like an hour. Oh I saw that to hit it over. I think people see that as the hardest one. It was so hard. And then my teeth of the Kingdom brain didn't even kick in that day because I beat it. Days later, it kicked in. Anything can touch that sensor doesn't have to be that ball. I could literally have just thrown something at it and it would have worked. So did you did you sit there and wait for it until I got it like the way you're supposed to. But I could easily have hacked it and cheated it. I saw and I think when this when that hit me was because I saw a clip online of someone trying to do it and the paddle that they had made broke and went flying and the ball puddled didn't even get anywhere near it, didn't even leave the ground, but the part that broke snapped off and flew into the sensor and hit it, and that counted. And that's when I was like, Oh, the bull didn't have to hit it. Anything could have hit it. Yeah, And that's the beauty of the game is that, Yeah, you can do it anywhere you want. I actually solved a puzzle last night. I had to get really high and get up somewhere, and like I didn't even take a second to try and figure out what the game wanted me to do. There was a chest in there that I had already got, so I glued the chest on a slant on a pole like a flag almost, and then just lined it up and I ascended through the empty chest and stood on it like a platform and then just hopped over. I don't even know what the game wanted me to do. I mean, this is I've done one hundred and fifty shrines now, and I'm just in the zone of like getting and getting out. Like I don't I don't even look at the shrine. I look at where the exit is, and then I see if there's any like switches I have to hit, and if there's not, I'm like, I'm just gonna get over there. I always make sure to have rockets on my shields at all time, because chances are you can just walk into a dungeon or shrine, rock it up and go to the exit. That's a really good idea. I'm gonna do that. I think I solved one by taking a fan just like drop it down and yeah, I think I saw you do that one. Yeah. Do you think that, like some people would get turned off by the game by being able to like kind of just skip through the puzzles, because like when I play like Fallout, I do this every time I play Fallout, I'll I'll play it for like twenty hours and then I'll go into god mode. I'll put everything out and then I'll hate the game and I want to play any I don't think so. And here's why. No matter how you solve it, it always makes the Z out to sound you have figured it out, yea. So it doesn't matter how many times you get in and do it. It's always reward. It doesn't feel like a cheat. And the quicker you do it, the better you feel. Also, it like like I'm sure that the rocket solves a lot of them, but not all of them. Not all you know, like you're gonna still you can't just god mode every single I saw one where a guy was like lava and he like made an accordion bridge that opened up and just shot out and he just went over the I was like, that is sick. The idn't even think about that. It's so cool, man. There was a lava one where like at the far end there were those water fountains spitting into the water and it was making several platforms like slowly moved towards me. And my first thought was, okay, so I've got to like hop on all of these, and then very quickly my second thought was I'm just going to reverse one. So I stood on it and started reversing it, and it was like shoving all the other platforms out of the way as it just brought me to the thing and went da da da da da da da. And it's just so good, like you can't and there's so many ways you could have done it, but it's just such a cool way of doing it. I watched you do one that I would at the electric one and then you breathe through it. I breezed through most of them. It was later in your playthrough, but then at the at the end there's part where you have to take a piece of like the there's two metal things and you have to get the electricity to cross them. So you and I did the same thing. We just took a metal weapon and were like, yeah, I just dropped working I forgot. You got through it in a wacky way. I think what I ended up doing was dropping two metal weapons and attaching them together because I think they just weren't enough. You needed too to really hit and get the electrical pilot. There you go. You know what, my absolutely you're supposed to there's like a cog wheel, you go bunk. Yeah. I actually realized that on the way. It took me a long time. I was walking past it and was like, oh, I only knew that because Chad ruined it for me. My absolute favorite moment I think in my whole play through that I was streaming is in the Garden City Temple. You have to get five of those whatever they were in that that the gongs that you had to ring, and there was one I just couldn't get to. It was a massive tower, multiple levels, and I was flying around it for like forty five minutes to an hour, and I couldn't find the way in. There was mine carts everywhere, I mine cuted around the whole thing. I was losing my mind. I could see there was multiple levels and it was what I needed was at the very bottom layer, so I knew there had to be an entrance uptop somewhere. Looking everywhere, I finally, after running around the base, I just had this dumb thought there was a lava on the ground everywhere. So I got one of the fountains and I started spraying onto the lava and started making rock platforms, and then I connected them all and you could just fit underneath the entire structure, and I zipped up through and I got the gong, and my chat who'd been watching me for a long time, went nuts. Because nobody had done it that way, and I was like, is that the way I was supposed to do it? And it was a sea of no, just no, no, no, no, no. There's an entrance at the top and I looked up and I could see a ton of stuff. I just walked out. Didn't have to do it, and people in chat was saying that was so creative. I had never seen anyone do it that way. And it was at that moment that even though I had a lot of other moments, it was that moment that I went this game sick that I because it could have not let me do that. It could have just they could have just stopped that part of the floor, put something over the top so no one could zip through. And the whole time I was doing it, I was like, please let this work, and it always works. Yeah, ok, greend of time wouldn't let you do that? Of the time, wouldn't let me do that? Greena would have been like, no, you didn't walk on this pixel and press this button. I agree with that. When I get the right way, I mean, this is and I've said this before, but this is the developers really letting go of their hubrious in the sense of like we've designed this puzzle, you better solve it the way you're supposed to, and just on Nintendo, you have to play the way we develop. Cheating feels good. I think that's actually a quote one way. Yeah. Yeah, and the whole game is about cheating, just figuring out the wackage they gave you. God, but just enough that like you still have to figure it out. Yeah, we were supposed to be talking about what we didn't like about it. Yeah, I know we've somehow found our way around into gushing about it. So I'll say in really late game, something that I've realized about the Land of high Roll, as far as the planes, a lot of missions and a lot of side stuff always ends up in caves, and a lot of the caves are the same. It's like Skyrim. Yeah, just so, And I realized recently as I'm initially there was such a thrill every time I'd find a new cave and it'd come up with new discovery and I'd look around and see what was in there, Especially going down the wells. To begin with, it was like always a new well to find. But now I've gone in so many caves and they are all the same. Yeah, And I think that had lost a little bit of charm on me a long time ago. So now a lot of discoveries on the land of high roll, it feels like because they reusing the land, and it felt like they were like, Okay, we can go up and we can go under, but what can you find on the actual planes that are new without changing too much. Well, let's do like giant caves everywhere. And that's a really cool idea, but they're all they will feel very samy. I keep finding cave after cave after cave it has one frog in there that I can shoot and get a little like a jam out of, and then someone to the gun. Yeah, you give to the wig guy, and then a few rocks to break and get amber, and then you're probably done and you leave and you just go to the next cave. Yeah, so that feels a little Sammy. It's getting kind of repetitive. I mentioned the item duplication glitch before, and then you got really maybe a really I twitch chats one reason why I made that face because I hate doing stuff like that. I decided I didn't want to do it. I was watching it felt a little too too easy. Buddy, last night for a biscuits. We were just sat in Discord before you guys joined, and we played some sick Vale and lost. And he brought up his game and he had one hundred and fifty thousand rupees and I was like, my god, tell me your secrets. I'm broken this game. And he's like, duplication glitch. I was like, all right, never mind, don't tell me. So they patched one of them out. But there's more now that I just saw this morning. They found a new one. I actually keep finding new I saw one that doesn't seem like a glitch. It seems legitimate. It's it's well if you do if it's not supposed to be in the game, well this is That's what I mean. This seems like I don't know a way around it, like people you. I mean, there's the one where you just multiply a billion times, you know, and it just it just goes over and over again, and all of a sudden you end up with fifty thousand whatever. Uh this you get the arrow that shoots three arrows, you know, the bow and arrow that shoots three line bow. Yeah, you take you take a diamond, put it on an arrow and then it turns into three arrows and then you just go pick up the three arrows. That seems like not a glitch. That just seems like that's how the game is. That's probably like I could do that. I saw it on TikTok okay. That's actually right. That, Yeah, that I'll do the glitch when it's like you gotta pull out your sword and you jump do a bat flip, and then what as you're in the peak of the flip, you bring up the menu and you drop the sword, and then you have to get back in the game and shield switch and then if you like turn right ninety degrees, your second weapon in your first slot will get duplicated. That idea, that's it. That's clearly not intended. Yeah, but this that's is like, you're honest, that just makes sense. Yeah, it's the game. You get one arrow turns to three. That was actually a revelation for me to realizing that everything I attached to that boat got duplicated because for the longest time I was using the eyeballs that heat seeking eyeballs, which are sick. Those are great. Three three that's cool. And then and then like when you fight, but also the Glee Oks. They got three heads and they legit do hit each head. That's cool. I know, that's cool. I know I think that stuff. Well, you're saying like that the arrow thing, that's not a glitch, that's every part of the game, but the actual duplication glitch, that would make me feel like how I feel when I do that stuff to fall out. I'm like, that isn't fun anymore. Yeah, you're not struggling, You're making it so game. I would probably do that at the end if I've beaten everything and I want to just mess around. But if I'm doing a first playthrough, I don't want to break it necessarily. Yeah, the diamond thing, it still breaks it, like the three shot thing, Like I'm almost I must wonder if it's just not as quick as a duplication glitch because you have to go pick them up, shoot shoot down. Yeah, well, you don't want to break the arrows though, I think you might break them if you're that close. I think you're fine breaking the arrow if you get a diamond. Yeah, oh does that work? I thought I'm hearing about it now for the last time. I don't know. I feel like I want to if this is one of them things where there's so much in this game. Nintendo just didn't catch that because that what do you do? How do you fix that? You can't make it cost three diamonds to attach it while you're while you have a three arrow equipped I guess, so why why would it cost three? Shouldn't cost one because that one arrow turns into three with that bow? That's yeah. Yeah, he's say, how do we fix it it costs three instead of one? That would be okay, Like they knowingly make it three because it splits. Yeah, they wouldn't. I feel like the whole point is that's just multiplying, yeah, because that would break some stuff, like if you have the eyeball, then you would need three eyeballs to shoot with that. I would still consider doing that in situations, but I wouldn't do it as much because I'd burn through my stocks too quickly. Yeah, I mean it's possible that I do update that. Are you sure you don't shoot three? Now? You shoot one? You shoot one because it because it has that effect, But but you haven't. You han't. You wouldn't even have got one of those bows yet, are you sure? Well? In Birth of the Wild, that's how it was you can't fuse to Breath of the Wild. Now I'm not saying fuse, but that's what I'm saying is true. That's whatever. Yeah, yeah, that is true. Yeah, I want to try that when I get home. That that break it, because there's a lady in Garden City that will buy ten diamonds for five thousand. Oh, you could break that if you wanted. I wonder if that's how Bengal did it. No, he did, he did bard pause. Okay, that's surprising that like Nintendo didn't catch that because they have to do. Maybe it's one of them things where cheating feels good. Maybe they just put it in that. I feel like that field that's not I don't think that's the cheating they're talking about. I feel like that they're like, ah, we gotta we're gonna have to deal with some people using this. Literally, I've seen the glitch and like you see the game blip when you do that when the item duplication that the arrow one. They might have had the mentality of, well if they figure it out, they figure it out. Yeah, that's what I think, which is really lacks of Nintendo even well, the whole game is lacks, true, but that one definitely breaks the economy. But I gotta be honest. The economy was one thing I was going to bring up where I feel like it's kind of broken in this game in general, because everyone every time I bring this up and chat, they're like, no, I make money really easily. All you do is you go to the snow area and you hunt prime ribs and you get five, and then you sell for three hundred, and if you do that in a loop for twenty minutes, you'll make a thousand rupe. I'm like, that's my problem. Though. We got TikTok hustlers. That is that everyone that has their ways of making money. It's all like hacks. You know. Someone else was like, Oh, I do it by finding the bunnies and I just quick time and I shoot them a bunch and I just hunt the bunnies. And I'm like, if I'm playing one hundred and twenty hour game where I am, I have all of this overwhelming content, I should be making money organically. I do it by drop by rocks from Goran City, like helping people or like saving someone. Should I ended the game with like a thousand rupees at one hundred hours because you don't get money for anything unless you do some like crazy hacks or like that's why the glitches are so popular because people he waves, you know, I got ten how far into you to the game, like twenty hours maybe and you have like ten rupees? Yeah, yeah, you don't. You don't get enough money in this game, like the whole way through. You don't make it enough unless you do some like crazy And I was saying that, like a lot of people are cooking in the game. What is likes pot time job is chefe. It's just like he saves hirel but he's also at Michelin Stars chef, Like, yeah, that's what Hannah was a side job hit. Hannah was like, I don't understand what all the like the food does, like all the power ups and stuff. I was like, I don't either. I just do it so I can eat something so my heart's go up. Like I don't try to. I just mash stuff together and go, oh it's this money herts okay. And if it happens to have like a stealth up, I'm like cool. Most of the the stealth up doesn't do anything. It's such a pointless unless you're sneaking up on a horse. I don't know why you'd even do that. A lot of a lot of those abilities are kind of pointless. But um, the recipe like thing where you click on a um a cooked item and it shows a recipe. Was that in Breadth of the Wild? No, yeah, I don't remember. I didn't. Yeah I did see that as a pizza. No. I like that you can bring up the recipe because yeah, yeah, I got you gotta show me that later, sir. Um. That's a lot, I mean, that's a lot. I guess most of mine come in the late game of just the repetitiveness of it all because I've I've been in high roll for so long now I'm kind of I'm not overwhelmed anymore. I'm just kind of working through the side quests. And they should have stocks they do in Grand Theft Auto. I gotta be honest, what did you say? So they should have stocks like they're doing Grand Theft Auto. You could pull out your phone and you've just best your actual in game money market. Yeah, por a pet has like freaking as Robin hood on trade on a Robin. By late game, I've mapped the entire sky and I've demolished this guy. It didn't take too long. I think you could finish everything in the Sky in a day if you build an AirBike and just flew around, which is what I did. I haven't mapped the entire depths. I'm doing it bit by bit. But once I rolled out the sky and I only had the land of Hill and the depths, it started to feel like Breath of the Wild. I could just build things now, so like it doesn't feel that different anymore. I've done most of the major things that made the game different, and now in post game it's very familiar feeling. I'm going back through getting shrines, getting car rocks and finishing up side quests, and some of the side quests are really cool. But it definitely now feels way more like the last game. Again, I think the biggest difference is the way you get around and stuff, because you have the build the stuff because that feels good to do. You don't need a horse anymore. Yeah. The thing is like I was getting frustrated because I kept losing my horse and I was like whistling and I'm like, where's your calling and where eyes it here? And people were like, no, if you walk too far away, he's not gonna come. And I was like, I don't remember that. I don't remember it because in the first game I was trying so hard to keep him around. Yeah, and in this game, I'm like the horse, all this crazy shit I could do if you just build something. Yeah, that's what I've been doing. I'm just I forget the horse. Always fly to the closest or teleport to the closest tower and just fly. I just go up. I just get myself as high up as I can go, and then I just now here's a question, is this a Mandela effect? Or am I insane? There was I swear a trailer early on for Tears of the Kingdom where Link turned into like water and dripped up into the sky. No, that wasn't him doing that. That was just that drop of water. Oh, he was just reversing the water. Well, it was it was essential. I think that was all like abstract story of like the tear drop Okay, And you know what confused me? And then him going up. I was going to say, because that clip of the of the of Link near the water poddle and then the water poddle going up, and then him popping out of the top. I think I just took that as at some point you can turn into water and drip up that. I can see where you could think that. Yeah, yeah, okay, that's a random thing that's been bugging me. I kept waiting to get that ability. I thought maybe I would like, like I don't want to give too many spoilers, but side On would eventually give me that ability, and he just never did. Because he's the water. His ability is the worst. That's another complaint I have. By the way, here's another complaint. I don't like that they follow you around and stuff. You can turn him off. Yeah, but side On has the most useless ability out of all of them. What is it? That's the one I'm going to isn't it. Yes, So when you activate him, he creates a water bubble around you that'll take a hit, but it only lasts like ten seconds, and if you attack while you have it, it turns it into a water blast and you lose it. Oh. Now, here's why this sucks. The water blast doesn't no damage. I mean maybe if it's a fire enemy, but how often are you coming It's so specific it taking a hit is awesome, But if I can attack what am I doing. I'm just running around like, yeah, you can't get me. Oh you got me. I guess I'll attack you now. The other abilities, I won't ruin them all for you. They all have uses, they're all sick. Maybe that Garen, the Garen ability is maybe a little lackluster, but yeah, his is like absolutely useless and he just gets in the way of the fights. In the first game, I got the one that revives you. That sounds pretty essential, and I got the gore On one that those abilities hit was so much better. Yeah, even the only two that I that I got, and then I beat the game with those. I want to do something similar with every one of those abilities were sick. I want to ruin something for you, but I don't want to. I don't care. I'm down, I don't give a shit. So if we're comparing them, Uh, the garnability in the last game, you could hold left trigger and have a shield whenever you wanted it and it would take a hit, which is kind of equivalent to what side On does, except it's on a timer, which is really lame. And then the water thing does nothing. Uh, you have a revivability, which is just insane. You have Rivali's Gale, which blows you up and it makes it easy to traverse. Tolen's ability blows you this way, which is really handy when you're in the sky and I use it all the time, but I would rather have Rivali's gale. They kind of replace Rivali's gale by there's a pine cone you can put into a fire that creates a Rivali's gale. And also the fans, I guess there's a ton of different ways you can it's not it's not as free, but you don't need a really, reality is you don't need that anywhere. Yeah. Yeah. And then you have the lightning ability, which that was great, which in the other game you would hold down a charge and it would zap everything in the area. Now it creates a ring that slowly starts moving out and whenever something's in the ring, you can strike an arrow and lightning strike that area, which is great, but it doesn't do everything, and you have to stop everything you're doing to try and hit something specifically. And so I think all of the abilities are crap compared to the previous abilities. But what makes it worse is the previous ones were automatic on button presses or certain things you could do. This one you have to run and chase after one of the MPC characters and like it's so annoying because it's annoying when they're just around. The Lightning girl is aggressive, so if there's a bunch of enemies, she's always in the enemies. So if I want to strike them with lightning, I've got to run up to them and in them and try and spam a on her and then like back up and try and shoot. Oh, Colin is so frustrating because when enemies die and drop loot, I'll be pressing a like rapidly to try and pick him up, and he'll walk over like what you're finding there, buddy, and then you'll hit A and A again and he'll dust everything away like down the cliff, and I'm like, no, Tlin, and you idiot. They're useful to have around because they attack enemies. They are yes, and you can level them up and they should do a lot of damage. Yeah, so Tallin will always get headshots with a bowl and like do massive. That's why I like having them, But trying to get the abilities is insane. And I also don't understand why it's aid to use their ability and when it brings up that cool down bar, there's like a whole interface of a X y M B. Yeah, but you never use x YMB. Every one of their abilities is on A. Yeah. It should that's weird. It should be you hold something and then you can rotate and then you press and you should be able to do that whenever you want. Like, why do I have to go and talk to Lightning girl in midfight? Why can't I do hold button X? And now I've yelled at her in link yelling, which is nothing, and then she knows to start expanding the another wheel. And they're always grouped together. So if I run up to them and I hit A trying to get one ability, I will always get a different ability, and then I've got to deal with that and get that out of the way. And then there's another. And this is a big boiler. So I don't know if you guys want it or not. I'll take it. Don't give a shoot she doesn't want it on whatever. I mean, I really haven't played much of the game. Don't listen, close your ears. There's there's a fifth one. Okay, you get later that one you can ride whoa so midfight, when I'm like trying to pick up a weapon quickly or I'm trying to like do something, all of a sudden, I'm like, why am I not moving? And I'm like, I'm like, why can't I? Oh, I'm on the back of this thing and I have to press a button to get ready to get off and then jump off and then try. So I always turned every time I get into a fight. I turned that one off right away. He's always off. Wait, she's always off? Right? Are these always on? Or like you can turn them off get triggered? Like, but do they get triggered the second you start going out to an enemy? No, you turn back. They literally, if you have them enabled, they walk around everywhere with you. I've seen it, which, by the way, makes the game lag in big fights because it's huge five other people and then enemies. But you kind of want them on because they fight enemies for you. Yeah, so it's like kind of cool having them around. But it's usually have them all off except tallin until a big fight and then I'll turn them all on. That's a good idea. I don't I don't necessarily know how much I like that. It's I don't love it. Yeah, I would just seems like it just seems kind of like a mess. I think the idea is cool of having them there and fighting alongside you, because they do do decent damage and it's kind of nice. They just they should only be there for fighter It that or just change the way you interact with them to get their abilities, because having to run up to everyone individually impress a when they're all clump together is a nice Why should we just make it like the down deepads or something another It needs to be another wheel that comes up along with the weapons and stuff, because it'd be it would make sense. I feel if because all of those things sound like chargeabilities, they all sound something they are. They they're special attacks. No, but I mean like if you were to hold your sword button. Oh that's how it wasn't the last get That's what I'm saying. That's yeah, but that's what they all sound like to me. I think they try to make them more instant, but the fact that you have to go and talk to them inherently makes them way less weird. They're on a cool down, so it's like, why talk to this? That makes sense? That really breaks the game. It's you're in a fight. You want to do an action, you gotta walk over to this guy, give me the shield. And by the way, when you're trying to get it, by the time you finally get it, someone's hitting you and the shield's gone. Yeah give me the yeah. Thanks. Yeah. The lions. Yeah, like how they talk. Yeah, like that felt like when you launch his ability. Oh you got him already. Huh Yeah, I didn't finish that area, but I got him. But he sounds so dumb. Oh his voice quips yeah, yeah, yeah, yeah, yeah, I can remember exactly what he says. But yeah, it's like I got it. I'm on it. Yeah. So this glaring guy every after you have him equipped, I love them. In the first game, every single thing that you get on to ride or drive, he will automatically snap to the front and start spitting. You can shoot him by pressing. I watched her do that. Yeah, I thought I was only for that. It's it's honestly never actually useful because you can't aim him. He's just a straight line, so you can kind of aim what you're looking at, but like if you're in a car, you can't go up and down, so he'll only shoot in wonder. So if you want to shoot something up there, you can't. So it's so specific. But he's always there in your face spinning around. Now, will he fight enemies while you're fighting, while you're just walk around fighting? Yeah, okay, it's only when you're on like a moving vehicle, which is kind of It's kind of cool how it works because you can take like a log and attach wields to it and he'll know to be at the front of the log. So it's interesting the way it's designed. But as soon as he does that, I have to hit start and turn him off because I'm like, he's just he's so ugly. How how do you turn him off? Is you have to go to key items and then hit a medallion and just dismiss only when they're there, like you could permanently dismiss them. They are always there unless you dismiss them, and then they are dismissed until you invite them back. They're only there because you have something enabled in the menu. Okay, so you could disable that. Yes, dismissing is disabling and just getting rid of them. Yay. Just the way you made it sound sounded like they will always pop up and you have to go in the menu and dismiss them every diamond, No, because that would be terror. It's just it's the kind of thing where like it will annoy you, so you'll turn it off in the moment, but then you'll need them again in a few minutes, or you'll at least want them again, whether it's because you want an ability or there's a fight coming up, and then you'll forget to turn them off until they annoy you again. And they're like, oh right, So when you get them, you get a medallion, and you just disabled the medallion. You actually get a ring, but in the menu it looks like a medallion. Tallin has this cool little like anklet. I immediately went I immediately went to Etsy and I was like, Tullman's anklin. Nobody made this, Yeah really, I actually did see on Twitter someone making a mock up because there's the map ability on the ring, and someone did do like a mock up of where like it showed a medallion and then it went into another little Oh yeah, that's how it was for medallions, of you could pick whoever you want to be your assist. Yeah, well well it should be. It should be you go to the medallions and then you press ab x or y for the one that you want. Yeah, maybe I'm maybe that's why it's a map. I want the rings. I hope someone makes the rings. Yeah, maybe that is a future update where they actually do that and replace the map because the map is I don't think they're going to do some of that drastic. That's that's like a big point to have a map as like a shortcut. Yeah, that's literally the select button. Yeah, wait what do you want? What do you want? So you know how how in your in your shortcuts, for like, when you hold down the L button, it brings up the wheel of the abilities. The map is on that wheel of abilities? What does it do when you clickly just goes to the map. Oh, I've never done like how you would hit minus, I've never done. It's the same exact function. So that saying that should be the medallions soon and then you pay up of that where they replaced the map and then put the medallions there, which makes sense, that would be good. Yeah. Yeah, so yeah, because that I saw, I got that and I was like, why is this here? I've never had no idea that map was there. Yeah, it's the green one. Yeah, I don't. I M just want to have like five minutes to talk about something I do like. Though. I really do like the new abilities more than the old abilities. Oh yeah, and the stuff. Yeah, the Ascend and all of that. So I don't like. I don't like the character abilities as much, but I like links abilities way more. Yeah. I think they flow together so well this time, because last time we had like we had Magnesis was only for Metal Staff, Crisis which made platforms out of ice, we had Freeze Time. None of those really work together, Like you couldn't really use Crisis and Freeze Time together, or even Magnesis and Freeze Time or Crisis like none of them Stasis, thank you, you could. None of them really worked together. These new abilities, they all work together really well. Like you can move something with the hand up and then you can like drop it, use Crisis to like make it go back up to where you had it. You can use ascend to zip up into it and through it and then use it as a platform. And that's just one example of how well all of the new abilities really flow together and make exploring those games so much fun. I also like even just the way that they're mapped. When you press l ascend is up on the dpad, the godand is right, which is his right hand, and the down is what's down is fused and usually you're fusing things on the ground. And then left is time. Yeah, time, which I think is just left because backwards. Oh my god. I don't know if that's intentional, but I don't know, because yeah, everything about it, And I thought about that while I was playing. I'm like, man, this is all this is all very flowy, like so well the weapons were like that, only the weapons were like that, and the medallions or whatever they're called. But yeah, no, I love that and like, I yeah, a lot of people are like, yeah, you're like God in this game. I think most people like it. Some people don't, But again, I think you are God enough to a point where it's still fun but you don't feel untouchable. Oh no, I'm I'm I have the hard times in the game, yeah, but moving around feels really good because the whole time I'm much better. The whole time i'm moving around, I'm solving little mini puzzles. I'm like, how could I All right, I'm in the middle of this, like open plains area. How do I get up really high so I can fly over to the tower. So I got to solve all these little puzzles. Or maybe I can reverse this up to the sky use that and then I get a little bit of airtime and then I can get up over. You know what's insane? For stuff like that? Auto build? Yeah, I want that. That's why I want that. Initially when I got auto build, I was like, oh this is nice. Now when I've made something, I've just like bring out the items, I'll have it build itself. I don't have to keep remaking the same thing. Nice like a little rocketing. So what I didn't really think about is if you're missing a piece the zion zionite that you have, you can pay to create it instead. Yeah, but not just for zonite materials anything. So now I have, like in the stone area, I didn't build this, actually got a schematic for this, But you could do this. You build a stone platform, a bunch of stones high and then a stone top. It's just all stones. But once you've done it and you save it to your favorites, it costs like ten zonite and you can old it whenever you want and it's scaffolding, so you can ascend to the top and then you're high and if there's like a cave top, you can ascend further. Hold on a second, I thought auto build used those little gotcha balls. It does, but it uses everything. Yeah, you can. You can uses everything. You could go you could go to the Garden City and there's like a table in one of the rooms, like a like an actual table, like a wooden asset. You can grab that. You can fuse something to it. That's saved. You can make that table anything you want. No, I understand. But when you, let's say, you want to auto build that table later on, do you need a wood table? No, that's what I'm saying. You just pay like fire and it made that table. I didn't know that. I thought it was you. If you want to make a car with rocks, you need rockets and you don't need anything, so you just use zonite. Do you remember watching me trucking around? Yeah, you remember when the truck was green. I didn't watch that one that later. If you go back and later, my entire truck is green. It's because I lost the first truck, didn't have the materials to make it again. But auto Build recreated it for like Vifty's on Night. It remade the entire thing, so I didn't need any of the materials because otherwise I would just use the zona in those Pachinko machines and just get them these little balls, I know. I mean, the auto boild is handy, like I have an air bike, like I said, and it's nice because it's so specific how you have to make it so that it flies perfectly. I have it saved auto Build, so I go to my inventory. I dropped two fans in a stick and then I'm like, auto build done. But if I didn't have two fans in a stick, I could pay nines on night and make it out of green. You don't even have to know. You can use regular materials and if you have like half and half, it'll just cost half of whatever it is. That that's wow, that's awesome that they even thought of that. I know, the fact that you can literally save anything you touch into auto build is crazy. Yeah, I need to get that. That's in the I mean, we're spoiling out, but that's in the depth somewhere, right. Yeah. Yeah, I think I watched somebody the storyline for that is actually really cool. It continues on after that and if you follow it along, you unlock a bunch of schematics, and schematics will literally just give you an auto build you can make, and yeah, you don't even have to actually make it. One of the auto builds is really cool too. It's a fishing bolt where it's like a bolt with a little lightning rod at the front, and when you're riding around, it's zapping all the water and all the fish will die and then get caught in the boat. And I've seen that. Yeah. Cool. I wanted to complain because I think it's interesting to talk about we don't like, but I want to stress for everything I don't like. There's a hundred things I love. Yeah, No, the game's amazing. Yeah, well, I play more of it. I hope you do. But I just want to take a weekend and play it because I haven't had that time to do it. I feel like I need that to really get into it. So I literally I felt I felt like I I didn't even scratched the surface until maybe like fifty hours, and then I started to feel like surface has been scratched. And now I feel like I'm I'm just doing the mundane. But I when I finished the game, I finished at forty four percent completion, because it gives you a percentage when you finished. It sounds like a lot, but it's a lot because I've been playing for another week and thirty hours more and all I've been doing is shrines and unlocking the depths and side quests. I've done it non stop. I've rebuilt an entire village and I met fifty three percent, like it's barely moved, and I've done so much. So yeah, it's a big game. Wow, Okay, all right, thanks for watching again. I would I love Hey, did you see last week's episode? Let's see so, I don't know if we talked about it. Did we talk about it? You could, She's probably should talk about it. Last week we had an issue where we did a live stream right here for the first time we did at Fantastic. We loved everything about it other than we had a glitch while we were ending the stream and it processed in a weird, whacky way and only three minutes of the video ended up on YouTube somehow. Still it's still only three minutes too. I don't know. We were in the back end where you like place ads into the episodes. Um, there's the full timeline in there. We found because it's the video is all there. We live stream and the bad thing people watched it. Yeah, it says an hour and five minutes, but then you click on it and it's as three minutes. So we tried this hack where you cut you use a YouTube editor tool to cut some out and it tricks it into reposting the whole thing. He saw that on Reddit, I think, and I did that, but I think that's still processing, and right now it still says three minutes. In the chat, people are saying, like in the comments, like it's fourteen minutes. For them, it's three and a half. Someone said it's two minutes, but I think the common senses is that it's three minutes. Yeah. YouTube completely fucked last week's episode. I mean, by this point we figured out a fix. We've either re uploaded it or it's fixed. So sorry. Though, if you were early and you tried to watch it and it was only three minutes. Audio listeners didn't have a problem. Yeah, so there you go. That's a win for iTunes. There you go. List never look at us, just listen to us. For radio, yeah never look all right, guys, thank you so much for watching and listening to another podcast episode. We love you so much. But we're about to do another bonus episode for Patreon, so five dollars a month. You can see that Bones episode last week was so fun. We answered Patreon questions. We talked about Bob's band, well, we talk about today probably more Zelda. The smike smells like cigarettes. Why all right, see you guys next week. We love you so much. Checkout skillshare links down below. Bye Bubby, Bubby, Bubby. I'm trying to fix the episode still it's broken by
Chapters
No chapters available.