Datamine Points to a Pokemon Presents 2025

Game Mess Mornings

Jeff Grubb is joined by TurboShawn to chat about a whole slew of Nintendo Switch 2 rumors, rumblings, and leaks that have come out recently. We also chat about a possible Pokemon Presents in 2025, an Xbox handheld, and how GamePass is affecting game sales!
2025-01-08 54 min Transcript

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<v Speaker 1>He'll be like, A, don't be bad, it's the Internet.
<v Speaker 1>You're busy. Let's do this for January eighth, twenty twenty five.
<v Speaker 1>For the next hour or so, let me help you
<v Speaker 1>sort through the world of gaming on Game Mess Morning's
<v Speaker 1>Live with Me Jeff Grubb. Today, the switch to gets revealed,
<v Speaker 1>but not by Nintendo, and one of the best games
<v Speaker 1>on Xbox three sixty could be getting a big upgrade soon.
<v Speaker 1>But first, please join me and welcome me today's co
<v Speaker 1>host the Game Mess Mornings. It's Sean Turbo, Sean mcdal Sean,
<v Speaker 1>how are you doing?
<v Speaker 2>Ah? For once good Jeff, rested, well refreshed after that
<v Speaker 2>nice long holiday break we had.
<v Speaker 1>Yeah, I made the mistake of just going with God
<v Speaker 1>on the break and doing what my body wanted to do,
<v Speaker 1>which is always a poor choice every time. Never worked
<v Speaker 1>out good, imis.
<v Speaker 2>We'll get to that.
<v Speaker 1>I am now recovered from Let's night where I actually
<v Speaker 1>did decide to just go to sleep after the podcast
<v Speaker 1>for the most part, after a lesson and ten dogs
<v Speaker 1>with mikey Uh, a little bit of Marvel Rivals, yes,
<v Speaker 1>a good amount, thankfully. Like Chris came in. Chrisnai came in.
<v Speaker 1>He was like, just just a couple of games. We
<v Speaker 1>can always rely on him to be like, I'm tired,
<v Speaker 1>I want to go to bed. So yeah, we ended
<v Speaker 1>up pretty quickly and actually it's computer crash and he
<v Speaker 1>didn't want to give back in so that was it,
<v Speaker 1>and uh, I went to bed, and I'm feeling pretty
<v Speaker 1>good now. I wanted to My plan was to go
<v Speaker 1>out and walk in the woods, but it's too cold.
<v Speaker 1>It's just too.
<v Speaker 2>Cold, to freaking cold cold. Is it for you today?
<v Speaker 1>I think we are in real feel. It's in the
<v Speaker 1>single digits fairrenheight.
<v Speaker 2>So yeah, it's we're eleven.
<v Speaker 1>Yeah, is that eleven with the real feel or like eleven?
<v Speaker 2>Like yes, fifteen feels like eleven exactly.
<v Speaker 1>Yes. So I was like, oh, this is painful, this
<v Speaker 1>is hurting me. I'm like, I just want to get
<v Speaker 1>some sun, some fresh air.
<v Speaker 2>I remember when I was describing Wisconsin winter to Christian
<v Speaker 2>for the first time and I gave him the temperature.
<v Speaker 2>He's like, what's that in Celsia? I said, I converted
<v Speaker 2>to him. He's like, I can't be right.
<v Speaker 1>You like what it's like on Mars.
<v Speaker 2>It's like, yeah, no, just five layers, baby, that's what
<v Speaker 2>you do.
<v Speaker 1>Yep, absolutely, all right, yeah, so how was your break?
<v Speaker 2>It was very good. Actually played some video games for once, right, Yeah, absolutely.
<v Speaker 2>I actually had the time to catch ups on some
<v Speaker 2>stuff I played. Actually got all the way through Shadow Generations.
<v Speaker 2>That was like one of the big ones I've been
<v Speaker 2>wanting to start and didn't get around to, which is
<v Speaker 2>very good. I wouldn't say it's as amazing as some
<v Speaker 2>people are making out to be, even the song fans,
<v Speaker 2>but it's kind of just more Song Generations.
<v Speaker 1>It means it's solid at least, right, Like you don't
<v Speaker 1>have a ton of complaints.
<v Speaker 2>Yeah, it's just like Song Generations, there's too much fluff.
<v Speaker 2>Like if it was just it's like a two hour
<v Speaker 2>roller coaster, it would be like a very fun game.
<v Speaker 2>But there's a lot of like the the Hub world
<v Speaker 2>stuff they get do and everything, and it bogs things
<v Speaker 2>down a little bit, but generally very fun. I was
<v Speaker 2>in a Sonic mood though, so I played some of
<v Speaker 2>the classic games and I still maintained Sonic in three
<v Speaker 2>D has often not been good. Adventure one and two
<v Speaker 2>are still very rough games, but as something we can't
<v Speaker 2>agree on, Song and two D very good. So I
<v Speaker 2>fired up some Song three and Knuckles and that was
<v Speaker 2>just a fun time, because that's just a good time. Yes,
<v Speaker 2>good classic gaming right there. I thought about fireing on
<v Speaker 2>Mania right after that, obviously the best Sonic game far.
<v Speaker 2>I actually was in the mood for something else that's
<v Speaker 2>bound my backlog because of show Generations and fired up
<v Speaker 2>song Frontiers, which I've actually never played before. Oh really, okay,
<v Speaker 2>boy actually feels good to play.
<v Speaker 1>Oh wow? Really?
<v Speaker 2>Yeah, song Frontiers is like because it's open world. Is
<v Speaker 2>just having a fast character run around an open world
<v Speaker 2>is the best he's like ever felt because he actually
<v Speaker 2>has the space to move around.
<v Speaker 1>I agree. I think their complaints for that game are
<v Speaker 1>mostly like, I think they're fair that when you are
<v Speaker 1>like looking at what's happening on the screen, it can
<v Speaker 1>feel like you're watching a YouTube video that says Sonic
<v Speaker 1>three D in unreal engine, like a fan made sort
<v Speaker 1>of thing, And I get that. I just don't care
<v Speaker 1>at all, because exactly, I think it feels fun to play.
<v Speaker 2>It feels good. The bosses are a little jank, I know,
<v Speaker 2>switch it's a song team game. Of course there's Jenk
<v Speaker 2>in it.
<v Speaker 1>But feeling together, all that stuff's true.
<v Speaker 2>It feels good to run around a Sonic and then
<v Speaker 2>if you get good at the parkour like straying together,
<v Speaker 2>grinding on rails and like bounce all over the place
<v Speaker 2>and stuff. It's been very fun so far.
<v Speaker 1>So it's been those games that my kids put on
<v Speaker 1>every once in a while to play and they just like,
<v Speaker 1>you know, fruiting around having a good time. Oh yeah,
<v Speaker 1>I'm not really playing it to play it. They're just
<v Speaker 1>playing it to have Sonic do cool stuff.
<v Speaker 2>Yeah, exactly, And you know that's what I'm in the
<v Speaker 2>mood for, especially because Indy's really not hidden with me.
<v Speaker 1>Jeff, Yeah, I'm honestly, I'm surprised more people aren't in
<v Speaker 1>the boat that you're in because I was expecting. I
<v Speaker 1>was expecting it to be way more divisive than it
<v Speaker 1>turned out to be, because I'm like, I think some
<v Speaker 1>people are going to be straight up bored by some
<v Speaker 1>of these things, and I think that's where you ended up.
<v Speaker 2>That's where I'm I'm in Giza right now. I'm gonna
<v Speaker 2>try at least one more session because I think is
<v Speaker 2>it like after Giza is where you said, I guess
<v Speaker 2>you could just rush.
<v Speaker 1>Through Giza and do the set piece after Giza, between
<v Speaker 1>the Giza in the final thing, I think that would
<v Speaker 1>like be a good place still if you want to
<v Speaker 1>abandon that point.
<v Speaker 2>Yeah, okay, okay, that's good note because yeah, like I
<v Speaker 2>was not feeling the Vatican at all. I was very
<v Speaker 2>bored there. But then everything surrounding, like the blimp was
<v Speaker 2>like awesome, yes, and then.
<v Speaker 1>The next one is like even better than that, So yes.
<v Speaker 2>Okay, so so yeah, maybe I'll do that. Yeah, oh,
<v Speaker 2>don't worry, my healer, I have been mainlining, don't don't
<v Speaker 2>you worry there. So maybe I'll get.
<v Speaker 1>The costume in Giza to like make things a little
<v Speaker 1>bit easier.
<v Speaker 2>I'm fairly early on side.
<v Speaker 1>Okay, just do the boxing thing. If you do the
<v Speaker 1>boxing boxing, okay, you don't even have to do the
<v Speaker 1>whole thing, just it'll they'll tell you where to get
<v Speaker 1>the outfits.
<v Speaker 2>So do you have to do the combat in the
<v Speaker 2>game for no?
<v Speaker 1>No, I mean you'll have okay, give to kill one
<v Speaker 1>Nazi pretty much to get Okay, okay, I'll do that.
<v Speaker 2>I'll do that, okay, because I don't like the convent
<v Speaker 2>in those.
<v Speaker 1>Yeah, I think, uh, I mean when you say the
<v Speaker 1>combat are like because are you shooting or you're like, no.
<v Speaker 2>The punching, it's just smash our t And I'm just I.
<v Speaker 1>Think you got the combat need for that game to
<v Speaker 1>be fun needs to be. I am picking up something
<v Speaker 1>big and stupid and hitting a Nazi over the head
<v Speaker 1>with it without him making that's.
<v Speaker 2>The stealth is a lot more fun. Yes, that's strategically
<v Speaker 2>taken because it's you know, it is more of an
<v Speaker 2>MM that is an uncharted I think that's where excels
<v Speaker 2>and you are like, you get into a game, you're sorry.
<v Speaker 2>You get into a room and you're like, how can
<v Speaker 2>I take these guys down without learning anyone? And when
<v Speaker 2>you just slowly take them all out, that's very fun.
<v Speaker 2>But I also haven't been given too many opportunities to
<v Speaker 2>actually do that. Yeah, but like in the Catacombs, for example,
<v Speaker 2>how a law of fun just like slowly sneaking up
<v Speaker 2>on everyone just taking them out web pipe or something
<v Speaker 2>that that was a lot of fun.
<v Speaker 1>Yep. Yeah, I ended up really liking the game, but
<v Speaker 1>it was a rough start for me, and not, like
<v Speaker 1>I said, just surprised more people aren't coming out of
<v Speaker 1>being like I think this is boring, You're not doing
<v Speaker 1>much or when you are doing much going back and forth.
<v Speaker 2>Yeah, I don't want people to be down on the game,
<v Speaker 2>but it does feel like a game that is so
<v Speaker 2>different than what people would expect that yeah, you're you're.
<v Speaker 2>I'm a little surprised, but I hate good for a
<v Speaker 2>studio that people are in love with it because it
<v Speaker 2>is a very good, like interactive indie experience, I think
<v Speaker 2>is what Backlar sends lack and I'm like, yeah, that's
<v Speaker 2>that's right, because this game looks amazing. It looks absolutely fantastic,
<v Speaker 2>and yeah, maybe I'll enjoy it a little bit more.
<v Speaker 2>It was just like more of a movie. But we'll see.
<v Speaker 2>We'll see where in next level.
<v Speaker 1>Yeah, I guess, so goes. I think it just speaks
<v Speaker 1>to the studio being able to get people into what
<v Speaker 1>they want people to be getting into in their game,
<v Speaker 1>and I think that is a difficult thing to pull off.
<v Speaker 1>And I think that's why there's fewer complaints than I
<v Speaker 1>was expecting.
<v Speaker 2>Because it's machine games. I would have expected it to
<v Speaker 2>be even more in the uncharged realm because they've done
<v Speaker 2>shooters for so long. But uh, if this is a
<v Speaker 2>game they wanted to make, hey, props to them. Yeah, yeah, absolutely,
<v Speaker 2>it's certainly more accurate to Indiana Jones. Then then I'm chared. Actually,
<v Speaker 2>oh yeah, right absolutely.
<v Speaker 1>All right, let's explain what we do here most weekdays, I,
<v Speaker 1>Jeff Greb, will help piece your gaming life back together.
<v Speaker 1>That includes breaking news and maybe even some of our
<v Speaker 1>own original reporting. For all these topics, I'll get the
<v Speaker 1>input of a bona fide expert who will make me
<v Speaker 1>look smart. If you were watching live on Twitch, welcome.
<v Speaker 1>You can always listen to the show later on podcast
<v Speaker 1>feeds by searching for Games Mornings, or find the RSS
<v Speaker 1>on giant bomb dot com. You can also catch the
<v Speaker 1>show later with chapters and timestamps on YouTube. Hello YouTube.
<v Speaker 1>All right, we have a lot to get into, so
<v Speaker 1>let's start the morning mess with a Nintendo Switch to
<v Speaker 1>replica is being showcased behind closed doors at CES. This
<v Speaker 1>is from Andy Robinson at VGC. An accessories maker is
<v Speaker 1>showcasing what it claims to be what claims to be
<v Speaker 1>an accurate replica of Nintendo's unannounced Switch to console at
<v Speaker 1>CES in Las Vegas. Ginky is showcasing the device behind
<v Speaker 1>closed doors at the Las Vegas Convention Center this week,
<v Speaker 1>where invited guests can hold the replica in their hands
<v Speaker 1>and get a feel for what it claims is the
<v Speaker 1>switch to the replica model pictured on this page, and
<v Speaker 1>I'll go get to a video of it here in
<v Speaker 1>a second. It's being used to demonstrate the accessories Ginky
<v Speaker 1>has planned for the Switch successor, including controllers and a
<v Speaker 1>docking station, it said. German publication Netzwelt was able to
<v Speaker 1>try the Switch to replica, which Ginky claims has the
<v Speaker 1>exact dimensions of Nintendo's unannounced According to the publication, switch
<v Speaker 1>too feels significantly larger to hold, with joy cons that
<v Speaker 1>are moved from the sign removed from the side rather
<v Speaker 1>than being slid in upwards. There's might be video of
<v Speaker 1>that as well, and then when we go to take
<v Speaker 1>a look at it. Nintendo is yet to officially reveal
<v Speaker 1>it Switch Successor, but the company has confirmed plans to
<v Speaker 1>do so during this current fiscal year, which ends March,
<v Speaker 1>a couple months from now, so we will get a
<v Speaker 1>reveal before that point. It feels like soon, but who knows.
<v Speaker 1>With Nintendo other other little sprinkles of stuff here, Ginky
<v Speaker 1>told people said publicly revealed that the thing will be
<v Speaker 1>released in April. Uh switched to be just released in April.
<v Speaker 1>They have They have a page on their website that
<v Speaker 1>that you know, got like who knows of like where
<v Speaker 1>they told them, hey, check this out, we got to
<v Speaker 1>switch to stuff or people just happen to find it whatever.
<v Speaker 1>They have switched to accessories ready to go on their page. Uh,
<v Speaker 1>this is flouting Nintendo like right in their face. But uh,
<v Speaker 1>I don't think I mean that they don't seem to care.
<v Speaker 1>Maybe they'll care if Nintendo like turns up the eye
<v Speaker 1>of souron on them. Either way though, Sean, hey more
<v Speaker 1>switch to leaks.
<v Speaker 2>Okay, so Ganky is not actually partner with Nintendo. I believe.
<v Speaker 1>Yes, they are not like an officially licensed partner for Nintendo.
<v Speaker 2>But yeah, they're like they on the seal on their accessories.
<v Speaker 2>So first of all, it makes you wonder, like, well
<v Speaker 2>then how would they have stuff ready to go already?
<v Speaker 2>You know.
<v Speaker 1>The way that's got to work, right is just a
<v Speaker 1>manufacturer in China just has to have one of those things,
<v Speaker 1>and then those things just get spread around because I
<v Speaker 1>think a poet once said, China don't care. So I
<v Speaker 1>mean it's got.
<v Speaker 2>To correct, It's got to be mine here.
<v Speaker 1>Yes, uh yeah, I don't know.
<v Speaker 2>It's weird, okay, but but yeah, and then for them
<v Speaker 2>to just be so openly talking about it, and then
<v Speaker 2>you know, obviously D brand is D brand. They are
<v Speaker 2>be frank assholes in their market. And then of course
<v Speaker 2>they would their brand. Yeah, yeah, they would be antagonistic.
<v Speaker 2>But Gankey just got going out here and saying like, yeah,
<v Speaker 2>here's what it looks like. We made like a three
<v Speaker 2>D model, like three D printed model of it. Here's
<v Speaker 2>when it releases. Just I don't know, I know if
<v Speaker 2>that's a good idea for your company. You have to
<v Speaker 2>be honest.
<v Speaker 1>You don't want to be in the cross here some
<v Speaker 1>Nintendo No.
<v Speaker 2>Nintendo. Yeah, it's it'll be rough. But okay, do you
<v Speaker 2>RESI real quick?
<v Speaker 1>Yeah, get these synct I. Hey, these leaks keep happening.
<v Speaker 1>We keep saying Nintendo will reveal it soon. It does
<v Speaker 1>feel like we know just about everything switched to the
<v Speaker 1>joy Cons. We heard about those quite a while ago.
<v Speaker 1>Does look like they're gonna you know, they just kind
<v Speaker 1>of slot into the side. That's interesting. There's an optical,
<v Speaker 1>optical sensory looking thing on the side. I know you
<v Speaker 1>have this.
<v Speaker 2>Yeah, yeah, I missed Nintendogs last night. I didn't hear
<v Speaker 2>you and my talking about this, has that anyone considered
<v Speaker 2>that it's not an optical sensor the way you think
<v Speaker 2>it is.
<v Speaker 1>I mean, yeah, I was considering that when I first
<v Speaker 1>saw it, but then I was pretty convinced by the
<v Speaker 1>runner pads on the top of the bottom that like
<v Speaker 1>you would be on a mouse to make it go
<v Speaker 1>across the smooth surface. You mean the magnets, Yeah, are
<v Speaker 1>those just magnets? Yeah? You think those? Yeah, you think those.
<v Speaker 2>Those are where the magnets are, because where else would
<v Speaker 2>the magnets be.
<v Speaker 1>Yeah, I mean it just it has to look to
<v Speaker 1>it that has it looks it looks like that smooth
<v Speaker 1>plastic that is on a mouse. So what do you
<v Speaker 1>think it could be?
<v Speaker 2>Then it could just be for development, Jeff, we don't
<v Speaker 2>know anything about this thing. And this is the thing
<v Speaker 2>where I keep there's something about these switch two leaks
<v Speaker 2>where I keep seeing people jump from conclusion to conclusion
<v Speaker 2>to conclusion. Yes without fact. It's one thing when we
<v Speaker 2>get the motherboard leak and people can point to components
<v Speaker 2>on the board and say, oh, this is you know,
<v Speaker 2>blank component, this is a RAM module, this is whatever
<v Speaker 2>this is the nvidioship's or when someone looks at an
<v Speaker 2>alleged switch to joy con looks at like a clear
<v Speaker 2>piece of plastic on the side of it and says, well,
<v Speaker 2>it looks like an optical sensor, and our person says, oh,
<v Speaker 2>optical sensor. Oh, that's what's a mouse, And everyone's like, ah,
<v Speaker 2>it's a mouse. So he figured it out. It's like,
<v Speaker 2>haven't you we've been here before where what something has
<v Speaker 2>had like an extra HDMI Partnerone's like, oh is HDMI
<v Speaker 2>in what was this gonna do? What is this gonna happen?
<v Speaker 2>Turns out no, the dev kits they have surplus of
<v Speaker 2>HDMI port, so they used it for data right we ow?
<v Speaker 2>Oh no. So some of this is a little like
<v Speaker 2>people jumping to conclusions too fast. Maybe it is a mouse.
<v Speaker 2>I don't know. It seems a little Unnintendo like sure,
<v Speaker 2>Super Nintendo Mouse and all that. But some of these
<v Speaker 2>leagues are going a bit far. And you know, I
<v Speaker 2>see Jordan Midler keep posting like can they just reveal
<v Speaker 2>it already because it's almost like boring? How much we
<v Speaker 2>know it is.
<v Speaker 1>Boring at this point? Absolutely? I mean, I think, I think,
<v Speaker 1>honestly that the leaks might be doing Nintendo a little
<v Speaker 1>bit of a favor to get all the boring stuff
<v Speaker 1>out of the way so that they can, like the
<v Speaker 1>video can just be about the games or whatever, because
<v Speaker 1>this hardware was never going to be that exciting. Even
<v Speaker 1>if this thing is a mouse, that's only so exciting.
<v Speaker 1>Who cares, Like I have a mouse right in front
<v Speaker 1>of me right now on my computer, and I don't
<v Speaker 1>ever think about it in any exciting terms.
<v Speaker 2>Let's be real. Even if that was the case, it
<v Speaker 2>could be. Even if it was the case, it's gonna
<v Speaker 2>be like the IRA sounds there two games.
<v Speaker 1>That is what we said on last nintendocs. If it is,
<v Speaker 1>if it is this Nintendo, we'll use it in a
<v Speaker 1>couple of games, third party won't use it at all,
<v Speaker 1>and we'll forget about it a year from now.
<v Speaker 2>So yeah, physical hardware is the least interesting part of
<v Speaker 2>the switch too.
<v Speaker 1>Was going to be yes, based on what they're going
<v Speaker 1>for with this thing. Jay Mania and Chad does leak
<v Speaker 1>to something from gaming leaks and rumors that says the
<v Speaker 1>shipping manifest or manufacturing manifest I guess does refer to
<v Speaker 1>those things on the joy cons as mouse souls, Yeah,
<v Speaker 1>mouse souls, so whatever. Still we'll see shipping manifest is
<v Speaker 1>manufacturer manufacturing manifest. But you're right, yeah, exactly, this is
<v Speaker 1>fammy boards like doing the thing that you're talking about,
<v Speaker 1>kind of really honing in on the stuff, and one
<v Speaker 1>one leak sort of leads to speculation that leads to
<v Speaker 1>another week more speculation.
<v Speaker 2>That's what I'm trying to get it is that it's
<v Speaker 2>all speculation that people are sometimes taking as fact, and
<v Speaker 2>maybe some outlets are running with as actual news. It's like, no,
<v Speaker 2>everyone back up just a second. We think we may
<v Speaker 2>have figured out. Let's all calm down a little bit here.
<v Speaker 2>It's fun to speculate, but I think some people are
<v Speaker 2>just like, yeah, taking us fact a little bit too quickly.
<v Speaker 1>Yeah. It just it does feel a little bit like
<v Speaker 1>the kind of gimmick that ends up in a switch
<v Speaker 1>to right where that Nintendo may be a slightly more
<v Speaker 1>conservative than they've been in the past, but still recognizing
<v Speaker 1>they need to be Nintendo about things like this thing
<v Speaker 1>is always going to include a IR camera like gimmick
<v Speaker 1>in it and something and this feels like that feels
<v Speaker 1>that slot pretty well.
<v Speaker 2>But well, even it was an optical sensor on. My
<v Speaker 2>first assumption wasn't mouse. My first assumption was, well, yeah,
<v Speaker 2>they're using powerful electro magnets to hold these things in place,
<v Speaker 2>and you make sure a finger isn't in the way
<v Speaker 2>or something.
<v Speaker 1>Could just be a camera, yeah, I mean yeah, could
<v Speaker 1>be I mean yeah, it could be just sending data
<v Speaker 1>or something like that. Who knows.
<v Speaker 2>It could be a bunch of stuff nice or yeah,
<v Speaker 2>it could just be like we talked about, the IR sensor,
<v Speaker 2>could just be a different version of the IR sensor.
<v Speaker 1>Yeah. Absolutely. But now even the Nintendo switch to logo
<v Speaker 1>has reportedly leaked. This is from Tom Iven at VGC.
<v Speaker 1>Nintendo switch to logo may have leaked. Universal Nintendo editor
<v Speaker 1>in chief ncro Philippe Lima claims to have seen the
<v Speaker 1>logo after being sent a photo of the unannounced console
<v Speaker 1>from a reliable source. Based on when he saw, he
<v Speaker 1>claims to have precisely recreated the logo and published it,
<v Speaker 1>published it online. And it's just switch logo with a
<v Speaker 1>two to the right, So yes, yeah, it definitely required
<v Speaker 1>a lot of effort there.
<v Speaker 2>Yeah, there's a lovely Sands serum too next to the
<v Speaker 2>switch logo, Like.
<v Speaker 1>Great, it really does this it's some of the steps
<v Speaker 1>bordering on the absurd of like, yeah, okay, I guess
<v Speaker 1>I guess this is probably the switch to logo.
<v Speaker 2>You know, there's red and post flooding. That's up right.
<v Speaker 2>I'm like, oh my god, the logo.
<v Speaker 1>Dude, Yes, I mean, what else were they going to do? Though,
<v Speaker 1>I guess I guess I'm getting to a little bit
<v Speaker 1>of point of where I'm like, oh, this is starting
<v Speaker 1>to get pretty disappointing. Of I'm not going to care
<v Speaker 1>about the switch to logo once this thing is in
<v Speaker 1>my hands, for sure, and probably not even once we
<v Speaker 1>start getting the videos. But in this moment where we're
<v Speaker 1>like we are just looking for the scraps, and I'm like, oh,
<v Speaker 1>that's it. That's the switch to logo. I don't know
<v Speaker 1>why I care, but for some reason, I'm like, Okay,
<v Speaker 1>I guess that's a little disappointing. I don't know, what
<v Speaker 1>do you think.
<v Speaker 2>I think it's a two, Jeff, we really are Grassman
<v Speaker 2>Straws here at this point where Yeah, I mean, like
<v Speaker 2>we said in the last news story, we're gonna care
<v Speaker 2>about the next Mario game, and you know, is there
<v Speaker 2>a new Mario Kart? And like what what sort of
<v Speaker 2>scaling are they doing on that chip there? And uh
<v Speaker 2>not a two next to this switchgo.
<v Speaker 1>I guess said, like looking at this, I got the
<v Speaker 1>video now up of the switch to uh there go
<v Speaker 1>from ce s from Ginky And the way the joy
<v Speaker 1>Con does sort of just insert into the side looks
<v Speaker 1>pretty satisfying, looks pretty sturdy and secure, which is an
<v Speaker 1>improvement that I definitely care about. I feel like the
<v Speaker 1>switch one. The way the joy Con attached to the
<v Speaker 1>to the system is a little bit not like unreliable,
<v Speaker 1>but just shaky enough that it makes it makes the
<v Speaker 1>whole system a little uncomfortable. This looks more.
<v Speaker 2>Solid, yeah, and it makes it seem a little more
<v Speaker 2>modern as well. Having those mechanical rails, you know, just
<v Speaker 2>literal metal metal and plastic, metal and metal, but having
<v Speaker 2>that metal and plastic working together always felt a little
<v Speaker 2>It's satisfying to get the click, but nowadays, in twenty
<v Speaker 2>twenty five, it does feel a bit outdated. Me. It's
<v Speaker 2>just because we've had the switch for so long, but
<v Speaker 2>having something where just sort of magically connects on first
<v Speaker 2>of all, very apple, very mag safe, but also it
<v Speaker 2>just looks elegant, you know, looking at this video. Yeah,
<v Speaker 2>if it just kind of slides on in there, that
<v Speaker 2>that's cool. And if it is if it is these
<v Speaker 2>really strong magnets that are going to hold it on
<v Speaker 2>in place and have it be reliable while also being
<v Speaker 2>easier to get on and off, that's awesome.
<v Speaker 1>Yep. And then here is a size comparison. Yeah, that
<v Speaker 1>looks much bigger than the sweitch. Geez god, the screen
<v Speaker 1>itself looks about as big as the DOC. I guess
<v Speaker 1>there's a little bit of a case around the edge.
<v Speaker 2>This is an original switch, I believe it is being
<v Speaker 2>compared to, so not doing a ton of favors, not
<v Speaker 2>compared to the o LED. It's not like for audio listeners.
<v Speaker 2>It's not like a gigantic step up. But it's like
<v Speaker 2>maybe what you would have envisioned like a switch ex
<v Speaker 2>al looking like see, you know, it's a little bit bigger.
<v Speaker 1>I think like if you take the average between the
<v Speaker 1>switch and the steam deck, I think it's you go
<v Speaker 1>in the middle of the bat to go that average
<v Speaker 1>and then lean a little bit towards the switch, and
<v Speaker 1>I think that's about that's about the size you should
<v Speaker 1>be imagining.
<v Speaker 2>So yeah, it's very much switch shaped, it seems like
<v Speaker 2>roughly as slim as a switch, and everything is going
<v Speaker 2>to be a more just pleasant to hold device then,
<v Speaker 2>Like as much as I love that the steam deck
<v Speaker 2>that things, that thing's dick, oh yeah, absolutely, And that's
<v Speaker 2>like a game gear right there.
<v Speaker 1>And I think for like, I'm someone that maybe carried
<v Speaker 1>my switch with me and maybe even put in my
<v Speaker 1>pocket more than the average person. But I think most
<v Speaker 1>people do not do that at all. So I think
<v Speaker 1>recognizing that and making a device that it's more comfortable
<v Speaker 1>to hold, Like in my Genko Sean, what do you mean?
<v Speaker 1>Why do you give me that face?
<v Speaker 2>It's just wondering. Yeah, what Pantsy's still gallaying around.
<v Speaker 1>Nothing really these days? Actually that's but I definitely had
<v Speaker 1>some bigger pants that they would have fit in it.
<v Speaker 2>You know.
<v Speaker 1>I pokes at the top a little bit, but a
<v Speaker 1>little bit, a little bit. Yeah this this do?
<v Speaker 2>Yeah in the summer, the cargo short, it's like, I'll
<v Speaker 2>give you that.
<v Speaker 1>I think when the Switch originally launched, I did a
<v Speaker 1>video of like trying to put it in my pocket
<v Speaker 1>and that did pretty well. That might that might still
<v Speaker 1>be on my YouTube page somewhere. But yeah, hey, I'm
<v Speaker 1>welcoming a slightly large device, especially since that screen looks
<v Speaker 1>pretty big. And You're right, it does look more comfortable
<v Speaker 1>to hold for long periods of time. Not that I
<v Speaker 1>ever had huge issues with the switch, but this until
<v Speaker 1>I played eighty hours of Dead Sales in a week
<v Speaker 1>that that destroyed my hands. Yeah, this looks pretty good.
<v Speaker 2>Hey, before we get off of cees, Vingbo's new and
<v Speaker 2>videographics cards.
<v Speaker 1>Yeah, I mean they seem pretty good. I think that
<v Speaker 1>the it seem that they took a little extra time
<v Speaker 1>from the forty series, right, and I think it feels
<v Speaker 1>like they really put quite a bit into there. And
<v Speaker 1>I don't think the prices are too bad. I think
<v Speaker 1>they are still I think graphics cards are just expensive
<v Speaker 1>across the board.
<v Speaker 2>They're just too expensive in generally.
<v Speaker 1>Yeah, that's been a trend for a long time. But
<v Speaker 1>I don't know, I think they're pretty impressive. And I am,
<v Speaker 1>like I have the forty ninety, so I'm not like
<v Speaker 1>rushing out to get something new, but I'm definitely keeping
<v Speaker 1>my eye on them. How about you.
<v Speaker 2>Yeah, I think because I need to build a new
<v Speaker 2>computer because, like I've mentioned, mine is like falling apart,
<v Speaker 2>So I'm i in that fifty seventy. I don't like
<v Speaker 2>that mine in that fifty seventy because five fifty eight cheap.
<v Speaker 1>Nope, But for a.
<v Speaker 2>Level of performance that they're given there, you know, like
<v Speaker 2>they're saying, if you use all of the RTX suite
<v Speaker 2>on these new cards, including like frame gen and everything
<v Speaker 2>like that, Man, getting forty ninety class performance in terms
<v Speaker 2>of frame rate and visuals out of a five to
<v Speaker 2>fifty card. That's that's feeling pretty good right about now,
<v Speaker 2>especially because it'd be better for me for like rendering
<v Speaker 2>videos and stuff too, that having that newer card with
<v Speaker 2>a newer encoder and everything on it. Forward to that,
<v Speaker 2>I was thinking about thinking about how expensive that is
<v Speaker 2>and how much money I'm gonna spend us build total.
<v Speaker 2>But my thought, boy, I'm like, man, even if you
<v Speaker 2>spend like twelve hundred dollars on gaming PC nowadays, that's
<v Speaker 2>really like a solid computer that's still in the ballpark
<v Speaker 2>of like a console and a computer separately. Just how
<v Speaker 2>how I justified to myself it's two devices and one
<v Speaker 2>I am going to use it as both devices. So
<v Speaker 2>I think I will get that fifty seventy because all
<v Speaker 2>the cars above that die spend that kind of money,
<v Speaker 2>I spend one thousand dollars plus on a graphics card.
<v Speaker 2>But yeah, I think that's why I'm gonna grab.
<v Speaker 1>I think that's the right that's the right sort of
<v Speaker 1>butter zone for the new crop of GPUs. And and yeah,
<v Speaker 1>I think if are you gaming on a high refresh
<v Speaker 1>rate monitor on one PC.
<v Speaker 2>I mean one twenty okay special.
<v Speaker 1>Yeah, I mean I think then fifty seventy is probably
<v Speaker 1>exactly right. I think if people are trying to do
<v Speaker 1>four K and anything above that, fifty eighty is gonna
<v Speaker 1>be pretty good for that. Especially with the LS four.
<v Speaker 2>You know the frames and you can get into the
<v Speaker 2>two hundreds, which is wild.
<v Speaker 1>Yeah, at four K like that that's I mean not
<v Speaker 1>every game obviously, but like many games, you're gonna be
<v Speaker 1>able to get like more than one hundred twenty frames
<v Speaker 1>per second at four K, and that is pretty interesting.
<v Speaker 1>Now at this point, it's just something I never was
<v Speaker 1>really considering before. I'm like, I'm not, I don't need
<v Speaker 1>a high refresh rate four K monitor. Some people bought those.
<v Speaker 1>You have one of those, this will be this will
<v Speaker 1>take huge advantage of that.
<v Speaker 2>Do you see what blurbuster is cooked up there with
<v Speaker 2>their new CRT shader.
<v Speaker 1>No I haven't looked recently.
<v Speaker 2>Is it man bfi black frame insertion that simulates a
<v Speaker 2>CRT like beam? So like the way it like goes
<v Speaker 2>from top to bottom and so like you can even
<v Speaker 2>demo it on what you have right now, if you
<v Speaker 2>have one twenty or above mod or and it looks
<v Speaker 2>real smooth. Jeff, it looks real nice. So uh yeah,
<v Speaker 2>some of the newer TVs I can do that. It's
<v Speaker 2>gonna look really good.
<v Speaker 1>Yep. That's kind of stuff definitely would be using it for.
<v Speaker 1>So yeah, okay, maybe I'll do that. All right, let's
<v Speaker 1>take a quick break and we'll come back. A Pokemon Presents.
<v Speaker 1>Is that happening? We'll talk about it right after this.
<v Speaker 1>All right, we are back and let's get right back
<v Speaker 1>into it with a data mind that suggests a Pokemon
<v Speaker 1>Presents twenty twenty five is coming soon. Issh, this is
<v Speaker 1>from Nintendo Everything. Fans are always anticipating a Pokemon Presents
<v Speaker 1>presentation to go along with Pokemon Day, and it looks
<v Speaker 1>like another event is planned for twenty twenty five. Twitter
<v Speaker 1>user Maddy o'conna conducted a Pokemon Go data mine and
<v Speaker 1>noticed a particular piece of code that has now appeared.
<v Speaker 1>It's pretty clear that, based on what stated, we're on
<v Speaker 1>tap for a new Pokemon Presents twenty twenty five broadcast
<v Speaker 1>on Pokemon Day. Obviously that isn't surprising given what's happened
<v Speaker 1>in the years past, but we'll take it regardless. Then
<v Speaker 1>they have an image here of the actual data. Mind
<v Speaker 1>but yeah, Sean, you're my Pokemon guy. What's happening?
<v Speaker 2>Yeah, O shit, Jeff, Yep. They do one every year, yep.
<v Speaker 1>And then they definitely have some Pokemon stuff happening. Like always,
<v Speaker 1>they have some stuff they got to talk about.
<v Speaker 3>So so I think if you don't know what the
<v Speaker 3>news story here is, and I think maybe the people
<v Speaker 3>reporting on this don't know what the new store here
<v Speaker 3>actually is, they data mine from Pokemon Go some Unova
<v Speaker 3>region stuff.
<v Speaker 2>That's the black and White region. Jeff, okay, And you know,
<v Speaker 2>we've had black and White on the brain because like, hey,
<v Speaker 2>where's that Black and White remake? It feels like we
<v Speaker 2>should be maybe thinking about that.
<v Speaker 1>I do, but it does feel like that's up next.
<v Speaker 1>That's where we're at with that.
<v Speaker 2>That would be up next. Yeah, brilliant Diamond Shining Pearl,
<v Speaker 2>So you know, jen fod that was the last one.
<v Speaker 2>And so we're thinking about Gen five black and White,
<v Speaker 2>and here we have data mind stuff from the Pokemon Presents,
<v Speaker 2>a Pokemon Go event that is all about Gen five. Well, Jeff,
<v Speaker 2>interesting thing. The trading card game is getting entire Gen
<v Speaker 2>five expansion in I believe it's June. That is just
<v Speaker 2>all of the Pokemon from Black and White. That's all
<v Speaker 2>it is. And so it's weird that we're getting expansion
<v Speaker 2>dedicated to black and white, a Pokemon Go event tied
<v Speaker 2>into Black and White specifically. All this stuff is like,
<v Speaker 2>is something finally happening with this was something supposed to
<v Speaker 2>happen and got delayed. I don't know. Weird thing about
<v Speaker 2>this even this point last year, so we're trying to
<v Speaker 2>figure out what's going on. It feels like they've been
<v Speaker 2>setting up for something. They've been teasing black and White
<v Speaker 2>on their social media for like months now. I don't know.
<v Speaker 2>Maybe it's finally time this year, maybe not. Maybe it's
<v Speaker 2>all a coincidence. Feels like a weird coincidence considering especially
<v Speaker 2>with the TCG, we haven't had a dedicad set like
<v Speaker 2>this outside of Gen one stuff because you know everyone
<v Speaker 2>wants those charizart cards and stuff. Right, we haven't had
<v Speaker 2>that kind of thing recently unless it's been tied into
<v Speaker 2>a game. So that's why are thinking maybe it's find
<v Speaker 2>a time.
<v Speaker 1>My my thing here is I am currently while you
<v Speaker 1>were talking there, looking up images of black and white,
<v Speaker 1>and I think this game looks fantastic.
<v Speaker 2>It looks so good.
<v Speaker 1>It looks so good.
<v Speaker 2>It was a two D before HG two D.
<v Speaker 1>Yes, and how are they gonna mess that up? Because
<v Speaker 1>I just feel like they're yes.
<v Speaker 2>No, it's gonna it's gonna look like a low budget
<v Speaker 2>mobile game is probably where we're at right now. A
<v Speaker 2>brilliant diamond shying pearls and indication. Yeah, which is why,
<v Speaker 2>like all of us Pokemon nerds have been really hesitant
<v Speaker 2>about this one, because boy, look at that r or
<v Speaker 2>look at that sprite work. Combined with the three D models,
<v Speaker 2>it looks fantastic. And if they don't put some TLC
<v Speaker 2>into this game, boy, it's gonna look like ass isn't it.
<v Speaker 1>Yeah, that's I think it's gonna think that's precarious, But
<v Speaker 1>I mean it's a Pokemon company, do they and Nintendo?
<v Speaker 1>You know, they sort of handcuffed themselves into during doing
<v Speaker 1>these things in a certain way. Maybe they're gonna break
<v Speaker 1>that with this one. Who knows. I think hud would
<v Speaker 1>be awesome for this, but you know, it's not like
<v Speaker 1>you just go pull that stuff off the shelf.
<v Speaker 2>Yeah. I didn't follow a ton of the what they
<v Speaker 2>called the Taro leak out of Game Freak. I did
<v Speaker 2>and follow everything I came out of that. But between
<v Speaker 2>that and some some rumblings on the street, it sounds
<v Speaker 2>like Game Freak wasn't thrilled with the way Brilliant Diamond,
<v Speaker 2>Shining Pearl turned out. But those games turned out the
<v Speaker 2>way they did because they like pivoted from a really
<v Speaker 2>big remake to something else at the last minute. It
<v Speaker 2>sounds like, so maybe maybe they actually put a little
<v Speaker 2>more effort into and gives something more like the Gen
<v Speaker 2>three remakes, which were pretty good, pretty good on three
<v Speaker 2>D s there. So if we can get back to that,
<v Speaker 2>I think people would be happy generally.
<v Speaker 1>So Pokemon Day is February twenty seventh, so that you know,
<v Speaker 1>that is enough time. You know, of course there's always
<v Speaker 1>been enough time, but that's enough time for Nintendo to
<v Speaker 1>get maybe some switch To stuff out of the way,
<v Speaker 1>so that maybe the Pokemon company can talk a little
<v Speaker 1>bit more openly about what might be happening with ZA.
<v Speaker 2>No, because yes, please, no game announced thatd this Pokemon
<v Speaker 2>Presents is going to be on the switch to unless
<v Speaker 2>it's an upgrade part. That's why I'm gonna say.
<v Speaker 1>Yeah, I think you're probably right about you, probably because
<v Speaker 1>ZA will be because that's just how the Pokemon games
<v Speaker 1>have worked in the past, Right, They just focus on
<v Speaker 1>the thing that has one hundred million things out there,
<v Speaker 1>even if there is a new system, and they do
<v Speaker 1>that a little bit, they take a little bit longer
<v Speaker 1>to catch up on that than some other companies, right.
<v Speaker 2>Yeah, usually not too long. Usually it's likely. Yeah, it's
<v Speaker 2>just like on average I think at this point like
<v Speaker 2>two years, so not not too far after maybe a year.
<v Speaker 2>So ZA is different enough, and it's more for the
<v Speaker 2>core audience. I can see them doing some kind of
<v Speaker 2>crosshend thing. We all know exactly what crosshend looks like
<v Speaker 2>on the switch to. That could be the case, maybe, like.
<v Speaker 1>Stuff might not be clarified, like well we're talking about oh,
<v Speaker 1>switch too could get announced that that announcement almost certainly
<v Speaker 1>does not have details like what does cross gen look
<v Speaker 1>like at that point, we probably get that a little
<v Speaker 1>bit later than even February twenty seventh.
<v Speaker 2>I think it depends on like what cross Sheen looks like,
<v Speaker 2>because if it's as simple as like, yes, your Switch
<v Speaker 2>games will run switch to and then that's it. They
<v Speaker 2>just get that out.
<v Speaker 1>Of the way totally. You're right, But I expect it
<v Speaker 1>to be a little bit more complicated than that.
<v Speaker 2>I excted it to be something a little bit more Yeah,
<v Speaker 2>so I guess we'll see. But yeah, like Gen ten
<v Speaker 2>for the thirtieth anniversary main sure I get my numbers right,
<v Speaker 2>that'll be next year. Maybe that's on Switch too, But yeah,
<v Speaker 2>well we're not going to start off with a like
<v Speaker 2>mainline or even remake Pokemon game spinoffs. Spinoffs come to
<v Speaker 2>the new console railway, so there's a spinoff ready to
<v Speaker 2>go that may even be like a Switch to launch game.
<v Speaker 2>But yeah, nothing nothing like major.
<v Speaker 1>Okay, all right, let's let's keep going here. Although real
<v Speaker 1>quick want to note Dan Raykert and Chat says he
<v Speaker 1>is suited up as a reminder like Club happens right
<v Speaker 1>after Game mes Mornings is today, So we're gonna we're
<v Speaker 1>gonna try. Yeah, go ahead.
<v Speaker 2>I know parts of the suit. I actually don't know
<v Speaker 2>the full outfits. I'm excited to see this.
<v Speaker 1>I think I added a couple of things since you
<v Speaker 1>last saw as well.
<v Speaker 2>Yeah, I think. So it's gonna be fun.
<v Speaker 1>Yeah, don't. You're not gonna want to miss it. So
<v Speaker 1>as soon as we're done here, stay tuned, I'm gonna
<v Speaker 1>go down Dan, We'll come right back up. We'll do
<v Speaker 1>the intro. It's Terminator three, the term Dan Nator Reich
<v Speaker 1>of the machines. So you're not gonnaet everybody, All right,
<v Speaker 1>let's keep going. Xbox says it's handheld will combine the
<v Speaker 1>best of Xbox and Windows. Is from Jordan Miller at VGC.
<v Speaker 1>Microsoft is once again talking about it's yet as yet
<v Speaker 1>unannounced handheld, this time claiming it will combine the best
<v Speaker 1>of Xbox and Windows. As attended by the Verge, Microsoft's
<v Speaker 1>VP of Next Generation, Jason Ronald took part in a
<v Speaker 1>roundtable at CS titled the Future of Gaming Handhelds, where
<v Speaker 1>you shared further details about Microsoft's planned portable. We've been
<v Speaker 1>really innovating for a long time in the console space,
<v Speaker 1>and as we partner across the industry. It's really about
<v Speaker 1>how we bring those innovations that we've incubated and developed
<v Speaker 1>in the console space and bring them to PC and
<v Speaker 1>bring them to the handheld gaming space, he said. Microsoft's
<v Speaker 1>gaming CEO has reportedly hinted that it could create its
<v Speaker 1>own Steam Dex style Xbox blah blah blah. Expectations that
<v Speaker 1>we would do something in this category, blah blah blah.
<v Speaker 1>The Verge spoke to Ronald. I would say it's bringing
<v Speaker 1>the best of Xbox and Windows together because we have
<v Speaker 1>spent the last twenty years building a world class operating system,
<v Speaker 1>but it's really locked to the console, said Ronald. What
<v Speaker 1>we're doing is we're really focused on how do we
<v Speaker 1>bring those experiences for both players and developers to the
<v Speaker 1>broader Windows ecosystem. He added, I think at the end
<v Speaker 1>of the day, our goal is to make Windows great
<v Speaker 1>for gaming on any device. The reality is the Xbox
<v Speaker 1>operating system is built on top of Windows, so there's
<v Speaker 1>a lot of infrastructure that we built into the console
<v Speaker 1>space that we can bring to the PC space and
<v Speaker 1>really deliver that premium gaming experience on any device. Sean,
<v Speaker 1>this is mostly what I want to be hearing from them.
<v Speaker 1>I don't know how much I believe that this is
<v Speaker 1>going to be the thing that I want it to be.
<v Speaker 1>But my thing is always you pick up a switch,
<v Speaker 1>you know what it's going to do. When you pick
<v Speaker 1>it up, you know how it's going to behave and
<v Speaker 1>you are expecting to play games, and it gives you games.
<v Speaker 1>When you pick up a Windows based device, it is
<v Speaker 1>powerful and has all the broad support and all that
<v Speaker 1>stuff is awesome. But you pick it up and it's
<v Speaker 1>a little laptop without a keyboard in a mouse, and
<v Speaker 1>that's a little frustrating for me. Obviously, they can address
<v Speaker 1>some of those things, but boy, can they bridge the
<v Speaker 1>gap to make it feel more like a console, something
<v Speaker 1>I think is necessary I hope. So it sounds like
<v Speaker 1>that's what they're going for.
<v Speaker 2>What do you think, Well, what he's saying here, which
<v Speaker 2>first of all, changing the mass tyle to VP of
<v Speaker 2>next generation, it feels like such a current Xbox. They
<v Speaker 2>and do a second, what do you He's kind of
<v Speaker 2>trying to like speak in both directions here, What do
<v Speaker 2>you think this thing is? Do you think it is
<v Speaker 2>finally the handheld optimized version of Windows that people have
<v Speaker 2>been wanting for a while. Now or is it just
<v Speaker 2>running the Xbox operating system because for people don't know
<v Speaker 2>when they say Xbox is built on Windows is because
<v Speaker 2>the Windows like kernel is what power is an Xbox
<v Speaker 2>console like since the beginning has been extremely modified versions
<v Speaker 2>of Windows that form the operating system of Xbox consoles.
<v Speaker 2>I don't think that's what they would do at this point,
<v Speaker 2>but the ways talking around it makes us sound like
<v Speaker 2>you could go in out of direction.
<v Speaker 1>Yeah, I mean, what is I think.
<v Speaker 2>I think the people from the console space who want
<v Speaker 2>Xbox handheld want like a switch style dedicated device, But
<v Speaker 2>it sounds to me like this is more of just
<v Speaker 2>a Windows handheld optimized heavily to like look and function
<v Speaker 2>like an Xbox.
<v Speaker 1>Yeah. I mean, I think long term the best bet
<v Speaker 1>for them is to make a version of probably of
<v Speaker 1>the Xbox os directly for one of these devices, But
<v Speaker 1>don't I don't think that's what they'll end up doing.
<v Speaker 1>And I think they can do enough of the work
<v Speaker 1>to make Windows make you forget about Windows while being
<v Speaker 1>in the Xbox operating system, which is what I think. Well,
<v Speaker 1>I will be happy with if they can accomplish that,
<v Speaker 1>but I think that's a little bit more difficult, and
<v Speaker 1>I think long term it's like you know, you know,
<v Speaker 1>Steam using the Linux kernel and then Steam OS be
<v Speaker 1>being on top of that that has already solved a
<v Speaker 1>lot of these problems and it's only going to keep
<v Speaker 1>getting better with new features. You know, Windows could always
<v Speaker 1>just look archaic and weird compared to that. But again,
<v Speaker 1>it has the broad support, and I think that's what
<v Speaker 1>they want to maintain. And I think, you know, you
<v Speaker 1>build in the Xbox OS and the into their running
<v Speaker 1>the Windows kernel, a lot of that support would just
<v Speaker 1>kind of work. And especially if they are going to
<v Speaker 1>build a version of the Windows or the Xbox operating
<v Speaker 1>system for the new system that will allows you to
<v Speaker 1>install Steam and you plan all this other stuff, as
<v Speaker 1>rumors have suggested. Maybe maybe that is the direction they're headed.
<v Speaker 1>So I don't know. I think I'd be okay with
<v Speaker 1>either one. I think long term though, they are better
<v Speaker 1>off if they make something directly for this device that
<v Speaker 1>is a gaming operating system first and maybe exclusively.
<v Speaker 2>Yeah, because the big difference for anyone who doesn't know
<v Speaker 2>the text stuff here, even after that, the difference here
<v Speaker 2>is is this going to run the PC versions of
<v Speaker 2>games or the Xbox versions of games, which is a
<v Speaker 2>huge difference in terms of compatibility, because if you're running
<v Speaker 2>the PC versions of games, you're really only able to
<v Speaker 2>play games from like you know, and to have proper
<v Speaker 2>like what do they call the now glyphs like the
<v Speaker 2>controller icons and our thing and have controller support just
<v Speaker 2>works you really looking at like twenty fifteen onward. And
<v Speaker 2>you're also probably out of the box limited to what's
<v Speaker 2>available on the Xbox app. Because it is a Windows device,
<v Speaker 2>you can install our stores and whatever. But if it
<v Speaker 2>is the Xbox operating system, well then that presumably would
<v Speaker 2>use some compatibility layer to get all current games on there,
<v Speaker 2>all Xbox One games on there, are all backwards compatibility
<v Speaker 2>games on there, and so I think that would be
<v Speaker 2>a more successful device, But I think that's not the
<v Speaker 2>direction they're heading in.
<v Speaker 1>Yeah, I think I agree with that where I think
<v Speaker 1>that would be preferable, the right move, and I doubt
<v Speaker 1>that that's what's happening, but harder to do, harder, which
<v Speaker 1>is why they probably wouldn't right exactly. They're always sort
<v Speaker 1>of one foot in and want to fit out with everything.
<v Speaker 1>I know. They seem like they're full bore on this,
<v Speaker 1>but I don't know. I just don't know if I
<v Speaker 1>believe it.
<v Speaker 2>It feels like it's going to be a Windows handheld
<v Speaker 2>where they heavily market the fact that I can run
<v Speaker 2>game pass games, because you know, what would be the
<v Speaker 2>difference between that as Steam Deck at this point, basically
<v Speaker 2>just the ability to run game pass games.
<v Speaker 1>Yep, all right, let's keep moving here. Oblivion linked Virtuos
<v Speaker 1>is making an unannounced Unreal Engine five remake. This is
<v Speaker 1>from Tom. I've been at VGC. Virtuous is working on
<v Speaker 1>an unannounced remake in Unreal Engine five. That's according to
<v Speaker 1>the LinkedIn profile of Oleski Moscow Chinko, a technical art
<v Speaker 1>director at Virtuous in Shanghai, China. While the identity of
<v Speaker 1>the project remains a mystery, excuse me, it's reignited a
<v Speaker 1>speculation that a remake of two thousand and six The
<v Speaker 1>Elder Scrolls for Oblivion could be in development at Virtuos.
<v Speaker 1>And I think that's almost certainly what this is, so yes,
<v Speaker 1>and and uh, you know, people will immediately be like
<v Speaker 1>that is weird because you're gonna remake that whole thing unreal.
<v Speaker 1>Just as a reminder of the rumor which I haven't
<v Speaker 1>confirmed this, but the rumor at the time, from a
<v Speaker 1>couple of years ago or maybe last year, was that, uh,
<v Speaker 1>Virtuos was going to do this and they were going
<v Speaker 1>to remake the visuals and unreal and kind of link
<v Speaker 1>that on top of the scaffolding underneath would still be
<v Speaker 1>Creation Engine. And I listen, I don't know how that's
<v Speaker 1>gonna work, but that has been the rumor there. Uh,
<v Speaker 1>and I welcome that. Boy. I think that sounds like
<v Speaker 1>a good idea because I like Oblivion, uh, even though
<v Speaker 1>it was always kind of an ugly game. Uh, this
<v Speaker 1>this confixed that. Uh. I so I'm excited about this.
<v Speaker 1>It also to me it feels like them like experimenting
<v Speaker 1>and working with Virtuos to come up with a game
<v Speaker 1>plan to uh maybe make the future of Elder scrolls
<v Speaker 1>and and uh, you know what are these is a
<v Speaker 1>still gain or creation Engine is that's still what they
<v Speaker 1>call it now whatever? The Creation Engine two point zero
<v Speaker 1>for Future Game two yet to have unreal engine visuals
<v Speaker 1>on top of all of the bullshit that they still
<v Speaker 1>like to have where you can pick up every item
<v Speaker 1>in the world and things like that, and they don't
<v Speaker 1>want to get rid of that. So maybe this is
<v Speaker 1>a precursor to what happens with Elder Scroll six and
<v Speaker 1>Fallout five and beyond. But either way, I'm excited about this,
<v Speaker 1>how about you?
<v Speaker 2>Uh? I this is an interesting one because if I
<v Speaker 2>had heard this rumor with nothing linked to Oblivion before,
<v Speaker 2>I will have assumed it was the next Melgar remake
<v Speaker 2>because they're working on Delta.
<v Speaker 1>Yep, that's fair.
<v Speaker 2>Yeah. So while we're going off of here, though, is
<v Speaker 2>that apparently last year is someone or two years ago
<v Speaker 2>now twenty twenty three, someone claiming to be a former
<v Speaker 2>employee there claimed that they were working on a remake
<v Speaker 2>of Oblivion. So that's what's leaning us in that direction,
<v Speaker 2>I suppose, which, okay, sure that that gives us selling
<v Speaker 2>a work off of Uh it feels a I don't know.
<v Speaker 2>I I'm not a huge Bethesda RPG person, so I
<v Speaker 2>don't know as much about the history here. It feels
<v Speaker 2>like something that would be odd for them to outsource personally.
<v Speaker 2>I feel like that's more something about Bethesda likes to
<v Speaker 2>do internally.
<v Speaker 1>But yeah, I mean, we're at a point where they
<v Speaker 1>don't have a choice anymore, right, because if you want
<v Speaker 1>to do this sort of thing, that's the game works
<v Speaker 1>is not a massive studio we're talking. I guess you know,
<v Speaker 1>I'm just say a number like three hundred that's going
<v Speaker 1>to sound massive. But you know, they make big games
<v Speaker 1>that take a long time to make, and all those
<v Speaker 1>people work on that stuff the entire time. They kind
<v Speaker 1>of don't have the capacity to go and do one
<v Speaker 1>of these themselves at this point in time.
<v Speaker 2>But internal doesn't mean Bethesda anymore, it means Xbox. Yeah,
<v Speaker 2>so I think it still feels odd to go entirely
<v Speaker 2>outside the family. Yeah.
<v Speaker 1>Yeah, it's not like Xbox has a ton of studios
<v Speaker 1>to spare either, though, I mean I don't they have
<v Speaker 1>a ton of studios, but they're all busy all the time, Banjo,
<v Speaker 1>and they're like, we don't, we don't ever know, We
<v Speaker 1>have no idea who can make that game.
<v Speaker 2>It hurts to us. Like remaking is something I think
<v Speaker 2>they're a little nude too new to. But they've done
<v Speaker 2>a lot of like HD stuff in the past, so
<v Speaker 2>they are very good at making these remasters and now remakes,
<v Speaker 2>so may they may. It is just one of those
<v Speaker 2>situations where they were just like, hey, let's go to
<v Speaker 2>a really good parting studio, remake studio, and see what
<v Speaker 2>they can do.
<v Speaker 1>Yep, that's awesome. All right, let's keep it going here
<v Speaker 1>as we get ready to wrap up so we can
<v Speaker 1>get it right into a black club here in a
<v Speaker 1>few minutes. Xbox Games and game Pass can lose eighty
<v Speaker 1>percent of premium sales, it's claimed from Jordan Midller at VGC.
<v Speaker 1>Xbox games included in the game Pass subscription service can
<v Speaker 1>reportedly expect to lose up to eighty percent of their
<v Speaker 1>predicted premium sales. That's according to business journalist Christopher Dring,
<v Speaker 1>who added that from multiple multiple multi platform titles excuse me,
<v Speaker 1>inclusion and game Pass can drive PS five sales. Speaking
<v Speaker 1>as part of a Q and A on the install
<v Speaker 1>based forums, Dring was asked his thoughts about game Pass
<v Speaker 1>and its impact on the market. Anecdotally, games that are
<v Speaker 1>in games can expect to lose around eighty percent of
<v Speaker 1>their expected sales on Xbox Dream wrote, that's the figure
<v Speaker 1>that gets thrown around. It's less if it's a big
<v Speaker 1>mainstream release, but generally, look at how Helblay two mainstream.
<v Speaker 1>Look at how hell Blay two charted, or where Indiana
<v Speaker 1>Jones came, or even Starfield game plass gameplass cast. Game
<v Speaker 1>Pass clearly hurts sales on Xbox, and I think it's like, yeah, duh,
<v Speaker 1>of course it will cost yes, but it's like, you know,
<v Speaker 1>getting a number put on it is helpful. I think
<v Speaker 1>it kind of maybe illustrates some of the choices Xboxes
<v Speaker 1>made recently where they're like, hey, well, you know, we
<v Speaker 1>did the game pass thing, and that was disruptive to
<v Speaker 1>a point, and that disruption now feels like it has
<v Speaker 1>settled and is just a natural part of the gaming landscape.
<v Speaker 1>We still want to make more money. We have money,
<v Speaker 1>we would like to have more of it, and so
<v Speaker 1>now we are going to be putting these games on
<v Speaker 1>PlayStation because that is a good way to make more money.
<v Speaker 1>I think that's just like you draw one dot, you
<v Speaker 1>draw the other dot, and now there's a clear line
<v Speaker 1>in between. I do wonder Sean like there's always been
<v Speaker 1>talk of Microsoft getting scared off of game Pass to
<v Speaker 1>the point where maybe they begin to deprecate it and
<v Speaker 1>step away from it. I do think they've stepped back
<v Speaker 1>half step. Do you think there's the full Do you
<v Speaker 1>think the full step is still on the table, where
<v Speaker 1>like maybe I mean, you know, day one games aren't included,
<v Speaker 1>some certain Day one games aren't included. I know there's
<v Speaker 1>a version of a game Pass that does have that,
<v Speaker 1>but maybe going even further than that.
<v Speaker 2>Well, right, because you need to be on Ultimate to
<v Speaker 2>get all of the Day one games on console is
<v Speaker 2>the way it works now. It's still a little confusing
<v Speaker 2>how they brought that up. I don't like that anymore.
<v Speaker 2>I think, Okay, so the situation here is, yeah, of
<v Speaker 2>course you lose a craptown of sales by having a subscription.
<v Speaker 2>Then clues everything because why would anyone buy something by
<v Speaker 2>default if it's part of a subscription that is very
<v Speaker 2>reasonably priced and you know, if you're especially in the
<v Speaker 2>console ecosystem, you're kind of expected to have at this point,
<v Speaker 2>So like, of course you're going to lose a craptown sales.
<v Speaker 2>I think game Pass just hasn't landed the way Xbox
<v Speaker 2>wanted it to where they were like, yeah, the growth
<v Speaker 2>isn't there anymore, at least where you know it's sell
<v Speaker 2>in a good place. They have a lot of subscribers
<v Speaker 2>still still bringing in a very good amount of money.
<v Speaker 2>How much is it offsetting how much you're losing on
<v Speaker 2>now seventy dollars sales of games. I do think that's
<v Speaker 2>part of the reason why they are expanding to PS five,
<v Speaker 2>because yeah, have your kk NIA too. Have it be
<v Speaker 2>day one game pass in the Xbox ecosystem, any Xbox platform,
<v Speaker 2>that's cool, and then you go over a PlayStation like
<v Speaker 2>six months later, get a bunch of seventy dollars purses.
<v Speaker 2>I think maybe that's the plan that works out for
<v Speaker 2>them in the long run, because again, reminder, console fanboyism, tribalism,
<v Speaker 2>it's all bs nobody actually cares about when it comes
<v Speaker 2>to business. They're looking at all of the money and
<v Speaker 2>maybe this is the mill ground they can reach where
<v Speaker 2>they encourage an audience to stay in their ecosystem using
<v Speaker 2>game pass, that's just an incentive for them, and then
<v Speaker 2>they find other ways to get those major purchases. Maybe
<v Speaker 2>that's the plan that works out for them. But I
<v Speaker 2>don't see them like eliminating game Pass in the near
<v Speaker 2>future as the at least as long as they want
<v Speaker 2>to continue to push their hardware in some way and
<v Speaker 2>continue to push apps the way they have been with
<v Speaker 2>the PC app, and they're expanding to the mobile app
<v Speaker 2>and everything like that. Because even if it feels weird now,
<v Speaker 2>even if it's no intuitive now, Eventually just having that
<v Speaker 2>Xbox app on someone's TV, especially if that TV happens
<v Speaker 2>to include a controller in the future out of the box,
<v Speaker 2>maybe they have a marketing deal there and someone can
<v Speaker 2>just you know, fire up their new TV and they say, oh, hey,
<v Speaker 2>and this controller lets me play games on too. That's convenient.
<v Speaker 2>I think that's where they are looking at in the future,
<v Speaker 2>you know.
<v Speaker 1>Yeah, I think, and I think that was definitely the
<v Speaker 1>goal early on was like, Okay, we will supplement this
<v Speaker 1>with the core audience right now and let that sort
<v Speaker 1>of disrupt that space. But really the end goal here
<v Speaker 1>is to shoot past that and get to the more
<v Speaker 1>casual audience that is afraid of buying a five hundred
<v Speaker 1>dollars console and doesn't like spending sixty dollars on individual games,
<v Speaker 1>and we'll get them and that will make this whole
<v Speaker 1>thing makes sense. And that just they've not been able
<v Speaker 1>to get to that points, which is why it has
<v Speaker 1>settled in at like fifteen percent of their business, is
<v Speaker 1>what Phil Spencer said a couple of years ago, and
<v Speaker 1>he expects to be fifteen percent of the business going forward,
<v Speaker 1>and then they're not going to give that up. So
<v Speaker 1>game Pass is not going to go away. Jamie h
<v Speaker 1>Won two two four in chat says it it hurts sales, yes,
<v Speaker 1>but a recurrent subscription looks better to investors, doesn't it.
<v Speaker 1>It did while it was still growing. Now that it's
<v Speaker 1>not growing anymore, it is it a liability. I don't
<v Speaker 1>think that's now it that way, but maybe.
<v Speaker 2>Now it's become stable income, and now they should think
<v Speaker 2>about is the stable income offsetting potential growth.
<v Speaker 1>That's where they're at right now. Yeah, and I think,
<v Speaker 1>you know, I the toothpaste probably is out of the tube.
<v Speaker 1>They probably can't undo game Pass, and I don't think
<v Speaker 1>they want to. I don't think they want to.
<v Speaker 2>But I's where you actually lose trust with that audience exactly.
<v Speaker 1>And that's like they're they're walking a fine line where
<v Speaker 1>they want to encourage and engender that trust and that
<v Speaker 1>enthusiasm and that fanboyism to a certain degree. But I
<v Speaker 1>think they have recognized that that is not a pathway
<v Speaker 1>to the riches that they were expecting, and that it
<v Speaker 1>was a distraction and.
<v Speaker 2>Trying because the consoles aren't doing great exactly.
<v Speaker 1>Yes, yes, yeah, we like the reality is us we
<v Speaker 1>are not enough for these companies. Like for a long
<v Speaker 1>time we were, and we spend a lot of money
<v Speaker 1>on games and that made the whole thing go around.
<v Speaker 1>But they have sort of tapped us out and now
<v Speaker 1>they are looking at that growth and like, we can't
<v Speaker 1>get anything more from these nerds f them. So like,
<v Speaker 1>you know, we know they're going to keep buying our games,
<v Speaker 1>we got to look somewhere else. It's it's I'm a
<v Speaker 1>little bit, you know, scared about it, but that's just
<v Speaker 1>because I'm I can't sort of change the way I
<v Speaker 1>like to play games. So younger people who have a
<v Speaker 1>different way of looking at games and different taste, they're
<v Speaker 1>going to be just fine because these people are going
<v Speaker 1>to these companies are going to cater to them. Uh,
<v Speaker 1>and I will be left with the scraps. And you
<v Speaker 1>know that's that's what happens to old folks. So yeah,
<v Speaker 1>it's just where we're at all, right. Last story here,
<v Speaker 1>Suicide Squad studio rock Steady reportedly suffers more layoffs. Suicide
<v Speaker 1>Squad killed the Justice League. Developer rock Steady has reportedly
<v Speaker 1>been hit with fresh layoffs. That's according to Eurogamer, which
<v Speaker 1>said it had heard the news from a half dozen
<v Speaker 1>impacted employees. The cuts reportedly took place at the end
<v Speaker 1>of last year, impacting some programmers, arts artists, and QA staff.
<v Speaker 1>Let's see here. Yes, the QA department being more than
<v Speaker 1>half had from thirty three to fifteen staff. Yeah, the
<v Speaker 1>rim the sort of fallout from Suicide Squad did feel
<v Speaker 1>unfinished because they have a long time before they're going
<v Speaker 1>to be able to put another game, and them continuing
<v Speaker 1>to reduce costs while they reload for something next did
<v Speaker 1>feel inevitable at a certain point. And here we are.
<v Speaker 1>You know, that is a company that is under Warner Brothers,
<v Speaker 1>a clown show if there ever was one. So this
<v Speaker 1>being the continuing result of that game not performing is
<v Speaker 1>not too surprising. It just it just stinks because it's
<v Speaker 1>like boy Boy, that game that developed rad hit after
<v Speaker 1>hit after hit one bet one thing goes wrong and
<v Speaker 1>here we are, and that's just what the industry is like, right, Yeah.
<v Speaker 2>It's just another layer to the City Jase situation we've
<v Speaker 2>been in for a while now. And yeah, Suicide Squad
<v Speaker 2>definitely did not help that at all because that game
<v Speaker 2>had a whole bunch of rockiness around it. So I
<v Speaker 2>guess it's may this was to be expected, but it's
<v Speaker 2>very unfortunate and definitely thoughts going out to that team
<v Speaker 2>because I'll deserve better.
<v Speaker 1>All right, let's get this show wrapped up. I'll get
<v Speaker 1>the pull right here. Do you like the idea of
<v Speaker 1>using a switch to JOYCN as a mouse? I do,
<v Speaker 1>and I am in the minority. Forty four percent like
<v Speaker 1>that idea of fifty six percent do not. We have
<v Speaker 1>a new poll question. We'll get to that here in
<v Speaker 1>a second, But first, Sean, where can people find you
<v Speaker 1>on the internet?
<v Speaker 2>Ping? Find me? Oh at turboshaan dot com. Sahawn, that
<v Speaker 2>is my blue Sky handle now, And hey, I got
<v Speaker 2>the domain, you know, because I had to, and it
<v Speaker 2>just redirects to blues guys. It's nice and easy to.
<v Speaker 1>Do that for mind.
<v Speaker 2>I kind of like, how, Yeah, it's neat.
<v Speaker 1>Yeah, it's a pretty good system they got over there.
<v Speaker 1>I'm a big yeah.
<v Speaker 2>The Blue Sky naming scheme still seems confusing just thinking
<v Speaker 2>it as an email address and everything starts to click
<v Speaker 2>into place a lot.
<v Speaker 1>And it's almost exactly the same as the email protocol, right,
<v Speaker 1>that's what the whole thing is built.
<v Speaker 2>It's a no what's interesting is that every page is
<v Speaker 2>an individual website is how they do it internally, which
<v Speaker 2>is so Yeah, I kind of like email, but very interesting.
<v Speaker 2>But yeah, find me in here giant bomb dot com.
<v Speaker 2>You know, we got stuff going on for rest of
<v Speaker 2>the week. We got a very exciting show right after
<v Speaker 2>this here you're watching live. I'm looking forward to that.
<v Speaker 2>It's gonna be a fun wrestling week.
<v Speaker 1>I could see that they're in the other room right
<v Speaker 1>now getting set up. Yeah, yeah, so yeah, have you
<v Speaker 1>ever played the Elder Scrolls for Oblivion? Yes? Or no?
<v Speaker 1>That's the new polk question. What's happening on Giant Bomb
<v Speaker 1>Blake Club right now? We will have a voicemail dump
<v Speaker 1>truck tomorrow. I don't know if we even talked about that,
<v Speaker 1>but we probably are half of one tomorrow.
<v Speaker 2>Yeah, we're doing meeting later day, I think.
<v Speaker 1>Still, yeah, that sounds right, and then Rotor Black Club Friday.
<v Speaker 1>I think we got some stuff planned BCR. We will
<v Speaker 1>We're definitely gonna do the roundup of what happened with
<v Speaker 1>the Fantasy Critic last year, but we're also going to
<v Speaker 1>maybe maybe take a look at the Rolling Stones Top
<v Speaker 1>fifty games of all time.
<v Speaker 2>Oh yeah, we could do that too. We'll figure out
<v Speaker 2>what we're doing on Friday, because it also may schedule
<v Speaker 2>next Diract. We'll see what's going on.
<v Speaker 1>And then Marvel Rivals we might play some of that.
<v Speaker 1>I think is.
<v Speaker 2>What's fantastic for two of.
<v Speaker 1>The four characters are launching. I guess the other two
<v Speaker 1>are launching. Okay, interesting, Yeah, I mean I think, I mean,
<v Speaker 1>four characters at once is too much, so I'm not
<v Speaker 1>surprised they're doing it this way.
<v Speaker 2>Oh last thing I forgot to mention, because it's I
<v Speaker 2>haven't really talked about since holiday break. Go read all
<v Speaker 2>of our top tens. We talked about that on the BombCast,
<v Speaker 2>my top ten list. I would appreciate people, you know
<v Speaker 2>that they like what I had to write. I would
<v Speaker 2>appreciate if everyone go read that because as always I
<v Speaker 2>put way much work into that I didn't need to,
<v Speaker 2>and so I'd appreciate people reading it.
<v Speaker 1>Yep. Please everyone go check out all the guest lists.
<v Speaker 1>For sure, they're all very good. Yep. Everything. Everyone did
<v Speaker 1>a lot of great work on there. I guess. Okay,
<v Speaker 1>it has to been confirmed. I could say it. Alex
<v Speaker 1>Navarro is waiting for us in Blake club. We should
<v Speaker 1>go get to that. With that in mind, Sean, thank
<v Speaker 1>you so much for hanging out with me today and
<v Speaker 1>talk about video games. Man. You know I always appreciate it.
<v Speaker 2>Hey, always a pleasure, always a good time. Jeff, get
<v Speaker 2>the hell I here, Mike, and get to that next
<v Speaker 2>show now.
<v Speaker 1>Yeah, we're gonna do it right now. Thank you everybody
<v Speaker 1>for watching you the best audience in gaming. Until next time,
<v Speaker 1>have a good one, take care of yourself and goodbye.

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