#300 | We're Nothing If Not Consistent

Sacred Symbols: A PlayStation Podcast

Somehow, some way, we've made it to our 300th episode, and we did so without missing a single, solitary week between the first show in 2018 and today. We celebrated our milestone this past weekend with 500 listeners at a sold-out live show in New York City, and we're eager to reflect on what the experience meant to us. But the news marches on, too, albeit somewhat softly, and we'd be loath to ignore it. So let's delve in. The once-leaked Stellar Blade demo is set to be properly released on PSN by the time we publish, Embracer took a $800 million loss in selling Gearbox to Take Two, legendary game dev Shinji Mikami has founded a new team, Sony's Bend Studio seems to be going down the live service route, and more. Listener inquiries help us wrap things up, touching on topics like the golden era of RPGs, Dragon's Dogma 2's microtransaction drama, Nintendo's status as the ultimate gateway drug, and a listener too sick to come to Sacred 300 in NYC.


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Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.


0:00:00 - Intro

0:31:13 - Live show video?

0:36:01 - Sacred friends on the train

0:38:39 - Too sick for Sacred 300

0:41:05 - RIP

0:46:23 - YouTube Premium

0:52:39 - Stellar Blade demo incoming

0:55:51 - Embracer sells Gearbox to Take-Two

1:02:46 - Community Game Help

1:04:11 - Final Fantasy IX teased?

1:08:50 - It Takes Two sales

1:15:32 - Shinji Mikami is back

1:21:20 - What Are We Playing

1:42:44 - Sony Bend’s Live Service Project

1:56:33 - Final Fantasy XVI's DLC

2:02:10 - PS Plus Games

2:08:11 - The rise of RPGs

2:22:50 - Dragon's Dogma 2 discourse

2:38:29 - The power of $40-50 games

2:47:48 - The future of GameStop

3:00:21 - What's wrong with comic book games?

3:14:56 - Nintendo, the gateway console

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2024-04-01 214 min

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