Xbox is Increasing Prices of Current Consoles

Game Mess Mornings

Jeff Grubb is joined by Britton Peele to start your week with video game news! Today we chat about Silent Hill F reviews, Xbox is increasing the prices of all of their consoles, Bloodborne is on ice for a while, Tokyo Game Show news, and even more to cover the week so far.
2025-09-22 63 min Transcript

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<v Speaker 1>Hey, everybody, welcome to Game This Mornings with Me Jeff Grub,
<v Speaker 1>your host from giant bomb dot com. Thank you for
<v Speaker 1>tuning in. In this episode, we're gonna be talking about
<v Speaker 1>yet another big and new game getting glowing reviews and
<v Speaker 1>Microsoft is basically begging you not to buy an Xbox.
<v Speaker 1>It's gonna be a good one because we have Brittain
<v Speaker 1>Peel on the show. Britton, how are you doing?
<v Speaker 2>I am great, always happy to start the Monday with
<v Speaker 2>the boys of Giant Bomb.
<v Speaker 1>Yeah, glad to have you here. We're gonna kick this
<v Speaker 1>week off right, which means probably complaining about a bunch
<v Speaker 1>of stuff happy in video games that I wouldn't do
<v Speaker 1>it any other way. But how you been You've been
<v Speaker 1>able to keep up with games? I'm feeling underwater over here.
<v Speaker 1>It's like my main thought is ah, too many and
<v Speaker 1>then I just keep playing Silk Song.
<v Speaker 2>Yeah, I hear you on that. I've been trying to
<v Speaker 2>play that Trails in the Sky remake sure which I
<v Speaker 2>bought the original home on the PSP pretty sure never
<v Speaker 2>finished it, so I thought this is the time, but
<v Speaker 2>of course I got it on the switch and every
<v Speaker 2>time I try to use the switch too my son
<v Speaker 2>wants to play through his third play through a Donkey
<v Speaker 2>Kong Bananza hell because he just can't stop. So been
<v Speaker 2>moving slowly through that. But it's been good. Man.
<v Speaker 1>I wonder would be like what it's gonna be like
<v Speaker 1>to be a kid who grows up on a game
<v Speaker 1>like Donkey Kong Bonanza. It's like, man, you could just
<v Speaker 1>punch through anything, and this whole world's interactive, interactive, and
<v Speaker 1>is this what games are? And what? No, don't get
<v Speaker 1>your hopes up too much, don't set your sites too high,
<v Speaker 1>and most games are not like Donkey Kong Bonanza. I
<v Speaker 1>don't blame him for getting obsessed though. That's a good
<v Speaker 1>video game.
<v Speaker 2>It is, yeah, And I you know, he's a little
<v Speaker 2>bit spoiled having me as a dad. He has all
<v Speaker 2>the good games, not the you know, Credi ones. Before this,
<v Speaker 2>he had played Mario Odyssey a bunch, So it makes
<v Speaker 2>total sense that he has gravitated to Bonanza because it's
<v Speaker 2>basically Mario Odyssey, you know, in a different font. We've
<v Speaker 2>tried some other like three platformers and stuff to scratch
<v Speaker 2>that itch, and every time he just goes back to
<v Speaker 2>Mario and doc Y Kong. So I'm happy he hasn't.
<v Speaker 1>Can I I want to ask you something I've been
<v Speaker 1>thinking about. Donkey Kung Bonanza does it. A lot of
<v Speaker 1>you games do it, but don Key Kung Bananza did.
<v Speaker 1>That's what the game I probably most recently beat before
<v Speaker 1>Silk Song, which I haven't I guess technically beat. That's
<v Speaker 1>what I'm gonna ask you about. Uh, where do you
<v Speaker 1>think the credits should go in a video game?
<v Speaker 2>I saw some Blue Sky posts about, Yeah, very topic.
<v Speaker 2>I was thinking about it a little bit, not with
<v Speaker 2>Bonanza because it does do It's its own little thing
<v Speaker 2>a little bit, Yeah, but I was. I was thinking
<v Speaker 2>about Blueprints recently, and same sort of thing where I
<v Speaker 2>say I beat Blueprints, but also I've been told, yeah, I.
<v Speaker 1>Haven't you need Okay, those people need to shut their mouths.
<v Speaker 1>Blueprints is so an exception. It is its own thing
<v Speaker 1>in terms of really like, there's that thing just keeps
<v Speaker 1>going and going and going and going. Like the idea
<v Speaker 1>that most people or or even the people who I
<v Speaker 1>love that game one of my game of the years
<v Speaker 1>probably could. It's still in the running for number one.
<v Speaker 1>I'm done. I've put it aside. I've accomplished what I
<v Speaker 1>mean to this is really where I've landed with this,
<v Speaker 1>and maybe it's not that different because I would put
<v Speaker 1>it in the same bucket. I've decided. I just am
<v Speaker 1>going to ignore what the developer is trying to say
<v Speaker 1>to me when they put the credits wherever. Like they're
<v Speaker 1>trying to be like, hey, if you want to put
<v Speaker 1>the game down, that's fine. I'm like, yeah, you know what,
<v Speaker 1>even if you didn't put the credits here, I'm still
<v Speaker 1>allowed to do that. I'm just going to play a
<v Speaker 1>video game because I don't play games to get to
<v Speaker 1>the credits. That's never been my thing. I'll just play
<v Speaker 1>it until I'm done with the play and if that
<v Speaker 1>have credits happen before that, whatever, if it happens after that, whatever.
<v Speaker 1>It's just this weird thing. I guess it's not weird.
<v Speaker 1>I totally get why they do it. They want to
<v Speaker 1>like give people a definitive end for people who really
<v Speaker 1>need that, and they're like that's a human thing to
<v Speaker 1>be like to want closure like that, and then it's like, hey,
<v Speaker 1>there's a lot more game and you feel like you're
<v Speaker 1>getting something extra. It's a clear, easy, kind of harmless trick.
<v Speaker 1>But for me, it just kind of tickles my brain
<v Speaker 1>in such away. It's like, what is happening here? Why
<v Speaker 1>does every game doing this? Right now?
<v Speaker 2>Yeah, I think I'm I'm good with you know, the
<v Speaker 2>credits roll, and then you've got like an epilogue, which
<v Speaker 2>I feel like some good games do of like, hey, okay,
<v Speaker 2>we enjoyed our time together, let's do a little bit more.
<v Speaker 2>And like that's cool because then if I decide I'm done,
<v Speaker 2>put the control down, don't feel like I'm missing anything.
<v Speaker 2>So yeah, I think I'm broadly with you on this topic.
<v Speaker 1>Yeah, and again I get why developers do it. It's,
<v Speaker 1>you know, it's a little bit of a trick, but
<v Speaker 1>still is everything in games, Like everything's like kind of
<v Speaker 1>a magic trick with one kind or another. All right,
<v Speaker 1>no more complaining. I guess I wasn't even really complaining.
<v Speaker 2>Let's we're not done complaining, I have Oh.
<v Speaker 1>No, we're just getting started. That was a warm up
<v Speaker 1>right there. We're Giant Bomb. There are a bunch of
<v Speaker 1>video dufass who make video game based content, and we're independent.
<v Speaker 1>That means we need your help to keep things going.
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<v Speaker 1>also get that. Tell friend, get someone else involved, share
<v Speaker 1>the podcast, Share this show. That goes a long way
<v Speaker 1>as well as far as this show goes most weekdays,
<v Speaker 1>I Jeff Grub will help piece your gaming life back together.
<v Speaker 1>That includes breaking news and maybe even some of our
<v Speaker 1>own original reporting. For all these topics, I'll get the
<v Speaker 1>input of a bona fide expert who will make me
<v Speaker 1>look smart. If you were watching live on twitch, welcome.
<v Speaker 1>You can always listen to the show later on podcast
<v Speaker 1>feeds by searching for Game Mess Mornings or find the
<v Speaker 1>rssfeed on giant bomb dot com. You can also catch
<v Speaker 1>the show later with chapters and timestamps on YouTube. Hello YouTube.
<v Speaker 1>All right, we have a lot to get into, so
<v Speaker 1>let's start the Morning Mess with Silent Hill. F reviews
<v Speaker 1>are in and it's creeping up close to ninety on
<v Speaker 1>Open Critic, has an eighty eight on Open Critics. Started
<v Speaker 1>a little bit lower, it keeps popping up seven seven
<v Speaker 1>out of ten. Heure from Tristan o'gilvy at IGN, who
<v Speaker 1>says Silent Hill F presents a fresh new setting to explore,
<v Speaker 1>a fascinatingly dark story to unravel, but its melee focused
<v Speaker 1>combat takes a big swing that doesn't quite land. It
<v Speaker 1>did get a ninety out of one hundred, though, from
<v Speaker 1>Ellie gould Over at PC Gamer, who says Silent HILLF
<v Speaker 1>is an excellent step excellent next step for this accomplished
<v Speaker 1>horror series, proving that the horrors of Silent Hill aren't
<v Speaker 1>and shouldn't be restricted to the iconic American mountain town.
<v Speaker 1>And then a nine out of ten from Jessica cogswell
<v Speaker 1>Over at GameSpot shouts out to jess with its brilliant writing,
<v Speaker 1>haunting atmosphere, well designed gameplay, and spectacular visuals. Silent Hill
<v Speaker 1>F sets a new benchmark for the Silent Hill series.
<v Speaker 1>And then finally nine point five out of ten from
<v Speaker 1>Elena Chappella at Dual Shockers, who says Silent Hill F
<v Speaker 1>is completely distinct from any other entry in the franchise,
<v Speaker 1>but also firmly committed to being faithful to Team Silence visions,
<v Speaker 1>and it carried out those visions wonderfully. Not only is
<v Speaker 1>the game of horror masterpiece, it's a Silent Hill masterpiece,
<v Speaker 1>finally giving veteran fans the long awaited relief we've been craving.
<v Speaker 1>While being a commentary on feminine fears and oppressive societies,
<v Speaker 1>Silent Hill f gives much for players to chew on
<v Speaker 1>and even more to swallow, and the most visually striking
<v Speaker 1>and grotesque entering the series the series has seen yet,
<v Speaker 1>the first new Silent Hill entry in over a decade
<v Speaker 1>is everything fans could have hoped it to be, and
<v Speaker 1>then some, cementing itself as an instant classic, not just
<v Speaker 1>for the franchise but for the survival horror genre overall. Well,
<v Speaker 1>this sounds promising. This sounds like it really hit the mark.
<v Speaker 1>You know, it's not gonna have perfect reviews across the boar,
<v Speaker 1>but it's all well within that that really nice range
<v Speaker 1>of you know, one seven here and then a bunch
<v Speaker 1>of eights and nines. Not that the scores matter. Honestly,
<v Speaker 1>it sounds like a lot of Silent Hill fans did.
<v Speaker 1>These reviews have been carrying a torch for the series
<v Speaker 1>and all of them, but that relief, the word relief,
<v Speaker 1>I think that's what was really popping out to me
<v Speaker 1>here is fans of the series who have felt mistreated
<v Speaker 1>for a long time can feel a sense of relief.
<v Speaker 1>That's maybe harder to pull off than a lot of
<v Speaker 1>other things and games. Huh.
<v Speaker 2>Yeah, Like what a comeback story Silent Hell has had lately,
<v Speaker 2>because there was so much dread around the two remake.
<v Speaker 2>Nobody thought it would be as good as it ended
<v Speaker 2>up being. And then yeah, and then we're gonna do
<v Speaker 2>a brand new one that's very different. It was a
<v Speaker 2>risky move, but I'm really happy that it sounds like
<v Speaker 2>it's all come together and everything's paying off, because yeah,
<v Speaker 2>I feel like those fans have felt a little abandoned
<v Speaker 2>for a little while. They've seen all the resident Evil
<v Speaker 2>fans get everything they wanted in more and they had
<v Speaker 2>to just sit back and suffer. So happy for them,
<v Speaker 2>Happy for myself as someone who I can't handle scary movies,
<v Speaker 2>but for some reason I really love scary games, especially
<v Speaker 2>as we get closer to October. So it's not like
<v Speaker 2>I have a shortage of good games to play right now,
<v Speaker 2>but I'm happy that this one seems to be among them.
<v Speaker 1>Yeah, exactly, There's so much to play, but it's like,
<v Speaker 1>you know, I was gonna play probably something spooky in October,
<v Speaker 1>and well, maybe I'll just make it this. This will
<v Speaker 1>be the game I play after I clean up like
<v Speaker 1>three other things. Man, I gotta finish Silk Song. I'm
<v Speaker 1>getting close, but I'm not quite there yet. Hey, Konami.
<v Speaker 1>Though Konami seems like they're on a bit of a
<v Speaker 1>role here. I think that's been the since we've been
<v Speaker 1>getting that they are are serious. But I think this
<v Speaker 1>one was always the real bell Weather. This one was
<v Speaker 1>always like, yeah, but can they get Silent Hill right?
<v Speaker 1>And really, honestly, maybe I would have been even more
<v Speaker 1>interested written if this game was bad, And to see
<v Speaker 1>Konami's reaction to maybe people not jumping on this. Now
<v Speaker 1>that it's good, it's gonna sell, people will be excited
<v Speaker 1>about it. Konami has sort of has no choice but
<v Speaker 1>to double down. This whole thing is working. I want
<v Speaker 1>to see what their appetite is for, like when they
<v Speaker 1>hit some adversity. But whatever, we'll probably get there eventually.
<v Speaker 1>For now. Good news. The games keep coming out and
<v Speaker 1>they're really good, and Konami seems serious about continuing down
<v Speaker 1>this track of delivering games of a certain quality in
<v Speaker 1>their familiar franchises and while also simultaneously serving the fans
<v Speaker 1>of those franchises. It just all seems like a good
<v Speaker 1>recipe for long term success for the publisher, right.
<v Speaker 2>Yeah, with my luck, they'll hit that adversity stage right
<v Speaker 2>when it's time to revisit Castlevania, because that's what I
<v Speaker 2>really want. So well, we'll see what happens in the future.
<v Speaker 2>But yeah, totally. With a well received metal gear now,
<v Speaker 2>you know, a couple well received silent hills like this,
<v Speaker 2>things are looking good. So maybe all these publishers that
<v Speaker 2>are struggling just need to take a break, do some
<v Speaker 2>pitchinko machines for a while, then come back and hit
<v Speaker 2>the ground.
<v Speaker 1>Right Yeah, I don't oh my cough button, it's not
<v Speaker 1>working everybody, So I'm probably gonna do it a couple
<v Speaker 1>of times and hear in a few stories, we'll talk
<v Speaker 1>about Konami's polling fans saying hey, what else do you
<v Speaker 1>want to see or what don't you want to see?
<v Speaker 3>Them?
<v Speaker 1>We'll talk about that here in a little bit. But
<v Speaker 1>you know, they at least are suggesting that they have
<v Speaker 1>an eye on the long term future and that could
<v Speaker 1>open up some really interesting possibilities. You're right, Caslvania like that.
<v Speaker 1>That'll be the next test. How do you even bring
<v Speaker 1>that game back? Does does Konami have a vision for
<v Speaker 1>for what that can look like? If it's a two
<v Speaker 1>D Metroid Venya style game, do they have an idea
<v Speaker 1>of how to make that feel big and important and
<v Speaker 1>hollow night like at this point? And if it's not that,
<v Speaker 1>if it's more niche are they okay with it? Finding
<v Speaker 1>that typical Metroid Venua audience Caslvanian games never sold more
<v Speaker 1>than two million copies? Will they be cool with that?
<v Speaker 1>If it's a big three D game, are you trying
<v Speaker 1>to like like complete the full circle and make it
<v Speaker 1>like everyone say, hey, from Soft Games are like modern
<v Speaker 1>Castlevania's will can Castlevania be like a follow up now
<v Speaker 1>to Fromsoft Games or something else? A character action game?
<v Speaker 1>Like There's a lot of opportunities for them to come
<v Speaker 1>up with an idea of what Castlevania's future can be.
<v Speaker 1>And again, what choice they make will say a lot
<v Speaker 1>to me about like how this company is looking at
<v Speaker 1>making these video games and sort of who they are
<v Speaker 1>trying to sell it to. Right now, it feels like
<v Speaker 1>they're trying to sell games for the audience that I'm in,
<v Speaker 1>and that's really encouraging because so many of the stories
<v Speaker 1>we cover on the show Britain are like, here's why
<v Speaker 1>companies feel like they're ignoring you or don't really care,
<v Speaker 1>or are treating you like their personal ATM machine that
<v Speaker 1>they can just take more and more money out of
<v Speaker 1>while doing kind of the same thing or even a
<v Speaker 1>little bit less or a little bit worse, and at
<v Speaker 1>the very least for a handful of publishers, and especially
<v Speaker 1>in Japan right now, Capcom, Konami, handful of others, it
<v Speaker 1>feels like they have found a something that works for
<v Speaker 1>them and I'm I'm really pleased with it for sure.
<v Speaker 1>All right, let's get to this next story. Microsoft faces
<v Speaker 1>tough choicest Xbox price hike, explained amid tariff pressures. That's right,
<v Speaker 1>the prices are going up again again, Like you might
<v Speaker 1>have been Wait, didn't do this story just like four
<v Speaker 1>months ago? Yes we did. We're doing it again. In
<v Speaker 1>an unexpected twist, Microsoft has announced a price hike for
<v Speaker 1>its Xbox Series X and S consoles effective October third,
<v Speaker 1>driven by escalating US tariffs. The Series X climbs to
<v Speaker 1>six hundred and fifty dollars it launched at five hundred,
<v Speaker 1>a stark reflection of the challenging economic landscape facing consumers.
<v Speaker 1>This is only happening in the United States, which I
<v Speaker 1>agree with most people who are saying that does suggest
<v Speaker 1>tariffs are a huge part of it, you know, saying
<v Speaker 1>that it's just the tariffs because because you know, these
<v Speaker 1>consoles have been around for a long time, right, so
<v Speaker 1>they should also be cheaper to produce. Well, it's like
<v Speaker 1>it's not that simple. Everything's getting more expensive because you know,
<v Speaker 1>it's not like we actually got inflation under control. Even
<v Speaker 1>in the United States where we kind of got it
<v Speaker 1>under control. It's future, like inflation, the future there is
<v Speaker 1>very uncertain. It's kind of bubbling back up. The rest
<v Speaker 1>of the world never quite got it under control in
<v Speaker 1>the same way the United States did. It's kind of
<v Speaker 1>slowly coming down, but things are getting more expensive. And
<v Speaker 1>then like Microsoft is looking at this as we don't
<v Speaker 1>want to lose money on xboxes because we want to
<v Speaker 1>be spending our money elsewhere, and they have other concerns
<v Speaker 1>in terms of them trying to like spend their money
<v Speaker 1>where It's like, hey, we got a we're gonna have
<v Speaker 1>a hard time getting like h one B visas, Like
<v Speaker 1>that's gonna be a problem. So we're gonna have to
<v Speaker 1>like spend more money to compete for a fewer number
<v Speaker 1>of people who are already in the United States. And
<v Speaker 1>so like labor is just going to be more expensive.
<v Speaker 1>Everything is just a pressure point for pushing prices up,
<v Speaker 1>and then the tariffs are just another thing on top
<v Speaker 1>of that. And in the meantime, of course, these companies
<v Speaker 1>don't they're just like the leadership of these companies Britain.
<v Speaker 1>It's not like they have some vision. It's not like
<v Speaker 1>they have some idea of what they should be doing.
<v Speaker 1>They're just like h in spreadsheets, right, they get inputs
<v Speaker 1>and they do outputs, like here are the inputs. Tariffs
<v Speaker 1>are bad, Labor's going labor's more expensive. Components are more
<v Speaker 1>expensive because a variety of tariffs. Tariffs are happening across
<v Speaker 1>the board. So we have to react, and our reaction
<v Speaker 1>is raise the prices. Again. I guess the question for
<v Speaker 1>the normal person Britain would be why, I mean, why
<v Speaker 1>would you have bought an Xbox up to this point?
<v Speaker 1>And now it's going to be more expensive October third,
<v Speaker 1>you know, six hundred and fifty dollars for the Xbox
<v Speaker 1>Series X. We'll go over all the price increases here
<v Speaker 1>in a second, but like, why would anyone get an Xbox?
<v Speaker 2>Yeah, it's it's tough and I'm you know, we were
<v Speaker 2>talking earlier about how my son has been taking the
<v Speaker 2>TV to play switch gams and stuff. There's a scenario
<v Speaker 2>where with the original launch price of the series S
<v Speaker 2>I would have maybe thought like, hey, maybe I just
<v Speaker 2>need another Xbox for another room for what I need
<v Speaker 2>to play something. And that original price, like the three
<v Speaker 2>hundred or whatever it was was was more like a yeah,
<v Speaker 2>I could docket swing that. Now not so much. Now,
<v Speaker 2>I'm like why why would I make that decision? And
<v Speaker 2>it's gonna be tougher, Yeah, especially given the landscape of
<v Speaker 2>what else is out there. Uh, you know, wallets are
<v Speaker 2>being squeezed across the board because of you know, all
<v Speaker 2>the stuff you talked about, whether it is inflation or
<v Speaker 2>you know, rent is up, food is up. Yeah, why
<v Speaker 2>why buy an Xbox? And I wonder there's a double
<v Speaker 2>edged sword a bit with Microsoft being Microsoft and not
<v Speaker 2>just a game company, because when you look at say Nintendo,
<v Speaker 2>they're gonna focus on the games, and so like they
<v Speaker 2>need that division to be profitable because it's the only division.
<v Speaker 2>Microsoft on one hand can move money around and creative
<v Speaker 2>ways and you know, offset their gaming division with other things.
<v Speaker 2>Is your YadA YadA YadA. But then on that at
<v Speaker 2>the same time, they can be like, we don't need
<v Speaker 2>Xbox to you know, sell millions and millions units, cause
<v Speaker 2>we've got this other stuff we've got to worry about.
<v Speaker 2>We've got as your needs, attention, windows needs, whatever. So
<v Speaker 2>they're in a interesting spots. But they've also been saying
<v Speaker 2>for a little while now like everything's an Xbox, so
<v Speaker 2>maybe to some extent, thre all so like, yeah, we
<v Speaker 2>can raise the price on this cause whatever, We'll put
<v Speaker 2>the Xbox software on your TV and call it today.
<v Speaker 1>Yeah, I mean yeah. I think the the every sort
<v Speaker 1>of move like this tells a story. And this definitely
<v Speaker 1>tells the story that we've honestly been telling me for
<v Speaker 1>a long time now. I think I guess the story
<v Speaker 1>was once Microsoft doesn't necessarily care if you get an
<v Speaker 1>Xbox now. I think they're like, you know, don't get
<v Speaker 1>an Xbox, like buy our games somewhere else, Like that's
<v Speaker 1>easier for us. We make you know, we still make
<v Speaker 1>a lot of money. If you buy it on PlayStation,
<v Speaker 1>maybe we don't make quite as much, but then we
<v Speaker 1>don't have the hassway having them to maintain you know,
<v Speaker 1>you as a customer on Xbox. Someone else can have
<v Speaker 1>that hassle and we'll just get all the micro transaction
<v Speaker 1>purchases from you. And long term, I think they still
<v Speaker 1>want to see a world where they could put their
<v Speaker 1>own store out on a PlayStation. I know every time
<v Speaker 1>I say that that sounds far fetched, but that's the
<v Speaker 1>way the regulatory winds are blowing long term. I mean,
<v Speaker 1>that's how it's working on mobile now. And what's the
<v Speaker 1>difference between a mobile phone and a console. We could
<v Speaker 1>spell out some but I mean, do you think a
<v Speaker 1>regulator is going to believe that or care about that?
<v Speaker 1>I don't think so so. And Microsoft's got a lot
<v Speaker 1>of money, a lot of sway, and as far as
<v Speaker 1>much as like they have been in the crosshairs of
<v Speaker 1>regulators before, Microsoft tends to have a better relationship with
<v Speaker 1>regulators than the rest of the tech space, especially like
<v Speaker 1>the facebooks and the twitters and everything else. Even Apple
<v Speaker 1>Microsoft tends to kind of get their way a lot
<v Speaker 1>of times. So we could end up in a world
<v Speaker 1>where they're like, we really don't want you to buy
<v Speaker 1>an Xbox because now it's just we make money from
<v Speaker 1>everyone else selling the hardware, and we sell the games.
<v Speaker 1>So we control the biggest games in the world in
<v Speaker 1>Minecraft and Call of Duty, and let's do it that way.
<v Speaker 1>These price increases. The Xbox Series S five hundred and
<v Speaker 1>twelve gigabyte model, it was recently four hundred. I think
<v Speaker 1>that one, you know, I think it was started to No,
<v Speaker 1>that five hundred twelve gigabyte was the launch model. That
<v Speaker 1>started like three hundred. I want to say, now it's
<v Speaker 1>four hundred, or it was four hundred. Now that's already
<v Speaker 1>I'm sorry. Let me go through this. It started three hundred,
<v Speaker 1>went up to three hundred and eighty like four months ago,
<v Speaker 1>and now it's four hundred. The Xbox Series S one
<v Speaker 1>terabyte went up to four hundred and thirty four months ago.
<v Speaker 1>Now it's four hundred and fifty dollars. The Xbox Series
<v Speaker 1>X Digital is six hundred dollars, was five forty nine
<v Speaker 1>ninety nine Xbox Series X, the aforementioned six hundred and
<v Speaker 1>fifty dollars, and the Xbox Series X two terabyte Galaxy
<v Speaker 1>Black Special Edition was I think that one started at
<v Speaker 1>like six fifty went up to seven thirty four months ago.
<v Speaker 1>Now that is eight hundred dollars. We have an eight
<v Speaker 1>hundred dollars console on the market. I think that's once
<v Speaker 1>again more more expensive than the PlayStation five Pro, which
<v Speaker 1>I want to say is like seven hundred and fifty dollars.
<v Speaker 1>These I mean, I get a big part of this
<v Speaker 1>is also just setting up next gin, which is probably
<v Speaker 1>gonna start here in the next year or two for
<v Speaker 1>at least one of these consoles, likely Microsoft if they
<v Speaker 1>intend to launch a new Xbox still, and that means
<v Speaker 1>that thing is going to probably be at least seven
<v Speaker 1>hun I want, I want to say eight hundred dollars.
<v Speaker 1>It's at least going to be eight hundred dollars. Like
<v Speaker 1>what do you think.
<v Speaker 2>I don't want to pay eight hundred dollars for anything
<v Speaker 2>that's you know, not like a good PC or decent PC.
<v Speaker 2>That's wild to me. And as someone who for decades.
<v Speaker 2>At this point, I've always owned all the all the consoles,
<v Speaker 2>even before I was doing this for a living, Like,
<v Speaker 2>this is my main hobby. So I wanted to have
<v Speaker 2>an Xbox, wanted to have a PlayStation one, to have
<v Speaker 2>whatever Nintendo's latest thing was, plus the handhelds at that point,
<v Speaker 2>so I also had a DS or and whatever they are.
<v Speaker 2>And this is a story we've told on the show
<v Speaker 2>and elsewhere before. But they're they're pricing people out of
<v Speaker 2>Oh yeah, not only that, but in some cases the hobby,
<v Speaker 2>which sucks. It sucks a lot. Hopefully there's ways out
<v Speaker 2>of this. I it's wild to me that we're even
<v Speaker 2>talking about next generation, just so even though it has
<v Speaker 2>been like five years, it's still doesn't feel I mean,
<v Speaker 2>COVID broke time just in essence, but it still feels like, wait,
<v Speaker 2>I'm not ready to be thinking about new hardware yet.
<v Speaker 2>I'm still we still need more games on the current stuff.
<v Speaker 2>So yeah, I'm curious where all of this goes. And
<v Speaker 2>I don't know that's.
<v Speaker 1>True, and you know you mentioned it. We talk about
<v Speaker 1>it all the time, but it is worth reiterating that that,
<v Speaker 1>like what the price increase does and what it means
<v Speaker 1>and what it says. And it's like there was a
<v Speaker 1>time when consoles went down in price. It wasn't just
<v Speaker 1>there was a time that was the normal behavior of
<v Speaker 1>pricing structures throughout the lifespan of a console. And the
<v Speaker 1>idea was there are people waiting on the sidelines who
<v Speaker 1>want to buy one or two games a year, and
<v Speaker 1>eventually you want to service those people by reducing the
<v Speaker 1>console price by a lot. You know, like there are
<v Speaker 1>those people will show up for a two hundred dollars system,
<v Speaker 1>you know in the PS two era PS you know, Xbox, Serah, Gamecubera.
<v Speaker 1>Maybe you get it down to one thirty nine ninety nine,
<v Speaker 1>you get it down to ninety nine dollars, and then
<v Speaker 1>you get a lot of people who then are just
<v Speaker 1>going to buy FIFA every year, and that is that's
<v Speaker 1>a handy. You eventually want to like reach out to
<v Speaker 1>that audience. You know, it is a chicken in the
<v Speaker 1>egg scenario a little bit. Those people aren't showing up
<v Speaker 1>anymore for consoles period, no matter what the price is,
<v Speaker 1>because they already have smartphones. They don't they don't need
<v Speaker 1>to do that. This is an old story. It's been
<v Speaker 1>this has been the case for ten to fifteen years.
<v Speaker 1>Now it's extreme. It's to the point of extreme where
<v Speaker 1>it's right now there's like those people who got smartphones,
<v Speaker 1>so they're no longer considering a console. Well, now there's
<v Speaker 1>a whole new crop of people who are never going
<v Speaker 1>to consider a console. It's not the way they want
<v Speaker 1>to play games. And so these companies, by raising prices
<v Speaker 1>are saying to us that we are not even trying
<v Speaker 1>to convince those people to buy a system. We gave
<v Speaker 1>up on that a long time ago. This is about
<v Speaker 1>getting more money from you assholes. It is about getting
<v Speaker 1>more money from you guys who won't stop playing games
<v Speaker 1>this way, who won't go to these other avenues and
<v Speaker 1>play Call of Duty Mobile or play King games. We
<v Speaker 1>are going to get more money from you. By Nicol
<v Speaker 1>and Dimon. You price increase and then four months later
<v Speaker 1>another price increase. And if you want to get another
<v Speaker 1>Xbox or your first Xbox and you're planning to jump
<v Speaker 1>in still, well you're going to pay for it. And
<v Speaker 1>so it just feels like the whole world's getting smaller
<v Speaker 1>for this kind of gaming, and these companies don't seem
<v Speaker 1>interested in solving that problem, and their solution was like
<v Speaker 1>cloud gaming, and it's like that, well, we're not interested
<v Speaker 1>in that either. Do you think, you know, before we
<v Speaker 1>move on from this like what's what's the timer on
<v Speaker 1>the switch to getting a price increase?
<v Speaker 2>Oh, it's a good question. Even just you know, we've
<v Speaker 2>seen the accessories go up. They've you know, inched up.
<v Speaker 2>At least it's been easier to swallow an additional ten
<v Speaker 2>bucks for control. You know, you know, controller is really
<v Speaker 2>expensive already, but oh yeah, going up ten bucks is
<v Speaker 2>better than looking at you know, Xbox series A s
<v Speaker 2>now one hundred dollars more than it used to be,
<v Speaker 2>and that thing is several years old. That's tricky. And
<v Speaker 2>as someone who you know, I'm not going to buy
<v Speaker 2>another Xbox, maybe I'll buy another doc for switch to
<v Speaker 2>Now I'm thinking like, shoot, I need to do that
<v Speaker 2>soon because that could go up. Yeah, I don't know.
<v Speaker 1>It's a lot of people in chatter immediately saying that
<v Speaker 1>it's going to go up after Christmas early next year.
<v Speaker 1>And you know, when you have a common sentiment like
<v Speaker 1>that that people are all just accepting, we are almost
<v Speaker 1>going to manifest it. Like the companies say, everyone thinks
<v Speaker 1>it's going up we might as well just raise the price.
<v Speaker 1>But you're right that Windows way of getting more money
<v Speaker 1>from us assholes is to raise money, raise the prices
<v Speaker 1>on the accessories. You know, I will likely get another
<v Speaker 1>pro controller here in the next year that you know
<v Speaker 1>that will be more expensive than the price I paid
<v Speaker 1>for the one originally, so they'll get a little bit
<v Speaker 1>a little extra money from there. And I am always
<v Speaker 1>in the market for another DOC, although I've solved that problem.
<v Speaker 1>I went with a third party one that was even
<v Speaker 1>more expensive than a Nintendo DOC. So a lot of
<v Speaker 1>fun there, all right. Before we move on, let's shoot
<v Speaker 1>a couple of things. Microsoft is currently and continues to
<v Speaker 1>be a BDS target for their support of Israel and
<v Speaker 1>providing tools for them in their ethnic cleansing and genocide
<v Speaker 1>in Gaza. And with that, what you will. I mentioned
<v Speaker 1>that now because we're gonna go into one more story
<v Speaker 1>about Xbox and a new game that they plan to
<v Speaker 1>show off at Tokyo Game Show. There is a stage
<v Speaker 1>presentation at TGS. It's going to be a big week
<v Speaker 1>for games overall Britain. That of these things happening, there's
<v Speaker 1>a lot of these showcases happening this week, and this
<v Speaker 1>one seems to be a stage presentation that is run
<v Speaker 1>by Famitsu or something. Either way, there is a time
<v Speaker 1>slot early on the first day that says unannounced or
<v Speaker 1>unnamed Xbox game, and everyone's thinking, that's probably going to
<v Speaker 1>be Forts the Horizon six and it's going to be
<v Speaker 1>announced to the Japanese setting, and that's been the rumor now.
<v Speaker 1>I continue to tend to believe that, how about you.
<v Speaker 2>Yeah. In fact, I think last time I was on
<v Speaker 2>the show, we were talking about Japan probably being the
<v Speaker 2>setting for that game, so it would make total sense.
<v Speaker 2>Xbox trying to make waves in Japan has always been
<v Speaker 2>an interesting proposition. I think in the past they try
<v Speaker 2>to trot out. Now we have Persona two you know,
<v Speaker 2>or Persona as well, not Persona too literally, but so yeah,
<v Speaker 2>I think is the safe bet. I can't think, especially
<v Speaker 2>with how many shake ups they've had there lately, like
<v Speaker 2>we know it's not gonna be perfect, you know, anything
<v Speaker 2>like that. So yeah, Forts, that seems to be the
<v Speaker 2>one that makes most sense.
<v Speaker 1>Yeah, and I'm I'm ready for it, you know. For
<v Speaker 1>as much as I'm not playing Xbox games, Sports, Horizon
<v Speaker 1>is the one that like, oh, they just they nailed
<v Speaker 1>that I won't make time for it anytime soon. If
<v Speaker 1>it comes out, who knows when it will come out.
<v Speaker 1>They probably they'll announce it probably comes out next sometime
<v Speaker 1>next year, but not prioritizing Microsoft Games at the moment.
<v Speaker 1>All right, let's take a break. We're gonna take a
<v Speaker 1>break from the headlines. There's plenty of more headlines to
<v Speaker 1>get to after this. If you want to skip out
<v Speaker 1>on this, you go to giant bomb dot com slash join.
<v Speaker 1>Become a premium member gets you the ad free version
<v Speaker 1>of the podcast. You can skip the ads there for now.
<v Speaker 1>For now, though, we'll be right back coming to you
<v Speaker 1>live from Giant Bomb.
<v Speaker 2>It's the Character Issues Podcast.
<v Speaker 3>The Character Issues Podcast is a podcast where we are
<v Speaker 3>making the definitive scientific list of the greatest game characters
<v Speaker 3>of all time. Every episode, I am joined by hosts
<v Speaker 3>Leah Haydoo.
<v Speaker 1>It's me Hi Hello, Hi, Hell Hello.
<v Speaker 3>And Rich Davison Hello from across the Pond, as we
<v Speaker 3>discuss rank and basically give you the definitive guide of
<v Speaker 3>who are the greatest video game characters of all time.
<v Speaker 3>We currently have over seventy episodes out and I know
<v Speaker 3>what you're thinking. I don't want to go back and
<v Speaker 3>listen to all of those episodes, so here's a few
<v Speaker 3>facts to catch you up on any in joke lore
<v Speaker 3>so you can jump in right now.
<v Speaker 2>We have an unhealthy relationship with the character Voldo from
<v Speaker 2>Soul Kualaba Rich.
<v Speaker 1>Really hates the Scandinavians.
<v Speaker 3>The most important spot is the number sixty nine spot.
<v Speaker 3>Every twenty three episodes we have a rerank of Palooza.
<v Speaker 2>The second number one important spot is again not the
<v Speaker 2>top spot, it's the bottom spot, which is.
<v Speaker 1>Perennially going to be Chad Lee from Found thousand and
<v Speaker 1>seven remake and Rebase. I'm so funny, Like seriously, guys,
<v Speaker 1>you don't even know.
<v Speaker 3>So if after hearing all of those wonderful facts about
<v Speaker 3>our pot you're still interested, you can go to any
<v Speaker 3>of your podcast services and search for the Character Issues Podcasts.
<v Speaker 1>And it will be there.
<v Speaker 3>You can also follow us on Blue Sky at the
<v Speaker 3>Character Issues podcast or send us an email at Character
<v Speaker 3>Issues Podcasts at.
<v Speaker 2>Gmail dot com.
<v Speaker 3>Thank you everybody for listening, and thank you Giant Bomb
<v Speaker 3>for allowing us to advertise on your wonderful podcast about
<v Speaker 3>video games. We look forward to talking to all of.
<v Speaker 1>You soon we're back. It's Game Best Morning. I'm Jeff
<v Speaker 1>grub that's Britton Peel. Let's get back into it. Bloodborne
<v Speaker 1>could be on ice for a long time. This is
<v Speaker 1>from Levi Winslow at GameSpot, who says, I want to
<v Speaker 1>blit Bloodborne remake. You want a Bloodborn remake. People who've
<v Speaker 1>never played it probably want a Bloodborn remake. It's sick
<v Speaker 1>to say that everyone wants a Bloodborn remake. Unfortunately, though,
<v Speaker 1>those who are those once may not mean anything to
<v Speaker 1>the people making the game. Giant Bomb Cohne or Reliable
<v Speaker 1>News Sound Jeff Grubbs sat down with Pite Cone or
<v Speaker 1>Mike Manatti for a recent episode of the Game Best
<v Speaker 1>Sides podcast. During the episode, which was live streamed, blah
<v Speaker 1>blah blah, Grebham and Idy responded to a chat request
<v Speaker 1>for commentary around various aspects of the games and technologies industry,
<v Speaker 1>and we're asked about blood Born in particular. Basically, I said,
<v Speaker 1>last time I checked on this, there wasn't anything happening.
<v Speaker 1>Nothing's happening with Bloodborne, so don't be waiting for it.
<v Speaker 1>And now that was at that point a little bit
<v Speaker 1>older news and so like, when I said that and
<v Speaker 1>then it became a story. It's like, look, look, look
<v Speaker 1>it's nothing. We're not talking about fresh info. Last time
<v Speaker 1>I checked on it when I talked about it a
<v Speaker 1>few months ago, that is what I was referencing. Now
<v Speaker 1>because of the story, I did check again, and nothing's
<v Speaker 1>happening with blood born super Nothing's happening with bloodborn I
<v Speaker 1>guess it's something that people over there talk about sometimes,
<v Speaker 1>But like when I asked, like, is it even in
<v Speaker 1>one of those glass cases that has a label on
<v Speaker 1>it that says break glass in case of emergency emergency,
<v Speaker 1>it's not even in that. So it's like, nothing's happening
<v Speaker 1>with blood born out. That is what I know. The
<v Speaker 1>reason why I you know, I will continue to say
<v Speaker 1>what I've been saying. This hasn't changed, and I can't
<v Speaker 1>go any further because I don't know any further. I
<v Speaker 1>would only be speculating. It's because it seems to because
<v Speaker 1>from Software wants to be involved, and then they're either
<v Speaker 1>too busy or have some inclination against that idea. I
<v Speaker 1>don't know, but they want to be involved and they
<v Speaker 1>cannot be and then you know it's Sony trying to
<v Speaker 1>convince them. I don't know. It doesn't seem like it,
<v Speaker 1>but you know, you just do the math Britain of like, hey,
<v Speaker 1>you put in this much effort, not even to remake Bloodborne,
<v Speaker 1>remaster it sixty frames per second for you know, full
<v Speaker 1>four K or whatever, some improved lighting here or there.
<v Speaker 1>I guess you don't have to do much. Sixty frames
<v Speaker 1>per second will sell that game. And that's like an
<v Speaker 1>instant you put it on PC. That's like an instant
<v Speaker 1>several tens of millions of dollars, right, So what is
<v Speaker 1>really stopping it from happening here? I guess that's still
<v Speaker 1>a question. What do you think?
<v Speaker 2>Well, I don't know if we can trust those guys
<v Speaker 2>over a gameless mornings that. Yeah, how often are they
<v Speaker 2>even right about anything? So keep your hopes alive. It's
<v Speaker 2>definitely happening right on the corner. Uh, yeah, it does.
<v Speaker 2>It's interesting when you have these games and movies and
<v Speaker 2>so on where there is more than one party involved.
<v Speaker 2>You know, Sony, you even saw it. This can be
<v Speaker 2>sound like a weird aside, but when K Pop Demon
<v Speaker 2>Hunters blew up, same sort of thing, where like Netflix
<v Speaker 2>was like, yeah, we want to do this, but Sony
<v Speaker 2>also had to say we also want to do this,
<v Speaker 2>and they had to come to the right terms of Okay,
<v Speaker 2>who's doing what, who's in control here? So blood Board
<v Speaker 2>and K Pop Demon Hunters same thing basically set the
<v Speaker 2>world on fire. Uh, and yeah, millions to be made
<v Speaker 2>by bringing that back in some form. So yeah, it's
<v Speaker 2>it's wild that it hasn't happened yet. At the same time,
<v Speaker 2>when you say we need to remake a PlayStation four
<v Speaker 2>game because like what, Yeah, is that the right move
<v Speaker 2>there or do we need just a remaster? Yeah, like
<v Speaker 2>bump up the frame rate, resolution, whatever. Also, you know,
<v Speaker 2>I will acknowledge it could be triggier than some of
<v Speaker 2>us think. I think back to that Dark Soul's PC
<v Speaker 2>ports where if you modded the frame rate then ladders
<v Speaker 2>wouldn't work like that. There's stuff that you know, can
<v Speaker 2>can make things harder than maybe most of us realize.
<v Speaker 2>So I try to give you know a little grace
<v Speaker 2>in that area. But yeah, this seems like a thing
<v Speaker 2>that it should at least be like you said in
<v Speaker 2>that in case of emergency glass that you would think
<v Speaker 2>someone would be working on.
<v Speaker 1>Yep, not even in there though, Yep, just reiterate nothing
<v Speaker 1>happening with Bloodborne. Do not get those hopes up anytime soon,
<v Speaker 1>Like if they change their mind tomorrow, it's years and
<v Speaker 1>years and years and years away from something manifesting there
<v Speaker 1>and they are not even at that point yet. All right,
<v Speaker 1>we'll keep going now, Well real quick, someone did ask
<v Speaker 1>you Ched, have you heard about anything with Demon Souls
<v Speaker 1>coming to PC. It's like, well, yeah, that that sounds
<v Speaker 1>like that's something that should happen. Of course that wouldn't
<v Speaker 1>involve from Sony would have full control there. It's almost
<v Speaker 1>weird that that one isn't out on PC yet, But uh,
<v Speaker 1>maybe that does happen here. Maybe this next state of
<v Speaker 1>play that could happen anytime this week. I would expect
<v Speaker 1>there's a chance that could get announced. Has that a
<v Speaker 1>game gotten a PS five pro patch? Maybe they kind
<v Speaker 1>of combined those two things pro patch, which again I
<v Speaker 1>don't know, maybe that's already happened and then the past
<v Speaker 1>I released. That would be nice.
<v Speaker 2>Yeah, I don't know. I am too poor to have
<v Speaker 2>to have a PS five pro so I'm not sure
<v Speaker 2>that was a and Souls was my favorite of the
<v Speaker 2>PS five launch same titles, so be happy to have
<v Speaker 2>more people be able to play that it was a
<v Speaker 2>good experience.
<v Speaker 1>Yep. Well, I hope we get that soon. I would
<v Speaker 1>love to have that on PC all right, as promised,
<v Speaker 1>some more news from Konami News or just them making
<v Speaker 1>moves that raises some questions. Konami polls fans to get
<v Speaker 1>their thoughts on which Metal Gear game it should remake next.
<v Speaker 1>This is from Vicki Blake at IGN. Just a month
<v Speaker 1>after Metal Gear Solid Delta Snake Eater debuted to critical
<v Speaker 1>and commercial acclaim. Publisher Konami wants to know which game
<v Speaker 1>Snake fans would like to see get a remake next,
<v Speaker 1>as the publisher Gear is up for Tokyo Game Show.
<v Speaker 1>Some players have seen a post viewing survey, presumably to
<v Speaker 1>be sent out to fans after Middle Gear production hotline
<v Speaker 1>at TGS twenty twenty five. A live stream set for
<v Speaker 1>the broadcast this Thursday is this Thursday, September twenty fifth.
<v Speaker 1>While some of the questions are pretty generic, including asking
<v Speaker 1>players if they're interested in playing the rekindled multiplayer mod
<v Speaker 1>fox Hunt in Delta and what they'd like to see
<v Speaker 1>in future livestream broadcast, one question really caught our eye.
<v Speaker 1>Please select all the following Metal Gear series titles that
<v Speaker 1>you would like to see remade so you can like
<v Speaker 1>check each one. It's not like which one do you
<v Speaker 1>want the most? Like, hey, do you want to remake
<v Speaker 1>of this? The list is as such, metal Gear like
<v Speaker 1>metal Gear nineteen eighty seven, metal Gear metal Gear Solid
<v Speaker 1>two Solid Snake, metal Gear Solid not nineteen ninety eight,
<v Speaker 1>middle Gear Solid not, metal Gear Solid two. Oh yeah,
<v Speaker 1>Meddle Gear two Yeah not, metal Gear slad tow Medle
<v Speaker 1>Gear two Solid Snake, metal Gear Solid two, Sons of
<v Speaker 1>Liberty metal Gear Solid, four, Guns of the Patriot metal
<v Speaker 1>Gear Solid, peace Walker, metal Gear Solid five, ground Zeros
<v Speaker 1>and metal Gear Solid five the Phantom Pain. You know,
<v Speaker 1>what really does this mean? Does this mean all of
<v Speaker 1>these are being considered by Konami Not necessarily, but maybe
<v Speaker 1>they're looking to see is there one of these that
<v Speaker 1>like everyone just leaves off, Like no one wants you
<v Speaker 1>to remake ground zeros in Phantom Pain, which don't do that.
<v Speaker 1>You don't need to do that, at least not for
<v Speaker 1>twenty years. What are you talking about? But it's like
<v Speaker 1>the rest of these, yeah, why not? And I guess
<v Speaker 1>there's gonna be a chance maybe some people won't check
<v Speaker 1>the MSX games, although those are the ones I would
<v Speaker 1>be most interested in seeing them remake because those are
<v Speaker 1>the ones they can sort of really riff on, try
<v Speaker 1>some new ideas, and maybe set up a future where
<v Speaker 1>they are making new metal Gear games. That continues to
<v Speaker 1>be my position. I know every every coach of a
<v Speaker 1>fan and every metal Gear fans like, that's impossible. You
<v Speaker 1>can't do that, but we'll see. Uh, what do you
<v Speaker 1>what do you read into this?
<v Speaker 2>Britain Well Chap beat me to the punch and saying
<v Speaker 2>that the biggest miss on this list is there's no
<v Speaker 2>metal Gear Acid. That's that's the real writing answer. Remake
<v Speaker 2>Malcear Acid. Uh, barring that the second most real answer
<v Speaker 2>is you remake metal Gear Ghost Battle.
<v Speaker 1>Let's go, yeah, game Boy.
<v Speaker 2>Because what or what else are we doing? You gotta
<v Speaker 2>be weird.
<v Speaker 1>I saw that for like a nine dollars at the
<v Speaker 1>Cleveland Gaming Classic on Saturday when I was there with Mike.
<v Speaker 1>I saw a clean Complete and Box Ghost Babble for like, now.
<v Speaker 2>That's a game that I'm very happy that I own.
<v Speaker 2>I don't own Complete and Box about half the carriage,
<v Speaker 2>and I got it partly because my mother didn't necessarily
<v Speaker 2>want me playing the real Metal Gear Solid two. But
<v Speaker 2>but like, hey, look at the game Boy one. It's
<v Speaker 2>it's so non violent and innocent, so I played that
<v Speaker 2>one instead. But yeah, I mean, I you're right, remaking
<v Speaker 2>MGS five makes no sense at this point in time.
<v Speaker 2>I could see a case for a peace Walker or
<v Speaker 2>something of that main, and I do think it would
<v Speaker 2>be really interesting to say, like, yeah, actual Metal Gear,
<v Speaker 2>let's completely reimagine that.
<v Speaker 1>Now.
<v Speaker 2>Would anyone want to do that with without Koduma, I
<v Speaker 2>don't know, but I would take, you know, in the
<v Speaker 2>vein of the three remake, which I understand people like
<v Speaker 2>a lot, it might be interesting to see Melgarsaw two,
<v Speaker 2>like just you know, remade new models and everything. I
<v Speaker 2>like that game a lot. I personally like MGS two
<v Speaker 2>over three, so sure, let's revisit that. I'm also a
<v Speaker 2>weirdo who likes twin Snakes, so I, to some extents,
<v Speaker 2>don't feel like the original MGS Like I don't feel
<v Speaker 2>as much of a craving for that because I was like,
<v Speaker 2>I've seen what that looks like already, even though I
<v Speaker 2>know it's been a while.
<v Speaker 1>Yeah, we are much It was much closer to the
<v Speaker 1>release of Metal Gear than it was to today Twin Snakes.
<v Speaker 2>Yeah much, but it doesn't feel that way in my brain,
<v Speaker 2>is I get it? So yeah, it'll be interesting what
<v Speaker 2>they since. I guess that's you know, three remakes doing
<v Speaker 2>pretty well people like it. So I don't think they're
<v Speaker 2>going to stop here with metal Gear. And I don't
<v Speaker 2>think I'm going to get a new Acid game as
<v Speaker 2>much as I would like it. So we'll see happens.
<v Speaker 1>Yeah, probably not. They will probably do some other new
<v Speaker 1>spinoff before they do another Acid. Yeah, I mean, at
<v Speaker 1>the very least, I do think that Konami is trying
<v Speaker 1>to plot a course for the future, and they'll just
<v Speaker 1>use this data and to inform their conversations in their planning.
<v Speaker 1>And I think, you know, they just finished three. They
<v Speaker 1>are getting the data that shows that Delta did very well,
<v Speaker 1>I'm sure, and that they are They've convinced themselves that
<v Speaker 1>this is worthy of continuing down this path, and now
<v Speaker 1>they're like, well, what's the right move. I do think
<v Speaker 1>that they probably do metal Gear Solid two next, or
<v Speaker 1>maybe they go in in chronological order, which I don't know.
<v Speaker 1>Maybe that would be metal Gear Solid one next, I
<v Speaker 1>don't know. Either way, I just think that they probably
<v Speaker 1>get a couple more of these remix out of the way,
<v Speaker 1>at least one more, and then maybe they throw in
<v Speaker 1>like a remake of Metal Gear at that point and
<v Speaker 1>be like, hey, we're remaking the MSX games. Let's have
<v Speaker 1>some fun there. I do think that's on the table
<v Speaker 1>within the next ten years or so. Either way, it's like,
<v Speaker 1>oh yeah, metal Gear is. It's not like Fully Back
<v Speaker 1>is like an active franchise, but it's they're going to
<v Speaker 1>keep making games in this in the franchise just usually remakes.
<v Speaker 1>Let's see how it goes. I'm curious. Resident Evil Requiem
<v Speaker 1>Nintendo Switch two version appears to be cheaper than the
<v Speaker 1>other versions. This is from my Nintendo news. Capcom recently
<v Speaker 1>revealed the highly anticipated next mainline Resident Evil title, Resident
<v Speaker 1>Evil Requiem will be heading to the Nintendo Switch To.
<v Speaker 1>What's now interesting is that it is listed on Amazon
<v Speaker 1>at ten pounds, cheaper than the PlayStation five and Xbox
<v Speaker 1>Series X and S versions of the game. The recommended
<v Speaker 1>retail price for PS five and Xbox Series XNS is
<v Speaker 1>seventy pounds, whereas the Nintendo Switch to version will be
<v Speaker 1>sixty pounds. It should be noted that it's extremely likely
<v Speaker 1>likely that the game will be a game key card
<v Speaker 1>on Nintendo's latest platform. A lot of people were seeing
<v Speaker 1>this and a lot of people were talking about it,
<v Speaker 1>and this seemed to be the common sentiment written is
<v Speaker 1>that this is going to be on a game key card.
<v Speaker 1>And this is one of the first games that is
<v Speaker 1>maybe reckoning with the concept that these games the game
<v Speaker 1>key cards, which again are like an alternative to a
<v Speaker 1>full game card where you get the whole game on
<v Speaker 1>the card. This is just basically a code in a box,
<v Speaker 1>but the game card version of that, those don't seem
<v Speaker 1>to be selling quite as well as maybe everyone making
<v Speaker 1>these games was expecting, And so mccap comes like, well,
<v Speaker 1>one way that we could deal with this is like,
<v Speaker 1>it costs us less to use this version of the card,
<v Speaker 1>let's sell it for less and see if we can
<v Speaker 1>get something back there. But also maybe there's a chance
<v Speaker 1>that they're selling it for less because the switch to
<v Speaker 1>version will be materially less than the PS five and
<v Speaker 1>Xbox Serious X versions. Although it didn't necessarily look that
<v Speaker 1>way when we saw the trailer in that Nintendo direct.
<v Speaker 1>What do you think here?
<v Speaker 2>It definitely feels like publishers are figuring this stuff out,
<v Speaker 2>which is as a switch To owner who likes collecting
<v Speaker 2>physical stuff in particular, I'm happy to see some of
<v Speaker 2>this acting and experimenting. I was like, I'll just say
<v Speaker 2>I pre ordered the Final Fantasy vin remake on switch
<v Speaker 2>To because they were doing the thing of like, hey,
<v Speaker 2>this is game key card, but you'll get some magic cards.
<v Speaker 2>So like that's been their approach. Haities two on the
<v Speaker 2>other end, hands you know, coming a little bit later
<v Speaker 2>and is more expensive, but it's all going to be
<v Speaker 2>on the card. So it seems like there is, yeah,
<v Speaker 2>a lot of this experimenting of like, hey, what do
<v Speaker 2>we do here to keep people happy to sell games
<v Speaker 2>on this system. This is an interesting one though, because yeah,
<v Speaker 2>it doesn't seem like it's going to be like a
<v Speaker 2>lesser version of the game other than you know, I'm
<v Speaker 2>sure resolution frame ran stuff will be. There's hard or limitations,
<v Speaker 2>for sure, but it doesn't seem like, oh, this last
<v Speaker 2>chunk of content is missing. Yeah. So yeah, I'm interested
<v Speaker 2>in like if this stuff sticks and what that means.
<v Speaker 2>But I am happy to at least see these discussions
<v Speaker 2>happening of like, Okay, there's been some pushback on this
<v Speaker 2>game key card stuff. What are we going to do
<v Speaker 2>to make it right or correct? You know what happens here?
<v Speaker 1>Yeah, I was. I might have told this story on
<v Speaker 1>the show, but I don't remember, so I'll just do
<v Speaker 1>it real quick. I was at Meyer last week, yeah,
<v Speaker 1>and that there's no games on the shelf for the
<v Speaker 1>Nintindo switch to that weren't or that were a game
<v Speaker 1>key card except for street Fighter, And there was like
<v Speaker 1>a couple dozen games, different games on like hanging up
<v Speaker 1>there that you could have I could have bought. So
<v Speaker 1>it's like to me, it's like, okay, anecdotal evidence. I
<v Speaker 1>get that. But I bet this is the kind of
<v Speaker 1>thing where if you are working at one of these
<v Speaker 1>stores and you get wind of this game key card
<v Speaker 1>thing and you look at the numbers and you're like, oh,
<v Speaker 1>these game key cards are just selling noticeably worse than
<v Speaker 1>these other games, so or maybe they aren't even doing that.
<v Speaker 1>They're just like, these are the games that are selling,
<v Speaker 1>these are the games that aren't. We'll get more of
<v Speaker 1>the games that they're selling, and so they end up
<v Speaker 1>with just Street Fighter on the game key card. Either way,
<v Speaker 1>I think the point here is there has to be
<v Speaker 1>some movement on this. Whether that means Nintendo finds a
<v Speaker 1>way to have fewer of these games put out on
<v Speaker 1>game key cards, that would probably probably be the ideal
<v Speaker 1>scenario for most people, although I guess maybe not the
<v Speaker 1>alternative of not putting out a physical version at all,
<v Speaker 1>or some price variability and some variability on the downside,
<v Speaker 1>not just raising prices, but providing these games at like
<v Speaker 1>something of a discount so that it feels like, Okay, yeah,
<v Speaker 1>I'm getting a lesser version of this game on a
<v Speaker 1>physical card as opposed to what I'm used to or
<v Speaker 1>how I think it should work, but I am saving
<v Speaker 1>some money. And at the very least, it's like, if
<v Speaker 1>these game key cards do stick around, there is the
<v Speaker 1>reality where these things are sitting on shelves and they
<v Speaker 1>get put in two bargain bends, which is not something
<v Speaker 1>that would happen if there was no physical versions of
<v Speaker 1>these games. And it's like, so, you know, after this holiday,
<v Speaker 1>there's probably going to be a handful of these games
<v Speaker 1>that are gonna be marked way down at your game
<v Speaker 1>stops and your targets. And that's still handy in its
<v Speaker 1>own way. A little bit even if, again, most people
<v Speaker 1>aren't gonna want these game key cards. And I say
<v Speaker 1>most people, it's probably not most people, but a lot
<v Speaker 1>of people in Nintendo Hardware are game collectors, and so
<v Speaker 1>they want to get the best version of their game here,
<v Speaker 1>and this is just not delivering that. Do you think
<v Speaker 1>that Nintendo will kind of keep up with it's trying
<v Speaker 1>to like push prices as high as possible, or do
<v Speaker 1>you or do you think that's just Nintendo and everyone else?
<v Speaker 1>Maybe this is what this story is a sign of
<v Speaker 1>that while Nintendo can get away with charging seventy and
<v Speaker 1>eighty dollars, not very few other publishers, even Capcom is
<v Speaker 1>feeling like it can do that. On the switch to.
<v Speaker 2>H I think there's there's a good chance that, yeah,
<v Speaker 2>the third parties are saying, hey, we got to we
<v Speaker 2>gotta do something here, Nintendo. I don't know, Like it
<v Speaker 2>seems like there's been some good pushback on the pricing
<v Speaker 2>for like Donkey Kong as DLC, which, as my son
<v Speaker 2>is obsessed with Bonanza, we bought like he spent some
<v Speaker 2>of his own money as a six year old because
<v Speaker 2>he wanted more Donkeys content, but also like he you know,
<v Speaker 2>he played a lot of that island and then has
<v Speaker 2>gone back to just playing the main game again. Right,
<v Speaker 2>So we'll see like if that moves the needle at
<v Speaker 2>all on what Nintendo's approaches, because they may also be
<v Speaker 2>in this phase of let's figure out what what we're
<v Speaker 2>gonna do here. But yeah, it seems like third parties
<v Speaker 2>have been at least saying like, oh, we're gonna get
<v Speaker 2>We're gonna make sure you have all the content in here,
<v Speaker 2>even though it's on the key card, or yeah, we're
<v Speaker 2>going to include you know, some something physical. I think
<v Speaker 2>with Hades they're also like, hey, you're also going to
<v Speaker 2>get the soundtrack, like the stuff that that that is happening.
<v Speaker 1>I think Hades is like on the card. I think right,
<v Speaker 1>that one's kind again. Yeah, so they'll they'll hit all
<v Speaker 1>the quadrants there and that that game good.
<v Speaker 2>Yeah. I think it is like twenty bucks more though
<v Speaker 2>for physical but yeah, yeah, yeah, but so that they
<v Speaker 2>are saying like, hey, it's coming later, you'll get something else. Yeah,
<v Speaker 2>and I who really wants to play Hades, but I
<v Speaker 2>also want to physically, Like I guess I'll wait a
<v Speaker 2>little bit more.
<v Speaker 1>But yeah, it is the way I came, right, now
<v Speaker 1>in early access everybody, it's uh, you know, by the
<v Speaker 1>time honestly, probably by the time that update comes out,
<v Speaker 1>you'll probably be getting to that content anyhow, So I
<v Speaker 1>don't know.
<v Speaker 2>Yeah, I need if if Greg Kasovin is watching, I
<v Speaker 2>fill off your email list, I need, I need.
<v Speaker 1>To get back it in there. I get that. Uh,
<v Speaker 1>all right, let's keep going here. Lenovo has canceled some
<v Speaker 1>pre orders of it's eleven hundred dollars Legion go To,
<v Speaker 1>saying it's substantially exceeded expectations in terms of sales to
<v Speaker 1>some Chris calling in at VGC, although the headline is
<v Speaker 1>pretty much the story here. Just as a reminder, the
<v Speaker 1>Lenovo Legion go To Gentu will be released next month
<v Speaker 1>and boast an eight point eight inch O lead screen,
<v Speaker 1>one hundred and forty four hertz refresh rate removable controllers,
<v Speaker 1>and a similar AMD rising processor to the rog Xbox
<v Speaker 1>ally and Xbox ally X, thirty two gigbytes of RAM
<v Speaker 1>two terabytes of storage for the fifteen hundred dollars version.
<v Speaker 1>I guess one four hundred and seventy nine dollars, but
<v Speaker 1>what's twenty dollars at that point? People are buying these things.
<v Speaker 1>You know, let's be clear here, they're probably not making
<v Speaker 1>a ton of them, but you know, this is a
<v Speaker 1>company that makes like a lot of laptops. They probably
<v Speaker 1>have not had too many laptops sell out or exceed expectations.
<v Speaker 1>And these are basically laptops that you just hold with
<v Speaker 1>the screen and a controller built in. This. This this market,
<v Speaker 1>at the very least, is it's not like competing with
<v Speaker 1>the switch. It's far away from that, but it does
<v Speaker 1>continue to seem to be growing, and at the very least,
<v Speaker 1>it's like, oh, these continue to be some of the
<v Speaker 1>best selling computers a company can make, which for a
<v Speaker 1>lot of these companies is big business and means we're
<v Speaker 1>probably gonna get a lot more of this. And even
<v Speaker 1>as prices are, you don't want to say skyrocketing. I
<v Speaker 1>think it's a little unfair the these these This is
<v Speaker 1>how much of these things used to cost before the
<v Speaker 1>steam Deck, and Valve clearly subsidized that price till I
<v Speaker 1>get that price down to that point in the first place.
<v Speaker 1>So this is right in line with how much they
<v Speaker 1>used to cost, but still compared to where we were
<v Speaker 1>with the steam Deck, they're skyrocketing. And yet people are
<v Speaker 1>showing up because you know, they're excited about the new
<v Speaker 1>hardware and like and the new internals. So yeah, I mean,
<v Speaker 1>what do you think this says about the handheld gaming
<v Speaker 1>PC space? Yeah?
<v Speaker 2>I do think, you know, it's it's always a clever
<v Speaker 2>marketing tactic to say exceed as expectations when you don't
<v Speaker 2>have to say what those expectations were, So that could
<v Speaker 2>that could mean anything. I do think there is an appetite.
<v Speaker 2>I've even seen it, like on my TikTok feed of
<v Speaker 2>people when the switch to was coming out, people saying like, hey,
<v Speaker 2>I and mostly into it for indie games, and I
<v Speaker 2>could just get a Steam deck and broaden my horizons
<v Speaker 2>a little bit because it's, you know, the prices similar
<v Speaker 2>enough or so on. I do still think as someone
<v Speaker 2>who messes with some you know, of these gaming handhelds
<v Speaker 2>every now and then, none of the Windows ones so
<v Speaker 2>far from me. I mostly do like the Retroid stuff,
<v Speaker 2>but it is a higher barrier of entry. So I
<v Speaker 2>am curious who is buying thousand dollars gaming handhelds and
<v Speaker 2>if any of them are going to get it and say, oh,
<v Speaker 2>this is not as easy to use this I thought
<v Speaker 2>it was going to be I think that might be
<v Speaker 2>an interesting test. At the same time, I really like,
<v Speaker 2>you know, the form factor of the switch and the
<v Speaker 2>steam deck and stuff. I like having that freedom of
<v Speaker 2>plugging something into a dock for when I want to
<v Speaker 2>have it on a TV or desk or whatever, and
<v Speaker 2>then just carrying it around for when I don't or
<v Speaker 2>when I'm traveling. So I am hopeful for the success
<v Speaker 2>of stuff like this, and it's it seems like the
<v Speaker 2>previous legions have done done decently at least.
<v Speaker 1>So yeah, I have one. I reviewed one. It's got
<v Speaker 1>a big, nice, big screen. It's bulky and weird. I
<v Speaker 1>did like get to a point where the kids were
<v Speaker 1>playing a lot of Minecraft and they wanted PCs to
<v Speaker 1>do it for various reasons. And so the younger one,
<v Speaker 1>the six year old, is actually carrying around this bulky
<v Speaker 1>Lenovo Legion Go that's about as big as she is.
<v Speaker 1>It's crazy, but it works, and it's not so unwieldy
<v Speaker 1>that she can't use it. She she's fine with it.
<v Speaker 1>So it's been it's been handy, you know. It's the
<v Speaker 1>one thing that really set in the Lenovo Legion Go
<v Speaker 1>apart is the joy cons on the thing they do
<v Speaker 1>break off, and then not only that, before the Switch
<v Speaker 1>too came out the right joy con again, I'm using
<v Speaker 1>that phrase for the Lenovo Legion Go actually had a
<v Speaker 1>mouth optical mouse thing in it, so you can use
<v Speaker 1>that as a mouse and like move it around and
<v Speaker 1>play first person shooters and stuff like that. By setting
<v Speaker 1>the Lenovo Legion Go up on a desktop, and that
<v Speaker 1>was neat. That was a cool thing, but it was
<v Speaker 1>like always like, oh, this is this is your gimmick.
<v Speaker 1>How do the games play? And the game's played pretty good.
<v Speaker 1>They were slightly more powerful than a Steam Deck. I
<v Speaker 1>don't think anyone was like super overtaken by the Legion Go,
<v Speaker 1>but it definitely did. It had some fans. And now
<v Speaker 1>it feels like with this one they're hitting at the
<v Speaker 1>right time where it's like, you know, switch or the
<v Speaker 1>steam Deck two is nowhere to be seen. It's probably
<v Speaker 1>still quite a ways off. There's an opportunity here. And
<v Speaker 1>at the same time, while the Roger ally is going
<v Speaker 1>to be the first thing they get the full screen
<v Speaker 1>experience from Xbox, this thing apparently is also going to
<v Speaker 1>have be able to install that. And we're hearing nothing
<v Speaker 1>but good things at least so far about that, which
<v Speaker 1>I'm not I guess I'm not too surprised about because
<v Speaker 1>this seems to be the way that Microsoft's going with
<v Speaker 1>even the Xbox console, that they're going to have a
<v Speaker 1>version of Windows that slimmed down and made to play games.
<v Speaker 1>And the word is is that testing for this full
<v Speaker 1>screen experience of playing games is games run way better,
<v Speaker 1>it's way more power efficient, and it's like, oh, okay,
<v Speaker 1>that's a good thing. So this can take advantage of that,
<v Speaker 1>and maybe people will jump on because they're like, Okay,
<v Speaker 1>I'm gonna get a Roger ally, but maybe I don't
<v Speaker 1>like the form factor. I want this mouse thing while
<v Speaker 1>Lenovo's there for you if that's what you want, all right,
<v Speaker 1>last couple of stories here. Concept art and gameplay information
<v Speaker 1>from Xbox is canceled Perfect Dark game has been shared.
<v Speaker 1>This is from Chris Scullion at VGC. New information and
<v Speaker 1>concept art relating to xboxes handg canceled Perfect Dark reboot
<v Speaker 1>has been shared online. Internal documentation acquired by mp first
<v Speaker 1>shows concept art for some of the game's locations, as
<v Speaker 1>well as gameplay details. The documentation refers to game concepts
<v Speaker 1>like a relentless system and a reward system, but goes
<v Speaker 1>into more detail on another concept, the adrenaline system. According
<v Speaker 1>to the description, this would have made adrenaline a finite
<v Speaker 1>resource which the player could have regenerated over time. Having
<v Speaker 1>an adrenaline would have given the player of various abilities
<v Speaker 1>such as healing, increasing damage dealt and reducing damage. It
<v Speaker 1>just sounds like your standard gameplay mechanic that they were
<v Speaker 1>missing around with. Really, the other thing they said here
<v Speaker 1>is the reason they identified Perfect Dark as an opportunity
<v Speaker 1>in the first place, is there was a gap in
<v Speaker 1>the market. There was no Bond, there was no metal gear,
<v Speaker 1>and they're like, let's kind of do a fun spy
<v Speaker 1>game and really lean into the spy aspect of it. Now,
<v Speaker 1>you know, we are getting a new Bond game at
<v Speaker 1>this point, So maybe that was one of the reasons
<v Speaker 1>the Microsoft's like, we're not going to stand out anymore
<v Speaker 1>in this game is not coming together. Who knows. It stinks.
<v Speaker 1>Whatever reason they had for canceling it, it stinks. But
<v Speaker 1>I don't know. When you hear stuff like this and
<v Speaker 1>you kind of get a little a few details about
<v Speaker 1>a cancel game, and for me, especially one that I
<v Speaker 1>kind of was looking forward to how do you end
<v Speaker 1>up feeling about it? Britain. This is something that's like, oh,
<v Speaker 1>what could have been?
<v Speaker 2>Yeah, what could have been is always a good question,
<v Speaker 2>especially in this line of work. I was really bummed
<v Speaker 2>when Perfect Dark was canceled. I've been through this sort
<v Speaker 2>of thing before, Like I was at Quake Con one
<v Speaker 2>year when they showed Prey uh like the new the
<v Speaker 2>new one, but not the new new one. Uh pray
<v Speaker 2>pray to you. I guess it was at the time.
<v Speaker 2>And I bring it up because it's like similar sort
<v Speaker 2>of like, oh, we're gonna have these systems and you
<v Speaker 2>can you know, deal with scenarios different ways, and it
<v Speaker 2>just sounded cool, and what I saw at qua Con
<v Speaker 2>looked cool now, you know, come to find out, it
<v Speaker 2>sounds like maybe what they had at qua Con was
<v Speaker 2>all they had, and so there's you know, maybe good
<v Speaker 2>reasons why it didn't you know, get finished and out
<v Speaker 2>the door, and there could be other stories. You know,
<v Speaker 2>we're hearing the cool stuff. We may not be hearing
<v Speaker 2>the less cool stuff that people especially when you're when
<v Speaker 2>it's developers that are either leaking this or just being open. Uh,
<v Speaker 2>it's it was their baby. So they're gonna they're gonna
<v Speaker 2>talk about the stuff that like was exciting to them
<v Speaker 2>about this project and why they're bombed that's gone. They're
<v Speaker 2>probably gonna be less likely at this point in time
<v Speaker 2>to say, oh yeah. And then also all this other
<v Speaker 2>stuff was broken and like not working and whatever, So
<v Speaker 2>you know, it's hard to say for sure. I do
<v Speaker 2>really wish that we would have seen more of what
<v Speaker 2>this was going to look like, because I think, yeah,
<v Speaker 2>I think there was and maybe still is a gap, like, yes,
<v Speaker 2>we are getting a new Bond game, but we're not
<v Speaker 2>getting a new like Dishonored game that I know of it.
<v Speaker 2>You know that there's others, you know, especially in that
<v Speaker 2>first person space, there's I think there would have been
<v Speaker 2>room for this if it had come to Fruition.
<v Speaker 1>Yeah, just a big narrative action game of any kind.
<v Speaker 1>It's like, we don't get a ton of those anymore.
<v Speaker 1>There's only so many companies can make something like that,
<v Speaker 1>and now Microsoft's not even one of those anymore. It's
<v Speaker 1>a bummer last thing here. Borderlands four masses, over two
<v Speaker 1>point five million players since launch. Yeah, it does seem
<v Speaker 1>like this game mostly has hit its targets of we
<v Speaker 1>want to deliver another Borderlands game. We wanted to be
<v Speaker 1>this fun, you know, looter shooter that you could play
<v Speaker 1>with your friends and sort of turn off your brain
<v Speaker 1>and it just kind of gets you one place to another.
<v Speaker 1>You know, it has its issues, it has its performance issues.
<v Speaker 1>I think it's you know, there was a time where
<v Speaker 1>we were on one mission and then it's like, all right,
<v Speaker 1>let's go to this next mission. And it was three
<v Speaker 1>kilometers away, and it was this long trek to get there,
<v Speaker 1>and it wasn't necessarily some super fun thing to traverse
<v Speaker 1>this open world to do that. But whatever, once we ought,
<v Speaker 1>once we were shooting again, it was fun again. It
<v Speaker 1>was an opportunity, like I said, to hang out and
<v Speaker 1>talk with friends. And I you know, I think Borderlands,
<v Speaker 1>if it just delivers what it's supposed to deliver, it
<v Speaker 1>always succeeds. And it seems like that has not changed, right.
<v Speaker 2>Yeah, it's it's interesting. So I'm in like the Dallas area,
<v Speaker 2>which is where Gearbox is. So sometimes I have to
<v Speaker 2>wonder am I in a Borderlands bubble because I'll see,
<v Speaker 2>you know, a Borderlands decal on the back of a
<v Speaker 2>car and that could be a big fan or it
<v Speaker 2>could be someone who worked on the game, so I'm
<v Speaker 2>not entirely sure. Sometimes like how popular is this outside
<v Speaker 2>of here? But it seems like it it really does
<v Speaker 2>still scratch an itch for a lot of people. I actually,
<v Speaker 2>not too long ago, my dad, who has played games
<v Speaker 2>in the past, but most of the ecology stuff, he
<v Speaker 2>wanted to play something cooperatively since couch co op isn't
<v Speaker 2>what it used to be. I was, I had Tiny
<v Speaker 2>Tina installed. I was like, we could try this. I
<v Speaker 2>get I don't know if he'll be into it, and
<v Speaker 2>he like had a good time, okay, and he's a
<v Speaker 2>very no casual sort of gamer. So like, I think
<v Speaker 2>there is something there to that formula that still just
<v Speaker 2>works for people, like you can just hop in, start
<v Speaker 2>shooting stuff, start collecting loots, and you're gonna be happy.
<v Speaker 2>Sounds like they nailed it again, or at least as
<v Speaker 2>much as they needed to in this case. And yeah,
<v Speaker 2>as you know someone who is local, I like to
<v Speaker 2>have a weird and surpride sometimes when you know the
<v Speaker 2>logan come yeah, they're doing it, you know, when there
<v Speaker 2>is like like same thing with Doom, like okay, yeah cool,
<v Speaker 2>the local boys. I figured it out again. And games
<v Speaker 2>are good.
<v Speaker 1>Yep, exactly, all right. That does for the headlines. Let's
<v Speaker 1>go ahead and get to the pole question, which there
<v Speaker 1>wasn't one because last week was the Bomb twelve. I
<v Speaker 1>have not put up the blog post of the Bomb
<v Speaker 1>twelve yet. I'll do that today. When I do, there
<v Speaker 1>will be a link to the new form where you
<v Speaker 1>could submit your new game for the Bomb twelve. We
<v Speaker 1>will wrap up the week as always with the new
<v Speaker 1>top twelve games of the week according to people who
<v Speaker 1>are really playing video games. Get all that done again,
<v Speaker 1>check that out on Giant Bomb. We have a new
<v Speaker 1>poll question though, that we will get to here in
<v Speaker 1>a second. Before we do that, though, Britain Peel, why
<v Speaker 1>don't you tell people where they can find you on
<v Speaker 1>the internet what you have going on and all of
<v Speaker 1>that good stuff.
<v Speaker 2>Yeah, mostly if you want to see me talk about
<v Speaker 2>actual game stuff, it's just mostly on Blue Sky. It's
<v Speaker 2>just at Britain Peel dot com on there because most
<v Speaker 2>of what I do with these days is behind the
<v Speaker 2>scenes for the Chicago Sun Times n wbe Z. So
<v Speaker 2>I'm supporting public media nonprofits. We don't have a payball
<v Speaker 2>on Chicago's some time, so especially if you're in Chicago,
<v Speaker 2>you need news, give us some views. Donate if you can.
<v Speaker 2>But in terms of like the fun stuff, yeah, mostly
<v Speaker 2>I'm blue Sky and commandeering streams like these whenever Jeff
<v Speaker 2>lets me come on and annoy some folks with my
<v Speaker 2>voice and opinions.
<v Speaker 1>Damn right, I wouldn't have it any other way. I'll
<v Speaker 1>write new poll question. We have it right here, Which
<v Speaker 1>Metal Gear game do you want Konami to remake next?
<v Speaker 1>This is one where you can always select one. I
<v Speaker 1>could only have four options, so these are the ones.
<v Speaker 1>I went with MSX metal Gear, metal Gear Solid, metal
<v Speaker 1>Gear Solid four or metal Gear Solid peace Walker. Sorry
<v Speaker 1>no Acid. That would have dominated the poll Britain. So
<v Speaker 1>I didn't want to put it on there because what's
<v Speaker 1>the point of asking? And you already know the answer
<v Speaker 1>to that one.
<v Speaker 2>We don't know how to make three D glasses anymore.
<v Speaker 2>That's the real reason in reintigation. Yeah, we can't kept
<v Speaker 2>play load Runner three D or whatever.
<v Speaker 1>All right, we'll get the results of that pull here
<v Speaker 1>on Giant Bomb on tomorrow and Wednesday's Game mess Mornings tomorrow, though,
<v Speaker 1>we will have the Giant BombCast. Be sure to tune
<v Speaker 1>in for that today, should have Monday Mornings missed with Mitch,
<v Speaker 1>although we are kind of shifting things up after we
<v Speaker 1>beat Riven. I think Mike has some other things in store.
<v Speaker 1>We'll see. Also, the timing on that might be a
<v Speaker 1>little wonky. Have to talk to Mike about that. I
<v Speaker 1>might have something, but should do that today, and then
<v Speaker 1>tonight is Monday evening gaming at Mike's at night. That's right,
<v Speaker 1>Mega Man returns. I think he's got a plan to
<v Speaker 1>play something. As always, he kind of just tries a
<v Speaker 1>game and plays it for the whole two hour stream.
<v Speaker 1>That's eight pm Eastern. Tune in for that, and then
<v Speaker 1>you know we're back for the week. It's going to
<v Speaker 1>be a big one. Like I said, if there is
<v Speaker 1>a state of play, we'll talk over that. We'll take
<v Speaker 1>a look at some of these other things happening in
<v Speaker 1>and around the Tokyo Game Show see if anything else
<v Speaker 1>is worth reacting to. But it's a lot, so we
<v Speaker 1>might have to pick and choose what we're able to
<v Speaker 1>actually get in there and talk over in the meantime. Though,
<v Speaker 1>written Peele, thank you so much for hanging out with
<v Speaker 1>me today and talking about video games. Man. I really
<v Speaker 1>appreciate it.
<v Speaker 2>It's always a pleasure, highlight of my week. I'll come
<v Speaker 2>back anytime.
<v Speaker 1>And thank you all for watching and listening. You are
<v Speaker 1>the best audience in gaming. Until next time, have a
<v Speaker 1>good one, take care of yourself and goodbye.

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