The Future of the Switch and this Podcast... | Nontendo Podcast #93
It's the Nintendo Switch's Last Year, but is it also Nontendo's Last Year? Let's talk.
2024-03-29
100 min
Transcript
Available Results
Generated results are saved to the knowledge database for reuse and search.
No generated results are available for this episode yet.
Extract Knowledge
Pick what you want extracted first. Model, scope, and chapter options appear after a template is selected.
Generated results for public episodes are saved to the knowledge database so they can be reused and searched later.
Transcript
Oh you didn't I think to see me here? Huh, guys, I've taken over the show. Okay, I hear me, I hear me on the stream. We're good. Hello everybody, it's it's E on the show today. And uh uh would decide would decided to not come in today? Told me twenty minutes before we were live, Hey, I'm not coming in. Sorry, hop on camera. So now it's me. It's all about me. It's all about E. Forget about these guys. Everyone. Everybody. They got long hair, I got long hair. We're here, We're ready to go. I have the chat up at y'all. All. Y'all are gonna support me through this endeavor, right, Okay? Sorry, God sorry, I feel so cringe that I had all those echoes at the start. I haven't streamed from my house on YouTube in a while, and I've been frantically trying to set up a bunch of things that we have for the day. And I had the live open three separate times, and I didn't realize it just starts playing, like when you have the live window open, it just starts playing. I started, So we don't have that smart See, these are the things I need to produce it for Yeah, we should be fine from here. I hope, good Lord, I hope welcome in everybody. Yes, So we have a lot of things to talk about today. Hi, I'm would you know that already? This is E. Hi, I'm I'm doing the switching today and E sitting in as a guest. First and foremost, the guest we had today had to move. They had to reschedule, so we end up not having one. I we do kind of have a guest though, because we were going to do another guest in this episode. I have a really cool interview with Suda fifty one that was going to be half of this episode. He's a non English speaking Japanese video game developer who's made games like Shadows of the Damned, Lollipop Chainsaw No More Heroes. I sat down and interviewed him for like half an hour, but after I cut it all down and sort of overlaid his interpreter on top of him talking so that you didn't have to hear the Japanese and the English of his replies, it became ten minutes. So I was like, we'll play it, and I'm really excited to show you guys, but wasn't enough to be like, oh, here's our guest, Suda fifty one. So it's me and E. Hi, what's that? And I'm doing this switching. I see you move the sign of the chair man. Yeah. I put the sign behind me because this is the only camera that's going to be on today, so I figure this is where it goes when when it gets taken down, and it looks cool, so I like it. It looks it looks pretty good though. Yeah. We're still going to do one episode though, and there's a lot of things to talk about. We've had a guest now for every episode for eight episodes since we relaunched the show, and I've been saying this to E for a while, but I kind of regretted not booking at least a show every like five episodes or something that was without a guest, because what it's kind of led to is me feeling like I can't really talk in an episode to my viewers, to our viewers, to our subscribers, to the listeners of the show, because every time we have a guest, I want to focus on the guest. I want to make sure they feel comfortable and they don't feel weird that I'm now going on some rant or tangent about something that happened the episode before because they weren't here for that. So I really try and keep every episode as its own thing, which has made it really hard to keep like a consistent conversation going with everybody. And there's a lot of things that I've been wanting to address for a while. Yeah, I mean, you know, you have said this to me before, and we've talked about it, and even this idea of me hopping on a little bit and just chatting about the show and everything. I do feel like that is very difficult. Yeah, when a new person comes every week, you can't really it's not a thing about being personal. It's more of a thing of being on a show. Now. Because it is a show, and because we have different guests, we still have to treat each beginning of the show the same, and we can't really be more chill and treat it like a conversation. It still has to be an introduction to new things. Yeah, yeah, so I totally understand that. And also, yeah, I do like the idea of kind of recapping what's going on and how you're feeling and how how everything's going. Yeah, so that's a good idea. We could start with a recap, So I'm gonna bring up our channel here and look at all of the guests. But I want to get a vibe. I mean, we all live. I want to get a vibe from chat too, and I want to get you thoughts on this e and go over how we feel about how it's going and how I feel about how the idea of having all of these guests is going. Hopefully this works. Oh my god, it worked. Okay. Oh and by the way, I mean, I'll talk about this later, but man, I and this is no one's fault but my own. I am so tired, I am so burnt out. I'm so exhausted just of a lot of things with YouTube, the show, life, everything, and we lost our guests for the day. So this is like the title and thumb now. I chose because I do want to talk about the future of the Switch as well in this episode, and because it directly plays into the struggles I've been having online as a Nintendo creator. I want to talk about what it's like creating content for the Switch right now and what it's going to be like for the next year. But also I really do want to talk about the podcast today, and I went live with this title and thumb now that I had to throw together when I realized the guest, well, I'm going to work out and I op, and I oop, hold on, let me go back, and so night to not be on that side of it right Well, to be fair, I set all this up in an hour, but I know as soon as I went live, Man, this was this was the first comment clickbait af clickbait McGee over here. I don't, I commented. I was like, I'm literally talking about the future of this podcast, in the future of the Switch. I don't really know what's clickbait. Someone was like, even if it isn't a lie, it's still bait, Like you're being baited with a real worm rather than a fake law, which I don't even understand what that means. Even if it's if it isn't a lie, what what's a lie? The future of the Switch in this podcast? What's the lie? I have no idea. I don't know that. You know, dude, this just this is the Internet. What are you going to do? I don't know. That's just the first thing I saw. And I was like, man, do I even bother going live, so I even do this today. I love it. Okay, So here here are the episodes we've done since Bob left. We did the one with Scott Yes, Kit and Christa Will came in, Kip Austin, John Steve from Pokemon Podcast, Spawn Wave, and Dude, I don't want to ruin who today was supposed to be because they have rescheduled for next month. All of these were really fun episodes, and I want to get engauge as to what the audience thinks of the overall idea concepts of this. What I've noticed is if if the guest isn't directly sort of related or in the zeitgeist to what I already do online with the Nintendo ecosystem and the sort of people I typically collab with, all the people that people that watch me know about, I guess I would say there's a big dip in the views. Like obviously with Kip. The antdo to one was a little that plays into the conversation of like, what's happening right now with Nintendo and the switch because it's so hard to find anything to talk about right now on a Nintendo podcast because it is so quiet. But it was also a little bit of a chaotic situation. We were in packs Steve, you know, so we're seeing like ebbs and flows of like depending on the guest, it'll do well or it won't do well. But I don't like that because I want the show to be a show where every week people feel the need to come and listen, to be a part of the conversation. I wanted it. The idea was it was the same show, just like it was before, but with a different host every time. But I was still here and we were just having more conversations about what was happening in the Nintendo space. But if people aren't coming back, if they're not feeling invested, if there's a disconnect because every episode is like I don't know that person, so I won't watch the week, I don't really want that. I want that to be a flow of you wanting to watch every week, in the conversation to flow through every week. So if that's really putting people off, that might be a problem. I mean, for the beginning, I have not I do notice that for the first ten minutes of the show, there are people in the chat saying that, oh, you know, I like this guest, but I hate that would has to constantly introduce it the same way every time. It'd be better if we didn't have that. Some people in the chat right now are saying guests have been great and Christa are my faves. Guests are fun. Sometimes it feels weird that he doesn't have a mic. I do have a mic. I punch in every time, so sometimes sometimes I won't, But I do have a microphone, and I do have like a button that you need the mic. I think what you need is you need like one of these. You need a shore microphone, because yours just sounds so different. It sounds hollow and like far away. Yeah, yeah, we can, we can fix that. I'm literally it's great that we're not doing the show here today because I'm like revamping how idea hole set up. So it's gonna be a good time. And I have a bigger computer now, guys, it's gonna be Yeah. We've been trying to fix that, that lag issue that we've been having. One person said, Derek said, honestly, alternate guest episodes and solo slash e episodes and new guests every episode doesn't seem sustainable, Which, yeah, this is exactly what we're talking about I love the guests, but feel like it takes away from what made the show special when it's constantly guests. More of you and E with the occasional guests would work better. In my opinion, people are saying I'm digging it, people are liking it. I mean, I feel like it. It really depends on the person and also, I mean, yeah, they are, they are coming to see you. For the most part, I don't know if they all do I think they like me anymore. It depends on the chat. We've been seeing random thing. I honestly, I don't want to sound like woe is me, but I do feel like the chat is torn in half half the time on whether they actually even like seeing me in the episodes, like we still even in chat today I saw we miss Bob, which is great. Like I miss Bob too. I miss Bob every day that I don't talk to the man. I love him. He's one of my best friends. But every time I, you know, drive three hours to go to Brooklyn. I've invested all this money in the crew and getting someone flown in and I'm sitting down an interview with them, and I know I've got a three hour drive home, and all I see is we miss Bob. Not the same without Bob. It does like it does bone away at my soul a little bit, and it makes me wonder, like am I doing the right thing with the guests, like they are they just creating like a bigger void, you know. I I think it is a very good test to see what people like. I think it is tough. I think, yeah, because a lot of people are saying now sustainability, I do think that that that does hurt sustainability, because yeah, it's like, you know, before the episode we tweeted out, and then the guest tweets it out, and then their viewers come and they check out the show, but then you know, are they going to stay for the next episode? Like that's the total other spectrum of it, right, Like we had Austin, and Austin retweets it, his viewers come and check it out, but are they going to stay for another episode with not Austin. So like there's one side of people want a consistent guest and I feel like you do too, And then there's the other side of we have a guest, their fans come and check it out, but then they don't come back so like we're hitting like two different odds of unsustainability. Yeah, I don't know what is in my house. Oh my god, I told you these lights. I hate him. I want to get him a place. This happens randomly. They'll just stop flashing crazy. That's freaky. I'll go fix it in a second. I'm sorry. I did no one look at it. But uh yes, even as I said that, someone said Bob was so much better, which is fine, Like he has his own podcast. You can go and watch bub but let me fix that light. But I want to say that I've been thinking thinking about the format of like not doing the guests and trying to create our own show, just our own in house show with me sort of hosting the show, having you having crew, but just kind of like a more solo focused show, kind of like a like a yeah, you know what, you know what I'm trying to say, You can explain because you know what I mean. But hold on. So, yeah, like the original idea of revamping the show was more of like a talk show, and you know, it's it's not like it's it's like we're not doing that because it is a little more talk showy, but it's still the same format of what this podcast started as, so it does make it a little more difficult to treat it like a talk show. We've obviously ramped up how it looks, We've added things to the set, like the signback here. We've done a whole bunch of stuff to add to it, but it's still the same format of a show like we have you with someone on this side of the of the set and you talk about video games. If we did it more like a top show, I think we. I still like the idea of doing that. It's just you know, it's a whole other level of all right, what is this show now? Is it still a podcast? Is it a show? Like? How do we how do we treat it well? It's also like with the what I was saying with the dips and views, if you don't know a guest like I understand it, but it does both hurt our algorithm and also it costs a lot of money to get guests out. So if I can't keep people invested in everyone, I my biggest fear right now is we are eventually going to run out of people like guests that the audience know of. Yeah, like the directly relatable ones of the Austin John's the Scott the w was is the spawn waves. You know, people like that become like, oh, who is this? And now they're going to have to learn about someone, And I've already seen a trend of people not really wanting to learn about someone. But it's super interesting on the total opposite spectrum of it because we put out at least five short form videos on all the social media and then and too those do great. Yeah, and that was weird. Yeah. I mean almost every short or TikTok or real that we've put out have done really well when the guest video doesn't do as well as like comparative to other episodes. So it's very weird how we're seeing that be a thing. Yeah. A good example of that was Steve's episode, because Steve's episode wasn't on the lower end, but his shorts, his specifically it's Instagram reels went crazy, like each one got like over fifty thousand views. Yeah, very weird, but I thought it was great. I mean, it's a weird. It's a weird thing to look at because so you know, I feel like you being a YouTuber just we're all still like understanding how the short form stuff works. Yeah, so it's just wired how that's like. But then like you don't see that reflected on the main episode. No, it doesn't transfer at all. People don't come over from it. But we can start changing. You can start fixing that in like YouTube short where you put the actual episode in the actual real the show. Yeah, in the YouTube shorts, yam. I don't know. That's like a later conver that's that's not a show conversation. But it's just very interesting how the short form stuff does. Yeah, And I I don't want to I don't want to bug us down too much of this conversation and put too much pressure on the audience to give us an answer, Like it's tough because we went through a big change and my idea was really it's a really cool idea. I mean, I still think it's a cool idea. It's like the Smash Brothers of podcasting. And I think it's been really exciting. And I got to say, despite some episodes in what some people have said, I'm really proud of myself and how I've navigated each guest and adapted to their personalities and their conversations and made them feel comfortable and managed to put on an entertaining show with a different, completely different person and personality every week. I do think I don't know about excel at that yet, but I do think I have a really good foundation of being really a really good host when a guest is on board. I don't know if you feel the same I do. I think that it is a good thing that you you know, it wouldn't be a good thing if you and Bob left, But because you're already here and you understand the format of this show, you are very comfortable with yourself as an entertainer and as an online personality that if you bring on somebody new to your viewers, you can help the people who watch you learn and like this person even more. And I think you are a very bubbly, energetic, charismatic person to be on camera. So that does make the person sitting here more comfortable in being a part of this because also on that end too, like having someone come in and never been here before, like and for that episode with Steve, I wasn't even here, so that made it even more difficult because now it's like he's coming in totally blind, Like you know, Max greeted him and all that stuff, but still like we don't have the hey, this is the show, welcome whatever. It's like, hey, come here, sit down, do this. It's less of a hangout, and you have a very good way of giving them the safety of being able to talk, because they're could be creators who wouldn't be able to talk on something like this, and the fact that you give them the opportunity to talk and you give them the comfortability to talk, it helps out the show a lot. And then you know, sometimes for the first like minute, you'll see that like there it's awkward or whatever, but then they eventually just get very comfortable and it's their show, which is great. Yeah, I've noticed that with some guests. Steve I think took a couple of minutes and then by the end of it we were talking about like it's suber rus and his sexual preference. So that was very funny and he got very comfortable very quickly. And I've also made a lot of friends through it too, Like Steve specifically, I had never talked to him before and now we've been chatting since. He's very funny and lovely. Someone in chat pointed out that it's not just me, but the crew too, and yeah, you he and I feel like you and I have really kept this show alive. But the new additions that we've had too, I've been really thankful for everybody that's been helping put it together. Yeah. Another thing I wanted to address, and I'm thinking of this now, is I see someone in chat just typing a bunch of z's, which I I just don't know why you're here, Like, just go to sleep if you're tired, is a comment I saw on the last episode, which was this one. I love the podcast, but in my opinion, it doesn't need to be a live stream. I've seen this a lot, and it's a fair criticism. It's completely fair. I want to talk about why it's live quickly. So there's two main reasons why it's live. The first one is I find the live format very exciting. Like when I think about wanting to actually do a podcast, actually wanting to drag my ass all the way to Brooklyn once a week, it's six hours of driving every time I do it. The only reason I get excited to get up and do that is because it's live, and there's something about that, like having a crew in front of me, cut like e cutting cameras, live, creating a product, live, creating like content well edited hopefully content cut to you laughing live. That's what excites me about actually doing the podcast. It's just it's more. It feels like there's more on the line. It feels like there's more. It's it also keeps me on my toes because you got to remember, not only am I sitting down with a new guest every week, there's no editing, so like, I can't I can't mess up. I mean, it can't get awkward, which I think is another thing people don't super appreciate, like even with the Austin episode when they're like, man, this was really awkward or whatever, Yes, because it was live, and you know, it could have been way more awkward because like there's no edits, there's no cuts that could have been made to make it seem less awkward. Like in my pseudo interview you're going to watch, there's a couple of awkward moments I cut out. But I find that more exciting. The other reason is it's a huge time sink to do a podcast. It's the reason why Bob left, and something that's really been helping with that is doing them live, because I go live, they're done, and then they're over and then they're up and then I can go live on my life. If we have to record them, we've got to get those files. We need to make sure someone uploads the files, gives them to the editor. I got to wait for the edit to get back. It can take a day or two. Then I have to sit down and upload the file. I have to fill out all of the files data and give it a title and a thumbnail and do all of that. And it's just extra time. It's usually like the it bleeds into the next day. So it's just a lot more work to not do them live. Yeah. When we when we did the original format of this was only edited, and then we changed it to one live, one edited, Yeah, and then that way you came twice a month, and then we had four episodes that went out. But you guys got to remember we go live Thursdays at one, yeah, which Wood has to come here for around twelve o'clock, which is kind of hitting traffic, and then we do the live episode at one o'clock, do the bonus episode at two thirty. From two to two thirty, then we take a break and then from what like three thirty to five or six, we're doing this next episode and bonus, yeah, now that's an entire day exhaust we've used and then we have to send and the old editor who used to do all this stuff was on the West coast, so now we're also at the whim of sending him the footage hoping he got it. And also we're sending hundreds of gigabytes of footage to him, so that takes a long time. So there was a lot of factors. And then we were like, all right, if we do it live, then exactly what you're saying, we don't have to worry about all the after except putting out short form like clips of the episode, which which goes pretty well because they go out and it consistent, like they go out every day until the day before the next episode, so it also has some sort of reverence relevancy there. But and to be yeah, yeah, I was just sorry, I was gonna say. And to be fair, with the live we did like seventy episodes pre recorded and then started doing lives, there was really no difference. I mean maybe like live we had a couple of hiccups or like camera cuts went exactly perfect, like you can get in an edit. But as far as the seventy we pre recorded, we didn't change anything. We didn't cut anything out. There was very few occasions things were cut out just to make things a little bit quicker or snappier, but they were almost all one for one. So like the product you're getting live and the product that was pre recorded. The only nicety of a pre recorded is like, maybe you could overlay some footage to better explain what we're talking about, or like in hindsight, when we're like when I'm live, maybe and I'm like, hey, could you find that thing or whatever? Sometimes it's nice to be able to take a second and find it rather than like feel like a rush to find it because we're live. But other than that, it's almost a one for one what you were already seeing. Yeah, yeah, I don't think. I don't think there's really really aside from changing things. I guess on a visual standpoint, on the show standpoint, it's been very similar. We've just added things cosmetically to hear that kind of change how it looks. But I don't think the episode has I don't think the episodes have changed that much since the beginning really just we took away the TV and yeah, that was really it. I do miss the TV, but it had a horrible wine. I know, we have five super chats that are read because the conversation's going really quickly in the chat and we are I'm reading it, but it's going really quickly as we're talking. But Jill, with a super Chat said, would be good no matter what if there were more Nintendo news been lately. Yeah, and that's let's quickly talk about that because that's another part of the title. So thank you for that. Yeah, it's been really tough as a Nintendo creator to create Nintendo content lately, Like people were bagging on this title for it being clickbait, but the reality is, like last week when we did the episode with ANTW, there was nothing Nintendo that I could talk about. We were at packs, but we hadn't been to packs yet, and in general, I didn't think anyone would care about a title that said packs in it. So I tried to lean into the PlayStation pro and the end of the gaming industry conversation, but that episode underperformed. And I understand that because this is as much as it's Nintendo it's a Nintendo themed podcast, and this is going to be Nintendo's slowest year. We had Princess Peach come out recently, but ninety percent of adult gamers and that watch my videos don't really care about that. And I already kind of reviewed it in a video and it didn't do very well. There's not much to really look forward to the end of the year. We're all just waiting on, like actual solid news from Nintendo, unless you guys want me to just keep clickbaiting the switch pro or the switch to or all of that, which I'm really sick of and I really don't want to have to lean into that stuff in those conversations. But I'm I'm seeing the same thing on my channel. I mean, like, my last video was an e shot video, which I've made thirty two of those now, and every single one of them has popped off. Every single one has been some of my strongest content. And for the first time, episode thirty two that uploaded a couple of days ago didn't do well. It's the first time it's doing like half the views. It hasn't hit one hundred thousand views yet, which is really low for my channel. In like two days of uploading. And it's because and this is something that I have thirty other videos to compare it to the hype for Nintendo, the hype for even my content in general right now, and an intend with theme podcast. It's just low. It's just low, and it's it's hot. You know, I'm doing this really cool thing. Well, we're getting these guests in to like talk about news, and then I get the guests in and we don't have news to talk about, you know, or the thing of where we're like, oh, there might be a direct and it might be Oh, the first three episodes, well we're about the direct because I had nothing else. Yeah, and then like for two episodes we're talking about Pokemon. It's it's it's tough because it is hard, and yeah, like where Nintendo's at in this very moment, is there at the end of one thing coming into another thing that we don't we don't really know anything about whether it's going to be a new console or an add on or a you know, WEU situation, which I've been seeing a lot more videos about people saying it's going to be a we use situation, but who knows. It's just really tough to be a video game centralized channel, or just anything that you're putting out content wise, unless it's pure clickbait, it's just really hard for you to have relevant content too, Like you like, how many more clickbait things could you do? You know what I mean? Like that's really really what I mean. Yeah, if people like drag on me for clickbait, But honestly, if you look around the gaming space and what people are having to do to get clicks lately, I'm really not doing bad. Like my last video was an e shop video just called esop games worth it, Like, I'm just doing my regular thing here. I honestly don't think today is clickbait. I think it's very clear that this is a serious conversation about the switch in the future of this podcast, But that seems to just be something that people like to throw at me a lot. But there are a lot of people that were saying that they liked the Kip episode, which I thought the Kip episode was probably one of the most fun because he is totally separated from this too, and being that it's called nontendo, yeah, you have like that opportunity to pull in those people who know nothing, Like there's not that they're not invested video games, they're still gamers, but like, you don't have to centralize it on news with video games. And also that episode was crazy just on a production standpoint, we had a lot of issues, but yeah, it was it was it, but it was It was very funny and people were like, this is great, I love this, which I find hysterical. But yeah, that episode is fixed now by the way we managed to get it fixed, I can almost to go back and watch it because it was one of the most fun episodes. But yeah, anyway, let's read the next one. So YouTube is censoring my comments with a super chat said just Hya Alo already honestly, like, there's a couple of people that I could look at and be like, all right, if we wanted to go with the permanent new co host higher, there are some people that could fill the role and could continue creating a really cool Nintendo themed non Tendo themed podcast, and Alo would definitely be one. But sadly, the Blue Puppet himself lives on the other side of the country, so that's not feasible. A lot of people that I would look at, and to be honest, it's only a couple, you know, like Obviously there's no way Scott would ever want to do a podcast, and I don't think Scott and I work the same way that AlOH and I would, or even that Bob and I would. I don't know if it'd be the same engaging wise, but obviously if he was ever like, hey, can I join that podcast, I'd be like, well, that would be one, you know. But it was very special with Bob and I the dual thing. We were both Nintendo focused guys, we lived around the same area, at least once I moved, we were able to come together and do the podcast, and that's a special kind of thing that isn't going to be able to happen again. So moving forward, it's either you know, a different guest every time, which I got to be honest, is burning a hole in my wallet but also burning a hole in my exhaustion because it's just so much to organize every single week, but it's also burning a whole in views. And I don't know where I was going with this, but the I think the other option is we try and take a step back and do just like a solo host show, like I said, and then we have guests in sometimes which a lot of a lot of the chat is also saying they would rather do like have it where it's a solo show, and I chime in where it's like me and you kind of on that. I'm like, you're kind of co host the deal, like how we're doing the show where they have Higgins on the side and uh and then yeah, then every ie someone said, oh, you should have guests every two to three episodes. I mean, like it's it's four episodes a month. Yeah, they said two to three episodes a month, but we have four episodes a month. We were doing eight episodes, which is insane. I mean, it's a fast suggestion. It's still a break over what we've been doing, but yeah, are still essentially the same. Yeah, we we lose one week. It's like it's like it does make more sense on your end to do it. And I mean also for the ease of you for travel, because that's a big deal about it too. You can do an episode at your house if you're like, all right, I'm gonna take like one one episode a month could be the remote episode and then to two episodes or in studio with and or you do the other three are in studio with a guest. You know, you have that opportunity to do that, because I feel like it does make it less of a job and more of a hangout, which is not necessarily a bad thing when you're doing it as like a live stream. I agree. While you were talking, I realized we didn't play the sponsor, which is my fault because I didn't have it preloaded. It was supposed to be right at the start of the episode. Oh no, yeah, we can plan that. Yeah, I've got to I've got to actually add it in. Okay. Yeah, so other people, the other's people saying we love I just keep seeing ething, but I think it's great. But I used to be on the internet. Let's do it, guys. I mean, that was an idea that from the start, I'm going to talk while I'm trying to do this. Hold on, hold on, hold on. No, it's not easy for some reason. It's not playing. That's just the issue that's worse. Yeah, that was an idea that we had from the start. Is or I had is where I wanted to do like a late night Vibe show. But essentially it was like me as the host with you is like that, not I want to say sidekick because it sounds weird, but you know that kind of guy. But I felt like what I really wanted to avoid was feeling like the show was missing something, and without another host, I felt like there would be an immediate like this show is missing something. So I thought I could what would be better is to fill that gap with the voice of another creator, and we could like highlight a different creator every week. I think it's still a doable situation episode of the Non Tender podcast. It's just playing Shark VPN if you somehow don't know what a VPN is is a virtual private network, which, when you think about it, you want to have a private network. These days, it's too easy to have people look in on what you're doing and get information from you, whether it's literally straight up hacking you or just mining your data. Encrypt yourself, cover yourself up. Yeah, don't let people see what you're doing or get access to your information online. It seems like a no brainer really these days. All we do, everything we do is online. We're constantly putting our information online, our bank details, our credit cards, all of that stuff. Not securing your internet connection is just asking for trouble. But it's not all about privacy and security. There are some fun side effects that you can get from having a VPM, like changing your geolocation. You can just load up the app and pick Canada, Australia, Japan, wherever you want to go, place yourself there. Now your little VPN is there and your computer things as where you are. So when you load up things like Netflix, you'll get access to the library of that region, which since we're all paying and now I'm in a leg for a Netflix now they keep upping the price, wouldn't it be nice if we actually had access to the whole library available across worldwide Netflix. On top of that, it can unblock region blocked videos on YouTube for example. Surf Shark also has a built in anti virus. I'm actually running it right now because I'm having to download a bunch of programs to try and save a video file that got corrupted, and all these I'm scared they're all viruses. So I'm constantly downloading something and then running surf sharks antivirus to make sure I'm safe. There's loads of other benefits, like when you're on public Wi Fi, there's no risk in trying it because there's a thirty day money back guarantee. So secure your privacy with surf Shark today click the link below and use code not to get an extra three months free. Really wouldn't be here without the sponsors, and you guys supporting the sponsors when I have them, so thank you so much. I wasn't ready for that to play, and I cut back and it just played, so I just let it happen. That was also supposed to happen right at the start of the episode. That's what they wanted. So if you see that ad again in a future episode, it's because they got upset. But such Shark is usually really, really, really nice, so I'm hoping I get away with it. I do want to point out Anthony Mehel sent a super chat. I said, can he be my father? Asking for a friend? I got a lot going on right now and I have my own child. He's upstairs crying to be cut to you. God, there are so many technical issues because you're not. I tried to cut to you and I cut to my discord chat. Oh did you really that's funny? I could be your dad. I could also be your daddy, but it's it's different. I mean, I don't know what we're talking about anymore, I will say because a lot of people. I mean, I don't know if people know, but I have been in this YouTube deal. I work in television for what it's worth, and I've really tried to treat this show. We're on you, by the way, we're not on me. I was making sure there was nothing in that chat that I needed to like edit out. But it's fine. It's just me talking about like bog stuff. I work in television for what it's worth. I have a degree in television production, and I've been doing this for a very long time, and when I left college, I knew that YouTube would be the future, and that's what I tell people all the time. So me coming in and treating this more like a TV show makes me a little more comfortable because it's a show. Like to me, this is more of a show than it is online content, and I treat it like that because I have more comfortability, and I know what it's like to be on and to like when it's live, because I've most of my career has been live TV also, so it's just it's a very different feeling. But I also at the same time love the whole YouTube side of it, and it's I've had three channels that have died, so well, I don't want this one too. No, I mean I like the way you could you treat it like a show because for me, it's always been a video forward podcast and I know it's a podcast, and like we've always taken the audio into sincere consideration and I've never I never like when something is not translatable to the audio listeners because I know there's a lot of them. There's a surprising amount of them. Actually, I'm always shocked when I see how many people listening to just the audio. And we love you. So if you're listening to the audio right now in your car driving to work, thank you because you're keeping the show alive. But you know, I've always been a video creator, of been a YouTuber, So for me, I'm very visually stimulated and I want to create a video show. It just so happens you can listen to the audio most of the time translates, which is good. And I mean a lot of a lot of shows now have changed to this whole where video first, audio second. But it's good that they allow that as an audio based show, because yeah, you're you're tapping into a whole new market. And you see you see it in television all the time, all these actors and whoever. They're all making their own podcast or whoever. So many comedians do it, so it's like there's nothing wrong with diving into that form of media too. And that's my whole bread and butter is audio, Like it's it's all there before any of the video stuff. So it's it's fun. But I like doing the video side of it too. Yeah, the video is what is exciting. That's also why I like doing it live. Yeah. I will say one thing about the live though that is so strange is that, like the video gets posted and the YouTube comments are almost always positive. I mean, like there's the occasional one that's not that gets blown up or you know, maybe the episode had something worth pointing out out constructive criticism, but it's never like you know a mix of negative and positive. It's always very positive, but the YouTube live chat is always super negative. Like we I don't like looking at it when I'm live. I mean, even right here, someone said, def don't do the show with this guy obviously talking about u E. He's a vibe killer. He's the Z, which is a horrible thing to say, And I think that, like, I'm gonna cut to your face, very confused by that, because I feel like you're super positive. If anything, you're well way more optimistic person than I am, a way more optimistic person than Bob was. Yeah. Yeah, I think you're super fun and personable. But like, there's such a weird thing happening with online these days where people feel like they can just type something like that and it doesn't mean anything that there isn't another person on the other end that you're directly talking to that might have their feelings hurt or might you know, get upset by something that you're just saying that you wouldn't say to someone's face, Like you wouldn't walk up to someone and be like, man, this guy sucks. But on the line, it's not pathless. That's the whole deal. We all know how to do. It's so I tell you not to look at the comments because it is it is a faceless thing where people can say something and it's just a username tied to it. So it hurts a lot more because they know you're reacting without them, without you reacting to them. Yeah, directly it's also like it's a weird. I've talked about this a lot, but like you only have yourself as a reference really for what people say or like how people act. So when you see all these user names and pictures and people saying things, you put yourself in their position and you're like, I would never tell anybody that they suck or write like, oh man, this guy's boring unless I really meant it, so like you take it way more offensively when really it could be a kid, it could be someone going through something. It could be like, it could be anything. It's probably not a middle aged thirty three year old man with his life together, you know, which is what I like to think that I have. You do. Thanks, I appreciate that, but uh yeah, and it's hard to like look at that, and but yeah, the live chat is just it's always such a mixed bag, and I don't I don't know where it comes from. I don't know if it's I've noticed podcast audiences in general can be like rough, like ye like ours is very solid. I think we have a lot of really great people in here. I don't want to focus on the negative. It's ninety percent positive even live, but like you go to like spawn waves chat and like even he didn't really even want to talk about it when we had him on, but like that chat is toxic. Like it's just like I don't think I could even be live if my chat was that bad. Yeah, I do like it that you are not reading the comments as it's happening, because like when we're we're behind, it's a nightmare show. We're like, oh wow, there's some people. That's why I don't really stream anymore. Like people that watch me and then watch my twitch dreams will know that. Like I can't sit there and look at a live chat sometimes because I take things too too much, too hot. I wear my hot too much on my sleeve. And when I see them come in live and I'm like, I'm live, like I can't hide it. I can't look at it and be like that I didn't see that. I will say for people who are saying, oh, like not e and whatever, like I don't know if you guys know, but I have been around this whole YouTube deal for a long time. I've had two separate channels. I've also been very good friends with people like CND and Etica and all these people and I've covered all these major events. I know that, like my relevancy isn't there anymore because I haven't been in the game for a minute. But like, I am very well versed in the internet, community based content driven stuff, so I get it. I don't like that you even have to justify it. I'm just saying, like I'm just saying a lot of people, like I know what it's like, and I know it's like to get really weird comments. The first comment I ever got on a video was, Man, that guy's fat. So it is you know again, it's the Internet. It sucks. Yeah, but it's fine. You've lost a lot of weight. Can I just say that's insane. I'm so proud of you one time. I'm not going to say how it's a secret. Uh doc type said a couple of things in super chat, which I appreciate. I mean, he was backing off. He said it's hard to make videos about the switch because we're all waiting for the switch too, and like Nintendo without milking old content, which yeah, I mean, I've been thinking about how can I milk old content? Which isn't a good place to be in. But you know, it's tough. Someone and then he said, get more non Nintendo YouTubers. I mean, I am like so. And that is the issue though, is when we have the non Nintendo ones that don't seem to do as well. But I'll say now that at the start of revamping this show, I already a guest for every episode up to episode one hundred, Like all the way up to episode one hundred, we have a guest coming in. Some of them you're gonna know for sure. Some of them you are gonna have no idea, and you're gonna you wanna learn about people. But all of their flights and their hotels were paid for forever ago, and I'm not ripping the cord in any of them now. I'm excited for them all to come in. I'm excited to talk to all of them. I've been excited to communicate and talk to all of them. But at episode one hundred, I like, immediately after that episode, Kim and I are going to Australia within days to spend a couple of weeks with my family and my friends. I've been wanting to go back ever since before COVID the last time we went. My grandparents are getting older. My NaN's had some health issues, and I just want to get back there as soon as I can to spend some time with them. So after episode one hundred, there is no current plans for the show. There is no guests booked. I'm not sure if the show is going to take a two week break a three week break. I don't plan to end the show. I've been trying to figure out what to do with the show. That's what this conversation is about. Because we might not get to have this conversation again until episode one hundred because every episode is going to have a different guest coming in from all over the country, some of them from outside the country. So I won't be here for two of them, which which sucks, but it's it's what it is, you know, which two So this is episode ninety three, right, yeah, episode ninety five and ninety six, I won't be here, Okay, Yeah, So I'll here for next week, but then the week after and the week after that, I won't because I'll be on a TV show for two weeks. Can you say what show? Yeah, I don't care. I work for Food Network. I work with Guy Fieri Whistle. I was watching him the other night in the hotel room. I watched him constantly. I had Angie said thanks for transparracy. No, you're welcome, and yet no plans to end the show. I would sooner try a new format before just ending it, and the new format would be just me. The only other thing to mention I think, I think we've pretty much exhausted. Everything else that's on my mind is just the going to the Brooklyn studio. It's a lot. Every single week, it's a lot. I get stuck in traffic and Staten Island every single time. It usually takes I'm not even kidding exactly three hours to get them and about two and a half hours to get home. I leave at eight in the morning, I usually get back about eight or nine at night, and most of that is driving, Like there's like an hour I do of a podcast, and then the rest is driving. I'm putting a lot of miles on my life but also my car, and I have been trying to figure out what I can do about that. I don't know what that is. Because I still want you to be a part of this. I love doing it in Brooklyn. It's just I don't know if it's sustainable for every single week moving forward, into the future. Yeah, like for you, that's definitely the tough part. And that's something that we talked about before we jumped into this live every week. I was like, are you sure you want to do this? Because you're going to be coming here every week, and you know, I'm used to driving in New York traffic every day. I also live upstairs, so for me it's not it's not a difficult thing, but I know how tough it is to get to get to places here. So that was a conversation in the beginning. And there's nothing wrong with feeling like that. And also, yeah, whatever you decide to do, I'm going to be a part of I don't care whatever it is. Yeah, we're talking about I mean, even if it's like worst case scenario remote like this, we have you called in from that studio, you know. But yeah, I don't know what the other option is. Like I was thinking about studio spaces in Philly, but that's so far away from where the show has been calling home and also so far away from E or any of the regular crew to be able to get in. So we were also thinking about studio spaces in Jersey because I don't know if you guys know, I didn't actually know this until I moved up here and loarned the geography. But New Jersey City is literally like attached to New York City. It's like New Jersey City here and then there's a bridge, and then there's New York City. And it's a lot of the time I spend driving is once I get across the Staten Island Bridge and the Statton Island, I get stuck in traffic. It's like forty five minutes to an hour to get into the studio from there. Isn't it crazy how how close you are to where the studio is, but it still takes you over an hour from there. No, it's a three hour drive. And if you look at it on a map, like let's say this is the map, the first hour and a half is getting to hear and then the last hour and a half is just getting to the studio. And here is essentially New Jersey City. So I would be saving half the time if we found a studio space and that's not far from me either, if we did this, Yeah, you used to come out I mean ham, I mean when we did the episode in the in the Coffee Shop with Bob that was in the area in Jersey and uh and uh yeah, him came out, everyone came out, So it's part It's again that's not something that takes time and resources and figuring out. But I'm just I'm again, I don't know when I'm going to be able to sit down and just have a conversation with our audience again because of the guests until episode one hundred. So I want to just get everything out there now, which is another reason why having the guests has been a bit stifling, because you know, as much as I want the podcast to be about Nintendo, I still want it to be about and this is going to sound conceded, but me and I want it to be about E or the crew or people that are around and I want to build that ecosystem of people being invested in the show, and the show is in part me. So I want to get everyone invested in this and when I can't, when I feel like I can't get things off my chest because I don't want to do it in front of a guest, I think there is a there is a disconnect there, and it also affects how I appreciate and enjoy making the content because this is going to sound so conceded. But when I can only focus on someone else the whole time every single week, I kind of feel like I'm making content for them or about them, and I'm not making content for me or about me or for I guess it is for the audience, but the audience does want to see this side of it, and it's so much that side of it. Yeah, absolutely, if that makes sense, I mean, I think it does. Again, it's like it's tough to have a new person every week if it's a show like this where it's all a conversation. If you did, if we went that talk show route, I feel like it would have been different because we would have had like I feel like, honestly, we would have cut the episode down from an hour to maybe less, because you really be able to fill an hour and you might need multiple things happen and you need segments and all that stuff. So that's where it kind of gets a little tricky. But yeah, I think that it makes total sense to be overwhelmed. Yeah, I definitely am. I Okay, I mean I think that's I think that's that conversation. I actually didn't intend to talk about it for that long, but we we went off on so many tangents. I want to thank everyone in chat. I mean, there are a lot of people saying, like, do what you want, focus on you. There's super Chat saying you thought about having called me Johnny on. Yeah, of course you watched this channel because of you not a nintender. I appreciate all of that, and I appreciate em. Yeah, I wouldn't thank you, buddy. I wouldn't. I wouldn't want to cut to you. Okay, you can do it again. There you go. I wouldn't have it's, you know, because I The last thing I'll say is like I thought about moving it to to somewhere nearby, and I was like, man, if I can't have my friends be a part of it, I'm just not gonna want to do it. Like that's what That's what's made it so exciting and so fun this whole time, you know, sure, But anyway, God, we had it feels weird to just play the suitor interview now. I don't know whatever we'll talk about after we could we could warm up to it. There. There are a couple other things that I actually wanted to talk about in this in this episode. Yeah, lastly, Before I move on, I'll just say it one more time. Thank you. Thank you to thank you to Chat right now who's live and communicating with us. Thank you to h everyone listening after the fact on on YouTube and wherever you're listening. Thank you to all the Patreons that have been supporting this show and continue to support the show after Bob left and trusted me and trusted us to keep creating something cool. But thank you everybody who has continued to watch and listen to this show and continue to give it a chance. Ab after Bob and uh, it's just just stuck with me. Like I, I am aware that Bob and I had very unique and fun chemistry that made the show what it was, and I still I mean, we've talked about it, but still obviously I miss that and I wish that could have kept going. But I still love this show, and I still want to create this show, and I still want to find its place, and I think we're figuring it out right now. But thank you so much everybody that's still giving it a chance and listening each week and supporting it. So thanks. Okay, now we can move on. I appreciate you guys. Yeah now let's get into some some drama. Oh my god, I loved that that this all even happened with the drama side of it. It's so I caught this tweet too. Yeah, so I want to I want to address this because I know, Okay, to be honest, mostly, I just found this interesting. It's just an interesting topic that I want to dive into, and I want to. I want to play this short, which it was highlighted from the episode. I wouldn't say it was taken out of context too much, but the overarching conversation was definitely stripped down and we were left with this minute long clip that ended up getting a lot of views on on Twitter and making people really upset. So I'm going to play it for you now. I had that conversation recently on Twitter and other places. But it is it is sad. I mean, I'm a physical collector, so I try and buy everything physically. But what are we really buying at this point when we buy these DVDs, these Blu rays of games, or these cartridges that don't have the game installed on them. The blue banner on the switch games. Yeah, they're essentially just a key to download the game online. We're not really, we're not really buying the game. We don't really have the game. We have something that allows us to play the game, to download the game, but physical media has really been gone for a while, and we're just kind of acting like it's not. It's kind of rare. It's a rarity when you put the disc in and it can play without needing the internet connection, you know, and it's even even the latest patch. We'll fix something they couldn't in development because they were kind of up against it. Let's put let's push the game out. They just connect the internet. It's fine. Have you ever like turned on your Xbox Series or even your PS five with it not connected the internet, like recently, like non intentionally, Try it one time and just see how baren The entire screen really is so much stuff pulls from the server, like around your games, it's just an empty blank. It kind of is kind of like your Xbox series for example, it's like the one row of icons and I looked over at you. You're just going with your mouth. I was holding a yawn. So this conversation blew up with a lot of people getting really upset. There's there's true things. We're kind of talking about here that got merged into each other, and there was there was I wouldn't say there was some false information from me, not from a place of me wanting to spread false information. People seem to have this like rhetoric down below, like this guy didn't do any research before talking So much misinformation, so much misinformation, just misinformation everywhere, and a lot of people seem to think I was really trying to damage the physical media space and do some harm there. But I want to say that there was two conversations happening here. There was one that was about is the game actually on the disc? And then there's the one of can we actually access and play these games without the Internet? They got merged into one conversation, and most of the misinformation came from other games actually on the disc, and it was actually and I want to stress I was not talking about the Nintendo Switch. Obviously. It's a huge switch collector, and the reason why I collect switches games so much is because more likely, more often than not, the whole is on the physical media. While you still have to go out and download day one patches for most things these days, it doesn't seem to be as common on the switch even with Nintendo's own first party games, most of the game seems to be on the switch. Where the switch comes into play with this conversation is the games that have the blue banner like we mentioned or Spawn mentioned, where the game isn't even in the case. Most of the time you're just buying an empty case and then you have to download something. There has been cases where the whole game isn't on the switch, though, the Resident Evil Trilogy pack or something like that. I should probably be more specific, but the first game was on the cartridge and then the next two were a download code in the box that you had to download. I know this isn't exactly what I was talking about. As far as me saying that the discs were just a key to access the game, I was actually pretty prize to find out that on PlayStation at least most games are on the disc at launch. They're not just an access key to then go and download the game. However, there is that other conversation of every single time you get one of these games, it needs to connect to the internet, it needs to download a day one patch. A lot of stuff gets added to the game, either on launch or post launch, bug fixes or even like actual whole ass content that makes it so the disc you have isn't the complete game. I want to give some examples of that, so I have done some research since people in the chat was like, do some research, Okay, I have. Hogwarts Legacy requires an Internet connection for a day one patch, otherwise you get locked out of the game. You can play Hogwarts Legacy offline as long as the first time you access it and plug it in you have an internet connection to download all the updates and patches. If you don't do that, you can only play up to the tutorial and then you get thrown out of the at the end of the tour. Then you get thrown out of the game. On Xbox, Yes, and this is this happens a lot on Xbox. Specifically, it downloads an extra forty gigs that isn't on the disc when you put it in the first time. So I don't know if we want to like apples and oranges or pull it straws or grasp it straws or whatever and say that like, no, the game is on the disc. It's not an access key. The game's definitely on the disc. Is like a lot of the game is on the disc. But unless you have an Internet connection, and unless you download that extra forty gigs that's not on the disc, you can't play the game. I don't know if that's something that changes one day, you know, when the internet servers for Xbox and PlayStation go down, maybe they relinquish that restriction so that the disc still works. Most likely not if the disc is incomplete. Most likely Hogwarts Legacy is a game that doesn't exist on the disc. That's just a theory, but that that's that situation. Yes, so you were more just talking about that idea of needing to download to be able to play versus you know, yeah, like, yeah, any game up until the weugen of stuff where you could just plug it in and go where the and this is why I'm so confused. People were so mad. But where the misinformation was for me is I did one hundred percent think at the time this happened more than it actually does, where the games just weren't on the disc period, Like maybe there was something on there, some kind of files, but for the most part it down once you put it in. It was like an access key and it downloaded the game from the servers. A reason why I thought that in many cases, and I haven't got there yet, but for example, at PlayStation five, disc can hold one hundred gigs, but an Xbox disc can only hold fifty gigs and fifty to sixty and a lot of games are bigger than that. So obviously I thought, yeah, games aren't on these discs anymore. So games can't run from a disc anymore. The disc speeds are too slow to run games. That's why we have these SSD drives and why we installed no matter what game you get, you install it into the hard drive. It's because it runs off of the hard drive of the PlayStation. So I thought, well, the games can't fit on there, they can't run off there, so they're probably not actually on there, and we're just downloading them. And you hear this a lot, actually, I mean, I'm not even kidding. Before I went live today, I was watching RGT eighty five's video on physical and Digital media and he himself said the exact same thing I did in that tweet. He said that games are just an access key now that you just use you plug in the game's not on the disc. He set that in his video today, so either he's confused as well. In spreading misinformation or where all all this This is a big rhetoric online where a lot of people are confused. But I think where the confusion comes from is the fact that no matter how much of a game seems to be on a disc, whether it's it's a killer byte or whether it's fifty gigs away, whether it's the whole game, you need an internet connection to download a day one patch almost every single time to actually access this game and start playing. Which kind of it makes you think that like, oh, I don't have the game? Is that more of the game's just not ready and that's where there's this day one patch, but they have to make it physicals. Yes, this is that's most likely. What it is almost every time is that they now they have the luxury of being able to work up to the release date. Back in the day, when you ship the game out, you'd have to ship it out, you know, a couple weeks, a month or whatever before launch to make sure it was in stores for launch day. But now you have the luxury of shipping out a video game and working up to the night before and then just patching the game. And they rely on that. They crunch on that and Sometimes it's as little as like bug fixes, frame rate, you know, boosts or like resolution you know, all that kind of like little nerdy stuff that comes later. Other times it might be extra content. You never really know what you're missing if you managed to play a game that you can't get the day one patch for or you can't update. I mean you look at like games that reviewers get where like the Pokemon people were playing Pokemon two weeks early and was before the day one patch, and the issues were even worse with like archaeis and that yeah, yeah, and they just didn't look right, and everyone's like, oh, this doesn't look good, and they're finding glitches in the game. But then when the physical game actually came out to the public, it wasn't it well. I mean, still had a lot, but like, I feel like that game was fixed up until a point, and I see a lot of people who say, oh, the game's not even done. I don't know why they're putting it out like that, and it's like because they have a time frame that they have to get it out. Yeah, exactly, it needs to go out September fifteenth. That's it. No questions asked. Will put out a patch update later when we get what we need to get fixed fixed. So you get like a lot of negative, but you still get the sales that you need to get, and you know, especially for like certain holidays, however, like you have like it's at the end of the day, they're obviously making a game for you to play, but it's still a business. Yeah, and the publichers need to make sure that they're out the time they need them out. Yeah, no, one hundred percent. And that's why. That's why it happens. And you know, even if it's as little as like my game's not going to be optimized like everybody else's, I kind of feel like I'm missing out. You know what, if what's on my disc it doesn't running or playing as good as everybody else is, then I'm getting a worse experience than I paid for. And even in that experience, I almost feel like I don't have the game everybody else has. But that's before any kind of content that might have been added post the game getting shipped down. I got more more. The Modern Warfare remake is literally what I was talking about. The disc only has a few kilobytes of data on it, and then it downloads one hundred gigs from online onto your console. So that is actually a direct situation that I thought, to be fair was happening more often. Doesn't really happen that often, and this is very extreme. It happened with this, and it happened with ghostwaya Tokyo. The PlayStation five disc only has one hundred and thirty megabytes on it, and then it downloads the entire game once you put the disc in. Now, I remember, uh, spawn Wave was sorry. Spawn Wave was talking about how switch there's some Switch title with the blue banner, yeah, saying now, I never saw that up until after he talked about it. I came up when we came up to Boston. I saw it at a target there and I was like, oh wow, Like this is the first time I'm ever even noticing it. Also, I mean I have moved from when it comes to Switch games, I do download a lot of them now, but like when I went to the store, I never saw that up until that point. So yeah, that was all new to me. I didn't know that they were doing that, but I mean, I mean, it's what it is. Yeah, it's funny because a lot of people were like, as a switch collector, you should really know about this stuff, and it's like, yeah, that's why I know about it. You know, that's I was missing full with the disc stuff. But that's why I know about all the blue banners, and that's like the Resident Evil. Example is one of those is a blue banner and it says only first game on cartridge and then the other two from the trilogy is download Halo Infinite. The disc on release does not have the campaign mode, so you need to download the campaign mode? What else if I managed to find? I mean, even the just the fact that the Xbox. This is a bigger issue on Xbox because their game their disc files are half the size like the fifty sixty gigs they can fit, so a lot of their games don't get shipped with the whole thing on it, any of these big Triple A releases. If the game's bigger than fifty sixty gigs, obviously you don't have something on your disc that's just math. Unless I'm missing something, it's just math. I mean, maybe it's like compressed and then it gets expanded when you unpack it on the PlayStation or Xbox. I mean, that's an assumption, but I'm pretty sure that's not how it works. You could put a ZIP file on that, but no, it has to be a download thing because if it leads you to say downloading and not in stall. I mean, there's a lot of conversation online about how Xbox is in inferior to PlayStation when it comes to physical media because their disc sizes are just so small. Diablo four is also completely online. You can proceed past the title screen offline. The disc has a version one point zero on it, which is forty two gigs, but the launch version of the game was like one point seven or something, and it added ten more gigs into the game, so those ten gigs aren't on the disc. And then, finally, my last example of kind of what we were talking about, and this is really just what I meant by like physical media eventually not really holding up like it used to, is games like Cyberpunk that release on disc. Whatever is there is, they're fine, but at this point they've added so much to the base game. They've added things that were promised from the start. They've added all of these things that you can get on the base game if you update it, that is never going to be on that disc. And that's the issue that we have now and we also are hoping, hoping that years from now, when all the servers get shut down, all these games that are missing, even like bug fixes or technical issues or actual whole ass content or campaign modes. We're just hope and there's a way that we can access these games and actually play our physical media. Otherwise, half of this, of the new generation of games that we're collecting collecting will be garbage junk, like they won't work, and if they do, you will be playing a inferior version of what you could have played back in the day. That was our whole point that a lot of people would call misinformation. And I mean, if you want to really break it down and you want to say, Okay, I was wrong, which is fine, I was about this. The games aren't All of the games aren't like not on the disc and then get downloaded later. But even the ones in most cases that are on the disc require an Internet connection to play, which will present an issue eventually. Sure it's still an activation key. Yeah, I don't know. I mean, like I don't buy that many non Nintendo games anymore. I mean I just got Rebirth and that's a three disc case, and that's like I feel like a great example of they have the whole well I mean you tell me, is the whole game on all three cases all three discs or what? Yeah? For Rebirth? So Rebirth is a very special, awesome case where they released it with two discs and ones that install disc because they wanted to have it all on the thing, Like you're still gonna miss my PlayStation keeps updating that game. And I know because like I'll be like mid playing it and put it in rest mode and then it updates and it like throw you out of the game. So like there's been bug fit fixes and patches. I don't think they've added anything to the game other than just making certain things run smoother. I mean you have situations where, like you know, if you save, like I remember this from an old Zelda game. I think it was while Princess, where if you say even a certain room and then exit the game, you've corrupted your save file. There's like no way of like getting back in or something, and like that still happens these days. Obviously, games are so complex. They might have found in Final Fantasy seven some like game breaking bug that they'll update and like maybe you playing at years from now without that update, you'll get that game breaking bug. But for the most part, fin of Fantasy seems to have really tried to cram everything onto those two discs. And I think that's just like an homage to when the game came out, because when the game came out, those three disks, Yeah it was. It was a massive The jewel case is like triple the size of any other jewel case you get. So yeah, So that's my rant about that. And I did a little bit of research, and uh, yeah, I'll concede I was wrong that there's there's way less situations of a game being completely not on a disc than I realized. But it's not not a situation, and in general, it's still an issue that physical media is going to face. Oh, I want to say, this is a physical collector. Yeah, people were saying it's two discs. I got three discs because I got the Collector's Edition and it came with the soundtrack. That's why I had the miss of the extra disc. Oh wow, Now, who's spreading misinformation? Does that don't make sense? Do you guys think I missed anything there? I wanted to address that. I think we've actually covered everything other than the Suda interview and Packs. So, I mean you want to talk about Packs a little bit? We were we were at Yeah, kind of wrong, kind of wrong. I was kind of wrong, says Shadow May. We were. So last week we're at Packs. We went there Wednesday for the podcast and we would have Friday Saturday, and then we left Sunday. What was your experience of Packs? Like, I've been going to Packs since twenty seventeen, and I say it every year, but this year is the most apparent there aside from the fact that there weren't really many Triple eight things there, like titles booths. However, Nintendo it was only Pokemon and with two separate booths. One was the old games and then one was the card game. But it just doesn't feel the same anymore. I hate that. And I had like a really like we on Thursday when we picked up our badges after the podcast, I was like, oh, let's go check it out. And we saw the show floor and I saw like it used to be from wall to wall you'd have constant booths and it would go out for the entire warehouse that this side that this is like airplane hangar sized space, and now it's like at least fifty feet in is when the booths start, and it looks like tabletop is actually taking over more of where the games are. And there's nothing wrong with that. Like I'm not a huge tabletop guy. I like this stuff, but I'm it's not my main thing. But I'm just noticing how it's a lot more Indie, which is a great thing. Like I love that, but you don't see the spectacle of it. And yeah, when people compare it to what the hell is that is this from this year? Yeah, it's just someone walking around the shout out to master Gaming via I just found this one. I googled it. Yeah, so like I used to also go to this as a we'll call it journalist. They used to interview devs and do all this stuff. So it was a different feeling. But it just on Friday, no on Saturday night or Saturday afternoon. We left at one point to go get lunch, and I'm just I was just sitting there and I was like part of it was really like why do people go to these things? Like I don't understand it anymore, but it's more of a thing. And I've said this for years. I cannot understand how people can go for four days. Yeah, it's so expansive too. Yeah. Well yeah, and well I asked some people at the con and the four day pass used to be like one hundred and fifty bucks or something, which is still a good amount of money, but it's not crazy for four days of this. But now it's like almost three hundred dollars. Yeah, I know, which is nuts. Ye know. I talked to one guy and I was like, what do you think could be better? And he was like, honestly, like, there's not enough things for the regular person. There's not enough panels, yeah, most panels or whatever, and or they're like giant spectacles with too many people and it gets capped and there's not enough things for a regular packs goer to do. Us, being on the content side and on the media side, we have a different objective to be there as well as yet want to play the games and these sea things. But for a normal person, you can do it in a day. You do in half a day if you really want. Yeah, I don't know what regular people and if you went, let us know. But I don't know what regular people get out of going, honestly, because as far as things to buy, you're right, it's mostly tabletop stuff. It's not really that diverse as far as like arts and crafts. And there's like one or two video game booths selling some games, like one was Limited Run, which had a limited amount, and then there was like one big store that I saw had like plushies and games. Other than that, it's all indie depths showing off their indie games. And I mean, like, if you're a really big indie fan, like obviously I am, and I'm going to make videos around in these indie games and I want to go play them. But that's amazing, and yeah, you'll probably have some fun checking out a few games that are coming up, but I don't know if that's worth spending hundreds of dollars to go and do when you could just wait for them to come out. A lot of them already have demos on Steam, you know. Yeah, yeah, they were really short. Which which game was it? Lucid And that game's not even coming out for another year and a half. Yeah, I like the fact that we got to play it or check it out, but still a game that's you're not going to see that until the end of next year and we're still in the beginning of this year. Yeah, you know, it's funny because you say it's not a spectacle. I've only gone the last two years, and I only know it as an indie convention. I thought that's what it was. It was just somewhere that people bring indie games. Well why, I asked a couple people. Also. They said that the original area where they had it in Boston was a much smaller convention center, which makes sense. I'm when I say spectacle, I compare it to E three because we went to E three from tun E three is crazy. I mean they had some like insane booths and like set designs and like there are a couple here, like the boat is Gate one was pretty cool. It was like a little castle with like a big ship and a mind flayer. But Packs West three years ago, no, I had to be pre covid. We went when uh you know, I don't remember now, but they when when Final Fantasy seven remake came out, they had this massive booth with the motorcycle and it was like crazy. And that was at Pack's West, and I feel like Packs East is much more catered to the indie which is totally fine, and tabletop, which is beyond find like I want those things to get the light that they deserve. But also as someone who goes on a content level, there's really not much to see. And that's when I'm like, I don't know how much of this I can justify going for more than a day and a half. Yeah, I agree. Uh, Nintendo and Pokemon were there. This was one of the little booth. It just had some plushies and it was like a couple of wool dividers they put up for a Yeah, just Pokemon. And then there was another section they were at, but then that was pretty much the same. It was like another wol Or two with a Pokemon, a guy, a guy in a Pikachu suit you could take a photo with. It wasn't Pikai TV. Yeah, it wasn't very it wasn't very impressive, but I'll say, yeah, go for it. I want to hear your I was just gonna say that. You know, I've been going two years. I thought it was just an indie convention. We just go and play some indie games. I mean, you can see that's what this is what PAX looks like. I love indies. I have my A Shop series. Last year I went and did a bunch of I did a video on upcoming games for a bunch of these indies and found a lot of really cool games. I like making that video. I like highlighting these indie games. But more than anything, what I've grown to love over the last two years is when you go to one of these booths, it's the developer of the game that's there, and a lot of the time they've developed games that I've either played before or reviewed before. So they come up and they're like, hey, thanks for reviewing our game. You want to check out our new one, And I get to talk to the developer of some of my favorite games. Last year, I talked to people from Shovel and I I people from Cold of the Lamb. This year, I had two different developers come up and say, hey, I was watching your Japan vlogs and you bought my game in Japan. That happened twice, two different times. And then they showed me their new game and I got to play their new games. So yeah, I really, I think it's really wholesome for me in the little indie community that I've ended up in just getting to meet these devs and play their games, but also For me, it's that's half of it, and the other half is that you go and that bubb goes, and that you know, we will bring up partners and we just get to go and hang out, and we spend more time hanging out around the con than actually at the con, you know, on Sunday. That's the thing that I that I that I was going to say, It's more about and this is what a lot of people say too, It's more about just seeing people. And that's how I fight now. I go to these things to see people who I don't see all the time, like Aunt Dude and that whole crew, Jordan, all these people that we have relationships with digitally, and this is our time to actually hang out with them and catch up and talk and just be normal people. Yeah, And I feel like that's where people justify traveling out to do it on a just I'm just going to go and check out packs level. But on this side of it, where we are technically media and in the industry of it, we go. It's more of a way to decompress, I feel because you're able to go and be with these people who you see online all the time. You can just sit with them and talk and hang out and grab dinner and do things that normal people do that we don't have the luxury of doing because people are three thousand miles away. Yeah, I mean it was honestly awesome. This was one of the first times that we've all got together. I mean, you and I had to do a podcast, but got together with a Bob and it was just to hang out. There was no work obligations, which is what Bob was saying, you know, at the start of the end of all of it, he was like, I just want to hang out and not have to do the podcast. And yeah, it was great. I mean he was happy. We were all happy. Sunday, we we didn't go to the convention. We actually took the day before. We all headed home and we went into Boston to little Italy right yeah, North End, and walked around there, and then we went to like a Mike's Pastry or something. I got a canoli that was good. I think I don't line anymore. I don't like I don't like Connoli's, but it was the best one I've had. Being Italian was very my girlfriend's Italian and she was very much, very happy to be there. Where we stayed and you guys went to wherever else. So we went to the market, the food market. Yeah I got some helal and we got ice cream, and yeah, it was a whole thing. So yeah, it was so much fun. I met so many developers, including including Suita Suitor fifty one. Can I get a one and chat if you know who that is? His development team is a Grasshopper manufacturer. He's made the No More Hero series. He made a lollipop chain sauce out of The Damned Killer seven, some of the craziest and wackiest video games from any generation. I've been a big fan of his for a long time, and I got to sit down and actually talk to him, meet him, interview him. I spent thirty minutes with him. I was very nervous, very nervous. I was actually I'm doing so much better with anxiety. But when I was sat there playing because I got to play the New Shadows of the Damn Remaster for fifteen minutes in front of him, he was like right to my left as I was playing his game, and then they came up with like, okay, it was every time I missed a shot, I was like, I'm sorry. After playing the game. They came up like, Okay, it's your time to meet him and like talk to him. So I told Bob. I was like, hey, could you help me film this? So Bob was there. Bob was filming this. I knew I wanted to try speaking some Japanese with him, so I was immediately terrified for that. There was a couple of times that I like froze, but I cuddle that out. I've edited it down. The other thing I'll say is I have never ever talked to anyone before who didn't speak my language and had an interpreter in the middle of us. Oh. That was very confusing for me because I didn't know where to look because technically, when the interpreter was telling me what Suda had said, he was the interview. The interpreter was talking, but he was telling me what Suda said, So I felt like I should have been looking at Suda, but then I didn't want to be rude to the interpreter, so I didn't know where to look. Suda was just staring at me the whole time, so every time I looked at him, he was just looking at me, and that was like nerving. But he was so nice and so sweet, and I want to show you guys. I want to show you guys the interview. It's all been cut down and condensed to ten minutes, so I hope you enjoy it. This was technically going to be the guest for this episode, but I'm going to play lead. No no no, no no no no no. You stay here. We'll be back at the end of it. But here is me interviewing Suda fifty one, the guest of Non Tender Podcast ninety three, very very side side, no comments. Brought me you his first person third person doesn't matter, Sure, it doesn't matter. Yeah, ah, okay, I've been practicing saying something that I'm probably gonna get wrong. Buckle Game Sulky eat so much. I was really nervous to vest that up. Okay. Uh so I love your games, uh, Shadows of the Damned, Lollipop Chainsaw. They got me into playing really weird video games and concepts, and I have become addicted to those kind of games. Now really excited for Shadows of the Damned remaster to be coming out. What made you want to remaster it? Now? Did this open paphony stems at all? And I cannot actually uh he says he's wanted to do a remaster of Shadows with dam for a long time, and some years ago he talked to me directly about it. He's like, hey, I want to put out a remaster version. What do you guys think, And they're like, yeah, that's cool. You can only do it. But the thing is it's gonna have to be on Origin. One of the reasons you wanted to do the remaster at all is it put it on more platform because the original only came out on PS three and Xbox three sixty, so you know, the number of people who were able to play the game were relatively limited, didn't really get out as much as it could have, and so he passed on that, and uh yeah, a few years later, the whole Origin thing basically got lifted. He talked to EA and they were like, you know, you got a buss and go for it. Got the sales rights back for it. They've been super cooperative and helpful about it and everything, and uh yeah, we're finally able to release it on basically all current platforms and yeah, we've been working on it now for about a year and it's finally almost ready to go. So, boy, do you have plans to bring it to Nintendo Switch. Yes, good, good, we will bring into the Switch and thanks to that, all the little kids will be able to play it. But at the same time, uh, you know ratings, so yes, uh, maybe don't after all. Okay, yeah, I make Nintendo Switch content primarily on YouTube, so that's what my audience really wants. And I think that so many people have a Switch, now that is a great chance to get this game and more of your games in front of a wider audience. Oh no, no, the loss of people who have a Switch, there may be some little kids out there who decide to pick up the game and play it. This game is vulgar as shit. So if as a parent you happen to notice it here little boy or little girl has been playing this houves of the damn Yeah, maybe stop them. Check out the kind of content it's in the game. And you know, again, ratings there for a reason. So yeah, it is a vulgar game. Yeah, we did it on purpose, so careful to the little kids. I mean, I played it when I was like sixteen. But the Switch isn't just for the little kids. I feel like everybody has a Switch, so I'm sure it'll find a new audience. He himself and we as Grasshopper can't and will not take responsibility if there's a bunch of kids runing around saying big boner, big boner, and all of a sudden, So yeah, moms and dads, you know, watch out where your kids are playing? Will this? Is there a chance this could lead to a sequel for Shadows of the Dam with some renewed interest with new people playing it? Well, shod excuse that up. That's see if if it sells enough, like if we sell like a lot of copies, then yeah, we we were definitely looking to make it out of a sequel. Okay, So I I've got to do my job here and really sell this game for you because I need that sequel. Oh I would believe it's not only stad uh in that case, Uh yes, please do your best sell this game for us. Get the word out there. Could we see Lollipop Chainsaw get remastered or any of your other games? Maybe? Uh, we have nothing to do with the Lollipop Chainsaw remake. Unfortunately, Oh that's happening, and not it is happening, and it has nothing to do with us nor James Gutten so we can't really we don't really have anything to say about that. Well, I'm sorry to hear that. What do you think of Boston? Do you have a favorite food at all? Mustone gold about Wullstone your pup m his fourth time coming to Boston? Yes, and he says the clam chowder here. Oh wow, how Monny comes out though, the best, bitty best best. I do not like. How do you say I don't like cold? I could I climb chowder? Whoa who? He said, you're not from San Francisco, Australia. Yes, Hi, because I am from San Francisco and he keeps offering clam chowder. I'm like, I'm not even chowder. Man, get that out of my pan. Like soups super brah, but a man right right. With the remaster, are there any changes or improvements or things that are different from the initial release? Yeah, as far as uh, new new editions, illness of the game. Uh, we've got a new game plus mode, which is one of the things that he wanted to put in from the very start and was really able to sorry for the original. The other new edition is we've got a total of four new costumes for the main character how quiet, Jessie, I'm gonna expect with football, I don't know. Uh, it's apparently, uh he's assuming it's their first time having a booth here, so they're probably uh getting a bit more hyped up than they should be. I don't realize. Let's just call it that. So, if you were to play favorites, all the games that you've made, what would be your favorite game all favorite series? That's that's hard. That's uh, that's really hard to make a choice. It's really hard to than just one. If he had to pick a series, Uh No More Heroes is uh you know, I mean it's the only one that's really become like a pool series, you know, and you know, we we finished three just a couple of years ago. But uh again, yeah, it's it's really difficult to pick just one game out of all the ones, uh, that that he's worked on. I mean it's kind of like being told to pick your favorite child, you know, like they're all his kids, but uh, not necessarily saying that it's the best one that he's done or his favorite game that he's worked on. But uh, he's got a special place in his heart for the Silver Case because the first game that was made as Grasshopper Manufacture. Yeah, and so it's kind of like your oldest child. It's not necessarily your favorite, but I mean it was it was your first kid, and then you know, they've got kind of a special position. Yeah. I guess you could say I love them the longest. Yeah. Yeah. Hoteo Barcelona, Yeah yeah, can you tell me a little bit about the inspirations behind that game and maybe when it comes out? I'm not sure by no oh yeah, Hotel Barcelona. Actually, the original idea came from kind of a collaboration between himself and Sweary from White Owls. But as far as development goes, that's that's all Sweary and White Owls after you know, kind of bounced a few ideas of each other and coming up with like the original, like the basis for it everything. Uh, Sweary's pretty much taken over everything from that on. So as far as how things are going when it's coming out, all that kind of stuff, you'd have to talk to Sweary about that. University. So I'm very excited for Shadows of the dam But after that was next for you, We're doing the Shadows of the Damned Hillo remastered with a studio, a development studio and the Netherlands called Engine Softbakay and some someone you know we've worked. We're working together with them for a long time. Uh. We're also working together with them on a completely new IP at the moment too, something we've been working on for about two years now. Uh. It's uh, we can't say a whole lot. It's it's an action type game. Yeah, but again, so it's a whole new ip, not like a smaller continuation Master anything like that. We don't Again, we don't really have anything we can say about it just yet, but hope in their future. But uh, yeah, it's not just something in the planning stage and something we're actually physically working on and it's coming along pretty well. Action. That's really exciting. Thank you so much for your time. Sorry I was a little nervous, but I'm very excited and it wasn't absolutely an honor to meet you for what you're going up. Thanks so much. Thank you. Well South Australia, Adelaide. Have you been there. There's no reason to go there. It's a very small town, out of the way. Autumnal incident. It looks like the kind of place is called a really nicey barber beautiful. I'm my My town was on the beach. I lived on the beach. Wow. Yeah, yeah, I think you could tell how nervous I was just looking at that. Yeah, you were fine. I think I think you did a great job. I don't think it was that bad. Uh, yeah, you could. You could tell. For like the first half of it. I really didn't know where to look. It was tough because the interpreter too, he works for the company in some way. Uh, he's in all their commercials. And I would ask a question to suit her, like the lollipop chainsaw. I'd be like, what's happening with that? And then Suita just went oh, and then the interviewer told me like the whole situation. So yeah, it was weird. It it felt like I was having a conversation with two people because I kind of was, which made it really hard for me to know where to look. But I don't know, I'm really self conscious about it. But he was so nice and I'm pretty sure he liked me, so that was good. I thought you did great. And also the comment about the soup is just great. I'm like, soup, Yeah, the soup thing is a shout out to Bob. Actually I cut it, but after asking I think the lollipop chainsaw question, it ended really abruptly with me like not knowing that there was a remake and that someone else was making it. And I was like, oh crap, that was a dumb thing to ask. And then I got really in my head for a second and there was like a five second pause, and then Bob went ask him about Boston? What is he like about Boston? So Bob totally saved that. I was like, yeah, what do you think of Boston? Oh my god. He is an intimidating guy to just stand in front of, Like, just aside from it being this like, you know, famous developer, he just yeah, interviewing any major dev like that. I've done that a bunch too, and just like it's just it's so nerve wracking because you don't want to ask them a wrong question, and you don't want to ask him a question where they look at you weird, and then you're like do we move on or or you really get into your head if you're not used to it. I mean, he couldn't have made it better. Like I actually cut one thing out and it was. He asked me what I thought of Boston after that, because like, there was another moment where I paused a little bit and he was like, so, what do you think of Boston. What's your favorite food or something? He said, I don't know, but I was like, man, that's so nice of you to try and keep this going for me. But yeah, anyway, Suda was awesome. It was so nice to meet him. There's not many developers that I that I really latch onto and I'm like, man, I'm gonna play everything you make. Platinum Games is one, you know, rock Star is one, But like Suitor is like a like a guy. He's like a guy, and he's one of the few like guys that I know when I follow, Like I like Kajima, but I never really played Metal Gear. I like Miyamoto. He's made so many of my favorite games, and he would probably be the one that I would like, be really nervous to me. But at the same time, I don't like everything that Mia Moto makes, Like I just you know, I like something more on that. If you meant ig on Uma, that's when you'd be like, yeah, obviously that would be like a big one as well. But Yeah. Him, He's just someone I followed for a long time. He got me into playing like cool hack and slashes and weird games, and he's the reason why I even like things like Kojima and like that's that weird way of thinking in video games. So yeah, anyway, thank you everyone for coming out. That's the episode we've been going on for a while. I know it was a mishmash of a lot of things. It was a really good conversation, though. I feel like I've managed to vent everything I've wanted to talk about for eight episodes. Next week we'll be back in the studio again with our next guest. I also might have my Australian friend Zepo coming with me. He gets in tomorrow morning. Oh cool, I'm going to see whose next week's guest is. Next week, I'm not going to tell you, but it's a it's a game developer. Oh. People keep asking for more game developers, so yeah, next week will be a game developer. Okay, everybody, Thank you so much E for sitting with me. Yeah, I'm glad I was on this side. Now. It's fun. I like it. I like being on camera. Well, you need to get yourself a better microphone and cut to yourself more. Yeah, whatever, it's fine. I'll get one. I have one. I don't know where it went somewhere, I mean I have I can bring one when I come. I have so many. Thank you to our patreons. We will be doing Grayson said, don't leave please. Well guess what. We will be doing a Patreon episode right now for patreons. So if you want to come and watch that, go over to Patreon links down below. Make sure to click that sponsor link too, because I messed up and the more people to click on that the better. But yeah, click on the Patreon link. We do a bonus episode after every single episode, so for all eight guests. So far, we've had a bone this episode with each of the eight guests, and then we have like eighty five episodes with me and Bob before that, and we have a new one right now. It's a bonus. I love you all, thanks for listening to us Ramble. I hope you enjoyed the episode and we'll see you next week. Byee
Chapters
No chapters available.