Game Mess Mornings 07/20/22
Grubb is joined by Lucy to discuss Discord, No Man's Sky, and more.
2022-07-20
59 min
Transcript
Available Results
Generated results are saved to the knowledge database for reuse and search.
No generated results are available for this episode yet.
Extract Knowledge
Pick what you want extracted first. Model, scope, and chapter options appear after a template is selected.
Generated results for public episodes are saved to the knowledge database so they can be reused and searched later.
Transcript
You know we utter dummy beer. It's the Internet. You're busy. Let's do this for July twentieth, twenty twenty two, the next hour or so. Let me help you sort through the world of gaming on game mess Mornings Live with Me Jeff Grub. Today, John Romero is making a new first person shooter, so suck it down, Dikeatana. But first please join me in watch and welcoming today's co host to Gamess Mornings. It's Lucy James from Giant Bomb and GameSpot. Everybody, Lucy, how's it going? I E good morning. Let's go well, although you might have to this well, there are some kind of truck outside sure. Also, my cat is being so loud this morning. I mean you were watching in the in the little kind of mike chest stuff, you'll have maybe heard it. So that's another thing that in battling against this morning. I mean, shout out like shout out to cats. Cats having a big week. They are no longer gonna lay down and they're gonna stand up for their rights now that stray is so successful. Cats finally going to speak out for themselves. That's a big thing happening this weekend. You've playing any of that stripe and yeah, I was playing it on PC the other day and I'm actually I actually upgraded my PS plus, so I like, this is so bad. I spent all day at my desk and I had a code for PC and I was playing it and I was like, yeah, this is great, but I could be playing this on my couch. So I upgraded my Premium two premium, and so I downloaded it yesterday. But I'm not letting myself play it until I've finished a Plague Tale, which I thought I was going to finish last night, but then I didn't. I think I'm right at the end, and so that's probably gonna be my my night tonight is hopefully starting straight on PS five. But I loved it. I played on PC. Yeah, I got it kind of running right on steam Deck. Now that's a little bit of doing where it was like, Okay, I want to play this on a couch too, but I want to be like laying prone and just kind of barely holding a thing over my head and that's how I want to play. But it was like, you know, the frame, it was pretty rough. I kind of gotta I use some of the years the steam Deck settings to really dial that in like half right shading, a few other things worked. Now it's like a pretty a solid it's like a you know, a near forty forty five frames per second most of the time. There's still a few dips here there, but it's playable at least, and that's kind of how I've been playing it. But I'm getting into it. It's fun. I enjoyed. I think it's not what I was expecting. I think I was expecting more of an open world explore the world as a cat, where you know, you could jump anywhere and you'd be able to traverse anywhere, And it's much more like you're gonna there are spots where we have these things, these spots set up that are context sensitive and you'll only be able to jump there and you kind of look around for those. It's still really fun though, I'm still really enjoying them, and the cat animations are so good. As a cat person, I am very much into it. So yeah, I have it played it in front of my animal that yet though he's not seen it, So maybe pull that off today and see what he thinks he should. There's a whole there's a whole Twitter account called like cats watching stray and post. I posted mine on Monday. Mine was Peanut was on the couch and just because there is like the Dedicade me out button and she was just absolutely furious when I kept playing it. She's just like looking up at me, and I was like, it's okay, it's fine. She was like, no cats all right. Before we get into the mess, let's explain ourselves. Each weekday, I Jeff Greb, will help you piece your gaming life back together. That includes breaking news, the catchup where we discussed the biggest topics consuming the lives of gamers everywhere, and maybe even bring some of our own original reporting. For all these topics, I'll get the input of a bona fide expert who will make me look smart. If you are watching live on twitch welcome, You can always listen to the show later on podcast feeds by searching for Game Mess Mornings, or find the RSS on GiantBomb dot com. You can also catch the show later with chapters and time stamps on YouTube. If you were watching on there, please be sure to hit that like button. It helps people find the show. Okay, we have a lot to get into, so let's start the Morning Mess with Xbox is expanding its Discord integration. They announced this this morning. This is from the Xbox Blog. All your friends and communities are now in one place. Get ready to connect with your Discord friends and communities on Xbox. Discord Voice Chat is coming to Xbox Series X and S and Xbox One consoles. You'll be able to chat with anyone on Discord via voice channels or group calls directly from your console, making it easy to connect with friends across mobile, Xbox, and PC. The update will start rolling out to Xbox insiders today and will be available soon for everyone. There's a little bit more to this. I think the big thing for me is, let's see done in like, link your Discord account to your Xbox, and they explain how to do it. They say, once your Discord account is linked to Xbox, you can hop into a channel you'd like to talk in using Discord, just as you normally would with any other Discord integration. This is just now Discord on Xbox, like the full, you know, full fat Discord. I'm pretty excited about this As someone who has several animals or several different Discord servers. I'm in and like, and yet there's still people that doing those Discord servers who do primarily play on Xbox, and then once that starts happening, there's like this weird disconnect of people. I guess I'll get on my phone and talk to you there. So I'm excited this solves a problem for me in my community. Yeah, I'm kind of thrilled. Like Discord has fast quickly become like the thing that I use to talk to people the most. I'm very excited that it is coming to Xbox, just because it's so much easier, like just to hop in with people, and especially like you know, I don't know, I add a lot of people, like I have a lot of people on my friends list. But I remember when we were trying to play Halo Infinite across PC and Xbox, it didn't work as smoothly. I remember, like we had a couple issues getting into a party for some reason. And it all depends on like if you're friends with the person, if a party is closed and stuff, Yeah, you can work through that stuff. But if you're already in a Discord server, like we have a of with a bunch of my friends where it's just sort of, oh, shall we play this game? Yes, I will see you there. Whereas if you could just hop into a discord rather than have to kind of, I don't know, take another step to figure stuff out, that's that's very helpful. Yeah, yeah, points out it's not full discord in terms of like having like the text channels and the video stuff, So you're not gonna be able to like, yeah, plug in your keyboard and keep up with like all the text the stuff that's happening, are not going to see the several people are typing thing. But all of the audio stuff seems to be there though, So all the audio channel of features and stuff, and that's like that would be the first if they had to like pick one of the features to bring, that was the first one that I would want anyhow. And this still solves my major problem with having different people on different platforms. This, you know, kind of keeps bringing people together. Like we've been moving in this direction where you know, the cross platform play is one thing, but cross platforms sort of just communities is of still has been a hassle. This seems to solve some of those issues. I'll say that I think one of the reasons Microsoft is probably moving in this direction is that This serves their larger goal of getting people encouraged to play games on game Pass, and one of the key ways to do that is through word of mouth and having people in a discord say, hey, I'm you know, come play with me. I'm on Xbox Live right now, play using this game that I got an Xbox Game Pass. Why don't you just go get Xbox Game Pass as well. It's this really good deal and you could just play with me and we could continue our conversation. When you had to be like Okay, yeah, I'm gonna do that, and now I'm gonna go should we go start an Xbox Live party like that, just that little bit of friction might be enough to derail that sort of word of mouth process that was happening there. Now it's just like, hey, yeah, we're in this discord together. We hang out here every day. We end up playing games on Steam all the time. I convince you to buy games on Steam all the time because we we've found out we really like playing games together. This sort of facilitates that in the direction of Okay, now, if you play on Xbox, you could still be one hundred percent part of that conversation and part of that, you know, moving from one game to the next, even if that game is on your Xbox and on Xbox Game Pass. So yeah, this makes a lot of sense to me. I'm not too surprised to see this happening. I never messed around with the Discord integration on PlayStation. Do you know if it's anything similar to this or yeah, that did happen, right, because they made a big deal about it, right, they like they were like yeah, so they were like, hey, we're doing this big integration, and then the integration came, and I think it might have just been like like rich rich information. What is it called when like they tell you what you're doing. You could just link your accounts and that just says like, okay, this person is on their PlayStation playing a game. Just shows game status mpsn I D it's a yeah, I'm looking it up hanging on a popular popular communication, did I service will integrate with those social experience beginning early next year? That was from May twenty twenty one. Yeah, so like that was I remember they making a big deal about it and then it came anything it doesn't have to change anything, okay, But they like early on they made it sound like that like it was going to be a serious integration with Discord. I bet that stuff is still coming. Like the like the original Discord integration with Xbox was very similar. It was you know, rich profile information like, hey, I'm on my Discord on PC. Someone an Xbox just had linked their account and now they're playing Halo excuse me, Halo or whatever. I could see them playing Halo on their Xbox on Discord and that was kind of it. That seems like that's where PlayStation is at. But now Xbox has got full voice integration, so I would assume PlayStation is going to get that soon as well. And then you would hope unless unless Microsoft paid a pretty penny and what like, you don't. Yeah, maybe that was like maybe that's part of it. Maybe it's part of like a close relationship of you know, hey, come use Microsoft as your cloud services and stuff for any of your new features, and we can help you figure that out in the meantime, why don't we just test this out on Xbox? Like that stuff could be what's happening here. I still think like Sony has a investment in Discord. I believe they like part of that, like raising money not too long ago. So Sony is still very close with Discord. I think the next thing here though, is when does the switch or switch to get Discord instead of just that stupid phone app, right, that's what we need nin Nintendo would never like they They're just like, no, you get to use our app. It's fine everyone. You don't need this we have at home. Yeah, we don't need it. You don't need it. I mean I think, yeah, I wonder if maybe with regard to PlayStation maybe it was just a little bit more difficult to implement, Yeah, I think, which is kind of always the big thing for PS three, right that you know, I mean, I know PS four and five can have changed a lot code a PlayStation network from the p S three. Maybe still holding some things back that I mean, that was always a huge issue that might be could be what's happening here maybe, Yeah. You know, Sony is a leader in terms of console sales, and keeping people in their platform is something that they've made clear as important to them, and when a cross platform play was coming up, they're like, oh, we gotta keep people safe from those degenerates on Xbox. And really it was about, well, this is gonna happen people someone's gonna have to pay us, and who's gonna pay us? It's not gonna be the players, right, So if you want to make border Lands cross platform, well show up and pay uh, you know, developer of the game. I think that this could still be some like a legacy of that as well of them being like, hey, we already have people on PlayStation network and they can have all these features, and we want them playing with other PlayStation people. We don't want them seeing their friends on PC and sort of maybe being drawn in that direction. That's I think that's backwards thinking mostly, but it could still be the you know, the decision, the factor here that is preventing them from going full bore with Discord on PlayStation. Or maybe they will and in next week they'll announce all this stuff is coming to PlayStation as well. Who knows, we'll see. Yeah, it would be it would be strange to them to discount PC completely given the fact that they'll put more of their first party stuff on PC. Yep. But maybe maybe it's just, you know, there's always factors that we're not necessarily aware of. Hopefully it will come to PlayStation eventually, just because it's useful. Discord is so usul. It's just a very like it's a very easy way to get like I never would have had, like like the game mess community like that I have now if it weren't for an easy platform that is free and easy access on phone and PC for everyone. So yeah, it just completely changed everything for me. So yeah, let's see. Paradox says Bloodlines two is in good hands, but won't be shown at PDX Con twenty twenty two. This is from Tom Ivan at VGC. The sequel was almost canceled last year after being pulled from its original developer. In response to request for news about the game, Wester said on Twitter on Tuesday that Bloodlines two is in good hands. However, he also told fans that the title isn't due to be shown at the upcoming convention that it's having in September. The game is in good hands and we look forward to showing you more when the team and the game is ready. But but Bloodlines two was origin initially being developed by hard Suit Labs and was scheduled for at least in twenty twenty. However, in August twenty twenty, the action RPG sequel was delayed to twenty twenty one, and both its creative director and lead narrative designer narrative designer were fired. In February twenty twenty one, Paradox delayed Bule Lines two again and announced it had polled development from hard Suit Labs entirely. So they've yes this like this is one of these games that people always asked about on grub snacks and stuff like that, where we're like, hey, what's what's going on. It's like, I don't know, it seems like something's still happening, but overall, like there's not a lot of, you know, much word on it. One thing, you know, that did seem like it was likely as they could have been canceled and the sequel was almost canceled, but they seem to have found a pathway forward for this game. I don't know, is this the kind of thing, Lucy, that you think a studio and a publisher can kind of come back from such rocky development and actually put out a game that is worth anyone's time. I mean, I'm can through the VGC article right now and I'm like, who did they even give it to? No one knows, Like it even says at the bottom of the article, like, well, good hands, good hands, Maybe that's the team, Maybe should be capital. Yeah, Wester has said that it is a very reputable and talented developer. Yeah, what do we do with that information? Just tell us what's going on? Cool? I'm sure you said that hard Suit Labs were very talented and developer and then you kind of yanked everything away. I don't know what to think about it, honestly, because it's like, I really want to know just how badly it was going at hard Suit Labs for the creative director and the lead narrative to be fired and then the game to be yanked completely, like yeah, I mean Mutton pandit says what possible reason is there for not saying who's making it? It's really it's really weird unless the only real thing that I can think of it's a similar thing, and this game hasn't come out. Uh what do you call it Dead Island too? Right? Yes? Geez? Because it was with Dead Island, who was with Techland Techland? Then it went to Yake, then it's now it's Sumo. Right. I don't think Yea even exists anymore, right, I don't think yeah You're exists anymore? Then, it's a sumo. Oh no, didn't Yaga do the cycle or something? Maybe people from the team that could be right, yes, yeah, Like, I don't know, it's such a weird one. Like but at least I just know we're going to get a fantastic expose and maybe a year and a bit which would be fantastic. But like, who who do you think would be a studio who would make it? Deeo Kojima. It's Kojima operating under the name Hassan. He's going to find it. But this is the this is abandoned. Everybody, God, this is abandoned. We've we've done it. We're at the bottom of the mystery. I don't I don't know. I mean, it's like a lot of studios are very busy. If you're a studio with any sort of track record, you could probably get work right now, either working on a work for higher thing we're working in supports studio, or pitching your stuff. And publishers were really looking for a lot of content because there's a lot of places to put your content, you know, not the least of which is like a subscription platform. So like, studios are busy, and so where do you like when you have this project and it's falling apart and then you look up you're like, Okay, who can come work on this for us? And basically probably have to start from scratch. That's a desperate situation. And I bet one of the issues is that any studio that would be stepping in would be like, hey, you look pretty desperate. We demand a premium, And that probably means that they're looking for maybe a little bit more of a creative way to make this happen, working with a studio that maybe doesn't have a track record, and maybe trying to bring in someone who can oversee them and manage them mixtures. I mean, there's a lot of factors here that could make this be like we are still figuring this out. But now he says it's in good hands, and it's like he could have just said, listen, the future is uncertain. We were not sure we're going to try to make something happen here, but no promises. Saying it's in good hands, it means like, Okay, full steam ahead, something's eventually going to come out here. I don't know. I feel like they need to follow up soon with actual concrete information. Although he says it's not going to be at their conventions, so who knows even even not not like a you know, just just a reveal of who's making it could maybe assuage a lot of necessarily fears around the game. But you know this is gonna be this is gonna be the conversation about it now and not getting the chance to change the narrative. It's basically now it is, Oh, the game was so bad, A good ship cand along with the creative director and lead narrative like that's the narrative now, is that this game was unsalvageable at that point and then it was yanked away from someone and now it's given something's so rotten. Yeah, they could they could change the narrative and be like, okay, it's with this team, it's with x L Y I was E and you know, people would actually get excited again and there's a lot of unraveling to do, I guess because didn't they announce like there was trailers and stuff and there was kind of an announcement about what the game was actually going to be, yes, and now yeah, it's it's such a strange one. And then they released because they have their own convention right, Yes, they released that like Battle Royal Vampire game. Right, that was not too long ago on the Masquerade or yeah it's one song. No, that was the APG. Yes, but something like that. That's close. I can't I can't remember, but either way, yes, So they have other stuff happening with this brand Bloodlines too, though still missing in action other than being in good hands. Okay, blood blood Hunt, blood hunts. There you go, very good. Huh. All right, let's see here. Hello Games announce this endurance update for No Man's Sky. Here's some like details from the YouTube video description. I believe dramatically expand your capital ship and update three point nine four Endurance Intrude. You're seen deeper and more varied freighter based building, including in exterior platforms and catwalks, enhanced nebula and deep space storms, fleets of organic frigates, and so much more. Freighter bases have been completely reinvented with a huge array of new parts and themed rooms, allowing players to quickly assemble a visually varied and distinctive home in the stars. These predecorated rooms can be further customized, or players can use empty rooms room variants and take total control over decoration. They're also gonna have stuff like specialist crew wandering around in your freighters and stuff like that. Basically, they want to make this feel much more like the Starship Enterprise. Basically will make it feel a little bit more start like Star Trek. I've got the trailer plane here. No Man's Sky another big free update, Lucy, How when's the last time you checked in on this game? Sixteen? Could anything get you back? I always wonder like there's like there's got to be like there's the windows of the audience, right, percentages of the audience like Okay, I'll check back in when you do something I'm interested in, and other part it is like I'll just check in on every update because I love this game. But there's got to be a significant chunk there's like I tried it when it came out, I've moved on and nothing will ever bring me back. And yet they keep doing the same strategy. It must be working for them, right, Yeah. I mean I'm really thrilled for Hello Games because I was I was there, man, I was in the trenches when No Man's Sky launched. I remember getting the code in and I remember thinking, oh, no, is this not what we thought it was. And anyway, I'm just to just be able to see the way that they've turned it around, and they seem to be pushing out these meaningful updates, and I swear they just had a pretty meaningful update. So the fact that they are still kind of working on this game people are really happy with it, I'm kind of I'm thrilled for them. It is the kind of game that I just if I think I'm gonna sit down with a game, it's not one that springs to mind. It's, you know, probably because I'm at a point now where I kind of just I just want to finish games, and for a game like No Mind Sky, whether is technically I guess no ending insight, it's potentially limitless. It's just don't what I'm looking for right now. I need the structure I need, I need the I need the trophy saying you completed it. Yeah, I'm I'm kind of I'm usually right there with you. I think there are occasionally times when it's like, Okay, it probably is time to check back in. And the good news there is with No Man's Sky especially, it builds up over time, and now it's going to be so much different than the last time I played, it'll be it will feel like a whole new game in some ways. This is the thing though, like at a certain point they could have taken you know, ten of these updates right and done with the Overwatch is trying to do and say, oh, this is No Man's Sky too, and here's an expansion pack and you can pay for it, And like, does that marketing never work for you? Because I think, like Destiny two was gonna had so many updates and I'm not going back to it. But if they put out a Destiny three that's essentially the same thing, but like, you know, updated in some key ways, I probably would check out on it. And I don't know what the difference really is anymore. I mean the Destiny, I would say. And I was just talking about this with skill Up the other day, and like I asked him, because I love the shooting and Destiny, I was never really into the story or anything. I asked him, is now the time to get back into Destiny two? And he went, no, they'll do it because because the thing, the way that Destiny two's model works is that they get content they vault it, and so the stuff in there that you'll just never be able to play. And so I'm right there with you. If there was a Destiny three where it basically starts afresh and I could get in on the ground floor, yes, that's what would get me back in, whereas with No Mind's Sky it doesn't. It doesn't need to do that. And so I wonder if, yeah, to kind of get public interest, like as in the broader public interest, maybe a pat on there. We'll see how it works for Overwatch when it comes out in October. Yeah, but it's one of those games. Yet, like I said, I'm thrilled to the team, and I think like there's a part of that that team that still feels guilty a little bit. Maybe it's not the right word, but feels like they did they need to make up for the launch of the game. And the game was so successful even despite it kind of launching in this state that was not living up to expectations. And I think that was true for our expectations, but I think it's true internally for Hollo Games as expectations. And so yet the game sold like it rushed to like five million copy sold or something like that for a smaller game, you know, think the studio right, they were looking around be like, we never have to work again a day in our life, and so what do they do? They immediately went back to work and have worked every single day of their life to make this game sort of live up to what it did in terms of its sales numbers. And there's a part of me that just really super duper respects that and wants me to be like, Okay, I just want to go play the game to see the kind of game made by people like that, Like that's encouraging to me. Let's see. Zinga's Star wars Hunters has been pushed back to twenty twenty three's by Chris Moys at Destructoid. Developer Zinga has announced that Star wars Hunters has been delayed and will no longer meet its original sited twenty twenty two release date. The arena shooter will now launch on mobile and Nintendo Switch platforms at some point in twenty twenty three. The delay was announced in a statement posted by the team. We are working tirelessly to achieve our vision for Star wars Hunters, said the studio. Our ambition is to create a competitive battle arena game that will entertain entertain for years to come. To ensure we meet the high expectations we are setting setting for fans globally and ourselves as developers, we have made the decision to delay the worldwide launch of Star Wars Hunters. We understand the game delays are frustrating. However, our top priorities ensuring players will have the best possible experience in the arena. I don't know, like maybe this is just like outside of my purview. I haven't seen a lot of people like saying, man, I can't wait to get my hands and Star Wars Hunters from Zingo. I'm watching the trailer right now to see, Yeah, it was actually gonna bring it up right now. Let me good and we'll show this afredo so right there and there's like there, you know, I could probably find some Star Wars Hunters like alpha gameplay out there if people wanted. Let's go and see we pop that in here. Uh mute that though, in case this guy comes in and starts yelling stuff. It's every Yeah, it's just it's yeah, it's not Puzzle Quest three. Come on, Lucy's completely different mobile game. Yeah it looks like a mobile shooter. I guess it looks a little bit more like something that could launch on a switch, but it's not coming to Xbox and PlayStation, it's switching mobile. I don't know. Part of me is curious about this. I just I like Star Wars enough that i'd be I would check this out. But also, oh, I oh it got delayed. Oh it had a twenty twenty DWO release date. I just kind of thought it was gonna come out when it was gonna come out. So yeah, A bigger part of me is just like, I want to get to this point where we are getting all of these Star Wars games from all these other developers that aren't ya. I'm looking forward to Jedi Jedi Survivor. That would be great. But like, let's see that Ubisoft game. Let's see what everyone else is working on, and that includes Zingo. Sure, why not give even the Quantic Dream game right exactly, Let's let's see what David k is gonna do with that stupid game. Yeah that who knows? Yeah, oh you know what I think I'm I think I'm good to say this now. I think I'm good to announce this. I think it's I want to hear it. I just realized I don't care about Star Wars. Yeah, that's okay. I mean, Tom, bring myself to do it. It's the right time to admit this. Yeah, I don't blame Like it's so easy to for me to like go watch one of those shows and come out and be I'm like, I don't think Star Wars cares about me at all anymore, So why should I care about it? I mean, especially after that last movie Rise of Skywalker, it was just so like, I don't even know what they're doing here. It's yeah, it is. It's so people saying that like, oh, you have to watch Obi one. You just have to get through these episodes for to get good. And I'm like, that is a piece of media that is cruising on its name and not even attempting to be good for the audience, right, Like, if you have to wait a certain amount of episodes for to get good, then no, it's you're not respecting my time. I'm not going to watch you. So the only Star Wars media that I would recommend to you if you haven't played it, and you probably have, is Jedi Fallen Order, Like, yeah, that's the one without reservation. I recommend that to most Star Wars fans and kind of people who just kind of are like generally interested in the in the property. Otherwise most other ones are just like forgettable or straight out bad or a waste of your time. I think that's true for even Mandalorian to a certain extent, which I know a lot of people have a soft spot for. I don't know, well, you know what I did for Mandalorian. I don't feel good about this. I watched all of season one, the beginning of season two than the end of season two, like I missed like the big chunk in the middle, and I was like, you know what, I feel fine about that. Yeah, we was the gather way around. It was like I missed the middle of one of the seasons. I think it was two. That's probably right, And yeah, I mean that's the show is just they don't mean all that much the overall story. It's Star Wars is in a weird spot. Definitely. Uh, let's see an advanced Wars one plus two reboot camp update. Swedish retailer has a February twenty four, twenty twenty three, release date. Please name, Please reveal the name of this Swedish retailer. Cool shop dot dk let check out cool shop. Let's go, let's go take a look at cool shop here. Everybody. Oh man, I've a great day for a shop in the AKA. We've got a cool shop. Uh cool shop dot dk as listed it over here at February twenty fourth. Who knows. I don't think they have any necessarily an insight into exactly what the toen know's thinking. Maybe there was some mistake, Maybe Nintendo did confirm this. I actually reached out to Nintendo last week and said, hey, people have pre orders for this game, and you've not given like any new information. What should they be doing with those pre orders? Should they expect them to be fulfilled? And some people are having their pre orders canceled by shops I think preemptively because they there's no language from Nintendo about what to do here, and they're like, hey, we're gonna look into it. And I haven't heard back yet. So hopefully we get back with a response from Nintendo about what's going on there. I know the prs at least trying to get an answer. There might be it might end up being no comment, but I think it's been so. The game was supposed to come out like December of last year. Then it got delayed till March or whatever. It was basically right when the war in Ukraine and Russia started, and that was like, this is it's a bad idea to put out a game about you being an invading army and taking over cities and stuff like that. It was a bad look and it was the right decision to delay it. But now we just we don't know if like they intend to continue releasing it this year, or if it's just like whenever the war is over, or if there's some other thing that they're waiting for. You know, they don't have to share exactly what they're thinking there. I get they're like they're just trying to be sensitive here and not try to look like they're making trying to make money based on war or whatever, and that's that's totally fine. But there are people with outstanding pre orders who are standing back trying to wonder what's happening here, And you know, as dates come out, it's like, okay, it's it's just going to keep being pushed back. Indiffinitely, it felt like it come out, could come out the end of this year, or is in February, the end of the fiscal year. By the end of March or something like that. Who knows. Do you think that there's any chance Nintendo give us, gives us an update on what they're going to do with Advanced Wars anytime soon? No, I think I think they're in a very tough spot. Obviously, they kind of they did do the right thing by kind of just saying, look, you know, in light of everything that's happening in Ukraine with a war with Russia, we're gonna we're not going to do this right now. And you know, I proposed to them for that. Obviously, there is the question of what people are going to do with the pre orders. Nintendo in a tough spot there, like they cannot influence the outcome of the Wall and you know what's happening, like this is something that's bigger than a video game, and so it would be good. They're probably not going to come out and blanket cancel everything. You know, that's money that's sort of in their pocket a little bit, you know, fingers crossed. They will just have us, I mean fingers cross the boyant, like if we're going to be talking about any fingers cross or anything. But yeah, it's it's a weird one, and fram is asking a question. I'll get to that when we get to the Grub's next questions. If we have time to day, everybody, we'll see let's see. Nintendo says Fire Mum Fates will be removed from the E Shop a month before the Star goes offline. So on BombCast yesterday for the news, we talked about how Nintendo gave confirmed dates for the ending UH the availability of the E Shop on the EU and the Nintendo three vs. UH those are gonna come to an end on March twenty seven, twenty twenty three. Basically, you just won't be able to get anything from those stores anymore at that point. They're ending sales I think in August. But there's this weird situation with Fire and Blom Fates where you could buy fireblam Fates and then you need to get to chapter six before you could unlock the DLC or unlock the opportunity to buy the DALC. It's it's it's weird, but basically they don't want a situation where on the last day of of the availability, you go ahead and you download Fireblom Fates and then now you can't get access to the chapter six stuff the chapter post chapter six DLC. Because you're like, oh, now I got everything download download all my stuff, They're like, no, you should download it by this date in February. So February twenty eight, twenty twenty three is when they're gonna stop making this game available for download, so that you have this built in time, or of like, okay, now until the end of March, no excuse you. You could have played till chapter six in that month's time to download this extra stuff. So it's it's a weird situation, but also like the most Nintendo situation, you could scribe yes and right, and it's like right and yet like it's like Nintendo, this is a weird headache. Why not just avoid this stuff and just keep this stuff on and just keep like your Nintendo. We know what we see, your your publicly traded company. We know how much profit you're making. You can afford to keep these things open for quite a bit longer. It's just it's weird. I think there's a part of them that's just like we are looking ahead to the future, and we are looking ahead to what we want to continue as part of our Nintendo like online profile system that is going to be more permanent going forward, and that's going to include everything on the switch, but everything before that, we just need to deprecate that, leave that stuff behind so that we can only focus on the stuff that will be part of my Nintendo going forward. So it's weird, uh steam or Stray has smashed Anna Purno's record for concurrent Steam players. This is from Tom Ivan at VGC. According to official Steam figures on its release day, the indie titles Peak concurrent players counts currently standard currently stood at sixty two thousand, nine hundred and sixty three players. Only twelve games are being played by more Steam users at the time of this pub At the time the VGC posted the story that was like games like Apex Legends and Feeta twenty two and Grand Theft Auto. According to Independent market analyst Benji Sales shout out to Benji High Benji Uh, Stray has comfortably beaten Anna Pernas record for concurrent players on Steam, which was previously held by twelve minutes, with eight thousand and twenty one Behind that are Outer Wilds seven thousand, nine hundred thirty six, Neon White three thousand, two hundred and seventy seven, and Journey one thousand, seven hundred and fifty seven, So pretty good stuff for Stray. Easily beating Anna Parness previous records, right, yeah, easily smashing them. Also the fact that the record but twelve minutes, oh god, right, and Leon White not getting any of the respected deserves. Put some respect on Neon White. I'm sorry, we're talking to my cats and mine has come up to me and she's like, hello, oh talk about me? Huh yeah, are we talking about cats? Is it? No? I'm really thrilled. I'm really enjoying Stray. Like I said, I'm gonna be playing on my couch but no, just see so many people play it on PC as well, when all of the all the marketing and stuff has been predominantly around PS five has been. It's lovely and good. Good for the team because it's the debut game, right I think, so yes, yeah, and it's a relatively small team as well, like it's the only handful of people, so yeah, impressive stuff. And it's like one of those games where we saw it early on and it became this, you know, one of those indie darlings at a showcase, and so I hope that turns out and like becomes a thing and it's like actually fun to play, and it seems like they've met they checked all those boxes, so that's pretty impressive. Doom designer John Romero has announced he's making a new first person shooter Tom Ivan again from VGC. Doom Quake and Wolfenstein three D. Designer John Romero has revealed that his next game will be a first person shooter built with Unreal Engine five, which is blasphemy but basically yeah, I mean yes, it's a new Dawn Rameiro Games. The studio said on Tuesday, we're working with a major publisher to develop John Romero's next shooter, and all new first person shooter with an original new IP. Our team is expanding and we're looking front for talented people for all positions and at all experience levels, particularly those with Unreal Engine five experience. So yeah, I kind of felt like the Romero Development Studio did that. What was it like the the Gangster Era Tactics game just a few months ago? Was that earlier this year? Maybe was late last years? That Yeah, I can't, I can't something, but I'm blinking on the name, and I think that was more of a Brenda Romero joint. I think she was kind of in charge of the Empire of Sin. Thank You, Panic Switch Empire Sin, and that game kind of came and went a little bit. I think it was like some people were really into it, of other kind of like bounced off other people. But I always felt like, Okay, there's at any moment this studio is going to pull the John Romero is gonna make a new first person shorter shooter rip chord right, like, okay, break glass in case of emergency, let's go ahead, make a shooter. It sounds like, hey, yeah, they're they're doing that now, and I'm excited. I mean, John Romero is the kind of guy where I'll always kind of show up for what he's doing, even if half the time the games don't work for me, then fine. He made a couple of all time classics Doom and Quake and Wolfenstein three D. I'll show up for whatever John Romero is going to make next in the first person shooter genre for sure. Yeah, I mean, he's one of the people who pioneered the genre. And you know how you know, it's hard toil much in gaming without first person's tutor his influence on it, so I'm really excited to see what he's gonna do because the space is so different now as compared to like the late eighties eighty nineties. It's always exciting. Why do you hear about new games from from people like that? Right? But there was that period where it's like, you know, Halo was the top, and then Call of Duty and you couldn't imagine a world where Doom could be back, could come back and like be relevant. And then Doom came back and was super irrelevant and amazing. And now we're at the spirit where it's like, it feels like first person shooters should be trying some new stuff and hopefully that's exactly what's gonna happen here. Yeah, from let's see No More Heroes three has been dated for PlayStation, Xbox and PC with a new trailer Tom Ivan again from via VGC. Publisher x Seed Games has announced plans to release No More Heroes three for PlayStation, Xbox and PC on October eleventh, twenty twenty two. The game will be available for PS four, PS five, Xbox One, Xbox Series X and S with Smart Delivery support, and PCBs, Steam and the Microsoft Store. The game will be released both digitally and as a physical Day one edition, which will sell for sixty dollars. The Day one Edition will come with a number of physical extras, including a copy of the game, a softcover artbook, a CD with select songs from the soundtrack, a Santa Destroy Biker license plate, a custom box with a new illustration by series artist Yusuke Kuzaki. Yeah. I played a little bit of No More Heroes three on Switch and liked it fine until I think it out to the open world and I just got a little bit too bored with it. I think the open world was just a bit too mundane for me. But you know, people want to play this game. People do like this game, and it will run better on these systems than it did on the Switch, right, Yeah, I mean I was just looking and seeing what Game Spot gave it, because I remember we didn't score it very highly. We gave it a full Yeah, but you know it's it's cool and it's what he says, sixty sixty bucks. But Day one edition coming with a bunch of stuff. If you are into that, please be excited. Please. I never played it No More Heroes. I've never played No More Heroes. But when is it coming this year. Oh god, October is going to be stacked. We talked about this last week, yes, but it keeps happening. I think. I think for the next several Wednesdays, we're gonna come back here, you and I, Lucien, we're gonna have Primate another thing in October, another thing in October, and yet another one. All right. It costs two hundred fifty five dollars to unlock everything in multiverses that can't be earned by playing. This comes from Chris scullyon a VG see the Warner Brothers Brawlers. Open beta is available to everyone on July twenty six, but early access was made available today to those who played the closed alpha, those who won codes via Twitch drops, or those who pay for a Founder's Pack bundle costs between forty and one hundred dollars. I need to play this game. I'm gonna try to get into it today. Yeah, I know code. I'm going to download it. I did see some very fun tweets yesterday. There was a you can turn on swearing or like mature language, and this seems good. Does the whole thing where it says how old are you? Okay, and it's something like you know, seven through to twenty two and it's just like twenty two plus. Yeah, And if you're twenty two plus, it's like, okay, now, bugs, Money's gonna be a real racist. Everybody woke out. He's gonna do his actual cartoon references there. As the beta stands, there are two types of currency available, Coins, which could be earned through normal gameplay, and Gleimium, which can only be bought with real money. However, right now, gleimi gleimium, you got it, that's right now. A sizeable portion of the game's cosmetic content could be bought only be bought with Gleimium, and can't be unlocked through normal play. Gleimium comes in four packs, basically up to like fifty dollars six thousand for fifty dollars or whatever. The kinds of things that unlocks, though, are mostly character skins, ring out v VFX animations, taunts, stickery, boats, banners, It's a lot of cosmetic stuff. I think ideally, you are you can unlock most of these characters by just playing the game. It seems like, and then you're gonna pick one or two characters that you are going to deck out. You are probably not going to spend a full two hundred fifty two hundred fifty five dollars to get all of these things for every single player. I mean maybe some people will. People some people probably will and in that case so they're like, hey, I wish this just had one hundred dollars Collector's edition. But this is where games are at now. And comparing this to that Nickelodeon one that like launched without voices, I know they added voices since them, this seems like, hey, they're kind of voices. Yeah, they didn't have voices for many of the nicke like Nickelodeon characters, characters that are like known for their funny, standout voices like you go play a SpongeBob and yeah, I think they're just like, we're doing the show. We're doing this on the cheap, which is like weird because that game was a premium price game. This one's free to play, and I think they just have high hopes for it, and it does seem like it's really coming together. So that's pretty good. I have a little game for you that we'll do in the catch up regarding multiverses, but first let's just hit this and then we'll do that. Platinum Games claims it will change significantly as it hires former Nintendo executive. This is mostly machine translated from Famitsu, but I'll do my best. They hired Takio Yamane from Nintendo, who was kind of in charge of relationships with developers over Nintendo, and now he is a vice president and chief business officer at Platinum. The biggest reason is that, and this is from Yamane. The biggest reason is that in my previous job for twenty seven years, I just turned fifty years old. I felt this this it was a milestone in my life, and I thought, I want to take on another challenge. Where should I take on this challenge? What can I say? What can I stay? And can I stay at my current company? Just when I was in a days and Naba suggested to me, let's do it together. The content of the proposal was extremely rewarding. I thought this is the only place to try again, so I joined Platinum Games. Basicallymany goes on to say they're like, they have a business department that's in charge of publishing. That's where he's going to focus his efforts. And he says there aren't enough members right now of the team to publish titles such as the upcoming tentatively titled Project gig in house, including with the plans for a global expansion of this release, so it's impossible for the current team to do this alone. So his big efforts right now is going to be expanding the publishing arm of Platinum Games. He says, more than anything, when I saw the project of Project Gigi, I was convinced that this would be an absolutely interesting game, and on top of that, I was entrusted with publishing it in house while thinking things are the best. So if we put together in organization, an organized they, we will definitely sell this game very well. And we are moving forward with plans to see how far we can take it. That's why I really want people other than those in the development positions to come to Platinum Games. And again he's preferring there to bring it in people to the publishing team. I don't forget that. At the end, there's just laughs, yes, laughs, yes, yes, I always love the yes, I always that's why we're having fun. That's what I would always imagine when I read that in an interview. I mean the Platinum Games in a weird place, they earlier this year, they've released what was that poorly received Babylon's Fault, Thank you very Much this year. That was this year, And it's not that game immediately just fought, but that was a work for higher thing. I don't think that was like the Yes Square And like I said, they got paid and now they're moving on and Platinums still got baan out of three coming down. That's gonna seems like the make or break for them, Like that game comes out, they could still establish themselves as a premier action game developer. They do that, they probably can't attract the talent they need to do what they need to do and work with other studios to publish their games or whatever. But this is a tough transition that a lot of studios have try to do, go from developer to publisher. Uh, maybe they have an advantage by doing that in Japan, where you know, this hasn't happened a ton before, and so like they maybe and they maybe they have the right relationships so they can make this happen. But it's like I kind of feel like you need to just shore up your house first in terms of the games you're putting out, which have been all over the map in terms of quality, and really we've gone quite some time without a really stellar game from them. So I don't know, what do you think there's Is there a chance that this transition can work for them? I mean, I hope it does. Yaminate Like twenty seven years at Nintendo. I know, you know, the work culture in Japan is you kind of stick with one company and you're kind of a life of that. And so to go from Nintendo for twenty seven years, like he obviously sees something at Platinum, maybe what he saw as a pay guys, I don't know, but you know, I want to take on another challenge. So I think, you know, if you're getting someone in who can potentially lead this new initiative, he seems like a pretty safe bet. It's very very interesting move, right, and it's like bringing in those relationships that he would have had have from working at Tindo that could really work for them. So we'll see. Okay, let's get to the catch up where I want to ask you a question. I want you to name. So there's a leak of potential characters that could be coming to multiverses, and this will reminder multi verses is the WB Platform Fighter, so it's like Super Smash Brothers from the w B universe. So like characters, there's like characters from the Game of Thrones, and there is like bugs, Bunny or whatever. Okay, so apparently there's like nineteen names that have been mentioned. I want to I want you guess which one of these is real. I'm gonna give you two, and you gotta pick the one you think is in this leaked list. Okay, for the first one, Sheldon Cooper from The Bang Big Bang Theory or Marvin the Martian from Looney Tunes. I want to say Marvin, but God help me, it's probably Sheldon. Marvin the Martian from Looney Tunes is correct there, Thank god, Oh my god. I if Sheldon was in I would probably just if Sheldon Cooper probably will eventually end up there. But let's okay, let's okay. Lebron James from Space Jam or ace Ventura from ace Ventura. Lebron Lebron James. Lebron James is correct there, Yes, go with your guy. I think you guys. I was gonna say ace Ventura. I don't know if that would be problematic in this day age, So I feel like they were already gonna go for Lebron. Right, there's a problematic things in that movie, for sure. I'm like the character that could probably like disassociate with that stuff. But yeah, okay, Ted Lasso from ted Lasso or Bill Murray from Space Jam. Bill Murray's a party problematic. So I'm gonna say Ted last ted Lasso is correct. Let's hope ted Lasso never ends up being problematic. Scorpion from Mortal Kombat or Carlton Banks from Fresh Prince m Okay, well, I'm gonna say Carlton just because the emote would be the dance, right, it just makes too much sense. The answer is Scorpion from Mortal Kombat. Finally, Rachel Green from Friends or Godzilla from Godzilla basically the same character. May mean Godzilla, Yes, Godzilla, that's right, although Rachel, I don't know, spill coffee on you if he's some they gotta do, right, Yeah, really, if you're gonna have any of the characters that you have Ross because of course he's the largest Friends, so he would just eat the rest. What incredible Featureama pull that the largest friends simply not eat the other five? Oh god? Okay, let's see I said, I would ask him questions. Let's let's hit the button or answer your questions. Hears some grub snack questions from Fran Do we know what's happening, if anything, with the supposed Golden Eye remake on Xbox. We don't really know for sure, but the things I've heard suggests that they are in the same situation as Advance Wars. That game has a lot of Russian military iconography in it. There is just a ton of that stuff. There's levels where you're just going through and looking at statues of old Soviet era, you know, the leaders and stuff like that. So they are probably going to keep holding back on that one for some time if they don't if there is a chance they're gonna release anytime soon. August is that game's twenty fifth anniversary, so I would look out for something to happen then, but more likely they're just gonna keep holding onto it for now. Let's see, we just got a tweet here from we partnered. Okay, so Xbox just tweeted we partnered up with the musicians it's Benny Blanco, BT S, Big Hit and Snoop Dogg to create something unheard of, and I what do you think this is, Lucy, that's all it says. Benny Blanco, BTS, Big Hit, BT's b Let's just Beat, Yes, right, okay, and Snoop Dogg and Snoop Dogg. I don't know. I mean even if Collat like Benny Blanco is responsible for like most of the biggest poppets of the last fifteen years. Okay, so he's okay, Yes, he's not just in Dave. He's written like a bunch of super famous songs and it's his TikTok is also wild. He just like shows dildos all the time. He's a very weird follow but he is. He's legitimately, I don't know, like a song like something for an advert, something for a headset. Uh, I don't know. Yea in Halo Infinite. Yeah, put him in Halo Infinite. There we go, h something unheard of. I don't know. It's it's tough to say what they're going for there. Uh, let's see from ze Kretz is stray the perfect cat Game. It's near being perfect, But I think what I would want from like the ideal cat game is full like GTA, but you're a cat, like just walking around the city, trying to, you know, build up your enclave of other cats and making sure that your the box you sleep in is decked out and has all the features you need. That's what I need. How about you? Yeah? I mean there was there was cat simulates it from a few years ago, I guess, But no like GTA. But you're a cat. Yeah, like Tiff, like beefing with the Wild Dog Gang exactly. Yes, Hey, I already I already saw someone mentioned a jelical get out of here, Get out of here, ajelical. I've still not seen Cats the musical the movie. I've seen the musical. I've never seen the movie. Although shout out to IGN for that post yesterday, which was very funny. They just tweeted out a happy stray Day and they posted a picture of Taylor Swift is okay cats? Let's see? From j Unite two thousand and eight. With Kojima officially having a deal with Xbox, is there any word of their plans for a game engine, especially since Death Stranding used Tesema aka Gorillas game engine. Will they have to start from scratch? My guests would be they would probably use something that Microsoft either has easy access to or why not just use Unreal. Just let I wasn't just about to say they'll probably use Unreal, but they did. They did say it was gonna be like cloud based, right, so right, it's gonna have a lot of it's gonna have cloud integration whatever whatever. That's gonna end up meaning for a coach gm a game who knows exactly all right, cloud that just follows you around and right exactly. So let's see. We asked on Monday, do you think the government still needs to do something about loopbox is Overwhelmingly seventy four point five percent said yes. Twenty five point five percent said no. I don't know. I feel like this is asking for trouble whenever you ask for this kind of regulation, because gaming changes so quickly. Oh hello, kitty oho, kitty cat. Gaming changes so quickly that it goes from like, okay, yeah, this thing completely applies to what was happening in games too a year later being like, now this is preventing games from developing in cool and interesting ways because we have this law, we have to work around it, or something like that. But the industry could have avoided this by being a little bit more diligent about about stopping developers from going too far. They didn't, and here we are, so people still want the government to step in. Where are you at with this, Lucy? I mean, I've always kind of been of the opinion that something needs to be done rather with sort of ratings and enforcement, because most of the time, the people who are going to be buying these up boxes are going to be the impressionable children, especially in games that necessarily, like I think they certainly need to be regulated more closely in kids games like kids, anything that's monketed towards children, and like ratings need to be enforced at the shop level they off and on. When I was younger, I would buy games that I was too young for online and just get them sent to me and no one would ever check anything. Like It's it's wild how easy it is to do workarounds. Part of it is just because, like so my my aunt and uncle were asking me, like there is like this this kind of generation gap right of not understanding necessarily how stuff works online. Like I've had to walk people through, like my aunt and uncle through how to set up certain things on PlayStation or Xbox, and it's like it's just not straightforward for a certain for certain people, and like, that's definitely part of the problem in terms of regulating there absolutely, there absolutely needs to be a limit on you know, kind of win rates, odds rates. It needs to be regulated as closely as gambling, maybe even more so, just because I mean, gambling should be way more regulated as well. Have you seen that thing that was yesterday about the slots on Twitch? No? I haven't. I'll find the link for you. But yeah, basically there's like an entire category on Twitch which is just slot machines, and you're just is it like Twitch plays slots? Is that as that sort of thing or what? Who who wrote it? I think it was Ben Parrot. So you are people just like watching slot machines, but they're not interacting with it, or are they able to interact with them at all? Let me grab it, Okay, slots on Twitch the Dirty Truth. It's on for the Wind dot USA, Today dot com, and basically it is the slots categories filled with gambling. No one tells any No one tell Jan about these things. Guys, please, everyone can stay quiet. Do not tell Jan about this thing, man. Yeah, so you're a game of report on it. Back in twenty eighteen, the implications to the platform's younger audience, and then it's been festering, and then it's had a massive growth rate recently because of crypto and wow. Okay, so yeah, it's these are the kinds of things we're like, Yeah, these things I absolutely do prey on vulnerable people with addictive personalities and stuff like that. I mean, that's true for a lot of things. So it's like, where do we draw the line. Well, I hopefully we can figure out figure that out and keep at it. And it seems like there are always more things that could be done before we even like go to like straight tell like banning these things we're saying this is not allowed in video games. Just providing more data, like more transparency to your own behavior to players so they know how much money they've spent and stuff like that. That's the kind of thing that I think can go a long way to de ramming people from going too far. Okay, let's let's ask a poll. You know I'm gonna ask this one. Let's see do have you gone back to No Man's Sky or any of its updates? Game mess Mornings And we'll talk about that one tomorrow on the show. Oh, let me hit the poll button before I forget to do that. Yes, no, there we go. Okay, uh and with that, Lucy, what is happening on Giant Bomb for the rest of the week. Oh well, we had to black clause not feeling very well, so we had to push terminate a film and Foy's unfortunately, but that will be happening as soon as possible. We've got a new Jeff jes bis Our Adventure Today albuma Arcade pit. Uh. What else have we got going? We've got a lot Jess's Jess's Hot takeouts on Yes, please watch that ny Parable please watch because it's great and shoul put a lot of effort into it. What else we got let's see we uh? Later this week we will have the Halo co Opstrium should still be happening on Friday on Professional Fridays, we have we have an idea for that, looking forward to see if we get that together. But we'll think about doing a whole theme for that one, sort of like what we did last week, but maybe for a different game. This week affords the Hot Wheels Quick Look. I think that might be getting filmed here pretty soon. That'll probably come out tomorrow, So yeah, a bunch of stuff still happening in voicemail don't drink of course, and then and then yeah and LUs you got you have anything happening over it at game Spot, So we've got games well after dark tomorrow, right after voice dump Truck, Yes, right after dump Truck, so I'll be going into the office. It'll be very fun. We also shot me Rory and Tam I was I was the Annie Leave of its shooting those two with the new shirts yesterday, so if you're in the Premium Scenes channel, you can take a look at some of our art. And then what else am I working on? Oh? Well, it's performance review season over here, so I'm yeah, I'm doing those today. The deadline is at two pm for me because they're doing it on East Coast time, and I thought I hadn't till I thought I hadn't til end of day Pacific, and they were like, no, it's East Coast. I just joined, so I didn't have to do that. I just had to. I just had the right reviews for other employees and I was like, ah, yeah, just like they seemed great. I don't know, everyone seems cool. So yeah, all right, we're gonna get out of her everybody. Thank you so much for tuning in, Lucy. Thank you so much for joining me. I always appreciate it. It's always a good time hanging on on Wednesday. Thank you all to be for being the best audience in gaming. And until the next morning, mess have a good one, take care of yourself and good bye bye.
Chapters
No chapters available.