Nintendo’s Indie World DISAPPOINTS for the WORST Reason | KINDA FUNNY GAMES vs NONTENDO | #96

Nontendo Podcast

Nintendo had their Indie World Direct yesterday, and once again people were upset that Silk Song was no where to be seen. Tim Gettys from Kinda Funny Games joins us to discuss The Indie World Direct, Fallout and the Switch 2!
2024-04-19 90 min Transcript

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Transcript

And we should be live from my home studio. We're not in the actual
studio today. We'll live with me and Tim Getty's wewome man, buddy,
thank you so much for having me. Man. This has been a long
time in the making, and I am honestly honored. I am I'm on
it. I'm so excited to have you here. Chat please right off the
rip. But this is a recorded podcast, and I apologize for addressing chat
immediately. As we go live, Please let me know everything sounds good and
looks good because I'm doing this. No producer oor me. We're fifteen minutes
late because of that, so let me know if anything sounds bad. Tim.
How you're feeling today, dude, I'm feeling fantastic. We had an
awesome Nintendo Indie World yesterday. I know it might have let some down,
but there's a lot of great games that I can't wait to talk about.
I actually have got to play a whole bunch of them because we did a
kind of funny slash Indie Mix events last month where we had a ton of
the developers showcased yesterday in the Indie World come through our studio and we did
a whole like eight hour stream of just hanging out with devs playing the game.
So I got to play a lot of these things and they're awesome,
So really excited to talk about all that. Yeah, a lot of a
lot of them dropped on the A shop too. I haven't had a chance
to play them, but Anton Blast, I saw what's the one that looks
like Breath of the Wild but it's not. Oh Europa, Yeah, Europa
dropped on the shop, and then there was there was I think that's laid
the demo. Yeah, oh gotcha? Yea yeah, yeah yeah, and
then there was one. There was one more demo that dropped on the E
shop yesterday and I'm blanking on what it is. And the Turtles games come
now too. Yeah yeah? And did you do you feel like every time
we get one of these indie directs, everyone's disappointed games Day. That's exciting,
but I do think it's pretty cool that we're at a point that there
are games like Hallow Night Silk Song that people are ravenous for. Like,
anytime there's an indie showcase, whether it's Nintendo or Xbox anywhere now, people
are in the chat like where is Hollow Night? In a way that I've
only seen people talk about elden Ring or Kingdom Hearts in the past. So
while I understand where the disappointment appointment can stem from, I'm just happy we're
at a point that these showcases can allow for disappointment. I agree one hundred
percent, and like that's where I was leaning into with the title of today's
episode. But in general, just the feeling online. I feel like this
has been going on for literally four years now, where every time we get
an indie direct, if Silk Song isn't showcased in the event, it's a
bad it's a bad indie direct. And like all of these wonderful games,
these charming games, these these indie games, which are games that have so
much love poured into them with these small development teams, they get absolutely crapped
on and ignored and me, you know, just because Silk Song isn't there,
which to be honest, at this point, I feel like Silk Song
is too big of a game to even be in an indie direct. I
think it's like progressed to the point where it would be in a main direct.
Well, that's the thing, right, it's kind of graduated on where
its needs are and there's multiple perspectives to look at that with, because you
know, a Hollow Night very associated with Switch for good reason, right,
Like obviously it was on Steam, but the Switch release I think was really
the moment everyone started really looking at it, like in twenty seventeen and beyond
that it became kind of this phenomenon, and I think the pandemic and streaming
had a lot to do with that. But as they announced Silk Song,
there's been so much excitement for it and so many people like clamoring for it
that none of us really expected to see it be shown again at the Xbox
showcase at last Summer game Fest, and that was like such a big surprise,
And then of course that was the showcase that not last. I guess
two years ago Waxbox announced that everything you're seeing in this showcase today will be
out in the next twelve months, and obviously that ended up not being true
in a couple cases. But I think that Hollow Night being kind of the
bigger example of that. But I think with all of that, it's expected
for me that we'll see Hollow Night at Summer game Fest proper. At Jeff
Keeley's kickoff events. I think at this point, that's probably the safest bets.
Having said that, though, I do think that it's not crazy to
think that it could have been at Indie World. I feel like, no,
it's not crazy to think that by any means. Yeah, Like I
feel like they there is something about trying to build the reputation of what an
indie world can be and show that, hey, the biggest, most typed
indie game ever could show up there, because yeah, it does belong there.
It is cool that it also belongs in bigger showcases. But I feel
like, you know, a lot of the people don't want the indie showcases
to be seen as lesser than so put some big megatine stuff there. And
when you don't, this is what happens. Everybody's upset. But everyone's gonna
be upset. I mean, I feel that's the thing. It doesn't matter
what they put in there if it's not like Silk Song or even something super
recognizable. But SteamWorld Heist two, which was the thing that ended, that's
huge. The SteamWorld dig series in general on the switch as indies have sold
incredibly well. I like to pull this statistic all the time, but SteamWorld
Dig two sold more on Switched than Steam. I've said that so many times
on this podcast, but it was like like over ten million copies or something
on Switch. So Steam SteamWorld is huge, especially to get that at the
end of an indy that's like that's like ending a main direct with like the
next Kirby game or the next you know, f zero game. Like it's
it's something to that level, and I feel like it just gets it gets
totally skipped over on memed On. Yeah, And that's the thing too,
is like Steam World in particular, you know, I'm giving a lot of
flowers to to holler night kind of being this a very rare example of an
indie game that has transcended the levels of hype for its sequel that the people
are like just so ravenous for it. But you look at age twenty four
when it comes to movies, like there's a level of expectation of what those
movies are going to be. They might not all hit, but you know
they're taking the swing. You know that you're in for a cinematic experience,
unlike things that you've seen on this more artful level. Right, Devolver Digital
is that on the video game side, and we've seen them for now a
decade put out countless titles that are very unique and very specific to the indie
mindset right, And I love that we're at a point now that Devolver's not
alone Thunderful Games. As a publisher, I always like to point out as
like everyone should be keeping their eyes on them. They put out Planet Iblana
recently, and they also helped publish a Viewfinder, But Steam World is their
big thing, and I love the amount of care they put into that franchise
and making sure that they are splintering it off, trying different genres with the
spinoffs, but making sure that they have a good cadence of releases that respects
players time, but also doesn't let the franchise just die off. Like I
just think it's so important that we have indie franchises they can have spinoffs that
are also successful, and to focus on them as the closers to these showcases,
because that's the placement they deserve. I agree so much. I'm glad
you're you're so on board with this. I love indies so much. Actually,
the guy who runs the Indie World events, his name's Jav. I
actually met him. He used to work for Gearbox. When I was living
in Texas. I went over to Gearbox that their studios there, and I
met this guy who used to work there, and then he left to go
work for Nintendo and for the first couple of Indie Worlds after as soon as
they went life, he would message me and be like, what did you
think, because he wanted feedback on the events that he's structuring, And one
of the early feedbacks I gave was, I love that you have the indie
developers themselves introducing their games because it puts a face to the name. It
really makes it feel more like here's who made this game, and it feels
it feels like you're connecting and you're closer and you want to support that person.
That was one of the early feedbacks I gave to him, and he
was like, oh, great, thank you. I'll keep doing that,
which you probably would have anyway. But yeah, there's even down to the
people at Nintendo that are putting together these events. There is so much love
for indians and showcasing them, which is why I just get a little bit
bummed out when, like, you know, Kataku who like, uh,
this is a katakh article. My mouse is like freaking out again. I
can't scroll down right now. Okay, here we go. Silksung fans won't
survive another round of disappointment, and like they take, they take the event,
and they just kind of focus more on the negative of it all than
the positive of it all. And that there was a couple more articles too
that really just highlighted the Silk Song thing. And funny enough, going back
to like the first, uh well second, second, I think episode of
this podcast that Bob and I did, it was about an indie world and
we had a few indie devs on and we were like, hey, stop
being so hard on these indies and just kind of appreciate it that these small
teams are getting their games showcase in this large platform because there are people behind
these, you know, and uh yeah, I just hate, I hate
every time you go into the live chat and so like a bunch of these
a bunch of snoozes wear Silk Song. They're putting clowns in the chat.
Meanwhile, there's this like cute, little cute little game about cats that a
team of two people Kitty Big City. I'm so excited for a little kiddy
Big City. Good. Like that's a game that we we've I've had.
I've played multiple times now at a different events, and the devs care so
much and it's just such a fun, cute little time and like it's it's
cool, like it's a it's a cool experience. That's May ninth, that's
coming out like not too far from now. And another Crab Treasure is another
great one, like it's a soul's like you're a crab and it's good.
Yeah, it's good. Yeah, man, there's there was so much great
stuff shown and I totally feel you and I I think that the disease in
the chat and all of that is a symptom of a very online age of
people, and I wish it didn't happen. But again, I do think
that if you can see pasted and see through the negativity on the surface,
it's coming from a good place. I think of coming from a place of
being excited for video games and being willing to watch a thing hoping that the
thing you want is there. I do think there are people that take it
way too far, and I feel like, uh, you know, there's
there to your point about writing articles about people being upset about silks. I'm
not being there. It's like, well, you should be writing articles about
another Crabs Treasure or yeah, I know, highlight the Blasts or these other
games. But I'm glad we agree on that because it's it's really nice and
refreshing to get that viewpoint with me too, as someone that's like so close
to it, because like Bob, Bob and I were on the same page
with this, and we used to talk about this all the time, both
on and off air, so it's really nice to have this conversation again.
Speaking of this conversation, actually we dived so quickly into this for two reasons.
One, you are so passionate about games, and you ran away with
the conversation, which is fantastic. But two, when we went live,
there was immediately issues. I was trying to figure out you were. You
were silent for about a minute. Ah good, good, Sorry, and
I was just frantically trying to do that. We'll keep the conversation moving,
but I do want to I want to talk about you really quickly. It's
just who our guest is today who clearly loves video games so much. This
is Tim Getties. You were Tim Getties. Did you know I did from
Yeah? No, dude, don't. Who is from? Kind of Funny
Games. In fact, you've been with them essentially since the start twenty fourteen.
I believe they were following in twenty thirteen. Okay, since since you
are, you're a founder and I knew that right. Wikipedia definitely didn't lie
to me about that. Oh yeah, no, Well that's that's the thing.
We don't need to get too much into all the details, but just
let I'll set the record straight here. Back in the day, me and
Greg Miller a couple of other people worked at IGN for many years, and
then eventually in twenty fifteen, we quit IGN to form kind of Funny and
we've been doing that ever since, very very successfully, I might add,
thank you. I appreciate that successfully enough, I would say, which I
think is the most important thing in the era that we're living in now,
where every other day teams are getting laid off and media is just straight up
closing. We pride ourselves on being very small and making our twenty thousand US
of video work. You know, somebody has to do it. I mean,
I know you have a large and booming Patreon and a hardcore supporting audience.
I'm sure your audio goes hard because you're always in the top iTunes and
I'm sure the shots as well. So you have it. It's going,
it's working. Yeah, yeah, I mean really, that's the thing is,
we've been doing video game podcasts forever, since the dawn of video game
podcasts, like Greg Miller with Beyond the PlayStation podcast back at edging n one
of the founding video game podcasts really pop up. And I'm talking back in
like two thousand and six, like this is old school stuff, so there's
legacy there. But yeah, we do video game podcasts every day. We're
live on Twitter and YouTube and then podcast services time out video games and now
I get to talk about Nintendo with what I know you were saying that you
don't really get to talk about Nintendo as much as you would like as a
Nintendo guy over there on kind of funny, there's like a lack of Nintendo.
Yeah, it's it's rough just because so I'm the Nintendo guy and like,
granted, there's a ton of people that love Nintendo. That kind of
funny, and we talk about it a lot, but I know, we
just have dedicated PlayStation and Xbox podcasts just because of the state of things,
and so I'm always just bummed that we have other shows to talk about it,
but like I wish I had a place to yeah out about the nitty
gritty detail bay where you are. I was looking at your Wikipedia though.
I just found this funny line here that I wanted to read to you.
It's a description about your show, so kind of funny. The channel,
this is Wikipedia. The channel covers games, film, television, and comics,
but often touches on other subjects such as snack foods and politics. They're
not wrong, they're not wrong a little bit. So you get video games
and then other than that, the two other staples snack foods and Biden.
Yeah, I mean real though, that's a fairly accurate way to talk about
kind of funny. I'm in pallor to you, I personally over here.
There's some things that I just I can't touch and snack food snack foods is
one of the Yeah, you saw where I was going with that. I
can't do it, Okay, So there's still a ton of other things we
can talk about today. Did you watch I did in preparation for this episode.
Actually, last night my wife and I we sat down and watched the
first episode of the new Fallout show. Yeah, yeah, have you seen
it? Oh dude, it's I'm so happy of on this episode of the
show. So let me let me ask you a question. Have you played
the Fallout games? Yeah, I've played. You're gonna hate me. I
played full Out four and fall Out seventy six is my full Out experience.
Okay, Well, I don't hate you because I've never played Fallout games.
Okay, is wild? It is. It is definitely one of the biggest
kind of like blind spots I have in giant video game franchises over the years,
and so many people around me love it. They're always talking it up.
I'm not a big open world guy, so it makes sense. Way
do you like mine? What do you think of Birth of the Wild and
Tears of the King I love bro I love it. I make exceptions for
when things like when there's ip that really grabs me, like Breath the Wild
and Here's the Kingdom, two of my favorite games ever, Final Bands seven,
Rebirth I absolutely adore. I will make exceptions, but I prefer smaller
games most of the time. But Fallout I was like everybody watched the show
at kind of funny and was like, dude, this is so good.
It's so good, tim you should watch it, Like, I know you
don't play the games, but I think this might be a great introduction to
the world to you. And so me and my fiance sat down and we're
only three episodes in, but I am obsessed. It is so good.
Yeah, I'm a big fan of game adaptations and I've been rooting for them
for a long time, and I feel like I'm finally thriving. Like it's
been so hard for so long, with so much. But we're at a
point now that when a new TV show where movies announced based on a video
game, I don't assume it's going to be bad. It's going to be
at least okay, that's great. I don't know if I assume that just
yet, but I would though. I mean, let's think about the last
like four years of Halo movies, and Halo's the one example of less been
okay, okay, like and greted that was a miss, Like I have
a big Halo guy, and man, got my got that show was just
not I guess. I guess yeah, with TV, You're right, I
mean, I I guess I'm thinking of movies as well, Like it's kind
of swaying it like unshotted. Did you watch them charted? I put it
on a watch. The first ten minutes I was like, I can't do
this. It's not bad. And I'm not saying it's last of us levels,
but like it's it's it's good. Okay, it's a major. Yeah.
Again, I'm not saying that like they're all hidden on like the best
level ever. I'm just saying, like comparing it to like superhero movies,
where for years and years we got utter trash like the Fantastic Four movies and
the Daredevil Electra stuff like all then go for it. I like the I
like the Dead Devil movie. Well you got I mean, it's nostalgic.
But yeah, of course, yeah, of course when we're talking about quality.
You know, then when we got to two thousand and eight, we
had Iron Man a Dark Knight, and then obviously that's set off this like
run all the way to where we're at now. There was hits and misses
all the way around. But there was a long stretch of time that if
a superhero movie trailer came out, we can all watch it and we'll be
like, we know what tier it's falling into. I feel like we're there
with game stuff now where you know, the Last of Us was amazing,
The Mario movie was awesome for what it was. The Sonic movies are great
for what they are. Yeah, I just feel That's my thing is like
I'm just I'm excited that we're in an era that getting back to Fallout.
I for the first time ever with these am watching an adaptation of a game
that I have no experience with. So how does the world resonate with me?
And it turns out very well when it's well done, and I'm so
into the show, and I think that they're they're doing a great job of
grasping new audiences that aren't necessarily gamers or even that are gamers that just haven't
played the Fallout games. Yeah, I know, I got two spinoffs here.
I want to mind me to tell you the thing about Kim because that's
to do with you haven't seen the games, but about like the video games
getting turned into shows. I was realizing that as I was watching last night,
I was like, this is the new era of like, you know,
movies being made from books and like written media from over the years.
It's like, oh, this book's being adaptated. We're at a point now
where video games are so influential, are so grandiosean like larger than life,
that we're getting these really cool ideas, all these really cool concepts and video
games being adaptated to shows to the point where anyone can watch them and they
can be like, oh, this was a game, like did you know
this was actually a game, rather than like did you know this was used
to be a book? Or you know this used to be a poem or
something like that. And I had that realization last night. I was like,
Man, the doors that could open if any game from all of these
years, you know, you go back to like three sixty era, and
some of the really cool ideas that they had could be turned into a TV
show or a movie. The stories we could have. The other thing you
don't have to remind me. I thought i'd forget. But back to it
is with Kim Is. We watched the first episode last night. I'm not
going to give any spoilers because I don't want to be that guy. But
we finished the episode and I looked at Kim and I was like, so,
what did you think? And she was like, well, I haven't
played the games, but I really liked it. And I was thinking about
that when she said, I was like, you know, with Fallout,
you don't need to that is it, like, if anything, that show
has way more I don't want to say way more story, but way more
like forced character narrative than the games, because the game is really the story
is set up very similar where it's like you're back in the nineteen a futuristic
nineteen fifties. A bomb goes off, you wake up in a shelter,
and then you leave from there. It's that's it. I mean, you
have like a wasteland, you meet all these characters, you go on an
adventure, but the adventure is yours. It's very single character narrative and just
how you kind of like skyri him, you know, you kind of build
your own story. There isn't like, you know, like what the show
has done with these three grand narrative twisting storylines with like all these arcs.
It really feels like they're doing a like a thronesy type thing, but with
the premise of as apocalyptic world after a you know, a complete nuke event
has gone off, it's really cool. I yeah, there's a couple parts
that I thought were a little I think it's a little corny and a little
like hammed up. It almost feels like video gaming at points, just with
kind of how hammy. Some of the action is like again, no spoilers,
but the first big action scene in the Vault felt very cartoony to me,
very very hammed up. But I was able to be in the zone
for that and be like, Oh, it's a quirky, kind of off
the wall show. It's not like super realistic, whereas Last of Us kind
of feels more gritty and real and it's like, you don't really think about
it as a video game. This feels like a video game TV show but
it works. Yeah, I mean, I'm super inso far, and yeah,
just other examples of some great shows recently are Cyberpunk, edge Runners and
Arcane the League Legend show on Netflix. Like they're incredible examples of video game
adaptations that can think outside the box just a little bit. But like we're
just we're in a very good era of this. I think it's gonna gonna
continue. And I can't wait to keep watching Fallout because it's it's awesome.
Yeah, I uh wait, what was that show you just said? Edge
Runners? Yeah, I watched that too, and that's just someone that I
don't know if you've seen my Cyberpunk review or heard of it, but I
was not a fan of the Cyberpunk game. And then that show came out
and people like you got to check it out. I was like, Okay,
more of more of this world. But yeah, it was awesome.
It was six. I hated that it was like a one and done type
story too, because like immediately I wanted so much more, but the one
and done also made it so much more memorable. The way it was animated
was so cool. Uh. Yeah, that show was. That show was
sick. Yeah, there is show a Twisted Metal as well. Everyone hated
on Twisted Metal. It's very good. I have not great. I haven't.
I haven't seen it, but I saw the trailer and I saw some
clip the trail and I was like, I don't want this. Literally the
worst clip ever, I don't know, Like, I don't think a show
has ever been done more of a disservice than that song song clip that they
played. It was horrible, Like that was by far the worst. What
are the ratings of that show? They high the reviews. That's the thing
is, like the people that actually watched the show. Were surprised and how
good it was by the time, So didn't it No it comverra dude for
season two, and I'm like everybody that finished season one, I don't know
a single person actually finished it that by the end of it wasn't Like God,
I hope we get a season two. Hold on like they earned it
by the end of it. Twisted metal, very funny ratings. I want
to see the ratings. I'll have to watch it. I mean it's got
fifty five on Metacritic, sixty seven on Rotten Tomatoes, seven point four and
IMDb. I mean that definitely. Point four sounds right. Seven point four
to me, Like, yeah, that's what we're talking. One point four
could be could be a show. That could be a show. What are
you drinking? Then went to Starbucks, go a little coked, then turns
to ice coffee. You know, to start your cream now straight black baby,
Okay, all right, rip it jet Fuel. Another reason why I
wanted to bring up the Fallout show is because I think it's such a missed
opportunity, especially right now because that game that show has seen such a boom,
Like on Twitch Fallout four is exploded, the downloads and the people active
players on Steam for Fallout games have exploded, we still do not have a
Fallout game on Switch, and it seems like such a missed opportunity. I
mean, Fallout four is it's like essentially the same engine as Skyrim. You
already have Skyrim on the Switch. It's Bethesda. I mean, Skyrim is
one of the most popular selling games on Switch. It was promoted in like
the first marketing of the console we ever saw on the plane iconic like,
how do we not have a Fallout game? Like it seems like such a
no brainer? Are such an easy thing to just pour it over? Yeah,
so you're bringing up amazing points. Earlier you were talking about how there's
stats that you love bringing up One of my favorite things is in this era
of video game adaptations hitting, where if the shows and movies are good,
people are going to be interested in the IP. We're seeing the truth in
that because every single time one of these has happened, we've seen the sales
skyrocket. Yeah, games on Steam and otherwise. This happened with Cyberpunk,
with Edge Runners, it happened with The Witcher on Netflix, it happened with
Last of Us, and it happened with Mario. Every single time these projects
come out, the games skyrocket and sales because there's interest of new people coming
in or people that are like, I want to go back. I got
to be back in this world. Guess what I did this weekend after watching
Fallout New Vegas for the first time on my Steam deck, and it's like,
that's that's the power of this. Granted it was on sale for two
dollars and fifty cents. Oh my god, still it sale. I think
it is them, but uh but yeah, so it's like there is a
strategy there that really works. So it is very surprising that not only is
there not a Fallout on switch, but there's not a new Fallout period.
They're they're really leaning in on They're putting out an update I think next week
for a Fallout four to be next gen enhanced with all the good easy dude.
Fallout four on Steam right now is five dollars, New Vegas is two
dollars, fifty three is five dollars, and Fallout seventy six is eight dollars.
Dude, you could get in on some full Out right now. Yeah.
So fall Out four again, and uh, it's working everybody because honestly,
the show does such a good job of like making you want to explore
that world like immediately, Yeah, totally. And so that's the thing is,
like it it's weird that there's not a new Fallout, but it also
makes sense because it's Bethesda, and you look at what's been going on with
them the last couple of years, They're just not in a place to be
able to to do that. Like I would expect we're going to get a
remake of either New Vegas or Fallout three or something in the next couple of
years, But with them working on Starfield that just came out the DLC and
all that we know they're working on Elder Scroll six, what do you think,
I'm not an open world gume, So I just yeah, yeah,
it's not so yeah. I mean, I know it's there's a lot of
ups and downs with it all, But when it comes to to Fallout on
Switch, I just feel like the time for that to have happened in a
weird way is passed. Because now that they're owned by Microsoft, I just
feel like there's like even more levels of figuring things out and like how that
would happen because the Skyroom stuff happened before that all went down. Having said
that, we're also in an era where we've seen PlayStation and Microsoft in different
ways be more open to porting their games to PC or to other consoles.
And we've seen Microsoft in the past, specifically with the Switch, having more
friendly relationship dating back obviously that they like Minecraft, but also Or one and
two. Yeah, Cuphead granted different scenarios because of the relationship between those studios
and Microsoft. They're not actual Xbox game studios, but now we have but
Deesda actually is under them. I would not be surprised to see them port
older games because there's no reason not to. I mean, it run already
though, like to coincide with the show, but also like the Switch is
just in that last year and I feel like, I mean, I can't
see sales numbers for games releasing on the E show up or physically now.
But with the Insane library the options people have, the console kind of in
its last year and people kind of thinking, AH might save my money in
case I announced something for a new console end of the year. I want
to make sure I can buy it on launch. I feel like now it's
like the worst time to finally launch something like that. I just don't think
it's going to have the same impact as it did before. So I feel
like if it hadn't happened already and it didn't happen pre show, it's just
not gonna happen, which seems like I don't know out of old like I
do. I have a big library of Switch game set behind me here,
but out of all of them, I feel like the biggest glaring hole in
the Switch library as far as like a port side of things is the Fallout
series. Like I can't I can't think of a bigger gap honestly right now
of like just should have happened. Well. I think the reason for that
is the PS three three sixty era of games was kind of pushing the limits
of the Switch and still kind of is pushing the limits of the Switch.
That's why we see so many of those like cloud based solutions. And clearly
it wasn't working that great because while Skyrim sold very well, you look at
things like BioShock and it just didn't really work that well, you know,
or even when this is a different generation, but when they put Doom out,
like the games just don't like they are definitely the lesser than versions,
and clearly they have to be because of the switch hardware. But I'm not
surprised that something like Fallout that is kind of known for its jank, like
the Bethesda games are always kind of broken, even when they're at their best.
So the idea of putting them out on the Switch, I can see
them being like, you know what, some things just aren't worth it.
Yeah, maybe, but I don't know. Do you have Skyrim? It's
the same engine. Also, the jank is what like makes the game special.
I think people are okay with it, honestly, but yeah, it's
just that's true. But for a game to come out, like if they
were to put it out now, it wouldn't be on sale. It would
be a full price game. Yeah, gay with that like kind of just
a different five Steam exactly. And that's the biggest thing too, is like,
you know, god, hey, I love Nintendo and I love Tech
and that's a very hard place to be because they do not like each other.
I will always be blown away that we got an OLED switch that felt
like an impossibility and I love the thing. It looks so damn good,
But like these games just uh it in a world where on the Switch.
If a Fallow were to come out in twenty twenty four, it would play
like garbage. And then meanwhile, every you could play these games on the
new consoles, and they're just getting constant. Games that came out in twenty
twelve are getting updated to be four K, one hundred and twenty phrase per
second all this stuff, and it's just like, oh, man, like
for free. You don't need to buy it, It's just there. It's
just like and especially with things like game Pass and all that, it's like,
I just think it gets to be a tougher and tougher sell. But
to your point, Skyrim is one of the highest selling games on Switch Cell.
They're leaving money on the table. You know, it's funny that you
say that four K sixty. I mean, you are right. I mean
it's even like with Red Dead coming to Switch that was really cool and it
was cool that it ran at sixty frames. I'm pretty sure. But then
you do look at like the Xbox version and it has that four K enhanced
You just like put the game in and it automatically downloads an enhanced four K
version of the game, like a specifically modern version of the game. Four
Xbox. It's like, hmm yeah, or and I think sure that it's
on game Pass too, at least it was for a long time, or
I could spend you know, sixty dollars or whatever it was at launch again
to buy it to the nicety of playing a handheld, so it isn't much
harder buy in. But it's funny you mentioned that because it gets me so
excited for the switch to, and I I know, are you I put
it? You know it's funny. No matter what I do, I get
caught out for clickbait. I can't win. But last week I made the
episode title something like the switch to will be four K sixty fps, and
in the first ten minutes I talked about why and then people will like clickbait,
but like I legitimately don't, it's not. I am pretty steadfast with
the next switch is going to be four K sixty? Did you hear an
actual way this? No way wild to say that, you don't think so
not a chance? Okay, what hold on? What do you mean by
this? Like four K sixty like standard or for some games sometimes might be
four K sixty because I could buy that, but like we're not even at
four K sixty on the PS five games. Dude, my Alexa is going
off behind me and I had a brain fit for a second. So here's
I don't know if you heard about this, but this actually leads into the
next thing I wanted to talk about. I actually already had it queued up,
so oh wait, let me get rid of whatever that is so you
can see that. I'm yeah, boom. Nintendo confirms it won't attend games
Com twenty twenty four. This actually leads back into this a little bit because
I want to talk about this last year at Games Come. Did you hear
that Nintendo were there and they brought a showcase of what the next switch.
They essentially brought the switch to, and they showed it to developers. Did
you hear about what those developers leaked about what they were seeing. So essentially
what was leaked to what they were saying is it was running Breath of the
Wild four K sixty frames with essentially no load screens. That's what the rumor
in the leak was. Back then. For the longest time, I've had
this theory, and a lot of us had this theory for a couple of
years now that the switch to will have that N video chip, something that's
probably specifically signed for U, built for switch, but featuring the AI upscaling
where it'll be able to AI upscale to four K. So my theory is,
and what it sounds like, you know happened at games Com last year,
is they have a switch portably. Sure it's probably ten ADP because you
don't really need more than that on a little screen. But when you doc
it, AI upscales to four K, and I don't think at that point
sixty frames or the like low low load screens are really that much of a
question in twenty twenty five, you know, especially for an older game like
Breath of the While you could get games like Mario Caar, Mario Cup,
the older games. But look at you're saying, look at Deluxe, which
came out, you know, on pretty much on launch, that was ten
eighty sixty frames, So really we're just asking for it. It was a
game that came out five years before that. Yeah, but you're now we're
just designing a new Mario Kart with the switch in that can do sixty frames,
but just AI upscale to four K. I mean, that's really not
that much if it can't if we're not doing that small little leap up after
nine years. What are we doing here? What's even the point of putting
out something new? Well, okay, I mean I think that we're just
at a point where being able to create games that way, Like the tech
has gotten so advanced that like, yeah, that to even have a jump
requires so much. And look, we're looking at the current consoles and these
games are coming out and even needing performance modes and fidelity modes, and at
launch they neither of them, rarely ever even worked to begin with. Like
Jedi Survivor came out last year and it was a disaster. I loved the
game, but like, performance wise, it just simply didn't work because it
was just way too ambitious for what it was trying to do technically. And
that's just because these systems are being marketed as being able to do four K
sixty frames per second. Eight K is on the box at the BS five.
It's like y'all are just putting out marketing things to get people's expectations just
totally out of whack on this. To your point about the games comp thing,
It's interesting because Nintendo wasn't at games Com last year with that they were
just they were there, but like unofficially and behind the scenes showing things off
them skipping games Com. This year, it's no different. Nintendo reps will
be there. What this means is they're just not going to have a big
Kiosk situation for demos and all of that stuff. Like, I feel like
this news story is almost a non story because it's just like, all right,
well, it's very similar to last year and how they normally do these
things. Nintendo's never had a big Games comm presence in terms of announcements or
any of that. Like, especially with the success that they found with Nintendo
Live last year at Pax West packs. Not only is it closer to them
being Seattle and Washington, I feel like it is something that they've been able
to kind of triple down on. And even if they don't have big announcements,
they can still which I don't think they do this year, they can
still kind of create excitement around Nintendo for fans, but by having fun little
Pokemon events and like take pictures with Splatoon characters and all that type of stuff.
You know, Yeah, there's a louticle says, you know, they
set off the careful consideration from all perspectives. We decided not to be president
twenty twenty four games colm players for the opportunity to try out instead of switch
games at other events through the year. So yeah, so your point,
it sounds like they'll still be popping up at other events and doing like little
fun things. But yeah, I didn't know that they that they technically won
even there last year, So maybe they'll go again this year, which is
actually exciting to think that we might get some more little leaks and rumors about
maybe maybe they bring up an updated version of whatever the Switch Too is behind
the scenes. But I mean, that's the thing, Like GDC just happened.
I guarantee the same things happened at that event, they just didn't leak,
you know what I mean, Like, yeah, these things are always
happening, Like that's how deals are made, That's how games are made.
Is these events. You know, we look at it as like the front
facing kind of consumer. Either we get to go there and get our hands
on demos or stay home and watch the live streams to get the announcements and
stuff. But the reality of the events is that is just the smallest part
to the people going. They are doing meetings behind closed doors for deals for
the next games or show selling people on tech and concepts. So going back
to your point though about the four K six, Yeah, it's gonna say
I want more of this because I I really do believe it. So I
believe what you said about the AI stuff. I think AI is going to
be the key to the next generation. And that's true for both this switch
to and for this mid console refresh ro about to get from PS five pro
uh and then whatever Xbox Series Z or whatever the hell they end up doing.
There's clearly been a huge push and AI is a dirty word in a
lot of ways. But the AI people don't like is the generative A.
Yeah, this is this isxact kind of AI. This ain't that, This
ain't This is a technology based thing that has been happening forever and Nvidia has
been at the forefront of it. And I will never forget seeing when the
in video g Force thirty eighty cards or thirty seventy cards were first announced.
In video actually brought me and Andy Cortes to their headquarters to show us DLSS
tech what it's going to do, and we got to see Death Stranding play
at normal resolution and then we got to see it super sampled up. It
was one of the most mind blown blowing things I'd ever seen. At that
point, I was literally seen similar technology. I don't know why you're like
arguing, well, yeah, well, because it's not real four K No,
yeah, no, I don't I never said it would be real full
K. And see that's why that's why I agree with you. At the
end of the day, you're talking about AI. Yeah, but yeah,
I feel like it's you can't say it's running at four K sixty because it's
not really running it, right, Okay, I get what you're saying,
But like I do think that that whatever, that the future of game tech
is going to be this AI super sampling. And yeah, again, a
lot of leaks from PS five pro the last couple of days talking about PSSR,
which is PlayStation solution to it. Nintendo is going to have one,
and it is going to make a lot of games run seemingly at four K,
which, at the end of the day is all that matters is does
it look like it to your eyes? I was gonna say, do you
think if if you had two TVs identical TVs one running four K sixty native
and the other one, let's say two K sixty upscaled, you'd be able
to pick them out and be like that one that's the real one. Well,
so that's a hard thing to answer because no, not just based on
that fact, but it's the little details. It's adding the other things like
ghosting, and it's adding the weird effects that DLSS and other similar AI protocols
have been having to deal with the last couple of years. But like again,
it's what's the lesser evil, because yeah, you're either trying to push
the resolution. There's variable resolutions and that does not look great most of the
time, just to try to stick to that frame rate. But but even
then, even with all this stuff, I would be shocked if it's even
with AI, four K sixty was standard on the switch to I just don't
see that happening. Yeah, no, no, I'm here. I was
just thinking, like standard, I mean, standard is a tough thing to
say. I mean I never said standard because like you look at like PlayStation
five and Xbox one series X seven nineteen, whatever the hell they call that
console. They said four K sixty on the box, but like nothing's nothing's
four K sixty like nothing, So like, and that's that's what I'm saying,
we shouldn't expect to switch. Well, yeah, I guess, I
guess you're right. I should probably clarify. I never really thought about it.
I guess for me, it's a given right. You say something,
you say, like the switch is four K sixty, that's me saying it
could do four K sixty. Here are the caveats. Not every game,
because every game is variable. You can't. You can have something like Hades
two running at four K sixty probably native every day all day. That'd probably
be easy even for a handheld console. But would you have something like let's
say they port over Final Fantasy seven remake, which apparently there are rumors behind
the scenes that that is running on the switch too, would that be four
K sixty native? No, of course not. And it's the same with
like Xbox and PlayStation Like is god a War four K sixty native? No?
Is Ory four K sixty native? Yes? So like that's my line
of thinking. When I say the switch is going to be four K sixty,
here are the caveats. Is most likely going to be two K or
something around like a sixteen hundred by nine hundred or whatever. That's i AI
upscaled to four K, but would look great on a TV. Games like
the new Mario Car, games like Breath of the Wild Tears of the Kingdom
are going to look and play better than ever before. The load screens are
going to be quicker. Could we have some games running at four K sixty
native? Yeah, like the Hades and the one in the in the indie
games, or like the lower the lower end as far as like pushing pushing
the console to its limits experiences, But yeah, four K sixty. I
don't mean every game is gonna run at four K sixty, but I do
think there will be some experiences that you can put on your four K TV
and they will finally not look like crap. Yeah. Yeah, I guess
you're just more optimistic than I am about that. Like I do think some
I just don't think. I don't think that there's gonna be enough for that
to even actually be a viable marketing point for them, because like the games
that you're talking about, like even the Breath of the Wild, like Birth
the Wild. Sure, that's a game that came out in twenty seventeen,
don't you think it Don't you think it does matter at this point though,
Like my biggest thought process here is that everybody has a four K TV at
this point going into twenty twenty five, Like you can buy a four K
TV for cheaper than you can buy a Nintendo Switch console. Like don't you
think that as far as like marketing goes, isn't it important for Nintendo and
for the consumers that are buying this console to know that their games are gonna
at least look good on their TV this time around? That that's a huge
market. I feel like that's like when we went in into like the Wiu
era, and everyone was complaining that the Wii you didn't have HDMI, you
know, and Nintendo was so late, and that that hurt sales for the
we. I mean the we didn't. It hurts some sales for the we.
I mean, the Wii was super popular, but I know, in
like the hardcore market, a lot of people didn't want to get the Week
because it didn't have HDMI and they wanted it. They wanted games to look
nice and crisp on their TV at the time. You know, I think
I think it's important. I mean, I agree with what you're saying,
I just as somebody that's followed Nintendo. Yeah, okay, yeah, I
mean I agree with that so that more than anybody, man, I really
do. I just feel like, like, yeah, like there will be
games to play four K, there will be games to play sixty. There
will be very few games to play at four K sixty. I think that's
I mean, I agree with that sentiment too, right, Like, here's
what this is everything with Nintendo. When we predict Nintendo, here's what makes
sense, Here's what they should do, Here's what they actually do, and
that's yeah, that's the case every single time. I'm on board with you
completely. Like my picture of what the sw which two even is, I'm
like building a video of it now, and I don't want to give spoilerss
because I'm working really hot on that video. But like my version of what
the Switch Too is, I've talked about it on the podcast. It's essentially
like a souped up switch. Like I feel like that's all, that's all
it should be. But when has Nintendo, outside of like the Super Nintendo,
ever directly followed up a console was something that function functionality wise essentially worked
the same, you know, So that it's an interesting conversation that I can't
wait to have with you here. So it's really cool to look back at
the history of Nintendo and to see them always kind of be a in a
post end sixty four world, specifically kind of being a little bit different than
what the rest of the people are doing. Where there was Sega back in
the day, PlayStation Xbox being the better examples in modern times, but the
Wei was then being like, hey, our games are about fun and they're
about accessible ability to people. They're not about pushing the barriers of tech,
which is where gaming clearly kept going in that and you see where we got
to finally the switch of that working out for Nintendo because they got the big
mainstream audience with the Wii. Then they came out the WEIU that really didn't
serve anybody because it wasn't good enough for the mainstream casual people that loved We
Sports, loved we Fit, but never really came back. And the we
you never had that mainstream Megaton must play killer app. Yeah, Like,
I feel like the We did such a good job of and hey, I'm
saying this as a hardcore Nintendo gameer or whatever, did such a good job
of proving why the Wei motes were necessary and why motion controls worked. Yeah,
and the we you just never proved why the game pad worked. Like,
yeah, some Nintendo Land was fun. I loved Nintendo Land. I
liked That's the thing is that I think to like, but like it's not
like, oh, man, I need this, you need to try this,
And they just never came out with the game that proved oh this is
why this had to happen. And amazing games of the WIU as we all
know because we played them on Switch, Like it's it is what it is.
But when we look at the fact that the Switch was Nintendo's first console
ever, that they weren't making games for a handheld and a home console,
they were just making games for the Switch after that initial overlap of the three
DS for like a year or two, which, again, how weird is
it that Metroid Samus Returns came out on three DS and not Switch. Yeah
that is wild, realizarre stuff. So good, so good. But I
think Nintendo is in the best place they've ever been because they have the success
of the Wii, but in a console that is also serving the more core
gamers with core games with things like Metroid Dread coming out and selling incredibly well.
You know, like pretty much every Nintendo franchise sell better on Switch than
it ever has before. You look at things like Fireing them, you look
at things like Kirby and the Forgotten Land, which was incredible. I'm not
a big Kirby guy at all. That game was phenomenal. Yeah, I'm
I'm not a Kirby guy either. I had so much fun with that game.
Yeah, and it high selling Kirby game like, the Switch is just
such a behemoth when it comes to success that I feel like, despite the
patterns that they've had in the past, this has to be the time they
don't rock the boat, just put out the switch, to make the Switch
to exactly what people expect it to be, which is just a better switch.
And I think there's evidence towards that with the Nintendo Switch online accounts and
all of that. This is the first generation that I truly believe We're not
gonna have to rebuy virtual console games. We're not gonna have to reinvest in
the NS and s and e s and all that stuff. That's just gonna
carry over. Like, I truly believe that day one with the Switch,
to which I do think is gonna be called switch To because I think they're
going in this direction. We're gonna be able to We're gonna be able to
play our switch online games because they're gonna keep that Switch ecosystem. I don't
think agree switch name. I agree with that. I actually I have a
different idea for the Switch's name, but I'll save that form my video.
But I do think switch To is the most concise and the most straightforward,
and would be fantastic if they did that. I just I'm hesitant to believe
it because they've never numbered a console before. True can I I want to
touch on a couple of things I just saw in chat. People had an
issue with me saying you can get a four k TV cheaper than two hundred
dollars. You literally can, Yeah, you can get you can get four
KTVs a hundred bucks. People get real upset when I when I talk about,
oh, like the standard is four KTVs, Like, no, we
have ten. I'm saying, don't exist. It's definitely the standard. I
do think it'd be harder to go and get a ten ADP TV at this
point. It would be to go buddy at like best Buy. I mean,
you had like a garage sale. Maybe maybe I'm wrong, but you
can definitely get four K TVs for a couple hundred bucks. Would they be
good? No, But that's just like the standard that we're at now.
Someone else said and they and it's Wolfe in chat, and wolf is actually
a big supporter, so I think they are actually trying to be helpful,
but I think they also prove my point accidentally. They said the US population,
forty four percent of people have four K TV, so it's less than
half. Yeah, that is one hundred and fifty million people in the US
have four K TVs. That's that's the that's the point you just made.
And those people are more likely to be the gamers, like, that's it
the big point. Yeah, the other the other one hundred and fifty probably
don't play video games or have TVs or maybe maybe there's some cross over there,
but I think more likely the target audience, you know. And and
how many how many switches have sold at this point, like one hundred one
hundred million, d million, Yeah, so that's that's another forty million people
that could use four K. I don't know. I think I think all
of that goes to prove my point. Yeah, maybe I'm with you,
possibly, uh even like I feel like game monitors these days, I mean,
maybe game monitors are a little bit more behind, but I feel like
if you went to like a Fries or a Best Buy, you have a
lot of time finding a ten EIGHTYP monitor than a full K monitor. I
don't know if that's the case with maybe monitors range a bit more. I'm
not running in the monitor. Game monitors just have different points of success,
Like they push frame rate a lot more than monitors do. Monitors or TVs
do, and TV's are starting to but again, tech pushes tech forward,
like TVs have only started adopting HDMI two point one and variable refresh rate and
all of that stuff because PS five's and Xbox Series x is do, Like
you need the reason to push the tech forward, and Nintendo's always going to
be behind because that's who Nintendo is. So that's a good thing in the
sense that, like, I feel like it's easier to kind of predict what
they're going to end up doing with the next system, but no matter what,
they're going to be behind. But I feel like we're at a point
that that matters less than it ever has. Like, yeah, yeah,
I'm not. I'm not looking at the switch to I'm not looking at the
Okarina of Time remake that I am convinced does exist. Like, I'm not
worried about it not looking four K running four K sixty. No, man,
no, it's not happening. I just don't nah nah, four K
thirty sure, okay, Oh so you are willing to believe four K just
not sixty. Oh no, that's my thing this or that, it's just
not both. You don't think I mean there's no shot. Okay, there's
no shot. I think I'm gonna say this right now. There's no shot.
The next Maria cut isn't four K sixty. So I think you're crazy
to say that. I think that there's a shot. And with the AI
that does change things. But like even then, I just I struggle to
believe the next a like a new console no matter who it is, could
come out in twenty twenty five and be locked at ten ADP. I feel
like, I mean, it wouldn't be locked. Well yeah, but then
if you're saying that we could go up, I'd say two K four K
to then say, okay, maya Cott eight was sixty frames, but we're
going back to thirty like that just all the time. No, I feel
like it's such a bad look. It's such a bad look, and I
don't it's gonna just fuel the fire of like, oh, look, another
another eight years of a console that you don't need to buy and I'm happy
on my PlayStation, like Nintendo. Nintendo needs to prepare yourself, bro,
prepare yourself. I I honestly think I love you. You're wrong. Yeah,
look you using Mario Kart as the specific example. It's funny where I
do think that if any first party Nintendo timeles is going to be potentially four
K sixty, I do think Mario Kart would be a front runner. So
what do you think of those rumors that the that the games come last year
the Breath of the World was four K sixty. You think that was just
lies, just just like a little fun. But that's that's a game from
twenty seventeen, though, Like that's different, like where there will be games
that can play it for Oh yeah, I agree. We found that middle
point where I agree with you. It's not every game, I mean,
no console, no, not even PC, Like you know, like no
game is going to be like maxed out every time. Yeah. But so
that's the thing is what they the tech demo or whatever they were playing was
on a PC, Like it was an idea of what the switch to could
be. And so it's like, yeah, like I've played Breath of the
Wild in four cases. Yeah, I mean who I got dropped ambassador program
for it. But like you know what I'm saying, It's like, yeah,
yeah, again, that's and that can happen, but like that's that
is an example of an old We're not going to get the next Elder coming
out of four K sixty. No, I don't think that either. Yeah,
I don't think that. It's like then that it doesn't then it's not
real four K sixty Like that's like that is like a such a technically as
it could do it, But that's not the marketing thing of the new games
that you're The reason you're buying a switch to is not to play. That's
a different conversation, but I do agree with you. The reason why you're
buying a switch to is to play the next Maria, to play the next
z Out and no matter how it looks, and those won't be four K
sixty. I mean, Mario might have a fighting chance, you know,
depending on how they building, they release Super Mario Sunshine on the switch in
thirty frames per second game game? Yeah, all right? Calling me hopeful,
Okay, I love the hope. I love the hope, and I'm
hoping too. I would love nothing more than for that to happen. And
I do think the AI has the best chance possible of making this a reality.
But I also just think we've got to be realistic because what the amount
of money Sony's putting into this name, So what's the all right? So
I hate to keep going on about this, but then, to you in
your mind, what's the jump up? Okay, let's say it's backwards compatible.
We have all of these games. Let's take Breath of the Wild as
a base example on the switch to what's the jump up? What's the reason
to get it? All right? If right now it's it's variable refresh rate.
We're probably getting about seven to twenty nine hundred P and we're getting thirty
frames, what's the jump up to you to make it worth buying a switch
to? So you're thinking locked ten ADP now and thirty frames, I mean
yeah, that's like maybe ten sixty or maybe maybe it's four K, but
it's it's four K thirty if we're lucky. I mean, I think,
okay, all right, so you're thinking something similar to PlayStation Xbox how you
have performance mode and quality mode where you might get this, you might get
there full the full resolution and the thirty or the full frame rates or the
sixty frame rates. I won't say four and then like a ten ADP.
They can still they can still slap four K sixty on the box for that
because it's technically it's doing both. Yeah. Yeah, no, and they
will. They will, rest assured they will. I'm just trying to think
it's disingenuous. Yeah no, I have the actual argument of saying I wouldn't
even say that the PS five is four K sixty good. I agree.
I agree with that Switch two is not going to be better than that.
Like there's just no way. I agree. I agree, you're right,
you are right. I'm excited, though, Like here's my I'm sold on
the switch to no matter what, and I just want my game to I
want my Nintendo games to play as well as they possibly can. So I
just I'm not ever gonna expect them to be at the pinnacle of tech performance
because that's not Nintendo's m O. So to me, I was already happy
with the way Breath of the Wild played, and already happy with Tears the
Kingdom, So any boost is going to be good for me. But what
I want more than anything would is when I turned my switch on, I
want the UI to not look fuzzy as hell. Yeah, but you know
what my menu run in four K? Yeah. But you know what helps
that, though, is the AIS that I was talking about. That's the
whole point. And for anyone in chat, because we talked, I talk
about AI a lot, but or the AI up scaling, but we haven't
really DipEd into what that is in a long time. It doesn't really And
correct me if I'm wrong here. The AI up scaling taking something from like
ten eighty or like even two K and putting it in four K. It's
not true four K, but it does clean up the image a lot,
and it's not I believe it's not really taxing on the system at all because
it's all artificial. It's not really adding any strain or stress, which is
what it is. It's just not nearly as much. It's it's like super
worth it. But I mean, a good example of this is like you
can't use DLSS three, which is the latest in video tech on older in
video cards, even if they're super beefy. You need there's certain tech required
for the to be able to run the AI in certain memory. Like recently,
in the last week or so, the PS five pro specs leaked.
Yeah, I was going to ask you about that because that is supposed to
about to do four K sixty. Well, but again goes back to exactly
what we're talking about. I'm just like, cool, Yeah, it will,
it'll help some games get there, but like, it will not be
standard at all. But with the tech that they're talking about, there was
a mentioning of they're allocating a bunch of memories so that the devs will be
able to choose what they're focusing on, whether it's resolution or frame rate,
and there's a bunch of standards PlayStations putting in place where in order to be
called PS five pro enhanced, it has to hit certain metrics, like it
can't be variable fresh rate, it has to be locked fresh rate, refresh
rate or a locked resolution or whatever it is, and the devs are going
to have to look at the memory that they are the extra memory they're getting
from the PS five Pro and decide what AI tech is worth investing in for
their game to make sure that whatever the vision they have for their game runs
the best. But you can't have it all because even though the AI stuff
is a lot less taxing than like doing natively, it is still a very
taxing situation that you kind of we're not at a point yet that you can
just have it all. Yeah, I know, I mean, we'll have
to wait and see what the PlayStation pro can actually do. But yeah,
I know, I know. I guess what I meant by all of it.
It's been we we broke through it. The switch. We'll have four
K sixty on every single game native. That's perfect. We did it.
That's what success. Yeah, day one Metro prime for you know, we're
gonna get a Pokemon MMO with every region in it from the from the jump.
It's gonna be bad and that's gonna run. Yeah. Now I feel
like you're making money. Now, I feel like you're lying. All right.
The last thing I had to really go over today and I had a
lot of fun with that conversation. Thank you. Oh yeah, man,
Uh, the last thing to go over today if I can get my freaking
mouse to work. But everyone's heard about it, we didn't really get the
chance to touch on it last week. I just want to touch on it
quickly and get your thoughts on it. Is the retro game emulators are now
allowed in the iOS app store. This this article here says, but there
are caveats. I don't know what the caveats this article means is because I
haven't read this article specifically. But the one that I've been seeing a lot
is apparently a lot of them are phishing a lot of information and data mining
a lot from people using the using the apps. Yeah, I forget the
one that was a couple of days ago. That was that. But this
Delta one that everyone's talking about right now seems to be good. And I'll
jumping up from everything I've seen. But I could be wrong about that obviously.
All this is, you know, make sure you know what you're doing
before you go do stuffespecially because there's a lot of illegal things you could be
doing here allegedly. But yeah, I'm so excited about this. I know.
The easy meme answer is, like, lol, iOS, people,
We've been doing this forever on Android but it's like cool. The other way
to look at it is, let's be excited that more people are going to
be able to play old games how they want to play them anywhere they are,
and I'm super cool this. This is actually kind of perfect for me
because I've been an Android user my whole life essentially, and so I whenever
I've needed to do anything for a video where I've needed to emulate anything,
it's always been really easy for me because I've had an Android. But literally
after my Japan trip last September, whenever it was, I came back and
I was like, I need one of those iPhones my friends have because of
the cameras. So I've had an iPhone now for a few months and now
I can emulate again. Baby, It's no, It's okay, awesome.
Yeah, it's really cool. I Like I said earlier, I love Nintendo
and I love tech and I I I'm not a weirdo that has to pick
a side between Android iOS. I am an iOS guy. It just happened
to be. But mainly it's because I love the screen so much. Like
I have the iPhone fifteen Promax or whatever the hell it's called, and I
can't wait to play some the ten games on this thing. It's going to
be beautiful. That's cool. I hadn't done this yet, but my wife
she has that Motorola flip that's like two halves and you flip it in half,
and I was thinking about that with all the emulator stuff recently. I'm
like, yeah, you could have like the top half could be the game
screen, the bottom half could be like the little you can make a little
game boy out of that guy. Yeah, I mean that's awesome. I
just love that we're in an era that there are unlimited ways to play old
games and have them look amazing, Like whether you want to shell out for
something like the analog pocket, which I absolutely love. There's the Steam Deck
obviously, which is so damn cool, Switch itself, PCs, everything in
between. But now it's just like, oh yeah, no matter what phone
you have, you can have a great experience. And we're at a point
now that just because of how big phones have gotten, the shape of phones,
it's not like how it used to be where digital buttons are the worst
things in the world. Now they're just not the best things in the world.
Yeah, have you have you emulated anything yet? Have you got anything
running on the iPhone, not yet, not yet, but I think I
might with that this weekend, just to see what's going on. Because I
actually just got my Steam Deck not too long ago, so I'm still kind
of in the honeymoon phase of that. I can't talk about some of the
things I'm playing on at some embargo information, you know what I can tell
you I'm playing maybe not on the Steam Deck, I'll play it well,
I will, yeah, follow new Vegans. But what I've been playing on
my Switch that I do want to give a major shout out to is anton
Blast, which yeah shown shown in the indie world. That was another game
that we had the dev come through to our studio last month to show it
off. It is a pleasure, and I would everyone listening to go download
the demo on the Switch right now and give it a shot. It is
such an amazing love letter to the Warrior Land games, to the Crash Bandicoot
games, to just stylish nineties action games, and it is such a good
time. Like the music's so fun, the vibes and visuals are off the
charts, and there's just like a creativity to it that I'm like, really
really into. So if you've ever enjoyed like Super Nintendo era Genesis era platformers,
this really feels like a modern version of it. So I would highly
recommend given it a shot. Yeah. When I went to PACs recently,
they had that game on display. It had like a big booth and I
took video of it, and then I put it into my Upcoming Games video
recently and did a bigger dive on it once I got home. And initially
it appealed to me because it looked like Pizza Tower, which obviously recently got
really popular. But the more I looked into it, the more I was
like, man, this is like a fully fleshed out ninety Super Nintendo romp.
People are saying it's like the war the old Warrior Land games, but
to me, and I can definitely see that, But to me, it's
just it's like every fun platformer I played in the nineties on Super Nintendo when
that era just kind of smashed into one. It's so cool. I love
the way you can like play in the foreground, you can play in the
background, you switch between the freeze. Yeah, yeah, it's so cool,
and it animated really beautiful, and I was so cool that I got
to see that and then to make a video about that, and then literally
the indie direct back it. It got revealed and has a demo on Switch.
Now. Actually I am now realized release date. When's the release date?
November something, so a little far out, but I'm so so excited
for. And one thing I want to mention about the gameplay of is I
think is really cool is Yes, it's very inspired by a lot of two
D platformers that we've loved in the past. But a mechanic that I've never
seen in a game in a two D platform like this is Have you ever
played Crash Team Racing? Yeah? Yeah, I played it on the Switch
when I came to Switch there. So the boost mechanic is kind of similar
to how it is in Mario Kart, where it's like, you know,
you you drift and then it like goes through the different charge things. But
in Crash specifically, there's like two levels and instead of like going back and
forth on the drift like Mario Kart, you just kind of like ride it
out and hit boost at the right time. They have that mechanic for your
character Anton as he's running like his like boost Warrio style charge, he like
you boost through. There's like a literal like boost charge wow to like go
faster, and it's so satisfying and like, I've never played anything like it,
so it's really really cool. Yeah. I was watching my friend Scootish
play it on Twitch last night or yesterday morning, and yeah, I saw
him doing that. He was like boosting and boasting and boasting and boasting and
did look really fun. Yeah. I don't know how much more time you
have, but I'm now realizing we didn't go through the indie world at all.
Oh, let's do it. Let's just we could do it quickly and
just take a look at some of these games, because I mean this was
yesterday and a lot of people might have already gone through this. But the
first one was, uh, oh my god, oh my god, let
me pause this first one. Here is The Little Kitty Big City, which
so excited for this one. I mean the game, I mean, the
title really speaks for itself. You play as a little kitty in a big
city. This was It's so much I mean, yeah, this was probably
my highlight of the whole thing, just because I love kats. Oh yeah,
I feel like this is definitely for the cat lovers. I'm a Pomeranian
guy myself, but I feel like you can translate that so easily if you're
just a little guy running around the city causing mischief, running a muck,
messing things up. It's just it's just awesome. It's a lot of fun.
It's uh. I wouldn't necessarily put this in like the cozy category.
It's a bit just more like a tamer Goat simulator, you know. Oh
yeah, yeah, I get that, all like a Goose game maybe.
Yeah, yeah, you know, it's like if this is a weird thing
to say, but it's kind of like if Goose Game and the Hub world
like Peach's Castle from Mario sixty four had a baby. Yeah, I get
that. Sorry, I'm trying to figure out how to mute this damn page
and I can't. Uh yeah, I get that. To me, Yeah,
it screams like Goose game. It's just like goofy, goofy fun.
And I think I think more. I mean, I know it's an indie
I mean the indie devs are always doing the goofy fun games. But I
need more of this. Yeah, man. Random commentary of the chat says
titled cat game that would have been another great name for this titled cat game.
Oh right, un titled title cat game. Yeah, that would have
been great. It might have been like copyright infringements there, you know.
But this one's called uh wait, what is this swim called Yars Rising?
Yaws Rising? Yeah, so this is a spin on the old Yards revenge
games from the Atari, but this is from Way Forward, who obviously have
made a ton of amazing games like games. Mm hmm switching Otherwise, uh,
metro Venia style game looks pretty cool. I've never played Yars myself,
but I yeah, I also have good stuff. Then this one refines self.
I love the art style and the colors of this one is very game
boy chic. Mm hmmm. That kind of gives a little bit of like
earth Bound, Not earth Bound Bound means Zelda too. Yeah, actually vibes
there. Going through the towns twenty three personality types to discover in the timed
Nintendo Switch exclusive. Okay, that's cool. That's coming in summer. Sticky
Business all right, this one looks sticky. Something that can business. Sticky
Business is a game that our Snowbike mc over on our team got obsessed with
when it was on on Steam. Oh my God, there was like a
week where every day he just he started his little sticker business and he was
streaming and he was just obsessed with it. So, yeah, cool,
it's coming to Switch. It's already out. It came out yesterday, so
you can oh, wow, well, so what do you do? You've
started sticker business and then you have to design stickers and figure out ways to
sell them, and it's just like it's just a fun little like that was
so cute. That's like, that's what my wife does on Edsy, she'd
probably love I love it. Yeah, there's Anton Blast we talked about.
We can show some gameplay here breathing. It's so good, y'all. And
again the demos available now, Like if this isn't the type of game that
you a switch ol ed you need to play at handheld just to see those
colors pop man thing of beauty. Yeah, I love it. The animation
is so good. Does that run Dash you were talking about? Yeah,
have you seen that game? That's like uh uh two D M three D.
At the same time, off topic, yeah, you play like a
game boy and then like everything you do in the game Boy games happening in
the real world too. I'm a little concerned it's going to get a motion
sickness inducing, but I love that idea. I mean, I remember when
I first saw the trailer for Super Paper Mario on the Wii uh, and
that was kind of the gimmick of that game where it's like you could switch
from two D to TV and I always thought it was so cool to like
because like one of the early levels was a remake of World one one from
the original Mario, and I was always like, oh wow, what a
cool idea to be able to see what those platforms would look like in a
three D space. And I thought that game was fine, it never really
like lived up to my expectations. But with this one, I love that
the entire conceit of the game is look how the game would look at both
two D and three D at the exact same time. So pretty sweet,
so so just cool that like on the two D plane, And I'm not
showing gameplay this, I apologize. I think we showed it a couple of
weeks back. The two D plane you only see that one dimension and you
might get stuck in the game, and that's when you have to look around
in the three D world to see more like in front of you and behind
you as to like where you can go next before continuing in the two D.
It's just such a cool idea. Yeah, this one's called Valley Peaks,
which looks like a rock climbing style game. Looks not like kind of
VR friendly honestly, but yeah, that one. I don't know too much
about this one. Europa, which I was watching my friend's scoot also play
this one. The demo of this one is out now, very breath of
the wild chic but like low key the demo seeing fun Studio, Ghibli inspy
yea and they're like, or Ghibli. I thought it was Bli, but
I always say I would say Ghiebli. I'm probably wrong because I pronounce everything
wrong. How do you say labor, labor, labor, Nintendo labor?
Oh labo, Yeah, labor. I love it. That's awesome. How
do you how do you say Sega Mega Drive or Siga Genesis? Yeah,
definitely Sega. How do you get that wrong? Every time you turn on
the game, they tell you how to say sea. Yeah, that game
looks cute. Uh, low Ali and the laser eyes just skimming through ladies
here and that it's fun to say, what kind of have you seen this
one? Yeah? Yeah, I don't know too much about it, but
this is just it's an Ana Purna game, which means you know you're gonna
get fun little puzzles and like a cool opshoot type story. Oh, T,
M and T splintered fade of course, Yeah, this one's cool.
So this is a Hades like game, but it's up to four players.
It came out on Apple Arcade and is now coming as a console exclusive to
Switch in July. The fun thing is like Apple Arcade actually has a lot
of hidden gems on it, but most of us don't like playing games on
mobile because we have stigmas against it, and this is a great example of
a game that probably wouldn't exist if it didn't have the funding of an Apple
Arcade. Sonic just put out an amazing three D platformer on the on Apple
Arcade as well that no one's gonna play because it being stuck there. This
Turtles game, it's cool, Like, I feel like it's definitely not nearly
as good as Hades anywhere close, but yeah it's funny. It's funny you're
saying Hades like. So obviously this got made inspired by Hades. Yeah,
I love how I love how good Hades is and how influential it is.
It's it's already become a game that other games are called Hades like when totally
I mean, I mean, Haites really like just perfected the roguelike genre,
I feel like, but it's not like by any means. They were the
first to do something like that. But now it's just Hades, like,
you know, you have dark souls like Metroidvania like Hades like. I love
that so much, especially from an indie game. So good. I know.
My friend Kevin Kenson, who I love dearly another Nintendo not really just
Nintendo, another YouTuber. Yeah, he got into the freaking beta for He's
been playing in on Steam Deck like now, and I'm so jealous. I
didn't even know you could apply for that. Yeah. I think I'm getting
my code later today. Get me one. When you say when you say
code, you mean for the beta. Yeah, the technical test please please?
Yeah? Let me see what is that embargoed? Can you stream it?
Or is it completely I'll get dot com slash kind of funny games.
I need it, cat Quest three. They I don't know, man,
I think they seem to be pumping these catquost games out. I swear there's
one every year, but that does look cute. I played the first one
a while back, a game called Stitch, which is non surprisingly a game
where you stitch that also looks like something that Kim would like. I did
hear that this was very cozy game focused, for sure. I mean they
that that's such a vibe in such a genre, and like its booming genre.
There's a lot of YouTubers and content creators that are getting popular now just
off the back of cozy games and that's like their whole strap shirt chic.
And then yeah, the before mentioned Steamweall Dig Heist two. I don't.
I think I might have played Steamwold heighst No, Steamwall Dig Heist, Steamwoid
Heist. I think I might have played the first steam Ode Heist, because
I kind of remember that gameplay of sort of like x Com style, I
guess, in a way slightly RTS style. Yeah, but I don't I
really remember it, so I think I just like dabbled in it. I've
played other games in the Steam World series. They have a bunch of different
genres. If you're confused by the Steam World series, it's because they have
Steam Wolde High, Steamwoad Dig, Steam World Quest. I think Quest is
the cod game one, and they're all different, different genres of video games
based in the Steam World universe. And this is like a kind of like
an arts style one. Like you said, yeah and yeah, that was
that was the indie world, I mean to be honest. There was a
couple more things too, actually more release dates. So we got another Crab
Treasure from in April twenty fifth, which is awesome. If you are interested
in Soul's likes at all, give this one a shot. Yeah, very
super cool. The team is incredible and I'm very excited for them to get
this game out. And then Animal nine, that's one to keep your eyes
on. Like this is it's a metric venia that is utterly gorgeous. We've
seen retro style games forever. Now to see one that's doing something different is
really refreshed. I played that at Packs last year and actually got to talk
to Donkey while I was playing it. It's really funny. It's cool.
Yeah, it's a metroc viner without combat, so it's a lot more just
kind of like platform puzzle based. And I played the demo a couple of
times now at different events, and it's really really cool. Definitely keep your
eyes on that one. And then DUC Detective Shim and bizzd that just for
some reason, they're right down here. They're probably in like a sizzle reel
or something. Yeah, I think those were just like, hey, release
dates. You've seen these games a billion times, but there's just some more
info and then I'll add I'll add one to this. They recently announced and
this is an indie, but they announced that the one Piece Odyssey Games coming
to Switch. Did you hear about that? No? I didn't. Yeah,
that's kind of for the piece. Actually I never played it, but
it kind of gives me vibes of like Dragon Ball, Cake Rock, where
you like, I think you play through the game and it's like open World.
I'll play through the series at open World and that's coming in July.
So something else, something on the Switch, something else to add to the
library. I mean I did. I did have a list of games that
I'll come into the Switch, but I want to look at them real quickly.
Actually, I'll just read them out. Grounded just launched on the Switch,
which is awesome. Man, Grounded not a game for me, but
like, the people making that game truly love what they're doing, and there's
a community there for the game, and it's finally out of early access,
and I feel like it's an example of early access really paying off for for
devs to be able to like get the feedback from the community to see what
this kid's essentially a tonny I shrunk the kids the game, So a lot
of fun to be had there. Yeah. I played when it first a
day it launched actually in early access forever ago, and it felt a little
bad bones but fun. Then I was like, I'm gonna wait for this
to fully release, so now's my time. They actually gave me a code
for it, and I want to stream it with some friends. I don't
know how to pronounce this, but you you you den chronicle. It's like
a chronicle. There you go. It's like classic JPG. It's like a
new game, but it's made in the style of classic JPGs. Like sweak
it in. We talked about Crabs, Treasure, Endless Ocean Comes. You
missed it here you missed one. April twenty third, Tales of Canzera Zoo.
Everyone keep your eyes on this one. This was the game that was
announced last year at Summer Game Fest, when the games director Abou came out
and told the story about losing his father. Do you remember this, Yeah,
it's a Metroidvania type game. Prince of Perschel Is the Lost Crown is
my game of the year so far this year. I absolutely loved it,
and this seems very similar to that, so I'm excited for a lot more.
It is a very personal story. The game looks awesome. It's coming
out everywhere, so definitely keep your eyes on this one. Yeah. I
remember seeing that game and being like, man, this is very similar to
that other game. So like I was like, I don't know if if
I'm ready to play another one like that. But then he told the story
about his dad and I was like, I'm ready. I'll check that one
out for you. Yeah. We talked about another Crabs Treasure Saga. Emerald
Beyond is coming out. Endless Ocean. Don't forget about that one, the
thirty player Endless Ocean sequel. On May second animal, Well, we talked
about remember Bio Mutant. Yeah, yeah, that game that was announced it
games Calm many years ago that I to switch. I played that on Xbox.
I've got to be honest, I did not like it at all.
Seems to be the tone of that. Yeah, but I mean I don't
know. Maybe no, I don't know. It's not good, but it's
coming to switch May twenty third. We're getting the thousand year door go very
well, one of the best, I would say, debatably, but probably
the best. Mario, No, it's the best one. What's the debate?
The original? The original, which I loved, especially with the remake,
I loved it so much. But man, Paper Mario thousand your Door,
the original was so good. The way the new one looks. I
am blown away. Man, this is we are so lucky that this is
the last year of the switch, Like, are we getting this much great
stuff? Like I know that it feels barren as again a lifelong Nintendo fan
that is used to other last years of Nintendo life cycles being the worst thing
every You're get wrong, Paper Mario thousand your door that looks this good?
I am stoked, man, You're not wrong at all. Actually very excited
for that too. I'll probably stream that one when it comes out. World
of Goo two on May twenty third, July fourteenth months to hunt of stories
like the first one, that was only on three DS, and we have
the sequel on Switch. Now we're getting that one shim Mcgummy Tensi five Vengeance,
which is like the Persona five Royal to Persona five for shim mcgummy Tensi
twenty fifth is the New Monkey Bull Game. And then June twenty seven is
Luigi's Mansion two. HD. Are you excited for that? Not at all?
Not me neither. I love Luigi's Mansion. Uh, but Luigi's Mansion
two was fun on the three DS with the many different little mini mansions like
cool idea. Luigi's Mansion three I just thought was so good that I'm not
really excited about going back to two, even if it looks a little bit
better like the mechanics they added with Guigi and three and all that, I'm
just like, I want new Luigi's Mansion. This this feels like the Nintendo
end of life cycle drought that I'm used to. Yeah, I agree,
I'm that's I don't know, man, like, do we have the We
don't have the first Luigi's Mansion on do we on Switch? We do?
Yeah? In what? In what? In what form? It's not physical?
Let me see, am I having a Mandela moment right now, because
I was gonna say we sure we have both in the and I was like,
wait, do we have both? It was remade for the three DS,
so not the switch. Let me just match. Why remade for the
three DS after the switch had come out? Yes, just like Samus returns.
That's so weird that, Like, uh, I was gonna say that.
I mean, they're obviously just doing the second one, so we have
all three games on the switch, but then like, no, we don't
really, so why the second one do the first? Well? I think
the reason is that games are lost on the three DS. That's true,
you know, like GameCube the well to an extent. But the thing is,
if it's not Nintendo porting these games from three DS and making them work
somehow without the touch screen or not the touch screen or whatever it is on
the switch, like they're gonna be lost forever. Was Luigi's mantioned, one
could just be simply ported. Yeah, I see what you mean. Yeah,
I guess they have to be remade outside of them unless you buy that
a and neo flip thing that has the two screens and the emulated on that
that thing looks awesome, man, all right, I've stolen enough of your
time. We've been going for like an hour and a half now. But
this was fun. This was a good conversation. Man. Thank you,
yeah, of course, man, thank you so much for having me.
I love this stuff. Yeah. We actually we we got so stuck into
it immediately. We didn't even talk about the fact that initially, I don't
even mentioned why I'm remotely for the second time in the in the last two
months. So I'll quickly say at the end here, Initially the plan was,
should I say, the full plan, yeah, go for it.
Okay. Initially the plan was for you and Greg Miller to be in studio
live in a Brooklyn studio this week, And sadly a few days ago Greg
ended up getting very sick, and like we had we had flight book books,
we were all excited. Yeah, Greg got sick and wasn't sure if
he could make it. So you and I really were like, let's just
make the decision now, we'll do it. Well, pull it off,
because we didn't want to push him. We didn't want to like make him
get on a plane if he felt sick. And then like a couple of
days ago, after we canceled I was like, well, we could still
do it. We could still do it. I mean I'm gonna I mean
at that point, I'm not going to drive into the studio anyway if no
one else is coming. So and and my producer E he works for Guy
Fieri. Uh, and he is currently in California working for Guy Fierti.
So I was like, if he's not going to be there, and I'm
not going to have a guest there, I'm not going to drive all the
way there. We'll just do it remotely. And you happily jumped on here
with me and and shut the shut the crap for an hour. It was
a blast. I definitely want to make my way out there though, to
the studio because it looks beautiful. Yeah, I have you at our studio
because it's ape as hell, and I just want to make more stuff with
you man. Yeah, and to be fair to go for further back.
The original plan was for me to come to you guys. I was supposed
to be in California today, uh, doing your show. But uh,
we'll make it all happen. I bailed on that because I have so much
going on. I didn't want to do a big flight. But yeah,
well, we're going to figure all of that out. We're going to do
in person episodes. At some point, I want to shake your hand,
I want to give you a hug, I want to meet you. Love
it, So let's do it all right until then, thank you so much
for doing the show. I appreciate it. Thank you, thank you for
watching and listen. I really appreciate you. Guys. If you want to,
if you want to be hold on, how do I do this?
Can I do this? Or it's not working. I have a little Patreon
scroll that I like to show, but it's not working, so you have
to pretend your names are down there. I'm sorry if you want to come
watch the bonus episode. I don't know if Tim's going to have time now
because we've gone overtime quite a bit. I should I think I'll be okay,
Oh okay, Well, then Tim and I are going to do a
bonus episode for the Patreons. Please come support the show, Come support the
Patreon. It's really what keeps it going. So there'll be links down below
for all of that. We didn't have a sponsor today either, so please
consider supporting the show. And I don't know what we're going to talk about
in the bonus episode. But we'll figure it out, and I'm excited to
find out what that is. If you've been listening or watching, remember to
like, comment, subscribe. All that good stuff rates five stars, all
all of the things that help the show. But more than anything, there
are links down below to both Tim's Twitter as well as kind of funny games
they have the I mean, as far as larger podcasts that are still independently
owned and have that sort of feeling of just like a few guys doing a
podcast that are still high quality, high production, I really feel like you
guys are nailing and crushing that. And yeah, I can't wait. I
can't wait to come by and be a part of that too and experience your
set and experience everything that you guys have going on. And it almost feels
like it almost feels moot to shout you guys out, even though like it's
not. But because as far as my audience, no, no, no,
it's like that's the reality is we kind of funny seem so much bigger
than we actually are, Like we are so so so small. We just
have a fancy set and do cool stuff, but that's all just like big
decisions that we made it to invest in that because we believe in it.
We're eleven people just talking about things that we love. I'm one guy with
you know so, but you got to you gott all it like it's the
one guy gets stretched into into multiple at a certain one. I know that
eleven is a lot compared to one, but uh, I mean I'm a
very little compared to the three hundred that an IGN has. I understand that,
but yeah, I mean, yes, you guys, I mean I
also need to help, so I do get that. But what I'm trying
to say is your production quality, the quality of your content and just what
you have going on is so grandiose and so quality while still feeling homegrown.
And it's such a good time. And if you enjoy listening to this podcast,
even right now when and it's such a mess and trying to find its
home and it's footing, and by the way, if you are one of
my people that watch every week with all of that going on, thank you
so much. You will definitely enjoy the structured and in a flow podcast that
is kind of funny. And the reason why I was saying it's moot,
by the way, is because when I said to people, hey, I
want to do a show with guests, you were like top five, like
kind of funny games in general, Tim, Greg, you guys were top
five. They wanted you guys on. They were very excited to have you
guys on. And yeah, it's so cool to get it to happen now,
in this form and and in person in the future. I love it.
Man. We love talking about video games, and I love specifically Tom
on Nintendo. So hey, let's go, let's go. All right,
guys, that's it, and I'll see you all in the bonus episode.
Well not all of you, but some of you. Love you all,
and I'll see all of you next week. Goodbye,

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