Retronauts

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The original classic gaming podcast continues its endless quest to explore the history of video games, one game at a time. Join hosts Jeremy Parish and Bob Mackey each week as they team up with a host of expert guests to chronicle the creations that have paved the way for today's hits. From forgotten black-and-white arcade machines to modern-day remakes, Retronauts spans more than four decades of vintage gaming greatness!
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Episodes

Published 2026-05-18

768: Mother 3

110 min
Open

For over a decade, its release seemed like an impossibility, but 20 years ago, Mother 3 entered our world—and then proceeded to never leave Japan. While it superficially resembles the earlier Mother games, this long-awaited sequel differs greatly in tone and structure, yet somehow delivers a satisfying (if surprising) final installment of Shigesato Itoi's beloved RPG series. On this episode, join Bob Mackey, Reid Young, Charlie Verdin, and Everdraed (all of Fangamer) as the crew turn off their Happy-Happy Boxes and sit down to discuss the Game Boy Advance game that gives new meaning to the term "tonda gossa."

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.

Published 2026-05-04

765: Retrogaming in Print

96 min
Open

Jeremy Parish, Nadia Oxford, Pat Contri, and Ryan Burger discuss their respective print projects about chronicling video game history—the good, the challenging, and the weird.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2026-04-27

764: The Super Mario Galaxy Movie

103 min
Open

The rumors are true: they made another Super Mario movie. And, as licensed podcasters, we're legally obligated to see it and report back. On this installment of Retronauts, join Bob Mackey, Henry Gilbert, Stuart Gipp, Drew Mackie (from Thrilling Tales of Old Video Games), and Jess O'Brien (AKA Voidburger) as the crew uses their most powerful analytical skills to fully deconstruct a movie made for preverbal audiences. Will Illumination survive?

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.

Published 2026-04-20

762: Silent Hill Cinematic Universe

122 min
Open

Lights, camera, Pyramid Head! Diamond Feit, Jess O'Brien, and KC Green analyze Silent Hill's cinematic roots and breakdown all three Silent Hill movies—including the recent Return to Silent Hill.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2026-04-13

761: Shiny Entertainment

92 min
Open

After making their mark on the world with the Earthworm Jim series, Shiny Entertainment set out to create bold, weird video games that weren't specifically engineered to sell action figures and Saturday morning cartoons. As the '90s rolled on, the developer released unique creations like MDK, Messiah, and Sacrifice, but the shift to the 21st century saw the studio transform into just another maker of movie tie-ins. And, as responsible, thoughtful podcasters, we can only ask "What the hell happened?" On this episode of Retronauts, join Bob Mackey, Stuart Gipp, and Digital Foundry's John Linneman as the crew digs into Shiny's eclectic catalog to discover the joys of playing as chubby angels and snipers with incredibly odd heads.

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.

You're listening to a free preview of Retronauts 757 Preview: Super Mario Bros.: The Great Mission to Rescue Princess Peach! To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at patreon.com/retronauts.
Published 2026-03-09

753: Street Fighter V

135 min
Open

The virtuous Diamond Feit, valiant Kevin Bunch, voluminous John Learned, and vindictive Brian Clark venture back 10 years to assess the value of (and possibly vindicate?) Capcom's Street Fighter V.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 

Published 2026-03-02

752: MAGfest: Star Trek & Sega R360

96 min
Open

Spin you right round baby, right round baby! Kevin Bunch and Brian Clark talk about Sega’s gravity-defying R360 arcade hardware, followed by Kevin’s MAGfest panel about Star Trek fan games.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 

Published 2026-02-23

750: The Legacy of Zelda

106 min
Open

To celebrate The Legend of Zelda's 40th anniversary AND the Retronauts' 750th episode, we assemble the Triforce of Cool People Who Like Zelda Games [Jeremy Parish, Diamond Feit, and John Ricciardi] to discuss the OG Zelda's impact and legacy.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 

Published 2026-02-16

749: Duke Nukem 3D

100 min
Open

As the sun was setting on the 2.5D FPS, one game emerged to pull out all the stops: Duke Nukem 3D. While Duke 3D was mostly known for its brash main character and his many violent acts, those who actually sat down to play it realized that 3D Realms' creation actually contained some extremely clever level design and a variety of player interactions that just weren't seen in the mid-90s. Duke Nukem Forever might have left a stain on the legacy of Duke, but we're here to remind you that, even 30 years later, his initial 3D outing still kicks ass.

This week on Retronauts, join Bob Mackey, Stuart Gipp, Dominic Tarason, and John Linneman as the crew hails to the king and replenishes their supply of bubble gum.

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.

Jeremy Parish, Kaye Ross, John Learned, and Greg Melo take to the battlefield again to go in-depth into the first chapter of Final Fantasy Tactics and explore its deft blend of narrative, systems, and gameplay.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content—including this full-length (nearly 3 hour!) episode. Learn more at http://www.patreon.com/retronauts 

Published 2026-02-09

747: Asterix, Pt. 2

124 min
Open

A belated return to a certain pair of violent Gauls, courtesy of Thomas Nickel, Audi Sorlie, John Linneman, and Stuart Gipp. Paf! By Toutatis!! etc.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 

Published 2026-02-02

746: Resident Evil 2 vs. REsident Evil 2

147 min
Open

Diamond Feit, Stuart Gipp, and Brian Clark look back at the game that transformed Capcom's survival horror series twice over: Resident Evil 2 (the 1998 version, and the 2019 version).

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 

Published 2026-01-26

742: Dartmouth TSS and the Birth of BASIC

78 min
Open

This computer network speaks BASIC! Kevin Bunch, Dr. Joy Lisi Rankin, and Annette Vee talk about the Dartmouth Time Sharing System, the birth of BASIC, and how it brought computer games to the public.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 

Published 2026-01-19

743: Mega Man Zero 4

132 min
Open

Nadia Oxford, Victor Hunter, Stuart Gipp, and David Oxford talk about a rare definitive ending for a video game saga with Mega Man Zero 4 for the Game Boy Advance.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 

Published 2026-01-12

741: Sonic CD

102 min
Open

Tele-pod-tation, yeah! Stuart Gipp, Seumidh MacDonald, and Dave Bulmer get the Sonic team back together to investigate Big S’ optimal, optical option.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 

Published 2026-01-05

740: The Years-in-Review Revue: 1976 & ’86

123 min
Open
The end is nigh! The end of 2025, that is, and the kick-off to 2026 with our annual look back through the decades at the biggest gaming events of 40 and 50 years ago. Jeremy Parish, Kevin Bunch, Benj Edwards, & Jared Petty tag team to wrestle Father Time.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-12-29

738: 2025: In Memoriam

92 min
Open
Jeremy Parish, Diamond Feit, and Kevin Bunch take a moment to reflect on some of the most influential figures in video games who passed in 2025: how the work they created touched lives, and what their loss means for the medium. (This episode was recorded before Infinity Ward founder Vince Zampella's passing.)

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-12-22

737: Holiday Special 2025 - Video Power

138 min
Open
It's that time of the year again, so hang your stockings, haul home a coniferous tree, and pack the required survival gear for another harrowing trip to the Retronauts Holiday Cabin in Parts Unknown. And for this 15th outing, we'll be taking a long, mostly confused look at Video Power: the Captain N also-ran that assembled a team of C-list protagonists for some poorly animated, Acclaim-promoting fun. (Before being completely retooled into a game show the following year.) So listen in as Bob Mackey, Henry Gilbert, and Drew Mackie as the crew assembles and attempts to learn the true meaning of brand integration.

Cover art by Nick Daniel.

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Published 2025-12-15

735: Intellivision

143 min
Open
It's the closest thing to the real thing! Kevin Bunch and expert guests Tom Boellstorff and Braxston Soderman talk about the Atari 2600’s chief rival, the Mattel Intellivision.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-11-17

729: Digging in Video Games

73 min
Open
Video games: can you dig it? Yes, and you can also dig IN them—which is the point of this week's podcast. What started as one man's dream to bury aliens alive has remained a viable concept in video games to this very day; Donkey Kong Bananza, we're looking at you. But how has this simple concept evolved over the years, allowing us to safely simulate tunneling underground without getting our fingernails dirty? On this latest installment of Retronauts, join Bob Mackey, Diamond Feit, and Jeremy Parish as the crew assembles in a Portland hotel room and imagines a new life underground.

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Published 2025-11-10

728: Video Game Lawsuits-Cloned Games

133 min
Open
The clones attack, as Kevin Bunch, Diamond Feit, Meredith Rose, and Mollie Patterson discuss the history of court cases around cloning video games like Pac-Man and Street Fighter II.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-11-03

726: Final Fantasy Tactics Revisited

115 min
Open
Jeremy Parish, Kaye Ross, John Learned, and cover artist Greg Melo swear fealty to Lord Matsuno and return to the fray to revisit the isometric battlefields of Final Fantasy Tactics in light of its recent remake as well as [gestures expansively]

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-10-27

725: The Best and Worst of CD-ROM Horror

100 min
Open
Greetings, you rancid retro revenants! We're knee-deep in the spookiest of seasons, which means it's time once again to crack open the crypt and gaze in fright at a selection of horror games that tried their best to scare our pants off oh so many decades ago. In the past few years, we've covered NES and 16-bit games, so now it's time to move onto the world of multimedia: where pre-rended ghouls and washed up actors alike did their best to make horror thrive in an era beyond floppies. On this week's episode, join Bob Mackey, Kaye Ross (of Duckfeed.tv) and Michael Sawyer as the crew attempts to appreciate the art of fake blood and FMV.

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.

Cover art by Nick Daniel.
WHAT: Our "The Best and Worst of Retro Game Horror" panel, live at PRGE 2025
WHERE: Blue Auditorium (E145 - 146) at the Portland Retro Gaming Expo
WHEN: Saturday, October 18th at 1:15pm
WHO: Bob Mackey, Jeremy Parish, Gary Butterfield, Kaye Ross

Additionally, you can catch Jeremy's solo panel "Not the NES: 40 Years of Also-Rans" on Saturday, October 18th at 10:15am in the Blue Auditorium, and you can see Bob and Jeremy together on the Watch Out for Fireballs panel "The Best and Worst 7/10 Games of All Time" on Sunday, October 19th at 2:00pm in the Red Auditorium

Please check out the official PRGE 2025 schedule for more information!

Inspired by the host's recent deep-dive into TurboGrafx-16 and a chance encounter at Retro World Expo, this episode sees Jeremy Parish, Kurt Kalata, John Andersen, and guest Jimmy Cooney recount the wild early days of former gaming powerhouse Hudson.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-10-06

720: Metal Gear Solid Delta: Snake Eater

101 min
Open
No, you're not still in a dream: Metal Gear Solid 3 is now over two decades old. Despite its age, the peak of Hideo Kojima's tactical espionage action series remains more relevant than ever thanks to a shiny, new remake released this year. But is Delta's faithfulness its fatal flaw? On this episode, join Bob Mackey, Maddie Copp, and Brendan James (of the Blowback podcast and Chapo Trap House's new MGS miniseries) as the crew decides if feeding on a tree frog in stunning 4K is truly worthwhile.

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.

Cover art by Nick Daniel.
Published 2025-09-29

719: The NES Launch Ranking Hootenanny

107 min
Open
Jeremy Parish, Kurt Kalata, John Andersen, and about a hundred of YOU definitively rank the 27 games that debuted with the NES 40 (!) years ago from worst to best. This is the final word on these games!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Jeremy Parish, Diamond Feit, Stuart Gipp, and Kevin Bunch try to bring a little light into the world as they talk about terrible video games—not by heaping scorn upon them, but by envisioning a better reality where they turned out to be pretty OK.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-09-15

719: Terminator 2

135 min
Open
Who's back? Diamond Feit, James Eldred, and Drew Mackie are back for a podcast about the 90s blockbuster and cultural touchstone Terminator 2: Judgment Day.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Live from Long Island: Jeremy Parish, Diamond Feit, Stuart Gipp, and Kevin Bunch explore the delights of Sega's official VHS tapes from the ’80s and the myriad ways developers faked 3D in the pre-polygon days. Video versions at patreon.com/retronauts!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-09-08

714: Mega Man X4

89 min
Open
Make mine a Double! Nadia Oxford, Jeremy Parish, Stuart Gipp, and Victor "Maverick" Hunter talk all about the classic PlayStation platformer Mega Man X4.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Jeremy Parish spins up the turntable to take you—yes, you!—through two hours of recent classic game music releases, including a ton of Konami NES chiptunes, official Super Mario jazz arrangements, Super Hang-On, and more. Play it loud!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Enjoy this full episode and learn more at http://www.patreon.com/retronauts 
Published 2025-08-04

707: Monster Hunter

97 min
Open
What started as an attempt by Capcom to cash in on this new "online gaming" fad has escalated into the developer's biggest cash cow: Monster Hunter. Though the series saw more than its share of growing pains over the passing decades; despite the many attempts to make Monster Hunter a hit in the West, it's only become an incredibly popular crossover success in recent memory. So how did this idiosyncratic, grindy experience grow from niche audience to household name? On this episode of Retronauts, join Bob Mackey, Kat Bailey, and Brian Clark as the crew feasts on extraordinarily huge pieces of meat in preparation for the harrowing discussion ahead.

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
ALL of the Retronauts (yes, that's a full six-pack of Jeremy, Bob, Diamond, Stuart, Nadia, and Kevin) come together to opine about the launch of Nintendo's latest console, the Switch 2, by framing it in the context of all the other Nintendo console launches over the past 40 years.

This is a preview a patron-exclusive episode! Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Jeremy Parish, Kate Willaert, Chris Sims, and Stuart Gipp open the book on their next collaborative community playthrough (Prince of Persia: The Lost Sands) by discussing the game's heritage and sharing listener thoughts on the first half of the quest.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-07-21

704: Resident Evil Revelations

126 min
Open
Diamond Feit, Stuart Gipp, & Richard Eisenbeis reflect on the Resident Evil Revelations spinoff series which nurtured the franchise's horror roots while the mainline games embraced blockbuster action.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-07-07

701: Sonic Fan Games

99 min
Open
Stuart Gipp dashes into the long-running, passionate world of Sonic fan games at a hundred Miles Prower with guests Ryan Langley (Rlan) and Lewis Clark!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2025-06-30

699: 30 Years of EarthBound

96 min
Open
Good Giygas, EarthBound is 30 years old!? Yes, and because we gave this cult SNES RPG the standard Retronauts treatment nearly a decade ago, this time around, we'll be taking a slightly different approach. To celebrate three decades of EarthBound greatness, on this follow-up episode we're digging into the fandom behind the game, and the communities that rose in the wake of its unceremonious 1995 launch. So this week, join Bob Mackey, Reid Young, Charlie Verdin, and Everdraed (all of Fangamer) as the crew looks back on the dusty message boards of the past and the modest empires that grew from them. You'll never look at a fuzzy pickle the same way again!

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Published 2025-06-23

698: The Frog for Whom the Bell Tolls

104 min
Open
When is a prince not a prince? When he’s a frog or a snake! Diamond Feit, Christa Lee, and npckc laud one of Nintendo’s lesser-known games outside of Japan, The Frog For Whom The Bell Tolls.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-06-16

696: Suikoden, Revisited

119 min
Open
Jeremy Parish, Kevin Bunch, and Nadia Oxford may not be able to change fate, but they can certainly weigh in on Konami's PS1 RPG classic Suikoden and its place in history after revisiting the game through the recent HD remaster.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-06-09

695: The Years-in-Review Revue: 1995

128 min
Open
Jeremy Parish, Kevin Bunch, Benj Edwards, and Jared Petty bring our 50-40-30-years-ago retrospective series for 2025 to a close by looking at the major events and games of 1995—just in time to get ready for 2026's Years-In-Review Revue!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-06-02

693: Capcom's Vertical Shooter Legacy

113 min
Open
Jeremy Parish, Kevin Bunch, and Brian Clark take a moment to reflect on the history of Capcom, beginning with the genre that got them started in the first place: shooting games where a little guy moves up the screen and blasts everything in sight.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-05-25

692: Perfect Dark

146 min
Open
Celebrating 25 years of Rare's other groundbreaking first-person shooter for the Nintendo 64, Diamond Feit, Kevin Bunch, and Cara Ellison share their mutual affection for Perfect Dark.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-05-19

690: Mario & Luigi

101 min
Open
Two Mario RPG brands launched at the dawn of the 21st century, and while Paper Mario had the more immediate gimmick, Mario & Luigi devoted itself to standard RPG mechanics dressed up in Mushroom Kingdom finery. Though the series burned bright in its early years, the back half saw a decline with undercooked sequels, unpopular remakes, and the seeming death of Mario & Luigi—the brand, not the characters. And now that it's back once again, we must ask ourselves: is Mario & Luigi worth celebrating? This week on Retronauts, join Bob Mackey, Mike Drucker (author of Good Game, No Rematch), and Stuart Gipp as the crew times out their button presses to deliver you a perfect podcast.

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Published 2025-05-12

689: Dragonstrike

80 min
Open
Nadia Oxford, William SRD, and Greg Melo talk about DragonStrike, a retro flight / combat game based around D&D's Dragonlance universe.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-05-05

687: Attack & Dethrone God, Book 2:1

131 min
Open
Jeremy Parish, Nadia Oxford, Chris Sims, Benito Cereno, and Shivam Bhatt congregate once again to talk about video gaming's difficult relationship with the concept of "God." (This episode was a recorded a couple of months ago, so the opening quip is unrelated to/uninspired by recent world news!)

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Jeremy Parish, Kevin Bunch, and Brian Clark regale a packed Milwaukee convention hall with tales of the greatness of Chrono Trigger—and then Jeremy and Kevin explore the wonders of 1980s Japanese game tapes (and LaserDiscs!).

This is a preview of a Patreon-exclusive episode. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more and enjoy this full episode (plus countless other exclusives!) at http://www.patreon.com/retronauts 
Published 2025-04-21

684: SNK Vs. Capcom

138 min
Open
Now it's time to have the REAL answer: who is THE STRONGEST!? Diamond Feit? Kevin Bunch? John Learned? TheSeventhForce? We're ALL winners when we remember the SNK vs CAPCOM series of fighting games.

Break up with basic browsers. Get Opera GX here: https://operagx.gg/Retronauts Sponsored by Opera GX!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Jeremy Parish, Nadia Oxford, Stuart Gipp, Chris Sims, and Kate Willaert kick off a new feature to play and discuss great metroidvania in depth. Play along and join the conversation! This time: we tackle the first half of the final true Castlevania game.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more and join our Discord to take part in this ongoing metroidvania chat at http://www.patreon.com/retronauts 
Published 2025-04-07

681: Space Invaders

126 min
Open
Break up with basic browsers. Get Opera GX here: https://operagx.gg/Retronauts Sponsored by Opera GX!

Aliens are on the move! Kevin Bunch, Brian Clark, Matt Alt and Diamond Feit talk about 1978’s Space Invaders and its legacy.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-03-31

680: Axiom Verge

101 min
Open
Jeremy Parish and Diamond Feit chat with Tom Happ and Dan Adelman about origins, design, and 10th anniversary (it's retro now!) of the indie metroidvania tour-de-force, Axiom Verge.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-03-24

678: Years-in-Review Revue: 1985 Pt. II

117 min
Open
Break up with basic browsers. Get Opera GX here: https://operagx.gg/Retronauts Sponsored by Opera GX!

Jeremy Parish, Benj Edwards, Kevin Bunch, Chris Sims, and Jared Petty channel the power of five to continue their discussion of the ’5s (1975, ’85, and ’95). This time, the focus is on the pivotal gaming events of the year 1985.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-03-17

677: Type-In Games

85 min
Open
Kevin Bunch, Dustin Hubbard, and Ozidual talk about the joy of type-in game programs and the process of preserving them in this Retronauts.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-03-14

676: Episode 676 Preview: Vagrant Story

10 min
Open
Nadia Oxford gathers with Jeremy Parish and translator Alexander O. Smith to talk about Vagrant Story's 25th anniversary and its localization.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more and listen to the full Vagrant Story episode at http://www.patreon.com/retronauts!
Published 2025-03-10

675: Shinobi - Mission 1

112 min
Open
With the series poised for a comeback in 2025, Diamond Feit, Stuart Gipp, and Thomas Nickel uncover the secrets of the ninja in this first podcast about Sega's Shinobi games.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-03-03

674: The Years-in-Review Revue: 1975 & ’85

132 min
Open
Jeremy Parish, Benj Edwards, Chris Sims, Kevin Bunch, and Jared Petty look backward in time 40, even 50 years to discuss some of the biggest and most personally beloved video gaming events of 1975 and ’85. To be continued...

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-02-24

672: Attack and Dethrone God, Book 1:1

112 min
Open
What's up with all those JRPGs making you kill God? Having weathered the ’80s Satanic Panic, Jeremy Parish, Chris Sims, Benito Cereno, and Shivam Bhatt seek the answers by tracing the history of Christianity's spread into Japan—including JRPGs.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-02-14

670: Episode 670 Preview: Bikini Warriors

9 min
Open
Jeremy Parish, Nadia Oxford, Kate Willaert, and Kurt Kalata tip their fedoras to the ladies who save the world with minimal encumbrance penalties, diving into the history of the "heroines in bikini armor" trend that exploded in Japan in the mid ’80s.

Enjoy this preview? Listen to the full episode (and hundreds more!) by subscribing. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-02-10

669: Silent Hill 2 Remake

115 min
Open
Radio? Check. Pocket flashlight? Check. Ultra high-res graphics? Check! Diamond Feit, Jess O'Brien and Josh Stinson tick all the boxes as they break down the 2024 remake of Silent Hill 2.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-01-27

666: The ’80s Satanic Panic

127 min
Open
The devil is in the details as Jeremy Parish, Diamond Feit, Chris Sims, and Benito Cereno look back at a major cultural moment for America in the 1980s—the so-called Satanic Panic—and the knock-on effect it had on video games and other media.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-01-20

665: Fatal Fury

125 min
Open
Are you OK? Fatal Fury busts out, as hungry wolves Kevin Bunch, Diamond Feit, Brian Clark and Will Cuevas discuss the early years of SNK’s breakout hit fighting game series.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2025-01-06

662: The Metal Gear Storyline, Pt. II

139 min
Open
Jeremy Parish, Shane Bettenhausen, and Tomm Hulett dial in their Codecs and resume their transmission about the story of the Metal Gear series from where it left off. Don't expect things to suddenly start making sense, though...

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2024-12-09

656: Retronauts Radio: Farewell to STS

137 min
Open
Jeremy Parish and Nadia Oxford chat with Aaron Hamel about the history, hits, and great video game music releases of the late and lamented Ship to Shore Phono Co.—featuring tunes aplenty!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2024-12-02

654: Worms

114 min
Open
Oi, nutter! Host Stuart Gipp, Dave Bulmer and Ben Paddon activate annelid analysis for Team 17’s long-running Worms series. You’ll regret that!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2024-11-25

653: The Bronze Age of Arcade Games

113 min
Open
Kevin Bunch, Benj Edwards, and Nate Lockhart enter the era of TTL circuits and early microprocessors as they celebrate the world of 1970s arcade games.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

For a very limited time, upgrade your wardrobe instantly and save 25% off during the @PublicRec Holiday Sale at www.publicrec.com/RETRO
Published 2024-11-18

651: Marvel vs. Capcom

126 min
Open
With its recent re-release making the series available on all modern platforms, Diamond Feit, Kevin Bunch, and John Learned team up again to discuss the Marvel vs Capcom fighting franchise.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 
Published 2024-10-28

647: The Terminator

112 min
Open
Forget the time displacement device: in this podcast Diamond Feit, Jeremy Parish, and James Eldred take you back 40 years to 1984 to the debut of the sci-fi action classic, The Terminator.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2024-10-21

645: The Best and Worst of 16-Bit Horror

114 min
Open
Last year, we explored the NES era's few horror games and ranked them on their general spookiness levels—given the standards of the time. And now we're back to do the exact same thing for a whole new generation of consoles! This week on Retronauts, join Bob Mackey, Kole Ross (of Duckfeed.tv), Diamond Feit, and Drew Mackie (of Gayest Episode Ever and Thrilling Tales of Old Video Games) as the crew unites to discuss a magical time when horror games could have evocative titles like "Decap Attack" and "Zombies Ate My Neighbors."

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Published 2024-10-14

644: Bayonetta

92 min
Open
Welcome to our fantasy zone! Stuart Gipp and Seumidh MacDonald get all hot under the collar about Bayonetta in a podcast both gracious and glorious.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Nadia and David Oxford join with Jeremy Parish, and Diamond Feit to talk about the challenges of half-analogue, half-digital game journalism circa 2006 and games that stand the test of time.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2024-09-23

639: Building SimCity

73 min
Open
Host Kevin Bunch is joined by author and historian Chaim Gingold to talk about SimCity and the winding road that led to its creation with his new book Building SimCity.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2024-09-16

638: Dreamcast Turns 25

110 min
Open
Jeremy Parish and Diamond Feit look back a quarter of a century to the launch of Sega Dreamcast in America and contemplate where the system sits as a part of video game history, Sega's legacy, and the... future of gaming?

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2024-09-09

636: The 8-Bit Mascot Ranking Hootenanny

122 min
Open
Jeremy Parish, Diamond Feit, Nadia Oxford, and an entire room full of people take stock of the mascot characters of the 8-bit era and (loudly) rank the value of their existence. Who comes out on top?!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2024-08-26

633: Donald Duck

120 min
Open
Quacking the case! Throwing an apoplectic tantrum about that most Disneyest of ducks with host Stuart Gipp and guests Thomas Nickel and John Linneman.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2024-08-19

632: BitSummit '24

115 min
Open
Blatherin’ BitSummit! Diamond Feit reports on the latest retro-esque games from Kyoto’s annual indie event and raps with Chris Kohler, Shane Bettenhausen, and Tina Carter.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2024-08-12

630: Battle of the Master System Mascots

102 min
Open
Jeremy Parish, Stuart Gipp, Kurt Kalata, and Nicole (of Nicole Express!) dare ask the burning question that no one else has had the courage to approach until this point: Which Sega Master System mascot was the best Sega Master System mascot?

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2024-08-05

629: Darius

129 min
Open
WARNING: A huge podcast “Retronauts” is approaching fast! Join host Kevin Bunch, Brian Clark and Christa Lee as they discuss Taito’s long-running shooting game franchise Darius.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Shin who? Jeremy Parish, Kurt Kalata, and Dia Lacina boot up their homebrew app and summon some demons to thrash Tokyo as part of their discussion of the first two entries in the Megami Tensei series.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more and enjoy the full version of this episode (and hundreds of other Patron exclusives!) at http://www.patreon.com/retronauts
Published 2024-07-22

626: Asterix, Part I

105 min
Open
These Retronauts are crazy! Stuart Gipp, Audi Sorlie, John Linneman, and Thomas Nickel begin their Gaul-ing journey through the Astérix franchise. PAF!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2024-07-15

624: The Metal Gear Storyline, Part I

122 min
Open
Jeremy Parish, Shane Bettenhausen, and Tomm Hulett inject their daily dose of nano machines and attempt to tap into the mind-bending matrix of unreality that is the Metal Gear saga storyline—a web so tangled we only manage to unravel the first half!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2024-07-08

623: The Wario Land Ranking Hootenanny

105 min
Open
Jeremy Parish, Kevin Bunch, Stuart Gipp, and the Retronauts community gobble garlic, punch a wall for coins, and let rip a big ol'... hootenanny! This time, we rank the Wario Land games. Perhaps the most important conversation you'll hear all week.

Art by Greg Melo. Edits by Greg Leahy.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
PREVIEW: Jeremy Parish spins up the turntable to explore some recent video game soundtrack reissues (mostly from Konami). Plus: YMO, Cotton, NiGHTS, some Momoku Kikuchi city pop, and more!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2024-07-01

621: Mad Max

96 min
Open
When an Australian emergency room doctor set out to make a humble little car chase movie in the late '70s, he had no idea it would turn into an incredibly long-lived franchise that would light our minds on fire and cause us all to drive just a little bit faster. And now that nearly 50 years have passed, the Mad Max franchise has remained incredibly pure, with only five movies and a whopping two video games to speak of. On this episode of Retronauts, join Bob Mackey, Diamond Feit, and Stuart Gipp as the crew enters a veritable Thunderdome of podcasting to chat about Mad Max. WITNESS US!

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Published 2024-06-24

620: Micro Machines

102 min
Open
What if a car was small? Stuart Gipp, Lewis Clark, and Guy Kelly shrink themselves down, dive into a teeny-weeny jalopy and race to Retronauts Studios!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2024-06-17

618: The World Ends With You

119 min
Open
Jeremy Parish, Kat Bailey, and Stuart Gipp put on their trendiest threads and rub Hachiko's nose for good luck as they work their way through the Shibuya-shaped maze that is Square Enix's iconoclastic DS classic The World Ends With You.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2024-06-10

617: N.A.R.C.

109 min
Open
Just say "yes" to Diamond Feit, Jeremy Parish, and David Oxford as they D.A.R.E. to remember NARC, a classic ’80s arcade game that took the War on Drugs literally.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Kevin Bunch, Diamond Feit and Brian Clark take an aural voyage into that moment in time when Japanese game companies formed their own bands to record and perform game music.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy this complete episode, ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2024-06-03

615: Final Fantasy VII Rebirth

93 min
Open
Head to https://www.squarespace.com/RETRO to save 10% off your first purchase of a website or domain using code RETRO.

It's taken nearly four years, but it's finally here: part two of Square-Enix's ambitious trilogy of Final Fantasy VII remakes. And guess what? It's HUGE! While Remake proved the viability of a modern Final Fantasy VII reimagining, Rebirth absolutely blows the doors off with an open-world take on this classic RPG. But does this chunk of the original game's disc one make a smooth transition into a 100-hour journey? On this episode of Retronauts, join Bob Mackey, Will Hughes, and Henry Gilbert as the crew discusses the remake that's now taken up a significant portion of their lives.

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
You're listening to a free preview of Retronauts Episode 613: Final Fantasy VI (Live From Midwest Gaming Classic 2024). To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at patreon.com/retronauts.
Jeremy Parish speaks to Benj Edwards, Jose Zagat, Mark Flitman, and Brian Clark about their efforts to publish books about a wide swath of game history: A platform analysis of Virtual Boy, a history of games about Japanese rockers, and a career memoir. Head to https://www.squarespace.com/RETRO to save 10% off your first purchase of a website or domain using code RETRO.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2024-05-06

609: The State of Emulation

107 min
Open
Head to https://www.squarespace.com/RETRO to save 10% off your first purchase of a website or domain using code RETRO.

While it started exclusively as an activity enjoyed by a small demographic of ultra-nerdy young people with knowledge of obscure websites, emulation has gradually blossomed over the past thirty years into something we all do regularly—often while obeying copyright laws. Without emulation, most retro games would be entirely inaccessible to all but the select few with the cash available to purchase pieces of decades-old plastic that are only increasing in price and decay. And would our little podcast even exist without emulation? It's a thought too terrifying to dwell on.

This week on Retronauts, join Bob Mackey, Read Only Memo's Wes Fenlon, and Zophar's Domain founder Zophar (check out his YouTube and Twitch channels) as the crew discusses the many big moments from emulation's history—and how the subject has recently become more relevant than ever.

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Published 2024-04-29

620: The Capcom Marvel Universe

123 min
Open
Before there was an MCU, video game arcades played host to the CMU. Join Diamond Feit, Kevin Bunch, and John Learned as they recount the early 90s giant-sized collaboration between Capcom and Marvel.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2024-04-22

607: Farewell, Akira Toriyama

90 min
Open
Diamond Feit, Kevin Bunch, Bob Mackey, and special guest Matt Alt bid farewell to a legendary artist, cartoonist, and cultural force for good in a podcast dedicated to the memory of Akira Toriyama.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2024-04-15

605: Dragon Quest VIII

69 min
Open
Nadia Oxford forms a party with GvG's Derrick Bitner to celebrate the 20th anniversary of Dragon Quest 8, one of the PlayStation 2's best RPGs. Art by Nick Wanserski, edits by Greg Leahy.

This episode is sponsored by Squarespace. Head to https://www.squarespace.com/RETRO to save 10% off your first purchase of a website or domain using code RETRO.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts.
Retrogaming buckeroos Jeremy Parish, Diamond Feit, and Ray Barnholt put their faith in the power of Glasnost and dive into the deepest channels of video game and media history to take part in The Hunt for Red October.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2024-04-08

603: King's Quest

101 min
Open
In the 18 years we've been putting out this little podcast, we've never produced a single episode wholly devoted to classic Sierra games. Well, that sin against listenerkind ends TODAY as we peer back 40 years in the past to discuss the monumentally important adventure game, King's Quest. Originally intended as a means to sell a platform that died shortly after its release, this interactive fairy tale unexpectedly went on to define Sierra and spawn many more Quests over the next decade-plus. On this episode, join Bob Mackey, patron Daniel Glass, and Sierra speedrunning correspondent (and Adventure Game Fan Fair affiliate) OneShortEye as the crew gathers to discuss the series that made this California developer synonymous with adventure—and frustration!

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Published 2024-04-01

602: Evercade

74 min
Open
New hardware is always nice, especially when it’s focused on physical media. Stuart Gipp speaks to Blaze Entertainment about Evercade’s remarkable (and exclusive) Duke Nukem Remastered, their upcoming carts, and about The Fidgetts being impossible. Head to https://www.squarespace.com/RETRO to save 10% off your first purchase of a website or domain using code RETRO.

Art by Leeann Hamilton. Edits by Greg Leahy.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2024-03-25

600: Toe Jam & Earl

113 min
Open
Patron Scott Rothman presses Start to join a bunch of weenies (Jeremy Parish, Stuart Gipp, and Kevin Bunch) in their randomly generated conversation about Sega's most jammin' Genesis franchise, Toe Jam & Earl.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2024-03-18

599: Resident Evil 5 & 6

127 min
Open
Remember when Capcom pursued complete global saturation? Diamond Feit, Richard Eisenbeis, and Alex Aniel team up to recount the ultimate horror entertainment of Resident Evil 5 & 6. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2024-03-11

597: Bowser, Part 2

101 min
Open
Back in December, we thrilled you with the first 20 years of Bowser's history. And, given that he's nearly at the "lordy, lordy" stage of his life, we still have a few more decades to discuss. On this episode of Retronauts, join Bob Mackey, Henry Gilbert, and Drew Mackie (of Gayest Episode Ever) as the crew discusses that large lizard's adventures in the 21st century.
Published 2024-02-19

593: The Contra Ranking Hootenanny

222 min
Open
Let’s argue aggressively! No, wait, that sounds unpleasant. Let’s have a lovely time nicely. Stuart Gipp, John Linneman, Thomas Nickel, and Audi Sorlie Probotect and serve up the definitive ranking of Konami’s hit run n’ gun series: Contra.

Art by Leeann Hamilton. Edits by Greg Leahy.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2024-02-12

591: Gaming's Cruelest Challenges

129 min
Open
Jeremy Parish, Ray Barnholt, Stuart Gipp, and Jess O'Brien crowd onto a therapist's couch as they work through the trauma of playing the cruelest video games ever made. From poison mushrooms to broken puzzle translations, it's PTSD all the way down.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Big Stretch! Diamond Feit, Jeremy Parish, and Alex Fraioli squirm their way through Square Enix's forgotten works to remember the Slime Morimori Dragon Quest trilogy (aka Rocket Slime).

Art by Greg Melo. Edits by Greg Leahy.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2024-01-29

588: Videopac Insiders

83 min
Open
A rarely-heard European perspective on the Odyssey2 (or Videopac) is revealed as former Philips staffers Oscar Groosman and Ton Kemmere join host Kevin Bunch to discuss their insider perspectives on marketing the console, its distribution, and its end.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2024-01-22

587: Sonic 3 + Knuckles Pt. 3

140 min
Open
The gleesome threesome of Stuart Gipp, Dave Bulmer, and Shoogles return for even more gushing over the best game ever made. Yes, it is. It IS. Do not argue with me, I’m just a podcast description. I can say anything I want.

Edits by Greg Leahy; art by Amanda Neipris.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Jeremy Parish raises the Triforce of Podcasting to summon Kevin Bunch, Nadia Oxford, and WayForward's Tomm Hulett to talk about Zelda II vis-a-vis its place in the evolution of the action RPG—both its influences and the games it influenced.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts and enjoy this full episode... plus hundreds more!
Published 2024-01-15

585: The Years-In-Review Revue: 1994

131 min
Open
Jeremy Parish, Diamond Feit, Stuart Gipp, Kevin Bunch, AND Jared Petty all somehow manage to cram into a single podcast to finish up out conversation about the year 1984 before leaping through time a decade to wrangle the facts about ’94! Amazing!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
It’s clean-up time! Let’s attack aggressively! Stuart Gipp offers up twinterviews with Tomm Hulett (WayForward) about the upcoming Contra: Operation Galuga, and Sam Beddoes (Freakzone) about the also- upcoming Toxic Crusaders. Strap yourselves in!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2024-01-01

582: 1974 & ’84: The Years in Review Revue

113 min
Open
As we move into 2024, Jeremy Parish, Benj Edwards, and Kevin Bunch look back in time to the years 1974 and ’84 to explore the gaming events taking place 40 and 50 ago. History! Events! Happenings! Bad jokes! It's all here, friends.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
The holidays are here once again, which means its time for all you listeners to take your thirteenth trip to Parts Unknown for yet another exploration of a Yuletide-related video game creation. And this time around, we're examining the Pac-Man Christmas Album: a collection of holiday songs and sketches that very little to do with Pac-Man, but everything to do with hurting. So remember who you are right now, because the following 90 minutes will change you as Bob Mackey, Henry Gilbert, and Diamond Feit thoroughly pore over this musical atrocity. Apologies in advance for ruining Christmas.

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Published 2023-12-18

579: Writing About Video Game History

104 min
Open
Jeremy Parish, Bob Mackey, Nadia Oxford, Stuart Gipp, and Kevin Bunch have one thing in common: They've published books about video game history. In this episode, they break down the work involved in making the magic happen.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2023-12-11

578: Mega Man Comics

81 min
Open
Nadia talks about Archie's late Mega Man comic series with her husband and fellow author David Oxford, as well as former series writer (and current Sonic Comic writer) Ian Flynn. Archie Megaman was gone too soon. Is there any hope for a Mega-revival?

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2023-12-04

576: Pitfall! [The Later Years]

97 min
Open
Jeremy Parish, Stuart Gipp, and Kevin Bunch dig in the underbrush to find the games in the Pitfall! series that its original creator had no involvement with. From the infamous Super Pitfall to the cartoon-like Pitfall: The Lost Expedition, it's all here.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Jeremy Parish, Kevin Bunch, and Stuart Gipp swing on vines and leap across a succession of crocodile heads in order to unearth the treasure that is the history of Activision's first true masterpiece: Pitfall! for 2600. And its first few sequels, too!

This is a preview of the full-length episode, available exclusively to Retronauts patrons. Head over to patreon.com/retronauts to sign up and enjoy instant access to this episode and years worth of other patron exclusives, Discord access, and weekly columns! Your support makes this show possible.
Published 2023-11-20

573: DOOM Clones

102 min
Open
Diamond Feit, Stuart Gipp, and David L. Craddock resurrect and re-examine the term "DOOMclone" as they recount their favorite examples of other first-person shooters from the 1990s.

Edits by Greg Leahy and art by John Pading.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
We at Retronauts are pleased to report it's once again time for our listeners to do most of the work. Hey now; fair is fair. And since it's been a good two years since we've done one of these episodes, our fans have generated a wealth of questions and comments worthy of response. (Thanks for that.) So this week, join Bob Mackey and Henry Gilbert as the crew turns the tables on their audience—but in a nice way.

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Published 2023-11-06

570: Gex

87 min
Open
It is, at last, Tail Time for Stuart Gipp and lizard-loving pals John Linneman and Thomas Nickel as they enter YOUR Media Dimension (brain and ears)!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2023-10-30

569: The Odyssey2

105 min
Open
 This episode of Retronauts is Voice-enhanced with sync-sound action, as Kevin Bunch, Jared Petty and Earl Green delve into the topic of Magnavox's Odyssey2! Join us for a chat about the only game console to feature keyboards, board games, AND Killer Bees!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2023-10-23

567: Night of the Living Dead

115 min
Open
Diamond Feit, Bill Mudron, and James Eldred are coming to get YOU with this podcast all about George A. Romero's Night of the Living Dead and its legacy as patient zero for modern zombie fiction.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2023-10-16

566: Paper Mario: The Thousand-Year Door

77 min
Open
Nadia Oxford joins Stuart Gipp and David Oxford as they talk about Paper Mario: The Thousand Year Door's charm and wit. There's a reason this game is still folded tightly in the hearts of GameCube owners. Art by Amanda Neipris; edits by Greg Leahy.

This episode sponsored by Harry's. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Jeremy Parish, Kevin Bunch, Stuart Gipp, and Diamond Feit marvel at the wonder of games and series like Super Mario Bros., whose popularity and influence refuses to fade many years later. What makes these works so timeless and beloved?

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more and enjoy the full episode at http://www.patreon.com/retronauts
Published 2023-10-09

564: Grim Fandango

99 min
Open
In 1998, Tim Schafer decided to leave LucasArts on a high note with Grim Fandango: the Day of the Dead-themed adventure game that leaves pointing-and-clicking in the past—for better or worse. This one-of-a-kind experience mixes the trappings of film noir with Mexican mythology, resulting in one of the greatest gaming backdrops of all time. But after 25 years and despite the endless acclaim, it's hard to ignore the fact that Grim can't help but stumble over itself in its desire to innovate.

On this episode of Retronauts, join Bob Mackey, Kole Ross, and Everdraed as the crew lights their totally-safe-for-skeletons cigarettes and sinks into the moody, pulpy vibe of Grim Fandango.

And if you'd like to order Bob's Day of the Tentacle book, head on over to Boss Fight Books!

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Published 2023-10-08

541: Episode 541 Preview: OutRun

9 min
Open
Jeremy Parish, Shane Bettenhausen, and Jaz Rignall put the top down, crank up the car stereo, and take a thrilling cruise through the history of Sega's OutRun series. From the Super Scaler to sequels (both good and bad), we leave no route undriven!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content—including this full episode. Learn more at http://www.patreon.com/retronauts
WHAT: Our "Many Adaptations of Mario" panel, live at PRGE 2023

WHERE: Panel Room 2 at the Portland Retro Gaming Expo

WHEN: Saturday, October 14th at 5:00pm

WHO: Bob Mackey, Jeremy Parish, Gary Butterfield, Henry Gilbert

Please check out the official PRGE 2023 schedule for more information! And if you happen to be in Portland, be sure to check out the Talking Simpsons Halloween Live Show with Special Guest Bill Oakley that very same night! Tickets are going fast—or perhaps they've already gone!
Published 2023-09-25

561: Blade Runner

99 min
Open
Ridley Scott's 1982 cyberpunk classic came into being as a total flop, yet managed to claw its way into our collective psyches as the definitive portrayal of a dark future that would shape all sci-fi (and reality) to follow. Over the past 40 years and multiple revisions, this former cult favorite has become a respected part of the canon, but does it truly deserve its lofty status? On this episode, join Bob Mackey, Stuart Gipp, Kevin Bunch, and Henry Gilbert as the crew dons their snazzy raincoats to explore the very wet and very influential world of Blade Runner. Turtles will be flipped!

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Another live presentation from Long Island! Jeremy Parish, Nadia Oxford, Diamond Feit, Kat Bailey, and Jared Petty mull the prehistory of the metroidvania genre. Then, Jeremy Parish and Kevin Bunch dive into the history of Epoch, the original also-ran.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Jeremy Parish, Kat Bailey, Nadia Oxford, and Kevin Bunch take a moment to answer the question in the title: Why is video game history worth celebrating and preserving at all? Plus: Jeremy takes the question to a panoply of other retro gaming luminaries!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2023-08-21

554: Valiant's Nintendo Comics

73 min
Open
When the NES was born, so too were books based on Nintendo's characters. Nadia Oxford leads an essential conversation about the gilded age when Valiant Comics took a crack at putting Mario et al. on paper.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
This is a preview of a patron-exclusive episode! To enjoy the full podcast, go to patreon.com/retronauts and subscribe today—you'll also unlock access to years' worth of biweekly exclusives!

Jeremy Parish, Diamond Feit, and Stuart Gipp add Nadia Oxford to their arsenal and, now fully powered-up, backtrack to the topic of Super Metroid and its influence on the metroidvania genre (and game design in general).
Published 2023-08-07

551: Retro Indies at BitSummit ’23

81 min
Open
Jeremy Parish and Diamond Feit emerge blinking into the Kyoto sunlight to discuss the most intriguing, the most entertaining, and above all the most authentically retro indie games they experienced only moments before at BitSummit 2023.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2023-07-31

549: Video Pinball

98 min
Open
Clang! Blong!! Flenk!!! and other pinball noises. Stuart Gipp, Diamond Feit and Ralph Barbagallo (Demon’s Tilt, Xenotilt) bring their multi-balls to this fast-paced discussion of the fine sport of pinball on the television. Tilt!
Published 2023-07-17

546: Ace Attorney, Part 2

116 min
Open
After the initial trilogy, Ace Attorney took some find to find itself once the book was seemingly closed on Phoenix Wright. From spinoffs to crossovers to soft reboots featuring new characters, Capcom's beloved adventure game series went through some ups and downs before returning to the steady level of quality we've come to expect. On this weeks episode, join Bob Mackey, Nina Matsumoto, and Maddie Copp as the crew explores just where Ace Attorney has been in the 15 years since its first finale.

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Published 2023-07-10

545: Mass Effect

119 min
Open
Captain Jeremy Parish assembles a crack team of galactic heroes (Wes Fenton and Diamond Feit) to venture into territory never before explored by Retronauts: BioWare's sci-fi role-playing classic Mass Effect. Romance options and plot branches abound!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2023-07-03

543: Nintendo Power Comics

80 min
Open
We tackle the finest form of pop culture hybridization: Video game comics that showed up in Nintendo Power! Nadia, Anthony John Agnello, and Peter Malamud Smith talk about Star Fox, Super Metroid, Zelda: A Link to the Past, and Super Mario Adventures.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2023-06-19

540: Kirby, Part 5

117 min
Open
We've covered every Kirby platformer to date over the course of four episodes, so what territory is left to trod when it comes to Nintendo's pink puffball? If you're a Retronauts listener, it may not surprise you, but Kirby has starred in a shocking amount of games that involve more than just left-to-right traversal. On this episode of Retronauts, join Bob Mackey, Ray Barnholt, Henry Gilbert, and patron Andrew Oliveira—who sponsored this installment—as the crew examines the many, many Kirby spin-off games. This episode is so exciting, you may have a mass attack!

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Published 2023-06-12

539: Minesweeper + Shareware

103 min
Open
Book editors Jeremy Parish and Jared Petty talk to book authors Kyle Orland and Richard Moss about their books about the history of landmark computer games: "Minesweeper" by Boss Fight Books and "Shareware Heroes," respectively.
Published 2023-06-05

537: Final Fantasy ROM Hacks

108 min
Open
Nadia Oxford talks with special guests Andrew Vestal and Steve Tramer about Final Fantasy fan games. Some are built from the ground-up, some alter the original adventure via ROM patches, and some add hours of new content to gems like Final Fantasy VI.

Edits by Greg Leahy; cover illustration by Leeann Hamilton.
Published 2023-05-29

536: Below the Root

96 min
Open
Diamond Feit and Jared Petty open their shubas and set sail for the early 1980s in this look at edutainment pioneer Spinnaker Software and their adventure game adaptation of Below the Root.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2023-05-22

534: Fallout: New Vegas

91 min
Open
With 2008's Fallout 3 bringing the fabled RPG series to a new generation of players who couldn't—or didn't want to—play the first two games, Bethesda had an audience poised and ready for more post-apocalyptic RPG fun. With Skyrim currently in the works, the developer turned to Obsidian Entertainment to transform an abandoned Fallout project into a fitting sequel in just 18 months. And what could have felt like a cheap cash-in ended up being the series' finest moment to date. 

On this week's episode, join Bob Mackey, Gary Butterfield, and Kole Ross as the crew drinks plenty of refreshing Sunset Sarsaparilla and talks about the sprawling, somewhat messy masterpiece known as Fallout: New Vegas.

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Published 2023-05-15

533: The Zelda Timeline

104 min
Open
Jeremy Parish, Stuart Gipp, Diamond Feit, and Nadia Oxford join together like a Triforce of knowledge (with a bonus piece) to explore the absolute mind-boggling inanity of The Legend of Zelda's chronology. Which timeline is canon? (And which is thirstiest?)

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2023-05-08

531: Toonstruck

108 min
Open
Christopher Lloyd and Toons, together again! New contributing host Jess O'Brien, Cohen Edenfield, and KC Green unpack Toonstruck, the 1996 cult point-and-click that makes us wonder "Who is this for?" and "Why is it so horny?"

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2023-05-01

530: Atari Archive and the 2600 Launch

93 min
Open
Jeremy Parish and Jared Petty chat with author Kevin Bunch about the launch of his book, Atari Archive Vol. I, and dig into the lessons he learned about the creation and launch of the groundbreaking VCS console.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2023-04-24

528: The Super Mario Bros. Movie

100 min
Open
Mama mia! The Super Mario Bros. Movie is here, and currently dominating the box office with the biggest global opening weekend ever for an animated film. It's clearly won the popular vote at this point, but is the first new Mario movie in 30 years worth its weight in box office gold? On this episode of Retronauts, join Bob Mackey, Henry Gilbert, Jess O'Brien, and Stuart Gipp as the crew readies their thumbs to assume either the down or coveted up position. Danger: opinions ahead!

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Published 2023-04-17

527: South Park Games

110 min
Open
Oh my god! They recorded a podcast about South Park! Stuart Gipp, Bob Mackey, and Henry Gilbert unite as What A Cartoon! meets Retronauts in sweary effect. All together now! Weeeelllll… Kyle's mom's a b—

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2023-04-10

525: Worlds of Power

63 min
Open
Nadia talks to special guest Gary Butterfield about the Worlds of Power books that were the jewels of '80s book fairs. These short game novelizations have their quirks, but they're still teaching us a lot about education versus marketing.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2023-04-03

524: Sonic 3 + Knuckles, Pt. 1

141 min
Open
Stuart Gipp begins his threatened deep dive into the Sonic the Hedgehog series, joined by stalwart hogmaniac Seumidh MacDonald and just regular maniac Dave Bulmer. You ain't ready for this.

This episode is brought to you by ExpressVPN. Visit ExpressVPN.com/retronauts to learn more!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Jeremy Parish, Diamond Feit, and Stuart Gipp touch down on the doomed planet Zebes to give Super Metroid a proper in-depth retrospective while looking at its place in the history of metroidvania and exploratory action game design.

The full version of this episode is exclusive to our patrons! Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2023-03-27

522: Kirby, Part 4

104 min
Open
After an uneven 2000s, the Kirby series found itself in a real sweet spot during the following decade. Yes, the 2010s signaled a brand new era of Kirby, one that saw HAL returning to their beloved brand to be more hands-on at a time when the wildly popular New Super Mario Bros. made 2D platforming cool again. On this episode of Retronauts, join Bob Mackey, Stuart Gipp, and patron Andrew Oliveira (who sponsored this episode) as the crew explores this highly fruitful time for Nintendo's spherical hero.

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Published 2023-03-20

521: Taito, Pt. IV

111 min
Open
Jeremy Parish, Ray Barnholt, and Brandon Sheffield do a deep dive into the amazing mid-’90s output of Japanese developer Taito, from shooters like Raystorm to role-playing adventures like Lucia. And lots of other stuff! It's an episode packed full of deep-cut classics that you will absolutely want to add to your to-play list.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2023-03-13

519: JoJo's Bizarre Adventure, Chapter 2

115 min
Open
ZA WARUDO could wait no longer, so Diamond Feit, Jeremy Parish, Voidburger, and Chris Person team up again to tackle JoJo's Bizarre Adventure, this time focusing their mental energies on the franchise's official video game adaptations.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2023-03-06

518: Mega Man Feature Phone Games

90 min
Open
How do you archive Japan's unique feature phone games when so many—like Capcom's many Mega Man titles—are bound to dead overseas networks? Preservationists RockmanCosmo and Naoya Shinota talk all about it.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
A free-for-all outpouring as Jeremy Parish, Bob Mackey, Stuart Gipp, Henry Gilbert, and Kat Bailey confess the undisputed video game masterpieces and fan favorites that they've never enjoyed. Will they learn to love, or are they doomed to remain churls?

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2023-02-27

516: Willow

94 min
Open
In 1988, as the Star Wars fields lay fallow, George Lucas gave us a fantasy epic he assured us he'd been dreaming up for years: Willow. This tale of magic and mystery spun the story of a humble hobb—er, Nelwyn—and his incredible journey to deliver a thing to a place in the manner of J.R.R. Tolkien. Needless to say, Willow didn't amount to the next Star Wars, and after a few video game adaptations, the book on Willow seemed forever closed... until very recently!

With the recent Disney+ series freshly behind us, there's never been a better time to look at the legacy (if any) Willow left behind. So join Bob Mackey, Jeremy Parish, and Chris Baker (of Willow Talk) as they dress in their finest Renaissance Faire gear to discuss this blast from Lucas' past that's gotten a new lease on life. 

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Published 2023-02-20

515: JoJo's Bizarre Adventure, Chapter 1

111 min
Open
Jeremy Parish, Diamond Feit, Voidburger, and Chris Person summon their Stands to talk about the history, themes, and video game connections of one of the most influential manga series of all time: Hirohiko Araki's JoJo's Bizarre Adventure. GO GO GO GO GO!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2023-02-13

513: Popeye

116 min
Open
His hairline is fading, he talks about gaming, he's Stuart the podcast man! Let's dive into the mostly-forgotten world of Popeye games, once again accompanied by the hilarious and thoroughly wise Dave Bulmer.
A PREVIEW OF THE FULL PATRON-EXCLUSIVE EPISODE: Neither snow, nor rain, nor heat, nor multiple COVID scares could stay these commenters from the swift completion of their appointed rounds. Jeremy Parish, Stuart Gipp, Diamond Feit, and Kevin Bunch respond to YOUR mail queries and comments!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2023-02-06

512: Oddworld, Part 1

87 min
Open
It's impossible to talk about Oddworld: Abe's Oddysee and its bigger, bulkier sequel Abe's Exoddus without talking about farting. Okay, that's not true, but we do talk about farting in this episode, because we want to, dammit! I, Stuart Gipp, am joined by the prestigious John Linneman of Digital Foundry, and the persuasive RJ Lake of D-Cell Games, in this first discussion of Lorne Lanning's moneyhatted magnum opus, Oddworld! It's too big a subject for just one episode, but here we get into the nitty-gritty of the first two games in the planned quadrilogy, these 2D stealth-action-atmosphere pieces that resonated with almost everybody who played them. Except for the prudes who found the act of passing gas to be either childish or abhorrent. Still! Join us as we try to rescue all the Mudokons from their terrible fate, but end up dropping them down trap doors for a laugh. Hello. Follow me. Straight into those meat saws.

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Published 2023-01-31

510: Sonic Frontiers

135 min
Open
Chaos Emerald novice Diamond Feit seeks the counsel of enlightened echidna experts Stuart Gipp and Dave Bulmer to discuss the recent Sonic Frontiers and its place amongst the hyper hedgehog’s history
Published 2023-01-23

509: Stephen King's Influence on Games

89 min
Open
Nadia Oxford chants the names Andrew Vestal and Shane Bettenhausen three times in reverse to summon them into an episode recording circle dedicated to exploring the influence of acclaimed horror author Stephen King on video games. We all ’cast down here…

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
For the LBGTQ+ community, video games have always been a way to break barriers, find community, and make friends. Nadia buddies up with her friends Len and Larch to talk about how games have influenced and shaped the LBGTQ+ community over the decades.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2023-01-09

506: Retro Compilations

133 min
Open
Double feature! A ramble about retro compilations with Lewis Clark of SegaDriven.com, and an interview with Mike Mika and Chris Kohler of Digital Eclipse about their masterpiece compilation, Atari 50.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2023-01-02

504: Donkey Kong Country

121 min
Open
As the console wars heated up, Nintendo needed something big that wouldn't necessarily involve investing in new hardware that could potentially wreck the company. And that "something" arrived in the form of Donkey Kong Country, a fairly simple platformer by the technical wizards at Rare that nonetheless impressed millions with its newfangled pre-rendered graphics. This week on Retronauts, join Bob Mackey, Stuart Gipp, Diamond Feit, and Henry Gilbert as the crew works up a mighty hunger for bananas and discusses the finer points of those damn, dirty apes.

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Jeremy Parish, Jared Petty, Benj Edwards, and Kevin Bunch continue their conversation from four episodes ago, wrapping up the highlights of 1983 before diving into the best and most earthshaking games and events of 1993.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2022-12-12

500: Retronauts Host Roundtable

119 min
Open
Here's a shocking fact for you: Since we started this crazy ride back in 2013, we've released 500 full-length podcasts. (And a whole bunch of other stuff on top of that.) It's been quite a wild ride since we started our independent run, and we've had our share of ups, downs, and global pandemics over the last near decade. So instead of turning the spotlight on a video game topic, on this very special episode, it's time to learn a little something about... ourselves. Now take a seat with Bob Mackey, Jeremy Parish, Stuart Gipp, Diamond Feit, and Nadia Oxford as we discuss the past, present, and future of the little retro gaming podcast that simply can't be stopped.

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Three is the magic number! So say this week's four ’casters: Jeremy Parish, Benj Edwards, Kevin Bunch, and Jared Petty get ready for 2023 by traveling 40 and 50 years into the past to discuss the biggest gaming events of 1973 & ’83! Stay tuned for ’93...

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more and listen to the full episode at http://www.patreon.com/retronauts
Published 2022-12-05

498: Taito, Pt. III

133 min
Open
Jeremy Parish, Ray Barnholt, and Brandon Sheffield reconvene for what was meant to be the third and final chapter of our Taito deep dive but ends up being a middle chapter, if that. It's not our fault! 1989-91 were crackin' years for Taito. Be sure to check out episodes 451 and 463 to bring yourself up to speed with this ever-growing epic of a conversation!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2022-11-28

497: The Metal Gear Ranking Hootenanny

125 min
Open
Jeremy Parish, Kat Bailey, and Shane Bettenhausen connect via Codec to debate the ultimate truth of the entire Metal Gear saga: Which Metal Gear was best? Spanning the full history of the franchise, the canonical answer lies within!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2022-11-14

494: The Resident Evil Ranking Hootenanny

149 min
Open
Wow, what a hootenanny! Host Diamond Feit recruits Stuart Gipp and SuperGreatFriend to enter the world of survival horror and rank every canonical game in the Resident Evil series.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Coming to you live (or formerly live) once again! Nadia Oxford kicks things off at Retro World Expo with a look at the grandest dragons in video game history, and Jeremy Parish follows up with a look into Sega's forgotten 8-bit arcade history in Portland.

Enjoy this preview, then listen to the whole thing by subscribing at http://www.patreon.com/retronauts! Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content.
Throughout the '90s, Star Fox transitioned from technical showpiece to extremely reliable rail shooter; but in the following decade, Fox McCloud and the gang didn't fare nearly as well. The 2000s saw the Star Fox brand transform into a sandbox for gameplay ideas, with each attempt disappointing players still chasing the high of Star Fox 64. Then, the series went into hibernation for a decade, only to emerge when the Wii U desperately needed a hit. Still, one question remains: are these various tamperings with the Star Fox formula really all that bad?

On the finale of this two-part series, join Bob Mackey, Henry Gilbert, Diamond Feit, and Kat Bailey as the crew barrel rolls into the back half of the Star Fox library to explore the lower moments of Nintendo's most tortured IP.

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Published 2022-10-31

491: Blaster Master

106 min
Open
Jeremy Parish, Stuart Gipp, and Todd Ciolek talk about BMs. But no! This is not a scatological episode. Well, no more than usual, anyway. These BMs are Blaster Masters, the frog-savin' franchise that Sunsoft kicked off back in 1988 on NES.

Edits by Greg Leahy; cover art by Greg Melo.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2022-10-24

489: Inside Star Control with Pistol Shrimp

100 min
Open
Nadia Oxford, Shivam Bhatt, and Scott Sharkey are joined by legendary developers Paul Riche and Fred Ford in a discussion about Star Control. What makes this RPG-adventure pioneer so compelling and popular? What comes next for the Ur-Quan Masters?

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2022-10-17

488: Retronauts Episode 488: Jak & Daxter

126 min
Open
Join Stuart Gipp with guests John Linneman and Thomas Nickel for a hop, skip, and headshot through this fantasy future world. Jak's gonna kill Praxis, and we here at Retronauts are gonna kill praxis.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Jeremy Parish, Kurt Kalata, Jared Petty, and Joe Modzeleski collectively make amends to all the great games that we and many others failed to appreciate. They were good games! We were simply bad players, because we didn't understand them in their day. 

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
It's been 11 years since the last proper Monkey Island entry, and more than three decades since series creator Ron Gilbert left Guybrush and company in the hands of others. So it goes without saying fans were more than delighted when mid-2022 saw the announcement of Return to Monkey Island, a proper sequel to 1991's Monkey Island 2—and one that somehow doesn't discount all the installments made in between. And now it's here! On this episode of Retronauts, join Bob Mackey and Nina Matsumoto as they set sail for yet another Monkey Island journey; but this time, it's to formerly uncharted waters.

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Published 2022-10-03

485: Final Fantasy IV - The After Years

114 min
Open
Oh no! Final Fantasy IV: The After Years! Square Enix's belated sequel isn't exactly well-loved, but it casts a weird spell over anyone who has the patience for it. Nadia, Victor Hunter, and Ash Paulsen talk about its weaknesses... and its strengths?!

Edits by Greg Leahy. Cover by Nick Wanserski.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Jeremy Parish spins up the ol' turntable and activates Public Radio DJ mode to look at some of the best new old game music releases for 2022, including Metal Gear, Mega Man, Scott Pilgrim, Bomberman, Breath of Fire, Darius… and even some non-game tunes. Cover art by Amanda Pruitt.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Live from the East Coast! First, Jeremy Parish and Nadia Oxford explore the different game experiences ’80s kids had growing up in the U.S. vs. Japan. Then, Jeremy flies solo to relay his findings from a year-long trip through Sega's SG-1000 library.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2022-09-12

480: Retronauts Episode 480: Breakout

98 min
Open
Jeremy Parish and Kevin Bunch spin back into the 1970s to talk about one of gaming's most important and influential foundational works and where it fits into the grand scheme of the medium's evolution: Atari's Breakout.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Teenage Mutant Ninja Turtles: The Cowabunga Collection is finally here, meaning we now have the chance to officially play over a dozen TMNT games from the eight and 16-bit era—most of which never saw a re-release! But how did this compilation come together, and what are the specific quirks of the many, many turtle-based games it contains? On this episode of Retronauts, join Bob Mackey, Henry Gilbert, and Digital Eclipse's Chris Kohler for an inside look at how the ooze is made.

This episode is sponsored by Konami, who provided us with pre-release copies of TMNT: The Cowabunga collection.

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
You're listening to a free preview of Retronauts Episode 478: Indiana Jones and the Last Crusade: The Graphic Adventure. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at patreon.com/retronauts.
Published 2022-08-29

477: Retronauts Episode 477: Back 2 School

103 min
Open
It’s about time to go back to school with stern taskmaster Stuart Gipp and mischievous but likeable head boy, Dave Bulmer, as they explore the ridiculously esoteric world of edu-tainment software.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2022-08-22

476: Retronauts Episode 476: Darkstalkers

119 min
Open
Recorded under the light of a full moon and surrounded by hordes of otherworldly creatures, Diamond Feit and Ant from GamingHell.co.uk brave the night to celebrate the DarkStalkers series.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
By patron request: Jeremy Parish, Todd Ciolek, and patron Scott Rothman triple-jump into history, their eyes unerringly fixed upon their collective destination: The history of Jumping Flash! creators Exact, from Geograph Seal to Ghost in the Shell.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2022-08-15

Retronauts Episode 474: Evil Dead 2

93 min
Open
The '00s Spider-Man movies might have put Sam Raimi on the map for most filmgoers, but the previous 20 years saw him experimenting in just about every genre. And most Raimi fans agree his greatest work to date is Evil Dead 2, an unexpected horror/comedy that—over the past 35 years—went from underground sensation to the most re-released film in the history of physical media. This week on Retronauts, join Bob Mackey, Henry Gilbert, and We Hate Movies' Steven Sajdak as the crew examines this incredibly unique and innovative movie that went on to inspire countless video games. You'll never look at chainsaws the same way again!

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
A Retronauts crew from far, far away (Retronauts East) gets together to revisit the topic of Star Wars for first time since a long time ago (99 episodes ago!) to talk about the first prequel—1999's The Phantom Menace—and its impact on pop culture. You would not believe Jeremy Parish, Benj Edwards, Chris Sims, and Ben Elgin's collective midichlorian count!

Edits by Greg Leahy, art by Shaan Khan.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2022-08-01

471: Retronauts Episode 471: Star Control

86 min
Open
By the fetid breath of Dogar and Kazon! Nadia Oxford, Shivam Bhatt, and Scott Sharkey have traveled to this insignificant quadrant of the galaxy to evangelize about two games that changed space adventure games forever: Star Control I & II.

Cover art by John Pading. Edits by Greg Leahy.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Two halves of the same shell, as Stuart Gipp speaks to Limited Run's Joe Modzeleski about TMNT: Shredder's Revenge. Afterwards, an interview with the game's lead designer Frédéric Gémus! Turtle power!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
The Triforce of Jeremy Parish, Stuart Gipp, and Diamond Feit Courageously commune to share their deep Wisdom of the 2D-style Legend of Zelda games by ranking a dozen games according to the Power of their design and appeal. Which Zelda reigns eternally?!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Published 2022-07-18

Retronauts Episode 468: Text Adventures

84 min
Open
Text adventures: what are they, and where did they hide all the graphics? Until now, these questions have gone unanswered. But this week, we'll be looking at the world of games that existed before any kind of mandatory visual component—and continue to exist to this very day. And we have a real expert on hand: Aaron Reed, author of the upcoming comprehensive text adventure respective,  50 Years of Text Games: From Oregon Trail to A.I. Dungeon. So listen in as host Bob Mackey helps steer the Retronauts podcast ship through these formerly uncharted waters. (By us, anyway.)

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Published 2022-07-11

Retronauts Episode 467: Boktai

83 min
Open

Jeremy Parish, Stuart Gipp, and Shane Bettenhausen emerge from their caves, blinking and frightened, to face the ferocious fury of the sun as they lift their GBA solar sensors skyward and discuss the Metal Gear offshoot that gave nerds suntans: Boktai.

Edits by Greg Leahy. Art by John Pading.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2022-07-04

Retronauts Episode 465: Metal Slug

138 min
Open

MISSION START! By patron request, three brave soldiers (Diamond Feit, Stuart Gipp, and arcade expert Lord BBH) battle their way through the history of the NEO GEO's premier run-and-gun series, METAL SLUG. Cover art by Shaan Khan, edits by Greg Leahy.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2022-06-28

Retronauts Episode 464: Mega Man Zero

84 min
Open

The early aughts were all about 3D games on consoles, but the humble 2D platformer didn't vanish: it merely migrated, and 2002 gave us Mega Man Zero. Stuart Gipp and Brian "Protodude" Austrian dissect this action classic and lament its bananas difficulty.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Jeremy Parish, Ray Barnholt, and Brandon Sheffield explore the second era of Taito's history: The late 1980s. From arcade all-timers like Bubble Bobble and Arkanoid to a major push to home consoles, it's two hours of wall-to-wall classics!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more and enjoy this full episode (and 100+ others) at http://www.patreon.com/retronauts!

Published 2022-06-20

Retronauts Episode 462: Kirby, Part 3

89 min
Open

After taking off during the go-go '90s, Kirby had a bit of an identity crisis in the 2000s. With HAL hard at work on the resource-intensive Smash Bros. games, they barely had time to work on their once-signature series, outside of a few remakes—leaving them with no choice but to leave their pink puffball in the hands of other developers. And all of this was happening as Kirby's hit 100-episode anime hit the airwaves! So what did this terrible decade have in store for HAL's famous food monster? On this episode of Retronauts, join Bob Mackey, Stuart Gipp, Kallie Plagge, and patron Andrew Oliveira (who generously sponsored this episode) as the crew continues their Kirby journey.

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.

Live from MGC! Jeremy Parish, Nadia Oxford, Kevin Bunch, and Brian Clark explore the 8-bit games that shaped Japanese design tastes. Plus: Kelsey Lewin and Norman Caruso share their thoughts on documenting the history of games.

Recorded by Jason Gares. Art by John Pading. Edits by Greg Leahy.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

 

You know Sonic from his video games, but did you know he has also appeared in the most debased medium known to mankind: Comic books? In the interest of science, Stuart Gipp assembles a crack team of Sonic comic experts (Bobby Schroeder and Dave Bulmer).

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2022-05-30

Retronauts Episode 458: Street Fighter III

158 min
Open

We awaited your return, warrior! Continuing our series on Capcom's famous fighting franchise, Diamond Feit, Shivam Bhatt, and John Learned parry an innumerable amount of blows in order to cover the entire saga that is Street Fighter III.

Art by Greg Melo. Edits by Greg Leahy.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Jeremy Parish, Nadia Oxford, Kevin Bunch, and Brian Clark shrink to visit an arcade for ants and discuss the highs, lows, and history of the mini-console trend: From the early days of Jakks Pacific to the NES Classic to the teensy Game Gear Micro.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2022-05-23

Retronauts Episode 456: Kirby, Part 2

103 min
Open

Thanks to the generous patronage of Andrew Oliveira, we're continuing our Kirby journey right where we left off in episode 401. This time around, we see the passing of the torch, as series creator Masahiro Sakurai completes his Kirby trilogy and begins working on the Smash Bros. series for the rest of his natural life. The next iteration of Kirby may be a little slower and puzzle-based, but it brings to an end an era of HAL-crafted games before the developer puts the series on the back burner for nearly a decade. On this episode, join Bob Mackey, Henry Gilbert, Stuart Gipp, and Andrew Olivera as the crew continues their examination of a series that's closer to an EGOT than ever before!

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.

Published 2022-05-16

Retronauts Episode 455: Bad Games We Love

126 min
Open

Jeremy Parish, Stuart Gipp, Jared Petty, and Kat Bailey look deep inside their hearts and find that there is indeed room enough for love, even for crummy games that don't deserve it. This week, we discuss the lousy ol' games we love despite themselves.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2022-05-09

Retronauts Episode 453: Fan Fiction

70 min
Open

Fanfiction has long been associated with theft, creative bankruptcy, poor writing, and Cloud and Sephiroth from Final Fantasy 7 entangled in a forever-embrace. Join Nadia Oxford and authors Laura Mauro and Sarah Blair as they explain its benefits, too.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2022-05-02

Retronauts Episode 452: The Amiga

139 min
Open

Stuart Gipp and Dave Bulmer unite to discuss that most esoteric and exciting of computers, the Amiga. History is revealed, many excellent and emotionally powerful games are discussed, and Gilbert Gottfried sadly passes away—almost derailing the podcast.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Jeremy Parish "chacks'n" with Brandon Sheffield and Ray Barnholt on the "front lines" of history to learn more about how Taito "invaded" gaming's "space" back in the late 1970s and early ’80s, with "action" that "elevates" our discourse to new levels.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content—include this full episode (and hundreds more). Learn more at http://www.patreon.com/retronauts

In 1993, Hollywood did the seemingly impossible by releasing the first true video game adaptation: Super Mario Bros. And to put it simply, things didn't exactly go as planned. Thanks to studio meddling, fired directors, injured actors, and compromised visions, Super Mario Bros. lurched into theaters in May of 1993, and quickly retreated in shame when the general public didn't know what to make of it. But are there hidden gems lurking underneath this film's fungus-covered exterior? On this episode, join Bob Mackey, Ray Barnholt, and Ryan Hoss and Steven Applebaum of Super Mario Bros. The Movie Archive as the crew explores this fascinating mess of a motion picture. Listen in, and learn to embrace mustache-free Luigi!

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.

Jeremy Parish, Chris Kohler, and Tiny Cartridge's Eric Caoili circle like vultures over the warm corpses of Nintendo's last-generation systems, Wii U and 3D, sharing their recommendations for the games everyone should snag before their eShops die as well.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2022-04-11

Retronauts Episode 447: Mortal Kombat

130 min
Open

Wanna feel mortal? Midway's infamous blood-soaked fighting game turns 30 this year, so Diamond Feit, Stuart Gipp, and author David L. Craddock crank the techno and tell tales of Mortal Kombat.

Edits this week by Greg Leahy; cover art by Nick Wanserski.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2022-04-04

Retronauts Episode 446: Secret of Evermore

90 min
Open

Nadia Oxford time-skips through the history of gaming with Jeremy Parish, Jared Petty, and Ash Paulsen to discuss one of Squaresoft's most curious experiments: Secret of Evermore, their attempt to create a game in America, by Americans, for Americans.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Diamond Feit, Nadia Oxford, and Stuart Gipp band together to debate the relative merits of Mario games (the 2D ones, that is) with former professional game-ranker and universally reviled Mario-opinion heretic Jeremy Parish.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2022-03-28

Retronauts Episode 444: Advance Wars

119 min
Open

Unfortunately, Nintendo just delayed Advance Wars 1+2: Re-Boot Camp indefinitely due to real-life circumstances. But this week, in the spirit of American sticktoitiveness (and because we didn't want to change the schedule), we're looking back at Intelligent Systems' surprisingly long-lived turn-based war strategy series. Over the course of 20 years, Advance Wars boiled down the incredibly complex design of PC war strategy games into a colorful, console-friendly experience that could still be surprisingly difficult. So join Bob Mackey, Henry Gilbert, and Chris Daniel as the crew looks back at the lighter side of inhumanity.

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.

The Retronauts East team finally finishes what they started at the beginning of the year by talking about the rest of 1982's gaming milestones before moving ahead a decade and very nearly not finishing a discussion of 1992. Like you're SO surprised. Edits by Greg Leahy, and cover art by John Pading.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Diamond Feit, Stuart Gipp, and Alex Fraioli break out the ink ribbons and travel back to 1998 to investigate bizarre murders outside Raccoon City in this episode about Resident Evil (1996, 2002, and 2002 again)

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Jeremy Parish and Kevin Bunch of Atari Archive unleash a cascade of questions to bounce down an isometric pyramid of conversation as they chat with developer Warren Davis about the making of his iconic arcade mascot character action game, Q*Bert.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more and listen to the full episode at http://www.patreon.com/retronauts

Published 2022-02-28

Retronauts Episode 438: X-Men Games

110 min
Open

Despite existing for nearly 30 years beforehand, it took until nearly the '90s for the X-Men to find their way into video games. And it should come as no surprise that the IP's Renaissance during that decade coincided with some of the most notable games to ever feature Professor X's collection of special youngsters. (Though the aughts blessed us with a few worth talking about as well.) On this episode of Retronauts, join Bob Mackey, Henry Gilbert, and Gary Butterfield as the crew examines the most entertaining adaptations of this group of super-powered freaks who just might be an allegory for something.

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.

Jeremy Parish, Joe Modzeleski of Limited Run Games, and Porkchop Express of MisterAddOns.com revisit a topic from long ago (episode 62!): The many evolving options for experiencing classic games in top quality. The play field keeps changing...

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

It's a dramatic battle of conversation as Diamond Feit squares off against Jeremy Parish and Brandon Sheffield to look back at the time Street Fighter counted from II to Zero with 1995's slick (and literally anime-influenced!) Street Fighter Alpha.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Noted ancients Nadia Oxford, Jeremy Parish, and Andrew Vestal recall the many non-RPG titles Square Enix (as the trimmer, bolder Squaresoft) piled onto the 32-bit PlayStation. Fighters! Racers! Bird stuff! God bless the podcast.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Jeremy Parish wanders into the tall grass and randomly encounters Kat Bailey, Shivam Bhatt, and Casey DeFrietas for the first episode of a deep dive into Generation 1 of Nintendo and Game Freak's Pokémon series. Be sure to catch (listen to) 'em all!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2022-01-31

Retronauts Episode 432: Escape from New York

108 min
Open
At the dawn of the '80s, director John Carpenter released Escape from New York, an action thriller that went on to be a modest hit. Sometime after this, and halfway around the globe, a man named Hideo Kojima saw this movie, and it lit his brain on fire. What do these two seemingly unrelated facts have to do with each other? Well, if you even touched the Metal Gear video game series, you may have some idea. On this episode of Retronauts, join Bob Mackey, Henry Gilbert, and Chris Cabin from We Hate Movies as the crew examines this fantastic action flick and its massive influence on video games.

Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.

Jeremy Parish chats with retrogaming book authors Richard Moss (The Secret History of Macintosh Gaming) and Evan Amos (The Game Console 2.0) about the processes, predicaments, and perils of producing print publications about classic gaming topics.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2022-01-17

Retronauts Episode 429: Zool

130 min
Open

What is a Zool? Why is there so much fruit? And why do you tilt "up" to jump? All these questions and more answered in a double-feature podcast featuring a chat with Dave Bulmer and a backup interview with the Zool ReDimensioned team!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Senior Japan correspondent Diamond Feit goes inside Vitei in Kyoto to speak to studio founder Giles Goddard and Chuhai Labs producer Mark Lentz about 1080 Snowboarding, Giles' history with Nintendo, and indie game development.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Jeremy Parish, Stuart Gipp, and Sandeep Rai celebrate 10 years of Sony getting a life. Because that's what Vita means: Life. The history and highs (OK, and lows) of one of the greatest pieces of handheld video game hardware ever. Truly a touching episode.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Let's be honest: things weren't too hot in the year 2002. In between two pointless wars, and in the midst of a huge economic downturn, Americans couldn't even turn to their friend the television for comfort—this was the explosion of reality TV, after all. But in the midst of all this chaos and depression, the video games were pretty dang good! This week on Retronauts, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Kat Bailey as the crew peers back into the not-too-distant past to see what 2002 meant for gaming.

Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon at patreon.com/retronauts.

Jeremy Parish, Ben Elgin, Jared Petty, and Benj Edwards greet 2022 by looking back to the major events of gaming 40 and 50 years ago. (Naturally, this episode only covers about half the planned content as we dive deep into the medium's pivotal events.)

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

When is a game not just a game? Continuing our series on the fighting game franchise that changed the world, host Diamond Feit and returning guests Shivam Bhatt & Matt McMuscles explore the world of Street Fighter II-related media.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2021-12-13

Retronauts Episode 422: Radiant Historia

102 min
Open

Like dust in the wind, Nadia Oxford leads Jeremy Parish, Anthony John Agnello, and topic-requesting patron Lorenzo Hulzebos across the sands of time to explore (and re-explore) Atlus' cult-classic time-travel RPG, Radiant History. Art by John Pading; edits by Greg Leahy.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2021-12-11

Retronauts Episode 421: Golgo 13 preview

8 min
Open

Jeremy Parish places a secret message in the classifieds to summon conversational assassins Diamond Feit and Matt Alt to discuss the legacy, history, and video games of the perfect machine of snipe: Golgo-13. Don't stand behind him!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Can you believe it? Our little podcast has now been around for 15 years! (That's the crystal anniversary for all of you out shopping for gifts.) So instead of reflecting on classic games this week, we've decided to do some self-reflection by talking about where we've been, where we are, and where we're going on this wacky rollercoaster ride we call "podcasting." And, in the back of half of this episode, we respond to your questions and comments about 15 years of Retronauts. Thanks again for all your support, and here's to 15 more!

Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon at patreon.com/retronauts.

Published 2021-11-29

Retronauts Episode 419: Pikmin

94 min
Open

Henry Gilbert, Bryan Auer, and Wesley Fenlon heed the call of Jeremy Parish's whistle and race to gather as much information about Nintendo's Pikmin franchise as possible, then return it to the Onion before sunset. Edits: Greg Leahy; artwork: Shaan Khan.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Stuart Gipp, Jeremy Parish, and John Linneman of Digital Foundry crash-land on the bizarre structure known as the 20th anniversary of Bungie's Halo: Combat Evolved and immediately set about blowing things to smithereens. Art: Shaan Khan; edits: Greg Leahy.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts!

Jeremy Parish, Kat Bailey, Ray Barnholt, and Stuart Gipp turn back the hands of time two decades once again, this time with a too-huge-to-hold-comfortably episode commemorating Microsoft's entrance into the first-party realm with Xbox.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Jeremy Parish, Shane Bettenhausen, Aaron Littleton, and John Hurst gather together in a top-secret offshore oil reclamation facility to investigate the secrets, the history, and the alarmingly prescient plot twists of Hideo Kojima's divisive masterpiece.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more (and enjoy the full episode) at http://www.patreon.com/retronauts

Video games were but the fevered dream of a madman when Charles Addams invented his creepy, kooky cartoon family 85 years ago, but in the futuristic year of 2021, Gomez and his clan of freaks have quite the collection of interactive adaptations under their belts—most of them designed to make children as miserable as Wednesday herself. On this episode of Retronauts, celebrate Halloween as Bob Mackey, Henry Gilbert, and Todd Ciolek dive deep into the surprisingly rich and unsurprisingly gloomy world of Addams Family video games. You'll never realize you craved a Dan Hedaya-based platformer until now!

Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon at patreon.com/retronauts.

Published 2021-11-01

Retronauts Episode 413: Green Mario Gaiden

99 min
Open

Having explored the legacies and games of the rest of the primary Super Mario franchise cast, Jeremy Parish, Bob Mackey, Henry Gilbert, and Stuart Gipp gather together to wrap it up by talking about, uhh, that one guy. The green one. Whatshisname.

Edits by Greg Leahy; art by Amanda Pruitt.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2021-10-25

Retronauts Episode 411: Skyrim

98 min
Open

10 years ago, Bethesda's open-world role-playing adventure Skyrim took the world by storm. A winter storm. Because… winter is coming? Anyway, Jeremy Parish, Jeff Green, Kat Bailey, and Ray Barnholt look back at a decade of never completing the main storyline.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Art by Nick Wanserski; edits by Greg Leahy.

Show regular Nadia Oxford power-ups to co-host status to challenge Jeremy Parish and Kurt Kalata to a battle of wits (or at least opinions) about the Castlevania series: Which games are best, which are worst, and why are our rankings objectively correct?

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

By request of patron Jeff Vlasek, Jeremy Parish gathers together with Frank Cifaldi, Jason Wilson, and Nadia Oxford to discuss the mysteries and magic of game manuals. They're a lost art! But are we better off that way?! Cover art: Step Sybydlo.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2021-10-11

Retronauts Episode 408: Tales of Series

104 min
Open

When the plucky developer Wolf Team set out to make a Super Famicom RPG on a grand scale in the mid-90s, the resulting production nearly destroyed the group, but resulted in Tales of Phantasia. Now, nearly 26 years later, the Tales of series stands as one of the few b-tier RPG brands from the 90s that's still going strong with regular installments, while the Star Oceans and Wild Armses of the world have fallen by the wayside. On this episode of Retronauts, join Bob Mackey, Victor Hunter, and Destructoid's Eric Van Allen as the crew discusses just where the Tales of series has been over the past quarter-century.

Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon at patreon.com/retronauts.

Published 2021-10-04

Retronauts Episode 407: LEGO Games

94 min
Open

Stuart Gipp makes his hosting debut as he intrepidly leads the charge to discuss the history of LEGO games with Jeremy Parish and Jeff Vlasek (by patron request!). This episode is guaranteed to be more enjoyable than stepping on a LEGO brick in the dark!

This Week in Retro host Diamond Feit carjacks the main mic from Jeremy Parish and Bob Mackey this week to steer the crew into a wild and possibly illegal look back at the first truly pivotal game of the 21st century: Rockstar North's Grand Theft Auto III.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Todd Ciolek and patron Bill Nielsen join Jeremy Parish to tackle a request to slip loose the surly bonds of Earth and explore Sony's Vita masterpiece Gravity Rush. Also, New Wave Toy's Shilo Prychak recounts the history of the Replicade mini-arcade line.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Jeremy Parish, Ray Barnholt, Shivam Bhatt, and Shane Bettenhausen convene to celebrate Metroid's 35th anniversary AND the finale (?) of the series with Metroid Dread by looking back at all that Samus Aran brought to gaming. Turns out it's a lot!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more, and hear the full-length version of this episode, at http://www.patreon.com/retronauts

Published 2021-09-13

Retronauts Episode 402: Kid Icarus

101 min
Open

35 years ago, a tiny team at Nintendo R&D1 crunched their way through a the development of a weird little game called Kid Icarus: a quirky, slightly alienating action-RPG starring a chubby angel who can't stop falling through platforms. Despite the lead character's prevalence in marketing from the early NES days, and his role in the classic Captain N cartoon, Nintendo barely seemed interested in touching this IP ever again, and let it lay dormant after a farmed-out 1991 Game Boy sequel. Then, 20 years passed, and along came Kid Icarus Uprising: a reboot known more for giving players tendonitis than it is for being a faithful, well-crafted revival of a classic series.

So what's the deal with Kid Icarus, and is it doomed to once again sit untouched for decades? On this episode, join Bob Mackey, Jeremy Parish, and Ray Barnholt as they examine the Kid Icarus trilogy to determine which of its qualities should rise to the heavens, and which should be cast into the Underworld. Secrets of the Eggplant Wizard will be revealed!

Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon at patreon.com/retronauts.

The Retronauts East crew gets together again for the first (and last?!) time since last year's lockdown to talk about the only topic that truly matters: The games that got us hooked on the hobby. It's a little bit about history, and a lot about love.

Edits by Greg Leahy; art by John Pading.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2021-08-23

Retronauts Episode 398: The Super NES Launch

100 min
Open

Jeremy Parish, Bob Mackey, Chris Kohler, and Stephan Reese muster all their Nintendo knowledge and an alarming amount of fuzzy nostalgia to talk about the 30th anniversary of the Nintendo Entertainment System launch and the console's early days.

Art by Greg Melo; edits by Greg Leahy.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2021-08-16

Retronauts Episode 396: Battletoads

101 min
Open

When Teenage Mutant Ninja Turtles struck gold at the start of the '90s, everyone wanted the piece of the action. That included British developer Rare, who created a similar group of green heroes to capitalize on Turtlemania: the Battletoads. Though it's mostly remembered for a singular stage within the first game, and only lasted a few short years, the Battletoads series attracted enough nostalgia to receive a brand-new release 26 years after the last one. But is there any appeal for this IP outside of sheer irony? On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Matt McMuscles, and Stuart Gipp as the crew clings to their speeder bikes and zooms through a history of Battletoads. It'll be mad, bad, and crazy!

Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon at patreon.com/retronauts.

By request of Andrew Duff, we jump back into the Breath of Fire series to look at other two traditional entries in the series: Breath of Fire III & IV for PS1. Splice some dragon genes with Jeremy Parish, Bob Mackey, Nadia Oxford, and Patrick Kulikowski!

Art by John Pading. Edits by Greg Leahy.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

 

By patron request of Christopher Hansen, Jeremy Parish sets the Wayback Machine to sengoku-era Japan, sangoku-era China, and, uh, the airline business to discuss Koei's legacy of historic sim games with Aaron Littleton and Mat Bradley-Tschirgi.

Art: Nick Wanserski; edits: Greg Leahy

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Jeremy Parish, Stuart Gipp, Aaron Littleton, and JP Swartlander finally pay their late fees and catch up with the 10th anniversary of Scott Pilgrim Vs. The World: The Game by taking an all-inclusive look at the property, including the comics and the film.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more (and listen to this full episode) at http://www.patreon.com/retronauts

Nearly a decade after the last entry, Telltale Games launched Tales of Monkey Island, an episodic take on the classic adventure series—and the first installment in nearly 20 years with input from creator Ron Gilbert. And while it suffers from some of the drawbacks of Telltale's format, this five-chapter adventure game swerves away from the expected formula to deliver some truly memorable Monkey Island moments. On this episode, join Bob Mackey and Nina Matsumoto as they explore the final stop on our tour of the Monkey Island series.

And be sure to pre-order Nina's newest graphic novel, Sparks: Future Purrfect!

Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon at patreon.com/retronauts.

Published 2021-07-19

Retronauts Episode 389: Aliens

121 min
Open

Jeremy Parish, Diamond Feit, and Jonathan Dunn pay a visit to a little up-and-coming colony on LV-426 only to find themselves suddenly under attack by the history and legacy (and video game adaptations!) of the 1986 blockbuster Aliens.

Retronauts East returns as Benj Edwards and Ben Elgin school Jeremy Parish about the history and greatness of Atari's 8-bit computer line, as well as its unloved console counterpart, the 5200. Art by John Pading.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Jeremy Parish, Kat Bailey, Shivam Bhatt, and Sam revisit the World Warrior circuit to talk even more about Street Fighter II—or rather, the MANY iterations and permutations it undertook between 1992-2017. Turbo, Hyper, Ultra, even Rainbow! It's all here. 

Art by Shaan Khan. Edits by Greg Leahy.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts!

If you enjoyed our look at the Pokemon Christmas Bash album (and who didn't?) back in late 2019, then get ready for a thorough examination of where the English-language Pokemon albums began. 1999's 2.B.A. Master was clearly made as a cheap cash-in to capitalize on a fad that could end at any minute, but even so, many Millennials have fond memories of this curiosity and its many, many songs about friendship. This week on Retronauts, join Bob Mackey and Henry Gilbert as they explore all 13 songs of this musical monstrosity.

Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon at patreon.com/retronauts.

Published 2021-06-14

Retronauts Episode 383: Delisted Games

94 min
Open

Jeremy Parish, Stuart Gipp, and delistedgames.com curator Shawn Sackenheim convene to discuss... well, delisted games. Inspired by Sony's recent PSN delisting fakeout, we look at multiple digital platforms whose games can no longer be acquired legally.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2021-06-07

Retronauts Episode 381: Ratchet & Clank

110 min
Open

By patron request, Jeremy Parish and Stuart Gipp talk about the full span of Ratchet & Clank's storied history alongside said patron (Bill Nielsen). Thrill to intergalactic escapades! Marvel at sequels! Scintillate at Dr. Seuss conspiracy theories!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Jeremy Parish, Bob Mackey, Nadia Oxford, and patron Alex Meyers activate their podcast genes and fuse into a super-form conversation about Capcom's first serious attempt to enter the role-playing fray with the Breath of Fire games for Super NES.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Jeremy puts on his "public radio symphony host" voice for a trip through five recent and upcoming classic game (and game-adjacent) soundtracks: Actraiser, Blaster Master Zero, Cowboy Bebop, Halo Remastered, and Klonoa. 

The full episode is exclusive to Retronauts patrons, who can enjoy the full 90-minute production in CD-quality stereo. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2021-05-24

Retronauts Episode 378: Moogle Madness

91 min
Open

While chocobos have become the dominant Final Fantasy mascot over the past three decades, moogles don't receive quite as much attention as Square's feathered friends. In some games, they're simply part of the world, while in other games, they're relegated to references and tutorial sections. But what are these strange mole/bat, creatures, where did they come from, and how has Square used (or underused) these little scamps over time? On this episode, join Bob Mackey, Jeremy Parish, Chris Kohler, and Henry Gilbert as the crew traces the moogle mythology from 1990 to 2021. It'll be more exciting than a game of Mog House!

Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon at patreon.com/retronauts.

Published 2021-05-17

Retronauts Episode 377: Final Fight

94 min
Open

Jeremy "Punchy" Parish, Diamond "Final" Feit, and Kurt "K.O." Kalata are your three selectable player-character options in this roaming belt-scroll brawl through the history of Final Fight, a burly side story to our ongoing Street Fighter retrospectives.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2021-05-10

Retronauts Episode 375: Phantasy Star

97 min
Open

Jeremy Parish, Nadia Oxford, and Alex Fraioli venture across the span of a solar system (or at least a few continents) to look back at Sega's first proper entry in the role-playing genre: The phenomenal phirst Phantasy Star, phor Sega Master System.

Art by Leeann Hamilton and edits by Greg Leahy.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2021-05-03

Retronauts Episode 374: Return of the Jedi

105 min
Open

Long, long ago, Retronauts East began a trip through the original Star Wars trilogy (and its games). At last, the circle is complete as Jeremy Parish, Benj Edwards, Chris Sims, and Ben Elgin blow this thing and go home with Return of the Jedi. Art by Amanda Pruitt.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Jeremy Parish, Bob Mackey, Kat Bailey, and Chris Kohler Want To Tell You Everything, so they head To Zanarkand to talk about the next entry in our ongoing pilgrimage through the Final Fantasy series: Final Fantasy X. (It's pronounced "ten," not "ecks.")

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more and enjoy the full episode exclusively at http://www.patreon.com/retronauts

The summer of 1990 brought about the end of Back to the Future with Part III, which traded the frantic, high-concept time travel adventures of the second movie for a more grounded finale rooted in the Old West. Though it's gained a bit of a reputation as a lackluster final act to an otherwise stellar series, Part III remains a satisfying conclusion that picks up many of the more emotional beats Part II left behind. On this episode, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Dave Rudden as the crew discusses the concluding chapter of the trilogy and the many mostly bad Back to the Future games we haven't discussed so far. So listen in, and we'll see you in the future! (Specifically, next week.)

Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon at patreon.com/retronauts.

Published 2021-04-19

Retronauts Episode 371: Wario Land II & 3

94 min
Open

Jeremy Parish, Bob Mackey, Ray Barnholt, & Stuart Gipp return to definitely-not-the-Mushroom-Kingdom for the innovative further adventures of definitely-not-Mario. What happens when you play a game where your hero can never die? Only Wario knows for sure.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2021-04-12

Retronauts Episode 369: Godzilla, Pt. 1

82 min
Open

Jeremy Parish summons Diamond Feit, Matt Alt,and Bill Mudron to help destroy (or maybe just commemorate) destroy all monsters with a look back at the cultural origins of the king of kaiju, Godzilla—a beast (and topic) too big for a single episode!

Art by John Pading and edits by Greg Leahy. 

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Jeremy Parish, Austin Walker, and Kat Bailey hop aboard the White Base to travel across the span of the profoundly influential Gundam franchise (or at least the U.C. timeline) with a look at the anime and its hot scramble of a video game legacy.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

It's finally happened: a game once covered as a new release by this very podcast is now officially retro! And that game is Sam & Max Save the World, the 2006-2007 episodic release that brought about the grand return of Sam and Max 13 years after their original video game outing. Now, 15 more years have passed, and while Telltale has since dissolved, former members of the company scooped up the rights and released a spiffy new remastered version. On this episode of Retronauts, join host Bob Mackey as he grills Skunkape Games' Jake Rodkin and Dan Connors about the rabbit and dog duo's newly refurbished adventures.

Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon at patreon.com/retronauts.

Jeremy Parish, Nadia Oxford, Diamond Feit, and Stuart Gipp all go to the mats to decide once and for all which Mega Man game is the greatest—definitively!—in the lowest-stakes knock-down drag-out opinion match you'll ever hear

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2021-03-01

Episode 360: Gaming in the Year 2001

102 min
Open

Certain conditions have made time mostly meaningless, so it may shock and alarm you that 2001 happened 20 years ago. Yes, it's true. And while it was a monumental year in terms of events that shook the world, 2001 was also home to huge, industry-changing games, console launches, and so many other delightfully dated gaming moments worth remembering. This week, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Axe of the Blood God's Kat Bailey as the crew jumps back to an era where they were shockingly all adults.

Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.

Published 2021-02-22

Retronauts Episode 359: Famicom Disk System

111 min
Open

Jeremy Parish sloooowly loads input from Chris Kohler and Kurt Kalata to celebrate the 35th anniversary of Nintendo's Famicom Disk System, the most important console expansion never to have made its way to America.

Cover art by John Pading.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Published 2021-02-01

Retronauts Episode 354: Pandemic Mailbag

91 min
Open

This week on Retronauts, we're easing off on the heavy-duty research for the sake of responding to your questions and comments from our recent round of episodes. And because a little thing called "the pandemic" drastically transformed the way we all live for nearly a year now, we'll also cover just how COVID-19 has affected Retronauts, and read some responses from listeners about how the new normal changed their retro gaming habits. Since we recorded this one on Election Day, it's delightfully dated instead of just being dated!

Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.

Published 2021-01-25

Retronauts Episode 353: Metroid Prime

95 min
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By patron request, Jeremy Parish sends an emergency broadcast to Nadia Oxford and Mohammed Taher to discuss the Space Pirate activities taking place on Tallon IV and what ace bounty hunter Samus Aran is doing to stop them. Equip your podcast visor! Art by Greg Melo.

Published 2021-01-11

Retronauts Episode 350: Crash Bandicoot

102 min
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Jeremy Parish, Stuart Gipp, and John Linneman of Digital Foundry smash, bash, dash, and splash their way through the jungles of video game history to excavate the history behind Sony's most beloved mascot hero. No, not Blasto. We're talking' Crash!

Cover art by Shaan Khan.

With the movie series (seemingly) finished, LucasArts capitalized on the public's slowly fading love for Indiana Jones with a brand-new adventure game. And instead of adapting one of his previous adventures, the developer instead developed a wholly unique story for the intrepid archaeologist—one players had to trek through three different times if they wanted to see everything. On this episode of Retronauts, join Bob Mackey and Duckfeed.tv's Kole Ross as the two explore this adventure game that straddles the two eras of LucasArts and innovates in ways the publisher's future games wouldn't.

Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.

Happy holidays! As a special Christmas treat, we're giving you one of this month's Patreon-exclusive extra episodes! To hear two full-length bonus episodes like this every month, please visit the official Retronauts Patreon at patreon.com/retronauts.

It's the yuletide season, which means it's time to head to the Retronauts Holiday Cabin in Parts Unknown yet again for another look at a Christmas-related video game thing. And even thought this is our tenth (!) holiday special, we haven't hit the bottom of the barrel just yet! This time around, we'll be looking at the Christmas (and final) episode of Earthworm Jim, the short-lived Kids' WB cartoon that, 25 years later, stands as one of the better games-to-animation adaptations out there. So smear on some wolf repellant and get ready for the only holiday travel not prohibited by law as host Bob Mackey and guest Henry Gilbert discuss this cartoon relic of the mid-90s. Groovy!

Published 2020-12-21

Retronauts Episode 345: Doctor Who

129 min
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True to the spirit of the franchise, it's a Doctor Who Christmas Special for Retronauts as Jeremy Parish, Stuart Gipp, and Diamond Feit touch on the impact and influence of the long-running sci-fi series—and horrible, terrible, no-good games it's inspired.

Published 2020-12-14

Retronauts Episode 344: Die Hard

91 min
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Jeremy Parish, Bob Mackey, and Henry Gilbert celebrate the ho-ho-holidays at Nakatomi Plaza—a machine gun in hand, feet clenched into fists—by looking back at the film and video game legacy of John McTiernan's seasonal classic Die Hard. Hit it, Argyle!

Art by Nick Wanserski. Edits by Greg Leahy.

Our non-chronological exploration of LucasArts adventure games continues with an episode all about the legendary developer's final entry in the genre: Escape from Monkey Island. Unfortunately, EMI ended this era of LucasArts with a whimper, as the clunky 3D interface and questionable puzzles make Guybrush Threepwood's Y2K adventure feel more like a voodoo curse than a barrel of monkeys. On this episode, join Bob Mackey and Nina Matsumoto (Thimbleweed Park cover artist and designer at Fangamer) as the two examine this unloved entry in the Monkey Island series to find out what went wrong.

Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon at patreon.com/retronauts.

We're going back to the Back to the Future trilogy for a podcast discussion about what could be the most interesting sequel of all time! When Robert Zemeckis and Bob Gale put together the original Back to the Future in 1985, they had no idea they would have such a massive hit on their hands—or that their joke ending would set the second movie's plot in stone. But by working against adversity, the two crafted a highly satisfying sequel that doubled down on time travel antics, and even added alternate universes into the mix. (And might have even predicted the future with 1985-A...) On this episode, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Dave Rudden as the crew talks so much about Back to the Future Part II they have to save the video game discussion for the next episode. So listen now—unless you're chicken!

Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.

Published 2020-10-19

Retronauts Episode 332: Akira

105 min
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Jeremy Parish, Bob Mackey, and Henry Gilbert grab a laser rifle and angrily scream each other's names in celebration of one of the all-time great animated movies—Akira—as well as the manga it was based on, and the games it inspired. TETSUOOOO!

Published 2020-10-12

Retronauts Episode 330: No More Heroes

108 min
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After more than a decade in game development, enigmatic creator Suda 51 had his American debut with Killer 7, but 2007 would bring about his first mainstream splash with No More Heroes. This series launched on the Wii when it was still white hot, and managed to distill the off-the-wall and often alienating ideas of Suda into a personality-driven action game. Nearly 13 years after we first met Travis Touchdown, just where has the series been, and where is it headed with its upcoming third game? On this episode, join Bob Mackey, Maddie Copp, and Matt McMuscles as the crew delves deep into the Garden of Madness to discover what makes this offbeat series so compelling.

Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.

Whether or not you know her name, you've definitely heard Jennifer Hale's voice if you played a video game in the past 25 years. Named "the most prolific video game voice actor" by The Guinness Book of World Records, Jennifer has an IMDB page that stretches on into infinity, with hundreds of roles in both video games in animation. On this episode, join us as we chat with Jennifer about her long career in video games, how her roles and voice acting technology have changed in the passing decades, and how voice acting is adapting to a COVID-19 world.

And be sure to check out Jennifer's role as the narrator for the audiobook version of Christopher Paolini's To Sleep in a Sea of Stars!

Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.

Published 2020-08-17

Retronauts Episode 318: Cowboy Games

96 min
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Believe it or not, there are topics we've never covered in the past 14 years of Retronauts, so it's always a treat to shine the podcasting spotlight on a subject that's gone untouched. And this week, we're talking all about cowboy games: the genre that traces its roots back to the very beginning of the medium, and only recently came back into vogue thanks to the wildly popular Red Dead Redemption series. On this episode, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Nina Matsumoto as the crew looks at the rootinest, shootinest Western games made between 1975 and 1991. And stay tuned for part two, ya varmint!

Be sure to read Nina's newest book: Sparks! Double Dog Dare.

Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.

Published 2020-08-10

Retronauts Episode 317: Chrono Cross

116 min
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Jeremy Parish crosses realities to recruit Nadia Oxford and Jared Petty for an in-depth discussion of controversial Squaresoft RPG classic Chrono Cross on the occasion of its 20th anniversary in the U.S. (No weird accents or speech quirks… we pwomise.) 

Artwork by Leeann Hamilton.

Retronauts is a listener-supported show. Please help keep things running and get early access/exclusive backer-only episodes/other goodies by subscribing at https://patreon.com/retronauts!

Published 2020-07-20

Retronauts Episode 312: Deadly Premonition

102 min
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We're just a few days out from the release of Deadly Premonition 2: A Blessing in Disguise, so it's about time we take a look back at the first game that just happened to turn ten years old earlier this year. Back when it launched in 2010, Deadly Premonition stood as a budget oddity, at first only seen as a wacky, broken game that cribbed a little too hard from Twin Peaks. But over time, this open-world mystery became something of a mini-phenomenon, and generated a small cult of fans willing to look past the rough exterior to see the brilliant ideas tucked away inside.

On this episode, join host Bob Mackey and guest supergreatfriend (Check out his YouTube channel!) as the two dig deep into the game that put SWERY on the map. Did you get all that, Zach?

Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.

The days of remote access segments continue as Jeremy chats with Danny Russell from Sega UK about the evolution of Sega Forever, then connects with patron Mohammed Taher about hard-rockin' Famicom anime soccer RPG (whew) Captain Tsubasa.

For the full episode (and access to all our patron-exclusive content!), go to patreon.com/retronauts and subscribe to the show at the $5/mo. level. Enjoy!

We've got a mighty haul of listener comments and questions from our last three Monkey Island episodes, so this week we've brought on series expert Nina Matsumoto (Thimbleweed Park cover artist and designer at Fangamer) once again to help us make some informed responses! Plus, after months of sitting on them, we finally read and respond to your requested input on our video game apparel episode! And to wrap up this installment, we chat about Dolores: A Thimbleweed Park Mini-Adventure, Monkey Island creator Ron Gilbert's quarantine gift to us all. So listen in and remain indoors, lest ye wantin' to be keelhauled!

Be sure to pre-order Nina's newest book: Sparks! Double Dog Dare.

Our LucasArts adventure miniseries continues this week as we explore the developer's first (relatively) high-res adventure: 1997's The Curse of Monkey Island. This late-'90s release had a lot going against it: the series creator had left the company years ago, the two guys responsible for most of the previous games' humor and design were busy with other projects, and this third entry in the trilogy went for an art style far more exaggerated than what had come before. And somehow, they didn't screw it up. On this episode of Retronauts, join Bob Mackey and Nina Matsumoto (Thimbleweed Park cover artist and designer at Fangamer) for a super-size exploration of this once-long-awaited sequel.

Be sure to pre-order Nina's newest book: Sparks! Double Dog Dare.

Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.

It's time once again for another installment of our LucasArts adventure game series with what could be the only podcast episode ever created about the developer's least beloved (outside of Germany) game. Zak McKracken and the Alien Mindbenders might be the LucasArts adventure that's aged the worst, but it's a fascinating case of a game trapped between the design styles of Maniac Mansion and The Secret of Monkey Island, and one that decided to take an evolutionary path that ended up being a dead end. On this episode, join Bob Mackey and Duckfeed.tv's Gary Butterfield as the two take apart Zak McKracken to see what makes it so different from the rest of the LucasArts catalog.

Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.

Published 2020-03-30

Retronauts Episode 288: Full Throttle

66 min
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It's time for another entry in our ongoing LucasArts mini-series! This time around, we'll be looking at 1995's Full Throttle: Tim Schafer's first project as a solo director, and also the first LucasArts game to blast beyond the barriers of mere diskettes and ship only in the CD-ROM format. Though Full Throttle's design doesn't exactly hold up 25 years later, it stands as a fascinating look at what the multimedia age meant for adventure games, and a path LucasArts explored that ended up being a revolutionary dead end.

Joining us on this one is the great Jake Rodkin, of Idle Thumbs and Campo Santo fame! This is the first time we've had an actual designer of adventure games on this miniseries—you might have played The Walking Dead season 1 and his other Telltale work—and we ended up having a great chat (and some friendly disagreements) about what this game does right and wrong. We'll definitely have him on again in the future to discuss some of the more contemporary adventure games he worked on in the future!

Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.

In the not-too-distant past, the year 2000 used to signify the far-off future. But time makes fools of us all, and this mythical date has transformed into a distant memory, just as all years are destined to become. This week, we examine Y2K's fascinating gaming landscape, where the primitive Game Boy Color could compete with the cutting-edge PlayStation 2, immersive sims and life sims were new genres, and the Dreamcast still looked like it stood a chance. On this episode, join Bob Mackey, Jeremy Parish, USgamer's Kat Bailey, and IGN's Zachary Ryan as the crew soaks contentedly in the End of History where nothing could possiblie go wrong.

Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.

Published 2020-02-17

Retronauts Episode 279: RoboCop

99 min
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Jeremy Parish, Bob Mackey, and Henry Gilbert continue to take stock of the havoc wrought upon pop culture by Hollywood of the late ’80s with an in-depth survey of RoboCop: The movie, the games, the wholly inappropriate toys for kids!

Cover illustration: Amanda Pruitt

We may not have Virtual Console to dunk on anymore, but gosh darn it if Nintendo Switch Online doesn't fill that same unsatisfying void in our lives. Jeremy Parish, Benj Edwards, Ben Elgin, & Chris Sims banter about NSO's successes, failings, and swerves.

Special thanks this episode to Greg Leahy and Greg Melo for editing and illustrating this episode, respectively!

Published 2020-02-03

Retronauts Episode 276: Atari Lynx

70 min
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We've got a real blast from the past for you this week—which is kinda the point of Retronauts, but our newest episode is a blast from the past in an entirely different way. We originally recorded this one on December 6th, 2015, exclusively as an episode for our Kickstarter backers, but now so much time has passed that we feel it's the right time to release this podcast to the general public. So join Jeremy Parish, Bob Mackey, and special guests Steve Lin and Jaz Rignall as the crew discusses Atari's oversized handheld and says things they likely don't remember in the distant year of 2020. Transport yourself back to a time when we were still excited for more Star Wars and get ready for this week's episode!

Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.

Published 2020-01-27

Retronauts Episode 275: Pre-Atari Consoles

73 min
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Jeremy Parish and vintage gaming expert Kevin Bunch turn back the hands of time to an era when the idea of the Atari 2600 was just a twinkle in someone's eyes, putting the focus on two pioneering consoles: RCA's Studio II and the Fairchild Channel F.

The Retronauts is supported by listeners! Subscribe to us on Patreon and get early, higher-quality downloads, exclusive episodes, bonus features about gaming history, topic request opportunities, and more! Learn more at http://www.patreon.com/retronauts

The Retronauts East crew (Jeremy Parish, Ben Elgin, Benj Edwards, Chris Sims) don their peril-sensitive sunglasses and attempt to escape the planet before the Vogons arrive in this real-time playthrough of Infocom's The Hitchhiker's Guide to the Galaxy.

The full content of this episode is exclusively available to Patreon supporters at the $5/mo. level and above. Retronauts is crowd-funded by listener support. Please see patreon.com/retronauts for more details!

Published 2020-01-06

Retronauts Episode 270: Video Game Apparel

96 min
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Since the dawn of the medium, humans across the globe dreamed of wearing video game representation on their bodies—a practice that's only become commonplace in recent years. We've come a long way since the days of too-large or too-small pre-order t-shirts as the rare video game wearable, to the point where just about any character or logo can be found emblazoned on a well-fitted shirt, hat, or the odd pair of parachute pants. On this episode of Retronauts, special guest Nina Matsumoto of Fangamer joins us to talk about her career designing video game apparel, and to also help us trace the poorly documented history of the subject.

Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.

It's time once again to head to the Retronauts cabin in Parts Unknown for yet another look at a video-game-adjacent Christmas thing! We've worked our way through quite a few video game cartoon Christmas specials over the past few years, so this time around we're going to switch gears and explore another medium entirely. The late '90s/early '00s Pokemon Boom brought us many cheap cash-ins, so of course it spawned one of the cheapest cash-ins of all time: a cheesy Christmas album! Is it truly the reason for the season? There's only one way to find out! On this episode of Retronauts, join Bob Mackey and Henry Gilbert as they explore the magic and wonder of 2001's Pokemon Christmas Blast, and ponder over the supposed popularity of Stantler.

Two decades ago, Sega summoned into the world the mightiest of its consoles: The Dreamcast. And then, almost as quickly, it took the poor thing into the woods out back and ran it through proverbial the wood chipper. Dreamcast died too young, but its sudden demise wasn’t the end. We pick up the story 20 years later, exploring the ways in which Dreamcast represented Sega’s spirit at its finest and how its legacy persists even today.

Panelists: Jeremy Parish, Morgan Shaver, Mike Drucker. Originally recorded September 2, 2019 at PAX West.

It’s the ultimate metroidvania showdown as we settle once and for all which was truly the greatest, the most ambitious, the most influential work of the genre: Nintendo’s Super Metroid or Konami’s Castlevania: Symphony of the Night? Strong opinions will be expressed! Harsh words may be exchanged! Blood might even be spilled (only to be absorbed by a dhampir ensorcelled by Dark Metamorphosis)! Panelists: Jeremy Parish, Bob Mackey, USgamer's Nadia Oxford, and Mike Drucker.

Originally recorded September 2, 2019 at PAX West.

Our informal LucasArts miniseries rolls on with another episode exploring the developer's adventure game output! This time, we focus on 1991's Monkey Island 2: LeChuck's Revenge, the second entry in the Monkey Island series, and one that marked the departure of creator Ron Gilbert from LucasArts. Though it only came one year after the original game, LeChuck's Revenge expands on this formative adventure in some big, bold ways, and still remains an incredibly impressive showpiece—in terms of both design and production values—nearly 30 years later. On this episode, join Bob Mackey, Jeremy Parish, and Fangamer's Nina Matsumoto as the crew journeys off to find Big Whoop and discovers the real treasure was the filthy lucre they found along the way.

Over two years ago, we sat down to gush about The Legend of Zelda's underappreciated Game Boy installment, Link's Awakening. And once again, time has made fools of us all, as the Switch remake of this classic game stands as one of Nintendo's biggest fall titles—so it's safe to say Link's Awakening is FULLY appreciated at this point. But does Grezzo's very literal remake improve on the original experience? On this episode, join Bob Mackey, Kat Bailey, and Henry Gilbert as the crew explores this refurbished take on Link's strangest adventure.

For a little over a decade, Castlevania keeper Koji Igarashi cut his own path with the famous side-scrolling series by backing away from its traditional hardcore action and platforming, and leaning more towards RPG elements and exploration. The result was what we now know as the "Metroidvania," a genre that thrived for the ten years Igarashi found himself away from the style of game he and his team popularized. But does our current glut of Metroidvanias make his newest creation, Bloodstained: Ritual of the Night feel less special? On this episode, join Bob Mackey, Jeremy Parish, and Imran Khan as the crew explores Igarashi's latest work to find out whether or not it's a total Dragula.

Published 2019-10-04

Retronauts Episode 250: Loom

41 min
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As Lucasfilm Games began to refine their philosophy of fairness, designer Brian Moriarty doubled down on this concept with his idea of a video game expressly designed to be completed. This would eventually take the form of Loom, an adventure game far different than anything that would come before or after it. With no inventory, no verbs, and music as your only means of interacting with the world, Loom stands some 30 years later as an interesting evolutionary dead end for the genre. On this episode of Retronauts, join Bob Mackey and Kat Bailey, and Duckfeed.tv's Gary Butterfield as the two explore one of LucasArts' less remembered adventures.

Published 2019-09-16

Retronauts Episode 246: Demon's Souls

98 min
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In the past decade, developer From Software went from making poorly reviewed oddities to being one of the most important developers in our modern era. And it all started with Demon's Souls, a humble, slightly janky game that challenged the new standard of frictionless gameplay in the HD era, and delivered an experience we didn't know we were so hungry for. On this episode of Retronauts, join Bob Mackey, Jeremy's Parish, USgamer's Kat Bailey, and Duckfeed.tv's Gary Butterfield as the crew explores the bleak and endlessly compelling world of Demon's Souls. Listen now, so the world might be mended. So the world might be mended.

Now that Retronauts has transitioned to deep dives of single titles over the past few years, it's about time to focus on a genre we rarely touch: adventure games. That said, this marks the beginning of a limited series where I (Bob) will be covering the entire LucasArts adventure library—one game per episode—hopefully with new and/or rare guests.

Since I'm not covering these games in any particular order, there's no better place to start than The Secret of Monkey Island, the release that would define LucasArts' house style for its remaining decade of adventure game output. And there's no better guest than Monkey Island superfan Nina Matsumoto (of FanGamer and Sparks fame), someone who's loved the series since 1990 and even created the cover art for Ron Gilbert's latest adventure game, Thimbleweed Park! So join us as we enter the world of corrosive grog, rubber chickens with pulleys in the middle, and insult sword fighting and jump back in time nearly 30 years to explore a game that launched a much-beloved series.

The curse of the podcaster means we usually have so much to say in our limited time that we often don't have space to let you get a word in edgewise. So, every six months, I (Bob) like to collect comments and questions from the last six months' worth of my episodes—from both the main site and Patreon—and respond to them with a guest. So this week, join me and Jeremy as we respond to your thoughts on Spider-Man games, Reggie Fils-Aime, Kingdom Hearts 3, Sonic the Hedgehog's many voice actors, Stardew Valley, Resident Evil 4, Teenage Mutant Ninja Turtles in the year 1989, and Nester (another mutant, but not a turtle or a teenager). Will YOUR words be read live on the air? Listen now and all will be revealed!

Published 2019-08-19

Retronauts Episode 240: The Running Man

88 min
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Just as video game boss fights were becoming more sophisticated, Hollywood gave us 1987's The Running Man, a movie that—whether its writer knew it or not—exists as a 100-minute-long boss rush. Though other big, beefy action movies of the '80s inspired video games more directly, this lower-profile entry in the Schwarzenegger canon might have had an even bigger effect on the way we look at boss fights in general. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, and Henry Gilbert as the crew examines this cheesy chunk of social commentary, and the many games it would influence in its wake. It's showtime!

Published 2019-08-12

Retronauts Episode 239: Super Smash Bros.

90 min
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If you like Smash Bros., you'll be angry about this episode! Jeremy, Chris, Ben, and Benj gather to discuss the classic influences that define Smash Bros. Ultimate, but they get sidetracked and turn what was supposed to be a quick series overview into a full, rambling, off-the-cuff episode that veers wildly beyond what they had prepped and researched for. Whoops!

Published 2019-08-05

Retronauts Episode 237: X-Wing

95 min
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By patron request, Jeremy Parish and Bob Mackey recruit Kat Bailey and Jason Wilson to scramble all fighters and mount an unrelenting assault of knowledge against the topic of LucasArts' classic Star Wars sandbox shooter series X-Wing (and TIE Fighter).

Published 2019-07-29

Retronauts Episode 236: Super Mario Maker

94 min
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We're living in the era of the gig economy, and now our apartments are hotels, our cars are taxis, and we even have to make Marios ourselves. But that's okay, because Nintendo's Super Mario Maker series has thrived over the past half-decade as not only a celebration of Mario's 2D legacy, but an amazing toolset that lets budding creators put together levels that aren't even in the wildest dreams of Nintendo's top craftsmen. On this episode, join Bob Mackey, Jeremy Parish, Chris Kohler, and Ray Barnholt as the crew explores the finer points of Mario do-it-yourself-ery.

Published 2019-07-12

Retronauts Episode 232: Nester

54 min
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Mario might be Nintendo's big-time mascot, but for six years of Nintendo Power, one banana-haired brat served a similar role. In what amounted to one of the first manga series snuck into the hands of American children, Nester existed as the foil to the real-life know-it-all Nintendo rep Howard Phillips, who used his insider info to humiliate a small child through a few dozen very entertaining and expertly drawn installments. On this episode of Retronauts, join Bob Mackey, Henry Gilbert, and Bill Mudron as the crew explores the brief but notable history of Nester throughout both print and games.

Before the launch of the go-go '90s, a certain green foursome closed out the decade with a bang. Though the Teenage Mutant Ninja Turtles entered the comic book world in 1984 and debuted on television in 1987, 1989 belonged to the Turtles, with weekday cartoon episodes, a movie in the works, and, at long last, a chance to be the Ninja Turtles in both console and arcade forms. On this episode of Retronauts, join Bob Mackey, Henry Gilbert, and Ray Barnholt (check out his issue of SCROLL on the TMNT games) as the crew goes sewer surfin' through the tail-end of the Reagan Decade in search of Pizza Power.

Published 2019-06-14

Retronauts Episode 226: Aladdin Games

60 min
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Now that Disney's live-action Aladdin movie is out, we finally have a great excuse to jump back in time 25 years to examine the animated version of that property—one that was oddly important to the 16-bit console wars. Virgin Interactive's Genesis game mostly overshadowed Capcom's SNES interpretation thanks to some still-impressive technical tricks, but the conventional wisdom about the Sega version being superior might not hold together 2.5 decades later. On this episode of Retronauts, join Bob Mackey and Henry Gilbert as they explore the Aladdin games of the past to find out which one is the true diamond in the rough.

Published 2019-06-10

Retronauts Episode 225: Resident Evil 4

85 min
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Resident Evil 4 has quietly been one of the most influential games of the past 20 years, and now that a shiny new port is available on the Nintendo Switch, there's never been a better time to dig into the game that redefined the third-person shooter genre. Capcom took an incredible risk by throwing out nearly everything that defined the series for its fourth iteration, and even though it took four attempts to get things right, Resident Evil 4 remains an intensely playable experience nearly 15 years later. On this episode, join Bob Mackey, Jeremy Parish, and Zachary Ryan as the crew dives into the action game that reshaped "survival horror."

This time on Retronauts, we're talking about something that's rarely a featured topic on the show: ourselves! On this special Friday installment, Gary Butterfield and Kole Ross of the Duckfeed.tv network join us in our Midwest Gaming Classic hotel room to discuss the wild and woolly world of being a self-employed podcaster. Is it exciting and exotic, with danger around every corner? Or fairly straightforward, with a lot of staring at a computer screen while concocting elaborate excuses to leave the house? We think you'll find the answer is somewhere in the middle.

Published 2019-04-29

Retronauts Episode 216: Stardew Valley

97 min
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This time around, we're shining the spotlight on another newer game that, like Shovel Knight, feels like the platonic ideal of a specific retro experience. If you ever liked Harvest Moon, still like Harvest Moon, or fell off the series years ago, Stardew Valley is the game for you: it takes the fundamentals of Natsume's storied farming sim, sands off its many rough edges, and expands on the important parts in a meaningful way, all while having a personality of its own. This week on Retronauts, join Bob Mackey, Kat Bailey, and Kallie Plagge as the crew explores the cute and highly addictive world of Stardew Valley.

With the Sonic the Hedgehog live-action movie just around the corner, there's never been a better time to look back on all the actors who once brought life to Sega's little blue speed rat. Though improv master Ben Schwartz will play Sonic in the sure-to-be-great film, he's just the latest in a long line of actors—in both America and Japan—who convinced all of us that a hedgehog could speak. On this episode of Retronauts, join Bob Mackey and Henry Gilbert as they trace the surprisingly deep history of Sonic thespians. Plus: Larry King in the role he was born to play!

Published 2019-04-01

Retronauts Episode 210: Kingdom Hearts 3

95 min
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Have we really never done an episode on Kingdom Hearts? Well, it's surprisingly old, and now that the long-awaited third game finally exists, there's never been a better time. This long-running Square franchise has a history as long and complicated as its plot, and we dedicate the first half of this episode to discussing the origins of Kingdom Hearts and just where it's been going for nearly two decades.

Then, on the other side, we take on Kingdom Hearts 3: a very new game that still feels remarkably old in good and bad ways, and one that refuses to be anything but itself. This week, join Bob Mackey, Jeremy Parish, Henry Gilbert, and USgamer's Caty McCarthy as the crew straps into their gummi ships to fly the friendly skies of Kingdom Hearts. This is one episode where we're not a-hyuckin' around.

On April 15, 2019, Nintendo of America President Reggie Fils-Aime will step down from his role, bringing about an end to an era. But who was Reggie, and why was his tenure at Nintendo so unique? On this episode of Retronauts, join Bob Mackey, Jeremy Parish, and Henry Gilbert as the crew examines the life and times of Reggie Fils-Aime during Nintendo's highest highs and lowest lows.

We left you hanging for over a year after our first exploration of Spider-Man games (episode 135), and now we're back to see what the world of polygons held for Marvel's arachnid hero. Spidey had quite a bit of video game history between his 2000 self-titled game and his... 2018 self-titled game, and we're here to comb through the webs of the past to see if there's anything worth salvaging. On this episode of Retronauts, join Bob Mackey, Henry Gilbert, and Jeremy Parish as the crew activates their Spider-Sense to figure out which of Spidey's past interactive adventures should be gently shooed out the front door, and which should be swatted with a rolled-up newspaper.

Published 2019-03-01

203: A Tale of Two Tribes

113 min
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Jeremy Parish talks to Martijn Reuvers and Collin van Ginckel about the history of their development studio, Two Tribes, a company that bluffed its way into existence in the sunset days of Game Boy and became indie game pioneers with Toki Tori and Rive.

It's been six months since Bob's last listener comments episode, and plenty of feedback has built up since then, practically screaming to be read live on the air! And in this episode, Bob and guest Henry Gilbert will be doing just that: reading and responding to various questions and comments (left on the Patreon and Retronauts dot com) on topics as varied as BioShock, Pokemon, Wario Ware, the PlayStation 2, and more! Plus: A song about Lou Albano that may surprise you.

Published 2019-02-04

Retronauts Episode 198: Dragon Quest XI

94 min
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Every once in a while, we like to focus our attention on (gasp!) modern games to see how well they've stuck to tradition over the passing decades. And there's no series more traditional than Dragon Quest, which still plays pretty close to how it did 30-some years ago. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, and Henry Gilbert as the crew takes a look at how Dragon Quest XI--the newest entry in the series--thoroughly modernizes its many old-school qualities for one of the best installments of the series to date.
You've heard of Hudson's Adventure Island, but how about Hudson's adventure games? Though the developer was mostly known for platforming and bomber men, in their pre-console-development years, Hudson cashed in on the adventure game craze. And one remnant from this era managed to sneak over to American shores: the NES port of Princess Tomato in the Salad Kingdom. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Nina Matsumoto, and Chris Sims as the crew ponders this clunky-but-charming vegetarian adventure.
Published 2019-01-08

Retronauts Episode 192: WarioWare

104 min
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Wario started out as literally the anti-Mario, and his platforming series did a great job of playing with the tropes of the genre. But in 2003, Wario would have a much bigger task: subverting the ongoing trend of bloated game design with sheer minimalism and absurdism. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Ray Barnholt, and Henry Gilbert as the crew examines the subversive brilliance of WarioWare series on its 15th birthday.
It's that time of the year again: when listeners brave the harsh climates, territorial wolves, and malfunctioning home security devices for a chance to visit the Retronauts Holiday Cabin in parts unknown. And, just like in past years, we'll be using this holiday getaway as a good excuse to discuss a video game-related Christmas cartoon. For 2018, we set our sights on the long-running Pokemon cartoon's first Xmas adventure: "Holiday Hi-Jynx." Along with featuring perhaps the most controversial Pokemon, this episode carries a pretty interesting history--one that goes back to the anime series' lowest moment ever. So grab yourself a warm cup of whatever, find a corner to hide away from your family, and join us for this very Japanese tour of the holiday season.
Published 2018-12-14

Retronauts Episode 187: Drill Dozer

47 min
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After Pokemon took off in a huge way, developer Game Freak didn't exactly have the time or incentive to dabble outside of their cash cow. But all that changed in 2006, when they created Drill Dozer: a fun, compact little game built entirely around the concept of drilling. Unfortunately, Drill Dozer's release on the Game Boy Advance well into the DS's lifespan means very few people got a chance to experience Game Freak's inventive platformer. On this episode of Retronauts, join Bob Mackey, Henry Gilbert, Nick Daniel, and Chris Daniel as the crew explores Drill Dozer and ponders whether or not drilling truly is horizontal digging.
Ah, Dragon Ball and Sailor Moon: The twin jewels of '90s anime. Though many series have surpassed these two in longevity and popularity, these anime titans hold sole responsibility for getting so many Americans into anime during the late 90s, when Japanese animation wasn't so commonplace in our country. And, of course, when you have two properties so huge and influential, you're gonna see a whole bunch of video game adaptations. On this episode of Retronauts, GameSpot's Sam Leichtamer and Kallie Plagge join Bob and Jeremy to explore these anime mega-hits and the many games they spawned. Listen now, or in the name of the moon, we'll send you to another dimension!
Published 2018-11-02

Retronauts Episode 179: Luigi's Mansion

79 min
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Hey, this game really SUCKS! But only because it's supposed to. This week on Retronauts, we jump back to the ancient year of 2001 to dig deep into Luigi's Mansion: the GameCube launch title that underwhelmed at the time, but really holds up today. And, thanks to a new 3DS port, it's more playable than ever before! On this episode, join Bob Mackey and Henry Gilbert as they shine their flashlights all over Luigi's first adventures in the paranormal.
When Mario debuted in 1981's Donkey Kong, he entered a gaming landscape devoid of voice acting, so Nintendo never stopped to think, "Hey, what's this little guy supposed to sound like?" Over the years, though, as Mario entered the world of cartoons, live-action TV shows, and movies, someone had to sit down and decide on the voice of this formerly voiceless character. And decide they did! On this episode of Retronauts, join Bob Mackey and Henry Gilbert as they explore the many voices of Mario, and trace the roots of his current, Nintendo-approved vocal interpretation. Mama mia!
Published 2018-10-01

Retronauts Episode 172: PlayStation 2

117 min
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We at Retronauts regret to inform you once again that something is very old. (Hey, we're just doing our job.) That's right: The PlayStation 2 turns 18 this month, and to celebrate its passage into adulthood we've put together two whole hours of podcasting fun about Sony's market-dominating beast of a console. Just how important was DVD support? And will any console ever outsell the PS2? On this podcast, Bob Mackey, Jeremy Parish, Henry Gilbert, and Matthew Jay rev up their Emotion Engines and attempt to describe just how indescribably huge Sony's sequel system was in its heyday. [Note: All of the music in this episode is from the PlayStation 2 game Shadow Hearts: Covenant.]
Published 2018-09-21

Retronauts Episode 170: Iron Man

81 min
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To mark the 10th anniversary of the movie that changed the face of modern cinema (for better or worse), Jeremy talks Iron Man—the character, the games, and the weird lack of games—with comics expert Chris Sims and long-time Iron Man superfan Benj Edwards. Also this episode: The end of "Micros"! Now the biweekly Friday episode will just be plain ol' "Retronauts," whatever their length. Because this week's 80-minute podcast sure doesn't look so "micro" to us...
Published 2018-08-10

Retronauts Micro 93: Sega Pico

50 min
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In 1994, Sega released the Pico: a cute little purple-and-teal suitcase that ran on Genesis hardware and promised to enhance young minds rather than rot them. While it was a neat little piece of tech at the time, America didn't take as kindly to the Pico as Japan did--though Sega's little "learning computer" managed to touch a few tiny lives before it disappeared with only 20 releases to its name. On this episode of Retronauts Micro, join Bob Mackey, Henry Gilbert, and Pico enthusiast Sam Leichtamer (of GameSpot) as the crew explores the computer that thinks it's a toy.
Published 2018-08-06

Retronauts Episode 163: BioShock

113 min
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Back in 2007, Irrational Games wowed the world with BioShock, an FPS experience that bridged the gap between PC and console games with its role as the "thinking man's shooter." With 2013's Infinite closing the book on the series—and Irrational Games as a whole—and still no new Ken Levine game to speak of, there's never been a better time to revisit the recent past and a game that really kicked the HD generation into high gear. On this episode, join Bob Mackey, Jeremy Parish, and Gary Butterfield as the crew dives deep into BioShock and decides if the world of Rapture is just as enthralling as it was over a decade ago. Now, would you kindly leave us a five-star review on the iTunes Music Store?
For this Retronauts Micro, we're going for a community-focused approach as we respond to YOUR comments about Bob's latest round of episodes! This week, join Bob Mackey, Henry Gilbert, and Matthew Jay as the crew fields responses to previous Retronauts installments about video game ads, the Nintendo GameCube, Doom, television games, and Spider-Man games. All this, and a close examination of a video where Stan Lee excoriates Todd McFarlane and Rob Liefeld! Could you ask for anything more?
In 2004, Hideo Kojima restored his famous series' reputation with Metal Gear Solid 3: Snake Eater. This third entry in the Metal Gear Solid series eschewed the excessively meta approach of the previous sequel for a James Bond-ish romp in an entirely new setting that still provided plenty of convoluted--and incredibly amusing--twists and turns. The result is a modern classic that's brimming over with so many great, unique ideas, we barely have time to scratch the surface in 90 minutes! On this episode, join Bob Mackey, Jeremy Parish, Mikel Reparaz, and Wes Fenlon as the crew takes a closer look at Metal Gear Solid 3 under the survival viewer.
Published 2018-07-02

Retronauts Episode 158: Ranma 1/2

98 min
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Travel back in time to Midwest Gaming Classic, when Jeremy, Bob, and guest Caitlin Oliver (@sacaitlin) traveled even further back in time to the ’90s and the wild world of gender-bending anime Ranma 1/2... and all the games based on the series.
We're back with our follow-up to Retronauts Micro 87, which dives even deeper into the history of video game advertising. This time around, we leap from the "Have you played Atari today?" era of TV spots to the brilliant-but-now-amusing way Nintendo carefully worked around Americans' anxiety about video games with their focus on R.O.B. And, unfortunately, this era also sees basically everyone but boys being phased out of the marketing--a decision that had some pretty big effects we're still feeling today. On this episode, join Bob Mackey, Jeremy Parish, Matthew Jay, and Henry Gilbert as the crew once again laughs at and learns from the history of video game ads. (Sadly, no George Plimpton this time.)
Published 2018-06-11

Retronauts Episode 155: Nintendo GameCube

115 min
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Nintendo followed up the modest success of the N64 with the GameCube: A small, sleek little system devoted solely to playing games. But in an era where the PlayStation 2's exclusives, backwards compatibility, and DVD playback features obliterated the competition, Nintendo found their nice little piece of hardware unable to gain any true traction. On this episode of Retronauts, join Bob Mackey, Kat Bailey, Jeremy Parish and Dave Rudden as the crew explores the console best known as "half of a Wii but without the duct tape:" the Nintendo GameCube.
Whether you like it or not, advertising is everywhere, and it's always been everywhere--which is why the jingle for some now-nonexistent product has likely obliterated some important memory in your brain. And video games, being a product that's sold for money, have never been a stranger to advertising. On this first part of a two-part series, join Bob Mackey, Jeremy Parish, Matthew Jay, and Henry Gilbert as the crew explores the earliest days of video game ads, as well as the many baffling celebrity endorsements of the time. Mr. Intellivision would approve!
Published 2018-05-14

Retronauts Episode 151: Sonic Adventure 2

89 min
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When Sega made their first true leap into polygonal gaming with the incredibly rushed Sonic Adventure, they delivered a fascinating and ambitious mess. Thankfully, the inevitable sequel saw Sonic Team working with more time, resources, and expertise, making it a much more polished game... but one that still has its share of problems. On this episode of Retronauts, join Bob Mackey, Henry Gilbert, and Michal (@Miexriir on Twitter) as the crew digs into Sonic's sophomore stab into the world of 3D gaming.

Jeremy, Chris, and Benj take a comprehensive journey through the catalog of an arcade legend: Namco. From their humble beginnings through mega-hits like Pac-Man, Dig Dug, and Galaga, it's wall-to-wall coin-op classics up in this episode. This is the first of a series of Namco retrospectives and covers the years 1978-1982!
Published 2018-04-20

Retronauts Micro 85: 3D Sonic Mailbag

44 min
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Thanks to the magic of planning, I (Bob) have scheduled three episodes in a row about 3D Sonic games. Earlier this week, we talked about Sonic Adventure, and next month we'll talk about Sonic Adventure 2. And as for this episode? Well, if you're one of those weirdos who reads the title last, allow me to inform you that this Micro is fully dedicated to YOUR thoughts about the 3D Sonic games. So sit back and relax as Henry Gilbert and myself read and respond to listener questions about Sonic's post-2D era. And look forward to a Sonic Adventure 2 episode in May. Or dread it. It's totally your call!
Published 2018-04-16

Retronauts Episode 147: Sonic Adventure

89 min
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Sonic the Hedgehog essentially sat out the 32-bit generation, which dealt a serious blow to Sega's financial situation. But by the time the company was ready to launch their new hardware, Sega finally delivered what a generation of gamers had been screaming about for years: a TRUE 3D Sonic game. On this week's episode of Retronauts, join Bob Mackey, Jeremy Parish, Ray Barnholt, and Caty McCarthy as the crew digs into Sonic's first 3D outing and decides if it's a stellar success or an ambitious failure.
Published 2018-03-26

Retronauts Episode 144: Broderbund

119 min
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By request of patron Jeff Vlasek, we circle back around to go deep on Brøderbund, a company whose catalog we've touched on numerous times over the past year under the aegis of other subjects. This episode, though, it's all Brøderbund, all the time!
Published 2018-03-23

Retronauts Micro 83: Metal Gear Mailbag

56 min
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With Metal Gear Survive flopping and Hideo Kojima absent from Konami, the future of Metal Gear is fuzzy—or completely nonexistent. But, thankfully, Retronauts is a past-based operation, and there's plenty of Metal Gear behind us to look back on and discuss. On this episode, join Bob Mackey and Henry Gilbert as the two-man crew tackles your most burning questions about Metal Gear.
Published 2018-03-19

Retronauts Episode 143: Doom

100 min
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Doom is back in the public consciousness thanks to the stellar 2016 reboot, but when was the last time you thought back to the 1993 original that changed the face of PC gaming? From the fascinating behind-the-scenes development stories of plucky computer geniuses/Diet Coke addicts, to the sheer impact it had on the gaming landscape, there's enough going on with Doom to fill an entire podcast series—yet we tried to fit everything into a single episode. On this installment of Retronauts, join Bob Mackey, Jeremy Parish, Jeff Green and Gary Butterfield as the crew rips and tears their way through a discussion of a game that truly launched a genre.
Published 2018-02-23

Retronauts Micro 81: Virtual Bart

40 min
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For the fourth time, the Talking Simpsons crew takes over Retronauts to explore the long legacy of Simpsons games. This week, they shine the spotlight on Virtual Bart, which applied the then-burgeoning hype over virtual reality to The Simpsons with mixed results (at best). On this episode of Retronauts Micro, join Bob Mackey, Henry Gilbert, and Chris Antista as they ask the tough questions like "Why is Bart a pig for some reason?" and "Why is Bart a baby for some reason?" Note: none of these questions actually have answers.
Published 2018-02-19

Retronauts Episode 139: Television Games

111 min
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Over the years, we've covered plenty of games based on animated TV shows, from The Simpsons to Tiny Toon Adventures to Animaniacs. But this week's episode of Retronauts focuses on a much rarer specimen: video games based on live-action TV shows. And, given that live-action shows are usually constrained by some sort of mundane reality, they don't always make for the best adaptations. But they're still fun to talk about! On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Chris Antista as the crew explores this particularly misguided brand of classic game.
Published 2018-01-22

Retronauts Episode 135: Spider-Man Games

104 min
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Spider-Man has been starring in video games for 35 years, but outside of a few rare instances, his digital adventures didn't receive much praise before Neversoft brought him into the world of polygons. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Gary Butterfield, and Spider-Man superfan Henry Gilbert as the crew pores over the many, many Spidey games released from 1982 to 2000. Anybody call for a web-slinger?
Published 2018-01-19

Retronauts Micro 79: Animaniacs Games

67 min
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Hulu just announced a two-season reboot of the classic '90s 'toon Animaniacs, so there's never been a better time to look back at the many games starring the Warner Brothers and their Warner sister, Dot. On this episode of Retronauts Micro, join Bob Mackey, Henry Gilbert, and Chris Antista as the crew looks back on this wildly popular, smart, and expensive TV series and the many games that tried their best to dive as deep into pop culture references as the source material did.
Ah, yes, Squaresoft… the company that only made RPGs. Right? Well. During the PlayStation era, the company's output was all over the place — and that includes the FIVE fighting games it published. All good, all unique! Just in time for their newest fighter, Dissidia Final Fantasy NT, Jeremy Parish & Ben Elgin look back at them all.
As another year winds down, it's time to return once again to the Retronauts holiday cabin in Parts Unknown. And for 2017's celebration, we've dug up one of the few remaining video game cartoon Christmas specials left for our annual festive discussion: Donkey Kong Country's "The Kongo Bongo Festival of Lights." So, boil up a boozy batch of bog nog, cozy up by the fire, and listen in as Bob Mackey, Henry Gilbert, Chris Antista, and Matthew Jay explore the winter solstice customs of hideous CGI apes.
In a generation where games strove to be gritty, photorealistic, and more "mature," The Legend of Zelda: The Wind Waker dared to be boldly cartoony, and suffered greatly at the hands of console warriors. Yet, close to 15 years later—and with the help of an HD remake—Link's seafaring GameCube adventure is remembered quite fondly. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Kat Bailey, and Matthew Jay as the crew explores just how this GameCube game went from reviled to treasured. Special thanks to backer Jenny Nielsen for funding the production of this episode!
We've given you our semi-expert opinions on Metal Gear plenty of times over the years, so it's about time for all of you Retronauts listeners to hear some EXPERT ones. And who better to offer them than people who worked on the actual games? On this episode of Retronauts, join Bob Mackey and Jeremy Parish as they grill Camouflaj's Ryan Payton and James Howell about their work on Hideo Kojima's legendary series. Thanks again to everyone who made it out to PRGE! (We'll see you again next year.)
Published 2017-11-27

Retronauts Episode 127: Listener Mail 2017

69 min
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Often, our episodes are packed so full of stunning facts and dangerous takes that we rarely have time to give you, the listener, a voice. Hence, our annual listener mail episode: your yearly chance to write in and ask us our semi-expert opinions. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Dave Rudden and Chris Antista as the crew runs down the best Virtual Console releases of 2017, and answers your burningest questions.
Published 2017-11-03

Retronauts Micro 73: Monster Party

45 min
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It might not have been a smash-hit back when it released in 1989, but Monster Party went on to be remembered by NES kids as one of the more memorableif inexplicable8-bit games. Though the (unreleased) Japanese version set out to be a much more direct parody of horror hits, the extant experience skirts close enough to breaking copyright law to make the whole thing worthwhile. On this episode of Retronauts Micro, join host Bob Mackey and guest Henry Gilbert as the two dig into one of the spookiest games in the NES library.
Published 2017-10-23

Retronauts Episode 122: Maniac Mansion

89 min
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30 years ago, Lucasfilm Games gave us Maniac Mansion: an unassuming little adventure created by people who never dabbled in the genre before. But this lack of conventional wisdom caused Maniac Mansion to be an adventure game unlike anything else in existenceand one that would shape the future of Lucas' game division for years to come. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Mikel Reparaz, and Phil Kollar as the crew ponders the joys of Ron Gilbert's B&E simulator.
Thanks to some industrious hackers, we've recently learned that a digital version of Golf for the NES has been secretly implanted into the firmware of every Nintendo Switch as a tribute to Satoru Iwata. But how was it discovered, how can you play it, and why did Nintendo choose Golf of all games? On this disturbingly relevant episode of Retronauts Micro, host Bob Mackey and guest Henry Gilbert answer all these questions and more.
Published 2017-09-25

Retronauts Episode 119: Yoshi's Island

99 min
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Yoshi's Island hasn't been re-released in its original, unadulterated form since its 1995 debut, but the upcoming launch of the SNES Classic promises to make this platforming legend slightly more available (while supplies last). And to mark the recirculation of Nintendo's last hurrah for the Super Nintendo, we sat down for an episode-length discussion all about Yoshi's gorgeous, inventive, and somewhat polarizing adventure. On this installment of Retronauts, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Gary Butterfield as the crew gushes about this 16-bit gem nearly lost to time.
With the recent release of Mario + Raving Rabbids, and with Super Mario Odyssey's launch lurking just a few months away, we're currently undergoing a sort of Mario Madnessmuch like the same outbreak that attacked several million children back in '88. To celebrate this resurgence in all things Mario, join Retronauts' own Bob Mackey and special guest/Mushroom Kingdom expert Henry Gilbert as the two field questions and comments from Retronauts listeners about games involving Nintendo's mustachioed mascot. Let's-a go!
Published 2017-09-04

Retronauts Episode 115: Food Mascot Games

114 min
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Not long ago, corporations employed colorful cartoon characters to lure hungry and impressionable children into their dens of corn-based products. And, since this time period happened to overlap with the rise of video games, several food mascots ended up starring in their very own interactive experiences. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Chris Antista as the crew chases the chuck wagon, avoids various Noids, and asks if Chester Cheetah really IS too cool to fool.
Published 2017-08-28

Retronauts Episode 114: Gradius

121 min
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Kurt Kalata and Rob Russo join us from Hardcore Gaming 101 to delve into the history of Konami's legendary Gradius series. From its prequel (Scramble) to its most recent spinoff (Otomedius), we blast our way through the span of the entire series!
Published 2017-08-25

Retronauts Micro 68: Dragon Slayer

59 min
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Fresh from Long Island Retro Gaming Expo, Jeremy and Bob yield the floor to Kurt Kalata and Rob Russo from Hardcore Gaming 101 to explain the history of Falcom's Dragon Slayer series. Just in time for the PS4 debut of the latest spinoff, Tokyo Xanadu!
We NES kids know Little Nemo best from his classic Capcom platformer, but what about the character's role in a revolutionary newspaper comic from the early 20th century? And what of Little Nemo's extraordinarily expensive and fairly obscure box office flop that spawned two different video games? On this episode of Retronauts Micro join Bob Mackey, Henry Gilbert, and Mikel Reparaz as the gang traces the history of Winsor McCay's sleepy hero across three different forms of media.
Published 2017-07-31

Retronauts Episode 110: Super Mario Bros. 3

105 min
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Ah, Super Mario Bros. 3. What more can be said about Nintendo R&D4's grand finale for the 8-bit era? Well, we managed to fill 90 minutes discussing this timeless game, so the answer is "a whole lot." On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Ray Barnholt, and Henry Gilbert as the crew takes a closer look at one of Nintendo's greatest creations, and find it's still worth beaming about.
Published 2017-06-26

Retronauts Episode 105: Cancelled games

107 min
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Not all games are lucky enough to see a release. Some stew for years in development, only to be cancelled and shoved into storage or, in most cases, discarded entirely. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Dave Rudden, and Chris Antista as the crew examines the most notable games that nearly crossed the finish line.
Published 2017-06-16

Retronauts Micro 63: The Simpsons Arcade

59 min
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On this very special episode synergistically (but not cynically) engineered to help launch the brand-new Talking Simpsons Patreon campaign, we take a look at what many people consider the best Simpsons game in the 25 years we've had them: Konami's arcade masterpiece. With its gorgeous graphics, fun Easter eggs, and surprising faithfulness to the source material, this colorful brawler wowed us back in the day, and continues to wow us in the present. Join host Bob Mackey and guests Henry Gilbert and Chris Antista as the crew try to pin down what makes The Simpsons Arcade so amazing.
Published 2017-05-29

Retronauts Episode 101: Mario Kart

109 min
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Racing series come and go, but, over the last 25 years, Mario Kart has remained the most popular and relevant one out there. But what keeps this wildly unrealistic take on competitive driving so many laps ahead of its contemporaries? Join Bob Mackey, Jeremy Parish, and Henry Gilbert as the crew explores the ups, downs, and various rainbow roads of Nintendo's long-running racer.
Published 2017-05-01

Retronauts Episode 97: BRO-totypes

102 min
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Steve Lin joins Jeremy and Bob to discuss that most primal of video game forces: Manly video games about manly men. We explore the pop social forces behind the rise of rugged 8-bit heroes, and how those beefy classics shaped modern game sensibilities.
Published 2017-04-24

Retronauts Episode 96: Ghostbusters

92 min
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'80s kids couldn't help but grow up with a Ghostbusters fixation, even if the games based on this popular property were often as fun as drowning in a river of slime. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Kat Bailey, and Mikel Reparaz as the crew digs into every Ghostbusters game to see how well each one captures that essential ghostbusting spirit. And if you think all of these games are good, we're not ready to believe you!
Since weve all got Breath of the Wild on the brain, why not celebrate The Legend of Zeldas most unsung musical moments? On this episode of Retronauts Micro, join Bob Mackey, Chris Antista, Henry Gilbert, and Brett Elston as the crew assembles to put their knowledge of Zeldas famous doo doo doo DOOOO ditty to the test. You know the one were talking about.
Published 2017-03-27

Retronauts Episode 92: Celebrity games

107 min
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Though video games were considered the domain of nerds until fairly recently, this stigma certainly didn't stop celebrities from attaching their names to all manner of misguided interactive experiences. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Chris Antista as the crew takes a tour of the many celebrity-based that baffled them over the past three decades. If you've been waiting decades for someone--anyone--to talk about Bill Laimbeer's Combat Basketball, this is the podcast for you.
Published 2017-03-21

RETRONAUTS HAS A BRAND-NEW PODCAST FEED!

3 min
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Hey! Listen! The Retronauts podcast has partnered with the PodcastOne network, so if you've just downloaded this episode, head on over to http://www.podcastone.com/retronauts to subscribe to our new feed. You can also pick up our PodcastOne feed through iTunes, or any other podcast program or app. And if you're having trouble, try unsubscribing and re-subscribing. Thanks for listening, and I hope you stick with us!

Published 2017-02-27

Retronauts Episode 88: Yoshi Games

98 min
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Following his debut in 1990's Super Mario World, Yoshi quickly evolved from a glorified power-up to a star that could carry games with his name alone. And in the character's nearly 30 years of existence, Yoshi-based experiences have taken many forms--including one that stands as possibly the greatest platformer of all time. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Ray Barnholt, and Henry Gilbert as the crew tries to pin down Yoshi's appeal and whether or not we should worry that he suddenly grew opposable thumbs. Be sure to visit our blog at Retronauts.com. And if you'd like to send a few bucks our way, head on over to our Patreon page!
It's the debut of Retronauts East as East Coast gaming experts Benj Edwards and Ben Elgin join Jeremy to discuss the Apple II computer platform: Its origins, its games, and its legacy. Be sure to visit our site, which includes a complete listing of this episode's musical selections and where to find them, at Retronauts.com. And if you'd like to send a few bucks our way to help support this weekly show, please head on over to our Patreon page!
Our second Retronauts Radio looks at notable retro-themed game music releases for February: Castlevania II, a Final Fantasy Tactics tribute, Revenge of Shinobi, Etrian Odyssey remixes, and a ton of SEGA jams! Art by Jon Stachewicz. Be sure to visit our site, which includes a complete listing of this episode's musical selections and where to find them, at Retronauts.com. And if you'd like to send a few bucks our way to help support this weekly show, please head on over to our Patreon page!